Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.05.14 @ 13:11:54 Player: 277 Result: Destroyed by L5-E60(R) with Subdweller Machine Gun Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (36) 180 Value Destroyed (723) 723 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1383 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 290/300 Energy 79/100 System Corruption 0% Temperature Cool (0) Movement Walking (120) Location -10/Subcaves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Aluminum Leg > --- UTILITY (2) ------ (None) > --- WEAPON (2) ------- Advanced Beam Cannon Maul > --- INVENTORY (5) ---- Subdweller Monowheel Improved Heat Sink Advanced Beam Cannon Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Improved Heat Sink Small Storage Unit > --- WEAPON ----------- Advanced Beam Cannon Advanced Beam Cannon > --- INVENTORY -------- Aluminum Leg Structural Scanner Hardened Light Armor Plating EM Pulse Gun Advanced Beam Cannon Advanced Beam Cannon Light Assault Rifle Maul [Rating: 14] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Device Structural Scanner Storage Small Storage Unit Protection Hardened Light Armor Plating Weapon Advanced Beam Cannon Energy Gun EM Pulse Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Impact Weapon Maul Build | -11 -10 -10 ------- Run | Yrd Mat Sub Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 25 | 7 15 3 Power 4 | 1 3 . Engine 4 | 1 3 . Core . | . . . Reactor . | . . . Propulsion 7 | 2 5 . Treads . | . . . Leg 7 | 2 5 . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 5 | 2 2 1 Device 3 | 1 2 . Storage 1 | 1 . . Processor . | . . . Hackware . | . . . Protection 1 | . . 1 Artifact . | . . . Weapon 9 | 2 5 2 Energy Gun 2 | 2 . . Energy Cannon 5 | . 4 1 Ballistic Gun 1 | . 1 . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon 1 | . . 1 Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes 1 | . 1 . Parts Lost 7 | . 1 6 Power 2 | . 1 1 Propulsion 2 | . . 2 Utility 2 | . . 2 Weapon 1 | . . 1 Highest Loss Streak 3 | . 1 3 To Critical Strikes . | . . . Average Backups 6 | 1 6 7 Power . | . . . Propulsion 1 | . 1 . Utility 1 | . . 1 Weapon 4 | . 4 4 Tool/Special . | . . . Unused Backups 7 | . 4 3 Power . | . . . Propulsion 2 | . 1 1 Utility . | . . . Weapon 5 | . 3 2 Tool/Special . | . . . Average Slot Usage (%) 95 | . 99 91 Engine 12 | . 14 10 Leg 27 | . 28 26 Device 13 | . 14 13 Storage 13 | . 14 12 Energy Gun 3 | . 7 . Energy Cannon 22 | . 20 25 Peak Build Rating 14 | 7 14 14 Average Rating 10 | 5 9 11 On Entrance 6 | . 7 12 Avg Prop Armor Cover (%) . | . . . Naked Turns . | . . . Heaviest Build 19 | 13 19 19 Greatest Support 20 | 20 20 20 Greatest Overweight (x) 1 | . 1 1 Average Overweight (x) . | . . . Largest Inventory Capacity 8 | 8 8 8 Average Capacity 7 | 6 8 7 Most Carried 8 | 3 8 8 Average Carried 7 | 1 6 7 Final Capacity 8 | 8 8 5 Final Carried 8 | 3 8 3 Class Distribution -------------------- 94% | Mutant 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Resources | -11 -10 -10 ----------- Run | Yrd Mat Sub Matter Collected 630 | 270 265 95 Remotely . | . . . Salvage Created 1223 | 204 830 189 Parts 68 | 18 40 10 Haulers Intercepted 2 | . 2 . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed 11 | . . 11 Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Sub Combat Hostiles Destroyed 18 | . 11 7 Melee 1 | . . 1 Guns 3 | . 3 . Cannons 13 | . 8 5 Classes Destroyed 10 | 3 4 3 Worker 6 | 2 4 . Builder 1 | . 1 . Tunneler 4 | 4 . . Hauler 2 | . 2 . Recycler 2 | 1 1 . Turret 1 | . . 1 Watcher 2 | . 2 . Swarmer 4 | . . 4 Grunt 11 | . 11 . Subdweller 3 | . . 3 Best Kill Streak 4 | 4 4 4 Combat Bots Only 4 | . 2 4 Max Kills in Single Turn 1 | 1 1 1 Gunslinging . | . . . Exploded . | . . . Melee 1 | . . 1 Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Sub Hostile Shots Fired 139 | . 