Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.01 @ 17:19:47 Player: JackZewap Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (44) 220 Value Destroyed (1759) 1759 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (11) 11 TOTAL SCORE: 5050 Bonus ------- High Alert Combat Kills 11 Cogmind --------- Core Integrity 0/850 Matter 289/300 Energy 91/100 System Corruption 2% Temperature Cool (18) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (7) ------ Improved Signal Interpreter Dynamic Insulation System > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- VTOL Module Improved Terrain Scanner Improved Targeting Computer Energy Filter Hacking Suite Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Light Angular Momentum Engine > --- PROPULSION ------- Light Treads Light Treads Improved Medium Treads > --- UTILITY ---------- Improved Heat Sink Advanced Heat Sink Coolant Injector Medium Storage Unit Compact Battery Weapon Cycler Improved Shield Generator > --- WEAPON ----------- Variable Charge Gun Variable Charge Gun Phase Cannon > --- INVENTORY -------- Advanced Weight Redist. System Improved Signal Interpreter Improved Terrain Scanner Improved Targeting Computer Improved Melee Analysis Suite Energy Filter Hacking Suite Dynamic Insulation System Improved Field Recycling Unit Missile Launcher [Rating: 61] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Flight Unit VTOL Module Utility Improved Heat Sink Device Improved Heat Sink Storage Medium Storage Unit Processor Improved Melee Analysis Suite Protection Light Armor Plating Weapon Variable Charge Gun Energy Gun Variable Charge Gun Energy Cannon Phase Cannon Ballistic Gun Assault Rifle Launcher Missile Launcher Piercing Weapon Spear Build | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Slots Evolved 8 | . . 2 2 2 2 Power 1 | . . . 1 . . Propulsion 1 | . . . . 1 . Utility 5 | . . 2 1 1 1 Weapon 1 | . . . . . 1 Parts Attached 76 | 6 3 17 10 18 22 Power 9 | 1 . 2 2 2 2 Engine 8 | 1 . 2 2 1 2 Core 1 | . . . . 1 . Reactor . | . . . . . . Propulsion 13 | 2 . 5 1 2 3 Treads 8 | 2 . 2 1 2 1 Leg 3 | . . 3 . . . Wheel . | . . . . . . Hover . | . . . . . . Flight 2 | . . . . . 2 Utility 32 | 1 1 5 6 8 11 Device 22 | . 1 4 2 7 8 Storage 6 | 1 . . 3 . 2 Processor 2 | . . . . 1 1 Hackware . | . . . . . . Protection 2 | . . 1 1 . . Artifact . | . . . . . . Weapon 22 | 2 2 5 1 6 6 Energy Gun 13 | 2 1 3 1 5 1 Energy Cannon 4 | . . . . 1 3 Ballistic Gun 3 | . 1 2 . . . Ballistic Cannon . | . . . . . . Launcher 1 | . . . . . 1 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon 1 | . . . . . 1 Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . . 1 . Parts Lost 16 | . . . 3 1 12 Power 3 | . . . 1 . 2 Propulsion 4 | . . . . . 4 Utility 8 | . . . 2 1 5 Weapon 1 | . . . . . 1 Highest Loss Streak 12 | . . . 2 1 12 To Critical Strikes 1 | . . . . . 1 Average Slot Usage (%) 92 | . 88 88 90 98 91 Engine 10 | . 14 11 11 7 10 Core 2 | . . . . 5 1 Treads 20 | . 28 14 18 22 18 Leg 1 | . . 7 . . . Device 23 | . 2 20 16 28 32 Storage 11 | . 14 11 9 11 10 Protection 3 | . . 1 15 1 . Energy Gun 16 | . 27 20 18 13 11 Energy Cannon 1 | . . . . 1 3 Naked Turns . | . . . . . . Heaviest Build 59 | 10 11 24 36 47 59 Greatest Support 70 | 40 40 40 40 60 70 Greatest Overweight (x) 3 | . . 1 . . 