Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.02.05 @ 17:09:49 Player: The Phoenix Tome Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (15) 3000 Robots Destroyed (213) 1065 Value Destroyed (8760) 8760 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (5001) 5001 TOTAL SCORE: 21826 Bonus ------- High Alert Combat Kills 565 Follower Combat Kills 1149 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kill 2660 Friendly Fire -373 Cogmind --------- Core Integrity 0/1300 Matter 84/300 Energy 99/100 System Corruption 21% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (11) ----- (None) > --- WEAPON (3) ------- Katana > --- INVENTORY (4) ---- Improved Quantum Reactor Myomer Leg Layered Light Armor Plating Linear Accelerator Peak State ------------ > --- POWER ------------ Improved Quantum Reactor > --- PROPULSION ------- Armored Medium Treads Armored Medium Treads Heavy Treads Heavy Treads > --- UTILITY ---------- Advanced Cooling System Large Storage Unit High-capacity Storage Unit High-capacity Storage Unit Improved Core Analyzer Recoil Nullifier Hardened Medium Armor Plating Centrium Light Armor Plating Centrium Light Armor Plating Centrium Light Armor Plating System Restoration Module > --- WEAPON ----------- Compact HERF Cannon Helical Railgun Linear Accelerator > --- INVENTORY -------- Particle Reactor Light Particle Reactor Improved Quantum Reactor Advanced Medium Treads Biometal Leg Wave Gun Helical Railgun Heavy Flak Cannon Heavy Gauss Cannon Heavy Gauss Cannon Heavy Autocannon [Rating: 137] Favorites ----------- Power Antimatter Reactor Engine Cooled Ion Engine Power Core Fission Core Reactor Antimatter Reactor Propulsion Improved Treads Treads Improved Treads Leg Biometal Leg Wheel Armored Huge Wheel Utility High-capacity Storage Unit Device Advanced Cryofiber Web Storage High-capacity Storage Unit Processor Improved Core Analyzer Protection Improved Heavy Armor Plating Weapon Improved Assault Rifle Energy Gun Wave Gun Energy Cannon Heavy Plasma Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Heavy Gauss Cannon Launcher Advanced EMP Blaster Slashing Weapon Power Sword Build | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -4 -4 -4 -3 -3 ------- Run | Scr Mat Mat Sto Mat Fac Fac Fac Fac Was Fac Upp Upp War Pro Res Slots Evolved 14 | . . 2 . 2 2 2 2 2 . . . . . . 2 Power . | . . . . . . . . . . . . . . . . Propulsion 4 | . . 1 . . 1 . 1 . . . . . . . 1 Utility 9 | . . 1 . 1 1 2 1 2 . . . . . . 1 Weapon 1 | . . . . 1 . . . . . . . . . . . Parts Attached 217 | 7 7 25 10 8 9 10 28 20 5 9 6 2 27 6 38 Power 13 | 1 1 3 1 . . 1 1 1 1 . . . 1 . 2 Engine 5 | 1 . 2 1 . . 1 . . . . . . . . . Core 3 | . 1 1 . . . . 1 . . . . . . . . Reactor 5 | . . . . . . . . 1 1 . . . 1 . 2 Propulsion 42 | 2 . 7 4 . 2 1 2 3 1 3 . . 5 1 11 Treads 36 | 2 . 7 4 . 1 1 2 3 1 1 . . 4 1 9 Leg 2 | . . . . . . . . . . . . . . . 2 Wheel 4 | . . . . . 1 . . . . 2 . . 1 . . Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Utility 99 | 2 2 6 1 4 5 7 18 13 2 2 4 2 11 4 16 Device 44 | 1 . 3 . 2 3 4 8 6 . 1 2 1 4 1 8 Storage 5 | 1 1 . . 1 . . 2 . . . . . . . . Processor 5 | . 1 . . . . 1 . 2 . . . . 1 . . Hackware . | . . . . . . . . . . . . . . . . Protection 45 | . . 3 1 1 2 2 8 5 2 1 2 1 6 3 8 Artifact . | . . . . . . . . . . . . . . . . Weapon 63 | 2 4 9 4 4 2 1 7 3 1 4 2 . 10 1 9 Energy Gun 9 | 1 3 3 . . . . . . . . . . 1 . 1 Energy Cannon 9 | . . 2 . . 1 1 1 1 . 2 . . . . 1 Ballistic Gun 22 | 1 1 4 4 3 . . 3 2 1 . . . 1 1 1 Ballistic Cannon 14 | . . . . . 1 . . . . . 2 . 6 . 5 Launcher 1 | . . . . 1 . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon 8 | . . . . . . . 3 . . 2 . . 2 . 1 Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 9 | . . 1 2 2 . . 1 . . . . . 3 . . Parts Lost 72 | . 3 3 2 1 . . 4 7 . . 2 . 6 3 41 Power 3 | . . . . . . . . . . . . . . . 3 Propulsion 18 | . . . 1 . . . 1 3 . . . . 1 1 11 Utility 30 | . . . 1 1 . . 3 2 . . 1 . 3 2 17 Weapon 21 | . 3 3 . . . . . 