Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.10.08 @ 16:49:12 Player: HeartGrenade Result: Destroyed by H-77 Assassin with Coil Gun Performance ------------- Evolutions (6) 3000 Regions Visited (22) 4400 Robots Destroyed (316) 1580 Value Destroyed (13955) 13955 Prototype IDs (221) 4420 Alien Tech Used (0) 0 Bonus (12809) 12809 TOTAL SCORE: 40164 Bonus ------- Triggered High Security 500 High Alert Combat Kills 4042 Follower Combat Kills 2519 Met Data Miner 300 Used Data Conduit 3000 Met Imprinter 300 Was Imprinted 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 600 Pursued by Intercept 1000 Friendly Fire -752 Cogmind --------- Core Integrity 0/1150 Matter 38/300 Energy 98/100 System Corruption 18% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- High-capacity Storage Unit Zionite Biocell (600) Matter Compressor (137) Advanced Matter Compressor (0) Power Sword Peak State ------------ > --- POWER ------------ Antimatter Reactor Quantum Reactor > --- PROPULSION ------- Advanced Medium Treads Advanced Medium Treads Enhanced Armored Medium Treads Enhanced Armored Medium Treads Biometal Heavy Treads > --- UTILITY ---------- High-capacity Storage Unit Spectral Analyzer Improved Armor Integrity Analyzer Damper Plating Z-Drone Bay > --- WEAPON ----------- Heavy Gauss Cannon Heavy Gauss Cannon Micro-nuke Launcher > --- INVENTORY -------- Antimatter Reactor Advanced Thermal Generator Improved Cooling System Advanced Coolant Injector Zionite Biocell Matter Compressor Matter Compressor Advanced Matter Compressor Seismic Detector Improved Corruption Screen Vortex Rifle Precision Rocket Launcher Power Sword [Rating: 139] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Power Core Micro Fission Core Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Enhanced Flexi-carbon Leg Wheel Wheel Hover Unit Linear Gravjet Flight Unit Impulse Thruster Utility Advanced Targeting Computer Device Seismic Detector Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Powered Armor Weapon Cooled Particle Cannon Energy Gun Precision Beam Rifle Energy Cannon Cooled Particle Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Heavy Gauss Cannon Launcher Precision Rocket Launcher Slashing Weapon Scythe Build | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Scr Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Slots Evolved 12 | . . 2 . 2 2 . . . . 2 . . . . 2 . . . . 2 . . Power 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Propulsion 4 | . . . . 1 1 . . . . . . . . . . . . . . 2 . . Utility 6 | . . 1 . 1 1 . . . . 2 . . . . 1 . . . . . . . Weapon 1 | . . 1 . . . . . . . . . . . . . . . . . . . . Parts Attached 324 | 4 16 19 11 34 20 2 8 19 3 29 7 3 1 3 14 4 1 18 9 72 9 18 Power 23 | 1 1 2 . 3 2 . . . . 2 . . . 1 1 1 . 1 . 5 2 1 Engine 11 | 1 1 2 . 2 2 . . . . 2 . . . 1 . . . . . . . . Core 4 | . . . . 1 . . . . . . . . . . 1 1 . 1 . . . . Reactor 8 | . . . . . . . . . . . . . . . . . . . . 5 2 1 Propulsion 83 | 2 3 5 3 11 3 . 1 6 . 10 1 1 . 2 3 . . 5 . 22 1 4 Treads 62 | 2 3 5 3 11 3 . 1 1 . 3 . . . 2 3 . . 5 . 15 1 4 Leg 13 | . . . . . . . . 5 . 6 1 1 . . . . . . . . . . Wheel 2 | . . . . . . . . . . 1 . . . . . . . . . 1 . . Hover 5 | . . . . . . . . . . . . . . . . . . . . 5 . . Flight 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Utility 115 | . 6 6 1 11 8 . 3 10 . 11 3 2 . . 7 1 1 7 3 26 2 7 Device 56 | . 3 1 . 5 3 . 2 4 . 4 1 1 . . 4 1 1 4 2 14 1 5 Storage 12 | . 3 1 . . 1 . . . . 2 . . . . 1 . . . . 2 . 2 Processor 11 | . . 1 . 1 . . . . . 2 1 . . . 2 . . . . 4 . . Hackware 4 | . . . . . 2 . . . . 1 . . . . . . . . . 1 . . Protection 32 | . . 3 1 5 2 . 1 6 . 2 1 1 . . . . . 3 1 5 1 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . Weapon 103 | 1 6 6 7 9 7 2 4 3 3 6 3 . 1 . 3 2 . 5 6 19 4 6 Energy Gun 20 | . . . . 2 . . 1 . 1 1 . . . . . . . 2 2 7 4 . Energy Cannon 6 | . . . . 2 . . . . . 1 2 . . . . . . . 1 . . . Ballistic Gun 43 | 1 6 6 5 4 4 1 1 2 1 1 . . . . 3 1 . . 1 5 . 1 Ballistic Cannon 4 | . . . . . . . . . . . . . . . . . . 1 1 . . 2 Launcher 13 | . . . 2 . . 1 2 . 1 . 1 . . . . 1 . . 1 2 . 2 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 17 | . . . . 1 3 . . 1 . 3 . . 1 . . . . 2 . 5 . 1 Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 10 | . . 2 . 3 . . . . . . . . . . . . . 3 . 2 . . Parts Lost 91 | . . 6 8 10 . . 1 6 1 7 . . . 1 6 . . 3 2 31 . 9 Power 7 | . . . . 1 . . . . . 1 . . . . 1 . . . . 2 . 2 Propulsion 27 | . . 2 2 2 . . . 3 . 2 . . . 1 1 . . . . 11 . 3 Utility 31 | . . 1 2 5 . . . 2 . 3 . . . . 3 . . 1 1 11 . 2 Weapon 26 | . . 3 4 2 . . 1 1 1 1 . . . . 1 . . 2 1 7 . 2 Highest Loss Streak 12 | . . 2 8 3 . . 1 3 1 4 . . . 1 3 . . 2 2 12 . 9 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 90 | . 97 98 85 97 99 100 95 97 100 74 78 91 100 99 91 87 88 86 86 76 78 77 Engine 4 | . 14 11 11 5 6 7 7 7 7 3 6 6 6 6 5 . . . . . . . Core 2 | . . . . 3 . . . . . . . . . . 3 10 11 11 11 2 . . Reactor 1 | . . . . . . . . . . . . . . . . . . . . 4 8 9 Treads 21 | . 27 21 21 26 30 30 29 24 7 7 20 20 20 24 17 11 11 12 17 19 26 25 Leg 1 | . . . . . . . . 4 23 15 6 6 6 1 . . . . . . . . Device 13 | . 13 11 11 13 8 15 10 10 15 11 5 10 13 13 22 22 23 19 12 14 6 4 Storage 6 | . 13 11 11 9 7 7 7 7 7 4 6 6 6 6 5 5 5 5 5 5 . 3 Processor 9 | . . 5 . 5 7 7 7 7 7 9 6 13 13 13 11 17 17 17 17 11 17 12 Protection 5 | . . 4 2 6 7 7 11 11 7 3 5 7 13 13 4 . . 1 5 3 2 4 Energy Gun 2 | . . . . 5 6 . 2 5 6 6 . . . . . . . 1 5 7 6 . Energy Cannon 3 | . . . . 4 . . . . . . 12 13 13 13 10 5 5 . 2 1 . . Ballistic Gun 11 | . 27 32 28 16 14 22 16 15 15 3 . . . . 3 10 11 9 2 3 . . Slashing Weapon 1 | . . . . . 1 . . 1 . 3 . . 4 6 1 . . 3 . 1 5 3 Naked Turns 5 | . . . . . . . . . . 1 . . . . . . . . . . . 4 Heaviest Build 198 | 6 32 61 63 65 72 74 81 81 74 80 62 67 67 65 134 122 122 175 172 165 100 198 Greatest Support 205 | 3 40 40 40 63 90 90 90 90 84 86 86 86 86 114 140 140 140 140 125 200 192 205 Greatest Overweight (x) 10 | 1 10 1 1 1 . . 1 2 . 1 . . . . . . . 1 1 1 . 1 Average Overweight (x) . | . . . 1 . . . . . . . . . . . . . . . 