Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.29 @ 00:34:52 Player: Andru7428 Result: Destroyed by FY-F6H(R) with Subdweller Beam Cannon Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (28) 140 Value Destroyed (658) 658 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (-67) -67 TOTAL SCORE: 1171 Bonus ------- Friendly Fire -67 Cogmind --------- Core Integrity 0/250 Matter 149/300 Energy 125/125 System Corruption 0% Temperature Cool (9) Movement Rolling (130) Ox2 Location -10/Subcaves Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (2) --- Aluminum Leg Subdweller Monowheel > --- UTILITY (2) ------ Improved Heat Sink High-capacity Storage Unit > --- WEAPON (2) ------- Riot Gun Grenade Launcher > --- INVENTORY (20) --- Subdweller Monowheel Large Storage Unit High-capacity Matter Pod (200) Structural Scanner Improved Terrain Scanner Seismic Detector ECM Suite Makeshift Light Armor Plating Scrap Shield Medium Laser Medium Laser Medium Laser Powered Cannon Light Cannon Light Cannon Light Cannon Dirty Datajack (20) Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Aluminum Leg Subdweller Monowheel > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit > --- WEAPON ----------- Riot Gun Grenade Launcher > --- INVENTORY -------- Subdweller Monowheel Large Storage Unit High-capacity Matter Pod Structural Scanner Improved Terrain Scanner Seismic Detector ECM Suite Makeshift Light Armor Plating Scrap Shield Medium Laser Medium Laser Medium Laser Powered Cannon Light Cannon Light Cannon Light Cannon Dirty Datajack [Rating: 16] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Subdweller Monowheel Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Build | -11 -10 -10 ------- Run | Yrd Mat Sub Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 23 | 7 8 8 Power 3 | 1 1 1 Engine 3 | 1 1 1 Core . | . . . Reactor . | . . . Propulsion 5 | 2 . 3 Treads 2 | 2 . . Leg 2 | . . 2 Wheel 1 | . . 1 Hover . | . . . Flight . | . . . Utility 4 | 2 2 . Device 2 | 1 1 . Storage 2 | 1 1 . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 11 | 2 5 4 Energy Gun 8 | 1 4 3 Energy Cannon . | . . . Ballistic Gun 1 | 1 . . Ballistic Cannon 1 | . . 1 Launcher 1 | . 1 . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 3 | . . 3 Power 1 | . . 1 Propulsion 2 | . . 2 Utility . | . . . Weapon . | . . . Highest Loss Streak 1 | . . 1 To Critical Strikes . | . . . Average Backups 15 | 5 15 18 Power 1 | . 1 . Propulsion 2 | 2 2 2 Utility 5 | . 5 7 Weapon 6 | 1 6 7 Tool/Special . | . . . Unused Backups 20 | . 3 17 Power 1 | . . 1 Propulsion 3 | . 2 1 Utility 8 | . . 8 Weapon 7 | . 1 6 Tool/Special 1 | . . 1 Average Slot Usage (%) 99 | . 100 99 Engine 13 | . 14 13 Treads 19 | . 28 5 Leg 7 | . . 22 Device 14 | . 14 14 Storage 14 | . 14 14 Energy Gun 23 | . 23 24 Ballistic Gun 3 | . 4 . Ballistic Cannon 1 | . . 2 Peak Build Rating 16 | 7 11 16 Average Rating 11 | 3 9 13 On Entrance 6 | . 7 11 Naked Turns . | . . . Heaviest Build 50 | 14 49 50 Greatest Support 40 | 40 40 40 Greatest Overweight (x) 2 | . 1 2 Average Overweight (x) 1 | . . 1 Largest Inventory Capacity 20 | 8 20 20 Average Capacity 18 | 7 17 20 Most Carried 20 | 8 20 20 Average Carried 16 | 5 15 19 Final Capacity 20 | 8 20 20 Final Carried 20 | 7 20 19 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Resources | -11 -10 -10 ----------- Run | Yrd Mat Sub Matter Collected 724 | 273 346 105 Remotely . | . . . Salvage Created 899 | 28 705 166 Parts 58 | 3 38 17 Haulers Intercepted 2 | . 2 . Recyclers Shooed 2 | . 2 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Sub Combat Hostiles Destroyed 20 | . 15 5 Guns 16 | . 12 4 AOE 4 | . 3 1 Classes Destroyed 9 | 1 6 2 Worker 1 | . 1 . Tunneler 1 | 1 . . Hauler 2 | . 2 . Recycler 1 | . 1 . Watcher 3 | . 3 . Swarmer 6 | . 6 . Grunt 9 | . 9 . Subdweller 5 | . . 