51 88 Missed 51 | . 18 33 Hits 88 | . 33 55 Projectile 88 | . 33 55 Critical Strikes 2 | . 1 1 Damage Taken 1401 | 63 437 901 Core 264 | . 78 186 Absorbed by Shields . | . . . Regen/Repaired (Parts) 38 | . 38 . Core Remaining (%) 100 | 100 . . Volleys Fired 125 | 16 71 38 Largest 2 | 2 2 2 Hottest 136 | 90 136 136 Shots Fired 219 | 30 126 63 Gun 68 | 30 38 . Cannon 151 | . 88 63 Launcher . | . . . Special . | . . . Kinetic 10 | . 10 . Thermal 182 | 14 105 63 Explosive . | . . . Electromagnetic 27 | 16 11 . Robot Hit Streak 11 | 5 10 11 Robot Miss Streak 4 | 2 4 2 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 128 | 18 77 33 Core Hits 50 | 8 30 12 Critical Kills . | . . . Critical Parts Destroyed 1 | . . 1 Critical Strikes 2 | . 1 1 Burn 1 | . 1 . Smash 1 | . . 1 Melee Attacks 11 | . . 11 Impact 11 | . . 11 Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 2379 | 277 1406 696 Guns 557 | 210 347 . Cannons 1624 | . 1059 565 Explosions 67 | 67 . . Melee 131 | . . 131 Ramming . | . . . Kinetic 50 | . 50 . Thermal 1936 | 143 1228 565 Explosive . | . . . Electromagnetic 262 | 134 128 . Impact 131 | . . 131 Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 45 | . 3 42 Projectiles 7 | . 3 4 Explosions . | . . . Melee 38 | . . 38 Knockbacks 1 | . . 1 Impact 1 | . . 1 Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 63 | 63 . . Shots 2 | 2 . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 295 | 204 295 15 Average Temperature 87 | 66 94 9 Received Heat Transfer 342 | . 270 72 Effects 1 | . 1 . Energy Bleed 1 | . 1 . Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted 1 | . . 1 Combat Hostiles 1 | . . 1 Parts Fried 1 | . . 1 Impact Corruptions 1 | . . 1 Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 5 | . 4 1 Heat Transferred 3726 | 322 2405 999 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 2 | 2 . . Alert | -11 -10 -10 ------- Run | Yrd Mat Sub Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 . Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 110 | 15 110 . Initial 3 | . 3 . Average 38 | 3 42 . Influence Increases 676 | 35 451 190 Destroy 0b10 Robot/C 320 | . 220 100 Destroy 0b10 Robot/NC 85 | 35 50 . Destroy Leader 68 | . 68 . Successful Hack 35 | . 35 . Disable Machine 30 | . 30 . Destroy Structure 3 | . 3 . Lose Combat Pursuer 135 | . 45 90 Influence Decreases 676 | 30 400 246 Entered New Map 30 | . 2 28 Time Decay 626 | 30 378 218 Lost Part 10 | . 10 . Lost Ally 10 | . 10 . Squads Dispatched 2 | . 2 . Investigation 1 | . 1 . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Sub Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 36 | . 21 15 Peak Tracking Total 6 | . 3 6 Tactical Retreats 7 | . 2 5 Traps | -11 -10 -10 ------- Run | Yrd Mat Sub Traps Triggered 3 | . 2 1 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Sub Machines Disabled 3 | . 2 1 Max in Single Turn 1 | . 1 1 Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Sub Machines Accessed 12 | . 10 2 Terminals 7 | . 7 . Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 35 | . 32 3 Successful 21 | . 18 3 Failed 14 | . 14 . Catastrophic . | . . . Database Lockouts . | . . . Manual 27 | . 27 . Terminals 24 | . 24 . Fabricators . | . . . Repair Stations 2 | . 2 . Recycling Units 6 | . 6 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 10 | . 7 3 Record 1 | . . 1 Robot Analysis 4 | . 4 . Prototype ID Bank 2 | . 2 . Open Door 1 | . . 1 Terminal Index 1 | . 1 . Release Object 1 | . . 1 Fabricator Hacks . | . . . Repair Station Hacks 2 | . 2 . Scan Component 1 | . 1 . Repair 1 | . 1 . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 9 | . 9 . Terminals 6 | . 6 . Track 1 | . 1 . Assimilate 1 | . 1 . Botnet 4 | . 4 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 3 | . 3 . Monitor 1 | . 