2 . . 1 . 2 . 10 Highest Loss Streak 17 | . 2 2 1 1 . . 2 6 . . 2 . 4 2 17 Average Slot Usage (%) 87 | . 99 96 97 99 93 93 89 89 92 88 84 83 82 72 73 Engine 2 | . 6 4 11 9 7 6 . . . . . . . . . Core 1 | . 7 6 . . . . 4 1 . . . . . . . Reactor 2 | . . . . . . . . 3 5 5 5 5 5 5 3 Treads 15 | . 28 31 32 27 17 13 17 14 13 5 5 5 6 15 17 Wheel 4 | . . . . . 5 6 5 5 5 9 10 10 8 . . Device 11 | . 1 9 11 8 12 13 11 10 10 10 10 14 13 11 11 Storage 14 | . 14 11 11 18 15 13 13 15 15 15 15 15 15 15 13 Processor 3 | . 12 3 . . . 5 . 4 5 5 5 5 5 5 2 Protection 11 | . . 8 9 9 9 14 15 15 20 21 16 9 10 8 10 Energy Gun 1 | . 20 4 . . . . . . . . . . . 5 . Energy Cannon 1 | . . 4 . . 5 6 4 5 5 3 2 . . . . Ballistic Gun 8 | . 7 11 21 26 12 6 9 9 10 10 8 5 1 . 2 Ballistic Cannon 4 | . . . . . 3 6 . . . . 4 10 12 5 5 Naked Turns 45 | . . . . . . . . . . . . . . . 45 Heaviest Build 179 | 13 40 50 52 78 95 122 150 157 151 154 172 171 170 171 179 Greatest Support 197 | 40 40 60 69 69 92 30 28 76 28 44 80 44 180 180 197 Greatest Overweight (x) 15 | . . 15 . 1 3 4 5 5 5 5 3 3 9 1 2 Average Overweight (x) 2 | . . . . 1 2 3 4 4 5 3 2 2 2 . . Largest Inventory Capacity 26 | 6 12 12 12 18 18 18 26 26 26 26 26 26 26 26 26 Average Capacity 21 | 5 8 12 12 17 18 18 21 26 26 26 26 26 26 26 25 Most Carried 26 | 6 9 12 12 18 18 18 21 26 26 26 26 26 26 26 23 Average Carried 19 | 3 5 9 11 13 17 17 17 23 25 25 25 25 25 21 14 Final Capacity 26 | 6 12 12 12 18 18 18 26 26 26 26 26 26 26 26 4 Final Carried 26 | 4 9 11 12 18 18 18 18 26 26 26 26 26 26 20 4 Class Distribution -------------------- 48% | Hauler-Tank 11% | Mutant 11% | Tank 8% | Scavenger-Mutant 7% | Scavenger-Tank 6% | Commander-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Tank | -8/Materials Commander-Tank | -7/Factory Tank | -6/Factory Tank | -5/Factory Hauler-Tank | -4/Factory Scavenger-Tank | -4/Waste Hauler-Tank | -4/Factory Hauler-Tank | -4/Upper Caves Hauler-Tank | -4/Upper Caves Hauler-Tank | -4/Warlord Hauler-Tank | -3/Proximity Caves Scavenger-Tank | -3/Research Resources | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -4 -4 -4 -3 -3 ----------- Run | Scr Mat Mat Sto Mat Fac Fac Fac Fac Was Fac Upp Upp War Pro Res Matter Collected 8757 | 276 150 233 505 539 137 706 562 692 124 126 309 . 1142 257 2999 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 9336 | 26 352 273 1050 858 176 745 504 1088 263 9 423 . 816 201 2552 Parts 464 | 3 29 13 74 44 8 38 28 44 . 1 20 . 29 12 121 Haulers Intercepted 9 | . . . 4 3 . . . 1 . . . . . . 1 Recyclers Shooed 14 | . 1 1 2 . . . 1 1 . . . . . . 8 Parts Field Recycled 7 | . . . . . . . . . . . . . . . 7 Retrieved Matter 21 | . . . . . . . . . . . . . . . 21 Parts Self-Destructed 272 | . . . . . . . . . . . 14 . 246 12 . Prevented 48 | . . . . . . . . . . . . . 45 3 . Kills | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -4 -4 -4 -3 -3 ------- Run | Scr Mat Mat Sto Mat Fac Fac Fac Fac Was Fac Upp Upp War Pro Res Combat Hostiles Destroyed 149 | . 10 8 16 13 3 11 7 12 . 1 10 . 18 7 33 Guns 66 | . 10 6 16 13 . 3 1 4 . . 4 . 2 1 6 Cannons 78 | . . 2 . . 3 8 6 7 . . 6 . 15 6 25 AOE 3 | . . . . . . . . . . 1 . . . . 2 Classes Destroyed 19 | 1 5 1 2 . . 3 1 2 . . 2 . 2 . . Worker 11 | . 1 . . . 2 . 1 . . . . . . . 7 Builder 10 | . . . . . . 1 . 1 . . . . . . 8 Tunneler 2 | 1 . . . . . . . . . . . . . . 1 Hauler 9 | . . . 4 3 . . . 1 . . . . . . 1 Recycler 10 | . . . 2 . . 1 . 2 . . . . . . 5 Mechanic 1 | . . . . . . . . 1 . . . . . . . Operator 6 | . 1 . 4 . . 1 . . . . . . . . . Watcher 13 | . 2 1 1 2 1 1 1 1 . . . . . . 3 Swarmer 37 | . 6 4 4 3 2 4 . 2 . 1 5 . 1 3 2 Grunt 42 | . 4 3 5 4 . 3 . 6 . . . . 8 . 9 Brawler 6 | . . . . . . . . 1 . . . . 3 . 2 Protector 2 | . . . . . . 1 . . . . . . 1 . . Sentry 26 | . . 1 7 7 1 2 2 3 . . . . . . 3 Demolisher 2 | . . . . . . . . . . . . . 2 . . Hunter 16 | . . . . . . 2 3 . . . 2 . . 2 7 Programmer 14 | . . . . . . . 2 . . . . . . 2 10 Behemoth 1 | . . . . . . . . . . . 