5 Scientist 1 | . . 1 Best Kill Streak 4 | 1 4 2 Combat Bots Only 3 | . 3 2 Max Kills in Single Turn 4 | 1 4 2 Gunslinging . | . . . Exploded 3 | . 3 1 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Sub Hostile Shots Fired 107 | . 66 41 Missed 30 | . 18 12 Hits 77 | . 48 29 Projectile 77 | . 48 29 Critical Strikes 1 | . . 1 Damage Taken 1225 | . 513 712 Core 256 | . 77 179 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 120 | 3 71 46 Largest 2 | 2 2 2 Hottest 100 | 60 100 100 Shots Fired 218 | 6 141 71 Gun 196 | 6 140 50 Cannon 14 | . . 14 Launcher 8 | . 1 7 Special . | . . . Kinetic 63 | 3 46 14 Thermal 139 | . 94 45 Explosive 8 | . 1 7 Electromagnetic 8 | 3 . 5 Robot Hit Streak 21 | 1 9 21 Robot Miss Streak 6 | 2 6 1 Penetration Max . | . . . Secondary Targets 1 | . 1 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 125 | 1 81 43 Core Hits 60 | 1 42 17 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 6 | . 3 3 Burn 6 | . 3 3 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1762 | 10 1094 658 Guns 1277 | 10 932 335 Cannons . | . . . Explosions 478 | . 155 323 Melee . | . . . Ramming 7 | . 7 . Kinetic 265 | 10 255 . Thermal 952 | . 677 275 Explosive 478 | . 155 323 Electromagnetic 60 | . . 60 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 50 | . 50 . Projectiles . | . . . Explosions 50 | . 50 . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 64 | . . 64 Shots 2 | . . 2 Rammed 3 | 1 2 . Targets Rammed 3 | 1 2 . Kicked . | . . . Crushed . | . . . Highest Temperature 114 | 20 114 . Average Temperature 26 | 15 26 . Received Heat Transfer 291 | . 213 78 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 8 | . 6 2 Heat Transferred 3172 | . 2136 1036 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Sub Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 . Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 83 | 5 83 . Initial . | . . . Average 20 | . 20 . Influence Increases 444 | 5 439 . Destroy 0b10 Robot/C 300 | . 300 . Destroy 0b10 Robot/NC 40 | 5 35 . Destroy Leader 70 | . 70 . Successful Hack 9 | . 9 . Destroy Structure 10 | . 10 . Lose Combat Pursuer 15 | . 15 . Influence Decreases 444 | 5 402 37 Entered New Map 18 | . . 18 Time Decay 406 | 5 382 19 Purge Threat 20 | . 20 . Squads Dispatched 2 | . 2 . Investigation 1 | . 1 . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Sub Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 30 | . 22 8 Peak Tracking Total 3 | . 3 3 Tactical Retreats 1 | . 1 . Traps | -11 -10 -10 ------- Run | Yrd Mat Sub Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Sub Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Sub Machines Accessed 8 | . 8 . Terminals 7 | . 7 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 27 | . 27 . Successful 16 | . 16 . Failed 10 | . 10 . Catastrophic . | . . . Database Lockouts 1 | . 1 . Manual 20 | . 20 . Terminals 25 | . 25 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 7 | . 7 . Robot Analysis 1 | . 1 . Prototype ID Bank 1 | . 1 . Machine Index 1 | . 1 . Alert Level 1 | . 1 . Unreport Threat 2 | . 2 . Locate Traps 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 1 | . 1 . Retrieve Components 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 8 | . 8 . Terminals 8 | . 8 . Assimilate 1 | . 1 . Botnet 2 | . 2 . Skim 5 | . 5 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 8 | . 8 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components 9 | . 9 . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Sub Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Sub Total Allies 1 | . 1 . Largest Group 1 | . 1 . Highest-Rated Group 10 | . 10 . Highest-Rated Ally 10 | . 10 . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Sub Active Infowar (turns) 774 | 11 639 124 Seismic 774 | 11 639 124 Robot Analysis Total 1 | . 