Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.06 @ 13:31:31 Player: Barbarossa Result: Destroyed by G-73 Enforcer with Phase Gun Performance ------------- Evolutions (5) 2500 Regions Visited (12) 2400 Robots Destroyed (172) 860 Value Destroyed (6105) 6105 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (786) 786 TOTAL SCORE: 12751 Bonus ------- High Alert Combat Kills 205 Follower Combat Kills 87 MAIN.C Attacked Warlord 500 Friendly Fire -6 Cogmind --------- Core Integrity 0/1000 Matter 280/300 Energy 41/450 System Corruption 2% Temperature Cool (9) Movement Rolling (100) Location -4/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Armored Huge Wheel Armored Huge Wheel > --- UTILITY (9) ------ Energy Well Enhanced Optical Array Makeshift Sensor Array Makeshift System Shield Makeshift System Shield Makeshift System Shield > --- WEAPON (3) ------- Backup Laser III Dirty Datajack > --- INVENTORY (5) ---- Plasma Storm Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Armored Huge Wheel Armored Huge Wheel > --- UTILITY ---------- Energy Well Enhanced Optical Array Makeshift Sensor Array Makeshift Ablative Armor Makeshift Ablative Armor Makeshift Ablative Armor Makeshift System Shield Makeshift System Shield Makeshift System Shield > --- WEAPON ----------- Backup Laser III HERF Cannon Dirty Datajack > --- INVENTORY -------- Plasma Storm [Rating: 83] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Neutrino Core Propulsion Wheel Treads Armored Medium Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Backup Propulsion III Utility Improved Cooling System Device Improved Cooling System Storage Huge Storage Unit Processor Improved Signal Interpreter Hackware Makeshift System Shield Protection Medium Armor Plating Weapon Enhanced Autogun Energy Gun Heavy Laser Energy Cannon Cooled Particle Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Assault Cannon Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Upp Upp War Pro Slots Evolved 10 | . . 2 2 2 2 . . 2 . . . . Power . | . . . . . . . . . . . . . Propulsion 2 | . . 2 . . . . . . . . . . Utility 7 | . . . 2 1 2 . . 2 . . . . Weapon 1 | . . . . 1 . . . . . . . . Parts Attached 214 | . 8 17 18 38 27 5 39 50 . . 10 2 Power 15 | . 1 1 1 2 3 . 5 2 . . . . Engine 11 | . 1 1 1 2 3 . 3 . . . . . Core 4 | . . . . . . . 2 2 . . . . Reactor . | . . . . . . . . . . . . . Propulsion 62 | . 3 6 3 8 8 3 13 16 . . 2 . Treads 15 | . . 3 2 5 . 1 2 2 . . . . Leg 4 | . . . . . . . . 4 . . . . Wheel 43 | . 3 3 1 3 8 2 11 10 . . 2 . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Utility 88 | . 3 6 8 20 10 1 15 17 . . 7 1 Device 46 | . . 1 5 14 6 1 7 11 . . . 1 Storage 8 | . 1 . . . 1 . 2 3 . . 1 . Processor 6 | . . . . 1 2 . 2 1 . . . . Hackware 3 | . . . . . . . . . . . 3 . Protection 25 | . 2 5 3 5 1 . 4 2 . . 3 . Artifact . | . . . . . . . . . . . . . Weapon 49 | . 1 4 6 8 6 1 6 15 . . 1 1 Energy Gun 13 | . . 3 . 1 . . . 9 . . . . Energy Cannon 9 | . . . 1 2 3 . 1 1 . . . 1 Ballistic Gun 20 | . 1 1 4 5 2 . 4 3 . . . . Ballistic Cannon 4 | . . . . . 1 1 1 1 . . . . Launcher . | . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon 3 | . . . 1 . . . . 1 . . 1 . Unidentified Prototypes 5 | . . 2 1 1 . . 1 . . . . . Parts Lost 78 | . 1 3 1 9 6 6 6 39 1 . 2 4 Power 8 | . . . 1 1 1 1 1 2 . . 1 . Propulsion 23 | . . 2 . 