1 . . . Largest Inventory Capacity 25 | 5 15 20 20 20 20 20 20 20 20 20 15 15 15 15 25 25 25 25 25 25 5 25 Average Capacity 19 | 5 12 18 20 20 20 20 20 20 20 15 15 15 15 15 19 25 25 25 25 23 5 15 Most Carried 25 | 2 10 20 20 20 20 20 20 20 20 20 15 15 15 15 25 24 24 25 25 25 5 15 Average Carried 17 | 1 7 16 16 19 18 20 19 19 19 14 13 14 14 14 18 23 24 24 23 22 4 9 Final Capacity 25 | 5 15 20 20 20 20 20 20 20 20 15 15 15 15 15 25 25 25 25 25 5 5 5 Final Carried 25 | 2 10 20 15 20 20 20 19 20 19 14 15 15 15 14 24 24 24 25 23 5 5 5 Class Distribution -------------------- 32% | Scavenger-Mutant 27% | Scavenger-Gunner 20% | Mutant 8% | Scavenger-Tank 5% | Gunner 4% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Skirmisher | -9/Materials Scavenger-Gunner | -9/Mines Scavenger-Gunner | -8/Materials Scavenger-Gunner | -7/Factory Gunner | -7/Lower Caves Mutant | -7/Lower Caves Scavenger-Tank | -7/Data Miner Scavenger-Gunner | -6/Proximity Caves Mutant | -6/Factory Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Zion Scavenger-Mutant | -5/Proximity Caves Scavenger-Gunner | -5/Factory Scavenger-Mutant | -5/Upper Caves Mutant | -5/Upper Caves Mutant | -5/Warlord Scavenger-Mutant | -4/Proximity Caves Scavenger-Gunner | -4/Factory Scavenger-Mutant | -4/Waste Scavenger-Mutant | -4/Factory Resources | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 ----------- Run | Scr Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Matter Collected 8967 | 239 426 987 291 946 466 68 321 373 277 529 153 35 10 20 239 230 131 553 94 1705 97 777 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 14270 | . 584 1526 77 1648 921 76 489 373 128 1069 99 . . 180 1040 229 299 234 43 4312 81 862 Parts 683 | . 46 107 5 90 49 7 27 15 8 39 9 . . 6 38 16 7 10 3 160 3 38 Haulers Intercepted 16 | . 2 4 . 5 . . . . . 2 . . . . . . . . . 2 . 1 Recyclers Shooed 8 | . . 1 . 1 4 . . . . . . . . . . . . . . 1 . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 90 | . . . . . . 16 27 . 11 . 8 . . 13 . 8 7 . . . . . Prevented 2 | . . . . . . . . . . . 2 . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Scr Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Combat Hostiles Destroyed 271 | . 13 28 12 31 13 4 10 4 4 16 8 . . 4 15 8 5 5 6 68 . 17 Melee 2 | . . . . . . . . . . 2 . . . . . . . . . . . . Guns 173 | . 13 28 3 27 13 1 8 4 2 14 . . . . 5 1 1 4 1 48 . . Cannons 42 | . . . . 3 . . . . . . 1 . . 4 10 2 4 1 . 5 . 12 AOE 45 | . . . 9 . . 3 2 . 2 . 7 . . . . 5 . . 5 7 . 5 Classes Destroyed 25 | . 5 4 2 4 1 . . . . . 1 . . . 1 1 . 2 . 3 . 1 Worker 11 | . . 2 . 2 2 . . . . 3 . . . . . . . . . 1 . 1 Builder 5 | . . . . 1 1 . . . . . . . . . 1 . . . . 1 . 1 Tunneler 6 | . . 1 1 . . . . . . 2 . . . . . . . . . 2 . . Hauler 16 | . 2 4 . 5 . . . . . 2 . . . . . . . . . 2 . 1 Recycler 7 | . . 2 . 1 3 . . . . . . . . . . . . . . 1 . . Minesweeper 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Operator 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Drone 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Watcher 7 | . 1 2 . 1 . . . . . . . . . . 2 . . . . 1 . . Swarmer 59 | . 3 6 . 8 . 4 . . 2 6 8 . . 2 . 5 . 1 5 8 . 1 Cutter 2 | . . . . . . . . . . . . . . . . . . . . 2 . . Saboteur 2 | . . . . . . . . . . . . . . . . . . . . 2 . . Grunt 95 | . 10 15 . 8 6 . 8 . . 7 . . . . 6 . 5 1 . 22 . 7 Brawler 4 | . . . . 1 . . . . . 1 . . . . . . . . . 2 . . Duelist 10 | . . . . 1 1 . 1 . . . . . . . . . . . . 7 . . Protector 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Sentry 30 | . . 7 . 8 2 . 1 . . 1 . . . 1 3 1 . . . 4 . 2 Demolisher 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Specialist 2 | . . . . . . . . . . . . . . . . . . . . 2 . . Hunter 18 | . . . . 5 1 . . . . 1 . . . . . 2 . 1 . 4 . 4 Programmer 23 | . . . . . 3 . . . 2 . . . . 1 4 . . . . 11 . 2 Heavy 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Behemoth 2 | . . . . . . . . . . . . . . . 1 . . . 1 . . . Enhanced Grunt 4 | . . . . . . . . 4 . . . . . . . . . . . . . . Tracker 3 | . . . . . . . . . . . . . . . 1 . . . . 2 . . Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . 2 . . Striker 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Assembled 11 | . . . 11 . . . . . . . . . . . . . . . . . . . Thug 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Best Kill Streak 12 | . 5 7 12 7 6 4 3 1 2 7 4 . . 2 4 5 5 4 5 8 . 7 Combat Bots Only 12 | . 5 5 12 4 4 4 3 1 2 4 4 . . 2 4 5 5 4 5 8 . 6 Max Kills in Single Turn 4 | . 1 3 4 2 2 3 2 1 2 2 4 . . 1 2 3 1 2 2 4 . 4 Gunslinging 1 | . . 1 . 1 . . . . . 1 . . . . . . . 1 . 1 . . Exploded 4 | . . . 4 . . 3 2 . 2 . 4 . . . . 3 . . 2 4 . 4 Melee 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Data Miner (-7/Data Miner) Combat | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -------- Run | Scr Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Damage Taken 26564 | . 489 757 1313 1695 580 194 619 1350 250 2848 295 . . 229 1463 436 227 2682 594 7236 . 3307 Core 2912 | . 67 118 166 136 18 30 60 94 16 680 30 . . 21 56 44 . 129 83 792 . 372 Absorbed by Shields 962 | . . . . . . . . . . . . . . . 202 . . . . 760 . . Reduced by Siege Mode 61 | . . . . . . . . . . . . . . . . . 29 . . 32 . . Redirected to Shielding 144 | . . . . 105 . . . . . . . . . . . . . . . 39 . . Regen/Repaired (Parts) 175 | . . . . . 51 . . . . 124 . . . . . . . . . . . . Core Remaining (%) 61 | 100 73 . 29 75 . . . . 68 . . . . 14 . . . . 68 . . . Volleys Fired 742 | . 52 83 20 89 32 3 25 23 7 45 19 . . 12 50 17 16 27 10 155 . 57 Largest 3 | . 2 3 3 3 3 3 3 3 3 3 2 . . 2 3 3 3 3 3 3 . 2 Hottest 236 | . 46 69 69 152 114 86 136 136 117 236 120 . . 60 93 138 90 171 161 203 . 122 Shots Fired 1879 | . 101 248 40 262 95 5 73 71 17 110 30 . . 24 126 40 42 59 19 420 1 96 Gun 1481 | . 101 248 33 229 95 2 71 71 15 98 . . . . 37 23 26 46 14 371 1 . Cannon 368 | . . . . 33 . . . . . 12 26 . . 24 89 14 16 13 2 46 . 93 Launcher 30 | . . . 7 . . 3 2 . 2 . 4 . . . . 3 . . 3 3 . 3 Special . | . . . . . . . . . . . . . . . . . . . . . . . Kinetic 1155 | . 101 248 33 163 64 2 64 53 11 58 . . . . 