3 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 10 | 8 8 8 10 10 10 Average Capacity 9 | 6 8 8 8 10 9 Most Carried 10 | 1 4 8 8 10 10 Average Carried 7 | . 2 6 7 9 9 Final Capacity 10 | 8 8 8 10 10 5 Final Carried 10 | 1 4 8 8 10 5 Class Distribution -------------------- 55% | Scavenger-Mutant 33% | Mutant 7% | Scavenger-Tank 4% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -6/Factory Resources | -11 -10 -9 -8 -7 -6 ----------- Run | Yrd Mat Mat Mat Fac Fac Matter Collected 944 | 237 53 115 150 186 203 Remotely . | . . . . . . Salvage Created 1721 | . 165 471 197 421 467 Parts 76 | . 6 29 7 14 20 Haulers Intercepted 1 | . . . . 1 . Recyclers Shooed 1 | . . 1 . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Combat Hostiles Destroyed 38 | . 3 12 5 7 11 Guns 28 | . 3 12 5 6 2 Cannons 3 | . . . . . 3 AOE 6 | . . . . . 6 Classes Destroyed 8 | . 3 3 . 2 . Hauler 1 | . . . . 1 . Operator 2 | . 1 1 . . . Watcher 3 | . 1 . . 1 1 Swarmer 4 | . . 2 . . 2 Grunt 26 | . 3 8 3 5 7 Brawler 1 | . . 1 . . . Sentry 5 | . . 1 2 1 1 Programmer 2 | . . . . 1 1 Best Kill Streak 7 | . 2 3 2 3 7 Combat Bots Only 7 | . 2 3 2 3 7 Max Kills in Single Turn 3 | . 1 1 1 1 3 Gunslinging . | . . . . . . Exploded 3 | . . . . . 3 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Hostile Shots Fired 360 | . 19 42 31 58 210 Missed 97 | . 6 9 4 19 59 Damage Taken 3530 | . 143 425 501 364 2097 Core 1087 | . 23 48 95 53 868 Absorbed by Shields 287 | . . . . 21 266 Ignored by Resistances 7 | . . . 7 . . Core Remaining (%) 90 | 100 90 88 82 92 . Volleys Fired 125 | . 20 39 14 26 26 Largest 3 | . 2 2 2 2 3 Hottest 535 | . 80 121 128 160 535 Shots Fired 239 | . 40 78 28 52 41 Gun 217 | . 40 78 28 49 22 Cannon 18 | . . . . 3 15 Launcher 4 | . . . . . 4 Special . | . . . . . . Kinetic 5 | . . 5 . . . Thermal 230 | . 40 73 28 52 37 Explosive 4 | . . . . . 4 Electromagnetic . | . . . . . . Robot Hit Streak 19 | . 10 13 19 16 8 Robot Miss Streak 5 | . 5 3 2 3 3 Penetration Max . | . . . . . . Secondary Targets 2 | . . . 1 1 . Max Gunslinging Chain 1 | . . . 1 1 . Shots Hit Robots 168 | . 27 59 25 35 22 Core Hits 123 | . 10 36 23 23 31 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes . | . . . . . . Melee Attacks 5 | . . . . . 5 Impact . | . . . . . . Slashing . | . . . . . . Piercing 5 | . . . . . 5 Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3775 | . 304 710 431 811 1519 Guns 2763 | . 304 710 431 748 570 Cannons 225 | . . . . 63 162 Explosions 767 | . . . . . 767 Melee . | . . . . . . Ramming 20 | . . . . . 20 Kinetic 40 | . . 40 . . . Thermal 2948 | . 304 670 431 811 732 Explosive 724 | . . . . . 724 Electromagnetic 43 | . . . . . 43 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 2 | . . . . 1 2 Average Corruption 1 | . . . . 1 2 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 9 | . . . . 9 . Message Errors 4 | . . . . 4 . Matter Fused 2 | . . . . 2 . Heat Flow Errors 2 | . . . . 2 . Energy Discharges 1 | . . . . 1 . Overload Shots 11 | . . . . . 11 Overflow Damage 7 | . . . 1 6 . Projectiles 6 | . . . . 6 . Explosions 1 | . . . 1 . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 107 | . . . 102 . 5 Shots 2 | . . . 2 . . Rammed 3 | . . . . . 3 Targets Rammed 3 | . . . . . 3 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 295 | . 