Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.11.07 @ 19:16:29 Player: CBR2052 Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (7) 35 Value Destroyed (277) 277 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 712 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 215/300 Energy 99/100 System Corruption 0% Temperature Cool (0) Movement Core (100) Ox1 Location -10/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ Small Storage Unit Utility Shielding > --- WEAPON (2) ------- (None) > --- INVENTORY (6) ---- High-capacity Battery (400) Improved Targeting Computer Improved Targeting Computer Shield Generator Shield Generator Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Utility Shielding > --- WEAPON ----------- Assault Rifle Grenade Launcher > --- INVENTORY -------- Ion Engine High-capacity Battery Improved Targeting Computer Improved Targeting Computer Shield Generator Shield Generator [Rating: 8] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Storage Small Storage Unit Protection Utility Shielding Weapon Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 ------- Run | Scr Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 11 | 4 5 2 Power 1 | 1 . . Engine 1 | 1 . . Core . | . . . Reactor . | . . . Propulsion 4 | 2 . 2 Treads . | . . . Leg 4 | 2 . 2 Wheel . | . . . Hover . | . . . Flight . | . . . Utility 2 | 1 1 . Device . | . . . Storage 1 | 1 . . Processor . | . . . Hackware . | . . . Protection 1 | . 1 . Artifact . | . . . Weapon 4 | . 4 . Energy Gun 1 | . 1 . Energy Cannon . | . . . Ballistic Gun 2 | . 2 . Ballistic Cannon . | . . . Launcher 1 | . 1 . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 5 | . . 5 Power 1 | . . 1 Propulsion 2 | . . 2 Utility . | . . . Weapon 2 | . . 2 Highest Loss Streak 5 | . . 5 Average Slot Usage (%) 90 | . 91 90 Engine 13 | . 14 12 Leg 26 | . 28 25 Storage 14 | . 14 14 Protection 11 | . 9 14 Energy Gun 4 | . 8 . Ballistic Gun 11 | . 11 11 Launcher 7 | . 3 11 Naked Turns . | . . . Heaviest Build 15 | 9 15 15 Greatest Support 20 | 20 20 20 Greatest Overweight (x) 1 | . . 1 Average Overweight (x) . | . . . Largest Inventory Capacity 6 | 6 6 6 Average Capacity 5 | 5 6 6 Most Carried 6 | 4 6 6 Average Carried 5 | 3 4 5 Final Capacity 6 | 6 6 6 Final Carried 6 | 4 6 5 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Scr Mat Min Matter Collected 378 | 231 80 67 Remotely . | . . . Salvage Created 229 | . 111 118 Parts 11 | . 5 6 Haulers Intercepted . | . . . Recyclers Shooed 1 | . . 1 Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Scr Mat Min Combat Hostiles Destroyed 7 | . 3 4 Guns 5 | . 1 4 AOE 2 | . 2 . Classes Destroyed 1 | . 1 . Grunt 7 | . 3 4 Best Kill Streak 2 | . 2 2 Combat Bots Only 2 | . 2 2 Max Kills in Single Turn 1 | . 1 1 Gunslinging . | . . . Exploded 1 | . 1 . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Scr Mat Min Damage Taken 746 | . 123 623 Core 250 | . . 250 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 25 | . 15 10 Largest 2 | . 2 2 Hottest 70 | . 70 50 Shots Fired 49 | . 30 19 Gun 37 | . 27 10 Cannon . | . . . Launcher 12 | . 3 9 Special . | . . . Kinetic 22 | . 12 10 Thermal . | . . . Explosive 12 | . 3 9 Electromagnetic 15 | . 15 . Robot Hit Streak 16 | . 8 16 Robot Miss Streak 3 | . 3 1 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 36 | . 22 14 Core Hits 16 | . 6 10 Critical Hits . | . . . Critical Kills . | . . . Critical Parts Destroyed . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 701 | . 337 364 Guns 310 | . 200 110 Cannons . | . . . Explosions 391 | . 137 254 Melee . | . . . Ramming . | . . . Kinetic 184 | . 74 110 Thermal . | . . . Explosive 391 | . 137 254 Electromagnetic 126 | . 126 . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Overload Shots . | . . . Overflow Damage 11 | . 11 . Projectiles . | . . . Explosions 11 | . 11 . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 51 | . . 51 Shots 5 | . . 5 Rammed 1 | . . 1 Targets Rammed 2 | . . 2 Kicked 1 | . . 1 Crushed . | . . . Highest Temperature 36 | . 36 13 Average Temperature 15 | . 21 4 Received Heat Transfer 204 | . 66 138 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -10 ------- Run | Scr Mat Min Peak Influence 164 | . 114 164 Initial 44 | . . 44 Average 70 | . 47 114 Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 1 | . 1 . Investigation . | . . . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -10 --------- Run | Scr Mat Min Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 13 | . 6 7 Peak Tracking Total 3 | . 3 3 Tactical Retreats . | . . . Traps | -11 -10 -10 ------- Run | Scr Mat Min Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed 3 | . 3 . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Scr Mat Min Machines Disabled . | . . . Max in Single Turn . | . . . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -10 --------- Run | Scr Mat Min Machines Accessed 2 | . 2 . Terminals 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 7 | . 7 . Successful 6 | . 6 . Failed 1 | . 1 . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 4 | . 