Cogmind - Beta 12 @@@ ROGUE MODE // 2023.11.24 @ 16:54:37 // Winter2019/RPGLIKE Player: Rainynight Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (7) 1400 Robots Destroyed (29) 145 Value Destroyed (1094) 1094 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (557) 557 TOTAL SCORE: 6296 Bonus ------- Pacifist 470 High Alert Combat Kills 300 Friendly Fire -213 Cogmind --------- Core Integrity 0/1200 Matter 260/300 Energy 138/150 System Corruption 0% Temperature Cool (24) Movement Flying (20) Location -4/Factory Parts ------- > --- POWER (1) -------- Micro Fission Core > --- PROPULSION (6) --- Cesium-ion Thruster Improved Cesium-ion Thruster Improved Cesium-ion Thruster Cooled VTOL Module Cooled VTOL Module Cooled Cesium-ion Thruster > --- UTILITY (5) ------ Advanced Sensor Array Improved Signal Interpreter Transmission Jammer Improved Reaction Control System (fused) Improved Hacking Suite > --- WEAPON (1) ------- Chainsword > --- INVENTORY (3) ---- Impulse Thruster Phase Shifter Authchip [Propulsion] Peak State ------------ > --- POWER ------------ Micro Fission Core > --- PROPULSION ------- Cesium-ion Thruster Improved Cesium-ion Thruster Improved Cesium-ion Thruster Cooled VTOL Module Cooled VTOL Module Cooled Cesium-ion Thruster > --- UTILITY ---------- Advanced Sensor Array Improved Signal Interpreter Transmission Jammer Improved Reaction Control System Improved Hacking Suite > --- WEAPON ----------- Chainsword > --- INVENTORY -------- Impulse Thruster Phase Shifter Authchip [Propulsion] [Rating: 62] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Light Fission Core Propulsion Cooled VTOL Module Leg Aluminum Leg Wheel Compact Wheel Hover Unit Gravmag System Flight Unit Cooled VTOL Module Utility Improved Signal Interpreter Device Transmission Jammer Processor Improved Signal Interpreter Hackware Improved Hacking Suite Weapon Katana Ballistic Gun Assault Rifle Slashing Weapon Katana Build | -11 -10 -9 -8 -7 -6 -5 -4 ------- Run | Jun Mat Mat Mat Fac Fac Fac Fac Slots Evolved 9 | 2 . . 3 1 1 1 1 Power . | . . . . . . . . Propulsion 5 | 1 . . 2 . 1 . 1 Utility 4 | 1 . . 1 1 . 1 . Weapon . | . . . . . . . . Parts Attached 55 | 2 . 2 18 13 5 11 4 Power 5 | . . . 1 1 1 2 . Engine 2 | . . . 1 1 . . . Core 3 | . . . . . 1 2 . Reactor . | . . . . . . . . Propulsion 23 | 2 . 1 10 4 2 2 2 Treads . | . . . . . . . . Leg . | . . . . . . . . Wheel 2 | 2 . . . . . . . Hover 3 | . . . 3 . . . . Flight 18 | . . 1 7 4 2 2 2 Utility 24 | . . 1 5 8 2 7 1 Device 16 | . . . 3 7 . 5 1 Storage . | . . . . . . . . Processor 4 | . . 1 1 1 1 . . Hackware 4 | . . . 1 . 1 2 . Protection . | . . . . . . . . Artifact . | . . . . . . . . Weapon 3 | . . . 2 . . . 1 Energy Gun . | . . . . . . . . Energy Cannon . | . . . . . . . . Ballistic Gun . | . . . . . . . . Ballistic Cannon . | . . . . . . . . Launcher . | . . . . . . . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon 3 | . . . 2 . . . 1 Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 3 | . . . . 2 1 . . Parts Lost 2 | . . . . 1 . 1 . Power 1 | . . . . . . 1 . Propulsion 1 | . . . . 