Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.09 @ 07:31:06 Player: Zeta Lockhart Result: Destroyed by Y-64 Sentinel with Wave Gun Performance ------------- Evolutions (5) 2500 Regions Visited (14) 2800 Robots Destroyed (148) 740 Value Destroyed (4767) 4767 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (2066) 2066 TOTAL SCORE: 13133 Bonus ------- High Alert Combat Kills 92 Follower Combat Kills 68 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 928 Friendly Fire -22 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 100/100 System Corruption 9% Temperature Cool (9) Movement Core (50) Location -4/Proximity Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (7) ------ 0b10 Decoder Chip [Generic] > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Reinforced Fission Core Advanced Heat Sink Improved Coolant Injector Peak State ------------ > --- POWER ------------ Angular Momentum Engine Neutrino Core > --- PROPULSION ------- Wheel Armored Huge Wheel > --- UTILITY ---------- Improved Cryofiber Web Advanced Heat Sink Huge Storage Unit 0b10 Decoder Chip [Generic] Layered Light Armor Plating High-powered Tractor Beam Minesniffer Drone Bay > --- WEAPON ----------- Vortex Rifle Vortex Rifle Vortex Rail Vortex Rail Mass Driver > --- INVENTORY -------- Light Angular Momentum Engine Neutrino Core Neutrino Core Micro Fission Core Compact Wheel Armored Huge Wheel Advanced Heat Sink Improved Coolant Injector Layered Light Armor Plating Long-range Tractor Beam Wardrone Bay High-powered Shock Rifle Heavy Proton Cannon Heavy Particle Cannon Assault Cannon Flak Cannon Heavy Missile Launcher [Rating: 110] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Compact Wheel Leg Aluminum Leg Wheel Compact Wheel Utility Advanced Heat Sink Device Advanced Heat Sink Storage Huge Storage Unit Processor Advanced Targeting Computer Protection Hardened Light Armor Plating Weapon Flak Cannon Energy Gun Gatling Laser Energy Cannon Advanced Plasma Cannon Ballistic Gun Minigun Ballistic Cannon Flak Cannon Launcher Heavy Missile Launcher Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Fac Upp Upp War Pro Slots Evolved 10 | . . . 2 . 2 2 . . 2 2 . . . . Power 1 | . . . . . . 1 . . . . . . . . Propulsion 1 | . . . . . . 1 . . . . . . . . Utility 5 | . . . 1 . 1 . . . 1 2 . . . . Weapon 3 | . . . 1 . 1 . . . 1 . . . . . Parts Attached 153 | 8 8 2 32 . 7 12 3 4 14 27 9 1 14 12 Power 25 | 1 1 . 6 . . 3 . 3 2 4 2 . . 3 Engine 13 | 1 . . 5 . . . . 1 1 4 1 . . . Core 10 | . 1 . 1 . . 3 . 2 1 . 1 . . 1 Reactor 2 | . . . . . . . . . . . . . . 2 Propulsion 23 | 4 . 1 5 . 1 4 . 1 1 4 . . . 2 Treads . | . . . . . . . . . . . . . . . Leg 2 | 2 . . . . . . . . . . . . . . Wheel 21 | 2 . 1 5 . 1 4 . 1 1 4 . . . 2 Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Utility 41 | 1 2 . 6 . 2 1 2 . 5 10 3 . 7 2 Device 24 | . 2 . 3 . 1 1 2 . 1 8 1 . 4 1 Storage 5 | 1 . . . . 1 . . . 1 1 1 . . . Processor 2 | . . . . . . . . . 1 . . . 1 . Hackware . | . . . . . . . . . . . . . . . Protection 10 | . . . 3 . . . . . 2 1 1 . 2 1 Artifact . | . . . . . . . . . . . . . . . Weapon 64 | 2 5 1 15 . 4 4 1 . 6 9 4 1 7 5 Energy Gun 23 | 2 . . 5 . 1 1 . . 4 1 2 1 5 1 Energy Cannon 10 | . . . 2 . 1 . 1 . . 4 . . . 2 Ballistic Gun 15 | . 5 1 4 . . 1 . . 1 1 1 . 