Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.06 @ 17:31:05 Player: Mogwok Wargfriend Result: Destroyed by H-88 Terminator with KE Penetrator Performance ------------- Evolutions (9) 4500 Regions Visited (22) 4400 Robots Destroyed (214) 1070 Value Destroyed (5402) 5402 Prototype IDs (53) 1060 Alien Tech Used (0) 0 Bonus (4162) 4162 TOTAL SCORE: 20594 Bonus ------- Follower Combat Kills 428 Aligned with FarCom 300 Met Imprinter 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 134 Met Warlord at Research 2000 Cogmind --------- Core Integrity 0/1600 Matter 295/300 Energy 372/375 System Corruption 51% Temperature Cool (6) Movement Hovering (52) Location -1/Access Parts ------- > --- POWER (2) -------- Light Ion Engine Micro Antimatter Reactor > --- PROPULSION (7) --- Improved Antigrav System Improved Antigrav System Improved Antigrav System Improved Antigrav System Improved Antigrav System > --- UTILITY (14) ----- Advanced Heat Sink Advanced Heat Sink Advanced Coolant Injector Small Battery Small Battery Structural Scanner Experimental Optical Array Advanced Signal Interpreter Terrain Scanner Terrain Scan Processor Advanced Target Analyzer Advanced Target Analyzer Advanced Transmission Jammer (fused) > --- WEAPON (2) ------- Nanosword > --- INVENTORY (5) ---- Light Ion Engine Improved Antigrav System Impulse Thruster Array Micro-nuke Launcher Peak State ------------ > --- POWER ------------ Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Improved Antigrav System Improved Antigrav System Xenon Bombardment Thruster Impulse Thruster Array Impulse Thruster Array > --- UTILITY ---------- Advanced Coolant Injector Compact Battery Experimental Optical Array Advanced Signal Interpreter Advanced Signal Interpreter Advanced Target Analyzer Advanced Target Analyzer Advanced Transmission Jammer Cloaking Device Hacking Suite Advanced Hacking Suite Advanced Hacking Suite Improved System Shield Improved System Shield > --- WEAPON ----------- Nanosword > --- INVENTORY -------- Micro Antimatter Reactor Nuclear Pulse Thruster Impulse Thruster Array Micro-nuke Launcher [Rating: 159] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Enhanced Nuclear Core Reactor Micro Antimatter Reactor Propulsion Cesium-ion Thruster Treads Improved Treads Wheel Armored Wheel Hover Unit Improved Antigrav System Flight Unit Cesium-ion Thruster Utility Advanced Signal Interpreter Device Advanced Weight Redist. System Storage Compact Battery Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Utility Shielding Weapon Light Cannon Energy Gun Small Laser Ballistic Gun Enhanced Autogun Ballistic Cannon Light Cannon Launcher Concussive RPG Special Weapon Mining Laser Impact Weapon Impact Mace Slashing Weapon Phasing Sabre Special Melee Weapon Advanced Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Res Res Acc Slots Evolved 18 | . . . 2 . . . 2 2 2 . . . . 2 2 . . . . 2 2 2 Power 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Propulsion 5 | . . . . . . . 1 . 1 . . . . . 1 . . . . 1 . 1 Utility 12 | . . . 2 . . . 1 2 1 . . . . 2 1 . . . . 1 1 1 Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 246 | 7 12 1 16 . 2 . 18 36 11 2 2 1 2 9 19 . . 9 1 2 39 57 Power 30 | 1 1 . 4 . . . 1 5 1 1 . . . . 1 . . 1 . . 5 9 Engine 14 | 1 1 . 4 . . . 1 4 1 . . . . . . . . . . . . 2 Core 2 | . . . . . . . . 1 . 1 . . . . . . . . . . . . Reactor 14 | . . . . . . . . . . . . . . . 1 . . 1 . . 5 7 Propulsion 60 | 2 2 . 5 . . . 2 9 1 . . . . 3 3 . . 4 . . 5 24 Treads 7 | . 1 . 2 . . . 2 1 . . . . . . . . . . . . 1 . Leg . | . . . . . . . . . . . . . . . . . . . . . . . Wheel 6 | 2 1 . 3 . . . . . . . . . . . . . . . . . . . Hover 20 | . . . . . . . . 1 . . . . . 1 1 . . . . . . 17 Flight 27 | . . . . . . . . 7 1 . . . . 2 2 . . 4 . . 4 7 Utility 116 | 2 3 . 5 . 2 . 7 16 5 1 2 . 2 5 14 . . 3 1 2 25 21 Device 45 | 1 1 . 2 . . . 1 6 2 . 1 . . 2 11 . . 1 . 2 6 9 Storage 10 | 1 1 . . . 2 . 1 1 . . . . . . . . . . . . . 4 Processor 23 | . . . . . . . 3 2 2 . . . 1 1 2 . . . . . 5 7 Hackware 19 | . . . . . . . . 3 1 . . . 1 1 1 . . . 1 . 10 1 Protection 19 | . 1 . 3 . . . 2 4 . 1 1 . . 1 . . . 2 . . 4 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . Weapon 40 | 2 6 1 2 . . . 8 6 4 . . 1 . 1 1 . . 1 . . 4 3 Energy Gun 9 | 2 4 . 1 . . . . 1 1 . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 4 | . . . . . . . 2 2 . . . . . . . . . . . . . . Ballistic Cannon 4 | . . 1 1 . . . 2 . . . . . . . . . . . . . . . Launcher 10 | . 1 . . . . . 4 . 2 . . . . . . . . 1 . . . 2 Special Weapon 5 | . 1 . . . . . . 1 . . . . . 1 . . . . . . 1 1 Impact Weapon 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Slashing Weapon 4 | . . . . . . . . 1 . . . 1 . . . . . . . . 2 . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 3 | . . . . . . . . . 1 . . . . . 1 . . . . . 1 . Unidentified Prototypes 22 | . . . 1 . . . 1 7 2 . . . . . 1 . . 2 . . 7 1 Corrupted Parts 1 | . . . . . . . . . . . . . . . . . . 1 . . . . System Corruption 3 | . . . . . . . . . . . . . . . . . . 3 . . . . Parts Lost 74 | . 2 . 4 . . . 5 3 . 1 . . . 4 2 . . 2 . . 2 49 Power 11 | . 1 . 1 . . . . . . . . . . . . . . . . . . 9 Propulsion 31 | . 1 . 1 . . . . 2 . . . . . 1 1 . . 2 . . . 23 Utility 27 | . . . 1 . . . 3 1 . 1 . . . 2 1 . . . . . 1 17 Weapon 5 | . . . 1 . . . 2 . . . . . . 1 . . . . . . 1 . Highest Loss Streak 15 | . 2 . 1 . . . 2 1 . 1 . . . 3 2 . . 2 . . 2 15 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . Average Backups 9 | 3 12 15 14 15 15 15 14 12 4 4 4 5 5 4 4 4 5 5 5 5 5 4 Power 1 | . . 1 1 2 2 2 2 1 1 1 . . . . . 1 2 2 2 2 1 . Propulsion 2 | 2 2 3 3 3 3 3 3 2 2 2 2 3 3 2 1 1 1 1 1 1 1 2 Utility 2 | . 2 5 4 4 4 5 4 4 1 1 1 2 2 . 1 2 2 2 2 2 2 . Weapon 2 | . 5 6 5 6 5 5 4 3 . . . . . . . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 35 | . 9 . 5 1 3 . 2 8 . . . . 1 . . . . . . . 1 5 Power 4 | . . . 2 . . . . . . . . . . . . . . . . . 1 1 Propulsion 11 | . 4 . 1 . . . 1 1 . . . . . . . . . . . . . 4 Utility 11 | . 2 . 2 . 2 . . 4 . . . . 1 . . . . . . . . . Weapon 9 | . 3 . . 1 1 . 1 3 . . . . . . . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 95 | . 