Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.07 @ 00:05:14 Player: opdo Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (35) 175 Value Destroyed (979) 979 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (28) 28 TOTAL SCORE: 4162 Bonus ------- Follower Combat Kills 28 Cogmind --------- Core Integrity 460/700 Matter 99/300 Energy 79/100 System Corruption 2% Temperature Critical (544) Movement Walking (123) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Titanium Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY (6) ------ Medium Storage Unit Signal Interpreter Improved Terrain Scanner Advanced Terrain Scan Processor Improved Light Armor Plating > --- WEAPON (2) ------- Plasma Cannon > --- INVENTORY (10) --- Aerolev Unit Improved VTOL Module Improved VTOL Module Improved VTOL Module Improved VTOL Module Minigun Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Improved VTOL Module Improved VTOL Module Improved VTOL Module Improved VTOL Module > --- UTILITY ---------- Medium Storage Unit Weight Redist. System Signal Interpreter Improved Terrain Scanner Advanced Terrain Scan Processor Transmission Jammer > --- WEAPON ----------- Pulse Rifle Minigun > --- INVENTORY -------- Aluminum Leg Aluminum Leg Aluminum Leg Titanium Leg Aerolev Unit Improved VTOL Module Improved Light Armor Plating [Rating: 41] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Flight Unit Improved VTOL Module Utility Medium Storage Unit Device Weight Redist. System Storage Medium Storage Unit Processor Signal Interpreter Protection Improved Light Armor Plating Weapon Assault Rifle Energy Gun Pulse Rifle Energy Cannon Plasma Cannon Ballistic Gun Assault Rifle Ballistic Cannon Mini Assault Cannon Build | -11 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Slots Evolved 6 | . . 2 . . . 2 2 Power . | . . . . . . . . Propulsion 2 | . . . . . . 1 1 Utility 4 | . . 2 . . . 1 1 Weapon . | . . . . . . . . Parts Attached 62 | 6 3 5 9 . . 20 19 Power 9 | 1 1 . 1 . . 5 1 Engine 5 | 1 1 . 1 . . 2 . Core 4 | . . . . . . 3 1 Reactor . | . . . . . . . . Propulsion 24 | 2 . 2 5 . . 8 7 Treads 1 | . . . . . . 1 . Leg 17 | 2 . 2 3 . . 4 6 Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight 6 | . . . 2 . . 3 1 Utility 13 | 1 2 3 1 . . 4 2 Device 6 | . . 2 1 . . 2 1 Storage 2 | 1 1 . . . . . . Processor 4 | . 1 1 . . . 2 . Hackware . | . . . . . . . . Protection 1 | . . . . . . . 1 Artifact . | . . . . . . . . Weapon 16 | 2 . . 2 . . 3 9 Energy Gun 3 | . . . . . . 1 2 Energy Cannon 1 | . . . . . . . 1 Ballistic Gun 11 | 2 . . 2 . . 2 5 Ballistic Cannon 1 | . . . . . . . 1 Launcher . | . . . . . . . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 4 | . . . . . . 2 2 Parts Lost 19 | . . 2 2 . . 8 7 Power 3 | . . . . . . 2 1 Propulsion 6 | . . 1 . . . 3 2 Utility 3 | . . 1 . . . . 2 Weapon 7 | . . . 2 . . 3 2 Highest Loss Streak 5 | . . 2 1 . . 5 5 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 96 | . 98 97 99 100 100 93 81 Engine 8 | . 14 11 11 11 11 2 . Core 1 | . . . . . . 6 4 Leg 19 | . 28 21 21 22 22 8 11 Flight 4 | . . . . . . 15 15 Device 10 | . . 8 11 11 11 13 12 Storage 10 | . 14 11 11 11 11 9 7 Processor 20 | . 13 22 22 22 22 22 15 Energy Gun 1 | . . . . . . 4 3 Ballistic Gun 18 | . 28 22 21 22 22 9 4 Naked Turns . | . . . . . . . . Heaviest Build 26 | 12 21 22 23 21 21 22 26 Greatest Support 71 | 20 20 20 26 26 26 30 71 Greatest Overweight (x) 2 | 1 1 1 1 . . 2 1 Average Overweight (x) . | . . 1 . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 10 Average Capacity 9 | 7 9 10 10 10 10 10 10 Most Carried 10 | 4 10 10 10 10 10 10 10 Average Carried 8 | 1 8 8 9 10 10 8 9 Final Capacity 10 | 8 10 10 10 10 10 10 10 Final Carried 10 | 4 10 10 10 10 10 10 6 Class Distribution -------------------- 81% | Mutant 11% | Sprinter 7% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Sprinter | -8/Materials Mutant | -7/Factory Resources | -11 -10 -9 -9 -9 -8 -8 -7 ----------- Run | Yrd Mat Mat Min Exi Min Mat Fac Matter Collected 1094 | 179 61 196 364 . . 