1 . Ballistic Cannon 14 | . . . 4 . 1 2 . . 1 3 1 . 1 1 Launcher 2 | . . . . . 1 . . . . . . . . 1 Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 13 | . . . 4 . . . . . . 5 . . 4 . Corrupted Parts 1 | . . . . . . . . . . . . . . 1 System Corruption 3 | . . . . . . . . . . . . . . 3 Parts Lost 60 | . . 2 3 . . . 4 1 10 9 6 1 3 21 Power 13 | . . . 1 . . . . 1 2 3 1 . 1 4 Propulsion 12 | . . 1 2 . . . 1 . 1 3 . . 1 3 Utility 13 | . . . . . . . 2 . 2 1 2 . . 6 Weapon 22 | . . 1 . . . . 1 . 5 2 3 1 1 8 Highest Loss Streak 17 | . . 2 1 . . . 4 1 10 3 2 1 2 17 To Critical Strikes 1 | . . . . . . . . . . . . . . 1 Average Slot Usage (%) 93 | . 97 98 96 88 98 99 96 97 96 89 91 93 89 63 Engine 6 | . 10 . 5 11 9 7 7 7 5 9 7 5 5 2 Core 4 | . 2 14 4 . . 6 7 6 5 1 2 5 4 1 Wheel 16 | . 28 26 20 11 16 23 19 21 19 12 11 11 9 6 Device 17 | . 12 14 11 11 17 15 17 23 16 16 20 23 21 16 Storage 7 | . 14 14 11 11 9 7 7 7 6 5 5 11 5 4 Processor 2 | . . . . . . . . . 3 5 5 5 5 5 Protection 5 | . . . 10 11 9 7 4 . 5 5 4 . 4 3 Energy Gun 9 | . 8 . 10 . 9 12 4 . 13 8 8 10 16 9 Energy Cannon 3 | . . . . . 8 6 2 7 2 6 5 5 2 . Ballistic Gun 4 | . 19 28 3 . . . 7 7 5 1 7 5 2 . Ballistic Cannon 10 | . . . 18 33 18 9 15 15 8 10 4 5 5 8 Peak Build Rating 110 | 6 11 11 20 20 28 38 38 41 48 79 81 83 110 100 Average Rating 54 | 4 7 10 17 20 27 34 37 39 43 71 77 81 98 85 On Entrance 40 | . 6 11 10 20 20 28 38 37 40 47 79 81 83 100 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 177 | 14 15 15 37 37 117 122 119 119 129 150 146 143 177 177 Greatest Support 48 | 20 20 20 20 10 26 48 48 48 48 44 38 38 38 44 Greatest Overweight (x) 6 | 3 . 1 3 3 4 3 3 3 3 5 3 3 6 6 Average Overweight (x) 2 | . . . 1 3 3 2 2 2 2 3 3 3 3 3 Largest Inventory Capacity 25 | 8 8 8 8 8 25 25 25 25 25 25 25 25 25 25 Average Capacity 21 | 7 8 8 8 8 21 25 25 25 25 25 25 25 25 23 Most Carried 25 | 6 8 8 8 8 14 25 25 23 24 25 25 25 25 25 Average Carried 19 | 4 6 7 7 8 11 19 23 21 19 23 24 25 24 20 Final Capacity 25 | 8 8 8 8 8 25 25 25 25 25 25 25 25 25 5 Final Carried 25 | 5 8 7 8 8 14 24 22 23 23 25 25 25 25 3 Class Distribution -------------------- 36% | Scavenger-Tank 31% | Scavenger-Gunner 14% | Tank 11% | Gunner 5% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Tank | -9/Materials Tank | -9/Mines Tank | -8/Materials Scavenger-Tank | -7/Factory Scavenger-Tank | -7/Lower Caves Scavenger-Gunner | -7/Lower Caves Scavenger-Gunner | -6/Factory Gunner | -5/Factory Scavenger-Gunner | -5/Upper Caves Scavenger-Gunner | -5/Upper Caves Scavenger-Tank | -5/Warlord Scavenger-Tank | -4/Proximity Caves Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 ----------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Fac Upp Upp War Pro Matter Collected 4305 | 275 99 164 856 22 86 280 265 164 214 749 418 37 305 371 Remotely 864 | . . . 164 . . . . . . . 291 37 126 246 Salvage Created 5801 | 136 139 234 1078 . 152 1039 285 250 347 1039 574 112 182 234 Parts 250 | 8 12 9 76 . 5 41 10 5 13 30 21 7 6 7 Haulers Intercepted 7 | . . . 5 . . . . . . 2 . . . . Recyclers Shooed 5 | . . 1 1 . . 1 . . 1 1 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 48 | . . . . . . . 9 4 . . 18 6 . 11 Prevented 3 | . . . . . . . . . . . 3 . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Fac Upp Upp War Pro Combat Hostiles Destroyed 99 | . 