Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.19 @ 03:06:35 Player: Duduxx Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (90) 450 Value Destroyed (2934) 2934 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (171) 171 TOTAL SCORE: 6975 Bonus ------- Follower Combat Kills 171 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 99/100 System Corruption 9% Temperature Cool (0) Movement Core (50) Location -6/Lower Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (8) ------ Improved Signal Interpreter Hacking Suite Hacking Suite Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Advanced Heat Sink Advanced Weight Redist. System Improved Shield Generator Missile Launcher Great Maul Peak State ------------ > --- POWER ------------ Deuterium Engine Light Nuclear Core > --- PROPULSION ------- Titanium Leg Improved Carbon-fiber Leg Armored Leg > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Enhanced Optical Array Advanced Targeting Computer Hacking Suite Hacking Suite System Shield Improved System Shield > --- WEAPON ----------- Improved EM Pulse Cannon Plasma Cannon > --- INVENTORY -------- Improved Deuterium Engine Improved Deuterium Engine Nuclear Pulse Thruster Improved Heat Sink Advanced Heat Sink Advanced Weight Redist. System Recoil Stabilizer Layered Light Armor Plating Improved Shield Generator Hacking Suite Hacking Suite Hacking Suite Missile Launcher Great Maul [Rating: 59] Favorites ----------- Power Light Nuclear Core Engine Deuterium Engine Power Core Light Nuclear Core Propulsion Titanium Leg Treads Improved Treads Leg Titanium Leg Flight Unit Nuclear Pulse Thruster Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Medium Reflective Plating Weapon Pulse Rifle Energy Gun Pulse Rifle Energy Cannon Plasma Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Impact Weapon Great Maul Build | -11 -10 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac Low Slots Evolved 8 | . . . 2 2 2 2 . Power 1 | . . . . 1 . . . Propulsion 1 | . . . . 1 . . . Utility 6 | . . . 2 . 2 2 . Weapon . | . . . . . . . . Parts Attached 90 | 7 1 10 16 15 12 19 10 Power 12 | 1 . 1 2 3 3 2 . Engine 8 | 1 . 1 1 2 1 2 . Core 4 | . . . 1 1 2 . . Reactor . | . . . . . . . . Propulsion 22 | 2 . 5 5 4 1 3 2 Treads 8 | 2 . 1 4 1 . . . Leg 12 | . . 4 . 3 1 2 2 Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight 2 | . . . 1 . . 1 . Utility 36 | 2 . 2 6 6 4 11 5 Device 15 | 1 . 1 2 5 1 4 1 Storage 3 | 1 . 1 1 . . . . Processor 6 | . . . 1 1 1 2 1 Hackware 9 | . . . 1 . 2 3 3 Protection 3 | . . . 1 . . 2 . Artifact . | . . . . . . . . Weapon 20 | 2 1 2 3 2 4 3 3 Energy Gun 13 | . . 2 3 1 3 2 2 Energy Cannon 3 | . . . . 1 1 1 . Ballistic Gun 2 | 2 . . . . . . . Ballistic Cannon . | . . . . . . . . Launcher 1 | . 1 . . . . . . Special Weapon . | . . . . . . . . Impact Weapon 1 | . . . . . . . 1 Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 1 | . . . 1 . . . . Corrupted Parts 4 | . . 2 1 . 1 . . System Corruption 8 | . . 4 1 . 3 . . Parts Lost 45 | . . 3 7 3 7 15 10 Power 10 | . . . 2 1 3 4 . Propulsion 9 | . . 1 2 . . 2 4 Utility 12 | . . . 2 1 1 5 3 Weapon 14 | . . 2 1 1 3 4 3 Highest Loss Streak 5 | . . 1 3 1 3 4 5 To Critical Strikes 1 | . . 1 . . . . . Average Backups 11 | 1 5 8 10 14 12 13 8 Power . | . 1 2 1 . . . . Propulsion 1 | 1 2 . 1 1 1 1 . Utility 6 | . 1 3 5 8 8 8 6 Weapon 2 | . . 1 2 4 3 2 1 Tool/Special . | . . . . . . . . Unused Backups 19 | . . 5 3 4 1 2 4 Power 2 | . . 