Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.05.13 @ 01:51:34 Player: Decinym Result: Destroyed by MAIN.C with Heavy Quantum Rifle Performance ------------- Evolutions (9) 4500 Regions Visited (29) 5800 Robots Destroyed (99) 495 Value Destroyed (3200) 3200 Prototype IDs (248) 4960 Alien Tech Used (4) 800 Bonus (20339) 20339 TOTAL SCORE: 40094 Bonus ------- High Alert Combat Kills 223 Aligned with FarCom 300 Met Data Miner 300 Used Data Conduit 3000 Met Imprinter 300 Met Zhirov 300 Found Hidden Lab 3000 Decrypted A0 Command 3000 Used Core Reset Matrix 3000 Pursued by Intercept 2500 Met MAIN.C 5000 Friendly Fire -584 Cogmind --------- Core Integrity 0/1600 Matter 118/300 Energy 100/100 System Corruption 2% Temperature Cool (18) Movement Core (50) Location -1/Command Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (14) ----- (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Advanced Heat Sink Advanced Sensor Array Subatomic Replicator Peak State ------------ > --- POWER ------------ Micro Fission Core Light Quantum Reactor > --- PROPULSION ------- Xenon Bombardment Thruster Cooled VTOL Module Cooled Nuclear Pulse Thruster Improved Diametric Drive Cooled Impulse Thruster Cooled Impulse Thruster Cooled Impulse Thruster > --- UTILITY ---------- Advanced Power Amplifier Experimental Cooling System Coolant Network Lightpack 2.0 Advanced Signal Interpreter Advanced Reaction Control System Experimental Propulsion Shielding Layered Medium Armor Plating Light Regenerative Plating Advanced Hacking Suite Advanced Hacking Suite Improved System Shield > --- WEAPON ----------- Firepult > --- INVENTORY -------- Advanced Heat Sink Advanced Weight Redist. System Advanced Sensor Array Improved Maneuvering Thrusters Experimental Core Shielding Improved Utility Shielding AEGIS Remote Shield Hacking Suite Hacking Suite Deep Network Scanner Transdimensional Reconstructor Core Reset Matrix Subatomic Replicator Enhanced Nova Cannon Guided Remote Datajack Field Lobotomy Kit [Rating: 198] Favorites ----------- Power Micro Fission Core Engine Light Deuterium Engine Power Core Micro Fission Core Reactor Light Quantum Reactor Propulsion Cooled VTOL Module Leg Aluminum Leg Hover Unit Combat Airjet Flight Unit Cooled VTOL Module Utility Advanced Signal Interpreter Device Advanced Sensor Array Storage Lightpack 2.0 Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Utility Shielding Weapon Light Assault Rifle Energy Gun Heavy Particle Gun Energy Cannon Improved EM Pulse Cannon Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Special Weapon Molecular Deconstructor Slashing Weapon Greatsword Piercing Weapon Makeshift Spear Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Qua Acc Com Slots Evolved 18 | . . . . . 4 2 . . . . 2 . . . . 2 . . . . 2 . . 2 . 2 . 2 . Power 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Propulsion 5 | . . . . . 1 . . . . . 1 . . . . 1 . . . . . . . 1 . 1 . . . Utility 12 | . . . . . 3 1 . . . . 1 . . . . 1 . . . . 2 . . 1 . 1 . 2 . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 189 | . 5 . 4 6 43 26 5 1 . 5 6 3 . 4 . 21 1 . 4 . 11 8 3 . . 8 4 8 13 Power 30 | . 1 . . 1 7 5 1 . . 2 2 1 . 1 . 4 . . . . 1 1 . . . 1 . 1 1 Engine 17 | . 1 . . 1 3 4 . . . 1 2 1 . 1 . 2 . . . . 1 . . . . . . . . Core 10 | . . . . . 4 1 1 . . 1 . . . . . 2 . . . . . 1 . . . . . . . Reactor 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 1 Propulsion 50 | . 1 . 1 1 14 6 1 . . . 1 . . 1 . 8 . . 1 . 4 4 1 . . 1 2 1 2 Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 6 | . 1 . 1 . 4 . . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 7 | . . . . 1 6 . . . . . . . . . . . . . . . . . . . . . . . . Flight 37 | . . . . . 4 6 1 . . . 1 . . 1 . 8 . . 1 . 4 4 1 . . 1 2 1 2 Utility 45 | . 1 . 2 . 9 5 . . . . 1 2 . 1 . 4 1 . 2 . 3 2 . . . 4 . 4 4 Device 12 | . . . . . 1 1 . . . . . 1 . . . . . . . . 2 2 . . . 1 . 1 3 Storage 7 | . 1 . 2 . 3 1 . . . . . . . . . . . . . . . . . . . . . . . Processor 3 | . . . . . 2 . . . . . . . . . . 1 . . . . . . . . . . . . . Hackware 11 | . . . . . 2 2 . . . . . . . . . 2 1 . 2 . . . . . . 1 . 1 . Protection 12 | . . . . . 1 1 . . . . 1 1 . 1 . 1 . . . . 1 . . . . 2 . 2 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 64 | . 2 . 1 4 13 10 3 1 . 3 2 . . 1 . 5 . . 1 . 3 1 2 . . 2 2 2 6 Energy Gun 5 | . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 24 | . . . . 3 7 5 . . . . . . . . . . . . . . 1 . . . . 2 2 2 2 Ballistic Gun 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 15 | . 1 . . 1 1 5 3 1 . . . . . . . 2 . . . . 1 . . . . . . . . Special Weapon 8 | . . . . . . . . . . . . . . . . 1 . . . . 1 1 2 . . . . . 3 Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 6 | . . . . . . . . . . 1 1 . . 1 . 2 . . 1 . . . . . . . . . . Piercing Weapon 4 | . . . . . . . . . . 2 1 . . . . . . . . . . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 19 | . . . . . 8 2 . . . . . . . . . 3 . . . . . 2 2 . . . . . 2 Parts Lost 77 | . 1 . . 5 5 11 2 . . 1 1 . . . . 9 . 1 . . 5 . 1 1 1 . . 1 32 Power 20 | . 1 . . 1 2 4 1 . . 1 1 . . . . 3 . 1 . . 1 . . . . . . . 4 Propulsion 23 | . . . . 2 2 3 1 . . . . . . . . 3 . . . . 1 . 1 1 . . . . 9 Utility 22 | . . . . . . 3 . . . . . . . . . 2 . . . . 1 . . . . . . 1 15 Weapon 12 | . . . . 2 1 1 . . . . . . . . . 1 . . . . 2 . . . 1 . . . 4 Highest Loss Streak 31 | . 1 . . 4 2 7 1 . . 1 1 . . . . 4 . 1 . . 5 . 1 1 1 . . 1 31 Average Slot Usage (%) 78 | . 95 100 100 77 74 64 69 69 69 69 86 86 86 82 80 82 70 76 73 76 83 73 70 63 58 66 81 88 72 Engine 6 | . 13 14 14 10 5 5 1 . . 5 6 13 13 10 13 7 5 5 . . 5 . . . . . . . . Core 2 | . . . . . 3 1 5 7 7 1 6 . . . . 2 5 5 5 5 5 5 5 4 4 4 4 3 2 Leg 7 | . 28 28 28 12 8 . . . . . . . . . . . . . . . . . . . . . . . . Hover 2 | . . . . 7 12 . . . . . . . . . . . . . . . . . . . . . . . . Flight 15 | . . . . . 3 22 23 23 23 23 26 26 26 26 26 27 23 23 23 23 22 26 25 22 18 18 26 26 23 Device 2 | . . . . . 5 2 . . . . . 5 6 4 . . . . . . 7 5 5 4 4 4 8 10 9 Storage 12 | . 23 28 28 28 17 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 4 4 4 4 3 2 Processor 4 | . . . . . 3 7 7 7 7 7 6 6 6 6 6 7 11 11 11 11 10 5 5 4 4 4 4 3 2 Hackware 10 | . . . . . 6 12 15 15 15 15 13 13 13 13 13 16 17 23 23 23 21 15 15 13 13 14 16 15 11 Protection 3 | . . . . . . 2 7 7 7 7 13 6 6 7 13 6 . . . . 2 5 5 4 4 12 12 15 9 Ballistic Gun 5 | . 25 14 25 12 . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 1 | . 2 14 2 4 2 . 1 . . . . . . . . . . . . . . . . . . . . . . Naked Turns 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Heaviest Build 71 | 12 17 17 23 23 36 25 12 11 11 18 22 22 20 23 23 30 19 19 15 15 30 18 18 18 18 38 51 71 62 Greatest Support 65 | 20 20 20 20 22 33 24 16 16 16 16 22 22 22 23 23 36 36 36 36 36 36 24 25 25 30 39 57 63 65 Greatest Overweight (x) 4 | . . . 1 2 2 1 . . . 1 . . . . . 2 . . . . . . . . . . 1 1 4 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 32 | . 8 8 12 12 32 28 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 Average Capacity 17 | . 7 8 8 12 13 13 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 19 Most Carried 24 | . 8 8 10 10 13 15 15 20 20 24 24 24 24 24 24 23 21 22 24 23 22 18 18 19 23 23 24 24 24 Average Carried 14 | . 6 8 8 9 10 8 14 16 20 21 21 23 24 23 24 19 21 21 22 23 19 16 16 17 20 20 22 22 16 Final Capacity 24 | 6 8 8 12 12 8 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 4 Final Carried 24 | 6 8 8 10 8 8 15 15 20 20 23 24 24 24 24 24 21 21 22 23 23 19 14 17 19 23 20 24 24 3 Class Distribution -------------------- 27% | Hauler-Sprinter 18% | Mutant 18% | Hacker-Sprinter 11% | Scavenger-Mutant 8% | Wizard-Sprinter 6% | Scout 4% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Mutant | -9/Mines Scout | -8/Materials Hauler-Sprinter | -7/Factory Hauler-Sprinter | -7/Lower Caves Hauler-Sprinter | -7/Lower Caves Hauler-Sprinter | -7/Zion Hauler-Sprinter | -6/Proximity Caves Hauler-Sprinter | -6/Factory Hauler-Sprinter | -6/Lower Caves Hauler-Sprinter | -6/Lower Caves Hauler-Sprinter | -6/Data Miner Hauler-Sprinter | -5/Proximity Caves Hacker-Sprinter | -5/Factory Hacker-Mutant | -5/Upper Caves Hacker-Mutant | -5/Upper Caves Wizard-Sprinter | -5/Zhirov Wizard-Sprinter | -4/Proximity Caves Wizard-Sprinter | -4/Factory Hacker-Sprinter | -4/Armory Hacker-Sprinter | -4/Lab Hacker-Sprinter | -3/Research Hacker-Sprinter | -3/Testing Wizard-Sprinter | -2/Research Wizard-Sprinter | -2/Quarantine Wizard-Sprinter | -1/Access Alien-Mutant | -1/Command Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Qua Acc Com Matter Collected 2551 | 197 226 . . 102 557 428 113 81 66 10 30 90 . 22 . 75 66 35 127 . . . . . 46 132 . 148 . Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 2825 | . 296 . . 42 1009 434 131 21 . . 30 . . 22 . 70 . . 209 . 70 27 . . . 144 . . 320 Parts 130 | . 21 . . 2 43 33 11 4 . . 4 . . 3 . 5 . . 2 . . . . . . . . . 2 Haulers Intercepted 7 | . . . . . 5 2 . . . . . . . . . . . . . . . . . . . . . . . Recyclers Shooed 6 | . 2 . . 1 . 3 . . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 19 | . . . . . . . 6 2 . . . 3 7 . . . . . 1 . . . . . . . . . . Prevented 3 | . . . . . . . . . . . . 1 2 . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Qua Acc Com Combat Hostiles Destroyed 73 | . 8 . . 7 17 17 11 3 . . . . . . . 5 . . . . 1 1 . . . . . . 3 Guns 6 | . 5 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 7 | . . . . 2 5 . . . . . . . . . . . . . . . . . . . . . . . . AOE 53 | . 3 . . 3 11 17 11 3 . . . . . . . 5 . . . . . . . . . . . . . Classes Destroyed 16 | . 5 . . 2 6 3 . . . . . . . . . . . . . . . . . . . . . . . Worker 3 | . . . . . . 2 . . . . . . . . . 1 . . . . . . . . . . . . . Builder 2 | . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Tunneler 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Hauler 7 | . . . . . 5 2 . . . . . . . . . . . . . . . . . . . . . . . Recycler 5 | . 2 . . . 1 1 . . . . . . . . . . . . . . . . . . . 1 . . . Operator 3 | . 2 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Watcher 3 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . 1 . . . Swarmer 40 | . 6 . . 3 . 13 11 3 . . . . . . . 4 . . . . . . . . . . . . . Grunt 18 | . 2 . . . 14 2 . . . . . . . . . . . . . . . . . . . . . . . Brawler 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Duelist 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Sentry 2 | . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . Demolisher 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Hunter 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 Programmer 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 Tracker 2 | . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Assembled 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 10 | . 4 . . 3 10 9 4 3 . . 1 . . 1 . 5 . . . . 1 1 . . . 2 . . 3 Combat Bots Only 9 | . 4 . . 3 9 8 4 3 . . . . . . . 4 . . . . 1 1 . . . . . . 3 Max Kills in Single Turn 3 | . 2 . . 2 3 2 3 1 . . 1 . . 1 . 2 . . . . 1 1 . . . 1 . . 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . 2 . . 2 3 2 3 1 . . . . . . . 2 . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Data Miner (-6/Data Miner) Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Qua Acc Com Damage Taken 11575 | . 494 . . 771 686 1137 297 29 . 311 217 . . 184 128 888 21 20 . . 849 205 55 49 155 127 . 555 4397 Core 3218 | . 72 . . 141 121 362 104 . . 132 29 . . 93 41 219 . . . . 128 48 . . 72 36 . . 1620 Absorbed by Shields 106 | . . . . . . 16 . . . . . . . . . . . . . . 18 . . . . . . . 72 Core Remaining (%) 70 | 100 . . . 14 78 . . . . 14 . . . . 80 . . . . 78 . . 76 . 94 . 97 . . Volleys Fired 181 | . 40 . . 10 43 31 8 3 . . . . . . . 7 . . . . 4 4 5 . 2 2 6 2 14 Largest 2 | . 2 . . 2 2 1 1 1 . . . . . . . 1 . . . . 1 1 1 . 1 1 1 1 1 Hottest 250 | . 40 . . 250 138 69 36 36 . . . . . . . 39 . . . . 250 . 40 . . 250 120 120 250 Shots Fired 224 | . 77 . . 14 45 31 8 3 . . . . . . . 7 . . . . 4 4 5 . 2 2 6 2 14 Gun 84 | . 74 . . 8 2 . . . . . . . . . . . . . . . . . . . . . . . . Cannon 63 | . . . . 2 32 8 . . . . . . . . . . . . . . 2 . . . . 2 6 2 9 Launcher 58 | . 3 . . 4 11 23 8 3 . . . . . . . 4 . . . . 2 . . . . . . . . Special 19 | . . . . . . . . . . . . . . . . 3 . . . . . 4 5 . 2 . . . 5 Kinetic 82 | . 74 . . 8 . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 26 | . . . . 2 2 1 . . . . . . . . . . . . . . 2 . . . . 2 6 2 9 Explosive 58 | . 3 . . 4 11 23 8 3 . . . . . . . 4 . . . . 2 . . . . . . . . Electromagnetic 39 | . . . . . 32 7 . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 18 | . 9 . . 3 9 7 5 8 . . . . . . . 9 . . . . . 5 6 . 8 9 . . 18 Robot Miss Streak 4 | . 4 . . 3 2 1 . . . . . . . . . 1 . . . . . . . . . 1 . . 1 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 135 | . 43 . . 9 29 20 3 3 . . 1 . . 1 . 5 . . 3 . . 2 1 . 2 2 . . 11 Core Hits 185 | . 19 . . 15 39 41 13 3 . . 1 . . 1 . 12 . . 3 . 7 . . . . 2 . . 29 Critical Hits 4 | . 3 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Critical Kills 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Melee Attacks 44 | . . . . . . . . . . 3 4 . 1 1 . 10 . . 3 1 7 . . . . . . . 14 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 23 | . . . . . . . . . . 1 . . . 1 . 10 . . 3 1 7 . . . . . . . . Piercing 21 | . . . . . . . . . . 2 4 . 1 . . . . . . . . . . . . . . . 14 Sneak Attacks 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 9090 | . 558 . . 341 1903 2103 811 386 . . 37 . . 166 . 597 . . 461 . 148 . . 3 . 146 . . 1430 Guns 525 | . 483 . . 42 . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 1729 | . . . . 50 830 239 . . . . . . . . . . . . . . 25 . . . . 90 . . 495 Explosions 6102 | . 75 . . 247 1073 1864 811 386 . . . . . . . 532 . . . . 123 . . . . 56 . . 935 Melee 729 | . . . . . . . . . . . 37 . . 166 . 65 . . 461 . . . . . . . . . . Ramming 5 | . . . . 2 . . . . . . . . . . . . . . . . . . . 3 . . . . . Kinetic 525 | . 483 . . 42 . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 2040 | . . . . 120 41 156 . . . . . . . . . . . . . . 147 . . . . 146 . . 1430 Explosive 4749 | . 75 . . 177 1032 1735 811 386 . . . . . . . 532 . . . . 1 . . . . . . . . Electromagnetic 1042 | . . . . . 830 212 . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 692 | . . . . . . . . . . . . . . 166 . 65 . . 461 . . . . . . . . . . Piercing 37 | . . . . . . . . . . . 37 . . . . . . . . . . . . . . . . . . Highest Corruption 12 | . . . . . 3 6 6 6 6 . . . . . . 2 2 2 2 2 . . . . . . . 1 12 Average Corruption 3 | . . . . . 3 4 6 6 6 . . . . . . 1 2 2 2 2 . . . . . . . 1 3 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 31 | . . . . . 2 15 4 3 1 . . . . . . . . 1 . 2 . . . . . . . . 3 Message Errors 9 | . . . . . . 3 2 2 . . . . . . . . . 1 . 1 . . . . . . . . . Matter Fused 8 | . . . . . 2 3 1 1 1 . . . . . . . . . . . . . . . . . . . . Heat Flow Errors 5 | . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . Energy Discharges 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Data Loss (minor) 3 | . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . 1 Targeting Errors 4 | . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . 2 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 238 | . . . . 1 17 146 . 42 . . . . . . . 32 . . . . . . . . . . . . . Projectiles 17 | . . . . . 17 . . . . . . . . . . . . . . . . . . . . . . . . Explosions 206 | . . . . 1 . 146 . 42 . . . . . . . 17 . . . . . . . . . . . . . Melee 15 | . . . . . . . . . . . . . . . . 15 . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 255 | . 2 . . . 7 119 . . . . . . . . . 43 . . . . 69 . . 1 . 14 . . . Shots 11 | . 1 . . . 1 4 . . . . . . . . . 2 . . . . 1 . . . . 2 . . . Rammed 2 | . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . Targets Rammed 3 | . . . . 2 . . . . . . . . . . . . . . . . . . . 1 . . . . . Kicked 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 390 | . 24 . . 200 291 231 . . . 10 21 . . 4 10 43 . . . . 390 . . . . 226 21 26 18 Average Temperature 66 | . 8 . . 89 69 69 . . . 10 8 . . 2 5 11 . . . . 191 . . . . 161 21 11 13 Received Heat Transfer 1556 | . 126 . . 60 351 174 27 . . 114 42 . . 24 18 63 . 9 . . 126 9 . 9 . 27 . 45 332 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 3 | . . . . . 2 1 . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 6 | . . . . . 5 1 . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 8 | . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . 2 . . 4 Combat Hostiles 5 | . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . 3 Parts Melted 24 | . . . . 3 . . . . . . . . . . . 1 . . . . 4 . . . . 3 . . 13 Heat Transferred 5891 | . . . . 640 50 137 . . . . . . . . . . . . . . 800 . . . . 720 . . 3544 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Qua Acc Com Peak Influence 846 | . 186 . . 110 461 846 . . . . 538 . . . . 274 . . . . 124 158 . 98 138 132 125 191 167 Average Influence 205 | . 109 . . 39 246 547 . . . . 245 . . . . 137 . . . . 44 82 . 26 99 104 97 125 116 Maximum Alert Level 3 | . . . . . 2 3 . . . . 2 . . . . 1 . . . . . . . . . . . . . Low Security (%) 64 | . 100 100 . 100 33 14 . . . . 53 . . . . 48 . . . . 100 100 . 100 100 100 100 100 100 Level 1 18 | . . . . . 55 10 . . . . . . . . . 51 . . . . . . . . . . . . . Level 2 12 | . . . . . 11 49 . . . . 46 . . . . . . . . . . . . . . . . . . Level 3 4 | . . . . . . 25 . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 20 | . 4 . . . . 3 . . . 1 . . . . . 5 . . . . 2 . . 1 2 . . 2 . Investigation 2 | . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Extermination . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reinforcement 9 | . 3 . . . . 2 . . . . . . . . . 2 . . . . . . . . 1 . . 1 . Assault 2 | . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept 7 | . . . . . . . . . . . . . . . . 2 . . . . 2 . . 1 1 . . 1 . Construction Impeded 3 | . . . . . . 2 . . . . . . . . . 1 . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Qua Acc Com Distress Signals 10 | . 1 . . . . 1 . . . . . . . . . . . . . 1 1 2 . 1 . 1 1 1 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 285 | . 17 . . 16 21 48 18 3 . 14 8 4 . 4 5 27 3 6 . 10 23 9 1 3 4 6 5 19 11 Peak Tracking Total 15 | . 4 . . 11 4 10 11 3 . 9 5 4 . 4 5 13 3 3 . 10 15 11 1 2 3 6 4 14 9 Tactical Retreats 35 | . 1 . . 1 1 9 1 . . 2 2 . . . . 5 2 2 . 2 3 . . . . . . 3 1 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Qua Acc Com Traps Triggered 15 | . . . . . 3 2 . . . . 1 . . . . 2 . . . . 1 3 . 2 . . . 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Qua Acc Com Machines Disabled 28 | . 2 . . . . 13 . . . 1 1 . 1 . . 8 . . . . . . . . . . 2 . . Max in Single Turn 8 | . 1 . . . . 8 . . . 1 1 . 1 . . 4 . . . . . . . . . . 1 . . Garrison Access 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Qua Acc Com Machines Accessed 63 | . 2 . 2 . 3 9 . . . . 8 1 . 4 . 4 1 . 5 1 3 2 1 5 3 1 3 4 1 Terminals 35 | . 2 . . . 1 6 . . . . 5 . . . . 3 1 . . 1 2 1 . 3 1 1 3 4 1 Fabricators 11 | . . . . . . 2 . . . . 2 . . . . 1 . . . . 1 1 . 2 2 . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . 1 1 . . . . 1 . . . . . . . . . . . . . . . . . . Total Hacks 227 | . 5 . 6 . 11 29 . . . . 28 1 . 31 . 15 4 . 14 5 11 10 19 13 8 2 9 5 1 Successful 171 | . 2 . 6 . 9 15 . . . . 17 1 . 31 . 11 3 . 14 3 7 7 19 7 7 1 7 3 1 Failed 56 | . 3 . . . 2 14 . . . . 11 . . . . 4 1 . . 2 4 3 . 6 1 1 2 2 . Catastrophic 7 | . . . . . . 1 . . . . 3 . . . . 1 1 . . . . . . . . . . 1 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 79 | . 5 . 1 . 2 14 . . . 1 10 . . . . 11 3 . . 4 5 4 . 6 3 2 7 1 . Terminals 93 | . 5 . . . 2 19 . . . . 13 . . . . 11 4 . . 5 7 3 . 6 1 2 9 5 1 Fabricators 50 | . . . . . . 7 . . . . 14 . . . . 4 . . . . 4 7 . 7 7 . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 8 | . . . . . 8 . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . 1 3 . . . . 1 . . . . . . . . . . . . . . . . . . Terminal Hacks 103 | . 1 . 6 . . 5 . . . . 4 1 . 31 . 4 3 . 14 3 2 2 19 1 . 1 2 3 1 Record 42 | . . . 5 . . . . . . . . . . 11 . . 1 . 6 . . . 19 . . . . . . Part Schematic 21 | . . . . . . 1 . . . . . . . 9 . 2 2 . 4 2 1 . . . . . . . . Robot Schematic 8 | . . . . . . . . . . . . . . 8 . . . . . . . . . . . . . . . Prototype ID Bank 7 | . . . . . . . . . . . . . . 3 . . . . 4 . . . . . . . . . . Open Door 6 | . . . . . . . . . . . . 1 . . . . . . . 1 . . . . . . . 3 1 Branch Access Points 4 | . . . . . . 1 . . . . . . . . . 1 . . . . . . . 1 . 1 . . . Terminal Index 2 | . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . Fabricator Index 2 | . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . Alert Level 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . Unreport Threat 2 | . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Locate Traps 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Transport Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Recall Assault 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Registered Prototypes 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Zone Layout 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 26 | . . . . . . 5 . . . . 7 . . . . 2 . . . . 2 2 . 4 4 . . . . Network Status 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Load Schematic 12 | . . . . . . 2 . . . . 3 . . . . 1 . . . . 1 1 . 2 2 . . . . Build 13 | . . . . . . 2 . . . . 4 . . . . 1 . . . . 1 1 . 2 2 . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 8 | . . . . . 8 . . . . . . . . . . . . . . . . . . . . . . . . Insert Component 4 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . Analyze 4 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Seal Access 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 33 | . 1 . . . . 5 . . . . 6 . . . . 5 . . . . 3 3 . 2 3 . 5 . . Terminals 22 | . 1 . . . . 5 . . . . 3 . . . . 3 . . . . 1 1 . 2 1 . 5 . . Track 2 | . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . Assimilate 5 | . . . . . . . . . . . . . . . . . . . . . . 1 . 1 1 . 2 . . Botnet 13 | . . . . . . 4 . . . . 3 . . . . 3 . . . . . . . 1 . . 2 . . Disrupt 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Operators 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 11 | . . . . . . . . . . . 3 . . . . 2 . . . . 2 2 . . 2 . . . . Prioritize 6 | . . . . . . . . . . . 1 . . . . 1 . . . . 1 1 . . 2 . . . . Siphon 5 | . . . . . . . . . . . 2 . . . . 1 . . . . 1 1 . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 38 | . 1 . . . 1 9 . . . . 7 . . . . 3 1 . . 1 1 1 . 4 2 1 3 3 . Full Trace Events 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Feedback Events 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Hackware Fried 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . . . . . . . . . . 8 . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 25 | . . . . . 4 1 . . . . . . . 9 . 2 2 . 4 2 1 . . . . . . . . Parts Built 12 | . . . . . . 3 . . . . 2 . . . . 1 . . . . 1 . . 2 3 . . . . Matter 2265 | . . . . . . 292 . . . . 255 . . . . 159 . . . . 213 213 . 570 563 . . . . Time 546 | . . . . . . 97 . . . . 72 . . . . 53 . . . . 38 38 . 152 96 . . . . Total Part Build Rating 59 | . . . . . . 9 . . . . 6 . . . . 6 . . . . 5 . . 10 23 . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 4 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Qua Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 4 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 3 Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Robot Hacks Applied 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 parse_system 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Manual 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Qua Acc Com Total Allies 11 | . . 2 . . . . . . . . 1 2 . . . . . . . . . 1 . 1 1 . 2 . 1 Largest Group 2 | . . 2 2 . . . . . . . 1 2 . . . . . . . . . 1 . 1 1 . 2 . 1 Highest-Rated Group 157 | . . 46 46 . . . . . . . 29 56 . . . . . . . . . 44 . 44 26 . 88 . 157 Highest-Rated Ally 157 | . . 31 31 . . . . . . . 29 31 . . . . . . . . . 44 . 44 26 . 44 . 157 Total Orders 3 | . . . . . . . . . . . 1 . . . 2 . . . . . . . . . . . . . . GOTO 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . EXPLORE 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . RETURN 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Ally Attacks 7 | . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . 4 Total Damage 38 | . . . . . . . . . . . 38 . . . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Field Lobotomies 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Qua Acc Com Robot Analysis Total 115 | . . . . . . . . . . . . . . 115 . . . . . . . . . . . . . . . Derelict Logs Recovered 15 | . . 1 . 2 . . 2 1 1 . . 2 1 . 2 . 1 1 . 1 . . . . . . . . . Drone Launches 3 | . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Qua Acc Com Turns Passed 6233 | . 449 93 726 268 884 609 130 126 381 159 183 163 135 48 54 260 77 93 80 76 148 91 223 211 123 70 116 112 145 Spaces Moved 11150 | 1 266 76 587 190 647 1146 301 390 1085 479 496 515 512 114 204 577 219 271 173 227 338 117 377 505 264 202 220 494 157 Core 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs 1017 | 1 266 76 587 74 13 . . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 578 | . . . . 116 462 . . . . . . . . . . . . . . . . . . . . . . . . Flight 9553 | . . . . . 172 1146 301 390 1085 479 496 515 512 114 204 577 219 271 173 227 338 117 377 505 264 202 220 494 155 Fastest Speed 17 | 120 120 120 120 80 29 29 29 29 29 29 26 26 26 26 26 23 34 34 32 32 27 29 29 30 27 23 17 17 17 Average Speed 39 | 120 120 120 121 109 71 30 29 29 29 29 26 26 26 26 26 27 34 34 33 32 30 29 29 30 27 24 19 19 18 Slowest Speed 250 | 120 120 120 150 180 180 99 29 29 29 95 26 26 26 26 26 220 34 34 34 32 32 32 32 30 27 27 92 89 250 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 92 | . . . . . 2 23 . 2 . 1 19 . . 2 1 7 1 1 . . 4 . . 4 6 5 5 7 2 Cave-ins Triggered 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Exploration Rate (%) 43 | 2 27 31 79 59 36 34 60 57 88 69 13 63 74 77 46 18 55 50 61 46 18 17 98 16 38 10 38 18 15 Regions Visited 29 Branch Regions 20 Pre-discovered Areas 40 | . . 1 1 . . . . . . . . 2 1 30 1 . . 1 3 . . . . . . . . . . Known Exits Taken 24 | . . . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 21 | . . . . 1 . . 1 3 2 3 . 2 2 . 2 . 2 2 . 1 . . . . . . . . . Spaces Dug 60 | . . . . . . . . . . 2 1 . . . . 9 . . . 1 30 . . . . . 3 2 12 Terrain Destroyed 428 | . 16 . . 35 53 198 54 2 . 2 1 . . . . 19 . . . 1 30 . . . . . 3 2 12 Melee 32 | . . . . . . . . . . 2 1 . . . . 9 . . . 1 7 . . . . . . . 12 Projectile 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 2 . AOE 391 | . 16 . . 35 53 198 54 2 . . . . . . . 10 . . . . 23 . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Qua Acc Com Total 12558 | . 326 78 602 237 1026 1356 335 397 1150 493 527 543 512 129 203 646 219 270 191 227 359 161 477 560 304 214 280 502 234 Wait 825 | . 8 3 . 27 244 130 18 . 66 2 29 23 . 4 . 5 1 . . . . 31 87 31 41 5 49 . 21 Move 10951 | . 265 75 586 189 642 1101 300 386 1084 476 462 514 511 110 201 563 216 268 172 226 329 116 376 497 251 192 211 479 153 Hop 78 | . . . . . 2 21 . 1 . 1 14 . . 1 1 6 1 1 . . 4 . . 4 6 4 3 7 1 Pick Up 94 | . 4 . 5 . 20 15 1 5 . 2 6 1 . 3 . 5 . 1 7 . 1 . 3 2 4 1 6 2 . Fast Attach 61 | . 2 . . 1 21 11 1 . . 1 . 2 . . . 6 1 . 2 . 1 4 2 . . 2 1 1 2 Attach 108 | . . . . 5 16 15 4 1 . 4 5 1 . 2 . 14 . . 1 . 8 4 2 . . 6 3 6 11 Detach 46 | . . . . 3 3 9 3 1 . 4 1 . . 2 . 6 . . . . 3 . 2 . . 2 1 3 3 Swap 25 | . 3 . 4 . 7 . . . . . 1 . . 2 . 1 . . 1 . 2 2 . . . . . 1 1 Drop 66 | . 4 . 7 . 28 8 . . . . 2 2 . 4 . 5 . . 5 . . . . . . . . 1 . Fire 181 | . 40 . . 10 43 31 8 3 . . . . . . . 7 . . . . 4 4 5 . 2 2 6 2 14 Melee 44 | . . . . . . . . . . 3 4 . 1 1 . 10 . . 3 1 7 . . . . . . . 14 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 73 | . . . . . . 15 . . . . . . . . . 18 . . . . . . . 26 . . . . 14 Rewire 3 | . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min x2]) -10/Mines -10/Exiles -9/Mines -8/Materials -7/Factory (discovered 4 exits: *Fac x2 / *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: *Fac / *Low) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 3 exits: Ext x2 / *Arm) -4/Armory -4/Lab -3/Research (discovered 3 exits: *Res / *Tes x2) -3/Testing -2/Research (discovered 2 exits: *Qua x2) -2/Quarantine -1/Access -1/Command History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 29 | -10/Materials | Discovered new exit (range 11) 122 | -10/Materials | Met 8R-AWN 317 | -10/Materials | Build established: Mutant 409 | -10/Materials | Discovered new exit (range 13) 450 | -10/Materials | Entered Mines 452 | -10/Mines | Followed 8R-AWN into the Mines 518 | -10/Mines | Learned location of Zion (-7) 534 | -10/Mines | Discovered new exit (range 5) 543 | -10/Mines | Entered Exiles 543 | -10/Exiles | Accompanied by 2 allies 573 | -10/Exiles | Led the pair of lost Derelicts to a safe place 573 | -10/Exiles | Welcomed by 8R-AWN 594 | -10/Exiles | Met EX-HEX 627 | -10/Exiles | Met EX-BIN 648 | -10/Exiles | Aligned with FarCom system 649 | -10/Exiles | Given EX-Vault access code 677 | -10/Exiles | Opened EX-Vault 688 | -10/Exiles | Found Field Lobotomy Kit 691 | -10/Exiles | Found Lightpack 2.0 699 | -10/Exiles | Found Firepult 722 | -10/Exiles | Warned to stay clear of 0b10 Research branches 761 | -10/Exiles | Met EX-DEC 805 | -10/Exiles | Visited The Gauntlet 985 | -10/Exiles | Build established: Scavenger-Mutant 1253 | -10/Exiles | Discovered new exit (range 11) 1269 | -10/Exiles | Stole three prototypes: Lightpack 2.0, Firepult, Field Lobotomy Kit 1269 | -10/Exiles | Entered Mines 1274 | -9/Mines | Met a Derelict bent on vengeance 1275 | -9/Mines | Learned Materials terminal intel 1335 | -9/Mines | Assembled infested the area 1372 | -9/Mines | Core integrity fell below 50% 1375 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1418 | -9/Mines | Lost 4 parts (1p1n2w) 1426 | -9/Mines | Core integrity fell below 20% 1531 | -9/Mines | Discovered new exit (range 3) 1535 | -9/Mines | Learned location of 1 exit from Materials 1537 | -9/Mines | Entered Materials 1537 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 1538 | -8/Materials | Identified exit to Factory 1539 | -8/Materials | Loaded intel: 12 terminal locations 1672 | -8/Materials | Build established: Mutant 1819 | -8/Materials | Destroyed 9 combat bots 2120 | -8/Materials | Build established: Scout 2421 | -8/Materials | Entered Factory 2421 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2423 | -7/Factory | FarCom data flow suspended 2499 | -7/Factory | Fabricated Hacking Suite (x1) 2671 | -7/Factory | Crushed by falling debris 2687 | -7/Factory | Identified exit to Lower Caves 2698 | -7/Factory | Destroyed 8 combat bots 2708 | -7/Factory | Lost 7 parts (2p1n3u1w) 2821 | -7/Factory | First assault squad dispatched 2883 | -7/Factory | Discovered new exit (range 15) 2975 | -7/Factory | Fabricated Lgt. Deuterium Engine (x2) 2992 | -7/Factory | Core integrity fell below 50% 2993 | -7/Factory | Discovered new exit (range 12) 3028 | -7/Factory | Build established: Hauler-Sprinter 3030 | -7/Factory | Entered Lower Caves 3035 | -7/Lower Caves | Encountered a Warlord checkpoint 3119 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 3124 | -7/Lower Caves | Learned Factory garrison access intel 3156 | -7/Lower Caves | Discovered new exit (range 15) 3159 | -7/Lower Caves | Identified exit to Lower Caves 3160 | -7/Lower Caves | Entered another Lower Caves area 3260 | -7/Lower Caves | Encountered a Warlord checkpoint 3262 | -7/Lower Caves | Learned 4 Factory zone layouts 3285 | -7/Lower Caves | Discovered new exit (range 3) 3286 | -7/Lower Caves | Identified exit to Zion 3286 | -7/Lower Caves | Entered Zion 3302 | -7/Zion | Discovered new exit (range 9) 3307 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 3322 | -7/Zion | System corruption cleaned by Quarantine Array 3422 | -7/Zion | Received a visual enhancement algorithm 3667 | -7/Zion | Identified exit to Proximity Caves 3667 | -7/Zion | Entered Proximity Caves 3699 | -6/Proximity Caves | Spotted B-75 Beast 3750 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 3773 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 3793 | -6/Proximity Caves | Acquired the password to a Derelict Tinkerer's latest research 3797 | -6/Proximity Caves | Found Prototype Special Weapon 3801 | -6/Proximity Caves | Core integrity fell below 20% 3823 | -6/Proximity Caves | Discovered new exit (range 10) 3826 | -6/Proximity Caves | Identified exit to Factory 3826 | -6/Proximity Caves | Entered Factory 3826 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3827 | -6/Factory | Identified exit to Lower Caves 3828 | -6/Factory | Loaded intel: 4 garrison access locations 3906 | -6/Factory | Fabricated Hacking Suite? 3924 | -6/Factory | Local fabrication network quarantined 3944 | -6/Factory | Fabricated Hacking Suite (x1) 3971 | -6/Factory | Discovered new exit (range 8) 3972 | -6/Factory | Identified exit to Factory 4009 | -6/Factory | Entered Lower Caves 4048 | -6/Lower Caves | A Commander dispatched an escort 4133 | -6/Lower Caves | Spotted B-75 Beast 4171 | -6/Lower Caves | Discovered new exit (range 7) 4172 | -6/Lower Caves | Identified exit to Lower Caves 4172 | -6/Lower Caves | Entered another Lower Caves area 4222 | -6/Lower Caves | Encountered a Warlord checkpoint 4304 | -6/Lower Caves | Discovered new exit (range 9) 4306 | -6/Lower Caves | Identified exit to Data Miner 4307 | -6/Lower Caves | Entered Data Miner 4307 | -6/Data Miner | Discovered new exit (range 6) 4312 | -6/Data Miner | Met Data Miner 4320 | -6/Data Miner | Learned location of Section 7 (-2) 4320 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 4323 | -6/Data Miner | Received God Mode back door access code from Data Miner 4335 | -6/Data Miner | Destroyed Data Miner 4338 | -6/Data Miner | Found Prototype Hackware 4340 | -6/Data Miner | Found Prototype Hackware 4348 | -6/Data Miner | Interfaced with the Data Conduit 4355 | -6/Data Miner | Identified exit to Proximity Caves 4355 | -6/Data Miner | Entered Proximity Caves 4387 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 4406 | -5/Proximity Caves | Discovered exit to Factory (range 14) 4409 | -5/Proximity Caves | Entered Factory 4409 | -5/Factory | Accompanied by 1 ally 4409 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4410 | -5/Factory | Loaded intel: 258 machine locations 4413 | -5/Factory | Identified System Mapper 4492 | -5/Factory | System Mapper fried by hacking feedback 4492 | -5/Factory | Identified Deep Network Scanner 4500 | -5/Factory | Identified exit to Upper Caves 4578 | -5/Factory | Fabricated Adv. Hacking Suite (x1) 4604 | -5/Factory | Intercept squad dispatched 4605 | -5/Factory | Spotted Tracker 4606 | -5/Factory | Identified Molecular Deconstructor 4618 | -5/Factory | Destroyed Tracker 4630 | -5/Factory | Found Exp. Phase Shifter 4649 | -5/Factory | Lost 4 parts (2n1u1w) 4669 | -5/Factory | Entered Upper Caves 4681 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 4710 | -5/Upper Caves | Identified exit to Upper Caves 4746 | -5/Upper Caves | Entered another Upper Caves area 4746 | -5/Upper Caves | Spotted B-75 Beast 4747 | -5/Upper Caves | Encountered a Warlord checkpoint 4750 | -5/Upper Caves | Discovered new exit (range 2) 4758 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 4831 | -5/Upper Caves | Discovered new exit (range 20) 4839 | -5/Upper Caves | Identified exit to Zhirov 4839 | -5/Upper Caves | Entered Zhirov 4839 | -5/Zhirov | Discovered new exit (range 3) 4846 | -5/Zhirov | Met Zhirov 4855 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 4862 | -5/Zhirov | Found Alien Artifact 4867 | -5/Zhirov | Found Alien Artifact 4919 | -5/Zhirov | Identified exit to Proximity Caves 4919 | -5/Zhirov | Entered Proximity Caves 4950 | -4/Proximity Caves | Entered a huge 0b10 base via the front door 4950 | -4/Proximity Caves | Spotted B-86 Titan 4981 | -4/Proximity Caves | Learned location of 1 exit from Upper Caves 4994 | -4/Proximity Caves | Discovered new exit (range 3) 4995 | -4/Proximity Caves | Identified exit to Factory 4995 | -4/Proximity Caves | Entered Factory 4995 | -4/Factory | Evolved 2 slots: Utility x2 4996 | -4/Factory | Identified exit to Extension 4996 | -4/Factory | Identified exit to Armory 4997 | -4/Factory | Loaded intel: 254 machine locations 5062 | -4/Factory | Fabricated Exp. Utility Shielding? 5097 | -4/Factory | Spotted B-86 Titan 5103 | -4/Factory | Intercept squad dispatched 5117 | -4/Factory | Spotted Tracker 5124 | -4/Factory | Destroyed Tracker 5143 | -4/Factory | Entered Armory 5144 | -4/Armory | Loaded intel: 78 machine locations 5172 | -4/Armory | Lost 5 parts (1p1n1u2w) 5232 | -4/Armory | Identified Integrated Reactor 5232 | -4/Armory | Installed Integrated Reactor, increased core energy generation (+2%) 5233 | -4/Armory | Identified Transdimensional Reconstructor 5233 | -4/Armory | Warped through subspace to slip node 5233 | -4/Armory | Discovered new exit (range 1) 5233 | -4/Armory | Identified exit to Lab 5234 | -4/Armory | Entered Lab 5234 | -4/Lab | Discovered new exit (range 9) 5237 | -4/Lab | Identified exit to Research 5238 | -4/Lab | Hidden lab's door opened automatically 5238 | -4/Lab | Sensor layout match revealed 5238 | -4/Lab | Decrypted terminal 5239 | -4/Lab | Gained access to the hidden lab's interior 5240 | -4/Lab | Detected by scanners 5241 | -4/Lab | Found Alien Artifact 5248 | -4/Lab | Found Prototype Special Weapon 5248 | -4/Lab | Identified Gui. Remote Datajack 5251 | -4/Lab | Destroyed A5 with decrypted code from the hidden lab 5252 | -4/Lab | Confronted by A5 5268 | -4/Lab | Decrypted terminal 5268 | -4/Lab | Acquired modification code for an L2 power cell 5274 | -4/Lab | Found Deep Network Scanner 5290 | -4/Lab | Found Alien Artifact 5290 | -4/Lab | Identified Core Expander 5290 | -4/Lab | Installed Core Expander, added new Power slot 5387 | -4/Lab | Build established: Hacker-Sprinter 5437 | -4/Lab | Found Prototype Device 5457 | -4/Lab | Entered Research 5457 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 5458 | -3/Research | Loaded intel: 113 machine locations 5562 | -3/Research | Identified exit to Testing 5617 | -3/Research | Fabricated Exp. Propulsion Shielding (x1) 5620 | -3/Research | Fabricated Lgt. Regenerative Plating? 5655 | -3/Research | Intercept squad dispatched 5655 | -3/Research | Discovered new exit (range 14) 5668 | -3/Research | Entered Testing 5669 | -3/Testing | Loaded intel: 72 machine locations 5703 | -3/Testing | Fabricated Lgt. Quantum Reactor? 5751 | -3/Testing | Discovered new exit (range 13) 5783 | -3/Testing | Fabricated Exp. Propulsion Shielding (x1) 5787 | -3/Testing | Identified exit to Research 5789 | -3/Testing | Intercept squad dispatched 5791 | -3/Testing | Entered Research 5791 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 5792 | -2/Research | Loaded intel: 88 machine locations 5818 | -2/Research | Identified exit to Quarantine 5861 | -2/Research | Entered Quarantine 5862 | -2/Quarantine | Loaded intel: 53 machine locations 5888 | -2/Quarantine | Found Alien Artifact 5958 | -2/Quarantine | Found Transdimensional Reconstructor 5967 | -2/Quarantine | Discovered new exit (range 3) 5967 | -2/Quarantine | Identified exit to Access 5977 | -2/Quarantine | Entered Access 5977 | -1/Access | Evolved 2 slots: Utility x2 5978 | -1/Access | Loaded intel: 119 machine locations 6005 | -1/Access | Spotted B-99 Colossus 6005 | -1/Access | Spotted B-99 Colossus 6077 | -1/Access | Intercept squad dispatched 6088 | -1/Access | Discovered new exit (range 7) 6089 | -1/Access | Identified exit to Command 6089 | -1/Access | Entered Command 6090 | -1/Command | Loaded intel: 53 machine locations 6096 | -1/Command | Build established: Wizard-Sprinter 6138 | -1/Command | Spotted Combat Programmer 6150 | -1/Command | Spotted M Guard 6150 | -1/Command | Spotted Combat Programmer 6157 | -1/Command | Spotted M Guard 6164 | -1/Command | Met MAIN.C 6168 | -1/Command | 0b10 Conduit disabled 6181 | -1/Command | Destroyed Combat Programmer 6187 | -1/Command | System corruption reached 10% 6187 | -1/Command | Assimilated Combat Programmer with FLK Orb 6191 | -1/Command | Identified Core Reset Matrix 6191 | -1/Command | Identified Subatomic Replicator 6191 | -1/Command | Used Core Reset Matrix 6206 | -1/Command | Identified AEGIS Remote Shield 6212 | -1/Command | Destroyed Combat Programmer 6228 | -1/Command | Core integrity fell below 50% 6231 | -1/Command | Emitted hypermatrix ping 6231 | -1/Command | Core integrity fell below 20% 6234 | -1/Command | Destroyed by MAIN.C with Heavy Quantum Rifle Last Messages --------------- Hvy. Machine Gun 06219_ Slug penetrates Reinforced Barrier. 06219_ Slug penetrates Heavy Barrier. 06220_ Jacked MAIN.C... 06220_ Command string: 1234 06220_ No effect. 06220_ Gui. Remote Datajack destroyed. 06221_ Cld. Impulse Thruster destroyed. 06221_ Imp. Diametric Drive destroyed. 06222_ Cld. Impulse Thruster destroyed. 06223_ AEGIS Remote Shield destroyed. 06224_ Penetrated by Slug. 06224_ Slug penetrates Reinforced Barrier. 06227_ Adv. Signal Interpreter destroyed. 06227_ Imp. System Shield destroyed. 06227_ Penetrated by Slug. 06230_ Slug penetrates Reinforced Barrier. 06231_ Emitted hypermatrix ping. 06233_ Penetrated by Slug. 06233_ Adv. Hacking Suite destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????"""???????????????????? | | ??????????????????????????""""??????? ??????????? | | ????????????????????????#" "? ??? ??????????? | | ????????????????????????#"" """""" ?????????? | | ????????????????????????#"" "" """ ?????????? | | ????????????????????????# " """ ????????? | | ????????????????????????# " Y ????????? | | ????????????????????????# " [% ????????? | | ????????????????????????# % "?????????? | | ????????????????????????# MMM "" ""???????? | | ????????????????????????# MMM "???????? | | ????????????????????????# MMM ??????? | | ????????????????????????# h% ??????? | | ????????????????????????" Y ""???????? | | ????????????????????????"@ " " "???????? | | ????????????????????????" " " " ?????????? | | ????????????????????????# """"""""???????????? | | ????????????????????????# """ " ???????????? | | ????????????????????????# """ "?????????????? | | ????????????????????????###########??????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 180 Energy Generation 68 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 23 Robot Scan Range 16 Terrain Scan Range 24 Terrain Scan Density 10 Power Amplification 30 Additional Mass Support 6 Armor Coverage 375 Propulsion Shielding 90 Utility Shielding 90 Phase Shifting 20 Evasion (%) 83 Targeting Accuracy 8 Offensive Hacking 53 Defensive Hacking 23 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Hacking Suite | x1 | -7/Factory Lgt. Deuterium Engine | x2 | -7/Factory Hacking Suite | x1 | -6/Factory Hacking Suite | x1 | -6/Factory Adv. Hacking Suite | x1 | -5/Factory Exp. Utility Shielding | x1 | -4/Factory Exp. Propulsion Shielding | x1 | -3/Research Lgt. Regenerative Plating | x1 | -3/Research Lgt. Quantum Reactor | x2 | -3/Testing Exp. Propulsion Shielding | x1 | -3/Testing Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Core Expander Core Reset Matrix Achievements -------------- None Challenges ------------ None Game ------ Seed DecoderImprinterSplitter Manual? 0 Play Time 02:04:14 Cumulative 290.7 hours Start 2020.05.12 @ 23:34:45 End 2020.05.13 @ 01:51:34 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 321 Rogue 321 Adventurer 0 Explorer 0 Win Type - Total 26 Types 16/3/1/1/2/0/3 Lore% 91 Gallery% 86 Achievement% 76 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d9e45958-4d38-4068-a918-097263f920f4