Cogmind - Beta 13 @@@ ROGUE MODE // 2024.08.04 @ 15:38:06 // Winter2019/RPGLIKE Player: Bulbasornado Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (10) 2000 Robots Destroyed (482) 2410 Value Destroyed (19813) 19813 Prototype IDs (38) 760 Alien Tech Used (0) 0 Bonus (15041) 15041 TOTAL SCORE: 41524 Bonus ------- Triggered High Security 1500 High Alert Combat Kills 13127 Follower Combat Kills 60 Entered Garrisons 400 Friendly Fire -46 Cogmind --------- Core Integrity 0/750 Matter 265/300 Energy 46/150 System Corruption 0% Temperature Cool (-94) Movement Flying (23) Location -7/Factory Parts ------- > --- POWER (3) -------- Backup Power I Backup Power I > --- PROPULSION (5) --- Improved VTOL Module Improved VTOL Module Improved VTOL Module Improved VTOL Module Improved VTOL Module > --- UTILITY (6) ------ Cryofiber Web Core Analyzer Improved Particle Charger Reaction Control System Improved Shield Generator System Restoration Module > --- WEAPON (5) ------- Heavy Particle Gun Gatling Laser Wave Gun Enhanced Autogun Enhanced Autogun > --- INVENTORY (0) ---- (None) Peak State ------------ > --- POWER ------------ Backup Power I Backup Power I Backup Power I > --- PROPULSION ------- Improved VTOL Module Improved VTOL Module Improved VTOL Module Improved VTOL Module Cooled Cesium-ion Thruster > --- UTILITY ---------- Core Analyzer Armor Integrity Analyzer Particle Charger Reaction Control System Phase Shifter System Shield > --- WEAPON ----------- Heavy Particle Gun Gatling Laser Wave Gun Minigun Enhanced Autogun > --- INVENTORY -------- (None) [Rating: 68] Favorites ----------- Power Backup Power I Engine Backup Power I Propulsion Cesium-ion Thruster Treads Light Treads Leg Titanium Leg Flight Unit Cesium-ion Thruster Utility System Shield Device Reaction Control System Processor Targeting Computer Hackware System Shield Protection Medium Armor Plating Weapon Autogun Energy Gun Improved Medium Laser Ballistic Gun Autogun Launcher Rocket Launcher Slashing Weapon Greatsword Build | -11 -10 -10 -9 -9 -8 -8 -8 -8 -8 -7 ------- Run | Yrd Mat Min Mat Sto Mat Gar Mat Gar Mat Fac Slots Evolved 15 | 2 5 . 2 2 3 . 1 . . . Power 2 | . . . . . 2 . . . . . Propulsion 4 | 1 1 . . 1 1 . . . . . Utility 5 | . 3 . 1 . . . 1 . . . Weapon 4 | 1 1 . 1 1 . . . . . . Parts Attached 142 | 6 20 2 27 13 26 8 11 . 7 22 Power 10 | 1 1 . 1 . 3 . 1 . . 3 Engine 10 | 1 1 . 1 . 3 . 1 . . 3 Core . | . . . . . . . . . . . Reactor . | . . . . . . . . . . . Propulsion 30 | 2 6 . 8 1 7 . 1 . 1 4 Treads 2 | 2 . . . . . . . . . . Leg 2 | . . . 1 . 1 . . . . . Wheel . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight 26 | . 6 . 7 1 6 . 1 . 1 4 Utility 68 | 1 9 . 11 9 11 7 7 . 3 10 Device 30 | 1 2 . . 2 5 6 5 . 2 7 Storage . | . . . . . . . . . . . Processor 11 | . 4 . 1 3 1 1 . . . 1 Hackware 12 | . . . 5 1 3 . 2 . . 1 Protection 15 | . 3 . 5 3 2 . . . 1 1 Artifact . | . . . . . . . . . . . Weapon 34 | 2 4 2 7 3 5 1 2 . 3 5 Energy Gun 21 | 1 3 . 5 3 2 1 2 . 2 2 Energy Cannon . | . . . . . . . . . . . Ballistic Gun 11 | 1 1 1 2 . 3 . . . . 3 Ballistic Cannon . | . . . . . . . . . . . Launcher 1 | . . 1 . . . . . . . . Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . 1 . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 5 | . . . 2 . . . . . . 3 Parts Lost 2 | . . . . . . . . . 1 1 Power 1 | . . . . . . . . . . 1 Propulsion . | . . . . . . . . . . . Utility 1 | . . . . . . . . . 1 . Weapon . | . . . . . . . . . . . Highest Loss Streak 1 | . . . . . . . . . 1 1 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 99 | . 99 100 99 99 98 99 99 100 99 99 Engine 10 | . 12 9 7 6 9 16 15 15 15 14 Flight 26 | . 27 27 23 25 28 27 26 26 26 26 Device 8 | . 10 . . 4 12 15 13 15 15 16 Processor 9 | . 13 27 15 6 4 4 5 5 5 6 Hackware 8 | . . . 14 15 9 6 9 10 6 6 Protection 4 | . 3 9 8 6 2 . . . 2 . Energy Gun 16 | . 16 18 13 18 17 16 15 15 14 15 Ballistic Gun 11 | . 12 5 14 13 11 11 10 10 10 10 Naked Turns . | . . . . . . . . . . . Heaviest Build 32 | 8 17 18 25 29 31 27 27 25 32 32 Greatest Support 35 | 8 17 17 25 30 35 35 35 35 35 35 Greatest Overweight (x) 2 | . . 1 1 . . . . . . 