172 192 198 170 295 Average Temperature 72 | . 64 60 95 48 99 Received Heat Transfer 1029 | . 81 195 198 114 441 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 1 | . . . . 1 . Combat Hostiles 1 | . . . . 1 . Parts Melted 10 | . 1 1 1 5 2 Heat Transferred 4915 | . 675 1359 692 1345 844 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . . 1 . . Alert | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Peak Influence 446 | . 117 446 272 118 323 Initial 122 | . . 49 122 39 44 Average 123 | . 56 239 188 64 127 Maximum Alert Level 2 | . . 2 1 . 1 Low Security (%) 75 | 100 100 29 50 100 75 Level 1 23 | . . 64 49 . 24 Level 2 1 | . . 5 . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 14 | . 1 1 1 4 7 Investigation 4 | . . . 1 2 1 Extermination 3 | . . . . 2 1 Reinforcement 3 | . 1 1 . . 1 Assault . | . . . . . . Garrison 4 | . . . . . 4 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Distress Signals 4 | . . 1 1 . 2 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 74 | . 9 19 7 8 31 Peak Tracking Total 12 | . 3 6 2 3 12 Tactical Retreats 4 | . . 2 . . 2 Traps | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Traps Triggered 1 | . . . . . 1 Indirectly 1 | . . . . . 1 Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -6 ---------- Run | Yrd Mat Mat Mat Fac Fac Machines Disabled 6 | . . . 1 1 4 Max in Single Turn 1 | . . . 1 1 1 Garrison Access 1 | . . . 1 . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Machines Accessed 17 | . 2 2 2 6 5 Terminals 11 | . 2 1 1 4 3 Fabricators 1 | . . . . 1 . Repair Stations . | . . . . . . Recycling Units 2 | . . 1 . . 1 Scanalyzers . | . . . . . . Garrison Access 3 | . . . 1 1 1 Total Hacks 35 | . 5 5 4 12 9 Successful 12 | . 2 2 2 4 2 Failed 23 | . 3 3 2 8 7 Catastrophic 2 | . . . 1 1 . Database Lockouts . | . . . . . . Manual 24 | . 5 5 3 8 3 Terminals 25 | . 5 4 3 9 4 Fabricators 1 | . . . . 1 . Repair Stations . | . . . . . . Recycling Units 3 | . . 1 . . 2 Scanalyzers . | . . . . . . Garrison Access 6 | . . . 1 2 3 Terminal Hacks 3 | . 1 . . 1 1 Prototype ID Bank 1 | . . . . . 1 Terminal Index 1 | . 1 . . . . Alert Level 1 | . . . . 1 . Fabricator Hacks 1 | . . . . 1 . Build 1 | . . . . 1 . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . 1 . . Seal Access 1 | . . . 1 . . Unauthorized Hacks 7 | . 1 2 1 2 1 Terminals 5 | . 1 1 1 2 . Botnet 5 | . 1 1 1 2 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 2 | . . 1 . . 1 Reject 2 | . . 1 . . 1 Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 14 | . 1 2 1 5 5 Full Trace Events 4 | . . . 1 2 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built 2 | . . . . 2 . Authchips . | . . . . . . Time 53 | . . . . 53 . Total Part Build Rating 12 | . . . . 12 . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 ------------ Run | Yrd Mat Mat Mat Fac Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -6 ------------- Run | Yrd Mat Mat Mat Fac Fac Turns Passed 3275 | 66 347 569 423 1087 783 Spaces Moved 1662 | 37 159 228 220 584 434 Core 62 | 2 . . . . 60 Treads 1492 | 35 159 120 220 584 374 Legs 108 | . . 108 . . . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 120 160 160 50 Average Speed 154 | 154 160 142 160 160 147 Slowest Speed 240 | 160 160 240 160 160 200 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 17 | 3 36 19 20 11 16 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug 8 | . . . . . 