37 23 26 41 . 138 . 93 Thermal 677 | . . . . 99 31 . 7 18 4 52 26 . . 24 89 14 16 18 6 272 1 . Explosive 30 | . . . 7 . . 3 2 . 2 . 4 . . . . 3 . . 3 3 . 3 Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . Entropic 17 | . . . . . . . . . . . . . . . . . . . 10 7 . . Robot Hit Streak 53 | . 15 22 8 23 15 1 12 53 10 17 5 . . 6 24 34 17 20 10 34 . 14 Robot Miss Streak 5 | . 3 5 2 3 2 3 3 3 2 2 2 . . 1 2 1 1 5 1 5 1 5 Penetration Max 1 | . . . . . 1 . . . . 1 . . . . . . 1 1 . 1 . 1 Secondary Targets 26 | . . 2 1 5 3 . 1 . . 3 . . . . . . . 2 . 9 . . Max Gunslinging Chain 1 | . . 1 1 1 1 . 1 . . 1 . . . . . . . 1 . 1 . . Shots Hit Robots 1423 | . 70 168 22 185 77 1 50 65 11 104 11 . . 17 92 32 31 47 16 357 2 65 Core Hits 710 | . 27 66 32 71 36 5 26 39 4 38 8 . . 5 38 15 11 12 8 221 2 46 Critical Kills 8 | . . 1 . 1 . . 1 . . 1 . . . . . . . 1 . 3 . . Critical Parts Destroyed 17 | . 2 3 . . . . 1 . . 1 . . . . 2 . 3 . 1 4 . . Critical Strikes 68 | . 2 4 . 9 2 . 2 . . 6 . . . . 2 . 3 7 1 16 . 14 Burn 23 | . . . . 8 2 . . . . 1 . . . . . . . 3 . 9 . . Meltdown 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Destroy 24 | . 2 4 . . . . 2 . . 2 . . . . 2 . 3 2 . 7 . . Blast 16 | . . . . . . . . . . . . . . . . . . 2 . . . 14 Sever 3 | . . . . . . . . . . 3 . . . . . . . . . . . . Detonate 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Melee Attacks 94 | . . . . 2 8 . . 19 . 38 . . 1 . 2 . . 4 . 14 2 4 Impact . | . . . . . . . . . . . . . . . . . . . . . . . Slashing 94 | . . . . 2 8 . . 19 . 38 . . 1 . 2 . . 4 . 14 2 4 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 12 | . . . . . 3 . . 1 . 6 . . . . . . . . . 2 . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 40029 | . 922 2396 1137 3211 1725 184 1101 1255 395 2712 962 . . 502 2787 1192 840 1692 1281 11432 198 4105 Guns 24261 | . 920 2389 344 2658 1510 22 899 1194 274 1657 . . . . 580 328 492 943 586 9441 24 . Cannons 8429 | . . . . 550 . . . . . 38 256 . . 502 2207 229 348 749 . 956 . 2594 Explosions 5585 | . . . 793 . . 162 202 . 121 . 706 . . . . 635 . . 695 767 . 1504 Melee 1735 | . . . . . 215 . . 61 . 1017 . . . . . . . . . 268 174 . Ramming 19 | . 2 7 . 3 . . . . . . . . . . . . . . . . . 7 Kinetic 17938 | . 920 2389 344 1649 963 22 809 859 231 1024 . . . . 580 328 492 1414 . 3320 . 2594 Thermal 14045 | . . . . 1559 547 . 90 335 43 671 256 . . 502 2207 229 348 278 183 6773 24 . Explosive 5501 | . . . 793 . . 162 202 . 121 . 706 . . . . 635 . . 611 767 . 1504 Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . Slashing 1735 | . . . . . 215 . . 61 . 1017 . . . . . . . . . 268 174 . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . Entropic 791 | . . . . . . . . . . . . . . . . . . . 487 304 . . Highest Corruption 18 | . . . . . 2 2 2 2 4 1 1 1 1 . 3 3 3 7 7 17 17 18 Average Corruption 5 | . . . . . 1 2 2 2 2 1 1 1 1 . 1 3 3 3 7 7 17 17 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked 3 | . . . . . . . . . . . . . . . 2 . . . . 1 . . Effects 243 | . . . . . 8 7 5 11 5 3 8 3 . . 1 11 13 9 21 68 16 54 Message Errors 60 | . . . . . 3 1 . 3 1 1 3 1 . . . 3 . 3 8 20 4 9 Matter Fused 51 | . . . . . 1 1 1 2 1 2 3 1 . . . 5 5 3 4 13 2 7 Heat Flow Errors 27 | . . . . . 2 3 1 1 1 . . . . . 1 1 2 1 2 3 3 6 Energy Discharges 36 | . . . . . 1 1 1 1 . . 1 1 . . . . 2 1 3 8 3 13 Parts Rejected 3 | . . . . . 1 . . . . . . . . . . . . . . 1 . 1 Data Loss (minor) 17 | . . . . . . . 1 1 . . . . . . . . 2 . 2 3 1 7 Data Loss (major) 9 | . . . . . . 1 . 1 . . . . . . . . 2 . 1 3 . 1 Misfires 8 | . . . . . . . . 2 . . . . . . . . . . . 4 1 1 Alerts 13 | . . . . . . . 1 . 2 . . . . . . 1 . 1 1 4 2 1 Misdirections 5 | . . . . . . . . . . . . . . . . . . . . 3 . 2 Weapon Failures 14 | . . . . . . . . . . . 1 . . . . 1 . . . 6 . 6 Overload Shots 17 | . . . . . . . . . . . 4 . . . 4 3 3 . 2 1 . . Overflow Damage 827 | . . . 96 . 21 . . . . 109 125 . . 27 31 52 . 207 36 32 39 52 Projectiles 350 | . . . . . . . . . . . 33 . . 27 31 . . 207 . . . 52 Explosions 308 | . . . 96 . . . . . . . 92 . . . . 52 . . 36 32 . . Melee 169 | . . . . . 21 . . . . 109 . . . . . . . . . . 39 . Knockbacks 23 | . . . . . . . . . . . . . . . . . . 4 . . . 19 Impact . | . . . . . . . . . . . . . . . . . . . . . . . Kinetic 20 | . . . . . . . . . . . . . . . . . . 3 . . . 17 Secondary 3 | . . . . . . . . . . . . . . . . . . 1 . . . 2 Self-Inflicted Damage 216 | . . . 97 . . . . . 24 . 15 . . . . . . . . . . 80 Shots 5 | . . . 2 . . . . . 1 . 1 . . . . . . . . . . 1 Rammed 5 | . 1 2 . 1 . . . . . . . . . . . . . . . . . 1 Targets Rammed 5 | . 1 2 . 1 . . . . . . . . . . . . . . . . . 1 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 531 | . 12 23 9 162 144 243 198 230 180 257 85 . . 75 187 182 147 354 159 199 203 531 Average Temperature 73 | . 6 4 2 52 30 103 58 94 106 36 35 . . 30 50 47 30 150 41 30 83 127 Received Heat Transfer 4322 | . 210 309 20 423 195 . 315 . . 684 . . . 27 299 18 99 165 36 992 . 530 Effects 3 | . . . . . . . . . . . . . . . . . . . . . . 3 Shutdowns 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Interference 2 | . . . . . . . . . . . . . . . . . . . . . . 2 Siege Activations 4 | . . . . . . . . . . . . . . . 1 . 1 . . 2 . . Total Turns 70 | . . . . . . . . . . . . . . . 7 . 25 . . 38 . . Longest Duration 28 | . . . . . . . . . . . . . . . 7 . 25 . . 28 . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions 2 | . . . . . . . . . . . . . . . . . . . . . . 2 Robots Melted 9 | . . . . 1 . . . . . . . . . . . . . . . 8 . . Combat Hostiles 9 | . . . . 1 . . . . . . . . . . . . . . . 8 . . Parts Melted 64 | . . . . 5 . . . 3 . 5 1 . . 5 7 1 . 5 . 32 . . Heat Transferred 25364 | . . . . 3663 1258 . 200 1150 74 1408 333 . . 629 2627 296 444 555 198 12492 37 . Parts Sabotaged 4 | . . . . . . . . . . . . . . . . . . . . . . 4 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Scr Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Peak Influence 2156 | . 262 410 267 535 253 . . . . 431 . . . . 493 . . . . 2156 754 1983 Initial 754 | . . 35 150 18 124 . . . . 69 . . . . 133 . . . . . 