4 5 24 . 2 9 7 5 3 13 13 2 7 5 Guns 44 | . 4 5 3 . 1 6 4 . 2 5 8 . 4 2 Cannons 47 | . . . 19 . 1 3 3 5 . 8 3 2 2 1 AOE 5 | . . . 2 . . . . . 1 . . . . 2 Classes Destroyed 16 | 2 3 . 4 . . 1 2 . . 1 . . 3 . Worker 11 | . . . 3 . 1 5 . . 2 . . . . . Builder 3 | . . . 2 . . 1 . . . . . . . . Tunneler 3 | 3 . . . . . . . . . . . . . . Hauler 7 | . . . 5 . . . . . . 2 . . . . Recycler 17 | 1 . 1 3 . 1 7 . . 2 2 . . . . Watcher 8 | . 1 . 4 . . 2 . . . 1 . . . . Swarmer 29 | . 2 3 12 . . 4 . 4 . . 4 . . . Grunt 39 | . 2 2 8 . 2 2 3 . 3 6 6 . 2 3 Brawler 5 | . . . . . . . 2 . . 1 1 . 1 . Duelist 1 | . . . . . . . . . . . . . 1 . Protector 2 | . . . . . . . . . . . . . 1 1 Sentry 9 | . . . 4 . . 2 1 . . 1 1 . . . Hunter 4 | . . . . . . 1 . 1 . 2 . . . . Programmer 7 | . . . . . . . 1 . . 2 . 2 1 1 Behemoth 2 | . . . . . . . . . . 1 1 . . . Executioner 1 | . . . . . . . . . . . . . 1 . Best Kill Streak 9 | 3 2 3 7 . 2 9 3 4 4 7 4 2 3 3 Combat Bots Only 6 | . 2 3 5 . 1 3 3 4 2 6 4 2 3 3 Max Kills in Single Turn 3 | 1 1 1 3 . 1 2 1 1 1 1 2 1 2 2 Gunslinging . | . . . . . . . . . . . . . . . Exploded 2 | . . . 1 . . . . . 1 . . . . 2 Melee . | . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Fac Upp Upp War Pro Hostile Shots Fired 704 | . 16 31 85 . 1 29 72 35 17 106 87 6 44 175 Missed 212 | . 5 2 31 . . 13 23 9 5 29 30 2 14 49 Damage Taken 9675 | . 134 284 601 . 18 316 512 359 505 1558 1159 88 978 3163 Core 1409 | . 48 51 52 . 18 57 82 27 54 87 71 23 170 669 Absorbed by Shields . | . . . . . . . . . . . . . . . Regen/Repaired (Parts) 190 | . . . . . . . . . . . . . 190 . Core Remaining (%) 85 | 100 . 60 . 87 96 . . 76 93 . . . . . Volleys Fired 271 | 7 14 21 58 . 4 29 15 20 12 36 24 2 12 17 Largest 5 | 2 2 2 3 . 4 4 4 4 5 5 5 5 5 4 Hottest 377 | 100 100 40 157 . 213 249 191 191 236 377 325 325 232 232 Shots Fired 933 | 14 28 41 175 . 13 98 60 56 48 168 115 9 55 53 Gun 460 | 14 28 41 82 . 3 42 25 12 21 58 64 5 38 27 Cannon 470 | . . . 93 . 9 56 35 44 27 110 51 4 17 24 Launcher 3 | . . . . . 1 . . . . . . . . 2 Special . | . . . . . . . . . . . . . . . Kinetic 470 | . 20 41 101 . 6 29 45 36 27 67 54 4 17 23 Thermal 320 | 14 8 . 37 . 3 57 15 20 14 101 47 3 . 1 Explosive 3 | . . . . . 1 . . . . . . . . 2 Electromagnetic 78 | . . . 37 . 3 12 . . 7 . 14 2 . 3 Entropic 62 | . . . . . . . . . . . . . 38 24 Robot Hit Streak 16 | 5 5 8 8 . 6 16 7 7 5 11 16 8 11 11 Robot Miss Streak 16 | 1 2 6 16 . 3 6 6 10 9 14 6 . 3 7 Penetration Max 1 | . . . . . . . . . . . . . 1 1 Secondary Targets 2 | . 1 1 . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . . . . . . . Shots Hit Robots 551 | 9 16 20 104 . 6 59 40 35 26 101 71 5 30 29 Core Hits 402 | 5 10 10 90 . 7 51 32 20 27 78 41 3 10 18 Critical Kills 2 | . . . . . . . . . . . 2 . . . Critical Parts Destroyed 3 | . . . . . . . . . . . . . 2 1 Critical Strikes 10 | 1 . . 2 . . . . . . . 2 . 3 2 Burn 3 | 1 . . 2 . . . . . . . . . . . Meltdown 2 | . . . . . . . . . . . 2 . . . Blast 1 | . . . . . . . . . . . . . 1 . Corrupt 1 | . . . . . . . . . . . . . . 1 Detonate 3 | . . . . . . . . . . . . . 2 1 Melee Attacks . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 15506 | 113 192 275 1995 . 128 1421 754 623 745 3010 1953 207 1948 2142 Guns 6411 | 113 187 275 535 . 