1 . . . Utility . | . . . . . . . . Weapon . | . . . . . . . . Highest Loss Streak 1 | . . . . 1 . 1 . To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 94 | . 50 52 88 99 99 99 93 Engine 4 | . . . 3 10 5 . . Core 3 | . . . . . 2 8 7 Wheel 1 | . 33 12 . . . . . Hover 3 | . . . 25 . . . . Flight 35 | . . 10 15 40 45 41 41 Device 19 | . . . 17 19 20 22 20 Processor 9 | . . 12 9 11 9 8 7 Hackware 7 | . . . 4 8 6 9 7 Ballistic Gun 1 | . 16 16 . . . . . Slashing Weapon 8 | . . . 10 10 9 8 7 Naked Turns . | . . . . . . . . Heaviest Build 13 | 5 5 2 9 11 11 13 12 Greatest Support 38 | 26 26 4 25 27 33 33 38 Greatest Overweight (x) . | . . . . . . . . Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 3 | 3 3 3 3 3 3 3 3 Average Capacity 3 | 3 3 3 3 3 3 3 3 Most Carried 3 | 1 2 3 3 3 3 3 3 Average Carried 2 | . 1 2 2 2 2 2 2 Final Capacity 3 | 3 3 3 3 3 3 3 3 Final Carried 3 | 1 2 3 3 3 3 3 3 Class Distribution -------------------- 37% | Sprinter 20% | Ninja 19% | Mutant 11% | Infiltrator-Ninja 4% | Hacker-Sprinter 4% | Infiltrator-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Sprinter | -7/Factory Sprinter | -6/Factory Infiltrator-Ninja | -5/Factory Ninja | -4/Factory Resources | -11 -10 -9 -8 -7 -6 -5 -4 ----------- Run | Jun Mat Mat Mat Fac Fac Fac Fac Matter Collected 720 | 200 . . 220 110 37 153 . Remotely . | . . . . . . . . Salvage Created 1208 | . . . 163 205 37 803 . Parts 63 | . . . 7 15 3 38 . Haulers Intercepted 3 | . . . . 3 . . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -4 ------- Run | Jun Mat Mat Mat Fac Fac Fac Fac Combat Hostiles Destroyed 16 | . . . 1 . . 15 . Melee 8 | . . . 1 . . 7 . AOE 7 | . . . . . . 7 . Classes Destroyed 11 | . . . 4 1 . 6 . Worker 1 | . . . . . . 1 . Builder 1 | . . . . . . 1 . Hauler 3 | . . . . 3 . . . Recycler 1 | . . . 1 . . . . Operator 3 | . . . 1 1 . 1 . Watcher 4 | . . . 1 1 1 1 . Swarmer 5 | . . . 1 . . 4 . Grunt 5 | . . . . . . 5 . Sentry 2 | . . . . . . 2 . Hunter 1 | . . . . . . 1 . Programmer 3 | . . . . . . 3 . Best Kill Streak 6 | . . . 1 2 1 6 . Combat Bots Only 5 | . . . 1 . . 5 . Max Kills in Single Turn 3 | . . . 1 1 1 3 . Gunslinging . | . . . . . . . . Exploded 3 | . . . . . . 3 . Melee 1 | . . . 1 . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -4 -------- Run | Jun Mat Mat Mat Fac Fac Fac Fac Damage Taken 1600 | . . . 230 79 15 1194 82 Core 1362 | . . . 195 71 12 1016 68 Absorbed by Shields . | . . . . . . . . Redirected to Core 836 | . . . 117 27 12 630 50 Regen/Repaired (Parts) 46 | . . . . 7 . . 39 Core Remaining (%) 68 | 100 100 100 67 55 53 5 . Volleys Fired . | . . . . . . . . Largest . | . . . . . . . . Hottest . | . . . . . . . . Shots Fired . | . . . . . . . . Gun . | . . . . . . . . Cannon . | . . . . . . . . Launcher . | . . . . . . . . Special . | . . . . . . . . Kinetic . | . . . . . . . . Thermal . | . . . . . . . . Explosive . | . . . . . . . . Electromagnetic . | . . . . . . . . Robot Hit Streak . | . . . . . . . . Robot Miss Streak . | . . . . . . . . Penetration Max . | . . . . . . . . Secondary Targets . | . . . . . . . . Shots Hit Robots 59 | . . . 