Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.12.11 @ 16:31:39 Player: KTG-v3 Result: Escaped singularity! Performance ------------- Evolutions (9) 4500 Regions Visited (23) 4600 Robots Destroyed (214) 1070 Value Destroyed (6373) 6373 Prototype IDs (278) 5560 Alien Tech Used (10) 2000 Bonus (52001) 52001 TOTAL SCORE: 76104 Bonus ------- Triggered High Security 500 Triggered Max Security 2000 High Alert Combat Kills 2061 Follower Combat Kills 783 Met Data Miner 300 Used Core Reset Matrix 3000 Integrated Exoskeleton 5000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Architect 300 Destroyed Architect 15000 Win 3000 Friendly Fire -443 Cogmind --------- Core Integrity 88/1600 Matter 247/300 Energy 334/340 System Corruption 1% Temperature Cool (0) Movement Walking (30) Location Near Former Tau Ceti IV Parts ------- > --- POWER (1) -------- Zero-point Reactor > --- PROPULSION (3) --- Sigix Exoskeleton > --- UTILITY (4) ------ Experimental Targeting Computer Experimental Armor Integrity Analyzer AEGIS Remote Shield > --- WEAPON (3) ------- Sigix Sheargun Sigix Sheargun Sigix Sheargun > --- INVENTORY (5) ---- Experimental Cooling System Experimental Energy Well (600) Advanced Reaction Control System Advanced Phase Shifter Peak State ------------ > --- POWER ------------ Zero-point Reactor > --- PROPULSION ------- Sigix Exoskeleton > --- UTILITY ---------- Experimental Cooling System Experimental Targeting Computer AEGIS Remote Shield Experimental System Purifier > --- WEAPON ----------- Sigix Sheargun Sigix Broadsword > --- INVENTORY -------- Experimental Energy Well Improved Weapon Cycler Transdimensional Reconstructor Sigix Sheargun Sigix Sheargun [Rating: 241] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Micro Nuclear Core Reactor Zero-point Reactor Propulsion Light Treads Treads Light Treads Leg Sigix Exoskeleton Wheel Wheel Hover Unit Improved Airjet Flight Unit Cooled VTOL Module Utility Hacking Suite Device Advanced Sensor Array Storage Medium Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Hardened Light Armor Plating Artifact Microwarp Drive Weapon Sigix Sheargun Energy Gun Sigix Sheargun Energy Cannon Matter Neutralizer Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Launcher Rocket Launcher Impact Weapon Power Maul Slashing Weapon Chainsword Piercing Weapon Heavy Pick Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Fac Res Qua Res Tes Sec Acc Com Ac0 Slots Evolved 18 | . . . 2 . . . 2 2 2 . . . . 2 2 2 . 2 . . 2 . . Power 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Propulsion 6 | . . . . . . . 1 1 1 . . . . 1 . . . 2 . . . . . Utility 10 | . . . 2 . . . 1 1 1 . . . . 1 1 2 . . . . 1 . . Weapon 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Parts Attached 359 | 6 12 6 31 1 2 . 42 26 39 4 8 2 9 26 18 20 20 3 7 21 5 45 6 Power 38 | 1 3 2 7 . . . 2 6 . . . . 1 . 4 3 1 . . 2 1 5 . Engine 27 | 1 3 2 7 . . . 2 4 . . . . . . 4 3 . . . 1 . . . Core 3 | . . . . . . . . 2 . . . . 1 . . . . . . . . . . Reactor 8 | . . . . . . . . . . . . . . . . . 1 . . 1 1 5 . Propulsion 52 | 2 4 1 7 . . . 15 3 6 . . . 1 6 1 3 2 1 . . . . . Treads 21 | 2 2 1 7 . . . 9 . . . . . . . . . . . . . . . . Leg 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . Wheel 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Hover 11 | . . . . . . . 6 3 2 . . . . . . . . . . . . . . Flight 17 | . . . . . . . . . 4 . . . 1 6 1 2 2 1 . . . . . Utility 153 | 1 3 . 