99 99 98 100 100 100 97 93 95 100 100 100 99 98 91 100 100 99 100 93 97 86 Engine 5 | . 14 14 10 11 11 11 9 7 5 . . . . . . . . . . . . . Reactor 1 | . . . . . . . . . . . . . . . . . . 4 5 4 7 7 Treads 6 | . . 14 12 11 11 11 17 12 . . . . . . . . . . . . . . Wheel 5 | . 27 14 8 11 11 11 9 3 . . . . . . . . . . . . . . Flight 11 | . . . . . . . . 6 24 26 26 26 26 22 24 26 26 25 26 23 24 15 Device 11 | . 9 14 14 11 11 11 5 7 12 13 14 20 15 16 15 21 21 21 21 17 14 14 Storage 7 | . 14 14 11 11 11 11 9 6 6 6 6 6 6 4 5 5 5 5 5 4 4 4 Processor 6 | . . . . . . . 9 5 6 6 6 6 6 10 13 10 10 10 10 9 8 13 Hackware 8 | . . . . . . . . 12 13 12 6 6 10 10 10 15 15 15 15 19 20 16 Protection 12 | . 4 . 18 22 22 22 19 13 13 13 18 13 13 10 4 5 5 5 5 4 6 3 Energy Gun 2 | . 25 23 3 . . . . . . . . . . . . . . . . . . . Ballistic Gun 1 | . . . . . . . 3 7 . . . . . . . . . . . . . . Ballistic Cannon 5 | . . 3 17 22 22 22 13 4 . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . 2 6 4 5 5 5 5 5 4 4 3 Special Melee Weapon 1 | . . . . . . . . . 3 6 6 6 6 4 3 5 5 4 5 4 3 2 Peak Build Rating 159 | 7 12 12 20 18 24 24 32 78 57 57 55 56 56 70 99 92 92 99 96 101 133 159 Average Rating 56 | 5 8 11 16 18 18 24 29 38 51 56 54 55 55 65 86 92 92 96 95 98 120 139 On Entrance 52 | . 7 12 12 18 18 24 24 32 40 57 55 55 56 55 54 92 92 92 96 93 100 131 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 95 | 12 31 31 40 40 60 60 67 95 28 28 27 23 23 24 25 22 22 26 25 24 44 41 Greatest Support 69 | 32 32 16 43 12 12 12 12 69 29 29 29 29 29 29 37 28 28 37 36 36 42 60 Greatest Overweight (x) 18 | 2 1 1 13 3 4 4 5 18 . . . . . 1 2 . . 1 . . 1 4 Average Overweight (x) . | . . 1 2 3 3 4 4 1 . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 15 15 15 15 20 20 20 20 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 11 | 7 12 15 15 15 16 20 20 16 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 20 | 7 15 15 15 15 20 20 20 20 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Carried 11 | 4 12 15 14 15 15 20 19 16 4 4 4 5 4 4 4 4 5 4 5 4 4 4 Final Capacity 20 | 8 15 15 15 15 20 20 20 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 20 | 7 15 15 15 15 20 20 20 5 5 4 5 5 5 4 4 5 5 5 5 5 5 5 Class Distribution -------------------- 39% | Mutant 25% | Hacker-Sprinter 10% | Hacker-Mutant 6% | Hacker-Ninja 6% | Wizard-Sprinter 3% | Wizard-Mutant Dominant Class ---------------- Mutant | -10/Materials Commander-Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/Lower Caves Sprinter | -6/Lower Caves Sprinter | -6/Zion Hacker-Sprinter | -5/Proximity Caves Hacker-Sprinter | -5/Factory Hacker-Sprinter | -4/Factory Hacker-Ninja | -4/Upper Caves Hacker-Ninja | -4/Upper Caves Hacker-Ninja | -4/Warlord Hacker-Ninja | -3/Proximity Caves Hacker-Ninja | -3/Research Hacker-Sprinter | -2/Research Wizard-Sprinter | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Res Res Acc Matter Collected 6730 | 270 380 72 908 118 19 14 1219 1391 189 20 30 10 30 110 316 9 17 120 10 . 590 888 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 7738 | 192 437 22 1125 18 . . 926 1285 510 80 13 . . 40 487 . . 87 . . 361 2155 Parts 431 | 9 40 3 58 . . . 47 78 11 1 . . . 3 25 . . 5 . . 8 143 Haulers Intercepted 18 | . 2 . 4 . . . 2 2 2 . . . . . 3 . . . . . 3 . Recyclers Shooed 12 | 1 . . 4 . . . 2 4 . . . . . . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 5 | . . . . . . . . . . . . 2 . . . 3 . . . . . . Prevented 10 | . . . . . . . . . . 1 . . . . . 2 7 . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Res Res Acc Combat Hostiles Destroyed 96 | . 15 2 18 1 . . 21 11 . 3 . . . 1 . . . 1 . . . 23 Melee 19 | . . . . . . . . . . 1 . . . 1 . . . 1 . . . 16 Guns 27 | . 9 1 9 . . . 2 6 . . . . . . . . . . . . . . Cannons 35 | . . 1 9 1 . . 19 5 . . . . . . . . . . . . . . AOE 13 | . 6 . . . . . . . . . . . . . . . . . . . . 7 Classes Destroyed 17 | 3 5 . 3 1 . . 2 1 . . . . . 1 . . . 1 . . . . Worker 29 | 2 1 . 8 1 . . 5 6 5 . . . . . . . . . . . . 1 Builder 17 | . 1 . 3 . . . 2 1 7 . . . . . . . . . . . . 3 Tunneler 4 | 2 . . . . . . 1 . . . . . . . . . . . . . 1 . Hauler 18 | . 2 . 4 . . . 2 2 2 . . . . . 3 . . . . . 3 . Recycler 21 | 1 . . 4 . . . 2 8 . . . . . . . . . . . . . 6 Mechanic 7 | . . . . . . . 1 1 1 . . . . . 3 . . . . . . 1 Operator 8 | . . . 2 . . . 1 1 1 . . . . . 2 . . . . . 1 . Drone 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Watcher 16 | . 3 . 3 . . . 3 . 3 . . . . 1 1 . . . . . . 2 Swarmer 34 | . 12 2 4 . . . 6 3 . 3 . . . . . . . . . . . 4 Grunt 21 | . 3 . 8 . . . 10 . . . . . . . . . . . . . . . Brawler 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Sentry 9 | . . . 5 . . . 4 . . . . . . . . . . . . . . . Hunter 3 | . . . . . . . 1 2 . . . . . . . . . . . . . . Programmer 25 | . . . . . . . . 6 . . . . . . . . . . . . . 19 Decomposer 3 | . . . . . . . . . . 2 1 . . . . . . . . . . . Assembled 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Mutant 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Best Kill Streak 9 | 3 6 1 5 1 . . 9 3 3 3 . . . 1 2 . . 1 . . 1 4 Combat Bots Only 6 | . 4 1 3 1 . . 6 3 . 3 . . . 1 . . . 1 . . . 4 Max Kills in Single Turn 3 | 2 3 1 2 1 . . 1 1 2 1 1 . . 1 1 . . 1 . . 1 3 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . 3 . . . . . . . . . . . . . . . . . . . . 3 Melee 1 | . . . . . . . . . . 1 . . . 1 . . . 1 . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Res Res Acc Hostile Shots Fired 954 | . 44 11 118 6 . . 147 89 6 27 . . 3 53 16 . 8 18 4 . 17 387 Missed 359 | . 11 4 31 1 . . 44 27 3 10 . . 3 27 11 . 6 11 4 . 8 158 Hits 595 | . 33 7 87 5 . . 103 62 3 17 . . . 26 5 . 2 7 . . 9 229 Melee 3 | . . . 1 . . . 1 . . . . . . . . . . 1 . . . . Projectile 592 | . 33 7 86 5 . . 102 62 3 17 . . . 26 5 . 2 6 . . 9 229 AOE 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Critical Strikes 38 | . . . . . . . 4 7 . . . . . 2 . . . . . . . 25 Actively Blocked 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Part Disruptions 4 | . . . . . . . . . . . . . . . . . . . . . . 4 Actively Blocked 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Damage Taken 11296 | . 323 78 777 60 . . 1237 963 290 275 . . . 815 258 . 18 177 . . 