754 527 Average 504 | . 128 230 130 323 125 . . . . 273 . . . . 277 . . . . 1065 754 1362 Maximum Alert Level 5 | . 1 2 1 2 1 . . . . 2 . . . . 2 . . . . 5 3 5 Low Security (%) 32 | 100 82 31 68 23 90 . . . . 9 . . . . 25 . . . . 7 . . Level 1 31 | . 17 66 31 30 9 . . . . 78 . . . . 62 . . . . 18 . . Level 2 13 | . . 1 . 45 . . . . . 12 . . . . 12 . . . . 8 . 14 Level 3 6 | . . . . . . . . . . . . . . . . . . . . 17 100 9 Level 4 8 | . . . . . . . . . . . . . . . . . . . . 23 . 43 Level 5 6 | . . . . . . . . . . . . . . . . . . . . 24 . 20 High Security 1 | . . . . . . . . . . . . . . . . . . . . . . 12 Max Security . | . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 89 | . 3 4 . 5 9 . . . . 9 . . . . 10 . . . . 30 . 19 Investigation 20 | . 2 3 . 1 4 . . . . 5 . . . . 1 . . . . 3 . 1 Extermination 13 | . . . . . 3 . . . . . . . . . 2 . . . . 6 . 2 Reinforcement 25 | . 1 1 . 2 2 . . . . 3 . . . . 1 . . . . 6 . 9 Assault 17 | . . . . . . . . . . 1 . . . . 1 . . . . 9 . 6 Garrison 9 | . . . . 2 . . . . . . . . . . 3 . . . . 3 . 1 Intercept 5 | . . . . . . . . . . . . . . . 2 . . . . 3 . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 6 | . . . . 1 1 . . . . . . . . . . . . . . 1 . 3 Haulers Reinforced 4 | . . . . . . . . . . 1 . . . . . . . . . 1 . 2 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 --------- Run | Scr Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Distress Signals 25 | . 4 2 . 7 . . . . . 2 . . . . 1 . . 2 . 4 . 3 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 514 | . 23 34 20 54 18 4 9 5 5 34 8 . . 7 27 8 5 51 6 127 1 68 Peak Tracking Total 16 | . 5 5 15 7 4 4 3 1 3 7 4 . . 4 5 4 4 10 5 11 1 16 Tactical Retreats 18 | . . 1 1 4 . . . . . 2 . . . 1 1 . . 2 . 3 . 3 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Scr Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Traps Triggered 9 | . 4 . . 1 1 . . . . 1 . . . . . . . . . 2 . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . Triggered 11 | . . . . . . . . . 1 . . . . 1 . . . 7 . 2 . . Most Traps Carried 5 | . . . . . . . . . . . 5 3 . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 ---------- Run | Scr Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Machines Disabled 26 | . 1 2 . . . . . . . . . . . . 2 . 1 . . 15 . 5 Max in Single Turn 1 | . 1 1 . . . . . . . . . . . . 1 . 1 . . 1 . 1 Garrison Access 3 | . . . . 1 . . . . . 1 . . . . 1 . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Overloaded Fab Kills 4 | . . . . . . . . . . 4 . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 --------- Run | Scr Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Machines Accessed 59 | . 8 7 . 11 8 . . 3 . 9 . 1 . . 3 . 1 1 . 5 . 2 Terminals 28 | . 7 5 . 9 3 . . . . 4 . . . . . . . . . . . . Fabricators 9 | . . . . . 3 . . . . 2 . . . . 1 . . . . 2 . 1 Repair Stations 9 | . 1 1 . 1 1 . . . . 3 . . . . . . . . . 1 . 1 Recycling Units 4 | . . . . . 1 . . . . . . . . . 1 . . . . 2 . . Scanalyzers 1 | . . 1 . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . 1 . . . . . . . . . . 1 . . . . . . . Total Hacks 176 | . 32 27 . 32 19 . . 19 . 27 . 1 . . 6 . 1 1 . 8 . 3 Successful 95 | . 9 16 . 16 16 . . 19 . 7 . 1 . . 2 . 1 1 . 5 . 2 Failed 79 | . 22 11 . 15 3 . . . . 20 . . . . 4 . . . . 3 . 1 Catastrophic 15 | . 2 1 . 4 2 . . . . 3 . . . . 2 . . . . 1 . . Database Lockouts 2 | . 1 . . 1 . . . . . . . . . . . . . . . . . . Manual 118 | . 24 6 . 16 9 . . . . 14 . . . . 15 . . 1 . 20 . 13 Terminals 90 | . 30 16 . 28 6 . . . . 10 . . . . . . . . . . . . Fabricators 24 | . . . . . 10 . . . . 6 . . . . 2 . . . . 4 . 2 Repair Stations 22 | . 2 3 . 2 2 . . . . 11 . . . . . . . . . 1 . 1 Recycling Units 5 | . . . . . 1 . . . . . . . . . 1 . . . . 3 . . Scanalyzers 8 | . . 8 . . . . . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . 2 . . . . . . . . . . 3 . . . . . . . Terminal Hacks 55 | . 9 7 . 13 4 . . 19 . . . 1 . . . . 1 1 . . . . Record 5 | . . . . 2 . . . 2 . . . . . . . . 1 . . . . . Part Schematic 16 | . 3 1 . 2 1 . . 9 . . . . . . . . . . . . . . Robot Schematic 5 | . . . . . . . . 5 . . . . . . . . . . . . . . Robot Analysis 6 | . 4 1 . 1 . . . . . . . . . . . . . . . . . . Prototype ID Bank 5 | . . 1 . 1 . . . 3 . . . . . . . . . . . . . . Open Door 2 | . . . . . . . . . . . . 1 . . . . . 1 . . . . Branch Access Points 2 | . . 1 . . 1 . . . . . . . . . . . . . . . . . Alert Level 4 | . . 2 . 1 1 . . . . . . . . . . . . . . . . . Unreport Threat 2 | . . 1 . 1 . . . . . . . . . . . . . . . . . . Locate Traps 3 | . . . . 2 1 . . . . . . . . . . . . . . . . . Hauler Manifests 2 | . . . . 2 . . . . . . . . . . . . . . . . . . Registered Prototypes 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Zone Layout 2 | . 2 . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 15 | . . . . . 6 . . . . 2 . . . . 1 . . . . 4 . 2 Network Status 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Load Schematic 8 | . . . . . 4 . . . . 1 . . . . . . . . . 2 . 1 Build 6 | . . . . . 1 . . . . 1 . . . . 1 . . . . 2 . 1 Repair Station Hacks 8 | . . 1 . 1 2 . . . . 4 . . . . . . . . . . . . Scan Component 6 | . . 1 . 1 1 . . . . 3 . . . . . . . . . . . . Repair 2 | . . . . . 1 . . . . 1 . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 7 | . . 7 . . . . . . . . . . . . . . . . . . . . Insert Component 3 | . . 3 . . . . . . . . . . . . . . . . . . . . Analyze 4 | . . 4 . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Seal Access 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Unauthorized Hacks 9 | . . 1 . 1 4 . . . . 1 . . . . 1 . . . . 1 . . Terminals 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Botnet 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Fabricators 4 | . . . . . 3 . . . . 1 . . . . . . . . . . . . Overload 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Recompile 3 | . . . . . 3 . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . . . . . 1 . . . . . . . . . 1 . . . . 1 . . Recyclers 3 | . . . . . 1 . . . . . . . . . 1 . . . . 1 . . Scanalyzers 1 | . . 1 . . . . . . . . . . . . . . . . . . . . Extract 1 | . . 