6 14 1 38 . Core Hits 28 | . . . 4 5 1 18 . Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 6 | . . . . 1 . 5 . Sever 6 | . . . . 1 . 5 . Melee Attacks 118 | . . . 15 38 4 60 1 Impact . | . . . . . . . . Slashing 118 | . . . 15 38 4 60 1 Piercing . | . . . . . . . . Sneak Attacks 9 | . . . 2 4 . 3 . Combat Hostiles 1 | . . . . . . 1 . Follow-up Attacks . | . . . . . . . . Damage Inflicted 3778 | . . . 288 655 44 2791 . Guns . | . . . . . . . . Cannons . | . . . . . . . . Explosions 1278 | . . . . . . 1278 . Melee 2500 | . . . 288 655 44 1513 . Ramming . | . . . . . . . . Kinetic . | . . . . . . . . Thermal 1155 | . . . . . . 1155 . Explosive 123 | . . . . . . 123 . Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing 2500 | . . . 288 655 44 1513 . Piercing . | . . . . . . . . Highest Corruption 5 | . . . . 1 . 5 . Average Corruption 3 | . . . . 1 . 4 . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 4 | . . . . . . 4 . Message Errors 2 | . . . . . . 2 . Energy Discharges 1 | . . . . . . 1 . Parts Fused 1 | . . . . . . 1 . Overload Shots . | . . . . . . . . Overflow Damage 367 | . . . 2 44 . 321 . Projectiles . | . . . . . . . . Explosions 159 | . . . . . . 159 . Melee 208 | . . . 2 44 . 162 . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage . | . . . . . . . . Shots . | . . . . . . . . Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 297 | . . . 14 11 297 167 11 Average Temperature 62 | . . . 8 3 108 54 7 Received Heat Transfer 147 | . . . 117 . . 9 21 Effects 4 | . . . . . 4 . . Energy Bleed 1 | . . . . . 1 . . Interference 3 | . . . . . 3 . . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 1 | . . . . . . 1 . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred 750 | . . . . . . 750 . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -4 ------- Run | Jun Mat Mat Mat Fac Fac Fac Fac Peak Influence 1093 | . . 22 186 248 276 1093 552 Initial 535 | . . . 1 84 56 135 535 Average 236 | . . 3 51 115 219 435 535 Maximum Alert Level 3 | . . . . 1 1 3 2 Low Security (%) 62 | 100 100 100 100 82 22 49 . Level 1 18 | . . . . 17 77 11 . Level 2 7 | . . . . . . . 100 Level 3 11 | . . . . . . 38 . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 24 | . . 1 2 8 3 9 1 Investigation 18 | . . 1 2 6 2 6 1 Extermination 1 | . . . . . . 1 . Reinforcement 4 | . . . . 2 1 1 . Assault 1 | . . . . . . 1 . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced 1 | . . . . 1 . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -4 --------- Run | Jun Mat Mat Mat Fac Fac Fac Fac Distress Signals 1 | . . . . . . 1 . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 70 | . . 4 15 7 8 32 4 Peak Tracking Total 13 | . . 4 13 2 9 12 2 Tactical Retreats 12 | . . . 2 1 2 7 . Traps | -11 -10 -9 -8 -7 -6 -5 -4 ------- Run | Jun Mat Mat Mat Fac Fac Fac Fac Traps Triggered 4 | . . . . 2 2 . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -4 ---------- Run | Jun Mat Mat Mat Fac Fac Fac Fac Machines Disabled 9 | . . . . . . 9 . Max in Single Turn 4 | . . . . . . 4 . Garrison Access 2 | . . . . 1 . 1 . Machines Repaired . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills 1 | . . . . . . 1 . Hacking | -11 -10 -9 -8 -7 -6 -5 -4 --------- Run | Jun Mat Mat Mat Fac Fac Fac Fac Machines Accessed 44 | . 2 6 5 16 5 9 1 Terminals 29 | . 2 6 4 11 2 4 . Fabricators 4 | . . . . 2 . 2 . Repair Stations 3 | . . . . 1 . 1 1 Recycling Units 1 | . . . . . 1 . . Scanalyzers 3 | . . . 1 . 1 1 . Garrison Access 4 | . . . . 2 1 1 . Total Hacks 119 | . 7 13 12 46 9 27 5 Successful 56 | . 2 5 7 21 1 16 4 Failed 63 | . 5 8 5 25 8 11 1 Catastrophic 16 | . 1 3 . 8 4 . . Database Lockouts . | . . . . . . . . Manual 44 | . 1 9 5 17 3 9 . Terminals 80 | . 7 13 9 36 3 12 . Fabricators 10 | . . . . 5 . 5 . Repair Stations 10 | . . . . 2 . 3 5 Recycling Units 2 | . . . . . 2 . . Scanalyzers 9 | . . . 3 . 2 4 . Garrison Access 8 | . . . . 3 2 3 . Terminal Hacks 23 | . 2 4 3 10 . 4 . Robot Analysis 1 | . 1 . . . . . . Prototype ID Bank 1 | . . . . 1 . . . Open DSF 1 | . . . . 1 . . . Level Access Points 2 | . . 1 . 1 . . . Branch Access Points 2 | . . 1 1 . . . . Terminal Index 2 | . . . . 1 . 1 . Unreport Threat 3 | . . 1 . . . 2 . Locate Traps 4 | . 1 . . 3 . . . Registered Components 1 | . . . . 1 . . . Zone Layout 6 | . . 1 2 2 . 1 . Fabricator Hacks 4 | . . . . 1 . 3 . Network Status 2 | . . . . 1 . 1 . Load Schematic 2 | . . . . . . 2 . Repair Station Hacks 7 | . . . . 2 . 1 4 Scan Component 4 | . . . . 1 . 1 2 Repair 3 | . . . . 1 . . 2 Recycling Unit Hacks . | . . . . . . . . Scanalyzer 6 | . . . 2 . . 4 . Insert Component 3 | . . . 1 . . 2 . Analyze 3 | . . . 1 . . 2 . Garrison Access Hacks 1 | . . . . 1 . . . Seal Access 1 | . . . . 1 . . . Unauthorized Hacks 15 | . . 1 2 7 1 4 . Terminals 12 | . . 1 2 7 . 2 . Track 8 | . . 1 1 6 . . . Assimilate 3 | . . . 1 1 . 1 . Detonate 1 | . . . . . . 1 . Fabricators 2 | . . . . . . 2 . Overload 1 | . . . . . . 1 . Recompile 1 | . . . . . . 1 . Repair Stations . | . . . . . . . . Recycling Units 1 | . . . . . 1 . . Tunnel 1 | . . . . . 1 . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 39 | . 2 5 5 15 5 6 1 Full Trace Events 16 | . . 2 2 6 1 4 1 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 3 | . . . 1 . . 2 . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 3 | . . . . 1 . . 2 Time 152 | . . . . 38 . . 114 Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 3 | . . . 1 . . 2 . Part Schematics Acquired 3 | . . . 1 . . 2 . Parts Damaged 1 | . . . . . . 1 . Bothacking | -11 -10 -9 -8 -7 -6 -5 -4 ------------ Run | Jun Mat Mat Mat Fac Fac Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 2 | . . . . . . 2 . Machine Destruction 2 | . . . . . . 2 . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -4 -------- Run | Jun Mat Mat Mat Fac Fac Fac Fac Total Allies 2 | . . . 1 . . 1 . Largest Group 1 | . . . 1 . . 1 . Highest-Rated Group 10 | . . . 10 . . 10 . Highest-Rated Ally 10 | . . . 10 . . 10 . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -4 ------- Run | Jun Mat Mat Mat Fac Fac Fac Fac Robot Analysis Total 1 | . 1 . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -4 ------------- Run | Jun Mat Mat Mat Fac Fac Fac Fac Turns Passed 1789 | 10 32 79 231 559 225 522 131 Spaces Moved 3627 | 7 59 189 425 1116 664 1128 39 Core 103 | . 