405 5620 Core 3026 | . 76 22 170 . . . 148 128 155 46 . . . 408 95 . . 22 . . 132 1624 Absorbed by Shields 494 | . . 3 229 22 . . 230 . . . . . . . . . . 10 . . . . Redirected to Shielding 529 | . . . 17 2 . . 25 16 9 36 . . . 74 79 . 11 47 . . 130 83 Regen/Repaired (Parts) 987 | . . . 96 . . . 668 . 33 . . . . 25 74 . . 5 . . 86 . Core Remaining (%) 78 | 100 . 60 . . . 57 73 81 . . . . 76 59 . . . . 89 100 90 . Volleys Fired 470 | 9 51 8 138 15 . . 131 107 2 . . . . . . . . . . . . 9 Largest 2 | 2 2 2 2 2 . . 2 2 1 . . . . . . . . . . . . 1 Hottest 156 | 90 140 130 156 60 . . 100 55 60 . . . . . . . . . . . . 49 Shots Fired 885 | 18 94 12 263 27 1 . 254 204 2 . . . . . . . . . . . . 10 Gun 333 | 18 79 9 77 . . . 15 133 2 . . . . . . . . . . . . . Cannon 499 | . . 3 172 27 1 . 231 65 . . . . . . . . . . . . . . Launcher 20 | . 6 . . . . . 4 . . . . . . . . . . . . . . 10 Special 33 | . 9 . 14 . . . 4 6 . . . . . . . . . . . . . . Kinetic 647 | . . 3 172 27 1 . 246 198 . . . . . . . . . . . . . . Thermal 204 | 18 80 9 91 . . . 4 . 2 . . . . . . . . . . . . . Explosive 20 | . 6 . . . . . 4 . . . . . . . . . . . . . . 10 Electromagnetic 8 | . 8 . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 14 | 5 5 5 14 5 . . 13 8 . . . . . . . . . . . . . 8 Robot Miss Streak 5 | 4 3 3 4 4 . . 5 5 . . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 640 | 10 45 6 135 12 . . 160 123 32 5 1 . . 3 17 . . 9 . . 16 66 Core Hits 253 | 6 30 2 52 3 . . 59 42 7 . . . . 1 8 . . 1 . . 4 38 Critical Kills 3 | . . . . . . . . . 3 . . . . . . . . . . . . . Critical Parts Destroyed 6 | . . . . . . . . 2 1 2 1 . . . . . . . . . . . Critical Strikes 35 | 2 2 . 9 . . . 4 2 4 2 1 . . . . . . . . . 1 8 Burn 7 | 2 1 . 4 . . . . . . . . . . . . . . . . . . . Destroy 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Blast 9 | . . . 5 . . . 4 . . . . . . . . . . . . . . . Corrupt 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Smash 8 | . . . . . . . . 1 4 2 1 . . . . . . . . . . . Sever 9 | . . . . . . . . . . . . . . . . . . . . . 1 8 Melee Attacks 496 | . . . . . . . . 19 115 13 1 2 . 68 50 . 1 9 . 1 57 160 Impact 131 | . . . . . . . . 14 102 13 1 1 . . . . . . . . . . Slashing 330 | . . . . . . . . 5 . . . 1 . 67 47 . 1 1 . 1 54 153 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 73 | . . . . . . . . 2 25 2 1 . . 1 11 . . 8 . . 8 15 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 19356 | 137 825 105 2475 212 . . 2952 2482 2150 438 97 . . 199 1113 . . 54 . . 1052 5065 Guns 3272 | 137 561 85 768 . . . 153 1568 . . . . . . . . . . . . . . Cannons 5363 | . . 20 1707 212 . . 2771 653 . . . . . . . . . . . . . . Explosions 1666 | . 264 . . . . . 28 . 272 . . . . . . . . . . . . 1102 Melee 9039 | . . . . . . . . 256 1878 438 97 . . 188 1113 . . 54 . . 1052 3963 Ramming 16 | . . . . . . . . 5 . . . . . 11 . . . . . . . . Kinetic 7084 | . . 20 1707 212 . . 2924 2221 . . . . . . . . . . . . . . Thermal 1733 | 137 471 85 768 . . . . . 272 . . . . . . . . . . . . . Explosive 1394 | . 264 . . . . . 28 . . . . . . . . . . . . . . 1102 Electromagnetic 90 | . 90 . . . . . . . . . . . . . . . . . . . . . Impact 2669 | . . . . . . . . 256 1878 438 97 . . . . . . . . . . . Slashing 6370 | . . . . . . . . . . . . . . 188 1113 . . 54 . . 1052 3963 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 51 | . . . 1 1 1 1 . 6 . . . . . 3 3 3 3 6 . . . 51 Average Corruption 5 | . . . 1 1 1 1 . 3 . . . . . 2 2 3 3 4 . . . 23 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Effects 165 | . . . 8 7 8 3 . 50 . . . . . 14 3 3 8 . . . . 61 Message Errors 37 | . . . 3 3 2 . . 12 . . . . . 1 . . 1 . . . . 15 Matter Fused 31 | . . . . 1 1 . . 11 . . . . . 4 2 . 1 . . . . 11 Heat Flow Errors 21 | . . . 1 2 1 . . 6 . . . . . 4 1 1 1 . . . . 4 Energy Discharges 19 | . . . 1 . 2 . . 3 . . . . . 1 . 2 1 . . . . 9 Parts Rejected 4 | . . . . . . . . 1 . . . . . . . . 1 . . . . 2 Parts Fused 2 | . . . . . . . . 1 . . . . . . . . . . . . . 1 Data Loss (minor) 26 | . . . 3 1 1 2 . 11 . . . . . 2 . . 1 . . . . 5 Data Loss (major) 14 | . . . . . . 1 . 2 . . . . . 2 . . 2 . . . . 7 Misfires 3 | . . . . . 1 . . 1 . . . . . . . . . . . . . 1 Alerts 3 | . . . . . . . . . . . . . . . . . . . . . . 3 Misdirections 3 | . . . . . . . . . . . . . . . . . . . . . . 3 Weapon Failures 2 | . . . . . . . . 2 . . . . . . . . . . . . . . Overload Shots 2 | . . . . . . . . . 2 . . . . . . . . . . . . . Overflow Damage 2808 | . . . 15 13 . . 68 251 941 407 97 . . 10 120 . . . . . 213 673 Projectiles 111 | . . . 15 13 . . 68 15 . . . . . . . . . . . . . . Explosions 48 | . . . . . . . . . 5 . . . . . . . . . . . . 43 Melee 2649 | . . . . . . . . 236 936 407 97 . . 10 120 . . . . . 213 630 Knockbacks 71 | . . . 9 1 . . 42 12 7 . . . . . . . . . . . . . Impact 7 | . . . . . . . . . 7 . . . . . . . . . . . . . Kinetic 53 | . . . 9 1 . . 31 12 . . . . . . . . . . . . . . Secondary 11 | . . . . . . . 11 . . . . . . . . . . . . . . . Self-Inflicted Damage 367 | . 16 . . . . . 27 2 245 . . . . 5 . . . . . . . 72 Shots 6 | . 1 . . . . . 1 . 3 . . . . . . . . . . . . 1 Rammed 2 | . . . . . . . . 1 . . . . . 1 . . . . . . . . Targets Rammed 2 | . . . . . . . . 1 . . . . . 1 . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 377 | 80 146 138 181 186 265 . 17 377 20 5 . . . 257 278 181 189 3 . . 5 148 Average Temperature 50 | 38 50 46 71 87 138 . 5 35 6 5 . . . 117 146 93 107 3 . . 2 29 Received Heat Transfer 915 | . 96 15 207 . . . 498 42 . 12 . . . 12 . . . 21 . . 12 . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 11 | . . . . . . . . . 9 2 . . . . . . . . . . . . Combat Hostiles 2 | . . . . . . . . . . 2 . . . . . . . . . . . . Parts Fried 23 | . . . . . . . . 4 18 1 . . . . . . . . . . . . Impact Corruptions 52 | . . . . . . . 1 5 31 10 5 . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 3 | 1 1 . . . . . . . 1 . . . . . . . . . . . . . Heat Transferred 4243 | 508 1241 185 2109 . . . . . 200 . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Res Res Acc Maximum Alert Level 2 | . 1 . 1 . . . . 2 1 . . . . . . . . . . . . 2 Low Security (%) 87 | 100 87 100 98 100 . 100 100 70 93 . . . . 100 100 . . . . 