1 . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Used 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Hacking Detections 46 | . 7 7 . 9 5 . . . . 9 . . . . 3 . . . . 4 . 2 Full Trace Events 15 | . 3 2 . 2 1 . . . . 3 . . . . 1 . . . . 2 . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 12 | . . . . . . . . 5 . . . . 3 . . . . . . . . 4 Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time 204 | . . . . . . . . . . . . . . . . . . . . 204 . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 45 | . 3 6 . 1 1 . . 9 . . . . 15 . 10 . . . . . . . Parts Built 8 | . . . . . 2 . . . . 2 . . . . 2 . . . . 1 . 1 Authchips 2 | . . . . . 1 . . . . 1 . . . . . . . . . . . . Time 390 | . . . . . 42 . . . . 42 . . . . 53 . . . . 84 . 169 Total Part Build Rating 40 | . . . . . 8 . . . . 8 . . . . 12 . . . . 6 . 6 Parts Repaired 2 | . . . . . 1 . . . . 1 . . . . . . . . . . . . Time 60 | . . . . . 16 . . . . 44 . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . 3 . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 3 | . . 3 . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 ------------ Run | Scr Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . . . 2 . . . . 2 . . . . . . . Machine Destruction 4 | . . . . . . . . . . 2 . . . . 2 . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Allies Hacked 2 | . . . . . 1 . . . . . . . . . . . . . . . . 1 Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -------- Run | Scr Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Total Allies 39 | . . . . . 1 . . . . . . . 4 . 3 . . . . 7 20 4 Largest Group 20 | . . . . . 1 . . . . . . . 4 4 3 . . . . 3 20 20 Highest-Rated Group 791 | . . . . . 21 . . . . . . . 155 155 153 . . . . 288 791 791 Highest-Rated Ally 103 | . . . . . 21 . . . . . . . 41 41 51 . . . . 96 50 103 Zionite Dispatches 9 | . . . . . . . . . . . . . . . 2 . . . . 4 . 3 Heavy 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Light 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Recon 2 | . . . . . . . . . . . . . . . 1 . . . . . . 1 Hacker 2 | . . . . . . . . . . . . . . . 1 . . . . . . 1 Demo 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Explosive Resupply 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Hover Resupply 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Total Orders 17 | . . . . . . . . . . . . . . . . 3 . . . 12 . 2 ROAM 2 | . . . . . . . . . . . . . . . . . . . . 2 . . DROP 2 | . . . . . . . . . . . . . . . . . . . . 2 . . EXPLORE 8 | . . . . . . . . . . . . . . . . 2 . . . 5 . 1 RETURN 5 | . . . . . . . . . . . . . . . . 1 . . . 3 . 1 Ally Attacks 359 | . . . . . 7 . . . . . . . . 33 24 . . . . 112 4 179 Total Damage 13328 | . . . . . 250 . . . . . . . . 391 600 . . . . 4124 128 7835 Kills 77 | . . . . . . . . . . . . . . 3 4 . . . . 25 1 44 Allies Corrupted 3 | . . . . . . . . . . . . . . . . . . . . 3 . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Scr Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Robot Analysis Total 134 | . 4 1 . 1 . . . 128 . . . . . . . . . . . . . . Derelict Logs Recovered 14 | . . . 1 . . 1 2 . 1 . 1 2 3 1 . 1 . . 1 . . . Drone Launches 15 | . . . . . . . . . . . . . . . . 3 . . . 11 . 1 Drone Recoveries 10 | . . . . . . . . . . . . . . . . 1 . . . 8 . 1 Zionite Intel Received 4 | . . . . . . . . . . . . . . . 2 . . . . 1 . 1 Main Access 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Guard Positions 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Prototype Schematics 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Unaware Schematics 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 ------------- Run | Scr Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Turns Passed 21813 | 41 995 1418 792 2526 1448 590 724 575 300 1048 514 678 1599 303 895 503 658 1368 732 2604 365 1137 Spaces Moved 10975 | 38 510 504 302 946 774 367 394 188 226 649 280 418 992 162 417 286 383 738 281 1298 224 598 Core 389 | 38 21 . . . . . . . . 303 . . . . . . . . . 18 . 9 Treads 9805 | . 489 504 302 946 774 367 394 154 . 87 280 418 992 162 417 286 383 738 281 1042 200 589 Legs 519 | . . . . . . . . 34 226 259 . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . Hover 51 | . . . . . . . . . . . . . . . . . . . . 51 . . Flight 211 | . . . . . . . . . . . . . . . . . . . . 187 24 . Fastest Speed 32 | 50 100 160 240 160 158 158 158 120 120 50 160 160 160 160 160 160 160 160 243 32 140 50 Average Speed 163 | 89 159 215 240 201 158 158 160 184 120 97 160 160 160 160 161 160 160 169 243 139 152 150 Slowest Speed 550 | 100 550 240 240 243 158 158 243 260 120 190 160 160 160 162 163 160 160 243 243 230 156 232 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 56 | 3 96 60 63 84 25 56 66 80 41 22 53 65 88 35 16 76 54 90 54 58 94 23 Regions Visited 22 Branch Regions 13 Pre-discovered Areas 31 | . . . . . . 1 1 26 . . . 1 2 . . . . . . . . . Known Exits Taken 8 | . . 1 . 1 1 . . . 1 . 1 . . 1 1 . . . 1 . . . Unknown Exits Taken 12 | 1 1 . 1 . . 1 1 1 . 1 . 1 1 . . 1 1 1 . . . . Scrap Searched 20 | . . . 1 . . . 4 . 1 . 2 3 2 . . 4 1 . 2 . . . Spaces Dug 92 | . . . . 2 3 . . . . 18 6 . . . 7 2 2 . 2 38 . 12 Terrain Destroyed 490 | . . . 72 2 4 26 16 . 18 20 53 . . 1 8 39 5 5 35 96 . 90 Melee 29 | . . . . 2 3 . . . . 8 . . . . 2 . . . . 10 . 4 Projectile 113 | . . . . . 1 . 1 . . 12 11 . . 1 6 5 5 5 3 25 . 38 AOE 346 | . . . 72 . . 26 15 . 18 . 42 . . . . 34 . . 32 59 . 48 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 --------- Run | Scr Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Total 13311 | 43 605 699 340 1379 928 372 434 332 242 911 316 428 1004 191 569 310 407 816 315 1696 246 728 Wait 766 | . 11 45 4 237 55 1 4 69 3 113 1 . 3 5 60 2 8 1 11 99 4 30 Move 10954 | 37 509 503 301 945 773 366 393 187 225 648 279 417 991 161 416 285 382 737 280 1298 223 598 Hop . | . . . . . . . . . . . . . . . . . . . . . . . Pick Up 199 | 2 10 27 4 34 11 . . 7 2 23 7 3 4 4 15 1 . 10 1 23 . 11 Fast Attach 127 | 4 6 5 . 14 6 . 2 5 . 11 1 3 . 1 8 1 . 9 2 35 8 6 Attach 86 | . 3 8 9 9 4 . 2 5 1 9 4 . . 1 3 1 . 