4 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 3 | . 3 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 4 | . 4 . Record 1 | . 1 . Locate Traps 1 | . 1 . Disarm Traps 1 | . 1 . Recall Investigation 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 2 | . 2 . Report Inventory 1 | . 1 . Retrieve Components 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 1 | . 1 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components 1 | . 1 . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Scr Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Scr Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Scr Mat Min Robot Analysis Total . | . . . Derelict Logs Recovered 2 | . . 2 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Scr Mat Min Turns Passed 685 | 81 308 296 Spaces Moved 493 | 69 204 220 Core 37 | 16 . 21 Treads . | . . . Legs 456 | 53 204 199 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 100 Average Speed 116 | 103 120 118 Slowest Speed 120 | 120 120 120 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 23 | 5 27 37 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 1 | . . 1 Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 74 | . 17 57 Melee . | . . . Projectile . | . . . AOE 74 | . 17 57 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Scr Mat Min Total 554 | 77 238 239 Wait . | . . . Move 491 | 68 203 220 Hop . | . . . Pick Up 16 | 5 10 1 Fast Attach 3 | 3 . . Attach 4 | 1 3 . Detach . | . . . Swap 4 | . 2 2 Drop 9 | . 5 4 Fire 25 | . 15 10 Melee . | . . . Ram . | . . . Kick 2 | . . 2 Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -10/Mines History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 82 | -11/Scrapyard | Entered Materials 351 | -10/Materials | Build established: Mutant 374 | -10/Materials | Discovered new exit (range 8) 390 | -10/Materials | Entered Mines 479 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 596 | -10/Mines | Learned location of Storage (-9) 645 | -10/Mines | Core integrity fell below 50% 671 | -10/Mines | Core integrity fell below 20% 686 | -10/Mines | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 00635_ Grenade Launcher destroyed. 00636_ K-01 Serf collects debris. 00640_ The unstable cave ceiling collapses. 00640_ K-01 Serf collects debris. 00641_ Dropped Lgt. Nuclear Core. 00642_ K-01 Serf collects debris. 00643_ R-06 Scavenger collects Lgt. Nuclear Core. 00648_ U-05 Engineer lays Concrete. 00648_ Critical hit. 00648_ Ion Engine destroyed. 00649_ U-05 Engineer lays Concrete. 00650_ U-05 Engineer builds a Wall. 00654_ U-05 Engineer lays Concrete. 00655_ U-05 Engineer builds a Wall. 00655_ S-10 Pest destroyed. 00657_ K-01 Serf collects debris. 00657_ Aluminum Leg destroyed. 00657_ Slammed into U-05 Engineer. 00658_ Kicked U-05 Engineer out of the way. 00665_ Aluminum Leg destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ????????????????????????????###???????????######## | | ???????????????????????????# ##??????????# | | ??????###########?????????# ###????????# | | ??????# #?????#### ##???????# | | ??????# """ """ #????## #??????## | | ??????# """ """ #???## """ #??????# | | ??????# """ """ #??## """ #??????## = | | ??????# #?## """ #????????# = | | ??????#### ######## #??????????# | | ?????????# ##### s #####??????????# | | ?????????# # ##s##??????????????#### | | ?????????# #### #??????????????????## ## | | ?????????### ##??#@#??????????????????# # | | ???????????# #???# #????????####??????# # | | ???????????## ##???# #????????# ###????## ## | | ????????????### #????# #######??# ##????# #? | | ??????????????## ##????# #### ##???# #? | | ???????????????# #?????####### #???# #? | | ???????????????# #???????????# #???# #? | | ???????????????# #???????????#####/ #???# #? | | ??????????????## ######??????????# ##???# #? | | ?????????????## # #??????????## ##????# #? | | ?????????????# # ###?????????## ##?????# #? | | ???????####### ##?????????# #??????# #? | | ???????# ## #?????????# #??????# #? | | ???????# ## #?????????# ##?????# #? | | ???????# ##### ##### # #?????????# #?????# #? | | ???????# #???###??# # ##?????????# ####### #? | | ???????# #????????## %* #?????????## #? | | ???????# #????????# # #??????????# #########? | | ???????# #????????# # ###??????????# #????????? | | ???????# #????????## ####????????# #????????? | | ???????# ????????# #####????# #????????? | | ??????? ????????# ##???# #????????? | | ??????? ????????## #???# ????????? | | ??????? ?????????### ????????? | | ??????? ???????????## ????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 291 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Utility Shielding 33 Evasion (%) 50 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BackupAngularRailgun Manual? 0 Play Time 00:15:30 Cumulative 6.5 hours Start 2020.11.07 @ 19:03:24 End 2020.11.07 @ 19:16:29 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 7 Rogue 7 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 11 Achievement% 3 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0952fe97-6599-422a-bc91-d7304fbd3485