1 . . . . Executioner 3 | . . . . . . . . . . . . . 3 . . Fireman 2 | . . . . . . . . . . . 2 . . . . Best Kill Streak 10 | 1 4 4 3 5 2 5 3 6 . 1 5 . 3 3 10 Combat Bots Only 7 | . 3 4 3 3 2 3 2 5 . 1 5 . 3 3 7 Max Kills in Single Turn 3 | 1 1 1 1 1 1 2 1 2 . 1 1 . 1 1 3 Gunslinging . | . . . . . . . . . . . . . . . . Exploded 2 | . . . . . . . . . . 1 . . . . 2 Melee . | . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -4 -4 -4 -3 -3 -------- Run | Scr Mat Mat Sto Mat Fac Fac Fac Fac Was Fac Upp Upp War Pro Res Damage Taken 22881 | . 620 567 379 385 120 627 915 2004 . 73 774 . 3674 1473 11270 Core 2080 | . 108 31 60 26 11 22 35 132 . . 10 . 341 . 1304 Absorbed by Shields 521 | . . . . . 106 302 . . . . . . 113 . . Reduced by Siege Mode 294 | . . . . . . . . . . . 73 . 118 41 62 Core Remaining (%) 84 | 100 56 . 77 95 98 97 96 . . . . . . 58 . Volleys Fired 618 | 9 53 34 67 51 17 43 32 60 9 6 26 . 50 21 140 Largest 3 | 2 2 2 2 3 3 3 3 3 3 3 3 . 3 2 3 Hottest 211 | 60 90 88 46 71 153 163 146 211 156 156 156 . 199 171 198 Shots Fired 1526 | 15 105 68 134 153 51 118 96 180 25 11 78 . 146 41 305 Gun 945 | 15 105 51 134 153 31 43 64 110 17 10 45 . 26 20 121 Cannon 581 | . . 17 . . 20 75 32 70 8 1 33 . 120 21 184 Launcher . | . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . Kinetic 1188 | 6 37 40 134 153 35 86 64 110 17 10 60 . 134 21 281 Thermal 297 | . 39 28 . . 16 32 32 70 8 1 18 . 12 20 21 Explosive . | . . . . . . . . . . . . . . . . Electromagnetic 41 | 9 29 . . . . . . . . . . . . . 3 Robot Hit Streak 27 | 2 9 7 25 16 10 10 19 22 27 3 12 . 17 20 25 Robot Miss Streak 10 | 2 3 3 2 3 10 4 3 3 . 3 2 . 5 2 5 Penetration Max 1 | . . . . . . 1 . . . 1 1 . 1 . 1 Secondary Targets 4 | . 1 . 1 2 . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 1 . . . . . . . . . . . Shots Hit Robots 1019 | 8 62 41 101 105 21 66 61 117 25 5 59 . 96 35 217 Core Hits 434 | 2 24 18 41 34 8 28 22 56 2 2 31 . 43 13 110 Critical Hits 51 | . . . 2 2 5 5 . . . . 4 . 14 2 17 Critical Kills 18 | . . . . . 1 3 . . . . . . 8 1 5 Critical Parts Destroyed 27 | . . . 1 2 4 2 . . . . 2 . 4 1 11 Melee Attacks 14 | . . . . . . . 3 . . 4 . . 5 . 2 Impact . | . . . . . . . . . . . . . . . . Slashing 14 | . . . . . . . 3 . . 4 . . 5 . 2 Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 29418 | 96 668 431 1517 1514 479 1656 1340 2956 697 181 1533 . 3045 1701 11604 Guns 11101 | 96 645 290 1511 1514 122 385 548 940 399 181 745 . 385 433 2907 Cannons 17516 | . . 141 . . 357 1217 792 1762 298 . 788 . 2660 1268 8233 Explosions 623 | . 23 . . . . 54 . 254 . . . . . . 292 Melee . | . . . . . . . . . . . . . . . . Ramming 178 | . . . 6 . . . . . . . . . . . 172 Kinetic 22477 | 34 200 179 1511 1514 200 912 548 940 399 181 942 . 2880 1268 10769 Thermal 6117 | . 254 252 . . 279 690 792 1762 298 . 591 . 165 433 601 Explosive 254 | . . . . . . . . 254 . . . . . . . Electromagnetic 392 | 62 214 . . . . 54 . . . . . . . . 62 Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 21 | . . . . . . . 5 . . . . . 1 3 21 Average Corruption 2 | . . . . . . . 3 . . . . . 1 2 4 Corruption Purged 19 | . . . . . . . 3 . . . . . 1 3 12 Effects 47 | . . . . . . . 9 . . . . . 7 10 21 Message Errors 6 | . . . . . . . . . . . . . 2 1 3 Matter Fused 3 | . . . . . . . 1 . . . . . . . 2 Heat Flow Errors 8 | . . . . . . . 4 . . . . . . 3 1 Energy Discharges 7 | . . . . . . . 2 . . . . . 1 3 1 Data Loss (minor) 11 | . . . . . . . 2 . . . . . 3 1 5 Misdirections 2 | . . . . . . . . . . . . . . . 2 Targeting Errors 5 | . . . . . . . . . . . . . 1 1 3 Weapon Failures 5 | . . . . . . . . . . . . . . 1 4 Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 914 | . . . . . 3 20 13 57 . . . . 17 224 580 Projectiles 885 | . . . . . 3 20 13 28 . . . . 17 224 580 Explosions 29 | . . . . . . . . 29 . . . . . . . Melee . | . . . . . . . . . . . . . . . . Knockbacks 78 | . . . . . . 7 . . . . . . 11 13 47 Impact . | . . . . . . . . . . . . . . . . Kinetic 71 | . . . . . . 