2 2 2 2 13 . . . . Utility 27 | . 1 1 . 3 2 2 2 12 1 . . 3 Weapon 20 | . . . . 3 1 1 1 12 . . 1 1 Highest Loss Streak 11 | . 1 3 1 2 3 3 4 11 1 . 2 2 To Critical Strikes 1 | . . . . 1 . . . . . . . . Average Slot Usage (%) 85 | . 99 97 99 90 96 70 84 75 22 17 57 77 Engine 5 | . 14 10 8 6 5 4 2 2 . . 4 . Treads 9 | . . 22 18 14 13 1 6 3 . . . . Wheel 11 | . 27 21 18 8 12 18 12 5 . . 8 11 Device 13 | . . . 17 15 21 18 15 19 4 . . 2 Storage 7 | . 14 11 9 7 6 1 6 7 . . 3 5 Processor 6 | . . . . 7 7 11 11 7 11 11 11 7 Protection 6 | . 13 9 9 6 6 . 5 2 . . 4 15 Energy Gun 3 | . 14 11 3 . . . . 7 . . 4 5 Energy Cannon 2 | . . . . 3 6 6 1 . . . . 2 Ballistic Gun 10 | . 14 11 14 17 7 1 14 5 . . . . Ballistic Cannon 1 | . . . . . 4 3 1 . . . . . Naked Turns . | . . . . . . . . . . . . . Heaviest Build 159 | 12 97 100 102 125 159 135 51 74 3 1 35 48 Greatest Support 60 | 20 32 32 28 56 32 52 52 60 3 3 56 56 Greatest Overweight (x) 15 | . 3 4 5 4 13 2 4 15 . . . 1 Average Overweight (x) 2 | . 1 3 4 3 5 . 1 . . . . . Largest Inventory Capacity 25 | . 25 25 25 25 25 25 10 10 5 5 5 5 Average Capacity 17 | . 20 25 25 25 25 10 7 9 5 5 5 5 Most Carried 25 | . 25 25 25 25 25 25 10 10 5 5 5 5 Average Carried 16 | . 12 24 24 24 24 9 7 6 5 5 4 5 Final Capacity 25 | 8 25 25 25 25 25 5 10 5 5 5 5 5 Final Carried 25 | 6 25 25 25 25 25 5 10 5 5 5 5 5 Class Distribution -------------------- 26% | Mutant 25% | Skirmisher 15% | Scavenger-Skirmisher 14% | Scavenger-Tank 8% | Scavenger-Mutant 3% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Skirmisher | -7/Factory Scavenger-Skirmisher | -6/Factory Scavenger-Mutant | -6/Waste Scavenger-Tank | -6/Factory Scavenger-Skirmisher | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Mutant | -5/Warlord Derelict-Mutant | -4/Proximity Caves Resources | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 ----------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Upp Upp War Pro Matter Collected 5832 | 200 261 215 657 1183 923 . 1152 1046 . . 104 91 Remotely 958 | . . . 657 . 301 . . . . . . . Salvage Created 7518 | . 437 529 812 1276 1226 . 1368 1870 . . . . Parts 407 | . 41 29 40 67 69 . 92 69 . . . . Haulers Intercepted 7 | . 1 . 1 3 . . 2 . . . . . Recyclers Shooed 9 | . . . . . 3 . 1 5 . . . . Parts Field Recycled 34 | . . . . 34 . . . . . . . . Retrieved Matter 372 | . . . . 372 . . . . . . . . Parts Self-Destructed 4 | . . . . . . . . . . 1 . 3 Prevented 1 | . . . . . . . . . . 1 . . Kills | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Upp Upp War Pro Combat Hostiles Destroyed 124 | . 11 9 16 22 19 . 17 30 . . . . Guns 97 | . 11 9 16 16 4 . 15 26 . . . . Cannons 27 | . . . . 6 15 . 2 4 . . . . Classes Destroyed 16 | . 6 4 1 4 1 . . . . . . . Worker 11 | . 1 . . . 2 . 7 1 . . . . Builder 10 | . 2 . 1 1 . . 4 2 . . . . Tunneler 2 | . . 2 . . . . . . . . . . Hauler 7 | . 1 . 1 3 . . 2 . . . . . Recycler 7 | . . 1 . 1 2 . 1 2 . . . . Operator 4 | . . . 1 2 1 . . . . . . . Watcher 7 | . 3 . . 1 . . 3 . . . . . Swarmer 31 | . 6 2 3 7 3 . 3 7 . . . . Grunt 52 | . 5 2 11 6 6 . 5 17 . . . . Brawler 3 | . . 1 . . . . 2 . . . . . Duelist 2 | . . . . . 1 . . 1 . . . . Sentry 14 | . . 4 2 1 4 . 1 2 . . . . Specialist 2 | . . . . 2 . . . . . . . . Hunter 6 | . . . . 2 1 . 2 1 . . . . Programmer 13 | . . . . 3 4 . 4 2 . . . . Heavy 1 | . . . . 