100 100 53 Level 1 12 | . 12 . 1 . . . . 29 6 . . . . . . . . . . . . 45 Level 2 . | . . . . . . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 417 | 15 243 106 205 36 . . 135 417 277 . . . . 32 81 . . . . 20 46 401 Initial 163 | . 6 1 35 36 . . . 48 163 . . . . . . . . . . . . . Average 78 | 2 124 31 117 3 . . 45 122 63 . . . . 7 16 . . . . 2 4 172 Influence Increases 6554 | 25 541 196 736 41 . . 773 1003 666 220 . . 45 363 272 60 . 222 . 27 190 1174 Destroy 0b10 Robot/C 2340 | . 300 140 360 . . . 420 440 20 60 . . . . . . . 140 . . . 460 Destroy 0b10 Robot/NC 620 | 25 35 . 120 5 . . 85 110 95 . . . . 10 45 . . . . . 25 65 Destroy Leader 572 | . 50 30 94 . . . 100 158 20 10 . . . 2 8 . . . . . 6 94 Allied During Kill 100 | . . 26 . . . . . 37 . . . . . . . . . 37 . . . . Trap Triggered on 0b10 70 | . . . . . . . . . 70 . . . . . . . . . . . . . Successful Hack 540 | . 50 . 31 6 . . 54 65 159 . . . . 103 47 . . . . 25 . . Disable Machine 390 | . 30 . 75 30 . . 75 45 75 . . . . 15 45 . . . . . . . Destroy Structure 902 | . 61 . 11 . . . 39 28 122 . . . . 128 52 . . . . 2 54 405 Partial Spotted 180 | . . . . . . . . 15 15 . . . . 30 30 . . . . . 30 60 Lose Combat Pursuer 840 | . 15 . 45 . . . . 105 90 150 . . 45 75 45 60 . 45 . . 75 90 Influence Decreases 6262 | 15 546 111 731 136 . . 666 775 728 282 121 90 45 363 241 71 20 92 130 27 190 882 Entered New Map 733 | . 4 4 55 59 . . . 59 172 102 41 90 . . . 13 4 . 130 . . . Time Decay 4330 | 15 522 87 586 77 . . 616 376 495 170 80 . 45 353 221 58 16 32 . 27 157 397 Lost Part 685 | . 20 . 40 . . . 50 30 . 10 . . . 10 20 . . . . . 20 485 Lost Ally 514 | . . 20 50 . . . . 310 61 . . . . . . . . 60 . . 13 . Squads Dispatched 46 | . . 1 3 . . . 2 10 7 . . . . 5 6 . . . . . 2 10 Investigation 7 | . . 1 2 . . . 1 . 1 . . . . 1 . . . . . . 1 . Extermination 29 | . . . . . . . . 8 5 . . . . 3 4 . . . . . . 9 Reinforcement 10 | . . . 1 . . . 1 2 1 . . . . 1 2 . . . . . 1 1 Assault . | . . . . . . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Res Res Acc Distress Signals 29 | . 1 . 3 3 . . 2 3 3 . . . . 5 1 . . . . . 8 . Communications Jammed 14 | . . . . . . . . . . . . . . . . . . . . . . 14 Distress Signals 4 | . . . . . . . . . . . . . . . . . . . . . . 4 Times Spotted 276 | . 21 7 29 3 . . 33 31 16 12 . . 3 15 14 3 2 25 2 2 21 37 Peak Tracking Total 15 | . 4 3 4 1 . . 9 4 4 4 . . 3 7 5 4 2 15 2 1 6 5 Tactical Retreats 36 | . 1 . 3 . . . . 5 5 3 . . 3 5 2 1 . 1 . . 3 4 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Res Res Acc Traps Triggered 12 | . . . 2 . . . . 1 3 . . . . 1 3 . . . . 1 . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 59 | . . . . . . . . . 59 . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Disarmed 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Reprogrammed 12 | . . . . . . . . . 12 . . . . . . . . . . . . . Reused 7 | . . . . . . . . . 7 . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . Triggered 7 | . . . . . . . . . 7 . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Res Res Acc Machines Disabled 26 | . 2 . 5 2 . . 5 3 5 . . . . 1 3 . . . . . . . Max in Single Turn 4 | . 2 . 1 1 . . 1 1 4 . . . . 1 1 . . . . . . . Garrison Access 9 | . . . . . . . . 1 2 . . . . 2 2 . . . . . 2 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Res Res Acc Machines Accessed 127 | . 10 2 9 1 2 . 12 21 23 . 1 . . 15 17 . . 5 1 3 3 2 Terminals 61 | . 7 1 6 1 . . 7 8 12 . . . . 5 10 . . . 1 2 . 1 Fabricators 9 | . . . . . . . . 3 2 . . . . 2 1 . . . . . 1 . Repair Stations 13 | . 1 . 2 . . . 2 3 1 . . . . 2 1 . . . . 1 . . Recycling Units 15 | . 2 . 1 . . . 1 3 3 . . . . 4 1 . . . . . . . Scanalyzers 7 | . . . . . . . 1 2 2 . . . . . 2 . . . . . . . Garrison Access 13 | . . . . . . . 1 2 3 . . . . 2 2 . . . . . 2 1 Total Hacks 411 | . 41 3 27 2 4 . 43 75 75 . 1 . . 46 59 . . 12 1 10 7 5 Successful 232 | . 23 3 13 1 4 . 27 39 42 . 1 . . 30 28 . . 12 1 4 4 . Failed 178 | . 18 . 14 1 . . 16 35 33 . . . . 16 31 . . . . 6 3 5 Catastrophic 23 | . . . . . . . 3 2 5 . . . . 4 6 . . . . 2 . 1 Database Lockouts 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Manual 217 | . 24 1 17 2 2 . 18 35 45 . . . . 21 42 . . . . 8 . 2 Terminals 212 | . 32 2 20 2 . . 18 38 34 . . . . 15 40 . . . 1 8 . 2 Fabricators 27 | . . . . . . . . 6 8 . . . . 7 2 . . . . . 4 . Repair Stations 54 | . 3 . 5 . . . 19 7 7 . . . . 8 3 . . . . 2 . . Recycling Units 52 | . 6 . 2 . . . 2 14 14 . . . . 13 1 . . . . . . . Scanalyzers 24 | . . . . . . . 2 8 5 . . . . . 9 . . . . . . . Garrison Access 24 | . . . . . . . 2 2 7 . . . . 3 4 . . . . . 3 3 Terminal Hacks 73 | . 13 2 3 1 4 . 1 14 5 . 1 . . 4 9 . . 12 1 3 . . Record 14 | . . . . . 3 . . . . . . . . . . . . 10 1 . . . Part Schematic 4 | . . . . . . . . 1 . . . . . 1 2 . . . . . . . Robot Schematic 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Robot Analysis 11 | . 5 . 2 . . . 1 3 . . . . . . . . . . . . . . Prototype ID Bank 4 | . 4 . . . . . . . . . . . . . . . . . . . . . Open Door 5 | . . 1 . . . . . . 1 . 1 . . . . . . 2 . . . . Branch Access Points 2 | . . . . . . . . 1 . . . . . . 1 . . . . . . . Terminal Index 7 | . 1 . 1 1 . . . . 1 . . . . 1 1 . . . . 1 . . Fabricator Index 2 | . . . . . . . . . . . . . . 1 . . . . . 1 . . Repair Station Index 2 | . . . . . . . . . . . . . . . 1 . . . . 1 . . Alert Level 2 | . . . . . . . . 2 . . . . . . . . . . . . . . Locate Traps 8 | . 2 . . . . . . 2 2 . . . . 1 1 . . . . . . . Dispatch Records 2 | . . . . . . . . 2 . . . . . . . . . . . . . . Extermination Status 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Recall Extermination 2 | . . . . . . . . . . . . . . . 2 . . . . . . . Registered Components 3 | . 1 . . . . . . 2 . . . . . . . . . . . . . . Registered Prototypes 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Zone Layout 1 | . . 1 . . . . . . . . . . . . . . . . . . . . Proto ID Catalog 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Fabricator Hacks 12 | . . . . . . . . 2 2 . . . . 5 1 . . . . . 2 . Network Status 6 | . . . . . . . . 2 2 . . . . 1 1 . . . . . . . Load Schematic 4 | . . . . . . . . . . . . . . 3 . . . . . . 1 . Build 2 | . . . . . . . . . . . . . . 