32 814 258 68 200 1109 1014 72 983 751 Cannons 7439 | . . . 1211 . 78 591 496 555 326 1821 788 135 684 754 Explosions 1590 | . . . 222 . 18 . . . 219 80 151 . 281 619 Melee . | . . . . . . . . . . . . . . . Ramming 66 | . 5 . 27 . . 16 . . . . . . . 18 Kinetic 6177 | . 136 275 1262 . 54 270 509 340 271 969 600 78 684 729 Thermal 6283 | 113 51 . 411 . 24 924 245 283 425 1961 1125 119 281 321 Explosive 421 | . . . . . 18 . . . . 80 . . . 323 Electromagnetic 866 | . . . 295 . 32 211 . . 49 . 228 10 . 41 Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Entropic 1693 | . . . . . . . . . . . . . 983 710 Highest Corruption 9 | . . . 5 5 . . . . . 8 8 9 9 9 Average Corruption 7 | . . . 5 5 . . . . . 7 8 8 9 5 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 57 | . . . 3 4 . . . . . 6 31 8 3 2 Message Errors 13 | . . . . 3 . . . . . . 7 3 . . Matter Fused 12 | . . . . . . . . . . 1 9 1 1 . Heat Flow Errors 6 | . . . . 1 . . . . . . 3 1 . 1 Energy Discharges 9 | . . . 1 . . . . . . 2 2 2 1 1 Parts Rejected 1 | . . . 1 . . . . . . . . . . . Parts Fused 1 | . . . . . . . . . . . 1 . . . Data Loss (minor) 9 | . . . . . . . . . . 2 5 1 1 . Data Loss (major) 2 | . . . . . . . . . . . 2 . . . Misfires 1 | . . . 1 . . . . . . . . . . . Alerts 1 | . . . . . . . . . . . 1 . . . Weapon Failures 2 | . . . . . . . . . . 1 1 . . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 403 | . . . 8 . . 16 1 60 93 60 55 13 30 67 Projectiles 173 | . . . . . . 16 1 60 . 47 6 13 30 . Explosions 230 | . . . 8 . . . . . 93 13 49 . . 67 Melee . | . . . . . . . . . . . . . . . Knockbacks 81 | . . . 19 . 1 9 5 3 6 20 8 . 7 3 Impact 3 | . . . 1 . . 1 . . . . . . . 1 Kinetic 75 | . . . 18 . 1 7 5 3 6 18 8 . 7 2 Secondary 3 | . . . . . . 1 . . . 2 . . . . Self-Inflicted Damage 549 | . 2 . 29 . . 8 . . 269 . 60 . 58 123 Shots 11 | . . . 2 . . . . . 5 . 1 . 1 2 Rammed 9 | . 1 . 3 . . 1 . . . . . . . 4 Targets Rammed 9 | . 1 . 3 . . 1 . . . . . . . 4 Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 243 | 78 36 . 198 131 111 197 171 6 60 . 46 42 . 243 Average Temperature 67 | 37 17 . 66 80 62 98 58 3 31 . 38 42 . 77 Received Heat Transfer 1560 | . 75 69 135 . 9 6 144 . 120 291 267 . 78 366 Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted 3 | . . . . . . . . . . . 2 . 1 . Combat Hostiles 3 | . . . . . . . . . . . 2 . 1 . Parts Melted 19 | 1 . . 1 . . 1 . . 1 4 9 1 . 1 Heat Transferred 11401 | 407 148 . 1103 . 50 1950 525 550 623 3582 1900 175 150 238 Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 5 | . . . 3 . . . . . 1 . 1 . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Fac Upp Upp War Pro Peak Influence 625 | 20 195 180 625 184 240 317 . . 263 455 . . . . Initial 184 | . 13 75 70 184 71 109 . . 65 128 . . . . Average 188 | 7 107 125 294 184 175 111 . . 186 236 . . . . Maximum Alert Level 2 | . . . 2 . 1 1 . . 1 2 . . . . Low Security (%) 58 | 100 100 100 25 100 39 87 . . 41 41 . . . . Level 1 36 | . . . 55 . 60 12 . . 58 51 . . . . Level 2 5 | . . . 18 . . . . . . 6 . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 12 | . . . 5 . 2 . . . 1 4 . . . . Investigation 3 | . . . 1 . 1 . . . . 1 . . . . Extermination 2 | . . . . . . . . . 1 1 . . . . Reinforcement 5 | . . . 3 . 1 . . . . 1 . . . . Assault 2 | . . . 1 . . . . . . 1 . . . . Garrison . | . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Fac Upp Upp War Pro Distress Signals 9 | . . . 4 . . 2 . . . 2 . . 1 . Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 185 | . 5 5 44 . 5 15 8 6 4 16 14 2 44 17 Peak Tracking Total 13 | . 3 3 5 . 2 5 3 4 3 5 5 2 13 9 Tactical Retreats 20 | . 2 . 6 . . 1 1 1 1 1 . . 6 1 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Fac Upp Upp War Pro Traps Triggered 5 | . . . 3 . . 1 . . . 1 . . . . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered 23 | . . . . . . . . . . . . . 22 1 Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 ---------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Fac Upp Upp War Pro Machines Disabled 14 | . . . . . . . . . 7 7 . . . . Max in Single Turn 6 | . . . . . . . . . 6 2 . . . . Garrison Access 2 | . . . . . . 1 . . . 1 . . . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Fac Upp Upp War Pro Machines Accessed 16 | . 1 . 2 . 2 4 . . 1 2 . . 4 . Terminals 8 | . 1 . 2 . 2 2 . . 1 . . . . . Fabricators 1 | . . . . . . 1 . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . 1 . . . 2 . . . . Total Hacks 41 | . 2 . 5 . 6 9 . . 3 8 . . 8 . Successful 21 | . . . 3 . 4 6 . . . . . . 8 . Failed 20 | . 2 . 2 . 2 3 . . 3 8 . . . . Catastrophic 3 | . 1 . 1 . . . . . . 1 . . . . Database Lockouts . | . . . . . . . . . . . . . . . Manual . | . . . . . . . . . . . . . . . Terminals 22 | . 2 . 5 . 6 6 . . 3 . . . . . Fabricators 2 | . . . . . . 2 . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 9 | . . . . . . 1 . . . 8 . . . . Terminal Hacks 20 | . . . 3 . 4 5 . . . . . . 8 . Record 6 | . . . . . . . . . . . . . 6 . Open Door 2 | . . . . . . . . . . . . . 2 . Branch Access Points 1 | . . . . . . 1 . . . . . . . . Emergency Access Points 1 | . . . . . . 1 . . . . . . . . Unreport Threat 3 | . . . 1 . . 2 . . . . . . . . Locate Traps 2 | . . . . . 1 1 . . . . . . . . Security Status 1 | . . . 1 . . . . . . . . . . . Hauler Manifests 2 | . . . . . 2 . . . . . . . . . Zone Layout 2 | . . . 1 . 1 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . . . . . . . . Seal Access 1 | . . . . . . 1 . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 10 | . 1 . 2 . 1 3 . . 1 2 . . . . Full Trace Events 2 | . . . . . 1 . . . . 1 . . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 ------------ Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Fac Upp Upp War Pro Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . . 2 . . . . Machine Destruction 2 | . . . . . . . . . . 2 . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Fac Upp Upp War Pro Total Allies 1 | . . . . 1 . . . . . . . . . . Largest Group 1 | . . . . 1 1 . . . . . . . . . Highest-Rated Group 31 | . . . . 31 31 . . . . . . . . . Highest-Rated Ally 31 | . . . . 31 31 . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 9 | . . . . . 9 . . . . . . . . . Total Damage 147 | . . . . . 147 . . . . . . . . . Kills 2 | . . . . . 2 . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Fac Upp Upp War Pro Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered 6 | . . . . 1 . . 1 . . . 2 2 . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 ------------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Fac Upp Upp War Pro Turns Passed 8238 | 135 212 119 818 142 309 928 743 668 323 845 1177 217 1383 219 Spaces Moved 5068 | 80 189 64 459 108 186 615 498 448 201 420 756 155 808 81 Core 25 | 16 . . . . . . . . . . . . . 