5 . . . . . . 11 12 43 Secondary 7 | . . . . . . 2 . . . . . . . 1 4 Self-Inflicted Damage 85 | . . . . . . 8 . . . . . . . . 77 Shots 2 | . . . . . . 1 . . . . . . . . 1 Rammed 15 | . 1 . . . . . . . . . . . . . 14 Targets Rammed 18 | . 1 . 1 . . . . . . . . . . . 16 Kicked . | . . . . . . . . . . . . . . . . Crushed 3 | . . . 1 . . . . . . . . . . . 2 Highest Temperature 520 | 40 303 240 . 59 160 520 199 416 . . . . 230 . 270 Average Temperature 101 | 17 89 68 . 20 49 203 102 137 . . . . 112 . 85 Received Heat Transfer 2665 | . 210 153 87 123 30 130 54 474 . 9 58 . 311 . 1026 Effects 8 | . . . . . . 8 . . . . . . . . . Shutdowns 1 | . . . . . . 1 . . . . . . . . . Matter Decay 1 | . . . . . . 1 . . . . . . . . . Short Circuit 1 | . . . . . . 1 . . . . . . . . . Damage (minor) 1 | . . . . . . 1 . . . . . . . . . Damage (major) 4 | . . . . . . 4 . . . . . . . . . Siege Activations 27 | . . . . . . . . . . 1 5 . 8 4 9 Total Turns 1303 | . . . . . . . . . . 6 79 . 780 307 131 Longest Duration 694 | . . . . . . . . . . 6 22 . 694 257 35 Robots Corrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried 2 | . . . . . . 2 . . . . . . . . . Impact Corruptions 1 | . . . . . . . . . . . . . . . 1 Robots Melted 1 | . . . . . . . . 1 . . . . . . . Combat Hostiles 1 | . . . . . . . . 1 . . . . . . . Parts Melted 12 | . 1 2 . . 1 4 1 2 . . 1 . . . . Heat Transferred 8284 | . 682 508 . . 550 1050 1200 2175 200 . 400 . 259 629 631 Parts Sabotaged 2 | . . . . . . . . . . . . . . . 2 Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . 1 . . . . . . . . . . . . . 1 Missiles Intercepted . | . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -4 -4 -4 -3 -3 ------- Run | Scr Mat Mat Sto Mat Fac Fac Fac Fac Was Fac Upp Upp War Pro Res Peak Influence 688 | 5 277 138 537 652 305 327 311 299 104 303 . . . . 688 Initial 215 | . 3 29 . 215 176 105 159 . 104 . . . . . . Average 212 | 1 111 44 290 386 188 151 138 144 81 197 . . . . 416 Maximum Alert Level 2 | . 1 . 2 2 1 1 1 1 . 1 . . . . 2 Low Security (%) 54 | 100 75 100 24 . 59 70 81 70 100 40 . . . . 19 Level 1 28 | . 24 . 54 48 40 29 18 29 . 59 . . . . 16 Level 2 16 | . . . 21 51 . . . . . . . . . . 64 Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 28 | . 1 . 7 . 1 5 1 2 . 1 . . . . 10 Investigation 2 | . . . 1 . . 1 . . . . . . . . . Extermination 6 | . . . . . 1 1 1 . . 1 . . . . 2 Reinforcement 12 | . 1 . 3 . . 1 . . . . . . . . 7 Assault 1 | . . . . . . . . . . . . . . . 1 Garrison 7 | . . . 3 . . 2 . 2 . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Construction Impeded 5 | . . . . . . 1 . . . . . . . . 4 Haulers Reinforced 2 | . . . . . . . . . . . . . . . 2 Stealth | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -4 -4 -4 -3 -3 --------- Run | Scr Mat Mat Sto Mat Fac Fac Fac Fac Was Fac Upp Upp War Pro Res Distress Signals 12 | . 2 . 2 2 . 1 1 1 . . . . . . 3 Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 296 | . 17 10 34 27 7 15 9 21 . 10 12 . 63 7 64 Peak Tracking Total 12 | . 5 4 3 7 3 5 2 4 . 4 5 . 12 4 9 Tactical Retreats 22 | . . . 1 2 2 1 . 3 . . . . 8 . 5 Traps | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -4 -4 -4 -3 -3 ------- Run | Scr Mat Mat Sto Mat Fac Fac Fac Fac Was Fac Upp Upp War Pro Res Traps Triggered 5 | . . 3 . . . . 1 1 . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed 1 | . . . 1 . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered 53 | . . . . . . . . . . . 1 . 51 1 . Machines | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -4 -4 -4 -3 -3 ---------- Run | Scr Mat Mat Sto Mat Fac Fac Fac Fac Was Fac Upp Upp War Pro Res Machines Disabled 18 | . 2 . 1 1 1 3 . 3 . 2 . . 2 . 3 Max in Single Turn 2 | . 1 . . 1 1 2 . 2 . . . . 1 . 1 Garrison Access 3 | . . . . 1 . . . 2 . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -4 -4 -4 -3 -3 --------- Run | Scr Mat Mat Sto Mat Fac Fac Fac Fac Was Fac Upp Upp War Pro Res Machines Accessed 53 | . 