294 . Remotely . | . . . . . . . . Salvage Created 1341 | 100 61 319 429 . 45 341 46 Parts 75 | 7 6 19 26 . 2 15 . Haulers Intercepted . | . . . . . . . . Recyclers Shooed 1 | . . . 1 . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Combat Hostiles Destroyed 30 | . 1 9 12 . 1 6 1 Guns 30 | . 1 9 12 . 1 6 1 Classes Destroyed 7 | 2 2 2 1 . . . . Tunneler 1 | 1 . . . . . . . Recycler 2 | 1 . . 1 . . . . Watcher 2 | . 1 . . . . 1 . Swarmer 11 | . . 4 7 . . . . Grunt 12 | . 1 1 4 . 1 4 1 Brawler 2 | . . . 1 . . 1 . Sentry 5 | . . 4 . . . 1 . Best Kill Streak 4 | 2 1 3 4 . 1 4 1 Combat Bots Only 4 | . 1 3 4 . 1 4 1 Max Kills in Single Turn 2 | 1 1 2 1 . 1 1 1 Gunslinging 1 | . . 1 . . . . . Exploded . | . . . . . . . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Hostile Shots Fired 309 | . 8 75 49 . 12 81 84 Missed 101 | . 3 26 11 . 3 29 29 Damage Taken 3212 | . 54 610 359 . 147 804 1238 Core 618 | . 21 172 83 . 13 89 240 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 76 | 100 91 . . . 33 83 . Volleys Fired 122 | 7 3 38 25 . 6 30 13 Largest 2 | 2 2 2 2 . 2 2 2 Hottest 143 | 40 40 40 43 . 43 46 143 Shots Fired 236 | 14 6 76 49 . 12 56 23 Gun 227 | 14 6 76 49 . 12 56 14 Cannon 9 | . . . . . . . 9 Launcher . | . . . . . . . . Special . | . . . . . . . . Kinetic 219 | 14 6 76 49 . 12 56 6 Thermal 17 | . . . . . . . 17 Explosive . | . . . . . . . . Electromagnetic . | . . . . . . . . Robot Hit Streak 11 | 4 2 7 11 . 3 9 7 Robot Miss Streak 7 | 1 1 3 4 . 5 2 7 Penetration Max . | . . . . . . . . Secondary Targets 7 | . . 2 2 . . 3 . Max Gunslinging Chain 1 | . . 1 1 . . 1 . Shots Hit Robots 152 | 10 3 49 29 . 4 41 16 Core Hits 74 | 3 3 15 21 . 5 19 8 Critical Kills . | . . . . . . . . Critical Parts Destroyed 1 | . . . 1 . . . . Critical Strikes 2 | . . . 1 . . . 1 Burn 1 | . . . . . . . 1 Destroy 1 | . . . 1 . . . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 2004 | 131 38 600 355 . 58 533 289 Guns 1924 | 131 38 600 352 . 58 533 212 Cannons 77 | . . . . . . . 77 Explosions . | . . . . . . . . Melee . | . . . . . . . . Ramming 3 | . . . 3 . . . . Kinetic 1806 | 131 38 600 352 . 58 533 94 Thermal 195 | . . . . . . . 195 Explosive . | . . . . . . . . Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 2 | . . . . . . . 2 Average Corruption 2 | . . . . . . . 2 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 3 | . . . . . . . 3 Matter Fused 1 | . . . . . . . 1 Parts Rejected 1 | . . . . . . . 1 Weapon Failures 1 | . . . . . . . 1 Overload Shots . | . . . . . . . . Overflow Damage 19 | . . . . . . . 19 Projectiles 19 | . . . . . . . 19 Explosions . | . . . . . . . . Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage . | . . . . . . . . Shots . | . . . . . . . . Rammed . | . . . . . . . . Targets Rammed 3 | . . . 3 . . . . Kicked 3 | . . . 3 . . . . Crushed . | . . . . . . . . Highest Temperature 544 | . . 18 27 . 37 24 544 Average Temperature 126 | . . 11 14 . 17 7 209 Received Heat Transfer 1200 | . 30 198 93 . 117 378 384 Effects 5 | . . . . . . . 5 Energy Bleed 1 | . . . . . . . 1 Interference 1 | . . . . . . . 1 Damage (minor) 1 | . . . . . . . 1 Damage (major) 2 | . . . . . . . 2 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred 483 | . . . . . . . 483 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Peak Influence 268 | 10 54 268 256 . 50 172 180 Initial 55 | . 6 22 55 . . 19 50 Average 103 | 2 36 111 165 . 32 90 99 Maximum Alert Level 1 | . . 1 1 . . . . Low Security (%) 94 | 100 100 89 87 . 100 100 100 Level 1 5 | . . 10 12 . . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 5 | . 1 2 . . . 1 1 Investigation 1 | . . 1 . . . . . Extermination 1 | . . . . . . . 1 Reinforcement 3 | . 1 1 . . . 1 . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Distress Signals 2 | . . 1 . . . . 