53 50 . . . . . Treads . | . . . . . . . . Legs 2 | 2 . . . . . . . Wheels 11 | 5 6 . . . . . . Hover . | . . . . . . . . Flight 3511 | . . 139 425 1116 664 1128 39 Fastest Speed 20 | 90 50 35 26 26 23 23 20 Average Speed 26 | 100 54 38 33 26 23 23 20 Slowest Speed 120 | 120 90 50 35 29 26 23 23 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped 36 | . . 4 6 8 6 12 . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 21 | 2 19 28 35 33 25 27 2 Regions Visited 7 Branch Regions . Pre-discovered Areas 1 | . . . . . 1 . . Known Exits Taken 5 | . . 1 1 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . . . Scrap Searched . | . . . . . . . . Spaces Dug 39 | . . . 2 17 3 16 1 Terrain Destroyed 117 | . . . 2 17 3 94 1 Melee 39 | . . . 2 17 3 16 1 Projectile . | . . . . . . . . AOE 78 | . . . . . . 78 . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -4 --------- Run | Jun Mat Mat Mat Fac Fac Fac Fac Total 4227 | 9 59 189 485 1319 718 1288 160 Wait 386 | . . . 10 144 36 82 114 Move 3552 | 6 58 180 412 1100 651 1106 39 Hop 32 | . . 4 6 7 6 9 . Pick Up 18 | . . 1 7 2 3 4 1 Fast Attach 31 | 2 . 2 11 6 3 5 2 Attach 9 | . . . 4 1 1 2 1 Detach 10 | 1 1 . 3 3 . 2 . Swap 16 | . . . 3 7 1 4 1 Drop 35 | . . 2 14 6 5 7 1 Fire . | . . . . . . . . Melee 118 | . . . 15 38 4 60 1 Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis 13 | . . . . 5 8 . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous 7 | . . . . . . 7 . Route ------- -11/Junkyard -10/Materials -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -8/Materials -7/Factory (discovered 5 exits: *Fac x4 / DSF) -6/Factory (discovered 2 exits: *Fac / *Low) -5/Factory (discovered 2 exits: *Fac / *Upp) -4/Factory History --------- Turn | Location | Event 1 | -11/Junkyard | Upgraded with Propulsion slot (x1) 1 | -11/Junkyard | Upgraded with Utility slot (x1) 1 | -11/Junkyard | Discovered new exit (range 1) 11 | -11/Junkyard | Entered Materials 41 | -10/Materials | Discovered new exit (range 5) 43 | -10/Materials | Entered another Materials area 45 | -9/Materials | Reached level 2 83 | -9/Materials | Discovered new exit (range 11) 83 | -9/Materials | Identified exit to Mines 107 | -9/Materials | Identified exit to Materials 122 | -9/Materials | Entered another Materials area 124 | -8/Materials | Reached level 3 152 | -8/Materials | Upgraded with Propulsion slot (x2) 152 | -8/Materials | Upgraded with Utility slot (x1) 305 | -8/Materials | Build established: Mutant 349 | -8/Materials | Discovered new exit (range 14) 353 | -8/Materials | Identified exit to Factory 353 | -8/Materials | Entered Factory 355 | -7/Factory | Reached level 4 360 | -7/Factory | Upgraded with Utility slot (x1) 360 | -7/Factory | Identified exit to Factory 499 | -7/Factory | Repaired Imp. Sensor Array 536 | -7/Factory | Identified exit to DSF 619 | -7/Factory | Build established: Sprinter 912 | -7/Factory | Entered another Factory area 914 | -6/Factory | Reached level 5 914 | -6/Factory | Upgraded with