4 6 7 5 2 3 2 4 . 6 . 1 12 . 1 Terminals 25 | . 3 4 6 4 1 1 2 1 . 2 . . . . 1 Fabricators 3 | . . . . . 1 1 . . . 1 . . . . . Repair Stations 7 | . . 2 1 . . . . 1 . 3 . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . 1 . 1 . 2 . . . . . . . Total Hacks 139 | . 15 22 24 9 5 5 3 8 . 20 . 1 26 . 1 Successful 79 | . 7 12 11 4 2 1 1 4 . 10 . 1 26 . . Failed 60 | . 8 10 13 5 3 4 2 4 . 10 . . . . 1 Catastrophic 16 | . 2 1 5 2 1 1 1 . . 3 . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . Manual 38 | . 3 8 11 6 2 1 1 2 . 3 . . . . 1 Terminals 69 | . 11 12 22 8 2 1 3 2 . 7 . . . . 1 Fabricators 8 | . . . . . 3 3 . . . 2 . . . . . Repair Stations 26 | . . 10 2 . . . . 3 . 11 . . . . . Recycling Units 4 | . 4 . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . 1 . 1 . 3 . . . . . . . Terminal Hacks 54 | . 6 5 9 3 . . 1 1 . 2 . 1 26 . . Record 18 | . . . . . . . . 1 . . . . 17 . . Robot Schematic 1 | . . . 1 . . . . . . . . . . . . Prototype ID Bank 9 | . . 1 1 . . . . . . . . . 7 . . Open Door 3 | . . . . . . . . . . . . 1 2 . . Branch Access Points 4 | . 1 1 1 1 . . . . . . . . . . . Alert Level 5 | . 2 . 2 . . . . . . 1 . . . . . Unreport Threat 4 | . 1 . 1 1 . . 1 . . . . . . . . Locate Traps 5 | . . 1 2 1 . . . . . 1 . . . . . Disarm Traps 1 | . . . 1 . . . . . . . . . . . . Hauler Manifests 2 | . 1 1 . . . . . . . . . . . . . Registered Components 2 | . 1 1 . . . . . . . . . . . . . Fabricator Hacks 3 | . . . . . 2 1 . . . . . . . . . Load Schematic 2 | . . . . . 1 1 . . . . . . . . . Build 1 | . . . . . 1 . . . . . . . . . . Repair Station Hacks 18 | . . 7 2 . . . . 1 . 8 . . . . . Scan Component 11 | . . 4 1 . . . . 1 . 5 . . . . . Repair 7 | . . 3 1 . . . . . . 3 . . . . . Recycling Unit Hacks 1 | . 1 . . . . . . . . . . . . . . Report Inventory 1 | . 1 . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . 1 . . . 2 . . . . . . . Seal Access 3 | . . . . 1 . . . 2 . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . 1 . 1 . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 36 | . 3 6 6 4 2 3 2 3 . 6 . . . . 1 Full Trace Events 2 | . . . 1 . . 1 . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . 1 . . . . . . . . . . . . Robots Built 3 | . . . . . 3 . . . . . . . . . . Matter 186 | . . . . . 186 . . . . . . . . . . Time 49 | . . . . . 49 . . . . . . . . . . Total Robot Build Rating 6 | . . . . . 6 . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Parts Repaired 7 | . . 3 1 . . . . . . 3 . . . . . Time 313 | . . 78 32 . . . . . . 203 . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -4 -4 -4 -3 -3 ------------ Run | Scr Mat Mat Sto Mat Fac Fac Fac Fac Was Fac Upp Upp War Pro Res Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Robots Rewired 10 | . . . 1 . 3 . . . . . . . 6 . . Allies Hacked 1 | . . . . . 1 . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -4 -4 -4 -3 -3 -------- Run | Scr Mat Mat Sto Mat Fac Fac Fac Fac Was Fac Upp Upp War Pro Res Total Allies 43 | . . . 11 . 6 . . . 20 . . . 6 . . Largest Group 20 | . . . 11 9 5 4 . . 20 16 7 . 5 . . Highest-Rated Group 697 | . . . 187 170 99 87 . . 697 534 287 . 267 . . Highest-Rated Ally 108 | . . . 99 99 37 37 . . 46 46 46 . 108 . . Total Orders 9 | . . . . . . . 6 3 . . . . . . . EXPLORE 6 | . . . . . . . 4 2 . . . . . . . RETURN 3 | . . . . . . . 2 1 . . . . . . . Ally Attacks 314 | . . . 32 98 11 15 . . . 67 44 . 47 . . Total Damage 6745 | . . . 766 856 264 450 . . . 1357 1048 . 2004 . . Kills 47 | . . . 12 10 2 2 . . . 10 3 . 8 . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -4 -4 -4 -3 -3 ------- Run | Scr Mat Mat Sto Mat Fac Fac Fac Fac Was Fac Upp Upp War Pro Res Robot Analysis Total . | . . . . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . . . . . . . . . . 3 1 . . . Drone Launches 7 | . . . . . . . 5 2 . . . . . . . Drone Recoveries 6 | . . . . . . . 4 2 . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -4 -4 -4 -3 -3 ------------- Run | Scr Mat Mat Sto Mat Fac Fac Fac Fac Was Fac Upp Upp War Pro Res Turns Passed 14524 | 109 654 879 1043 854 675 761 950 706 512 632 641 260 3762 785 1301 Spaces Moved 6977 | 45 296 419 434 375 439 388 478 289 301 315 398 202 1801 286 511 Core 104 | 8 . 3 . . . . . . . . . . . . 93 Treads 2692 | 37 296 416 434 375 69 66 29 6 . . 3 . 257 286 418 Legs . | . . . . . . . . . . . . . . . . Wheels 4181 | . . . . . 370 322 449 283 301 315 395 202 1544 . . Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 180 120 140 130 140 150 125 125 115 125 155 50 Average Speed 144 | 140 160 164 160 180 132 153 148 150 150 127 125 124 132 155 141 Slowest Speed 800 | 160 160 800 160 180 160 220 260 200 150 150 190 125 245 175 185 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 38 | 3 41 26 60 43 13 15 21 9 95 10 66 43 96 49 21 Regions Visited 15 Branch Regions 5 Pre-discovered Areas 3 | . . . 1 . . . . . . . 2 . . . . Known Exits Taken 2 | . . 1 . . . . . . . . . 1 . . . Unknown Exits Taken 11 | 1 1 . 1 1 1 1 1 . . 1 1 . 1 1 . Scrap Searched 3 | . . . . . . . . . . . 2 . . 1 . Spaces Dug 16 | . . . . . . . 3 . . 4 . . 4 . 5 Terrain Destroyed 221 | . 3 . . . 1 19 8 36 . 6 13 . 30 3 102 Melee 10 | . . . . . . . 3 . . 4 . . 1 . 2 Projectile 151 | . . . . . 1 19 5 17 . 2 13 . 29 3 62 AOE 60 | . 3 . . . . . . 19 . . . . . . 38 Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -4 -4 -4 -3 -3 --------- Run | Scr Mat Mat Sto Mat Fac Fac Fac Fac Was Fac Upp Upp War Pro Res Total 10226 | 77 379 547 657 458 504 479 654 437 349 531 479 212 3070 590 803 Wait 1922 | 6 7 45 109 4 15 21 82 43 . 178 41 . 1034 276 61 Move 6963 | 44 295 418 433 374 438 387 477 289 300 314 397 201 1800 285 511 Hop . | . . . . . . . . . . . . . . . . Pick Up 205 | 11 11 19 17 15 8 8 14 19 16 8 4 3 26 . 26 Fast Attach 24 | . 1 2 5 . 1 2 2 . . 4 1 2 3 . 1 Attach 121 | 7 2 16 3 3 5 3 12 16 3 1 3 . 8 5 34 Detach 21 | . . 3 . . . . 5 5 . 2 1 . 2 2 1 Swap 73 | . 4 7 2 5 3 5 15 4 2 4 2 . 16 1 3 Drop 138 | . 5 3 18 6 9 10 12 1 19 10 4 6 27 . 8 Fire 618 | 9 53 34 67 51 17 43 32 60 9 6 26 . 50 21 140 Melee 14 | . . . . . . . 3 . . 4 . . 5 . 2 Ram 2 | . . . . . . . . . . . . . . . 2 Kick . | . . . . . . . . . . . . . . . . Crush 16 | . 1 . 1 . . . . . . . . . . . 14 Escape Stasis . | . . . . . . . . . . . . . . . . Rewire 109 | . . . 2 . 8 . . . . . . . 99 . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -9/Materials (discovered 5 exits: *Mat / Min x2 / *Sto x2) -9/Storage (discovered 2 exits: *Mat / Rec) -8/Materials -7/Factory -6/Factory -5/Factory -4/Factory -4/Waste -4/Factory -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 1 exit: [*Res]) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 110 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 485 | -10/Materials | Identified exit to Mines 572 | -10/Materials | Discovered new exit (range 17) 764 | -10/Materials | Entered another Materials area 764 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 808 | -9/Materials | Repaired Lgt. Treads 841 | -9/Materials | Repaired Lgt. Treads 874 | -9/Materials | Repaired Lgt. Assault Rifle 950 | -9/Materials | Build established: Scavenger-Mutant 1324 | -9/Materials | Build established: Mutant 1328 | -9/Materials | Identified exit to Mines 1328 | -9/Materials | Identified exit to Storage 1401 | -9/Materials | Discovered new exit (range 7) 1643 | -9/Materials | Entered Storage 1679 | -9/Storage | Garrison activated, responded to threat 2181 | -9/Storage | Repaired Hvy. Assault Rifle 2196 | -9/Storage | Met 01-MTF 2367 | -9/Storage | Identified exit to Recycling 2489 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 2522 | -9/Storage | Learned location of Armory (-4) 2636 | -9/Storage | Discovered new exit (range 15) 2686 | -9/Storage | Entered Materials 2686 | -8/Materials | Accompanied by 9 allies (01-MTF) 2686 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2691 | -8/Materials | 01-MTF left 3355 | -8/Materials | Discovered new exit (range 6) 3359 | -8/Materials | Build established: Tank 3540 | -8/Materials | Entered Factory 3540 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3832 | -7/Factory | Fabricated B-36 Bruiser (x3) 4122 | -7/Factory | Build established: Commander-Tank 4191 | -7/Factory | Discovered new exit (range 11) 4215 | -7/Factory | Entered another Factory area 4215 | -6/Factory | Accompanied by 4 allies 4215 | -6/Factory | Evolved 2 slots: Utility x2 4819 | -6/Factory | Build established: Tank 4850 | -6/Factory | Garrison activated, responded to threat 4965 | -6/Factory | Discovered new exit (range 5) 4976 | -6/Factory | Entered another Factory area 4976 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5750 | -5/Factory | Build established: Hauler-Tank 5817 | -5/Factory | Discovered new exit (range 16) 5926 | -5/Factory | Entered another Factory area 5926 | -4/Factory | Evolved 2 slots: Utility x2 5941 | -4/Factory | Found Quantum Capacitor 6143 | -4/Factory | Garrison activated, responded to threat 6538 | -4/Factory | Lost 6 parts (2n2u2w) 6632 | -4/Factory | Sucked down chute 6632 | -4/Factory | Entered Waste 6633 | -4/Waste | Joined by Warlord forces that had cleared the area 6885 | -4/Waste | Build established: Scavenger-Tank 6983 | -4/Waste | Discovered new exit (range 16) 7037 | -4/Waste | Found Prototype Reactor 7126 | -4/Waste | Found Damper Plating 7144 | -4/Waste | Entered Factory 7144 | -4/Factory | Accompanied by 16 allies 7375 | -4/Factory | Repaired Broken Adv. Heavy Siege Treads 7420 | -4/Factory | Repaired Arm. Huge Wheel 7477 | -4/Factory | Repaired Hvy. Treads 7521 | -4/Factory | Spotted B-86 Titan 7532 | -4/Factory | Allies destroyed B-86 Titan 7757 | -4/Factory | Discovered new exit (range 4) 7774 | -4/Factory | Spotted B-86 Titan 7776 | -4/Factory | Entered Upper Caves 7776 | -4/Upper Caves | Accompanied by 7 allies 7777 | -4/Upper Caves | Build established: Hauler-Tank 7938 | -4/Upper Caves | Spotted B-86 Titan 7939 | -4/Upper Caves | Ambushed by wild Derelicts 8007 | -4/Upper Caves | Destroyed B-86 Titan 8168 | -4/Upper Caves | Learned 4 Research zone layouts 8368 | -4/Upper Caves | Learned location of Testing (-2) 8409 | -4/Upper Caves | Discovered new exit (range 7) 8417 | -4/Upper Caves | Entered another Upper Caves area 8602 | -4/Upper Caves | Identified exit to Warlord 8677 | -4/Upper Caves | Entered Warlord 9223 | -4/Warlord | Visited the Vortex Lab 9237 | -4/Warlord | Warlord's base attacked by MAIN.C 9557 | -4/Warlord | Met Warlord 9587 | -4/Warlord | Warlord forces counterattacked 9907 | -4/Warlord | Opened side exit 9936 | -4/Warlord | Spotted Executioner 9944 | -4/Warlord | Destroyed Executioner 9958 | -4/Warlord | Spotted Executioner 10064 | -4/Warlord | Rewired Executioner 11451 | -4/Warlord | Spotted Executioner 11487 | -4/Warlord | Destroyed Executioner 11572 | -4/Warlord | Spotted Executioner 11624 | -4/Warlord | Spotted Executioner 11884 | -4/Warlord | Lost 4 parts (1n2u1w) 11888 | -4/Warlord | Spotted Executioner 11916 | -4/Warlord | Destroyed Executioner 11983 | -4/Warlord | Found Hvy. Reflective Plating 12263 | -4/Warlord | Found Prototype Ballistic Cannon 12265 | -4/Warlord | Identified Hvy. Autocannon 12336 | -4/Warlord | Found Hvy. Autocannon 12419 | -4/Warlord | Discovered new exit (range 15) 12439 | -4/Warlord | Entered Proximity Caves 13207 | -3/Proximity Caves | Discovered new exit (range 12) 13224 | -3/Proximity Caves | Entered Research 13224 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 13580 | -3/Research | Destroyed 7 combat bots 13907 | -3/Research | Lost 12 parts (1p3n5u3w) 13944 | -3/Research | Found Quantum Capacitor 13974 | -3/Research | First assault squad dispatched 14163 | -3/Research | Spotted B-86 Titan 14281 | -3/Research | Lost 6 parts (2n2u2w) 14449 | -3/Research | System corruption reached 10% 14466 | -3/Research | Core integrity fell below 50% 14485 | -3/Research | Core integrity fell below 20% 14500 | -3/Research | Lost 17 parts (1p5n6u5w) 14521 | -3/Research | Discovered new exit (range 15) 14525 | -3/Research | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 14469_ Hvy. Gauss Cannon destroyed. 