2 . . . . . Propulsion 2 | . . 2 . . . . . Utility 10 | . . 1 1 3 . 2 3 Weapon 5 | . . . 2 1 1 . 1 Tool/Special . | . . . . . . . . Average Slot Usage (%) 93 | . 100 90 94 98 99 92 47 Engine 9 | . 14 14 8 15 8 6 . Core 2 | . . . 2 2 5 3 . Treads 7 | . 28 11 9 21 . . . Leg 13 | . . 10 10 5 23 16 3 Device 14 | . 14 10 20 22 14 8 4 Storage 8 | . 14 14 11 9 7 6 3 Processor 5 | . . . 4 3 7 9 4 Hackware 10 | . . . 2 . 14 23 18 Energy Gun 11 | . . 13 21 14 12 4 5 Energy Cannon 2 | . . . . 3 2 7 . Ballistic Gun 3 | . 27 14 . . . . . Peak Build Rating 59 | 7 7 17 24 36 45 59 49 Average Rating 32 | 4 7 13 19 31 42 53 26 On Entrance 22 | . 7 7 16 22 36 45 44 Naked Turns 61 | . . . . . . . 61 Heaviest Build 56 | 12 12 32 35 47 49 56 36 Greatest Support 78 | 40 40 40 52 78 52 52 15 Greatest Overweight (x) 10 | . . 10 2 1 . 4 5 Average Overweight (x) . | . . 1 . . . . . Largest Inventory Capacity 15 | 8 8 15 15 15 15 15 15 Average Capacity 14 | 7 8 13 15 15 15 15 10 Most Carried 15 | 3 7 11 15 15 15 15 14 Average Carried 11 | 1 6 8 11 14 12 13 8 Final Capacity 15 | 8 8 15 15 15 15 15 5 Final Carried 15 | 3 7 8 14 15 13 14 5 Class Distribution -------------------- 50% | Hacker-Mutant 27% | Mutant 21% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -6/Factory Hacker-Mutant | -6/Lower Caves Resources | -11 -10 -10 -9 -8 -7 -6 -6 ----------- Run | Yrd Mat Min Mat Mat Fac Fac Low Matter Collected 1555 | 278 32 374 161 155 178 271 106 Remotely . | . . . . . . . . Salvage Created 3242 | 35 225 174 580 741 614 733 140 Parts 173 | 5 12 16 36 42 37 22 3 Haulers Intercepted 1 | . . . 1 . . . . Recyclers Shooed 2 | . . 1 . . . 1 . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 11 | . . . . . . . 11 Prevented 1 | . . . . . . . 1 Kills | -11 -10 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac Low Combat Hostiles Destroyed 71 | . 5 6 16 19 11 12 2 Guns 53 | . 4 6 16 13 9 4 1 Cannons 13 | . . . . 5 2 6 . AOE 2 | . 1 . . . . 1 . Classes Destroyed 13 | 1 2 2 3 2 2 1 . Worker 2 | . . 1 . . . 1 . Builder 2 | . . . . . 2 . . Tunneler 5 | 2 . 2 1 . . . . Hauler 1 | . . . 1 . . . . Recycler 1 | . . . . 1 . . . Operator 4 | . 1 . 1 2 . . . Watcher 4 | . . . 2 . 1 1 . Swarmer 20 | . . 3 7 7 3 . . Grunt 29 | . 5 3 4 6 4 5 2 Brawler 1 | . . . . . . 1 . Sentry 13 | . . . 5 5 2 1 . Hunter 1 | . . . . 1 . . . Programmer 7 | . . . . . 2 5 . Best Kill Streak 5 | 2 4 3 4 5 3 3 1 Combat Bots Only 4 | . 4 3 4 4 3 3 1 Max Kills in Single Turn 2 | 1 1 2 2 1 1 1 1 Gunslinging 1 | . . 1 1 . . . . Exploded 1 | . 1 . . . . 1 . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -6 -6 -------- Run | Yrd Mat Min Mat Mat Fac Fac Low Hostile Shots Fired 662 | . 52 33 130 74 145 145 83 Missed 205 | . 17 4 36 22 59 47 20 Hits 457 | . 35 29 94 52 86 98 63 Melee 7 | . . . . . . 2 5 Projectile 450 | . 35 29 94 52 86 96 58 Critical Strikes 22 | . 1 2 1 . 4 8 6 Part Disruptions 1 | . . . . . 1 . . Damage Taken 6615 | . 435 432 983 617 995 1966 1187 Core 1553 | . 67 171 178 153 131 432 421 Absorbed by Shields . | . . . . . . . . Ignored by Resistances 53 | . . . . . . 11 42 Core Remaining (%) 62 | 100 . 4 55 72 81 . . Volleys Fired 251 | 2 21 23 46 48 50 52 9 Largest 2 | 2 2 2 2 2 2 2 2 Hottest 170 | 40 50 128 130 126 135 170 170 Shots Fired 492 | 4 42 46 93 96 94 99 18 Gun 400 | 4 40 46 93 77 71 51 18 Cannon 90 | . . . . 19 23 48 . Launcher 2 | . 2 . . . . . . Special . | . . . . . . . . Kinetic 70 | 4 40 26 . . . . . Thermal 317 | . . 