9 . . . 16 9 10 2 5 1 4 13 9 5 12 2 5 13 2 29 3 Device 70 | . . . 2 . . . 6 4 4 1 5 . 3 5 1 3 4 1 4 6 1 20 . Storage 16 | 1 3 . . . . . 3 . 1 . . . . . 1 . . . . 1 . 6 . Processor 20 | . . . 4 . . . 4 . . . . . . 1 2 . 1 . . 2 1 2 3 Hackware 18 | . . . . . . . 1 3 3 . . . . 6 1 1 2 . . . . 1 . Protection 28 | . . . 3 . . . 2 2 2 1 . 1 1 1 4 1 5 1 1 3 . . . Artifact 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Weapon 116 | 2 2 3 8 1 2 . 9 8 23 2 3 1 3 7 4 9 5 . 2 6 2 11 3 Energy Gun 16 | . . . 1 . . . . . . . . . . . . . . . . 2 2 8 3 Energy Cannon 17 | . . . . . . . . . 3 1 3 . . 2 1 2 2 . 1 2 . . . Ballistic Gun 18 | 2 2 3 7 1 2 . 1 . . . . . . . . . . . . . . . . Ballistic Cannon 4 | . . . . . . . 4 . . . . . . . . . . . . . . . . Launcher 9 | . . . . . . . . 1 . 1 . 1 2 . 1 3 . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Slashing Weapon 42 | . . . . . . . 4 6 20 . . . 1 2 . . 3 . 1 2 . 3 . Piercing Weapon 9 | . . . . . . . . . . . . . . 3 2 4 . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 16 | . . . 1 . . . 3 1 . . . . . . . . 1 . . 3 1 6 . Parts Lost 27 | . 2 1 2 . . . 2 6 1 . . . 4 1 1 3 . 1 2 . . 1 . Power 6 | . . . . . . . . 1 . . . . 1 . 1 2 . . 1 . . . . Propulsion 7 | . 1 1 . . . . 1 . . . . . 2 . . 1 . 1 . . . . . Utility 11 | . . . . . . . 1 5 1 . . . 1 1 . . . . 1 . . 1 . Weapon 3 | . 1 . 2 . . . . . . . . . . . . . . . . . . . . Highest Loss Streak 3 | . 2 1 1 . . . 2 3 1 . . . 2 1 1 3 . 1 2 . . 1 . To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 86 | . 96 99 89 100 81 100 95 88 81 80 80 82 75 81 87 83 83 77 73 74 63 76 79 Engine 5 | . 14 14 10 11 11 11 9 3 . . . . . . 7 8 3 . . 4 . . . Core 1 | . . . . . . . . 3 6 6 6 6 3 5 1 . . . 2 3 . . . Reactor 1 | . . . . . . . . . . . . . . . . . 2 4 2 1 9 8 9 Treads 9 | . 26 27 21 22 22 22 21 . . . . . . . . . . . . . . . . Leg 1 | . 1 . . . . . . . . . . . . . . . . . . 2 9 9 9 Hover 4 | . . . . . . . 5 29 5 . . . . . . . . . . . . . . Flight 7 | . . . . . . . . . 21 26 26 26 25 25 26 22 20 20 17 13 . . . Device 10 | . . . 3 11 11 11 17 9 18 19 20 17 16 4 5 4 4 4 4 6 9 24 20 Storage 9 | . 25 28 16 11 11 11 9 7 6 6 6 6 6 5 5 4 4 4 4 5 9 1 5 Processor 8 | . . . 8 11 11 11 8 15 12 6 6 6 6 10 10 9 9 8 8 7 9 8 9 Hackware 6 | . . . . . . . 1 11 4 13 13 13 13 18 15 19 26 26 24 15 . . . Protection 3 | . . . 5 11 11 11 7 . 1 . . 2 1 2 9 9 3 4 3 5 . . . Energy Gun 3 | . . . 1 . . . . . . . . . . . . . . . . 4 18 22 25 Ballistic Gun 6 | . 28 28 19 22 4 22 2 . . . . . . . . . . . . . . . . Ballistic Cannon 1 | . . . . . . . 11 . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . 1 4 1 . . . . 1 . . 3 4 3 3 . 1 . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 59 | 11 39 40 49 40 40 40 49 35 35 25 18 25 18 24 31 39 38 38 42 56 56 59 59 Greatest Support 62 | 40 40 40 40 40 40 40 62 36 46 20 32 20 20 33 33 41 42 51 44 60 60 60 60 Greatest Overweight (x) 4 | . 1 . 1 . . . 2 1 1 1 . 1 4 1 . 2 . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 10 10 10 10 10 10 10 10 10 10 10 10 10 5 Average Capacity 11 | 7 13 15 15 15 15 15 13 15 10 10 10 10 10 10 10 10 10 10 10 9 10 5 5 Most Carried 15 | 7 15 15 15 15 15 15 15 15 15 10 10 10 10 10 10 10 10 9 10 10 10 8 5 Average Carried 11 | 3 11 14 14 15 15 15 13 13 10 9 9 9 9 9 8 9 9 9 9 8 8 5 4 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 10 10 10 10 10 10 10 10 10 10 10 10 10 5 5 Final Carried 15 | 7 14 15 15 15 15 15 15 13 10 9 10 9 10 10 10 8 10 9 10 10 8 5 4 Class Distribution -------------------- 25% | Mutant 18% | Hacker-Scout 16% | Scavenger-Mutant 13% | Alien-Sigix 9% | Hacker-Sprinter 8% | Scout 4% | Wizard-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Mutant | -8/Materials Hacker-Scout | -7/Factory Scout | -6/Factory Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Data Miner Hacker-Sprinter | -5/Proximity Caves Hacker-Scout | -5/Factory Hacker-Scout | -4/Factory Hacker-Scout | -3/Research Wizard-Scout | -3/Quarantine Wizard-Scout | -2/Research Wizard-Scout | -2/Testing Hacker-Scout | -2/Section 7 Alien-Sigix | -1/Access Alien-Sigix | -1/Command Alien-Sigix | -1/Access_0 Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 -2 -2 -1 -1 -1 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Fac Res Qua Res Tes Sec Acc Com Ac0 Matter Collected 6102 | 258 919 221 1013 10 6 . 1173 263 344 66 100 . 42 457 208 44 433 . 75 169 5 289 7 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 10686 | 111 824 405 1874 . . . 1002 663 438 . . . 21 627 707 207 521 . 114 293 . 2469 410 Parts 591 | 10 58 17 103 . . . 47 28 32 . . . 3 41 47 26 13 . 6 35 . 94 31 Haulers Intercepted 12 | . 2 . 5 . . . 2 1 . . . . . 1 1 . . . . . . . . Recyclers Shooed 16 | . 3 1 10 . . . . . 1 . . . . . 1 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . Prevented 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Fac Res Qua Res Tes Sec Acc Com Ac0 Combat Hostiles Destroyed 96 | . 11 6 25 . . . 15 5 . . . . 4 . 5 9 . . . 4 . 10 2 Melee 3 | . . . . . . . . 2 . . . . 1 . . . . . . . . . . Guns 61 | . 11 6 25 . . . 3 . . . . . . . . . . . . 4 . 10 2 Cannons 12 | . . . . . . . 12 . . . . . . . . . . . . . . . . AOE 20 | . . . . . . . . 3 . . . . 3 . 5 9 . . . . . . . Classes Destroyed 13 | 2 7 . 1 . . . 1 1 . . . . . . . . . . . 1 . . . Worker 23 | . 2 3 6 . . . 1 . . . . . . 1 4 4 1 . . . . 1 . Builder 8 | . 2 . . . . . . . 2 . . . . 2 1 . . . 1 . . . . Tunneler 8 | 3 . . . . . . 1 1 . . . . . 1 1 1 . . . . . . . Hauler 12 | . 2 . 5 . . . 2 1 . . . . . 1 1 . . . . . . . . Recycler 30 | 1 2 2 7 . . . 4 4 2 . . . . 2 2 . 3 . 1 . . . . Operator 10 | . 1 . 1 . . . 1 1 4 . . . . 1 . . . . . . . 1 . Watcher 26 | . 3 . 3 . . . 3 4 3 . . . . 4 3 . 2 . . . . 1 . Swarmer 39 | . 4 3 10 . . . . 4 . . . . 4 . 5 9 . . . . . . . Grunt 33 | . 7 3 10 . . . 10 . . . . . . . . . . . . . . 3 . Brawler 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . Sentry 8 | . . . 5 . . . 3 . . . . . . . . . . . . . . . . Programmer 3 | . . . . . . . . 1 . . . . . . . . . . . 2 . . . M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . M Shell/Atk 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Enhanced Grunt 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . Alpha 7 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . Thug 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Best Kill Streak 9 | 4 5 3 6 . . . 4 3 3 . . . 3 3 5 9 2 . 2 2 . 3 2 Combat Bots Only 6 | . 5 3 4 . . . 3 3 . . . . 3 . 5 6 . . . 2 . 3 2 Max Kills in Single Turn 7 | 1 1 2 2 . . . 1 3 1 . . . 1 1 3 7 1 . 1 1 . 2 2 Gunslinging 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Exploded 5 | . . . . . . . . 3 . . . . 1 . 3 5 . . . . . . . Melee 1 | . . . . . . . . 1 . . . . 1 . . . . . . . . . . Uniques/NPCs Destroyed 3 | . . . . . . . . . . . . . . . . . . . . . . 