9 Treads . | . . . . . . . . . . . . . . . Legs 54 | 54 . . . . . . . . . . . . . . Wheels 4989 | 10 189 64 459 108 186 615 498 448 201 420 756 155 808 72 Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Fastest Speed 50 | 50 80 80 95 125 105 123 130 130 123 135 135 135 135 50 Average Speed 130 | 116 80 82 98 125 145 124 135 133 125 143 135 135 147 150 Slowest Speed 200 | 200 80 95 125 125 150 145 145 145 145 175 135 135 190 190 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 36 | 6 38 17 47 29 19 21 69 57 7 15 88 36 81 16 Regions Visited 14 Branch Regions 8 Pre-discovered Areas 2 | . . . . . . . 1 . . . . 1 . . Known Exits Taken 1 | . . . . . . 1 . . . . . . . . Unknown Exits Taken 13 | 1 1 1 1 1 1 . 1 1 1 1 1 1 1 . Scrap Searched 11 | . . 1 . 1 . . 1 2 . . 4 2 . . Spaces Dug 10 | . . . . . 10 . . . . . . . . . Terrain Destroyed 251 | . . . 8 . 12 . . . 79 45 20 2 39 46 Melee . | . . . . . . . . . . . . . . . Projectile 117 | . . . . . 2 . . . . 30 16 2 32 35 AOE 134 | . . . 8 . 10 . . . 79 15 4 . 7 11 Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Fac Upp Upp War Pro Total 6081 | 109 223 89 693 115 215 703 527 481 241 563 844 157 979 142 Wait 345 | . 2 2 108 8 8 20 9 3 . 29 48 . 81 27 Move 5054 | 79 188 63 458 107 185 614 497 447 200 419 755 154 807 81 Hop . | . . . . . . . . . . . . . . . Pick Up 115 | 13 5 . 13 . 10 18 2 5 12 20 7 . 10 . Fast Attach 39 | . 1 . 16 . . 1 . . . 9 . 1 11 . Attach 67 | 8 1 1 3 . 3 3 3 2 12 11 7 . 1 12 Detach 1 | . . . . . . . . . . 1 . . . . Swap 49 | . 6 1 13 . 4 8 . 2 2 9 2 . 2 . Drop 98 | 2 5 1 21 . 1 9 1 2 3 21 1 . 30 1 Fire 271 | 7 14 21 58 . 4 29 15 20 12 36 24 2 12 17 Melee . | . . . . . . . . . . . . . . . Ram 9 | . 1 . 3 . . 1 . . . . . . . 4 Kick . | . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis 8 | . . . . . . . . . . 8 . . . . Rewire 25 | . . . . . . . . . . . . . 25 . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines -8/Materials -7/Factory (discovered 3 exits: Sto / *Low x2) -7/Lower Caves -7/Lower Caves -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 15) 136 | -11/Scrapyard | Entered Materials 233 | -10/Materials | Discovered new exit (range 16) 336 | -10/Materials | Build established: Mutant 348 | -10/Materials | Entered Mines 419 | -10/Mines | Discovered new exit (range 15) 467 | -10/Mines | Entered Materials 467 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1124 | -9/Materials | Build established: Tank 1195 | -9/Materials | Discovered new exit (range 7) 1267 | -9/Materials | First assault squad dispatched 1285 | -9/Materials | Entered Mines 1332 | -9/Mines | Received a Mining Laser from a helpful Derelict 1393 | -9/Mines | Discovered new exit (range 9) 1427 | -9/Mines | Entered Materials 1427 | -8/Materials | Accompanied by 1 ally 1427 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1727 | -8/Materials | Discovered new exit (range 3) 1736 | -8/Materials | Entered Factory 1736 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 1737 | -7/Factory | Identified exit to Storage 2027 | -7/Factory | Build established: Scavenger-Tank 2455 | -7/Factory | Identified exit to Lower Caves 2664 | -7/Factory | Entered Lower Caves 