20 93 77 31 78 18 Explosive 2 | . 2 . . . . . . Electromagnetic 103 | . . . . 19 63 21 . Robot Hit Streak 16 | 1 13 6 14 13 14 16 12 Robot Miss Streak 7 | 2 3 3 3 7 3 4 2 Penetration Max . | . . . . . . . . Secondary Targets 10 | . 1 2 2 2 2 . 1 Max Gunslinging Chain 1 | . 1 1 1 1 1 . 1 Shots Hit Robots 335 | 1 29 25 64 65 64 74 13 Core Hits 151 | 2 13 11 26 33 32 27 7 Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 18 | . . 1 5 1 4 4 3 Burn 15 | . . 1 5 1 1 4 3 Corrupt 3 | . . . . . 3 . . Melee Attacks 1 | . . . . . . . 1 Impact 1 | . . . . . . . 1 Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 6232 | 31 362 342 1050 1200 1115 1877 255 Guns 4363 | 31 292 342 1050 903 725 804 216 Cannons 1478 | . . . . 276 269 933 . Explosions 265 | . 70 . . . 79 116 . Melee 39 | . . . . . . . 39 Ramming 87 | . . . . 21 42 24 . Kinetic 469 | 31 292 146 . . . . . Thermal 4315 | . . 196 1050 903 451 1499 216 Explosive 70 | . 70 . . . . . . Electromagnetic 1252 | . . . . 276 622 354 . Impact 39 | . . . . . . . 39 Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 12 | . . 4 1 2 12 9 9 Average Corruption 5 | . . 2 1 2 10 6 9 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 96 | . . 11 9 5 44 17 10 Message Errors 22 | . . 3 2 . 12 3 2 Matter Fused 24 | . . 2 2 . 12 6 2 Heat Flow Errors 12 | . . 2 2 1 5 1 1 Energy Discharges 9 | . . 2 . 2 4 1 . Parts Rejected 1 | . . . . 1 . . . Parts Fused 1 | . . . . . . . 1 Data Loss (minor) 11 | . . 1 2 1 2 3 2 Data Loss (major) 6 | . . . . . 4 1 1 Misfires 4 | . . . 1 . 3 . . Alerts 5 | . . 1 . . 1 2 1 Misdirections 1 | . . . . . 1 . . Overload Shots . | . . . . . . . . Overflow Damage 94 | . . . . . 5 89 . Projectiles 40 | . . . . . . 40 . Explosions 54 | . . . . . 5 49 . Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 112 | . . . . . 52 60 . Shots 2 | . . . . . 1 1 . Rammed 4 | . . . . 4 . . . Targets Rammed 11 | . . . . 4 2 5 . Kicked 7 | . . . . . 2 5 . Crushed . | . . . . . . . . Highest Temperature 875 | . 53 875 267 373 300 682 204 Average Temperature 126 | . 24 260 60 101 97 186 33 Received Heat Transfer 1680 | . 261 72 231 198 99 480 339 Effects 42 | . . 23 . 2 . 17 . Shutdowns 12 | . . 5 . 1 . 6 . Energy Bleed 6 | . . 4 . . . 2 . Interference 4 | . . 2 . . . 2 . Matter Decay 5 | . . 3 . . . 2 . Short Circuit 5 | . . 3 . 1 . 1 . Damage (minor) 2 | . . 1 . . . 1 . Damage (major) 4 | . . 3 . . . 1 . Damage (core) 4 | . . 2 . . . 2 . Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted 2 | . . . . . 2 . . Combat Hostiles 2 | . . . . . 2 . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 4 | . . . . . 3 1 . Impact Corruptions . | . . . . . . . . Robots Melted 3 | . . . . 1 . 1 1 Combat Hostiles 3 | . . . . 1 . 1 1 Parts Melted 23 | . . . 6 2 1 13 1 Heat Transferred 10705 | . . 518 2738 2035 964 3550 900 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 3 | . . . . . 2 1 . Alert | -11 -10 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac Low Maximum Alert Level 1 | . . . 1 1 . . . Low Security (%) 98 | 100 100 100 99 88 100 100 . Level 1 1 | . . . . 11 . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 260 | 10 143 58 202 260 115 88 . Initial 115 | . . 20 . 32 115 20 . Average 50 | 1 55 14 97 108 29 21 . Influence Increases 2350 | 10 198 208 491 556 357 357 173 Destroy 0b10 Robot/C 1520 | . 100 160 320 380 220 240 100 Destroy 0b10 Robot/NC 95 | 10 5 15 25 15 15 10 . Destroy Leader 410 | . 30 30 86 100 62 82 20 Allied During Kill 11 | . . 