Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.07 @ 00:37:00 Player: fippe Result: Destroyed self with Rocket Launcher Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (43) 215 Value Destroyed (1022) 1022 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (8) 8 TOTAL SCORE: 2965 Bonus ------- High Alert Combat Kills 8 Cogmind --------- Core Integrity 0/550 Matter 269/300 Energy 85/100 System Corruption 0% Temperature Cool (0) Movement Core (100) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ Improved Targeting Computer > --- WEAPON (2) ------- Rocket Launcher > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Titanium Leg > --- UTILITY ---------- Small Storage Unit Improved Targeting Computer Reflective Plating Reflective Plating Hacking Suite > --- WEAPON ----------- Assault Rifle Gauss Rifle > --- INVENTORY -------- Aluminum Leg Compact Wheel Improved Targeting Computer Reflective Plating Shock Rifle Rocket Launcher Great Maul [Rating: 26] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Reflective Plating Weapon Assault Rifle Energy Gun Shock Rifle Ballistic Gun Assault Rifle Launcher Rocket Launcher Special Weapon Mining Laser Impact Weapon Great Maul Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 1 | . . . 1 Utility 3 | . . 2 1 Weapon . | . . . . Parts Attached 44 | 7 3 20 14 Power 2 | 1 . 1 . Engine 2 | 1 . 1 . Core . | . . . . Reactor . | . . . . Propulsion 11 | 2 1 2 6 Treads . | . . . . Leg 9 | 2 1 2 4 Wheel 2 | . . . 2 Hover . | . . . . Flight . | . . . . Utility 14 | 2 2 7 3 Device 4 | 1 1 2 . Storage 1 | 1 . . . Processor 2 | . . 1 1 Hackware 1 | . 1 . . Protection 6 | . . 4 2 Artifact . | . . . . Weapon 17 | 2 . 10 5 Energy Gun 1 | . . . 1 Energy Cannon . | . . . . Ballistic Gun 10 | 2 . 7 1 Ballistic Cannon . | . . . . Launcher 3 | . . 2 1 Special Weapon 1 | . . 1 . Impact Weapon 2 | . . . 2 Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 19 | . . . 19 Power 1 | . . . 1 Propulsion 7 | . . . 7 Utility 6 | . . . 6 Weapon 5 | . . . 5 Highest Loss Streak 12 | . . . 12 To Critical Strikes . | . . . . Average Slot Usage (%) 94 | . 99 100 81 Engine 10 | . 14 11 7 Leg 23 | . 28 22 22 Device 2 | . 6 1 . Storage 10 | . 14 11 8 Processor 7 | . . 11 9 Hackware 9 | . 7 11 7 Protection 7 | . . 9 9 Ballistic Gun 20 | . 28 21 13 Naked Turns . | . . . . Heaviest Build 27 | 15 15 23 27 Greatest Support 37 | 20 20 20 37 Greatest Overweight (x) 2 | 2 . 1 2 Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 7 | 7 8 8 7 Most Carried 8 | 4 8 8 8 Average Carried 6 | 3 6 6 6 Final Capacity 8 | 8 8 8 5 Final Carried 8 | 4 8 7 . Class Distribution -------------------- 92% | Mutant 7% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 1166 | 346 133 413 274 Remotely . | . . . . Salvage Created 1266 | 121 158 535 452 Parts 77 | 10 9 39 19 Haulers Intercepted 1 | . . 1 . Recyclers Shooed 2 | . . . 2 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 31 | . 3 15 13 Melee 2 | . . . 2 Guns 26 | . 3 14 9 Cannons 1 | . . 1 . Classes Destroyed 11 | 3 3 3 2 Worker 4 | 2 1 1 . Tunneler 2 | 2 . . . Hauler 1 | . . 1 . Recycler 2 | 1 . 1 . Operator 1 | . 1 . . Watcher 2 | . 1 1 . Swarmer 12 | . . 8 4 Grunt 13 | . 3 5 5 Duelist 1 | . . . 1 Sentry 3 | . . 2 1 Hunter 2 | . . . 2 Best Kill Streak 7 | 2 2 7 5 Combat Bots Only 7 | . 2 7 5 Max Kills in Single Turn 1 | 1 1 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee 1 | . . . 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 276 | . 21 73 182 Missed 95 | . 9 32 54 Damage Taken 2657 | . 154 412 2091 Core 644 | . 31 49 564 Absorbed by Shields . | . . . . Ignored by Resistances 70 | . . 18 52 Core Remaining (%) 91 | 100 87 87 . Volleys Fired 108 | 14 20 46 28 Largest 2 | 2 2 2 2 Hottest 120 | 40 40 120 78 Shots Fired 207 | 28 40 92 47 Gun 202 | 28 40 88 46 Cannon . | . . . . Launcher 3 | . . 2 1 Special 2 | . . 2 . Kinetic 200 | 28 40 88 44 Thermal 2 | . . 2 . Explosive 3 | . . 2 1 Electromagnetic 2 | . . . 2 Robot Hit Streak 11 | 4 10 10 11 Robot Miss Streak 3 | 3 3 3 2 Penetration Max 1 | . . . 1 Secondary Targets 4 | . 1 2 1 Max Gunslinging Chain 1 | . 1 1 1 Shots Hit Robots 147 | 14 24 61 48 Core Hits 60 | 5 10 24 21 Critical Kills . | . . . . Critical Parts Destroyed 5 | . 1 . 4 Critical Strikes 5 | . 1 . 4 Destroy 1 | . 1 . . Smash 4 | . . . 4 Melee Attacks 18 | . . . 18 Impact 18 | . . . 18 Slashing . | . . . . Piercing . | . . . . Sneak Attacks 1 | . . . 1 Combat Hostiles 1 | . . . 1 Follow-up Attacks . | . . . . Damage Inflicted 2700 | 235 324 891 1250 Guns 1878 | 235 324 797 522 Cannons . | . . . . Explosions 126 | . . 46 80 Melee 648 | . . . 648 Ramming . | . . . . Kinetic 1860 | 235 324 797 504 Thermal 48 | . . 48 . Explosive 126 | . . 46 80 Electromagnetic 18 | . . . 18 Impact 648 | . . . 648 Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 292 | . . . 292 Projectiles . | . . . . Explosions . | . . . . Melee 292 | . . . 292 Knockbacks 1 | . . . 1 Impact 1 | . . . 1 Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 49 | . . . 49 Shots 1 | . . . 1 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 58 | . 9 58 16 Average Temperature 14 | . 5 28 7 Received Heat Transfer 834 | . 105 126 603 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 5 | . . . 5 Impact Corruptions 7 | . . . 7 Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 100 | . . 100 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 420 | 25 133 420 344 Initial 128 | . 16 55 128 Average 163 | 14 87 232 190 Maximum Alert Level 2 | . . 2 1 Low Security (%) 60 | 100 100 25 62 Level 1 38 | . . 71 37 Level 2 . | . . 2 . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 6 | . 1 2 3 Investigation 2 | . . 1 1 Extermination . | . . . . Reinforcement 4 | . 1 1 2 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 2 | . . 1 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 45 | . 8 17 20 Peak Tracking Total 7 | . 3 5 7 Tactical Retreats 2 | . . 1 1 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 1 | . . . 1 Max in Single Turn 1 | . . . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 7 | . 3 2 2 Terminals 5 | . 2 1 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers 1 | . . 1 . Garrison Access . | . . . . Total Hacks 23 | . 7 7 9 Successful 13 | . 3 6 4 Failed 10 | . 4 1 5 Catastrophic 2 | . 1 . 1 Database Lockouts . | . . . . Manual 12 | . 2 4 6 Terminals 17 | . 4 4 9 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 3 | . 3 . . Scanalyzers 3 | . . 3 . Garrison Access . | . . . . Terminal Hacks 5 | . 1 2 2 Robot Analysis 1 | . . . 1 Prototype ID Bank 3 | . . 2 1 Locate Traps 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 1 | . 1 . . Retrieve Components 1 | . 1 . . Scanalyzer 3 | . . 3 . Insert Component 1 | . . 1 . Analyze 2 | . . 2 . Garrison Access Hacks . | . . . . Unauthorized Hacks 4 | . 1 1 2 Terminals 3 | . . 1 2 Assimilate 2 | . . 1 1 Botnet 1 | . . . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Reject 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 7 | . 3 2 2 Full Trace Events 2 | . . 1 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 1 | . . 1 . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total 1 | . . . 1 Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 1727 | 228 351 692 456 Spaces Moved 841 | 126 214 338 163 Core 40 | 18 . . 22 Treads . | . . . . Legs 801 | 108 214 338 141 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 120 Average Speed 127 | 120 120 135 126 Slowest Speed 190 | 150 120 190 190 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 21 | 5 28 39 14 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 32 | . . 29 3 Melee . | . . . . Projectile 1 | . . . 1 AOE 31 | . . 29 2 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1243 | 170 269 473 331 Wait 202 | 20 23 57 102 Move 838 | 125 213 337 163 Hop . | . . . . Pick Up 18 | 4 5 4 5 Fast Attach 10 | 7 2 1 . Attach 15 | . . 3 12 Detach 3 | . 1 2 . Swap 19 | . 1 16 2 Drop 12 | . 4 7 1 Fire 108 | 14 20 46 28 Melee 18 | . . . 18 Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials History --------- Turn | Location | Event 26 | -11/Scrapyard | Discovered new exit (range 14) 229 | -11/Scrapyard | Entered Materials 333 | -10/Materials | Build established: Mutant 567 | -10/Materials | Discovered new exit (range 11) 580 | -10/Materials | Entered another Materials area 580 | -9/Materials | Evolved 2 slots: Utility x2 984 | -9/Materials | Destroyed 7 combat bots 1243 | -9/Materials | Discovered new exit (range 12) 1272 | -9/Materials | Entered another Materials area 1272 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1655 | -8/Materials | Core integrity fell below 50% 1689 | -8/Materials | Lost 12 parts (1p4n4u3w) 1692 | -8/Materials | Core integrity fell below 20% 1728 | -8/Materials | Destroyed self with Rocket Launcher Last Messages --------------- 01707_ Destroyed Imp. Heat Sink. 01707_ Destroyed Lgt. Nuclear Core. 01707_ G-47 Trooper system corrupted by crushing effect. 01707_ Imp. Aluminum Leg destroyed. 01708_ G-47 Trooper system terminally corrupted. 01710_ G-47 Trooper suffers critical hit (Smash). 01710_ Destroyed Lgt. Nuclear Core. 01710_ G-47 Trooper system corrupted by crushing effect. 01713_ G-47 Trooper destroyed. 01724_ Sneak attack on X-57 Shotgunner. 01724_ X-57 Shotgunner suffers critical hit (Smash). 01724_ Destroyed Nuclear Core. 01724_ X-57 Shotgunner system corrupted by crushing effect. 01727_ Great Maul destroyed. 01728_ Scanalyzer disabled. 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H #????????# | | ???????????????????????????????? #????????# | | ????????????????????????????????# #????????# | | ????????????????????????????????#######????????+ | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 300 Resistance: TH 10 Evasion (%) 55 Targeting Accuracy 12 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ExoskeletonAssemblyMonowheel Manual? 0 Play Time 00:28:46 Cumulative 18.0 hours Start 2024.04.06 @ 08:48:45 End 2024.04.07 @ 00:37:00 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 23 Rogue 23 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 19 Gallery% 22 Achievement% 21 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: adf37f87-8304-40fc-b9b0-7352b745b11c