Propulsion slot (x1) 924 | -6/Factory | Discovered new exit (range 15) 927 | -6/Factory | Identified exit to Lower Caves 1129 | -6/Factory | Discovered new exit (range 15) 1133 | -6/Factory | Identified exit to Factory 1137 | -6/Factory | Entered another Factory area 1139 | -5/Factory | Reached level 6 1139 | -5/Factory | Upgraded with Utility slot (x1) 1199 | -5/Factory | Core integrity fell below 50% 1214 | -5/Factory | Discovered new exit (range 8) 1215 | -5/Factory | Identified exit to Upper Caves 1288 | -5/Factory | Reached level 7 1458 | -5/Factory | Reached level 8 1459 | -5/Factory | Core integrity fell below 20% 1562 | -5/Factory | Reached level 9 1604 | -5/Factory | Discovered new exit (range 5) 1605 | -5/Factory | Identified exit to Factory 1659 | -5/Factory | Entered another Factory area 1660 | -4/Factory | Core integrity fell below 50% 1660 | -4/Factory | Core integrity fell below 20% 1661 | -4/Factory | Reached level 10 1661 | -4/Factory | Upgraded with Propulsion slot (x1) 1712 | -4/Factory | Repaired Transmission Jammer 1784 | -4/Factory | Repaired Cld. VTOL Module 1790 | -4/Factory | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- Time: 44 >>Repair Repairing Transmission Jammer... ETC: 44 01712_ Repair station completes Transmission Jammer repairs. 01712_ Acquired Transmission Jammer. 01714_ Connecting with Repair Station... >>Scan(Cld. VTOL Module) Scanning Cld. VTOL Module... Ready to Repair: Cld. VTOL Module Rating: 4p Time: 70 >>Repair Repairing Cld. VTOL Module... ETC: 70 01714_ ALERT: Suspicious activity at Repair Station F002. Dispatching Investigation squad. 01784_ Repair station completes Cld. VTOL Module repairs. 01784_ Acquired Cld. VTOL Module. 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Optical Array | -5/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None RPGLIKE | -11 -10 -9 -8 -7 -6 -5 -4 --------- Run | Jun Mat Mat Mat Fac Fac Fac Fac Levels Raised 9 | . . 1 1 1 1 4 1 XP Earned 16927 | 3000 100 1710 1695 2025 1685 5212 1500 XP Spent 15105 | 2500 . . 3450 1100 1950 4405 1700 Upgrades 41 | 5 . . 9 1 2 23 1 Propulsion Slot 5 | 1 . . 2 . 1 . 1 Utility Slot 4 | 1 . . 1 1 . 1 . Core Integrity 12 | . . . . . . 12 . Heat Dissipation 2 | . . . . . . 2 . Energy Generation 2 | . . . 1 . 1 . . Mass Support 1 | . . . 1 . . . . Inventory Capacity 3 | 3 . . . . . . . Sight Range 3 | . . . . . . 3 . Sensor Range 7 | . . . 4 . . 3 . Melee Accuracy 2 | . . . . . . 2 . Protomatter Created 91 | . . . . . . 91 . Integrity Restored 156 | . . . . . . 156 . Core 156 | . . . . . . 156 . Protomatter Decayed . | . . . . . . . . Game ------ Seed CannonGrenadeSpoofer Manual? 0 Play Time 00:46:28 Cumulative 338.7 hours Start 2023.11.24 @ 16:08:51 End 2023.11.24 @ 16:54:37 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 365 Rogue 338 Adventurer 2 Explorer 25 Win Type - Total 20 Types 17/1/0/2/0/0/0/0/0 Lore% 76 Gallery% 83 Achievement% 80 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Numpad Keybinds 1 Fullscreen 1 Font 18/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 339727d7-79d7-4f48-822b-5fd29e84b61b