3079 | -7/Lower Caves | Learned location of Zion (-7) 3110 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 3156 | -7/Lower Caves | Lost 4 parts (1n2u1w) 3331 | -7/Lower Caves | Discovered new exit (range 9) 3407 | -7/Lower Caves | Entered another Lower Caves area 3420 | -7/Lower Caves | Build established: Scavenger-Gunner 3439 | -7/Lower Caves | Discovered new exit (range 7) 4075 | -7/Lower Caves | Entered Factory 4075 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 4248 | -6/Factory | Lost 10 parts (2p1n2u5w) 4344 | -6/Factory | Discovered new exit (range 7) 4398 | -6/Factory | Entered another Factory area 4398 | -5/Factory | Evolved 2 slots: Utility x2 4557 | -5/Factory | Spotted B-75 Beast 4617 | -5/Factory | Destroyed B-75 Beast 4835 | -5/Factory | Lost 3 parts (1p1n1u) 5153 | -5/Factory | Build established: Gunner 5164 | -5/Factory | Lost 3 parts (1n2w) 5237 | -5/Factory | Discovered new exit (range 5) 5243 | -5/Factory | Entered Upper Caves 5934 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 5954 | -5/Upper Caves | Learned Factory non-interactive machine intel 5958 | -5/Upper Caves | Build established: Scavenger-Gunner 6292 | -5/Upper Caves | Spotted B-75 Beast 6305 | -5/Upper Caves | Destroyed B-75 Beast 6333 | -5/Upper Caves | Learned Factory trap positions 6400 | -5/Upper Caves | Discovered new exit (range 15) 6420 | -5/Upper Caves | Entered another Upper Caves area 6512 | -5/Upper Caves | Encountered a Warlord checkpoint 6610 | -5/Upper Caves | Discovered new exit (range 8) 6618 | -5/Upper Caves | Learned location of Armory (-4) 6625 | -5/Upper Caves | Learned location of 1 exit from Factory 6637 | -5/Upper Caves | Entered Warlord 6716 | -5/Warlord | System corruption cleaned by Quarantine Array 6952 | -5/Warlord | Found Prototype Device 7082 | -5/Warlord | Build established: Scavenger-Tank 7169 | -5/Warlord | Visited the Vortex Lab 7176 | -5/Warlord | Found Prototype Energy Gun 7176 | -5/Warlord | Identified Vortex Rail 7180 | -5/Warlord | Found Vortex Rail 7182 | -5/Warlord | Warlord's base attacked by MAIN.C 7186 | -5/Warlord | Found Prototype Energy Gun 7186 | -5/Warlord | Identified Vortex Rifle 7203 | -5/Warlord | Found Vortex Rifle 7296 | -5/Warlord | Found Prototype Device 7296 | -5/Warlord | Identified Minesniffer Drone Bay 7407 | -5/Warlord | Opened side exit 7532 | -5/Warlord | Warlord forces counterattacked 7572 | -5/Warlord | Found Prototype Ballistic Cannon 7599 | -5/Warlord | Lost 4 allies 7754 | -5/Warlord | Spotted Executioner 7784 | -5/Warlord | Destroyed Executioner 7787 | -5/Warlord | Lost 26 allies 7851 | -5/Warlord | Spotted Executioner 7852 | -5/Warlord | Identified Hvy. Autocannon 7857 | -5/Warlord | Warlord base infiltrated, sounded retreat 7894 | -5/Warlord | Spotted Striker 7911 | -5/Warlord | Met Warlord 7922 | -5/Warlord | Found Corrupted Hvy. Autocannon 7936 | -5/Warlord | Lost 5 allies 7983 | -5/Warlord | Lost 6 allies 7992 | -5/Warlord | Spotted Executioner 7997 | -5/Warlord | Discovered new exit (range 14) 8020 | -5/Warlord | Entered Proximity Caves 8022 | -4/Proximity Caves | Spotter reported a threat 8028 | -4/Proximity Caves | Unaware initiated a cargo recovery operation 8035 | -4/Proximity Caves | Lost 5 allies 8120 | -4/Proximity Caves | Spotted B-86 Titan 8168 | -4/Proximity Caves | Lost 4 parts (1p1n1u1w) 8183 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 8216 | -4/Proximity Caves | Core integrity fell below 50% 8229 | -4/Proximity Caves | Core integrity fell below 20% 8239 | -4/Proximity Caves | Destroyed by Y-64 Sentinel with Wave Gun Last Messages --------------- 08219_ Lrn. Tractor Beam destroyed. 