2 Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity . | . . . . . . . . . . . Average Capacity . | . . . . . . . . . . . Most Carried . | . . . . . . . . . . . Average Carried . | . . . . . . . . . . . Final Capacity . | . . . . . . . . . . . Final Carried . | . . . . . . . . . . . Class Distribution -------------------- 75% | Hacker-Sprinter 12% | Hacker-Gunner 9% | Hacker-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Gunner | -10/Mines Hacker-Sprinter | -9/Materials Hacker-Sprinter | -9/Storage Hacker-Sprinter | -8/Materials Hacker-Sprinter | -8/Garrison Hacker-Sprinter | -8/Materials Hacker-Sprinter | -8/Garrison Hacker-Sprinter | -8/Materials Hacker-Sprinter | -7/Factory Resources | -11 -10 -10 -9 -9 -8 -8 -8 -8 -8 -7 ----------- Run | Yrd Mat Min Mat Sto Mat Gar Mat Gar Mat Fac Matter Collected 7602 | 305 539 216 986 973 988 526 798 352 870 1049 Remotely . | . . . . . . . . . . . Salvage Created 21675 | 155 1026 271 2059 2591 3208 1825 3180 897 2934 3529 Parts 1182 | 5 65 4 150 164 137 93 129 51 179 205 Haulers Intercepted 36 | . 2 . 6 6 6 . 5 . 5 6 Recyclers Shooed 4 | 1 . 2 . . 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -8 -8 -8 -7 ------- Run | Yrd Mat Min Mat Sto Mat Gar Mat Gar Mat Fac Combat Hostiles Destroyed 462 | . 29 1 52 62 50 44 49 30 72 73 Guns 457 | . 29 1 52 62 50 42 47 30 71 73 Classes Destroyed 21 | 2 5 1 5 1 4 2 . . 1 . Worker 12 | . 1 . 1 . 4 . . . 1 5 Builder 6 | . . . . . 1 . 2 . . 3 Tunneler 6 | 4 . . 1 . . . 1 . . . Hauler 36 | . 2 . 6 6 6 . 5 . 5 6 Recycler 14 | 1 1 4 . . 4 . 2 . . 2 Mechanic 5 | . . . 1 1 . . 2 . 1 . Operator 11 | . . . 2 1 2 . 1 . 1 4 Watcher 26 | . 3 . 5 2 3 1 5 1 4 2 Swarmer 45 | . 3 . . 4 1 11 2 12 . 12 Cutter 2 | . . . . . . . . . 2 . Grunt 285 | . 26 . 39 44 38 13 37 9 49 30 Brawler 11 | . . . 1 2 . 2 1 . 3 2 Duelist 12 | . . . 2 2 . . 1 1 2 4 Protector 9 | . . . . 2 . . 1 1 3 2 Sentry 57 | . . . 10 8 6 7 5 5 10 6 Demolisher 2 | . . 1 . . . . . 1 . . Specialist 7 | . . . . . 2 2 . . . 3 Hunter 16 | . . . . . 2 3 1 . 2 8 Programmer 9 | . . . . . . 3 . 1 . 5 Heavy 4 | . . . . . 1 . 1 . 1 1 Behemoth 1 | . . . . . . 1 . . . . Savage 1 | . . . . . . 1 . . . . Guerrilla 1 | . . . . . . 1 . . . . Best Kill Streak 32 | 5 3 2 7 16 14 16 13 5 32 12 Combat Bots Only 27 | . 3 1 6 14 11 15 9 5 27 12 Max Kills in Single Turn 4 | 1 1 1 2 2 2 2 2 2 2 4 Gunslinging 1 | . . . 1 1 1 1 1 1 1 1 Exploded . | . . . . . . . . . . . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -8 -8 -8 -7 -------- Run | Yrd Mat Min Mat Sto Mat Gar Mat Gar Mat Fac Hostile Shots Fired 1066 | . 99 . 76 96 93 71 75 75 168 313 Missed 522 | . 39 . 34 46 47 37 38 31 77 173 Damage Taken 7399 | . 723 4 590 679 689 389 598 486 1620 1621 Core 5623 | . 566 3 391 435 506 315 491 381 1227 1308 Absorbed by Shields 188 | . . . . 76 . . . 17 . 95 Redirected to Core 4638 | . 424 3 342 376 443 253 373 335 1035 1054 Ignored by Resistances 273 | . . . 6 14 18 16 15 31 35 138 Core Remaining (%) 93 | 100 . 84 . 100 . . . . 88 . Volleys Fired 1360 | 16 275 131 195 155 126 67 104 67 111 113 Largest 5 | 2 3 3 4 5 5 5 5 5 5 5 Hottest 266 | 70 150 150 174 233 247 253 253 241 241 266 Shots Fired 4064 | 31 426 179 433 500 505 298 429 242 503 518 Gun 4062 | 31 426 177 433 500 505 298 429 242 503 518 Cannon . | . . . . . . . . . . . Launcher 2 | . . 2 . . . . . . . . Special . | . . . . . . . . . . . Kinetic 1538 | 15 113 58 193 199 182 109 172 88 201 208 Thermal 2524 | 16 313 119 240 301 323 189 257 154 302 310 Explosive 2 | . . 2 . . . . . . . . Electromagnetic . | . . . . . . . . . . . Robot Hit Streak 74 | 7 20 16 41 35 74 41 35 60 48 60 Robot Miss Streak 5 | 2 4 3 5 1 2 1 2 1 1 2 Penetration Max . | . . . . . . . . . . . Secondary Targets 124 | . 3 . 14 15 11 9 10 7 30 25 Max Gunslinging Chain 2 | . 1 . 2 1 1 2 1 1 2 2 Shots Hit Robots 2322 | 21 152 19 207 270 320 188 280 131 377 357 Core Hits 1084 | 6 76 17 179 106 120 70 109 44 147 210 Critical Kills 1 | . . . . . . . . . . 1 Critical Parts Destroyed 4 | . . . . 1 1 . 1 . . 1 Critical Strikes 97 | 2 3 2 6 18 20 12 13 3 8 10 Burn 92 | 2 3 2 6 17 19 12 12 3 8 8 Destroy 5 | . . . . 1 1 . 1 . . 