1 . Derelict Logs Recovered 1 | . . 1 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Sub Turns Passed 3230 | 100 2020 1110 Spaces Moved 1104 | 47 688 369 Core 4 | 4 . . Treads 801 | 43 688 70 Legs 299 | . . 299 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 160 240 Average Speed 228 | 150 219 256 Slowest Speed 260 | 160 240 260 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 48 | 4 96 46 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 2 | . 2 . Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched 3 | . . 3 Spaces Dug . | . . . Terrain Destroyed 26 | . 8 18 Melee . | . . . Projectile . | . . . AOE 26 | . 8 18 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Sub Total 1594 | 68 1065 461 Wait 289 | 1 269 19 Move 1103 | 47 687 369 Hop . | . . . Pick Up 34 | 10 18 6 Fast Attach 4 | 4 . . Attach 6 | 3 . 3 Detach . | . . . Swap 20 | . 9 11 Drop 16 | . 9 7 Fire 120 | 3 71 46 Melee . | . . . Ram . | . . . Kick . | . . . Crush 2 | . 2 . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / *Sub) -10/Subcaves (discovered 3 exits: *Mat x2 / Rec) History --------- Turn | Location | Event 36 | -11/Scrapyard | Discovered new exit (range 14) 101 | -11/Scrapyard | Entered Materials 122 | -10/Materials | Discovered new exit (range 16) 317 | -10/Materials | Build established: Mutant 359 | -10/Materials | Discovered new exit (range 15) 1286 | -10/Materials | Central database locked down 1358 | -10/Materials | Discovered new exit (range 11) 1609 | -10/Materials | Loaded intel: 1 repair station location 1655 | -10/Materials | Learned Materials repair station intel 1690 | -10/Materials | Learned 4 Recycling zone layouts 1715 | -10/Materials | Learned 4 Subcaves zone layouts 1732 | -10/Materials | Learned 2 Mines zone layouts 1739 | -10/Materials | Learned location of 2 exits from Subcaves 1740 | -10/Materials | Identified exit to Materials 1747 | -10/Materials | Identified exit to Subcaves 1747 | -10/Materials | Learned location of 1 exit from Materials 1763 | -10/Materials | Learned location of Mines (-10) 1789 | -10/Materials | Learned location of 1 exit from Recycling 2121 | -10/Materials | Entered Subcaves 2122 | -10/Subcaves | Approached by a straggling Scientist 2122 | -10/Subcaves | Identified exit to Recycling 2122 | -10/Subcaves | Identified exit to Materials 2147 | -10/Subcaves | A Subdweller sparked back to life 2147 | -10/Subcaves | A Subdweller sparked back to life 2147 | -10/Subcaves | A Subdweller sparked back to life 2180 | -10/Subcaves | Found Prototype Energy Cannon 2311 | -10/Subcaves | Disturbed a concealed Subdweller 2370 | -10/Subcaves | Core integrity fell below 50% 2571 | -10/Subcaves | Shifting Twisted Machinery released Riot Gun 2574 | -10/Subcaves | Shifting Twisted Machinery released Mak. Light Armor Plating 3059 | -10/Subcaves | Learned Materials interactive machine intel 3161 | -10/Subcaves | Discovered exit to Materials (range 15) 3219 | -10/Subcaves | Core integrity fell below 20% 3231 | -10/Subcaves | Destroyed by FY-F6H(R) with Subdweller Beam Cannon Last Messages --------------- Mak. Light Armor Plating falls loose from the Twisted Machinery. 02598_ Dropped Beam Cannon. 02598_ Acquired Mak. Light Armor Plating. 02628_ Acquired Riot Gun. 02857_ 02-CS5(u) tweaks Twisted Machinery. 02995_ 02-CS5(u) builds Twisted Machinery. 02998_ 02-CS5(u) tweaks Twisted Machinery. 03002_ 02-CS5(u) builds Twisted Machinery. 03006_ 02-CS5(u) tweaks Twisted Machinery. 03059_ Acquired derelict log, extracted data. Data stored: Materials interactive machine intel. 03161_ EXIT=FOUND: MATERIALS 03206_ YE-HGP(R) misfires. 03208_ YE-HGP(R) suffers critical hit (Burn). 03208_ Sub. Optics melted. 03208_ YE-HGP(R) destroyed. 03220_ Aluminum Leg destroyed. 03231_ The unstable cave ceiling collapses. 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