3 . . . . 8 Successful Hack 8 | . . . . . 8 . . Disable Machine 90 | . . . 30 45 15 . . Destroy Structure 36 | . 18 . . 1 7 10 . Partial Spotted 15 | . 15 . . . . . . Lose Combat Pursuer 165 | . 30 . 30 15 30 15 45 Influence Decreases 2317 | 10 145 261 414 379 569 380 159 Entered New Map 247 | . . 33 . 45 139 22 8 Time Decay 1768 | 10 145 188 354 304 386 261 120 Lost Part 282 | . . 20 60 30 44 97 31 Lost Ally 20 | . . 20 . . . . . Squads Dispatched 22 | . 3 1 2 3 7 6 . Investigation 6 | . 1 . 1 1 3 . . Extermination 7 | . . . . . 4 3 . Reinforcement 8 | . 2 . 1 2 . 3 . Assault 1 | . . 1 . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 2 | . . . . . . 2 . Haulers Reinforced 1 | . . . . . . 1 . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Min Mat Mat Fac Fac Low Distress Signals 7 | . . . 4 2 1 . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 113 | . 12 9 23 27 17 15 10 Peak Tracking Total 6 | . 4 4 6 6 4 3 3 Tactical Retreats 8 | . 1 . 2 1 1 1 2 Traps | -11 -10 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac Low Traps Triggered 10 | . 1 2 1 2 2 2 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -6 -6 ---------- Run | Yrd Mat Min Mat Mat Fac Fac Low Machines Disabled 6 | . . . 2 3 1 . . Max in Single Turn 1 | . . . 1 1 1 . . Garrison Access 1 | . . . . . 1 . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Min Mat Mat Fac Fac Low Machines Accessed 10 | . 1 1 1 . 5 2 . Terminals 5 | . 1 . 1 . 3 . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers 2 | . . . . . . 2 . Garrison Access 2 | . . . . . 2 . . Total Hacks 26 | . 2 1 4 . 15 4 . Successful 11 | . 1 1 1 . 4 4 . Failed 15 | . 1 . 3 . 11 . . Catastrophic 4 | . . . 1 . 3 . . Database Lockouts . | . . . . . . . . Manual 11 | . 2 . 4 . 5 . . Terminals 17 | . 2 . 4 . 11 . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers 4 | . . . . . . 4 . Garrison Access 4 | . . . . . 4 . . Terminal Hacks 6 | . 1 1 1 . 3 . . Open Door 1 | . . 1 . . . . . Level Access Points 1 | . . . . . 1 . . Alert Level 1 | . . . . . 1 . . Recall Investigation 2 | . 1 . 1 . . . . Zone Layout 1 | . . . . . 1 . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer 4 | . . . . . . 4 . Insert Component 2 | . . . . . . 2 . Analyze 2 | . . . . . . 2 . Garrison Access Hacks 1 | . . . . . 1 . . Seal Access 1 | . . . . . 1 . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 6 | . 1 . 1 . 4 . . Full Trace Events 3 | . . . . . 3 . . Feedback Events . | . . . . . . . . Feedback Blocked 1 | . . . . . 1 . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 2 | . . . . . . 2 . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 2 | . . . . . . 2 . Part Schematics Acquired 2 | . . . . . . 2 . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -6 -6 ------------ Run | Yrd Mat Min Mat Mat Fac Fac Low Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -6 -6 -------- Run | Yrd Mat Min Mat Mat Fac Fac Low Total Allies 2 | . . 1 . . . . 1 Largest Group 1 | . . 1 . . . . 1 Highest-Rated Group 180 | . . 31 . . . . 180 Highest-Rated Ally 180 | . . 31 . . . . 180 Total Orders . | . . . . . . . . Ally Attacks 10 | . . 3 . . . . 7 Total Damage 268 | . . 62 . . . . 206 Kills 5 | . . 2 . . . . 3 Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac Low Active Infowar (turns) 2654 | 21 391 388 . 834 215 705 100 Optics 705 | . . . . . . 705 . Sensors 208 | . . . . . . 108 100 Terrain 1049 | . . . . 834 215 . . Seismic 800 | 21 391 388 . . . . . Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . 1 Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -6 -6 ------------- Run | Yrd Mat Min Mat Mat Fac Fac Low Turns Passed 6045 | 91 391 661 861 923 1532 1276 310 Spaces Moved 3351 | 49 201 265 370 477 1058 680 251 Core 197 | 5 . 24 . . . . 168 Treads 972 | 44 201 140 219 368 . . . Legs 2121 | . . 101 151 109 1058 622 80 Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight 61 | . . . . . . 58 3 Fastest Speed 50 | 50 160 120 160 130 126 123 50 Average Speed 149 | 148 160 211 180 153 128 156 91 Slowest Speed 550 | 160 160 550 260 200 130 370 450 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 30 | 5 50 26 45 50 31 14 24 Regions Visited 7 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 1 | . . . . . 1 . . Unknown Exits Taken 6 | 1 1 1 1 1 . 1 . Scrap Searched 2 | . . 2 . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 42 | . 18 . . . 9 15 . Melee . | . . . . . . . . Projectile 1 | . . . . . . 1 . AOE 41 | . 18 . . . 9 14 . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Min Mat Mat Fac Fac Low Total 3909 | 60 231 329 473 573 1143 790 310 Wait 66 | . 4 3 10 1 10 12 26 Move 3344 | 48 200 264 369 476 1057 679 251 Hop . | . . . . . . . . Pick Up 74 | 3 4 9 17 13 7 14 7 Fast Attach 39 | 7 . 7 7 6 3 3 6 Attach 39 | . . 3 5 5 8 13 5 Detach 16 | . . 6 3 2 2 3 . Swap 18 | . 2 1 4 5 1 4 1 Drop 50 | . . 13 12 13 3 5 4 Fire 251 | 2 21 23 46 48 50 52 9 Melee 1 | . . . . . . . 1 Ram . | . . . . . . . . Kick 7 | . . . . . 2 5 . Crush 4 | . . . . 4 . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines -9/Materials (discovered 2 exits: [*Mat] / [*Min]) -8/Materials -7/Factory (discovered 4 exits: *Fac x4) -6/Factory -6/Lower Caves (discovered 1 exit: *Fac) History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 92 | -11/Scrapyard | Entered Materials 321 | -10/Materials | Build established: Mutant 337 | -10/Materials | Discovered new exit (range 5) 422 | -10/Materials | Discovered new exit (range 6) 483 | -10/Materials | Entered Mines 489 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 683 | -10/Mines | Met a Derelict testing a Signal Generator 851 | -10/Mines | Core integrity fell below 50% 877 | -10/Mines | Core integrity fell below 20% 1134 | -10/Mines | Discovered new exit (range 3) 1144 | -10/Mines | Entered Materials 1144 | -9/Materials | Evolved 2 slots: Utility x2 1305 | -9/Materials | Build established: Scavenger-Mutant 1389 | -9/Materials | Discovered new exit (range 10) 1569 | -9/Materials | Lost 3 parts (1p1n1u) 1977 | -9/Materials | Build established: Mutant 1992 | -9/Materials | Discovered new exit (range 9) 2005 | -9/Materials | Entered another Materials area 2005 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 2777 | -8/Materials | Build established: Scavenger-Mutant 2858 | -8/Materials | Discovered new exit (range 15) 2928 | -8/Materials | Entered Factory 2928 | -7/Factory | Evolved 2 slots: Utility x2 3174 | -7/Factory | Lost 3 parts (2p1u) 3213 | -7/Factory | Build established: Hacker-Mutant 3323 | -7/Factory | System corruption reached 10% 4035 | -7/Factory | Identified exit to Factory 4460 | -7/Factory | Entered another Factory area 4460 | -6/Factory | Evolved 2 slots: Utility x2 5047 | -6/Factory | Discovered new exit (range 10) 5422 | -6/Factory | Lost 4 parts (1p1n1u1w) 5483 | -6/Factory | Core integrity fell below 50% 5582 | -6/Factory | Spotted B-75 Beast 5736 | -6/Factory | Entered Lower Caves 5784 | -6/Lower Caves | Lost 3 parts (1n1u1w) 5842 | -6/Lower Caves | Learned Factory security intel 5879 | -6/Lower Caves | Core integrity fell below 20% 5883 | -6/Lower Caves | Released all parts (6) 5913 | -6/Lower Caves | Lost 5 parts (2n1u2w) 5955 | -6/Lower Caves | 7V-RTL showed up to help 5961 | -6/Lower Caves | 7V-RTL revealed a hidden path 5970 | -6/Lower Caves | Identified exit to Factory 6046 | -6/Lower Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 05975_ Acquired 50 matter. 