2 Melee Attacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 49886 | 281 2171 311 3496 4840 7143 4483 6687 2924 8556 8994 Guns 49860 | 281 2171 302 3496 4823 7143 4483 6687 2924 8556 8994 Cannons . | . . . . . . . . . . . Explosions 17 | . . . . 17 . . . . . . Melee . | . . . . . . . . . . . Ramming 9 | . . 9 . . . . . . . . Kinetic 13237 | 132 832 27 1301 1481 1675 946 1725 799 2275 2044 Thermal 36623 | 149 1339 275 2195 3342 5468 3537 4962 2125 6281 6950 Explosive 17 | . . . . 17 . . . . . . Electromagnetic . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 8 | . . . . 1 . 1 . . . 8 Average Corruption 2 | . . . . 1 . 1 . . . 5 Corruption Purged 11 | . . . . . . 1 . . . 10 Corruption Blocked . | . . . . . . . . . . . Effects 31 | . . . . 14 . . . . . 17 Message Errors 3 | . . . . 1 . . . . . 2 Matter Fused 6 | . . . . 2 . . . . . 4 Heat Flow Errors 7 | . . . . 5 . . . . . 2 Energy Discharges 3 | . . . . 2 . . . . . 1 Parts Rejected 1 | . . . . . . . . . . 1 Parts Fused 1 | . . . . 1 . . . . . . Data Loss (minor) 4 | . . . . 1 . . . . . 3 Data Loss (major) 2 | . . . . 1 . . . . . 1 Misfires 2 | . . . . 1 . . . . . 1 Weapon Failures 2 | . . . . . . . . . . 2 Overload Shots . | . . . . . . . . . . . Overflow Damage . | . . . . . . . . . . . Projectiles . | . . . . . . . . . . . Explosions . | . . . . . . . . . . . Melee . | . . . . . . . . . . . Knockbacks 1 | . . 1 . . . . . . . . Impact 1 | . . 1 . . . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 161 | . 32 4 . 125 . . . . . . Shots 3 | . 1 . . 2 . . . . . . Rammed 1 | . . 1 . . . . . . . . Targets Rammed 1 | . . 1 . . . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 377 | 155 231 24 45 207 269 288 323 124 188 377 Average Temperature 69 | 81 73 11 13 49 76 103 86 49 52 87 Received Heat Transfer 3001 | . 390 . 270 257 351 171 333 137 783 309 Effects 4 | . 2 . . . . 2 . . . . Energy Bleed 1 | . . . . . . 1 . . . . Interference 3 | . 2 . . . . 1 . . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted 5 | . . . . . . 2 2 . 1 . Combat Hostiles 5 | . . . . . . 2 2 . 1 . Parts Melted 147 | 3 4 1 5 19 27 20 13 3 32 20 Heat Transferred 64221 | 592 3258 663 4219 7457 10027 5994 7904 3433 9881 10793 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -8 -8 -8 -7 ------- Run | Yrd Mat Min Mat Sto Mat Gar Mat Gar Mat Fac Peak Influence 2987 | 25 1058 595 1264 1479 1515 2119 2176 2261 2746 2987 Initial 1285 | . 16 379 182 498 582 911 1032 1285 1101 1248 Average 1052 | 9 410 494 699 1126 853 1574 1653 1717 1909 1519 Maximum Alert Level 5 | . 3 2 4 4 4 5 5 5 5 5 Low Security (%) 6 | 100 29 . 8 . . . . . . . Level 1 6 | . 21 7 15 . . . . . . . Level 2 23 | . 31 92 27 23 37 . . . . . Level 3 17 | . 17 . 28 10 41 16 8 . . 26 Level 4 29 | . . . 19 66 20 34 27 39 37 38 Level 5 10 | . . . . . . 49 56 60 17 . High Security 6 | . . . . . . . 7 . 44 34 Max Security . | . . . . . . . . . . . Sterilizations 3 | . . . 1 . 1 . . . 1 . Squads Dispatched 112 | . 10 1 14 12 19 . 15 . 20 21 Investigation 63 | . 10 1 12 7 12 . 8 . 9 4 Extermination . | . . . . . . . . . . . Reinforcement 9 | . . . . . 4 . 2 . 1 2 Assault 31 | . . . 2 5 . . 2 . 7 15 Garrison 9 | . . . . . 3 . 3 . 3 . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . 1 Stealth | -11 -10 -10 -9 -9 -8 -8 -8 -8 -8 -7 --------- Run | Yrd Mat Min Mat Sto Mat Gar Mat Gar Mat Fac Distress Signals 7 | . . . 1 . 1 . 2 1 1 1 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 556 | . 34 5 56 68 51 32 56 27 86 141 Peak Tracking Total 28 | . 3 4 5 9 3 3 9 4 13 28 Tactical Retreats 13 | . . . . 3 2 . 1 . 1 6 Traps | -11 -10 -10 -9 -9 -8 -8 -8 -8 -8 -7 ------- Run | Yrd Mat Min Mat Sto Mat Gar Mat Gar Mat Fac Traps Triggered 27 | . 3 . . 2 3 3 1 10 1 4 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed 6 | . . . . . 6 . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -8 -8 -8 -7 ---------- Run | Yrd Mat Min Mat Sto Mat Gar Mat Gar Mat Fac Machines Disabled 197 | . 26 15 34 29 34 11 18 12 15 3 Max in Single Turn 3 | . 3 1 2 2 2 2 2 2 2 1 Garrison Access 3 | . . . . 1 . . . . . 2 Garrison Relay 7 | . . . . . . 3 . 4 . . Phase Generator 2 | . . . . . . 1 . 1 . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -8 -8 -8 -7 --------- Run | Yrd Mat Min Mat Sto Mat Gar Mat Gar Mat Fac Machines Accessed 112 | . 10 2 16 12 16 3 13 5 11 24 Terminals 76 | . 7 2 12 9 10 3 9 5 7 12 Fabricators 2 | . . . . . . . . . . 2 Repair Stations 4 | . 1 . . . 1 . . . 1 1 Recycling Units 17 | . 2 . 2 2 2 . 1 . 2 6 Scanalyzers 8 | . . . 2 . 2 . 2 . 1 1 Garrison Access 5 | . . . . 1 1 . 1 . . 2 Total Hacks 576 | . 39 12 90 98 103 6 65 16 57 90 Successful 319 | . 23 8 45 53 60 2 38 4 36 50 Failed 254 | . 15 4 44 45 42 4 27 12 21 40 Catastrophic 49 | . . 1 12 10 10 2 7 1 4 2 Database Lockouts 3 | . 1 . 1 . 1 . . . . . Manual 439 | . 17 14 75 75 86 4 53 17 45 53 Terminals 502 | . 34 12 80 88 87 6 58 16 49 72 Fabricators 3 | . . . . . . . . . . 3 Repair Stations 9 | . 1 . . . 6 . . . 1 1 Recycling Units 38 | . 4 . 7 7 4 . 2 . 6 8 Scanalyzers 9 | . . . 3 . 2 . 2 . 1 1 Garrison Access 15 | . . . . 3 4 . 3 . . 5 Terminal Hacks 140 | . 11 7 16 26 24 2 14 2 13 25 Part Schematic 2 | . . . . . . . . . . 2 Robot Analysis 21 | . 5 2 1 3 4 . . . 2 4 Prototype ID Bank 33 | . 1 2 4 8 4 . 4 . 3 7 Open Door 2 | . . . . . . 1 . 1 . . Branch Access Points 2 | . . 1 . . . . . . . 1 Emergency Access Points 1 | . . . . . . 1 . . . . Garrison Index 1 | . . . . . . . . . . 1 Alert Level 4 | . . . . 1 2 . . . . 1 Unreport Threat 33 | . . . 6 6 6 . 5 1 3 6 Locate Traps 38 | . 5 1 4 8 7 . 5 . 5 3 Disarm Traps 1 | . . . . . 1 . . . . . Zone Layout 2 | . . 1 1 . . . . . . . Fabricator Hacks 3 | . . . . . . . . . . 3 Network Status 1 | . . . . . . . . . . 1 Load Schematic 1 | . . . . . . . . . . 1 Build 1 | . . . . . . . . . . 1 Repair Station Hacks 3 | . . . . . 3 . . . . . Refit 3 | . . . . . 3 . . . . . Recycling Unit Hacks 19 | . 2 . 2 2 2 . 1 . 4 6 Report Inventory 1 | . . . 1 . . . . . . . Retrieve Matter 1 | . . . . . . . . . 1 . Retrieve Components 17 | . 2 . 1 2 2 . 1 . 3 6 Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks 5 | . . . . 1 1 . 1 . . 2 Unlock Access 3 | . . . . 1 1 . 1 . . . Seal Access 2 | . . . . . . . . . . 2 Unauthorized Hacks 148 | . 10 1 27 24 29 . 22 2 19 14 Terminals 117 | . 7 1 22 17 23 . 19 2 15 11 Track 25 | . . . 1 5 6 . 6 1 5 1 Assimilate 1 | . . . . . 1 . . . . . Botnet 47 | . 2 . 10 7 9 . 7 . 5 7 Disrupt 33 | . . . 7 5 6 . 6 1 5 3 Operators 3 | . 1 . 1 . 1 . . . . . Search 8 | . 4 1 3 . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations 3 | . 1 . . . . . . . 1 1 Mechanics 3 | . 1 . . . . . . . 1 1 Recycling Units 15 | . 2 . 2 5 2 . 1 . 2 1 Monitor 1 | . . . . 1 . . . . . . Recyclers 2 | . . . . 2 . . . . . . Tunnel 12 | . 2 . 2 2 2 . 1 . 2 1 Scanalyzers 9 | . . . 3 . 2 . 2 . 1 1 Researchers 1 | . . . 1 . . . . . . . Extract 8 | . . . 2 . 2 . 2 . 1 1 Garrison Access 4 | . . . . 2 2 . . . . . Broadcast 2 | . . . . 1 1 . . . . . Watchers 2 | . . . . 1 1 . . . . . Data Cores Recovered 10 | . . . 2 1 2 . 1 . 1 3 Used 7 | . . . 1 1 2 . 1 . 1 1 Hacking Detections 81 | . 8 2 13 10 8 2 9 4 10 15 Full Trace Events 34 | . 3 1 8 3 5 . 5 1 6 2 Feedback Events 2 | . . . . 1 . . . . 1 . Corruption 1 | . . . . 1 . . . . . . Hackware Fried 1 | . . . . . . . . . 1 . Feedback Blocked 1 | . . . . . . . . 1 . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 28 | . . . 6 . 6 . 11 . 2 3 Parts Built 2 | . . . . . . . . . . 2 Authchips . | . . . . . . . . . . . Time 42 | . . . . . . . . . . 42 Total Part Build Rating 8 | . . . . . . . . . . 8 Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 80 | . 19 . 10 14 11 . 10 . 2 14 Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -8 -8 -8 -7 ------------ Run | Yrd Mat Min Mat Sto Mat Gar Mat Gar Mat Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released 14 | . . . . . . 5 . 9 . . Machine Destruction 12 | . . . . . . 5 . 7 . . Programmers 2 | . . . . . . . . 2 . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -8 -8 -8 -7 -------- Run | Yrd Mat Min Mat Sto Mat Gar Mat Gar Mat Fac Total Allies 16 | . . 3 . 12 . . . 1 . . Largest Group 10 | . . 3 . 10 . . . 1 . . Highest-Rated Group 88 | . . 40 . 88 . . . 39 . . Highest-Rated Ally 39 | . . 16 . 31 . . . 39 . . Total Orders . | . . . . . . . . . . . Ally Attacks 19 | . . . . 