1 . . . . . . . . Best Kill Streak 9 | . 8 6 7 5 5 . 9 6 . . . . Combat Bots Only 6 | . 3 3 4 5 5 . 3 6 . . . . Max Kills in Single Turn 2 | . 2 2 2 2 1 . 2 1 . . . . Gunslinging 1 | . 1 1 . . . . 1 . . . . . Exploded . | . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Upp Upp War Pro Hostile Shots Fired 1185 | . 43 33 96 192 185 4 128 369 21 6 37 71 Missed 357 | . 12 8 26 64 54 . 44 101 10 3 10 25 Damage Taken 14335 | . 411 382 1022 2149 1945 217 1322 5299 156 40 556 836 Core 1770 | . 69 26 54 161 108 61 278 662 128 40 63 120 Absorbed by Shields 24 | . . . . 24 . . . . . . . . Ignored by Resistances 321 | . . . . . 321 . . . . . . . Regen/Repaired (Parts) 265 | . 20 54 . . . . 106 81 . . 4 . Core Remaining (%) 79 | 100 72 93 90 77 . . 47 . . . . . Volleys Fired 534 | . 48 27 69 105 65 10 70 138 . . . 2 Largest 3 | . 2 2 2 3 3 1 3 3 . . . 1 Hottest 214 | . 60 79 79 140 162 90 163 214 . . . 40 Shots Fired 1272 | . 95 54 138 292 169 10 188 323 . . . 3 Gun 1050 | . 95 54 138 237 78 . 164 281 . . . 3 Cannon 222 | . . . . 55 91 10 24 42 . . . . Launcher . | . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . Kinetic 899 | . 48 27 120 237 106 . 182 179 . . . . Thermal 373 | . 47 27 18 55 63 10 6 144 . . . 3 Explosive . | . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . Robot Hit Streak 20 | . 7 7 12 20 7 1 10 9 . . . 8 Robot Miss Streak 6 | . 5 2 3 5 4 1 6 5 . . . . Penetration Max 1 | . . . . 1 . . 1 1 . . . . Secondary Targets 15 | . 3 1 3 1 . . 4 3 . . . . Max Gunslinging Chain 1 | . 1 1 1 1 . . 1 1 . . . . Shots Hit Robots 784 | . 60 35 101 165 104 3 112 198 . . . 6 Core Hits 320 | . 33 18 35 50 45 1 60 75 . . . 3 Critical Kills 3 | . . . . . . . 2 1 . . . . Critical Parts Destroyed 7 | . . . 1 3 . . 2 1 . . . . Critical Strikes 21 | . . 1 3 3 1 . 5 8 . . . . Burn 7 | . . 1 2 . . . . 4 . . . . Destroy 10 | . . . 1 3 . . 4 2 . . . . Blast 4 | . . . . . 1 . 1 2 . . . . Melee Attacks 4 | . . . . . . . . . . . . 4 Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing 4 | . . . . . . . . . . . . 4 Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 17123 | . 724 567 1691 3457 2779 270 2913 4689 . . . 33 Guns 12525 | . 560 544 1691 2475 868 . 2501 3861 . . . 25 Cannons 4360 | . . . . 982 1911 270 369 828 . . . . Explosions 205 | . 164 . . . . . 41 . . . . . Melee 8 | . . . . . . . . . . . . 8 Ramming 25 | . . 23 . . . . 2 . . . . . Kinetic 11296 | . 259 326 1517 2475 1336 . 2760 2623 . . . . Thermal 5589 | . 301 218 174 982 1443 270 110 2066 . . . 25 Explosive 164 | . 164 . . . . . . . . . . . Electromagnetic 41 | . . . . . . . 41 . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing 8 | . . . . . . . . . . . . 8 Highest Corruption 7 | . . 7 . 1 1 1 3 3 3 3 3 2 Average Corruption 1 | . . 6 . 1 1 1 1 2 3 3 2 2 Corruption Purged 4 | . . . . 2 1 . 1 . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 40 | . . 5 . 1 4 2 8 6 4 2 1 7 Message Errors 7 | . . . . . . 1 3 1 1 . . 1 Matter Fused 9 | . . 1 . . . . . 1 2 2 1 2 Heat Flow Errors 4 | . . 2 . . . . 2 . . . . . Energy Discharges 7 | . . . . 1 2 . 1 2 . . . 1 Data Loss (minor) 4 | . . 1 . . . 1 . . . . . 2 Data Loss (major) 3 | . . 1 . . 1 . 1 . . . . . Misfires 2 | . . . . . . . 1 . . . . 1 Alerts 3 | . . . . . 1 . . 1 1 . . . Weapon Failures 1 | . . . . . . . . 1 . . . . Overload Shots 29 | . . . . 