08219_ Hvy. Particle Cannon destroyed. 08220_ Imp. Heat Sink fries itself beyond repair. 08223_ B-86 Titan exits siege mode. 08223_ Mic. Fission Core fries itself beyond repair. 08224_ Penetrated by Slug. 08225_ Imp. Heat Sink fries itself beyond repair. 08225_ Penetrated by Slug. 08228_ System corrupted: Heat flow error (+208). 08228_ Hpw. Shock Rifle destroyed. 08228_ Antimatter Reactor destroyed. 08228_ Dropped Huge Storage Unit. 08236_ Slammed into P-70 Sage. 08236_ Critical hit (Burn: +37). 08236_ Slug penetrates P-70 Sage. 08237_ Slammed into P-70 Sage. 08237_ P-70 Sage knocked back. 08238_ Slammed into P-70 Sage. 08239_ 0b10 Decoder Chip [Generic] broken. 08239_ Destabilizing: Short circuit. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????? ?????????????????????????????????? | | ??????????????? ?????????????????????????????????? | | ??????????????# ?????????????????????????????????? | | ?????????????## ##???????????????????????????????? | | ???????####### # ##??????????????????????????????? | | ???????# # # #??????????????????????????????? | | ####???? #####??????????????????????????? | | %#"##????# #???###????????????????????? | | ####### #?### ##???????????????????? | | #?#@% #???????????????????? | | ";;p ###???????????????????? | | ##### x#?????????????????????? | | #?## p ;#?????????????????????? | | ###### % ;###????????????????????? | | # #??#" Y% ; "#????????????????????? | | # #?## ! ## #??? #???????????? | | # ### # ;# # ??????????? | | # ## # ### ## " ??????????? | | ## ## ""#####;=[ %" ??????????? | | ## ## "#?## ## ??????????? | | ## #" ##? ;; ##?? ???????????? | | ### """ ### ;## #???? ? ???????????? | | #" %" "# ## #?##??????##??????????????? | | "#### ;??????????????????????????? | | # % "##?# ##??????????????????????????? | | ### %"#??## ##???????????????????????????? | | ??## "#????# #????????????????????????????? | | ?### ##?????###????????????????????????????? | | "# % #?????????????????????????????????????? | | " "#####?????????????????????????????????????? | | ###?????????????????????????????????????????? | | "#??????????????????????????????????????????? | | % ##??????????????????????????????????????????? | | ???????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 116 Coolant Potential 50 Energy Generation 32 Energy Capacity 715 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Base Temperature (-) 150 Armor Coverage 600 Evasion (%) 55 Targeting Accuracy 8 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AutogunPlatingTrap Manual? 0 Play Time 01:48:44 Cumulative 57.5 hours Start 2025.03.09 @ 05:40:24 End 2025.03.09 @ 07:31:06 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 56 Rogue 56 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 33 Achievement% 26 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 12/Smallcaps Map View 41x27 Zoom Use 98% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6db59366-e30e-4354-a2e9-f8cb3e97904e