1 . . . . . . 1 . Repair Station Hacks 33 | . 1 . 4 . . . 14 2 5 . . . . 5 2 . . . . . . . Scan Component 21 | . 1 . 3 . . . 8 2 3 . . . . 3 1 . . . . . . . Repair 12 | . . . 1 . . . 6 . 2 . . . . 2 1 . . . . . . . Recycling Unit Hacks 15 | . 2 . . . . . 1 4 2 . . . . 6 . . . . . . . . Recycle Component 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Report Inventory 10 | . 1 . . . . . 1 2 2 . . . . 4 . . . . . . . . Retrieve Components 4 | . 1 . . . . . . 2 . . . . . 1 . . . . . . . . Scanalyzer 20 | . . . . . . . 2 7 4 . . . . . 7 . . . . . . . Insert Component 11 | . . . . . . . 1 4 2 . . . . . 4 . . . . . . . Analyze 9 | . . . . . . . 1 3 2 . . . . . 3 . . . . . . . Garrison Access Hacks 9 | . . . . . . . . 1 2 . . . . 2 2 . . . . . 2 . Seal Access 9 | . . . . . . . . 1 2 . . . . 2 2 . . . . . 2 . Unauthorized Hacks 70 | . 7 1 6 . . . 9 9 22 . . . . 8 7 . . . . 1 . . Terminals 40 | . 5 1 5 . . . 6 3 10 . . . . 3 6 . . . . 1 . . Assimilate 9 | . 2 . . . . . 3 . 3 . . . . . . . . . . 1 . . Botnet 24 | . 2 1 4 . . . 2 2 6 . . . . 2 5 . . . . . . . Operators 7 | . 1 . 1 . . . 1 1 1 . . . . 1 1 . . . . . . . Fabricators 7 | . . . . . . . . 3 2 . . . . 1 1 . . . . . . . Liberate 7 | . . . . . . . . 3 2 . . . . 1 1 . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 19 | . 2 . 1 . . . 1 3 8 . . . . 4 . . . . . . . . Monitor 2 | . . . . . . . . . 2 . . . . . . . . . . . . . Reject 13 | . 2 . 1 . . . 1 3 3 . . . . 3 . . . . . . . . Mask 4 | . . . . . . . . . 3 . . . . 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . . 2 . 2 . . . . . . . . . . . . . Intercept 2 | . . . . . . . 1 . 1 . . . . . . . . . . . . . Watchers 2 | . . . . . . . 1 . 1 . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 103 | . 9 1 9 1 . . 12 18 18 . . . . 13 16 . . . . 3 1 2 Full Trace Events 5 | . . . 1 . . . 1 . 1 . . . . 1 . . . . . . 1 . Feedback Events 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Corruption 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . 1 . . 3 . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 28 | . . . . . . . 1 4 2 . . 16 . 1 4 . . . . . . . Parts Built 2 | . . . . . . . . . . . . . . 1 . . . . . . 1 . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time 78 | . . . . . . . . . . . . . . 47 . . . . . . 31 . Total Part Build Rating 10 | . . . . . . . . . . . . . . 5 . . . . . . 5 . Parts Repaired 12 | . . . 1 . . . 6 . 2 . . . . 2 1 . . . . . . . Time 413 | . . . 26 . . . 207 . 104 . . . . 38 38 . . . . . . . Parts Recycled 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 26 | . 9 . . . . . . 15 . . . . . 2 . . . . . . . . Parts Scanalyzed 10 | . . . . . . . 1 3 2 . . . . . 4 . . . . . . . Part Schematics Acquired 9 | . . . . . . . 1 3 2 . . . . . 3 . . . . . . . Parts Damaged 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 13 | . . . . . . . . 1 4 . . . . . 3 . . . . . 3 2 Non-combat 12 | . . . . . . . . 1 4 . . . . . 3 . . . . . 2 2 Combat 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Robot Hacks Applied 20 | . . . . . . . . 1 10 . . . . . 3 . . . . . 3 3 parse_system 3 | . . . . . . . . 1 1 . . . . . . . . . . . 1 . no_distress 14 | . . . . . . . . . 7 . . . . . 3 . . . . . 2 2 find_fabricator 1 | . . . . . . . . . 1 . . . . . . . . . . . . . find_dsf 1 | . . . . . . . . . 1 . . . . . . . . . . . . . find_station 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 6 | . . . . . . . . . 1 . . . . . . . . 5 . . . . Allies Hacked 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Res Res Acc Total Allies 25 | . 1 3 . . . . 2 4 6 . . . . 3 . . . 5 . 1 . . Largest Group 5 | . 1 4 3 . . . 1 2 3 . . . . 3 . . . 5 . 1 1 . Highest-Rated Group 261 | . 10 50 42 . . . 10 64 87 . . . . 87 . . . 261 . 45 45 . Highest-Rated Ally 64 | . 10 16 16 . . . 10 32 29 . . . . 29 . . . 64 . 45 45 . Total Orders 26 | . . . . . . . . 9 2 . . . . . . . . 7 . . 8 . STAY 5 | . . . . . . . . 2 1 . . . . . . . . 2 . . . . ROAM 1 | . . . . . . . . 1 . . . . . . . . . . . . . . FOLLOW 5 | . . . . . . . . 1 1 . . . . . . . . 3 . . . . GUARD 2 | . . . . . . . . . . . . . . . . . . 2 . . . . EXPLORE 10 | . . . . . . . . 5 . . . . . . . . . . . . 5 . RETURN 3 | . . . . . . . . . . . . . . . . . . . . . 3 . Ally Attacks 128 | . . 20 4 . . . . 69 12 . . . . 3 . . . 20 . . . . Total Damage 2726 | . . 180 32 . . . . 1458 226 . . . . 18 . . . 812 . . . . Kills 26 | . . 5 . . . . . 14 1 . . . . . . . . 6 . . . . Allies Corrupted 4 | . . . . . . . . 1 2 . . . . . . . . 1 . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Res Res Acc Active Infowar (turns) 9433 | 22 667 . . . . . 1182 475 65 . . . . 894 925 133 218 648 62 166 1561 2415 Optics 6225 | . . . . . . . . 475 65 . . . . . 482 133 218 648 62 166 1561 2415 Sensors 1058 | . . . . . . . . . . . . . . . . 133 218 647 60 . . . Terrain 85 | . . . . . . . . . . . . . . . . . . . . . . 85 Structural 92 | . . . . . . . . . . . . . . . . . . . . . . 92 Seismic 689 | 22 667 . . . . . . . . . . . . . . . . . . . . . Machine Analysis 1182 | . . . . . . . 1182 . . . . . . . . . . . . . . . Cloaking 2489 | . . . . . . . . . . . . . . 894 . . . . . . . 1595 Jamming 2958 | . . . . . . . . . . . . . . . 678 . . . . 15 622 1643 Robot Analysis Total 10 | . 5 . 2 . . . 1 2 . . . . . . . . . . . . . . Derelict Logs Recovered 10 | . . 3 . 2 . . . . . 2 1 1 . . . . 1 . . . . . Drone Launches 36 | . . . . . . . . 30 . . . . . . . . . . . . 6 . Drone Recoveries 5 | . . . . . . . . . . . . . . . . . . . . . 5 . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Res Res Acc Turns Passed 24257 | 119 1479 431 1839 731 904 122 3397 4060 2186 358 176 282 140 1454 1374 133 218 648 62 166 1563 2415 Spaces Moved 31902 | 75 1214 342 901 406 643 82 1590 3426 4485 1063 641 1055 475 2540 2888 453 727 1193 221 418 3678 3386 Core 48 | 14 . . 3 . . . . 2 . . . . . 17 . . . . . . . 12 Treads 690 | . . . 173 . . . . 517 . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . Wheels 5967 | 61 1214 342 725 406 643 82 1590 904 . . . . . . . . . . . . . . Hover 334 | . . . . . . . . . . . . . . . 5 . . . . . . 329 Flight 24863 | . . . . . . . . 