3 6 13 1 4 Detach 25 | . . 1 . 1 1 . 2 1 . 3 . 1 . . 1 1 . 2 3 3 4 1 Swap 111 | . 7 6 2 11 10 2 4 9 2 9 2 . 1 1 3 2 1 6 1 24 . 8 Drop 186 | . 6 19 . 36 14 . 2 7 2 10 3 4 4 6 11 . . 17 1 32 4 8 Fire 742 | . 52 83 20 89 32 3 25 23 7 45 19 . . 12 50 17 16 27 10 155 . 57 Melee 94 | . . . . 2 8 . . 19 . 38 . . 1 . 2 . . 4 . 14 2 4 Ram . | . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . Crush 5 | . 1 2 . 1 . . . . . . . . . . . . . . . . . 1 Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . Rewire 16 | . . . . . 14 . . . . 2 . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 4 exits: *Fac / *Sto / *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 4 exits: *Res x4) -4/Waste -4/Factory (discovered 2 exits: *Res x2) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 42 | -11/Scrapyard | Entered Materials 321 | -10/Materials | Build established: Mutant 401 | -10/Materials | Discovered new exit (range 16) 543 | -10/Materials | Discovered new exit (range 12) 753 | -10/Materials | Discovered new exit (range 16) 985 | -10/Materials | Discovered new exit (range 15) 1017 | -10/Materials | Central database locked down 1037 | -10/Materials | Entered another Materials area 1037 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1341 | -9/Materials | Discovered new exit (range 3) 1479 | -9/Materials | Build established: Scavenger-Skirmisher 1992 | -9/Materials | Discovered new exit (range 15) 1995 | -9/Materials | Identified exit to Mines 2440 | -9/Materials | Build established: Scavenger-Tank 2455 | -9/Materials | Entered Mines 2537 | -9/Mines | Learned 8 Materials zone layouts 2574 | -9/Mines | Assembled infested the area 2579 | -9/Mines | Assisted by a Guerilla fighting off Assembled 2588 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2618 | -9/Mines | Core integrity fell below 50% 2670 | -9/Mines | Lost 8 parts (2n2u4w) 2676 | -9/Mines | Destroyed 12 combat bots 3172 | -9/Mines | Build established: Scavenger-Gunner 3216 | -9/Mines | Discovered new exit (range 13) 3247 | -9/Mines | Entered Materials 3247 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3248 | -8/Materials | Identified exit to Factory 3557 | -8/Materials | Build established: Scavenger-Tank 3754 | -8/Materials | Lost 3 parts (1n2u) 3842 | -8/Materials | Discovered exit to Factory (range 5) 4196 | -8/Materials | Garrison activated, responded to threat 4613 | -8/Materials | Build established: Scavenger-Gunner 4858 | -8/Materials | Central database locked down 5773 | -8/Materials | Entered Factory 5773 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5847 | -7/Factory | Discovered new exit (range 15) 6020 | -7/Factory | Repaired Rnf. Ion Engine 6055 | -7/Factory | Identified exit to Storage 6055 | -7/Factory | Identified exit to Lower Caves 6329 | -7/Factory | Discovered new exit (range 12) 7058 | -7/Factory | Fabricated Powered Armor? 7221 | -7/Factory | Entered Lower Caves 7539 | -7/Lower Caves | Build established: Gunner 7784 | -7/Lower Caves | Discovered new exit (range 16) 7811 | -7/Lower Caves | Entered another Lower Caves area 8047 | -7/Lower Caves | Encountered a Warlord checkpoint 8142 | -7/Lower Caves | Learned location of Zion (-6) 8229 | -7/Lower Caves | Build established: Mutant 8253 | -7/Lower Caves | Learned location of 1 exit from Proximity Caves 8346 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 8520 | -7/Lower Caves | Discovered new exit (range 11) 8535 | -7/Lower Caves | Entered Data Miner 8535 | -7/Data Miner | Discovered new exit (range 6) 8566 | -7/Data Miner | Met Data Miner 8596 | -7/Data Miner | Learned location of Section 7 (-2) 8596 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 8618 | -7/Data Miner | Received God Mode back door access code from Data Miner 8630 | -7/Data Miner | Destroyed Data Miner 8633 | -7/Data Miner | Found Prototype Hackware 8636 | -7/Data Miner | Interfaced with the Data Conduit 8999 | -7/Data Miner | Lost 3 parts (1n1u1w) 9025 | -7/Data Miner | Found Prototype Hackware 9098 | -7/Data Miner | Found Exp. Thermal Shield 9110 | -7/Data Miner | Entered Proximity Caves 9111 | -6/Proximity Caves | Identified exit to Factory 9358 | -6/Proximity Caves | Learned Factory emergency access door positions 9386 | -6/Proximity Caves | Build established: Scavenger-Gunner 9410 | -6/Proximity Caves | Entered Factory 9410 | -6/Factory | Evolved 2 slots: Utility x2 9412 | -6/Factory | Loaded intel: 252 machine locations 9749 | -6/Factory | Repaired Enh. Flexi-carbon Leg 9823 | -6/Factory | Fabricated Powered Armor (x2) 9993 | -6/Factory | Spotted B-75 Beast 10037 | -6/Factory | Released all parts (11) 10046 | -6/Factory | Core integrity fell below 50% 10067 | -6/Factory | Lost 4 parts (1p1n2u) 10095 | -6/Factory | Discovered new exit (range 4) 10344 | -6/Factory | Build established: Mutant 10458 | -6/Factory | Entered Lower Caves 10461 | -6/Lower Caves | Core integrity fell below 20% 10675 | -6/Lower Caves | Spotted B-75 Beast 10744 | -6/Lower Caves | Identified exit to Lower Caves 10821 | -6/Lower Caves | Encountered a Warlord checkpoint 10836 | -6/Lower Caves | Build established: Scavenger-Mutant 10972 | -6/Lower Caves | Entered another Lower Caves area 11430 | -6/Lower Caves | Learned Factory trap positions 11600 | -6/Lower Caves | Discovered new exit (range 14) 11650 | -6/Lower Caves | Entered Zion 11770 | -6/Zion | System corruption cleaned by Quarantine Array 11806 | -6/Zion | Discovered new exit (range 9) 12070 | -6/Zion | Learned 4 Factory zone layouts 12285 | -6/Zion | Learned Factory emergency access door positions 12384 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 12486 | -6/Zion | Learned 12 Factory zone layouts 12929 | -6/Zion | Imprinted 12931 | -6/Zion | Declared Zion's savior 13249 | -6/Zion | Entered Proximity Caves 13249 | -5/Proximity Caves | Accompanied by 4 allies 13296 | -5/Proximity Caves | P-70 Sage assimilated allied ZI-758(M) 13462 | -5/Proximity Caves | Identified exit to Factory 13497 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 13552 | -5/Proximity Caves | Entered Factory 13552 | -5/Factory | Accompanied by 3 allies 13552 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 13554 | -5/Factory | Loaded intel: 121 trap records 13556 | -5/Factory | Loaded intel: 244 machine locations 13592 | -5/Factory | Spotted B-75 Beast 13627 | -5/Factory | Destroyed B-75 Beast 13680 | -5/Factory | Zion Hacker squad teleported in 13772 | -5/Factory | Fabricated KE Penetrator (x2) 14238 | -5/Factory | Garrison activated, responded to threat 14333 | -5/Factory | Retrieved Zion intel report: Prototype Schematics 14380 | -5/Factory | Retrieved Zion intel report: Guard Positions 14381 | -5/Factory | Zion Recon squad teleported in 14388 | -5/Factory | Intercept squad dispatched 14388 | -5/Factory | Discovered new exit (range 3) 14393 | -5/Factory | Identified exit to Upper Caves 14407 | -5/Factory | Spotted Tracker 14416 | -5/Factory | Destroyed Tracker 14434 | -5/Factory | Found Exp. Targeting Computer 14441 | -5/Factory | Spotted Combat Programmer 14447 | -5/Factory | Entered Upper Caves 14449 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 14475 | -5/Upper Caves | Lost 3 parts (1p1u1w) 14590 | -5/Upper Caves | Learned location of 1 exit from Proximity Caves 14915 | -5/Upper Caves | Discovered new exit (range 13) 14950 | -5/Upper Caves | Entered another Upper Caves area 14966 | -5/Upper Caves | Encountered a Warlord checkpoint 15590 | -5/Upper Caves | Discovered new exit (range 12) 15608 | -5/Upper Caves | Entered Warlord 15609 | -5/Warlord | Build established: Mutant 15666 | -5/Warlord | System corruption cleaned by Quarantine Array 15747 | -5/Warlord | Found Prototype Device 15747 | -5/Warlord | Identified Minesniffer Drone Bay 16401 | -5/Warlord | Warlord's base attacked by MAIN.C 16418 | -5/Warlord | Rebuked by Warlord 16440 | -5/Warlord | Opened Warlord's prototype stash 16449 | -5/Warlord | Found Spectral Analyzer 16457 | -5/Warlord | Found Vortex Chain Reactor 16531 | -5/Warlord | Found Prototype Energy Gun 16531 | -5/Warlord | Identified Vortex Rifle 16542 | -5/Warlord | Found Vortex Rifle 16748 | -5/Warlord | P-80 Master assimilated allied NM-VV0(Y) 16751 | -5/Warlord | Warlord forces counterattacked 16759 | -5/Warlord | Found Prototype Ballistic Cannon 16759 | -5/Warlord | Identified Hvy. Autocannon 16796 | -5/Warlord | Spotted Executioner 16832 | -5/Warlord | Spotted Executioner 16893 | -5/Warlord | Discovered new exit (range 14) 16901 | -5/Warlord | Spotted B-86 Titan 16901 | -5/Warlord | Spotted Striker 16905 | -5/Warlord | P-70 Sage assimilated allied C5-S9D(M) 16915 | -5/Warlord | P-80 Master assimilated allied RZ-0WX(g) 16916 | -5/Warlord | Destroyed Striker 16916 | -5/Warlord | P-70 Sage assimilated allied HB-F5N(g) 16976 | -5/Warlord | Entered Proximity Caves 16977 | -4/Proximity Caves | Identified exit to Factory 17211 | -4/Proximity Caves | Build established: Scavenger-Mutant 17349 | -4/Proximity Caves | Spotted B-86 Titan 17367 | -4/Proximity Caves | Destroyed B-86 Titan 17651 | -4/Proximity Caves | Build established: Scavenger-Gunner 17708 | -4/Proximity Caves | Entered Factory 17708 | -4/Factory | Evolved 2 slots: Propulsion x2 17709 | -4/Factory | Loaded intel: 301 machine locations 17862 | -4/Factory | Retrieved Zion intel report: Main Access 17862 | -4/Factory | Identified exit to Research 17863 | -4/Factory | Zion Light squad teleported in 18027 | -4/Factory | Garrison activated, responded to threat 18206 | -4/Factory | Zion Hover Resupply teleported in 18222 | -4/Factory | Zion Explosive Resupply teleported in 18227 | -4/Factory | Found Scatter Rocket Array 18499 | -4/Factory | First assault squad dispatched 18562 | -4/Factory | Zion Demo squad teleported in 18816 | -4/Factory | Build established: Scavenger-Mutant 18915 | -4/Factory | Terminal network hard line cut 19285 | -4/Factory | Build established: Scavenger-Gunner 19539 | -4/Factory | Lost 4 parts (2n1u1w) 19613 | -4/Factory | Build established: Scavenger-Mutant 19681 | -4/Factory | Fabricated Combat Drone Bay? 19725 | -4/Factory | Destroyed 8 combat bots 19883 | -4/Factory | Cargo convoy interrupted 19930 | -4/Factory | Intercept squad dispatched 19942 | -4/Factory | Build established: Scavenger-Gunner 19948 | -4/Factory | Spotted Tracker 19948 | -4/Factory | Spotted Tracker 19959 | -4/Factory | Destroyed Tracker 19964 | -4/Factory | Spotted Combat Programmer 19966 | -4/Factory | Destroyed Tracker 19989 | -4/Factory | Destroyed Combat Programmer 19990 | -4/Factory | System corruption reached 10% 20011 | -4/Factory | Spotted Combat Programmer 20032 | -4/Factory | Destroyed Combat Programmer 20054 | -4/Factory | Lost 10 parts (1p3n3u3w) 20064 | -4/Factory | Found Exp. Phase Shifter 20106 | -4/Factory | Spotted B-86 Titan 20137 | -4/Factory | Core integrity fell below 50% 20191 | -4/Factory | Lost 12 parts (1p6n3u2w) 20312 | -4/Factory | Manually triggered Chute Trap 20312 | -4/Factory | Sucked down chute 20312 | -4/Factory | Entered Waste 20313 | -4/Waste | Joined by Warlord forces that had cleared the area 20481 | -4/Waste | Found Damper Plating 20574 | -4/Waste | Build established: Scavenger-Mutant 20620 | -4/Waste | A Compactor rumbled back to life 20620 | -4/Waste | Spotted C-40 Crusher 20620 | -4/Waste | Allies destroyed C-40 Crusher 20658 | -4/Waste | Discovered new exit (range 10) 20677 | -4/Waste | Entered Factory 20677 | -4/Factory | Accompanied by 20 allies 20678 | -4/Factory | Loaded intel: 246 machine locations 21058 | -4/Factory | Fabricated Tri-rail Accelerator? 21131 | -4/Factory | Discovered exit to Research (range 7) 21184 | -4/Factory | Zion Heavy squad teleported in 21188 | -4/Factory | Spotted B-86 Titan 21418 | -4/Factory | Zion Hacker squad teleported in 21427 | -4/Factory | First assault squad dispatched 21519 | -4/Factory | Garrison activated, responded to threat 21552 | -4/Factory | Discovered exit to Research (range 16) 21563 | -4/Factory | Retrieved Zion intel report: Unaware Schematics 21564 | -4/Factory | Zion Recon squad teleported in 21672 | -4/Factory | High security lockdown imminent 21742 | -4/Factory | Build established: Mutant 21752 | -4/Factory | High security lockdown engaged 21810 | -4/Factory | Released all parts (5) 21811 | -4/Factory | Core integrity fell below 20% 21814 | -4/Factory | Destroyed by H-77 Assassin with Coil Gun Last Messages --------------- 21807_ Biometal Heavy Treads destroyed. 