1 . Mask 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 9 | . 9 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired 1 | . 1 . Time 26 | . 26 . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Sub Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Sub Total Allies 1 | . 1 . Largest Group 1 | . 1 . Highest-Rated Group 10 | . 10 . Highest-Rated Ally 10 | . 10 . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Sub Active Infowar (turns) 2046 | 42 1040 964 Structural 1587 | . 623 964 Seismic 459 | 42 417 . Robot Analysis Total 4 | . 4 . Derelict Logs Recovered 2 | . . 2 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Sub Turns Passed 2569 | 136 1285 1148 Spaces Moved 1694 | 65 815 814 Core 3 | 2 . 1 Treads . | . . . Legs 1691 | 63 815 813 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 50 Average Speed 120 | 117 120 120 Slowest Speed 190 | 120 190 190 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 53 | 4 98 58 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 1 | . . 1 Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 5 | 5 . . Melee . | . . . Projectile . | . . . AOE 5 | 5 . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Sub Total 1983 | 91 994 898 Wait 78 | 1 56 21 Move 1692 | 64 814 814 Hop . | . . . Pick Up 14 | 3 9 2 Fast Attach 13 | 7 6 . Attach 5 | . 2 3 Detach . | . . . Swap 28 | . 22 6 Drop 16 | . 14 2 Fire 125 | 16 71 38 Melee 11 | . . 11 Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous 1 | . . 1 Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: [*Mat x3] / [*Min x2] / *Sub) -10/Subcaves (discovered 1 exit: [*Rec]) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 137 | -11/Scrapyard | Entered Materials 247 | -10/Materials | Discovered new exit (range 16) 301 | -10/Materials | Build established: Mutant 445 | -10/Materials | Repaired Aluminum Leg 719 | -10/Materials | Discovered new exit (range 15) 793 | -10/Materials | Discovered new exit (range 15) 837 | -10/Materials | Derelicts attacked the area 1044 | -10/Materials | Discovered new exit (range 7) 1146 | -10/Materials | Discovered new exit (range 10) 1412 | -10/Materials | Discovered new exit (range 8) 1422 | -10/Materials | Entered Subcaves 1681 | -10/Subcaves | Discovered new exit (range 11) 1772 | -10/Subcaves | Learned 2 Materials zone layouts 1788 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2253 | -10/Subcaves | Shifting Twisted Machinery released Sub. Shrapnel Launcher 2262 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 2289 | -10/Subcaves | Learned location of Mines (-9) 2440 | -10/Subcaves | Core integrity fell below 50% 2468 | -10/Subcaves | Core integrity fell below 20% 2506 | -10/Subcaves | Lost 3 parts (1n1u1w) 2563 | -10/Subcaves | Released subatomizers from SUBCON Basin 2570 | -10/Subcaves | Destroyed by L5-E60(R) with Subdweller Machine Gun Last Messages --------------- 02550_ Structural Scanner destroyed. 02557_ Connecting with UFD SUBCON Station... 02557_ Current location identified: Subcaves >>Open Door Sealed Heavy Doors opened. 02562_ Connecting with SUBCON Basin Controls... >>Record! "Subatomizer Containment" Subatomizers are really quite dangerous, especially when stimulated during the collection process in preparation for SEP insertion. Secure containment is priority number one! Although mostly just a persistent nuisance in their natural Subcaves environment where a certain balance has been achieved, there is a high probability that sudden introduction into previously unexposed areas could cause more extreme side effects. Take all precautions to prevent this from happening. >>Release Inventory Accessing inventory controls... Collection purity confirmed 100%... Ejecting SUBCON Basin... Delivery behind schedule, handle with care! 02563_ Released subatomizers from SUBCON Basin. 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