05978_ System corrupted: Matter fused (-6). 05982_ Slug penetrates Wall. 05982_ Slug penetrates Earth. 05985_ G-50 Soldier destroyed. 05985_ Acquired Carbon-fiber Leg. 05987_ Acquired 16 matter. 05997_ JLEFC1N9:MSJL8X: LBW3TTWGWYWDH 06000_ 7V-RTL exits level. 06012_ System corrupted: Component data lost. 06020_ Acquired Lrg. Storage Unit. 06024_ Acquired Recoil Stabilizer. 06027_ Acquired Adv. Heat Sink. 06042_ Carbon-fiber Leg destroyed. 06043_ Dropped Lrg. Storage Unit. 06044_ Dropped Recoil Stabilizer. 06044_ Imp. Sensor Array destroyed. 06045_ Acquired Missile Launcher. 06046_ System corrupted: IFF burst signal emitted. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????##???????????????? ######?? | | ???????????????????????? ??????????????? ##? | | ???????????????????????? ?????????????? ## | | ???????????????????????? ???????????????# | | ????????????????????????# ????????????????# | | ????????????????????????# ?????????????????# | | ????????????????????????# ???????????????## | | ?????????????????????#### ???????????????# | | ?????????????????????? ??####??????#### | | ????????????????????????# ### ######## ## | | ?????????????????????#### % ## ## | | ?????????????????????# " ! | | ?????????????????????######### | | ????????????????????????????# ### | | ?????????????????##?????????# ### | | ????????????????## ????????## ## #### | | ????????????????# ?????????## # ###??# | | ????????????????# ?##########% ## #????# | | ????????????????# ## ! > %#### #???## | | ???????????????## # @ ## #??# #???# | | ??????? ???## ??# ss" ## ##### #???# | | ???????# ## #?# s " ## ### ##???## | | ????????# ### "" #?###?????## | | ?????????# ## " ### #??????????# | | ?????????# """ " #?# #??????####? | | ???????????# ### != "" "" #?# #?????## ## | | ?????????????????###### " "" #?# ####### % # | | ??????????????????????# "" #?# % | | ??????????????????????# "" #?######## % | | ??????????????????????# "" #????????## ## | | ??????????????????????# " #?????????##### | | ??????????????????????# #?????????????## | | ??????????????????????# #??????????????? | | ??????????????????????#############??????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 27 Energy Capacity 480 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 110 Additional Mass Support 9 Armor Coverage 225 Resistance: TH 15 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 7 Energy Filtering 30 Offensive Hacking 30 Defensive Hacking 22 Item Schematics ----------------- Nuclear Pulse Thruster | -6/Factory | Scanalyzed Titanium Leg | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LegCarbideExoskeleton Manual? 0 Play Time 00:52:19 Cumulative 120.2 hours Start 2025.07.17 @ 23:38:31 End 2025.07.19 @ 03:06:35 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 227 Rogue 227 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 31 Gallery% 48 Achievement% 37 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 12982fa3-e19c-457e-9577-8df096831102