21808_ G-67 Veteran destroyed. 21808_ G-73 Enforcer destroyed. 21808_ G-67 Veteran destroyed. 21809_ Enh. Armored Medium Treads destroyed. 21809_ Micro-nuke Launcher destroyed. 21810_ Penetrated by Slug. 21810_ Slug penetrates Assembly Bed. 21810_ Penetrated by Slug. 21810_ Slug penetrates L-61 Swordsman. 21810_ Adv. Thermal Generator destroyed. 21810_ Released Huge Storage Unit. 21810_ Released Imp. Cooling System. 21810_ Released Spectral Analyzer. 21810_ Released Imp. Armor Integrity Analyzer. 21810_ Released Antimatter Reactor. 21812_ Acquired 7 matter. 21813_ Penetrated by Slug. 21813_ Slug penetrates Wall. 21814_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ! !####" # "" #?????????? | | #??## # "" #?????????? | | !! #???# # !! #?????????? | | !! ""T"" #???# # ! #?????????? | | """"" #???# # #?????????? | | #???# + ! #?????????? | | ###+########???# # #?????????? | | ### ############ ##############?????????? | | #??????????????? | | ##?????????????? | | ;##########????? | | % m ????? | | % " " " ""???? | | ##+################ [ !h " " " ""???? | | ???????????# = !==%= " " " T"???? | | ???"""?????# """ [%g%p= " " " ""???? | | ???"""?""??# """*!!gh! # " " "??""???? | | ???"""?""??# "" *%Rg!! +^ " " " ?????? | | ???????S"??# "" ![l! " " " ???? | | ??????"""??# "" g=%!g # " " " ???? | | ??????"""??# "" "%=*% #??" " " !????? | | ??????"""??# % #=| #???? ????? | | ???????????###########%! #?????? /???? | | ?????????????????????#=! #????????###???? | | ?????????????????????#! #??????????????? | | ?????????????????????# @ #??????????????? | | ???????T"????????????# #??????????????? | | ????????"??????????# ?????????????? | | ????????????????? w #????????????? | | ??????????????? %% #????????????? | | ????????????? A %% [ #????????????? | | ???????????? k % % #????????????? | | ???????????? #????????????? | | ????????????? #????????????? | | ????????????? ] #????????????? | | ??????????????#+#### #????????????? | | ???????????????????#####+;####????????????? | | ????????????????????????? ???????????????? | | ???????????""""""????"""? ???????????????? | | ???????????""""""???""R"?!????????????????? | | ???????????""""""???""?"?]????????????????? | | ???????????""""""?????????????????????????? | | ???????????""""""??????????"""????????????? | | ???????????""""""??????????"""????????????? | | ???????????""""""??????????"""????????????? | | ???????????""""""?????????????????????????? | | ???????????""""""?????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 93 Coolant Potential 65 Energy Generation 55 Energy Capacity 910 Matter Stores 400 Matter Capacity 400 Sight Range 24 Terrain Scan Range 20 Terrain Scan Density 210 Corruption Block 14 Armor Coverage 1600 Resistance: KI 20 Resistance: TH 30 Resistance: EM 90 Propulsion Shielding 66 Weapon Shielding 66 Weapon Cycling 20 Phase Shifting 20 Evasion (%) 60 Targeting Accuracy 20 Target Analysis 6 Armor Integrity Analysis 40 Recoil Reduction 6 Offensive Hacking 14 Authchip Count 2 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Huge Storage Unit | -10/Materials | Hacked Terrain Scanner | -10/Materials | Hacked Hacking Suite | -9/Materials | Scanalyzed Lgt. Treads | -9/Materials | Scanalyzed Autogun | -9/Materials | Scanalyzed Imp. Aluminum Leg | -9/Materials | Extracted Weight Redist. System | -9/Materials | Extracted Seismic Detector | -9/Materials | Hacked Med. Armor Plating | -8/Materials | Hacked Powered Armor | -7/Factory | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Scatter Rocket Array | -7/Data Miner | Free Antigrav System | -7/Data Miner | Free Point Defense System | -7/Data Miner | Free KE Penetrator | -7/Data Miner | Free Point Defense Array | -7/Data Miner | Free EM Disruption Field | -6/Zion | Archive Adv. Hacking Suite | -6/Zion | Archive Adv. Sensor Array | -6/Zion | Archive Neutrino Core | -6/Zion | Archive Imp. Particle Charger | -6/Zion | Archive Imp. Recalibrator | -6/Zion | Archive Imp. System Shield | -6/Zion | Archive Myomer Leg | -6/Zion | Archive Centrium Wheel | -6/Zion | Archive Energy Well | -6/Zion | Archive Adv. Drone Bay | -6/Zion | Archive Adv. Plasma Cannon | -6/Zion | Archive Hvy. Flak Cannon | -6/Zion | Archive Imp. Proton Missile Launcher | -6/Zion | Archive Disruptor Cannon | -6/Zion | Archive Com. Ion Cannon | -5/Factory | Z-intel Hvy. Proton Cannon | -5/Factory | Z-intel Imp. Heavy Laser | -5/Factory | Z-intel Enh. Fission Core | -5/Factory | Z-intel Cld. Gravmag System | -5/Factory | Z-intel Imp. Lightning Gun | -5/Factory | Z-intel Enh. Flexi-carbon Leg | -5/Factory | Z-intel Tri-rail Accelerator | -5/Factory | Z-intel Imp. KE Penetrator | -5/Factory | Z-intel Thermal Defense Suite | -5/Factory | Z-intel Robot Schematics ------------------ M-28 Smith | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free Y-64 Sentinel | -7/Data Miner | Free O-24 Administrator | -7/Data Miner | Free R-06 Scavenger | -6/Zion | Archive Y-72 Warden | -6/Zion | Archive A-02 Transporter | -6/Zion | Archive M-36 Artificer | -4/Factory | Z-intel M-30 Cleanser | -4/Factory | Z-intel A-27 Freighter | -4/Factory | Z-intel B-60 Warrior | -4/Factory | Z-intel Fabricated ------------ Powered Armor | x2 | -7/Factory | Authchip Powered Armor | x2 | -6/Factory | Authchip KE Penetrator | x2 | -5/Factory | Preloaded Combat Drone Bay | x1 | -4/Factory Tri-rail Accelerator | x1 | -4/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ShrapnelFrostCutter Manual? 0 Play Time 03:45:13 Cumulative 206.8 hours Start 2022.10.07 @ 21:26:23 End 2022.10.08 @ 16:49:12 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 84 Rogue 84 Adventurer 0 Explorer 0 Win Type - Total 8 Types 3/1/2/1/1/0/0/0/0 Lore% 81 Gallery% 75 Achievement% 65 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2093b03c-36db-4cfe-9e76-91fc3fa6133b