2003 4485 1063 641 1055 475 2523 2883 453 727 1193 221 418 3678 3045 Fastest Speed 21 | 50 90 115 110 135 135 150 150 29 26 26 26 26 26 26 24 25 25 24 24 24 21 22 Average Speed 51 | 94 101 115 136 135 139 150 162 88 27 26 26 26 26 28 27 25 25 25 24 24 24 31 Slowest Speed 950 | 150 115 115 700 135 150 150 165 950 29 26 26 26 26 100 200 25 27 114 24 24 105 250 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 101 | . . . . . . . . 7 16 . . . 1 19 15 1 3 7 1 . 11 20 Potential Cave-ins 8 | . . . . . . . . . . . . . . . . . . . . . 3 5 Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 59 | 4 99 62 59 73 74 41 63 54 60 86 76 85 65 37 44 64 76 96 49 5 79 26 Regions Visited 22 Branch Regions 12 Pre-discovered Areas 5 | . . 1 . 2 . . . . . 1 . 1 . . . . . . . . . . Known Exits Taken 15 | . . . 1 . . 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 7 | 1 1 1 . 1 1 . 1 1 . . . . . . . . . . . . . . Scrap Searched 20 | . . 2 . 1 . 1 . . . 1 4 3 4 . . . 3 . 1 . . . Spaces Dug 320 | . 5 . 8 . . . 2 16 76 6 . . . 64 26 . . . . 1 36 80 Terrain Destroyed 560 | . 62 . 13 . . . 31 16 132 6 . . . 64 26 . . . . 1 36 173 Melee 290 | . . . . . . . . 16 75 6 . . . 64 26 . . . . 1 36 66 Projectile 31 | . 9 . 13 . . . 7 . 2 . . . . . . . . . . . . . AOE 239 | . 53 . . . . . 24 . 55 . . . . . . . . . . . . 107 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Res Res Acc Total 38018 | 101 1350 369 1227 563 652 81 2141 4269 5228 1121 648 1058 490 3142 3386 470 757 1534 228 481 4241 4481 Wait 4436 | 4 29 16 133 141 . . 380 604 513 43 . . 9 519 384 18 32 313 7 50 410 831 Move 31690 | 74 1213 341 900 405 642 81 1589 3411 4452 1062 640 1054 472 2501 2858 450 720 1181 218 417 3661 3348 Hop 89 | . . . . . . . . 7 16 . . . 1 19 14 1 3 4 1 . 5 18 Pick Up 92 | 7 21 1 14 1 3 . 8 10 3 . 1 . 1 1 3 1 . 2 . . 6 9 Fast Attach 231 | 7 4 1 9 . . . 13 39 13 1 1 1 3 11 18 . 1 9 1 3 42 54 Attach 49 | . 3 . 4 . . . 5 7 3 1 1 . . 3 4 . . 1 . 1 . 16 Detach 36 | . . . . . . . 1 7 3 . 1 . 1 1 5 . . . . 1 6 10 Swap 67 | . 11 . 11 . 2 . 8 5 2 . 1 . . 3 3 . . 2 . . 13 6 Drop 213 | . 18 2 18 1 5 . 6 52 9 1 2 1 3 9 11 . . 11 1 2 41 20 Fire 470 | 9 51 8 138 15 . . 131 107 2 . . . . . . . . . . . . 9 Melee 496 | . . . . . . . . 19 115 13 1 2 . 68 50 . 1 9 . 1 57 160 Ram 2 | . . . . . . . . 1 . . . . . 1 . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 78 | . . . . . . . . . 36 . . . . . 36 . . . . 6 . . Rewire 4 | . . . . . . . . . 2 . . . . . . . . 2 . . . . Trap 59 | . . . . . . . . . 59 . . . . . . . . . . . . . Miscellaneous 6 | . . . . . . . . . . . . . . 6 . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / [*Sub]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x2 / *Min x2) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials -7/Factory (discovered 6 exits: *Fac x2 / *Sto x2 / Low x2) -6/Factory (discovered 5 exits: *Fac x2 / *Low / *Ext x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory -4/Factory (discovered 4 exits: *Res / *Upp x2 / Arm) -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research -2/Research (discovered 3 exits: *Acc / *Tes x2) -1/Access History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 120 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 470 | -10/Materials | Discovered new exit (range 16) 707 | -10/Materials | Discovered new exit (range 13) 1015 | -10/Materials | Discovered new exit (range 9) 1208 | -10/Materials | Discovered new exit (range 15) 1323 | -10/Materials | Discovered new exit (range 14) 1599 | -10/Materials | Entered Mines 1599 | -10/Mines | Accompanied by 1 ally 1627 | -10/Mines | Learned location of Zion (-6) 1778 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1852 | -10/Mines | Discovered new exit (range 15) 1861 | -10/Mines | Learned 4 Materials zone layouts 1883 | -10/Mines | Met a Derelict shopkeep closing up shop 1948 | -10/Mines | Discovered new exit (range 7) 1952 | -10/Mines | Learned 2 Materials zone layouts 2030 | -10/Mines | Entered Materials 2030 | -9/Materials | Accompanied by 3 allies 2030 | -9/Materials | Evolved 2 slots: Utility x2 2031 | -9/Materials | Identified exit to Materials 2031 | -9/Materials | Identified exit to Mines 2087 | -9/Materials | Lost 3 allies 2277 | -9/Materials | Discovered exit to Mines (range 12) 3065 | -9/Materials | Repaired Lgt. Cannon 3319 | -9/Materials | Discovered exit to Materials (range 9) 3869 | -9/Materials | Entered Mines 3870 | -9/Mines | Learned location of Storage (-7) 3988 | -9/Mines | Assembled infested the area 3993 | -9/Mines | Assisted by a Guerilla fighting off Assembled 4028 | -9/Mines | Learned Materials garrison access intel 4049 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 4385 | -9/Mines | Discovered exit to Materials (range 10) 4593 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4593 | -9/Mines | Discovered new exit (range 5) 4600 | -9/Mines | Entered Exiles 4633 | -9/Exiles | Met 8R-AWN 4654 | -9/Exiles | Met EX-HEX 4706 | -9/Exiles | Met EX-DEC 4780 | -9/Exiles | Met EX-BIN 4799 | -9/Exiles | Aligned with FarCom system 4800 | -9/Exiles | Given EX-Vault access code 4840 | -9/Exiles | Opened EX-Vault 4989 | -9/Exiles | Warned to stay clear of 0b10 Research branches 5359 | -9/Exiles | Found Army-in-a-Box 5485 | -9/Exiles | Discovered new exit (range 14) 5504 | -9/Exiles | Left Exiles lab with Army-in-a-Box 5504 | -9/Exiles | Entered Mines 5606 | -8/Mines | Discovered exit to Materials (range 12) 5626 | -8/Mines | Entered Materials 5626 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5627 | -8/Materials | Loaded intel: 1 garrison access location 6583 | -8/Materials | Repaired Utility Shielding 6591 | -8/Materials | Discovered new exit (range 14) 6914 | -8/Materials | Repaired Hrd. Medium Armor Plating 6948 | -8/Materials | Repaired Imp. Light Cannon 6981 | -8/Materials | Repaired Imp. Treads 7035 | -8/Materials | Repaired Broken Arm. Treads 7062 | -8/Materials | Repaired Lgt. Cannon 9023 | -8/Materials | Entered Factory 9023 | -7/Factory | Accompanied by 1 ally 9023 | -7/Factory | Evolved 2 slots: Utility x2 9928 | -7/Factory | Build established: Hacker-Mutant 11524 | -7/Factory | Discovered new exit (range 16) 11723 | -7/Factory | Central database locked down 12438 | -7/Factory | Identified exit to Storage 12438 | -7/Factory | Identified exit to Lower Caves 12445 | -7/Factory | Discovered new exit (range 15) 12849 | -7/Factory | Build established: Hacker-Sprinter 13083 | -7/Factory | Entered another Factory area 13083 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 13671 | -6/Factory | Discovered new exit (range 9) 13673 | -6/Factory | Identified exit to Factory 13743 | -6/Factory | Discovered new exit (range 5) 14203 | -6/Factory | Repaired Broken Imp. Datajack 14255 | -6/Factory | Repaired Cld. Ion Engine 14875 | -6/Factory | Discovered new exit (range 16) 14880 | -6/Factory | Identified exit to Extension 15059 | -6/Factory | Discovered exit to Factory (range 8) 15266 | -6/Factory | Discovered new exit (range 9) 15268 | -6/Factory | Identified exit to Lower Caves 15269 | -6/Factory | Entered Lower Caves 15375 | -6/Lower Caves | Spotted B-75 Beast 15496 | -6/Lower Caves | Learned Factory terminal intel 15623 | -6/Lower Caves | Discovered new exit (range 5) 15625 | -6/Lower Caves | Identified exit to Lower Caves 15627 | -6/Lower Caves | Entered another Lower Caves area 15639 | -6/Lower Caves | Discovered exit to Factory (range 4) 15640 | -6/Lower Caves | Encountered a Warlord checkpoint 15691 | -6/Lower Caves | Learned Factory stockpile data 15786 | -6/Lower Caves | Discovered new exit (range 10) 15788 | -6/Lower Caves | Identified exit to Zion 15803 | -6/Lower Caves | Entered Zion 15817 | -6/Zion | Discovered new exit (range 12) 15871 | -6/Zion | Learned location of Quarantine (-3) 15883 | -6/Zion | Learned Factory machine intel 15885 | -6/Zion | Build established: Sprinter 15972 | -6/Zion | Learned Factory fabricator intel 16032 | -6/Zion | Rebuked by Imprinter 16085 | -6/Zion | Identified exit to Proximity Caves 16085 | -6/Zion | Entered Proximity Caves 16116 | -5/Proximity Caves | Spotted B-75 Beast 16213 | -5/Proximity Caves | Discovered exit to Factory (range 14) 16225 | -5/Proximity Caves | Entered Factory 16225 | -5/Factory | Evolved 2 slots: Utility x2 16227 | -5/Factory | Loaded intel: 210 machine locations 16228 | -5/Factory | Loaded intel: 26 terminal locations 16229 | -5/Factory | Loaded intel: 6 fabricator locations 16272 | -5/Factory | Repaired Com. Battery 16550 | -5/Factory | Spotted B-75 Beast 16604 | -5/Factory | Build established: Hacker-Sprinter 16625 | -5/Factory | Repaired Cesium-ion Thruster 16863 | -5/Factory | Fabricated Imp. Hacking Suite? 17167 | -5/Factory | Discovered new exit (range 6) 17171 | -5/Factory | Identified exit to Factory 17278 | -5/Factory | Cargo convoy interrupted 17679 | -5/Factory | Entered another Factory area 17679 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 17690 | -4/Factory | Lost 3 parts (1n1u1w) 17798 | -4/Factory | Discovered new exit (range 8) 17800 | -4/Factory | Identified exit to Upper Caves 18054 | -4/Factory | Repaired Imp. Propulsion Shielding 18359 | -4/Factory | Spotted B-86 Titan 18692 | -4/Factory | Discovered new exit (range 21) 18727 | -4/Factory | Identified exit to Armory 19053 | -4/Factory | Entered Upper Caves 19109 | -4/Upper Caves | Encountered a Warlord checkpoint 19168 | -4/Upper Caves | Discovered new exit (range 16) 19172 | -4/Upper Caves | Identified exit to Upper Caves 19186 | -4/Upper Caves | Entered another Upper Caves area 19195 | -4/Upper Caves | Build established: Hacker-Ninja 19290 | -4/Upper Caves | Encountered a Warlord checkpoint 19402 | -4/Upper Caves | Discovered new exit (range 10) 19404 | -4/Upper Caves | Identified exit to Warlord 19404 | -4/Upper Caves | Entered Warlord 19417 | -4/Warlord | System corruption cleaned by Quarantine Array 19541 | -4/Warlord | Met Warlord 19557 | -4/Warlord | Warlord's base attacked by MAIN.C 19583 | -4/Warlord | Found Prototype Device 19583 | -4/Warlord | Identified Minesniffer Drone Bay 19907 | -4/Warlord | Warlord forces counterattacked 19909 | -4/Warlord | Spotted B-90 Cyclops 19913 | -4/Warlord | Spotted B-86 Titan 19927 | -4/Warlord | Spotted Striker 19944 | -4/Warlord | Discovered new exit (range 20) 19949 | -4/Warlord | Identified exit to Proximity Caves 19957 | -4/Warlord | Spotted Executioner 19957 | -4/Warlord | Spotted Striker 19972 | -4/Warlord | P-70 Sage assimilated allied Archangel 7a 19988 | -4/Warlord | P-80 Master assimilated allied YD-AE7(g) 20036 | -4/Warlord | Opened side exit 20048 | -4/Warlord | Lost 12 allies 20052 | -4/Warlord | Entered Proximity Caves 20106 | -3/Proximity Caves | Discovered new exit (range 20) 20111 | -3/Proximity Caves | Identified exit to Research 20114 | -3/Proximity Caves | Entered Research 20114 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 20130 | -3/Research | Discovered new exit (range 16) 20134 | -3/Research | Identified exit to Research 20280 | -3/Research | Entered another Research area 20280 | -2/Research | Accompanied by 1 ally 20280 | -2/Research | Warlord forces began assault on 0b10 20280 | -2/Research | Evolved 2 slots: Power x1, Utility x1 20350 | -2/Research | Spotted B-90 Cyclops 20374 | -2/Research | Found Unknown Device 20374 | -2/Research | Identified Heavy Servo Lattice 20387 | -2/Research | Fabricated Imp. Hacking Suite (x1) 20390 | -2/Research | Research machine network offline 20525 | -2/Research | Discovered new exit (range 6) 20526 | -2/Research | Identified exit to Access 20637 | -2/Research | Build established: Hacker-Sprinter 20762 | -2/Research | Borebot progress halted 20790 | -2/Research | Discovered new exit (range 19) 20795 | -2/Research | Identified exit to Testing 20812 | -2/Research | Met up with Warlord 20848 | -2/Research | Borebot progress halted 21043 | -2/Research | Borebot progress halted 21177 | -2/Research | Found Prototype Processor 21177 | -2/Research | Identified Exp. Core Analyzer 21186 | -2/Research | Found Prototype Device 21186 | -2/Research | Identified Adv. Kinecellerator 21249 | -2/Research | Spotted Executioner 21249 | -2/Research | Spotted Executioner 21263 | -2/Research | Spotted Executioner 21263 | -2/Research | Spotted Executioner 21314 | -2/Research | Spotted Striker 21475 | -2/Research | Lost 6 allies 21482 | -2/Research | Found Prototype Processor 