5 9 10 5 . . . . . Effects 2 | . . . . 1 . 1 . . . . . . Energy Bleed 1 | . . . . 1 . . . . . . . . Short Circuit 1 | . . . . . . 1 . . . . . . Overflow Damage 161 | . . . . 4 137 . . 20 . . . . Projectiles 161 | . . . . 4 137 . . 20 . . . . Explosions . | . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . Knockbacks 12 | . . 1 . . 2 . . 9 . . . . Impact 1 | . . 1 . . . . . . . . . . Kinetic 9 | . . . . . 2 . . 7 . . . . Secondary 2 | . . . . . . . . 2 . . . . Self-Inflicted Damage 318 | . 100 11 . . 207 . . . . . . . Shots 3 | . 1 . . . 2 . . . . . . . Rammed 3 | . . 1 . . . . 2 . . . . . Targets Rammed 3 | . . 1 . . . . 2 . . . . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 594 | . 234 230 17 142 248 70 54 594 . . . . Average Temperature 86 | . 71 72 9 59 86 31 13 146 . . . . Received Heat Transfer 3410 | . 114 78 531 339 423 . 180 1697 . . 30 18 Effects 14 | . . . . . . . . 14 . . . . Shutdowns 2 | . . . . . . . . 2 . . . . Energy Bleed 1 | . . . . . . . . 1 . . . . Interference 4 | . . . . . . . . 4 . . . . Matter Decay 1 | . . . . . . . . 1 . . . . Short Circuit 2 | . . . . . . . . 2 . . . . Damage (major) 4 | . . . . . . . . 4 . . . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 13 | . . 1 1 4 4 . . 3 . . . . Heat Transferred 9018 | . 675 629 592 1212 1823 250 100 3663 . . . 74 Parts Sabotaged 2 | . . . . . . . . 2 . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Upp Upp War Pro Peak Influence 568 | . 316 391 375 403 449 136 299 568 . . . . Initial 174 | . . 87 86 23 174 105 11 119 . . . . Average 211 | . 180 203 154 161 271 89 113 406 . . . . Maximum Alert Level 2 | . 1 1 1 2 2 . 1 2 . . . . Low Security (%) 47 | . 45 51 71 55 24 100 78 6 . . . . Level 1 39 | . 54 48 28 33 67 . 21 32 . . . . Level 2 13 | . . . . 11 8 . . 60 . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 33 | . 2 . 2 10 5 . 4 10 . . . . Investigation 7 | . . . 1 2 1 . 1 2 . . . . Extermination 11 | . . . . 4 3 . 3 1 . . . . Reinforcement 11 | . 2 . 1 4 1 . . 3 . . . . Assault 1 | . . . . . . . . 1 . . . . Garrison 3 | . . . . . . . . 3 . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 3 | . . . 1 . 1 . . 1 . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . 1 . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Upp Upp War Pro Distress Signals 3 | . . 1 . 1 . . . 1 . . . . Communications Jammed 48 | . . . . . . . 40 8 . . . . Distress Signals 46 | . . . . . . . 40 6 . . . . Times Spotted 220 | . 18 15 19 31 25 4 26 47 8 1 16 10 Peak Tracking Total 16 | . 5 6 4 4 5 3 4 8 12 1 16 6 Tactical Retreats 11 | . . 1 . 1 1 . 1 5 2 . . . Traps | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Upp Upp War Pro Traps Triggered 7 | . . . . 2 1 . 2 2 . . . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts 10 | . . . 10 . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed 2 | . . . 2 . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered 6 | . . . . . . . . 1 . 1 4 . Machines | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 ---------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Upp Upp War Pro Machines Disabled 24 | . 2 . 2 2 5 . 6 7 . . . . Max in Single Turn 4 | . 2 . 1 1 2 . 4 3 . . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Upp Upp War Pro Machines Accessed 41 | . 5 3 4 9 8 . 5 2 . . 5 . Terminals 19 | . 4 1 3 5 6 . . . . . . . Fabricators 4 | . . . . 