1 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 69 | . 3 14 16 . 3 20 13 Peak Tracking Total 7 | . 1 3 4 . 3 7 7 Tactical Retreats 9 | . . 1 . . 1 4 3 Traps | -11 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Traps Triggered 2 | . . . . . . . 2 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 ---------- Run | Yrd Mat Mat Min Exi Min Mat Fac Machines Disabled 1 | . . . 1 . . . . Max in Single Turn . | . . . . . . . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Machines Accessed 11 | . 2 4 . . . 4 1 Terminals 9 | . 2 4 . . . 3 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 1 | . . . . . . 1 . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . . . 1 Total Hacks 24 | . 6 12 . . . 5 1 Successful 8 | . 3 3 . . . 2 . Failed 16 | . 3 9 . . . 3 1 Catastrophic 4 | . . 2 . . . 1 1 Database Lockouts . | . . . . . . . . Manual 23 | . 6 12 . . . 4 1 Terminals 22 | . 6 12 . . . 4 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 1 | . . . . . . 1 . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . . . 1 Terminal Hacks 2 | . 1 . . . . 1 . Terminal Index 2 | . 1 . . . . 1 . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks 1 | . . . . . . 1 . Retrieve Components 1 | . . . . . . 1 . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 5 | . 2 3 . . . . . Terminals 5 | . 2 3 . . . . . Botnet 3 | . 1 2 . . . . . Operators 2 | . 1 1 . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 9 | . 2 3 . . . 3 1 Full Trace Events 1 | . . 1 . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 9 | . . . . . . 9 . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 ------------ Run | Yrd Mat Mat Min Exi Min Mat Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Total Allies 2 | . . . 2 . . . . Largest Group 2 | . . . 2 2 . . . Highest-Rated Group 45 | . . . 45 45 . . . Highest-Rated Ally 31 | . . . 31 31 . . . Total Orders . | . . . . . . . . Ally Attacks 14 | . . . 14 . . . . Total Damage 211 | . . . 211 . . . . Kills 4 | . . . 4 . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 ------------- Run | Yrd Mat Mat Min Exi Min Mat Fac Turns Passed 2947 | 81 288 539 609 555 93 505 277 Spaces Moved 2036 | 40 169 212 369 463 47 504 232 Core 9 | 9 . . . . . . . Treads . | . . . . . . . . Legs 1455 | 31 169 212 368 463 47 99 66 Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight 572 | . . . 1 . . 405 166 Fastest Speed 26 | 50 120 190 117 120 120 29 26 Average Speed 108 | 109 155 190 120 120 120 50 83 Slowest Speed 190 | 120 190 190 190 120 120 190 190 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped 5 | . . . . . . 4 1 Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 35 | 4 27 30 80 80 15 43 8 Regions Visited 7 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 5 | . . 1 1 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . . . Scrap Searched 2 | . . . 2 . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed . | . . . . . . . . Melee . | . . . . . . . . Projectile . | . . . . . . . . AOE . | . . . . . . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Total 2549 | 64 191 273 488 462 73 702 296 Wait 235 | . . 13 67 . 21 122 12 Move 2020 | 39 168 211 368 462 46 496 230 Hop 4 | . . . . . . 3 1 Pick Up 68 | 11 12 5 9 . . 20 11 Fast Attach . | . . . . . . . . Attach 40 | 6 2 4 4 . . 12 12 Detach 3 | . . . . . . 1 2 Swap 22 | . 1 1 5 . . 8 7 Drop 32 | 1 5 1 7 . . 10 8 Fire 122 | 7 3 38 25 . 6 30 13 Melee . | . . . . . . . . Ram . | . . . . . . . . Kick 3 | . . . 3 . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: *Min x2) -8/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 82 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 336 | -10/Materials | Discovered new exit (range 5) 370 | -10/Materials | Entered another Materials area 370 | -9/Materials | Evolved 2 slots: Utility x2 887 | -9/Materials | Discovered new exit (range 6) 895 | -9/Materials | Identified exit to Mines 909 | -9/Materials | Entered Mines 1002 | -9/Mines | Discovered new exit (range 9) 1012 | -9/Mines | Identified exit to Materials 1020 | -9/Mines | Core integrity fell below 50% 1050 | -9/Mines | Discovered exit to Materials (range 8) 1457 | -9/Mines | Learned location of 1 exit from Materials 1468 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1469 | -9/Mines | Discovered new exit (range 5) 1473 | -9/Mines | Identified exit to Exiles 1518 | -9/Mines | Entered Exiles 1518 | -9/Exiles | Accompanied by 2 allies 1534 | -9/Exiles | Discovered new exit (range 15) 1548 | -9/Exiles | Led the pair of lost Derelicts to a safe place 1548 | -9/Exiles | Met 8R-AWN 1568 | -9/Exiles | Met EX-HEX 1631 | -9/Exiles | Met EX-DEC 1654 | -9/Exiles | Visited The Gauntlet 1874 | -9/Exiles | Discovered new exit (range 14) 1908 | -9/Exiles | Identified exit to Mines 2073 | -9/Exiles | Entered Mines 2156 | -8/Mines | Discovered exit to Materials (range 11) 2166 | -8/Mines | Entered Materials 2166 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2167 | -8/Materials | Identified exit to Factory 2254 | -8/Materials | Lost 5 parts (1p3n1w) 2660 | -8/Materials | Discovered exit to Factory (range 14) 2667 | -8/Materials | Build established: Sprinter 2671 | -8/Materials | Entered Factory 2671 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2948 | -7/Factory | Self-destructed Last Messages --------------- 02924_ G-47 Trooper overheating. 02924_ Slug penetrates Wall. 02925_ G-47 Trooper overheating. 02927_ Slug penetrates Wall. 02929_ System corrupted: Plasma Cannon failed to cycle. 02930_ Wall collapses. 02930_ Penetrated by Slug. 02933_ Imp. Carbon-fiber Leg destroyed. 02936_ Penetrated by Slug. 02936_ Pulse Rifle destroyed. 02939_ Penetrated by Slug. 02940_ Overheating: Signal Interpreter damaged (-3). 02942_ Slug penetrates Wall. 02943_ G-50 Soldier destroyed. 02945_ Flak Gun destroyed. 02946_ Lgt. Nuclear Core destroyed. 02947_ Critical hit (Burn: +37). 02948_ Overheating: Energy bleed (-21). Map ----- +----------------------------------------------------+ | ?????????????????????????????????? | | ????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ????????????????????????????????? | | ?????????????????????????????????! | | ?????????????????????????????????! | | ???????????????????????????????## | | ??????????????????????????? ?### | | ?????????????? ??????????" ??# | | ?????????????? ????????? " ??# | | ?????????????? "???????? " ### | | ?????????????? "?"?? " " " | | ?????????????? " " "?" " " | | ?????????????? " " " " " " | | ?????????????? " " " " " " | | ?????????????? " " " " " " | | ?????????????? " " " " " " | | ?????????????? | | ???????????#?? | | ?????########## ##?# ! | | ?????# # ##?# | | ?????# # #### | | ?????# g + #??# ]]! | | ?????# g%# ##?# ]]! | | ?????# @ !g # #??# ]] | | ?????# ;h ####*= | | ?????# # #?##]= | | ?????# ! = # #?# = = | | ?????# *! # ### == | | ?????########## ## | | ??############# ## | | ??#== [ # ## | | ??#== # ## | | ??#=! # ## | | ??# # ### | | ??# = # #?# | | ??# ! + #?### #### | | ??# ! # #?#?### ###??? | | ??############# #######+##???? | | ?????# ?# # #???? | | ?????# ?# # #?#?# | | ?????# # # #??#? | | ?????# # # #???? | | ?????# + + #???? | | ?????# # # #???? | | ?????# # # #???? | | ?????# ?# # #???? | | ?????# ?# # ! #???? | | ?????#######??# ##########???? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 210 Jamming Range 12 Additional Mass Support 6 Armor Coverage 150 Evasion (%) 64 Targeting Accuracy 6 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GaussBarrageCanceller Manual? 0 Play Time 00:25:48 Cumulative 27.8 hours Start 2024.04.06 @ 23:42:06 End 2024.04.07 @ 00:05:14 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 76 Rogue 74 Adventurer 2 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 26 Gallery% 38 Achievement% 30 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d5330253-7338-4c0e-9925-29f1039db093