8 Terrain Destroyed 21 | . . . 4 2 15 Melee 2 | . . . . . 2 Projectile 12 | . . . . 2 10 AOE 7 | . . . 4 . 3 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Total 2151 | 43 210 398 265 693 542 Wait 196 | . 26 94 10 36 30 Move 1657 | 36 158 227 219 583 434 Hop . | . . . . . . Pick Up 25 | 1 3 4 3 10 4 Fast Attach 37 | 6 1 12 4 9 5 Attach 10 | . . . 1 3 6 Detach 8 | . . 3 1 3 1 Swap 29 | . 2 5 5 6 11 Drop 56 | . . 14 8 17 17 Fire 125 | . 20 39 14 26 26 Melee 5 | . . . . . 5 Ram 2 | . . . . . 2 Kick . | . . . . . . Crush 1 | . . . . . 1 Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -6/Factory History --------- Turn | Location | Event 32 | -11/Scrapyard | Discovered new exit (range 16) 67 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 366 | -10/Materials | Discovered new exit (range 15) 414 | -10/Materials | Entered another Materials area 414 | -9/Materials | Evolved 2 slots: Utility x2 948 | -9/Materials | Discovered new exit (range 13) 983 | -9/Materials | Entered another Materials area 983 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1091 | -8/Materials | Build established: Scavenger-Mutant 1322 | -8/Materials | Discovered new exit (range 10) 1406 | -8/Materials | Entered Factory 1406 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1684 | -7/Factory | Fabricated Variable Charge Gun? 2423 | -7/Factory | Discovered new exit (range 13) 2493 | -7/Factory | Entered another Factory area 2493 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 2724 | -6/Factory | Garrison activated, responded to threat 2947 | -6/Factory | Garrison activated, responded to threat 2979 | -6/Factory | Destroyed 7 combat bots 3235 | -6/Factory | Core integrity fell below 50% 3252 | -6/Factory | Core integrity fell below 20% 3276 | -6/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 03224_ G-50 Soldier heat spikes uncontrollably. 03226_ Acquired VTOL Module. 03226_ G-50 Soldier overheating. 03232_ Adv. Weight Redist. System destroyed. 03233_ K-01 Serf collects debris. 03244_ Dropped Missile Launcher. 03245_ Dropped Phase Cannon. 03245_ Dropped Imp. Field Recycling Unit. 03246_ Dropped Med. Storage Unit. 03246_ K-01 Serf collects debris. 03250_ K-01 Serf cleans the Assembly Bed. 03252_ K-01 Serf destroyed. 03252_ Extracted 27 matter. 03253_ Acquired 17 matter. 03254_ Slammed into G-50 Soldier. 03256_ Acquired VTOL Module. 03257_ VTOL Module destroyed. 03265_ Slammed into U-05 Engineer. 03265_ Destabilizing: System corrupted (+2). 03268_ W-25 Informer sends out distress signal. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????# ?????????????????????????????????????? | | ????????## ?????????????????????????????????????? | | ????????? ????????????????????????????????????? | | ?????????# ????????????????????????????????????? | | ?????????# ????????????????????????????????????? | | ?????????# ????????????????????????????????????? | | ?????????# ????????????????????????????????????? | | ?????????# ###################?????????????????? | | ??######## A #?????????????????? | | ?## g #?????????????????? | | ? g g #?????????????????? | | g #?????????????????? | | w +?????????????????? | | ss @ #?????????????????? | | ? 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