2 1 MAIN.C Shell (-1/Command) MAIN.C (-1/Command) Architect (-1/Access_0) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Fac Res Qua Res Tes Sec Acc Com Ac0 Damage Taken 11895 | . 583 249 1168 . . . 1031 553 . . 36 . 637 92 159 791 140 405 103 1500 268 2006 2174 Core 2861 | . 49 34 201 . . . 156 172 . . 22 . 260 22 18 159 25 19 . 310 73 615 726 Absorbed by Shields 3425 | . . . . . . . . . . . . . . . . . . . . 226 292 1182 1725 Redirected to Shielding 124 | . . . . . . . . . . . . . . . 9 59 . 17 28 11 . . . Regen/Repaired (Parts) 1082 | . . . 127 . . . . 31 . . . . . 35 6 . 6 133 337 295 . 112 . Core Remaining (%) 71 | 100 . 66 . . . 49 71 75 . . . . 66 97 98 . 85 . . 69 . . 5 Volleys Fired 501 | 7 67 28 126 . . . 68 1 3 1 9 . 14 3 5 8 4 . 5 27 12 86 27 Largest 3 | 2 2 2 2 . . . 2 1 1 1 1 . 1 1 1 1 1 . 1 2 3 3 3 Hottest 300 | 40 40 43 98 . . . 88 33 80 90 90 . 33 90 90 105 105 . 105 200 300 300 300 Shots Fired 1052 | 14 133 59 252 . . . 139 1 3 1 9 . 14 3 5 8 4 . 5 47 21 255 79 Gun 875 | 14 133 59 252 . . . 20 . . . . . . . . . . . . 42 21 255 79 Cannon 155 | . . . . . . . 119 . 3 1 9 . . 3 2 4 4 . 5 5 . . . Launcher 22 | . . . . . . . . 1 . . . . 14 . 3 4 . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 569 | 14 133 59 224 . . . 139 . . . . . . . . . . . . . . . . Thermal 64 | . . . 28 . . . . . 3 1 9 . . 3 2 4 4 . 5 5 . . . Explosive 22 | . . . . . . . . 1 . . . . 14 . 3 4 . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing 397 | . . . . . . . . . . . . . . . . . . . . 42 21 255 79 Robot Hit Streak 24 | 3 15 7 10 . . . 14 . 2 . . . 5 . . 1 . . . 5 3 24 11 Robot Miss Streak 5 | 1 4 4 5 . . . 4 . 1 . . . 4 . 3 5 . . . 3 . 3 3 Penetration Max 1 | . . . . . . . . . . . . . . . . . . . . . . 1 1 Secondary Targets 9 | . 1 . 5 . . . . . . . . . . . . . . . . 1 . 2 . Max Gunslinging Chain 1 | . 1 . 1 . . . . . . . . . . . . . . . . 1 . 1 . Shots Hit Robots 688 | 8 80 35 156 . . . 93 21 21 . . . 8 17 16 5 6 . 2 26 2 152 40 Core Hits 324 | 5 36 17 62 . . . 38 12 6 . . . 10 10 16 19 2 . 2 10 . 53 26 Critical Kills . | . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 4 | . 1 . 1 . . . . 2 . . . . . . . . . . . . . . . Critical Strikes 17 | . 1 . 2 . . . 1 2 . . . . . 2 4 1 . . . 1 . 1 2 Burn 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Destroy 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . Blast 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Smash 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . Sever 4 | . . . . . . . . . . . . . . . . . . . . 1 . 1 2 Impale 7 | . . . . . . . . . . . . . . 2 4 1 . . . . . . . Melee Attacks 287 | . . . . . . . 20 74 42 . . . 8 49 31 8 19 5 6 16 . 9 . Impact 30 | . . . . . . . . 30 . . . . . . . . . . . . . . . Slashing 184 | . . . . . . . 20 44 42 . . . 8 16 . . 18 5 6 16 . 9 . Piercing 73 | . . . . . . . . . . . . . . 33 31 8 1 . . . . . . Sneak Attacks 46 | . . . . . . . 5 8 10 . . . . 7 9 1 4 . 2 . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 31192 | 85 1044 471 2499 . . . 2418 1326 1243 . . . 727 1023 1398 1409 1003 . 388 1846 123 11538 2651 Guns 18838 | 85 1044 470 2373 . . . 276 . . . . . . . . . . . . 1647 123 10169 2651 Cannons 1626 | . . . . . . . 1602 . 24 . . . . . . . . . . . . . . Explosions 2484 | . . . 126 . . . . 122 . . . . 613 . 403 1220 . . . . . . . Melee 8243 | . . . . . . . 540 1204 1219 . . . 114 1023 995 189 1003 . 388 199 . 1369 . Ramming 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . Kinetic 5474 | 85 1044 470 1997 . . . 