21482 | -2/Research | Identified Exp. Targeting Computer 21541 | -2/Research | Spotted Striker 21595 | -2/Research | Discovered exit to Testing (range 7) 21676 | -2/Research | Spotted Striker 21787 | -2/Research | Given Cave Seal Controls access code 21843 | -2/Research | Entered Access 21843 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 21866 | -1/Access | Build established: Wizard-Sprinter 22784 | -1/Access | Spotted B-99 Colossus 23032 | -1/Access | Lost 7 parts (1p5n1u) 23071 | -1/Access | System corruption reached 10% 23135 | -1/Access | Lost 4 parts (1p1n2u) 23258 | -1/Access | Build established: Wizard-Mutant 23480 | -1/Access | Lost 4 parts (2p1n1u) 23743 | -1/Access | Core integrity fell below 50% 23746 | -1/Access | System corruption reached 30% 23807 | -1/Access | Lost 14 parts (2p6n6u) 23957 | -1/Access | Core integrity fell below 20% 24013 | -1/Access | Lost 15 parts (3p8n4u) 24024 | -1/Access | Build established: Scavenger-Mutant 24035 | -1/Access | Crushed by falling debris 24258 | -1/Access | Destroyed by H-88 Terminator with KE Penetrator Last Messages --------------- 24179_ Acquired Lgt. Ion Engine. 24183_ System corrupted: Matter fused (-5). 24187_ U-05 Engineer builds a Wall. 24199_ System corrupted: Component data lost. 24209_ P-80 Master Adv. Heat Sink severed. 24211_ P-80 Master destroyed. 24217_ VE8J9Q0/V>NNAVLEVW4Z8Y5PA9QF7|=WE%X P 24223_ Acquired 32 matter. 24235_ System corrupted: Component data lost. 24236_ Slug penetrates Wall. 24242_ Acquired Imp. Antigrav System. 24242_ Slug penetrates Wall. 24243_ Penetrated by Slug. 24244_ Wall collapses. 24245_ Slug penetrates Wall. 24250_ LM9A&6I=>AVVST:ENRG6DAT82D|,AV1W/> 24251_ Slug penetrates Wall. 24252_ Penetrated by Slug. 24252_ Adv. Hacking Suite destroyed. 24255_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ??????????????#### ^ ## | | ?????????????????# ^ % ## | | ?????????????######### " | | ?????????????# !=! # ^""" | | ?????????????# * *= # ^ """ | | ?????????????# =[ + " | | ?????????????# !] # | | ?????????????# ! # | | ??????########### ### | | ??????############ ## ##+########### | | ??????## ## #### # # | | ??????## ### ## # # | | ??????## ## ## # # | | ??????## ## ### # # | | ??????## + + # | | ??????## ######### # | | ?????### ### # # | | ??????## #### # | | ??????## # ## # ! # | | ??????## ## ###### # | | ??????## # !!! # # | | ??????## # !! ## # | | ??????## # ! ######+######+# | | ######## # ### | | # ## # ### | | # ## @ # ### | | # ## ####+##### | | # ########+## | | # # | | # + | | # # ######+######## | | # ### #]! # | | # ### ! ###]! ## | | # ### ### ## | | # # # ### ""## | | # ### ### """"" ""## | | ######### h [### """"" ""## | | ?????####+#########h%## """"" S## | | #????## ##### /### """"" ""## | | ?????## # | ![ # """"" ""## | | ?????## # !! # """"" ""## | | ??#??## # !!! # ? ## | | ?????## ] # !! # ? ## | | ????### !! ###?########### | | ?#???######### ##?##?######### | | ????########## ##?#??#???????? | | ??#?##?????### ##?#?##???????? | | ???????##??### ##???#????????? | | ???#?????##?############??#?????????? | | ?#??#??#????### ########???#????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 71 Coolant Potential 200 Energy Generation 44 Energy Capacity 640 Matter Stores 300 Matter Capacity 300 Sight Range 23 Robot Scan Range 18 Terrain Scan Range 14 Terrain Scan Density 85 Jamming Range 16 Cloak Strength 2 Power Amplification 30 Additional Mass Support 9 Armor Coverage 375 Core Shielding 20 Propulsion Shielding 66 Utility Shielding 90 Weapon Shielding 66 Phase Shifting 5 Evasion (%) 77 Targeting Accuracy 6 Melee Accuracy 8 Target Analysis 12 Recoil Reduction 4 Offensive Hacking 42 Defensive Hacking 24 Item Schematics ----------------- Assault Cannon | -8/Materials | Scanalyzed Cesium-ion Thruster | -7/Factory | Scanalyzed Enh. Nuclear Core | -7/Factory | Scanalyzed Hcp. Battery | -7/Factory | Scanalyzed Thermic Laser | -7/Factory | Hacked Imp. Propulsion Shielding | -6/Factory | Scanalyzed Imp. Datajack | -6/Factory | Scanalyzed Imp. Remote Datajack | -6/Zion | Archive Enh. Optical Array | -6/Zion | Archive Imp. Heavy Armor Plating | -6/Zion | Archive Imp. Dynamic Insulation System | -6/Zion | Archive Proton Cannon | -6/Zion | Archive Imp. Transmission Jammer | -6/Zion | Archive Force Field | -6/Zion | Archive Antimatter Reactor | -6/Zion | Archive Centrium Wheel | -6/Zion | Archive Imp. Actuator Array | -6/Zion | Archive Wave Gun | -6/Zion | Archive Arm. Leg | -6/Zion | Archive Imp. Coolant Injector | -6/Zion | Archive Adv. Recoil Stabilizer | -6/Zion | Archive Power Sword | -6/Zion | Archive Tiamat Missile Launcher | -6/Zion | Archive Imp. Hacking Suite | -5/Factory | Hacked Xenon Bombardment Thruster | -4/Factory | Scanalyzed Hrd. Light Armor Plating | -4/Factory | Scanalyzed Adv. Datajack | -4/Factory | Scanalyzed Imp. Cesium-ion Thruster | -4/Factory | Hacked Robot Schematics ------------------ M-28 Smith | -6/Factory | Hacked G-50 Soldier | -6/Zion | Archive G-47 Trooper | -6/Zion | Archive A-02 Transporter | -6/Zion | Archive Fabricated ------------ Imp. Hacking Suite | x1 | -5/Factory Imp. Hacking Suite | x1 | -2/Research Repaired ---------- Lgt. Cannon | 20% | -9/Materials Utility Shielding | 36% | -8/Materials Hrd. Medium Armor Plating | 13% | -8/Materials Imp. Light Cannon | 68% | -8/Materials Imp. Treads | 10% | -8/Materials Arm. Treads | 30% | -8/Materials | Broken Lgt. Cannon | 68% | -8/Materials Imp. Datajack | 99% | -6/Factory | Broken Cld. Ion Engine | 70% | -6/Factory Com. Battery | 13% | -5/Factory Cesium-ion Thruster | 52% | -5/Factory Imp. Propulsion Shielding | 26% | -4/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ColdFocalOptics Manual? 0 Play Time 06:07:15 Cumulative 284.6 hours Start 2025.08.05 @ 01:20:26 End 2025.08.06 @ 17:31:05 Sessions 10 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 251 Rogue 251 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 64 Gallery% 63 Achievement% 50 Wizard Run 0 Options --------- Layout 2 ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 32/TamsynBold Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 37886751-6c39-49f1-9b08-f0587f598387