2 . . 1 1 . . . . Repair Stations 7 | . 1 1 . 1 1 . 2 1 . . . . Recycling Units 1 | . . . . . . . 1 . . . . . Scanalyzers 4 | . . 1 1 1 1 . . . . . . . Garrison Access 1 | . . . . . . . 1 . . . . . Total Hacks 110 | . 13 10 16 14 24 . 12 7 . . 14 . Successful 60 | . 6 6 11 4 10 . 4 5 . . 14 . Failed 50 | . 7 4 5 10 14 . 8 2 . . . . Catastrophic 11 | . . . . 4 4 . 3 . . . . . Database Lockouts . | . . . . . . . . . . . . . Manual 41 | . 6 3 9 8 15 . . . . . . . Terminals 54 | . 11 3 14 8 18 . . . . . . . Fabricators 10 | . . . . 4 . . 3 3 . . . . Repair Stations 19 | . 2 5 . 1 2 . 5 4 . . . . Recycling Units 2 | . . . . . . . 2 . . . . . Scanalyzers 9 | . . 2 2 1 4 . . . . . . . Garrison Access 2 | . . . . . . . 2 . . . . . Terminal Hacks 24 | . 1 . 6 1 2 . . . . . 14 . Record 13 | . . . . . . . . . . . 13 . Part Schematic 1 | . . . . . 1 . . . . . . . Open Door 1 | . . . . . . . . . . . 1 . Alert Level 2 | . . . 2 . . . . . . . . . Unreport Threat 5 | . . . 3 1 1 . . . . . . . Locate Traps 2 | . 1 . 1 . . . . . . . . . Fabricator Hacks 4 | . . . . 3 . . . 1 . . . . Network Status 2 | . . . . 1 . . . 1 . . . . Load Schematic 1 | . . . . 1 . . . . . . . . Build 1 | . . . . 1 . . . . . . . . Repair Station Hacks 13 | . 2 4 . . . . 3 4 . . . . Scan Component 7 | . 1 2 . . . . 2 2 . . . . Repair 6 | . 1 2 . . . . 1 2 . . . . Recycling Unit Hacks 1 | . . . . . . . 1 . . . . . Report Inventory 1 | . . . . . . . 1 . . . . . Scanalyzer 7 | . . 1 2 . 4 . . . . . . . Insert Component 4 | . . 1 1 . 2 . . . . . . . Analyze 3 | . . . 1 . 2 . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks 11 | . 3 1 3 . 4 . . . . . . . Terminals 11 | . 3 1 3 . 4 . . . . . . . Botnet 11 | . 3 1 3 . 4 . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . 1 . . . . . . . . Used 1 | . . . . 1 . . . . . . . . Hacking Detections 35 | . 4 3 4 9 8 . 5 2 . . . . Full Trace Events 7 | . 1 . 1 1 1 . 1 2 . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . 1 . 3 . . . . . . . Parts Built 1 | . . . . 1 . . . . . . . . Authchips . | . . . . . . . . . . . . . Time 31 | . . . . 31 . . . . . . . . Total Part Build Rating 2 | . . . . 2 . . . . . . . . Parts Repaired 6 | . 1 2 . . . . 1 2 . . . . Time 212 | . 26 64 . . . . 22 100 . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . 1 . 2 . . . . . . . Part Schematics Acquired 3 | . . . 1 . 2 . . . . . . . Parts Damaged 1 | . . . . . 1 . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 ------------ Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Upp Upp War Pro Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Upp Upp War Pro Total Allies 20 | . . . . . . 19 . . . . . 1 Largest Group 19 | . . . . . . 19 . . . . . 1 Highest-Rated Group 684 | . . . . . . 684 . . . . . 49 Highest-Rated Ally 50 | . . . . . . 50 . . . . . 49 Total Orders 6 | . . . . . . . 2 4 . . . . EXPLORE 6 | . . . . . . . 2 4 . . . . Ally Attacks 40 | . . . . . . 33 . . . . . 7 Total Damage 1876 | . . . . . . 1643 . . . . . 233 Kills 2 | . . . . . . 1 . . . . . 1 Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Upp Upp War Pro Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . . . 1 1 . . Drone Launches 6 | . . . . . . . 2 4 . . . . Drone Recoveries 4 | . . . . . . . . 4 . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 ------------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Upp Upp War Pro Turns Passed 9719 | . 