14469_ Dropped Field Recycling Unit. 14469_ R-10 Processor collects Wheel. 14469_ Dropped Quantum Capacitor. 14470_ Slug penetrates Wall. 14470_ Acquired Linear Accelerator. 14471_ Penetrated by Slug. 14474_ Slug penetrates Wall. 14475_ R-10 Processor collects Welding Torch. 14482_ Slammed into U-05 Engineer. 14482_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 14484_ Slammed into U-05 Engineer. 14484_ Destabilizing: Core damaged (-65). 14488_ System corrupted: Component data lost. 14502_ Acquired Lyr. Light Armor Plating. 14514_ Acquired Katana. 14521_ EXIT=FOUND 14522_ Slug penetrates Wall. [Achievement: Just Browsing] Map ----- +----------------------------------------------------+ | ????????????????????????????????# #??????????????? | | ????????????????????????######??# #??????????????? | | ????????????????????????#! ??# #??????????????? | | ????????????????????????# ] ## ##?????????????? | | ????????????????????????# # ############### | | ????????????????????????# + | | ????????????????????????# # | | ????????????????????????# ## | | ????????????????????????######??# | | ????????????????????????????????# ######### | | ????????????????????????????????# #??????# | | ????????????????????????????????# #??????# | | ????????????????????????????????# #??????# | | ????????????????????????????????#/## #??????# | | ????????????????????????#+#???? # #??????# | | ???????????????????????? ??? # #??????# | | ???????????????????????? Y!?? # #??????# | | ???????????????????????? ?# ## ##??????# | | ????????????????????????#h#?# ## #???????## | | ????????????????????????# #?# ?????# #????????? | | ????????????????????????# #?###?????# #????????? | | ????????????????????????#u#?????????# #????????? | | ????????????????????????# #?????????# #????????? | | ????????????????????????# ##????????# #????????? | | ????????????????????????# ;#????????# #????????? | | ????????????????????????#@#?????????# #????????? | | ????????????????????????# #??######## #????????? | | ????????????????????????# #??# # #????????? | | ????????????????????????# #??# # #????????? | | ????????????????????????# #??# + #????????? | | ????????????????????????# #??# # #????????? | | ????????????????????????# #??# # #?????#### | | ???????????????????????##p#??# # #?? | | ?????????????????#######p #??#####+## # | | ?????????????????# = !# #??????# + === | | ?????????????????# #p######## # === | | ?????????????????# ! + #????????? | | ?????????????????# # ######+##????????? | | ?????????????????# # #????????????????? | | ?????????????????# ! # +????????????????? | | ?????????????????################????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 84 Coolant Potential 100 Energy Generation 29 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 13 Terrain Scan Range 16 Terrain Scan Density 10 Base Temperature (-) 200 Armor Coverage 2850 Resistance: KI 30 Resistance: TH 25 Resistance: EM 90 Evasion (%) 50 Core Analysis 8 Recoil Reduction 12 Particle Charging 15 Salvage Targeting 2 Item Schematics ----------------- None Robot Schematics ------------------ B-36 Bruiser | -9/Storage | Hacked Fabricated ------------ B-36 Bruiser | x3 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- A Powerful Ally? Charge!!! Just Browsing Slippery One Turtlemind We Are Legion Challenges ------------ None Game ------ Seed IonicPhasePit Manual? 0 Play Time 05:19:46 Cumulative 28.2 hours Start 2021.02.02 @ 19:33:47 End 2021.02.05 @ 17:09:49 Sessions 25 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 8 Rogue 8 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 27 Achievement% 22 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 20/SmallcapsGlow Map View 66x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 47d6ecd7-234f-4992-b21b-7a31879f1947