11 . . . 8 . . Total Damage 297 | . . . . 189 . . . 108 . . Kills 2 | . . . . 2 . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -8 -8 -8 -7 ------- Run | Yrd Mat Min Mat Sto Mat Gar Mat Gar Mat Fac Robot Analysis Total 19 | . 5 2 1 3 4 . . . 1 3 Derelict Logs Recovered 2 | . . 2 . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -8 -8 -8 -7 ------------- Run | Yrd Mat Min Mat Sto Mat Gar Mat Gar Mat Fac Turns Passed 11007 | 95 1633 724 1646 2098 1216 552 595 601 790 1057 Spaces Moved 15407 | 64 1720 737 2257 1865 1915 837 1019 1257 1319 2417 Core 139 | 64 74 . 1 . . . . . . . Treads . | . . . . . . . . . . . Legs . | . . . . . . . . . . . Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight 15268 | . 1646 737 2256 1865 1915 837 1019 1257 1319 2417 Fastest Speed 23 | 50 34 34 29 27 23 23 23 23 23 23 Average Speed 27 | 50 36 55 29 27 23 23 23 23 23 23 Slowest Speed 117 | 50 60 114 117 29 27 23 23 26 26 26 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 248 | . 8 10 38 72 25 . 12 1 10 72 Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 83 | 4 100 99 98 96 98 93 70 88 97 75 Regions Visited 10 Branch Regions 2 Pre-discovered Areas 13 | . 2 1 2 2 2 . 1 . 2 1 Known Exits Taken 4 | . . . 1 1 1 . 1 . . . Unknown Exits Taken 4 | 1 1 1 . . . . . . 1 . Scrap Searched 1 | . . 1 . . . . . . . . Spaces Dug 1 | . . . . . . . . . . 1 Terrain Destroyed 566 | . 145 9 133 28 62 75 18 69 15 12 Melee . | . . . . . . . . . . . Projectile 55 | . . . . . 10 . 18 . 15 12 AOE 511 | . 145 9 133 28 52 75 . 69 . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -8 -8 -8 -7 --------- Run | Yrd Mat Min Mat Sto Mat Gar Mat Gar Mat Fac Total 19628 | 92 2315 876 2903 3082 2406 1081 1187 1461 1590 2635 Wait 2343 | 7 262 14 400 1068 301 108 26 23 83 51 Move 14920 | 63 1703 716 2183 1726 1864 836 995 1253 1298 2283 Hop 227 | . 8 10 35 66 25 . 11 1 10 61 Pick Up . | . . . . . . . . . . . Fast Attach 112 | 6 14 2 20 12 17 9 8 . 5 19 Attach . | . . . . . . . . . . . Detach 20 | . 1 . 5 5 4 1 1 . . 3 Swap 31 | . 6 . 7 1 9 . 3 . 2 3 Drop 98 | . 11 2 19 6 20 7 9 . 6 18 Fire 1360 | 16 275 131 195 155 126 67 104 67 111 113 Melee . | . . . . . . . . . . . Ram 1 | . . 1 . . . . . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis 154 | . . . . . . 27 . 89 . 38 Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous 362 | . 35 . 39 43 40 26 30 28 75 46 Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / [*Sub]) -10/Mines (discovered 4 exits: *Mat x2 / [*Exi] / [*Sub]) -9/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / *Sto) -9/Storage (discovered 2 exits: *Mat / [*Rec]) -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 6 exits: [*Fac x4] / *Low x2) History --------- Turn | Location | Event 1 | -11/Scrapyard | Upgraded with Weapon slot (x1) 13 | -11/Scrapyard | Discovered new exit (range 15) 26 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 96 | -11/Scrapyard | Entered Materials 99 | -10/Materials | Central database locked down 206 | -10/Materials | Discovered new exit (range 14) 219 | -10/Materials | Upgraded with Utility slot (x1) 228 | -10/Materials | Discovered new exit (range 5) 316 | -10/Materials | Build established: Hacker-Mutant 578 | -10/Materials | Discovered new exit (range 14) 655 | -10/Materials | Reached level 2 843 | -10/Materials | Discovered new exit (range 11) 930 | -10/Materials | Reached level 3 940 | -10/Materials | Upgraded with Propulsion slot (x1) 1051 | -10/Materials | Upgraded with Utility slot (x1) 1053 | -10/Materials | Upgraded with Weapon slot (x1) 1340 | -10/Materials | Build established: Hacker-Gunner 1355 | -10/Materials | Discovered new exit (range 6) 1388 | -10/Materials | Reached level 4 1615 | -10/Materials | Reached level 5 1618 | -10/Materials | Upgraded with Utility slot (x1) 1729 | -10/Materials | Entered Mines 1742 | -10/Mines | Assembled infested the area 1751 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1751 | -10/Mines | Discovered new exit (range 5) 1789 | -10/Mines | Discovered new exit (range 13) 1888 | -10/Mines | Learned 8 Materials zone layouts 1900 | -10/Mines | Discovered new exit (range 5) 1964 