646 484 657 2476 1589 190 1331 1242 157 98 561 288 Spaces Moved 5611 | 1 356 208 278 1337 744 159 806 507 246 196 583 190 Core 662 | . . . . . . . . 87 246 196 133 . Treads 39 | . . . 1 7 . . 3 28 . . . . Legs 147 | 1 8 . . . . . . 138 . . . . Wheels 4728 | . 348 208 277 1330 744 159 803 254 . . 415 190 Hover 35 | . . . . . . . . . . . 35 . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 120 100 140 140 140 150 86 90 50 50 50 50 100 Average Speed 125 | 120 123 143 148 150 169 98 111 123 50 50 87 103 Slowest Speed 800 | 120 145 145 400 490 275 120 250 800 50 50 100 115 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 34 | 2 61 18 31 25 20 75 27 18 46 42 56 29 Regions Visited 12 Branch Regions 4 Pre-discovered Areas 1 | . . . . . . . . . . 1 . . Known Exits Taken 2 | . . . . 1 . . 1 . . . . . Unknown Exits Taken 8 | 1 1 1 1 . . . . 1 1 1 1 . Scrap Searched 1 | . . . . . . . . . . . . 1 Spaces Dug 8 | . . . . 3 1 4 . . . . . . Terrain Destroyed 104 | . . . . 5 40 5 13 41 . . . . Melee . | . . . . . . . . . . . . . Projectile 54 | . . . . 5 12 5 13 19 . . . . AOE 50 | . . . . . 28 . . 22 . . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Upp Upp War Pro Total 7379 | . 480 341 433 1653 960 180 1093 851 279 195 633 281 Wait 725 | . 34 64 22 118 86 3 121 123 34 . 38 82 Move 5600 | . 355 207 277 1336 744 158 805 506 245 195 582 190 Hop . | . . . . . . . . . . . . . Pick Up 137 | . 27 11 15 25 18 3 19 18 . . 1 . Fast Attach 72 | . 1 7 4 5 3 1 17 25 . . 7 2 Attach 61 | . 2 6 2 13 7 1 9 18 . . 3 . Detach 4 | . . . . . . . . 4 . . . . Swap 81 | . 5 4 12 20 17 3 13 7 . . . . Drop 126 | . 8 14 22 25 20 1 21 12 . . 2 1 Fire 534 | . 48 27 69 105 65 10 70 138 . . . 2 Melee 4 | . . . . . . . . . . . . 4 Ram 2 | . . 1 . . . . 1 . . . . . Kick . | . . . . . . . . . . . . . Crush 1 | . . . . . . . 1 . . . . . Escape Stasis 22 | . . . . 6 . . 16 . . . . . Rewire . | . . . . . . . . . . . . . Trap 10 | . . . 10 . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min x2]) -9/Materials -8/Materials -7/Factory -6/Factory -6/Waste -6/Factory -5/Factory (discovered 2 exits: [*Fac] / [*Upp]) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 93 | -10/Materials | Discovered new exit (range 13) 257 | -10/Materials | Discovered new exit (range 12) 318 | -10/Materials | Build established: Mutant 366 | -10/Materials | Repaired Com. Wheel 606 | -10/Materials | Discovered new exit (range 10) 647 | -10/Materials | Entered another Materials area 647 | -9/Materials | Evolved 2 slots: Propulsion x2 886 | -9/Materials | Discovered new exit (range 8) 1011 | -9/Materials | Lost 3 parts (2n1u) 1036 | -9/Materials | Repaired Imp. Ion Engine 1070 | -9/Materials | Repaired Med. Armor Plating 1131 | -9/Materials | Entered another Materials area 1131 | -8/Materials | Evolved 2 slots: Utility x2 1708 | -8/Materials | Discovered new exit (range 15) 1785 | -8/Materials | Build established: Scavenger-Mutant 1788 | -8/Materials | Entered Factory 1788 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2266 | -7/Factory | Build established: Skirmisher 2952 | -7/Factory | Build established: Mutant 3215 | -7/Factory | Fabricated Med. Armor Plating (x1) 3315 | -7/Factory | Build established: Skirmisher 4236 | -7/Factory | Discovered new exit (range 9) 4248 | -7/Factory | Identified exit to Factory 4264 | -7/Factory | Entered another Factory area 4264 | -6/Factory | Evolved 2 slots: Utility x2 4575 | -6/Factory | Lost 3 parts (1p2n) 5213 | -6/Factory | Build established: Scavenger-Skirmisher 5853 | -6/Factory | Sucked down chute 5853 | -6/Factory | Entered Waste 5857 | -6/Waste | Spotted C-40 Crusher 5867 | -6/Waste | Spotted C-40 Crusher 5872 | -6/Waste | Found Heavy Servo Lattice 5883 | -6/Waste | Spotted C-40 Crusher 5901 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 5904 | -6/Waste | Spotted C-40 Crusher 5904 | -6/Waste | Spotted C-40 Crusher 5940 | -6/Waste | Warlord forces began an assault 5949 | -6/Waste | Allies destroyed C-40 Crusher 5964 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5995 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 6006 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 6015 | -6/Waste | Lost 4 allies 6022 | -6/Waste | Discovered new exit (range 11) 6032 | -6/Waste | Identified exit to Factory 6037 | -6/Waste | Lost 3 parts (1p1n1u) 6043 | -6/Waste | Entered Factory 6389 | -6/Factory | Lost 4 parts (1p2u1w) 6719 | -6/Factory | Build established: Scavenger-Tank 7156 | -6/Factory | Core integrity fell below 50% 7252 | -6/Factory | Discovered new exit (range 21) 7307 | -6/Factory | Repaired Rnf. Deuterium Engine 7373 | -6/Factory | Identified exit to Factory 7374 | -6/Factory | Entered another Factory area 7374 | -5/Factory | Evolved 2 slots: Utility x2 7430 | -5/Factory | Garrison activated, responded to threat 7674 | -5/Factory | First assault squad dispatched 7817 | -5/Factory | Lost 11 parts (5n2u4w) 8058 | -5/Factory | Repaired Energy Well 8110 | -5/Factory | Repaired Adv. Heat Sink? 8143 | -5/Factory | Lost 4 parts (1n1u2w) 8172 | -5/Factory | Cargo convoy interrupted 8198 | -5/Factory | Lost 4 parts (1p1n2u) 8261 | -5/Factory | Core integrity fell below 50% 8371 | -5/Factory | Discovered new exit (range 24) 8424 | -5/Factory | Discovered new exit (range 40) 8466 | -5/Factory | Lost 3 parts (1p1n1w) 8582 | -5/Factory | Lost 11 parts (3n5u3w) 8616 | -5/Factory | Entered Upper Caves 8642 | -5/Upper Caves | Learned Factory machine intel 8770 | -5/Upper Caves | Discovered new exit (range 10) 8773 | -5/Upper Caves | Entered another Upper Caves area 8783 | -5/Upper Caves | Spotted B-75 Beast 8806 | -5/Upper Caves | Learned location of Armory (-4) 8815 | -5/Upper Caves | Build established: Mutant 8857 | -5/Upper Caves | Core integrity fell below 20% 8862 | -5/Upper Caves | Discovered new exit (range 10) 8871 | -5/Upper Caves | Entered Warlord 8889 | -5/Warlord | System corruption cleaned by Quarantine Array 9000 | -5/Warlord | Found Prototype Energy Gun 9315 | -5/Warlord | Warlord's base attacked by MAIN.C 9384 | -5/Warlord | Opened side exit 9403 | -5/Warlord | Discovered new exit (range 10) 9432 | -5/Warlord | Entered Proximity Caves 9720 | -4/Proximity Caves | Destroyed by G-73 Enforcer with Phase Gun Last Messages --------------- payload. 09676_ G-73 Enforcer unfolds itself. 09676_ G-67 Veteran unfolds itself. 09676_ Splicing H-77 Assassin... Rewriting IFF filter. 09679_ H-77 Assassin suffers critical hit (Burn). 09680_ Mak. Ablative Armor destroyed. 09682_ G-67 Veteran suffers critical hit (Destroy). 09682_ Slug penetrates G-67 Veteran. 09686_ 9BT:QL7: