Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.05.24 @ 02:10:05 Player: OBLIQUE Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (5) 2500 Regions Visited (12) 2400 Robots Destroyed (90) 450 Value Destroyed (3768) 3768 Prototype IDs (38) 760 Alien Tech Used (0) 0 Bonus (2884) 2884 TOTAL SCORE: 12762 Bonus ------- Follower Combat Kills 28 Aligned with FarCom 300 MAIN.C Attacked Warlord 500 Warlord Defense Kills 2056 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 99/100 System Corruption 0% Temperature Hot (241) Movement Core (50) Location -5/Warlord Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- AWS/Autocannon Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Micro Antimatter Reactor > --- PROPULSION ------- Spiked Medium Treads Armored Huge Wheel > --- UTILITY ---------- Humpback Energy Well Advanced Signal Interpreter Improved Kinecellerator Hardened Heavy Armor Plating Improved Shield Generator > --- WEAPON ----------- AWS/Autocannon > --- INVENTORY -------- Angular Momentum Engine Vortex Chain Reactor Armored Huge Wheel Advanced Heat Sink Energy Well Energy Well Energy Well Experimental Targeting Computer Experimental Target Analyzer Energy Filter Energy Filter Improved Particle Charger Improved Particle Charger Focal Shield Thermal Shield Thermal Barrier EM Shield Improved Hardlight Generator Improved Lightning Gun Improved Arc Projector Improved Arc Projector EM Pulse Cannon Proton Cannon Long-range Proton Cannon Improved Plasma Cutter [Rating: 101] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Light Nuclear Core Reactor Micro Antimatter Reactor Propulsion Armored Huge Wheel Treads Improved Treads Leg Aluminum Leg Wheel Armored Huge Wheel Utility Improved Shield Generator Device Improved Shield Generator Storage Energy Well Processor Advanced Signal Interpreter Protection Hardened Heavy Armor Plating Weapon AWS/Autocannon Energy Gun Beam Rifle Energy Cannon Proton Cannon Ballistic Cannon AWS/Autocannon Special Weapon Improved Plasma Cutter Build | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Slots Evolved 10 | . . 2 . . . 2 2 2 2 . . . Power 1 | . . 1 . . . . . . . . . . Propulsion 1 | . . . . . . . . 1 . . . . Utility 6 | . . . . . . 2 2 1 1 . . . Weapon 2 | . . 1 . . . . . . 1 . . . Parts Attached 70 | 7 1 7 2 2 . 11 6 7 6 2 1 18 Power 13 | 1 . 2 . 1 . 1 2 3 . 1 . 2 Engine 9 | 1 . 2 . 1 . 1 . 3 . 1 . . Core 2 | . . . . . . . 2 . . . . . Reactor 2 | . . . . . . . . . . . . 2 Propulsion 13 | 3 . 2 1 . . 2 1 . . . 1 3 Treads 4 | . . 1 . . . 2 . . . . 1 . Leg 3 | 1 . . . . . . . . . . . 2 Wheel 6 | 2 . 1 1 . . . 1 . . . . 1 Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Utility 29 | 1 1 . 1 . . 8 3 4 2 1 . 8 Device 14 | . 1 . 1 . . 3 1 2 2 . . 4 Storage 10 | 1 . . . . . 2 1 2 . . . 4 Processor 1 | . . . . . . . . . . 1 . . Hackware . | . . . . . . . . . . . . . Protection 4 | . . . . . . 3 1 . . . . . Artifact . | . . . . . . . . . . . . . Weapon 15 | 2 . 3 . 1 . . . . 4 . . 5 Energy Gun 9 | 2 . 2 . . . . . . 3 . . 2 Energy Cannon 4 | . . 1 . . . . . . 1 . . 2 Ballistic Gun . | . . . . . . . . . . . . . Ballistic Cannon 1 | . . . . 1 . . . . . . . . Launcher . | . . . . . . . . . . . . . Special Weapon 1 | . . . . . . . . . . . . 1 Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 7 | . . . . . . . . 1 3 . . 3 Parts Lost 21 | . . 1 2 . . . . . . . . 18 Power 3 | . . . 1 . . . . . . . . 2 Propulsion 4 | . . 1 . . . . . . . . . 3 Utility 8 | . . . 1 . . . . . . . . 7 Weapon 6 | . . . . . . . . . . . . 6 Highest Loss Streak 18 | . . 1 2 . . . . . . . . 18 To Critical Strikes . | . . . . . . . . . . . . . Average Backups 14 | 2 6 7 8 8 8 8 13 17 17 19 18 19 Power 1 | . 2 2 3 2 2 1 1 1 1 1 . . Propulsion 1 | 1 4 2 2 2 2 1 2 2 1 1 1 . Utility 8 | . . 1 3 3 4 4 8 9 10 12 11 12 Weapon 3 | . . . . . . 1 2 3 4 5 4 5 Tool/Special . | . . . . . . . . . . . . . Unused Backups 20 | . . 3 . . . 5 . 3 . . 2 7 Power 3 | . . 1 . . . 1 . 1 . . . . Propulsion 4 | . . 1 . . . 2 . . . . 1 . Utility 12 | . . 1 . . . 2 . 2 . . . 7 Weapon 1 | . . . . . . . . . . . 1 . Tool/Special . | . . . . . . . . . . . . . Average Slot Usage (%) 76 | . 94 95 88 88 77 77 73 69 73 76 76 70 Engine 12 | . 14 22 16 17 22 18 7 9 11 11 11 10 Core 1 | . . . . . . . 6 3 . . . . Treads 4 | . . 1 . . . 8 . 3 5 5 5 4 Wheel 8 | . 28 20 22 22 22 9 6 6 5 5 5 4 Device 14 | . 8 11 6 11 11 10 12 19 22 17 17 13 Storage 11 | . 14 11 11 11 11 9 13 13 11 11 11 10 Processor 1 | . . . . . . . . . . 5 5 4 Protection 6 | . . . . . . 12 14 6 5 5 5 4 Energy Gun 2 | . 28 21 22 15 . . . . . . . . Energy Cannon 2 | . . 8 11 7 . . . . 3 5 5 4 Ballistic Cannon 5 | . . . . 3 11 9 7 6 5 5 5 4 Peak Build Rating 101 | 6 7 14 16 41 41 50 65 85 96 96 99 101 Average Rating 68 | 4 6 10 13 23 41 46 60 77 90 96 96 96 On Entrance 47 | . 6 7 14 16 41 41 50 65 85 96 96 99 Avg Prop Armor Cover (%) 3 | . . 2 . . . . . 3 3 3 3 4 Naked Turns 8 | . . . . . . . . . . . . 8 Heaviest Build 359 | 13 14 28 28 76 76 104 124 156 166 165 165 359 Greatest Support 46 | 26 26 28 28 24 24 46 46 28 28 28 28 28 Greatest Overweight (x) 12 | . . 1 1 3 3 3 4 5 5 5 5 12 Average Overweight (x) 3 | . . . . 1 3 2 3 4 5 5 5 7 Largest Inventory Capacity 35 | 8 8 8 8 8 8 15 15 20 20 20 20 35 Average Capacity 17 | 6 8 8 8 8 8 8 15 19 20 20 20 28 Most Carried 28 | 5 7 8 8 8 8 12 15 20 20 20 20 28 Average Carried 15 | 2 6 7 8 7 8 8 14 18 18 20 19 20 Final Capacity 20 | 8 8 8 8 8 8 15 15 20 20 20 20 5 Final Carried 20 | 5 7 8 8 8 8 12 15 20 20 20 20 3 Class Distribution -------------------- 62% | Tank 18% | Skirmisher 9% | Hauler-Tank 4% | Mutant Dominant Class ---------------- Mutant | -10/Materials Skirmisher | -9/Materials Skirmisher | -9/Mines Skirmisher | -9/Exiles Skirmisher | -8/Mines Tank | -8/Materials Tank | -7/Factory Tank | -6/Factory Tank | -5/Factory Tank | -5/Upper Caves Tank | -5/Upper Caves Hauler-Tank | -5/Warlord Resources | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 ----------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Matter Collected 1072 | 251 29 75 63 . 11 133 85 102 45 53 10 215 Remotely . | . . . . . . . . . . . . . Salvage Created 3091 | . 49 262 17 . 13 273 434 503 315 299 75 851 Parts 165 | . 6 28 . . 3 19 25 35 15 8 2 24 Haulers Intercepted 1 | . . 1 . . . . . . . . . . Recyclers Shooed 3 | . . . . . . 2 . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 12 | . . . . . . . . . . 9 3 . Prevented 1 | . . . . . . . . . . 1 . . Parts Restored . | . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Combat Hostiles Destroyed 76 | . 3 8 3 . 4 12 7 13 5 6 1 14 Guns 11 | . 3 6 2 . . . . . . . . . Cannons 61 | . . 2 1 . 3 12 7 13 5 6 1 11 Classes Destroyed 16 | . 1 2 2 . . 2 4 2 . . 1 2 Worker 1 | . . . . . . . 1 . . . . . Builder 1 | . . . . . . . 1 . . . . . Hauler 1 | . . 1 . . . . . . . . . . Recycler 2 | . . . . . . . 2 . . . . . Watcher 10 | . . . . . . 5 2 1 2 . . . Swarmer 26 | . 3 6 . . 4 7 3 3 . . . . Grunt 14 | . . . . . . 2 1 2 1 3 . 5 Brawler 6 | . . . . . . . . 1 . 2 . 3 Duelist 1 | . . . . . . . . . . . . 1 Sentry 10 | . . 2 . . . 3 1 1 2 1 . . Demolisher 4 | . . . 2 . . . . . . . . 2 Specialist 2 | . . . . . . . . 2 . . . . Programmer 8 | . . . . . . . 2 4 2 . . . Executioner 3 | . . . . . . . . . . . . 3 Assembled 1 | . . . 1 . . . . . . . . . Mutant 1 | . . . . . . . . . . . 1 . Best Kill Streak 9 | . 2 3 2 . 4 4 5 3 5 3 1 9 Combat Bots Only 9 | . 2 3 2 . 4 4 4 3 5 3 1 9 Max Kills in Single Turn 1 | . 1 1 1 . 1 1 1 1 1 1 1 1 Gunslinging . | . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Hostile Shots Fired 560 | . 13 28 11 . 14 46 39 25 12 12 4 356 Missed 157 | . 5 10 1 . 7 16 14 15 4 3 . 82 Hits 403 | . 8 18 10 . 7 30 25 10 8 9 4 274 Melee 4 | . . . . . . . . . . . . 4 Projectile 399 | . 8 18 10 . 7 30 25 10 8 9 4 270 AOE 11 | . . . 9 . . . . . . . . 2 Critical Strikes 12 | . . . . . . 2 . . . . . 10 Damage Taken 6050 | . 83 194 522 . 55 271 299 113 121 152 26 4214 Core 1368 | . 17 21 207 . 10 60 25 17 . . . 1011 Absorbed by Shields 849 | . . . . . . 42 113 43 44 54 10 543 Ignored by Resistances 1050 | . . . . . . . . 18 10 . . 1022 Regen/Repaired (Parts) 88 | . . 88 . . . . . . . . . . Core Remaining (%) 86 | 100 93 . . . 40 89 96 98 . . . . Volleys Fired 42 | . 8 16 7 . . . . . . . 2 9 Largest 4 | . 2 3 3 . . . . . . . 1 4 Hottest 284 | . 80 148 180 . . . . . . . 75 284 Shots Fired 258 | . 16 42 21 . 8 36 24 29 13 14 3 52 Gun 76 | . 16 32 14 . . . . . . . . 14 Cannon 182 | . . 10 7 . 8 36 24 29 13 14 3 38 Launcher . | . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . Kinetic 152 | . . . . . 8 36 24 29 13 14 1 27 Thermal 55 | . 8 26 21 . . . . . . . . . Explosive . | . . . . . . . . . . . . . Electromagnetic 51 | . 8 16 . . . . . . . . 2 25 Robot Hit Streak 15 | . 1 11 6 . 4 14 4 9 10 5 4 15 Robot Miss Streak 4 | . 4 3 3 . 3 2 3 2 1 2 . 2 Penetration Max . | . . . . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . Autonomous 153 | . . . . . 8 36 24 29 13 14 1 28 Shots Hit Robots 181 | . 5 26 11 . 5 30 14 25 11 10 2 42 Core Hits 75 | . 3 11 5 . 1 11 9 8 5 5 1 16 Critical Kills . | . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . Critical Strikes 19 | . . . 2 . . 5 2 2 3 2 1 2 Burn 2 | . . . 2 . . . . . . . . . Blast 16 | . . . . . . 5 2 2 3 2 . 2 Corrupt 1 | . . . . . . . . . . . 1 . Melee Attacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 12824 | . 53 330 176 . 415 2750 1607 2593 1021 985 131 2763 Guns 561 | . 53 247 115 . . . . . . . . 146 Cannons 12216 | . . 83 61 . 415 2722 1607 2574 1021 985 131 2617 Explosions . | . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . Ramming 47 | . . . . . . 28 . 19 . . . . Kinetic 11795 | . . . . . 415 2722 1607 2574 1021 985 99 2372 Thermal 359 | . . 183 176 . . . . . . . . . Explosive . | . . . . . . . . . . . . . Electromagnetic 623 | . 53 147 . . . . . . . . 32 391 Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 3 | . . . . . . 3 1 1 1 1 1 1 Average Corruption 1 | . . . . . . 2 1 1 1 1 1 1 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 27 | . . . . . . 11 4 4 2 2 4 . Message Errors 8 | . . . . . . 3 1 1 1 . 2 . Matter Fused 8 | . . . . . . 4 1 2 . 1 . . Heat Flow Errors 5 | . . . . . . 2 . 1 . 1 1 . Energy Discharges 2 | . . . . . . 1 . . 1 . . . Data Loss (minor) 2 | . . . . . . . 2 . . . . . Data Loss (major) 2 | . . . . . . 1 . . . . 1 . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 2056 | . . 1 . . 178 405 324 785 201 99 . 63 Projectiles 2056 | . . 1 . . 178 405 324 785 201 99 . 63 Explosions . | . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . Knockbacks 21 | . . . . . 1 2 3 5 1 2 . 7 Impact . | . . . . . . . . . . . . . Kinetic 15 | . . . . . . 2 1 5 1 1 . 5 Secondary 6 | . . . . . 1 . 2 . . 1 . 2 Self-Inflicted Damage 9 | . . . . . . . . 9 . . . . Shots . | . . . . . . . . . . . . . Rammed 5 | . . . . . . 4 . 1 . . . . Targets Rammed 5 | . . . . . . 4 . 1 . . . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 596 | . 72 384 596 . . 224 . 136 . 145 208 519 Average Temperature 180 | . 31 129 271 . . 97 . 70 . 73 87 313 Received Heat Transfer 1817 | . . 45 20 . . 53 22 6 6 24 6 1635 Effects 24 | . . 2 9 . . . . . . . . 13 Shutdowns 6 | . . 1 1 . . . . . . . . 4 Energy Bleed 6 | . . 1 2 . . . . . . . . 3 Interference 3 | . . . . . . . . . . . . 3 Matter Decay 2 | . . . 1 . . . . . . . . 1 Short Circuit 2 | . . . . . . . . . . . . 2 Damage (major) 3 | . . . 3 . . . . . . . . . Damage (core) 2 | . . . 2 . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Robots Corrupted 5 | . . . . . 1 . 1 . . . . 3 Combat Hostiles 4 | . . . . . 1 . . . . . . 3 Parts Fried 6 | . . 1 . . . . 2 . . . . 3 Impact Corruptions 5 | . . . . . 3 . 2 . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . Heat Transferred 928 | . . 373 555 . . . . . . . . . Parts Sabotaged 2 | . . . . . . . . . . . . 2 Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Maximum Alert Level 1 | . . . . . . . 1 . . . . . Low Security (%) 92 | 100 100 100 100 . 100 100 55 100 100 . . . Level 1 7 | . . . . . . . 44 . . . . . Level 2 . | . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Peak Influence 334 | . 65 96 55 . 107 139 334 142 126 . . . Initial 110 | . . 1 31 . . . 16 110 49 . . . Average 56 | . 30 42 23 . 44 41 138 56 20 . . . Influence Increases 2386 | . 85 234 166 . 107 389 419 366 210 130 . 280 Destroy 0b10 Robot/C 1560 | . 60 160 120 . 80 240 140 260 100 120 . 280 Destroy 0b10 Robot/NC 75 | . . 5 . . . 25 30 5 10 . . . Destroy Leader 312 | . 10 42 20 . 10 60 44 82 34 10 . . Allied During Kill 11 | . . . 11 . . . . . . . . . Successful Hack 93 | . . 26 . . . 15 5 . 47 . . . Disable Machine 60 | . . . . . 15 . 30 . 15 . . . Anti-Garrison Action 150 | . . . . . . . 150 . . . . . Destroy Structure 20 | . . 1 . . 2 4 5 4 4 . . . Lose Combat Pursuer 105 | . 15 . 15 . . 45 15 15 . . . . Influence Decreases 2326 | . 80 156 224 25 107 353 228 493 216 224 . 220 Entered New Map 305 | . . 4 52 25 . . 20 117 51 36 . . Time Decay 1765 | . 80 152 96 . 107 353 208 376 165 188 . 40 Lost Part 196 | . . . 16 . . . . . . . . 180 Lost Ally 60 | . . . 60 . . . . . . . . . Squads Dispatched 10 | . . 2 . . . 1 3 3 1 . . . Investigation . | . . . . . . . . . . . . . Extermination 4 | . . . . . . . 1 2 1 . . . Reinforcement 4 | . . 2 . . . 1 . 1 . . . . Assault 2 | . . . . . . . 2 . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Distress Signals 6 | . 2 . . . . 4 . . . . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 149 | . 8 12 15 . 3 22 10 16 11 6 3 43 Peak Tracking Total 27 | . 4 4 13 . 3 7 4 4 3 3 2 27 Tactical Retreats 8 | . 1 . 2 . . 3 1 1 . . . . Traps | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Traps Triggered 8 | . 1 . . . . 3 1 2 1 . . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 ---------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Machines Disabled 7 | . . . . . 1 . 3 . 1 . 1 1 Max in Single Turn 1 | . . . . . 1 . 1 . 1 . 1 1 Garrison Access 1 | . . . . . . . 1 . . . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled 1 | . . . . . . . . . . . . 1 Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Machines Accessed 41 | . 3 6 . 2 1 6 4 3 5 . 3 8 Terminals 15 | . 2 4 . . 1 4 2 . 1 . 1 . Fabricators 4 | . . . . . . . . 1 3 . . . Repair Stations 2 | . . 1 . . . 1 . . . . . . Recycling Units 2 | . 1 1 . . . . . . . . . . Scanalyzers 4 | . . . . . . 1 1 1 1 . . . Garrison Access 2 | . . . . . . . 1 1 . . . . Total Hacks 98 | . 10 24 . 6 2 17 6 5 10 . 6 12 Successful 60 | . 3 18 . 6 1 7 1 1 5 . 6 12 Failed 36 | . 7 6 . . 1 9 5 3 5 . . . Catastrophic 6 | . . 2 . . 1 . . 1 2 . . . Database Lockouts 2 | . . . . . . 1 . 1 . . . . Manual 37 | . 5 9 . 1 2 6 4 3 7 . . . Terminals 39 | . 5 14 . . 2 11 3 . 3 . 1 . Fabricators 7 | . . . . . . . . 2 5 . . . Repair Stations 8 | . . 6 . . . 2 . . . . . . Recycling Units 9 | . 5 4 . . . . . . . . . . Scanalyzers 9 | . . . . . . 4 1 2 2 . . . Garrison Access 3 | . . . . . . . 2 1 . . . . Terminal Hacks 33 | . . 6 . 6 . 1 1 . 1 . 6 12 Record 17 | . . . . 5 . . . . . . 5 7 Robot Analysis 1 | . . 1 . . . . . . . . . . Prototype ID Bank 4 | . . . . . . . . . . . . 4 Open Door 2 | . . . . . . . . . . . 1 1 Open DSF 1 | . . . . . . . 1 . . . . . Branch Access Points 1 | . . . . . . . . . 1 . . . Terminal Index 1 | . . 1 . . . . . . . . . . Alert Level 1 | . . 1 . . . . . . . . . . Hauler Manifests 1 | . . 1 . . . . . . . . . . Zone Layout 3 | . . 2 . . . 1 . . . . . . Proto ID Catalog 1 | . . . . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks 7 | . . 6 . . . 1 . . . . . . Scan Component 5 | . . 4 . . . 1 . . . . . . Repair 2 | . . 2 . . . . . . . . . . Recycling Unit Hacks 3 | . 1 2 . . . . . . . . . . Report Inventory 2 | . 1 1 . . . . . . . . . . Retrieve Components 1 | . . 1 . . . . . . . . . . Scanalyzer 5 | . . . . . . 3 . 1 1 . . . Retrieve Study 5 | . . . . . . 3 . 1 1 . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks 12 | . 2 4 . . 1 2 . . 3 . . . Terminals 10 | . 2 4 . . 1 2 . . 1 . . . Botnet 10 | . 2 4 . . 1 2 . . 1 . . . Fabricators 2 | . . . . . . . . . 2 . . . Fabnet 2 | . . . . . . . . . 2 . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 24 | . 3 5 . . 1 5 3 3 4 . . . Full Trace Events . | . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Part Studies Acquired 5 | . . . . . . 3 . 1 1 . . . Parts Repaired 2 | . . 2 . . . . . . . . . . Time 58 | . . 58 . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components 2 | . . 2 . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 ------------ Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released 6 | . . . . . . . 6 . . . . . Machine Destruction 2 | . . . . . . . 2 . . . . . Programmers 4 | . . . . . . . 4 . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Total Allies 5 | . . . 3 . . . . . . . 2 . Largest Group 3 | . . . 3 . . . . . . . 2 2 Highest-Rated Group 62 | . . . 40 . . . . . . . 62 62 Highest-Rated Ally 31 | . . . 16 . . . . . . . 31 31 Total Orders . | . . . . . . . . . . . . . Ally Attacks 20 | . . . 19 . . . . . . . 1 . Total Damage 127 | . . . 127 . . . . . . . . . Kills 4 | . . . 4 . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted 3 | . . . . . . . . . . . . 3 Intel | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Active Infowar (turns) 4737 | . 128 358 125 422 257 719 . . 605 586 891 646 Sensors 2728 | . . . . . . . . . 605 586 891 646 Terrain 1423 | . . . 25 422 257 719 . . . . . . Structural 586 | . 128 358 100 . . . . . . . . . Robot Analysis Total 1 | . . 1 . . . . . . . . . . Derelict Logs Recovered 3 | . . . . . . . . . . 1 2 . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 ------------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Turns Passed 8572 | 58 190 358 222 422 257 1340 815 1153 706 586 891 1574 Spaces Moved 4667 | 47 139 190 207 397 191 594 338 640 384 324 475 741 Core 22 | 2 . . . . . . . . . . . 20 Treads 298 | . . 17 . . . 268 13 . . . . . Legs 6 | 6 . . . . . . . . . . . . Wheels 4341 | 39 139 173 207 397 191 326 325 640 384 324 475 721 Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 90 90 90 90 135 135 145 160 165 165 165 50 Average Speed 156 | 91 90 101 94 105 135 174 159 165 165 165 165 201 Slowest Speed 270 | 120 90 240 105 135 135 240 240 175 165 165 165 270 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Potential Cave-ins 3 | . . . . . . . . . . . . 3 Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 40 | 4 24 24 49 78 49 51 16 19 13 62 63 74 Regions Visited 12 Branch Regions 6 Pre-discovered Areas 2 | . . . . 1 . . . . . . 1 . Known Exits Taken 3 | . . . . . . . . . 1 1 1 . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 1 1 . . . . Scrap Searched 7 | . . . 1 . . . . . . 2 4 . Spaces Dug . | . . . . . . . . . . . . . Terrain Destroyed 24 | . . . . . 2 4 5 4 2 4 . 3 Melee . | . . . . . . . . . . . . . Projectile 24 | . . . . . 2 4 5 4 2 4 . 3 AOE . | . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Total 5838 | 58 187 323 218 402 190 898 617 734 457 376 583 795 Wait 924 | . 38 95 2 . . 263 264 65 50 49 95 3 Move 4655 | 46 138 189 206 396 190 593 337 639 383 323 474 741 Hop . | . . . . . . . . . . . . . Pick Up 56 | 4 2 7 . 1 . 12 2 12 5 1 5 5 Fast Attach 25 | 7 1 3 1 1 . 3 3 3 . . . 3 Attach 28 | . . 2 . 1 . 1 2 3 3 . . 16 Detach 7 | 1 . . . . . 1 3 . . . . 2 Swap 28 | . . 4 1 . . 7 2 3 4 2 1 4 Drop 52 | . . 7 1 3 . 14 4 8 4 1 6 4 Fire 42 | . 8 16 7 . . . . . . . 2 9 Melee . | . . . . . . . . . . . . . Ram 1 | . . . . . . . . 1 . . . . Kick . | . . . . . . . . . . . . . Crush 4 | . . . . . . 4 . . . . . . Escape Stasis 8 | . . . . . . . . . 8 . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous 8 | . . . . . . . . . . . . 8 Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials -7/Factory -6/Factory -5/Factory (discovered 4 exits: *Upp x2 / *Ext x2) -5/Upper Caves -5/Upper Caves -5/Warlord History --------- Turn | Location | Event 24 | -11/Scrapyard | Discovered new exit (range 15) 59 | -11/Scrapyard | Entered Materials 165 | -10/Materials | Discovered new exit (range 13) 249 | -10/Materials | Entered another Materials area 249 | -9/Materials | Evolved 2 slots: Power x1, Weapon x1 324 | -9/Materials | Build established: Mutant 494 | -9/Materials | Repaired EM Pulse Gun 528 | -9/Materials | Repaired Med. Armor Plating 578 | -9/Materials | Discovered new exit (range 14) 607 | -9/Materials | Entered Mines 622 | -9/Mines | Discovered new exit (range 7) 645 | -9/Mines | Discovered new exit (range 7) 682 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 687 | -9/Mines | Assembled infested the area 762 | -9/Mines | Lost 3 allies 772 | -9/Mines | Core integrity fell below 50% 781 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 781 | -9/Mines | Discovered new exit (range 5) 829 | -9/Mines | Entered Exiles 851 | -9/Exiles | Met 8R-AWN 866 | -9/Exiles | Met EX-HEX 911 | -9/Exiles | Met EX-DEC 925 | -9/Exiles | Visited The Gauntlet 965 | -9/Exiles | Learned location of Zion (-6) 1076 | -9/Exiles | Met EX-BIN 1088 | -9/Exiles | Build established: Skirmisher 1090 | -9/Exiles | Aligned with FarCom system 1091 | -9/Exiles | Given EX-Vault access code 1116 | -9/Exiles | Opened EX-Vault 1124 | -9/Exiles | Found AWS/Autocannon 1153 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1235 | -9/Exiles | Discovered new exit (range 14) 1251 | -9/Exiles | Left Exiles lab with AWS/Autocannon 1251 | -9/Exiles | Entered Mines 1494 | -8/Mines | Discovered new exit (range 10) 1508 | -8/Mines | Entered Materials 1508 | -8/Materials | Evolved 2 slots: Utility x2 2468 | -8/Materials | Central database locked down 2521 | -8/Materials | Build established: Tank 2565 | -8/Materials | Discovered new exit (range 10) 2848 | -8/Materials | Entered Factory 2848 | -7/Factory | Evolved 2 slots: Utility x2 2930 | -7/Factory | Identified exit to DSF 3645 | -7/Factory | Discovered new exit (range 9) 3663 | -7/Factory | Entered another Factory area 3663 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3840 | -6/Factory | Central database locked down 4755 | -6/Factory | Discovered new exit (range 16) 4816 | -6/Factory | Entered another Factory area 4816 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 4937 | -5/Factory | Identified exit to Upper Caves 4937 | -5/Factory | Identified exit to Extension 5522 | -5/Factory | Entered Upper Caves 5935 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 6080 | -5/Upper Caves | Learned Factory stockpile data 6083 | -5/Upper Caves | Discovered new exit (range 15) 6106 | -5/Upper Caves | Identified exit to Upper Caves 6108 | -5/Upper Caves | Entered another Upper Caves area 6162 | -5/Upper Caves | Encountered a Warlord checkpoint 6230 | -5/Upper Caves | Learned 4 Factory zone layouts 6306 | -5/Upper Caves | Learned location of Warlord (-5) 6582 | -5/Upper Caves | Entered an active Warlord outpost 6587 | -5/Upper Caves | A Commander dispatched an escort 6604 | -5/Upper Caves | Learned Research stockpile data 6745 | -5/Upper Caves | Lost 3 allies 6927 | -5/Upper Caves | Discovered new exit (range 10) 6942 | -5/Upper Caves | Identified exit to Warlord 6958 | -5/Upper Caves | Attacked by a delusional Derelict stockpiling parts 6999 | -5/Upper Caves | Entered Warlord 6999 | -5/Warlord | Accompanied by 2 allies 7000 | -5/Warlord | Commander's escort returned to base 7000 | -5/Warlord | Commander's escort returned to base 7054 | -5/Warlord | System corruption cleaned by Quarantine Array 7368 | -5/Warlord | Visited the Vortex Lab 7381 | -5/Warlord | Warlord's base attacked by MAIN.C 7731 | -5/Warlord | Warlord forces counterattacked 7957 | -5/Warlord | Build established: Hauler-Tank 8056 | -5/Warlord | Warlord base infiltrated, sounded retreat 8193 | -5/Warlord | Found Prototype Reactor 8204 | -5/Warlord | Found Prototype Device 8213 | -5/Warlord | Found Prototype Processor 8224 | -5/Warlord | Found Prototype Processor 8361 | -5/Warlord | Spotted Executioner 8361 | -5/Warlord | Spotted Executioner 8389 | -5/Warlord | Destroyed Executioner 8391 | -5/Warlord | Destroyed Executioner 8420 | -5/Warlord | Destroyed 9 combat bots 8464 | -5/Warlord | Spotted Executioner 8481 | -5/Warlord | AWS/Autocannon suddenly broke down 8513 | -5/Warlord | Identified Thermal Barrier 8535 | -5/Warlord | Destroyed Executioner 8559 | -5/Warlord | Released all parts (6) 8560 | -5/Warlord | Core integrity fell below 50% 8564 | -5/Warlord | Core integrity fell below 20% 8570 | -5/Warlord | Identified Vortex Chain Reactor 8572 | -5/Warlord | Spotted Executioner 8573 | -5/Warlord | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 08559_ Released Energy Well. 08559_ Energy Well crushed and broken. 08559_ Released Focal Shield. 08559_ Focal Shield crushed and broken. 08559_ Released Thermal Barrier. 08559_ Thermal Barrier crushed and broken. 08559_ Released Energy Well. 08559_ Energy Well crushed and broken. 08559_ Released Energy Well. 08559_ Energy Well crushed and broken. 08559_ G-50 Soldier suffers critical hit (Burn). 08566_ Acquired Prototype Leg. 08566_ Identified Enh. Biometal Leg. 08568_ Acquired Enh. Biometal Leg. 08570_ Identified Vortex Chain Reactor. 08571_ ANNOUNCEMENT: MAIN.C reinforcements approaching through caves, arriving soon. 08571_ Dropped Vortex Chain Reactor. 08572_ Acquired 30 matter. 08572_ Enh. Biometal Leg blown off. Map ----- +----------------------------------------------------+ | #######??????????????????????????????????????? | | +#######??????????????????????????????????????? | | #??????????????????????????????????????? | | #??????????????????????????????????????? | | #??????????????????????????????????????? | | #??????????????????????????????????????? | | #??????????????????????????????????????? | | #??????????????????????????##??????????? | | #?????????????????????????## ??????????? | | #????????????????????? ?? ???????#??? | | #?????????????????????? ### ?????? ##? | | ## #####??????????????????????? ?????? ?? | | #?????????????????????????# #????? ?? | | #????""?????????#?????##?# ????? #?? | | ##??#""#??????## #??? #??# ##??? #?? | | # ####""#????### # ???? #???# ^ #??? ##? | | # ##""###### # ##??# #????# ##?? #? | | *""[!="#[#! # ### #?????# ### #?? | | = ! =!/""]=[=!!*=[!==[ #??????# # #??? | | %%* = *=%![""=*[[!*%[!]=== ;#####?## g #???? | | !!*=!!=%%==[%!!]%*!=!/=!#;#[ ###Egi ##??? | | =%=]*/]%[%!%%%%i*=[=!%%*/=+%ggg gg ## #??? | | !*%!===/!%%[!=g!!%=!%=[%==;|g!* #### #??? | | %!%%!==%*=![%=%g=%==[*!e[[%%;*;= ##??# #??? | | !=%=]=!![g%!%%[g[%!*!!=e! ; ## #???# ##?? | | !!!!![%!*==%!=*%[=%=]=/%e@ #???# #?### #?? | | !!!%!=!=[=""[[=!![ *#=![= #???# #### # #?? | | %%*%!=###""##=#!!!!=#!#= ##???# #?# #?? | | =%*=%##?#""# ##### #######???? ### #?? | | %%[=#%|#??#""##????###????????? ### ##?? | | *%%/### #?#""#????????????????? ##?# #??? | | !*=# ###?#""#???????????????? ???## ##??? | | !%% ##?????????????????????# ????## #???? | | =%=% #?????????????????????# #?????# #???? | | */=% ##????????????????????# ??????## ##??? | | "#?????????????????????? ??????## #??? | | [ ##????????????????????????????## #??? | | ##????????????????????????????# #??? | | % "#????????????????????????????# #??? | | =! ##????????????????????????????# #??? | | *[ #?????????????????????????????# #??? | | #?????????????????????????????## ##??? | | ##?????????????????????????????? #???? | | #??????????????????????????????? ##???? | | #???????????????????????????????####????? | | # ######???????????????????????????????????? | | ## ????????????????????????????????????? | | #? """"????????????????????????????????????? | | +### """""???????????????????????????????????? | | # """"" #?????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 32 Energy Capacity 850 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 600 Resistance: KI 20 Resistance: TH 50 Evasion (%) 45 Recoil Reduction 2 Particle Charging 20 Kinecelleration 40 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- EM Pulse Gun | 24% | -9/Materials Med. Armor Plating | 55% | -9/Materials Studied --------- Imp. Treads | -8/Materials | Hacked Lgt. Nuclear Core | -8/Materials | Hacked Imp. Ion Engine | -8/Materials | Hacked Arm. Huge Wheel | -6/Factory | Hacked Proton Cannon | -5/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Drive-By Challenges ------------ None Game ------ Seed RecoilGatlingBeamcaster Manual? 0 Play Time 01:52:52 Cumulative 61.2 hours Start 2026.05.23 @ 23:36:23 End 2026.05.24 @ 02:10:05 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 36 Rogue 36 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 38 Gallery% 41 Achievement% 37 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: bb291aeb-5468-4a90-a740-ed388bed7011