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2126 | -10/Mines | Learned location of 1 exit from Materials 2152 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2444 | -10/Mines | Discovered new exit (range 6) 2453 | -10/Mines | Entered Materials 2454 | -9/Materials | Identified exit to Storage 2455 | -9/Materials | Identified exit to Materials 2455 | -9/Materials | Reached level 6 2458 | -9/Materials | Upgraded with Utility slot (x1) 2479 | -9/Materials | Discovered new exit (range 3) 2485 | -9/Materials | Reached level 7 2567 | -9/Materials | Discovered exit to Materials (range 10) 2650 | -9/Materials | Reached level 8 2755 | -9/Materials | Build established: Hacker-Sprinter 2805 | -9/Materials | Discovered new exit (range 4) 2827 | -9/Materials | Central database locked down 2915 | -9/Materials | Reached level 9 3094 | -9/Materials | Upgraded with Weapon slot (x1) 3253 | -9/Materials | First assault squad dispatched 3315 | -9/Materials | Reached level 10 3840 | -9/Materials | Sterilization system engaged 3840 | -9/Materials | Non-combat units ordered to evacuate 3940 | -9/Materials | Combat units ordered to evacuate 4099 | -9/Materials | Entered Storage 4101 | -9/Storage | Reached level 11 4247 | -9/Storage | Met a pair of Derelict thieves 4410 | -9/Storage | Destroyed 14 combat bots 4457 | -9/Storage | Upgraded with Propulsion slot (x1) 4535 | -9/Storage | Discovered exit to Materials (range 5) 4640 | -9/Storage | Used back door to open Recycling access 4640 | -9/Storage | Discovered new exit (range 5) 4732 | -9/Storage | Reached level 12 4789 | -9/Storage | Destroyed 9 combat bots 4800 | -9/Storage | Identified exit to Garrison 4809 | -9/Storage | Upgraded with Weapon slot (x1) 4862 | -9/Storage | Destroyed 7 combat bots 4899 | -9/Storage | First assault squad dispatched 5004 | -9/Storage | Destroyed 9 combat bots 6004 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 6197 | -9/Storage | Entered Materials 6200 | -8/Materials | Reached level 13 6237 | -8/Materials | Upgraded with Propulsion slot (x1) 6269 | -8/Materials | Garrison activated, responded to threat 6336 | -8/Materials | Destroyed 11 combat bots 6373 | -8/Materials | Met 7R-MNS 6397 | -8/Materials | Discovered new exit (range 9) 6687 | -8/Materials | Identified exit to Garrison 6783 | -8/Materials | Reached level 14 6783 | -8/Materials | Upgraded with Power slot (x1) 6807 | -8/Materials | Upgraded with Power slot (x1) 6873 | -8/Materials | Central database locked down 6890 | -8/Materials | Discovered new exit (range 3) 7199 | -8/Materials | Discovered new exit (range 16) 7391 | -8/Materials | Sterilization system engaged 7391 | -8/Materials | Non-combat units ordered to evacuate 7413 | -8/Materials | Entered Garrison 7436 | -8/Garrison | Garrison Relay disabled 7436 | -8/Garrison | Reached level 15 7461 | -8/Garrison | Triggered checkpoint 7553 | -8/Garrison | Discovered new exit (range 13) 7557 | -8/Garrison | Triggered checkpoint 7572 | -8/Garrison | Garrison Relay disabled 7575 | -8/Garrison | Garrison Relay disabled 7583 | -8/Garrison | Destroyed 8 combat bots 7613 | -8/Garrison | Triggered checkpoint 7636 | -8/Garrison | Phase Generator disabled 7637 | -8/Garrison | Spotted B-75 Beast 7643 | -8/Garrison | Destroyed B-75 Beast 7651 | -8/Garrison | Triggered checkpoint 7651 | -8/Garrison | Triggered checkpoint 7738 | -8/Garrison | Destroyed 9 combat bots 7741 | -8/Garrison | Discovered new exit (range 10) 7751 | -8/Garrison | Triggered checkpoint 7775 | -8/Garrison | Triggered checkpoint 7793 | -8/Garrison | Triggered checkpoint 7802 | -8/Garrison | Triggered checkpoint 7868 | -8/Garrison | Destroyed 15 combat bots 7868 | -8/Garrison | Discovered new exit (range 14) 7965 | -8/Garrison | Entered Materials 8046 | -8/Materials | Discovered new exit (range 16) 8247 | -8/Materials | Reached level 16 8249 | -8/Materials | Upgraded with Utility slot (x1) 8288 | -8/Materials | Discovered new exit (range 13) 8335 | -8/Materials | Identified exit to Garrison 8341 | -8/Materials | Garrison activated, responded to threat 8365 | -8/Materials | First assault squad dispatched 8494 | -8/Materials | Destroyed 9 combat bots 8514 | -8/Materials | High security lockdown imminent 8560 | -8/Materials | Entered Garrison 8567 | -8/Garrison | Destroyed 9 combat bots 8604 | -8/Garrison | Triggered checkpoint 8619 | -8/Garrison | Garrison Relay disabled 8665 | -8/Garrison | Discovered new exit (range 8) 8680 | -8/Garrison | Triggered checkpoint 8764 | -8/Garrison | Discovered new exit (range 12) 8783 | -8/Garrison | Rescued a captive Derelict 8786 | -8/Garrison | Triggered checkpoint 8810 | -8/Garrison | Triggered checkpoint 8862 | -8/Garrison | Triggered checkpoint 8908 | -8/Garrison | Garrison Relay disabled 8914 | -8/Garrison | Discovered new exit (range 10) 8948 | -8/Garrison | Triggered checkpoint 8982 | -8/Garrison | Triggered checkpoint 9052 | -8/Garrison | Phase Generator disabled 9123 | -8/Garrison | Garrison Relay disabled 9137 | -8/Garrison | Garrison Relay disabled 9161 | -8/Garrison | Entered Materials 9319 | -8/Materials | Destroyed 8 combat bots 9320 | -8/Materials | Discovered new exit (range 3) 9456 | -8/Materials | Garrison activated, responded to threat 9474 | -8/Materials | System Shield fried by hacking feedback 9484 | -8/Materials | Reached level 17 9561 | -8/Materials | First assault squad dispatched 9600 | -8/Materials | High security lockdown imminent 9662 | -8/Materials | Destroyed 27 combat bots 9680 | -8/Materials | High security lockdown engaged 9744 | -8/Materials | Core integrity fell below 50% 9745 | -8/Materials | Sterilization system engaged 9745 | -8/Materials | Non-combat units ordered to evacuate 9835 | -8/Materials | Discovered new exit (range 5) 9845 | -8/Materials | Combat units ordered to evacuate 9875 | -8/Materials | Destroyed 26 combat bots 9944 | -8/Materials | Discovered new exit (range 14) 9951 | -8/Materials | Entered Factory 10100 | -7/Factory | Identified exit to Lower Caves 10262 | -7/Factory | Discovered new exit (range 16) 10351 | -7/Factory | First assault squad dispatched 10403 | -7/Factory | Fabricated System Restoration Module (x2) 10406 | -7/Factory | Reached level 18 10575 | -7/Factory | Discovered new exit (range 8) 10641 | -7/Factory | High security lockdown imminent 10662 | -7/Factory | Destroyed 7 combat bots 10721 | -7/Factory | High security lockdown engaged 10782 | -7/Factory | Cargo convoy interrupted 10793 | -7/Factory | Destroyed 12 combat bots 10844 | -7/Factory | Core integrity fell below 50% 10852 | -7/Factory | Destroyed 7 combat bots 10877 | -7/Factory | Core integrity fell below 20% 10889 | -7/Factory | Discovered new exit (range 6) 10901 | -7/Factory | Destroyed 7 combat bots 10937 | -7/Factory | Discovered new exit (range 15) 11008 | -7/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 10994_ Field strength at 20. 10995_ Field strength at 15. 10996_ Field strength at 10. 10997_ Field strength at 5. 10998_ Stasis field depleted. 11001_ S-27 Virus destroyed. 11003_ Slug penetrates Wall. 11005_ C-30 ARC bursts open, deploying its payload. 11005_ G-50 Soldier unfolds itself. 11005_ G-47 Trooper unfolds itself. 11005_ M-28 Smith unfolds itself. 11005_ M-28 Smith repairs G-47 Trooper. 11006_ Penetrated by Slug. 11006_ C-30 ARC bursts open, deploying its payload. 11006_ P-60 Hacker unfolds itself. 11006_ C-30 ARC bursts open, deploying its payload. 11006_ G-50 Soldier unfolds itself. 11006_ G-47 Trooper unfolds itself. 11006_ I-36 Angel unfolds itself. 11007_ Field strength at 95. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | ???????################??????????????????????????? | | ???????# #??????????????????????????? | | ???????# #??????????????????????????? | | ???????# #????????????########??????? | | ######## ] #????????????# #??????? | | ## !#???########## #??????? | | ## ##### # #??????? | | #########+####+### # #??????? | | #?????# + #??????? | | #?????# Y """" # #??????? | | #####?# ####### """" ############??? | | ####+## !###! ####### """" #?# #??? | | ! / # #@ ^ ### ! #??? | | #" # ## ###= # # """" # #??? | | #"T# ### ##?# # #gg """" # #??? | | #### #?# #??# # %gmp%%%%" + #??? | | ???# #?# #??# # #= ^%%% # #??? | | ???# #?# #??# #######x "" "" # #??? | | ???# #?# #??# #??# pil "F "" # #??? | | ???# #?# #??# #??# =gh[ """"" # #??? | | ??##+###+#### #?##%%g=%% ##########??? | | ??# !"% # #?#"%[%[ #???????????? | | ??# % "/ # #?##!##### T### #???????????? | | ??#= !] # #??#%#???####?# #???????????? | | ??# !# ####[######???# #???????????? | | ??#####"#"### # % #???# #???????##### | | ???# # # T """ #???# #???????# / | | ???#!! # # ! """ #???# #???????# | | ???#!! # # """ #???# #???????# | | ???#! =# # ##### ######### | | ???# !%# # / + | | ???# =[% # ################ # ! | | ???# !=[ + !#??????????????# # | | ???# # ^= ###########??????????????# # | | ???# #%%[ #????????????????????????# # | | ???######+### = #????????????????????????# ##### | | ???????????# *%[ #???????????????????????# #???? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 119 Energy Generation 28 Energy Capacity 150 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Base Temperature (-) 100 Armor Coverage 375 Resistance: KI 10 Weapon Cycling 15 Phase Shifting 5 Evasion (%) 78 Targeting Accuracy 15 Core Analysis 6 Armor Integrity Analysis 30 Recoil Reduction 2 Particle Charging 20 Offensive Hacking 25 Defensive Hacking 35 Item Schematics ----------------- Imp. Flight Unit | -9/Materials | Extracted Trap Extractor | -9/Materials | Extracted Hpw. Tractor Beam | -9/Materials | Extracted Med. Armor Plating | -9/Materials | Extracted Targeting Computer | -9/Materials | Extracted Imp. Hover Unit | -9/Materials | Extracted EM Shotgun | -8/Materials | Extracted Sensor Array | -8/Materials | Extracted Ion Cannon | -8/Materials | Extracted Adv. Visual Processing Unit | -8/Materials | Extracted EM Pulse Gun | -8/Materials | Extracted Hvy. Armor Plating | -8/Materials | Extracted Imp. Propulsion Shielding | -8/Materials | Extracted Flak Cannon | -8/Materials | Extracted Terrain Scanner | -8/Materials | Extracted Adv. Beam Rifle | -8/Materials | Extracted Particle Gun | -8/Materials | Extracted Titanium Leg | -8/Materials | Extracted Hvy. Flail | -8/Materials | Extracted Insulated Plating | -8/Materials | Extracted Reaction Control System | -8/Materials | Extracted Imp. Terrain Scanner | -8/Materials | Extracted Lgt. Nuclear Core | -8/Materials | Extracted Scythe | -8/Materials | Extracted Reactive Plating | -8/Materials | Extracted System Restoration Module | -7/Factory | Hacked Arm. Huge Wheel | -7/Factory | Hacked Hammer | -7/Factory | Extracted Robot Schematics ------------------ None Fabricated ------------ System Restoration Module | x2 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None RPGLIKE | -11 -10 -10 -9 -9 -8 -8 -8 -8 -8 -7 --------- Run | Yrd Mat Min Mat Sto Mat Gar Mat Gar Mat Fac Levels Raised 17 | . 4 . 5 2 2 1 1 . 1 1 XP Earned 29659 | 3000 6199 1226 7289 2499 3499 1158 1118 549 883 2239 XP Spent 28475 | 1100 6250 1250 7360 3350 3140 1350 1700 . 1270 1705 Upgrades 53 | 3 15 3 11 4 5 2 1 . 3 6 Power Slot 2 | . . . . . 2 . . . . . Propulsion Slot 4 | 1 1 . . 1 1 . . . . . Utility Slot 5 | . 3 . 1 . . . 1 . . . Weapon Slot 4 | 1 1 . 1 1 . . . . . . Core Integrity 3 | . . . . . . . . . . 3 Heat Dissipation 14 | . 5 1 2 . 2 1 . . 1 2 Energy Generation 2 | . . . . 2 . . . . . . Energy Storage 1 | . . . . . . . . . 1 . Mass Support 2 | 1 . . 1 . . . . . . . Ranged Accuracy 8 | . 1 2 4 . . 1 . . . . Hack Attack % 5 | . 3 . . . . . . . 1 1 Hack Defense % 1 | . 1 . . . . . . . . . KI Resistance % 2 | . . . 2 . . . . . . . Protomatter Created 7023 | . 383 . 778 855 777 517 557 353 1641 1162 Integrity Restored 6484 | . 602 . 691 720 724 401 548 497 1462 839 Core 4872 | . 476 . 484 435 506 315 491 357 1184 624 Parts 1612 | . 126 . 207 285 218 86 57 140 278 215 Protomatter Decayed 3531 | . 125 . 541 401 516 300 134 175 677 662 Game ------ Seed LargeCoordinationNullifier Manual? 0 Play Time 05:13:09 Cumulative 96.9 hours Start 2024.08.04 @ 09:03:27 End 2024.08.04 @ 15:38:06 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 40 Rogue 39 Adventurer 1 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 51 Gallery% 49 Achievement% 36 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 18/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 790ef5ec-65d8-4c56-ac93-4a42becba24b