1878 . . . . . . . . . . . . . . . . Thermal 526 | . . . 502 . . . . . 24 . . . . . . . . . . . . . . Explosive 2358 | . . . . . . . . 122 . . . . 613 . 403 1220 . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . Impact 380 | . . . . . . . . 380 . . . . . . . . . . . . . . . Slashing 20469 | . . . . . . . 540 824 1219 . . . 114 223 . . 1003 . 388 1846 123 11538 2651 Piercing 1984 | . . . . . . . . . . . . . . 800 995 189 . . . . . . . Highest Corruption 7 | . 2 2 1 1 1 1 4 7 . . . . . . . . 1 . . 5 . 6 1 Average Corruption 2 | . 1 2 1 1 1 1 3 3 . . . . . . . . 1 . . 3 . 5 1 Corruption Purged 6 | . . . . . . . . . . . . . . . . . . . . . . 6 . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Effects 121 | . 12 10 17 . 6 . 33 23 . . . . . . . . . . . 2 . 18 . Message Errors 35 | . 2 3 7 . 1 . 9 9 . . . . . . . . . . . . . 4 . Matter Fused 31 | . 4 3 3 . 1 . 9 2 . . . . . . . . . . . 1 . 8 . Heat Flow Errors 10 | . 2 . 1 . 3 . 1 3 . . . . . . . . . . . . . . . Energy Discharges 10 | . 3 . . . . . 3 4 . . . . . . . . . . . . . . . Parts Rejected 2 | . . . . . . . . . . . . . . . . . . . . 1 . 1 . Data Loss (minor) 11 | . . . 2 . . . 6 3 . . . . . . . . . . . . . . . Data Loss (major) 7 | . . 1 1 . . . 1 2 . . . . . . . . . . . . . 2 . Misfires 9 | . . 3 1 . . . 3 . . . . . . . . . . . . . . 2 . Alerts 3 | . . . 1 . 1 . 1 . . . . . . . . . . . . . . . . Weapon Failures 3 | . 1 . 1 . . . . . . . . . . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2491 | . . . 35 . . . 167 260 453 . . . 39 224 217 209 547 . . . . 340 . Projectiles 35 | . . . . . . . 35 . . . . . . . . . . . . . . . . Explosions 153 | . . . 35 . . . . . . . . . 39 . . 79 . . . . . . . Melee 2303 | . . . . . . . 132 260 453 . . . . 224 217 130 547 . . . . 340 . Knockbacks 15 | . . . . . . . 12 3 . . . . . . . . . . . . . . . Impact 3 | . . . . . . . . 3 . . . . . . . . . . . . . . . Kinetic 8 | . . . . . . . 8 . . . . . . . . . . . . . . . . Secondary 4 | . . . . . . . 4 . . . . . . . . . . . . . . . . Self-Inflicted Damage 199 | . . . 106 . . . . . . . . . . . . 93 . . . . . . . Shots 3 | . . . 1 . . . . . . . . . . . . 2 . . . . . . . Rammed 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . Targets Rammed 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 287 | . 258 15 217 . 228 . 99 234 44 34 102 . 2 64 84 173 . 6 173 150 60 287 8 Average Temperature 66 | . 93 7 75 . 103 . 47 108 22 21 44 . 2 26 39 82 . 6 79 62 45 79 4 Received Heat Transfer 1744 | . 150 132 360 . . . 549 78 . . . . 18 18 . . . 36 9 113 20 176 85 Effects 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Energy Bleed 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 7 | . . . . . . . . 7 . . . . . . . . . . . . . . . Impact Corruptions 6 | . . . . . . . . 6 . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Heat Transferred 853 | . . . 803 . . . . . 50 . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted 12 | . . . . . . . . . . . . . . . . . . . . . . 12 . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Fac Res Qua Res Tes Sec Acc Com Ac0 Peak Influence 1956 | 20 177 224 673 243 . . 193 324 298 . . . . 265 377 474 449 347 316 1897 1956 1715 . Initial 1251 | . 13 23 25 243 . . . 41 142 . . . . 6 93 96 266 252 189 177 1137 1251 . Average 260 | 8 82 83 279 243 . . 64 237 167 . . . . 100 230 185 358 289 267 585 1497 1432 . Maximum Alert Level 5 | . . 1 2 1 . . . 1 1 . . . . 1 1 2 2 1 1 5 5 5 . Low Security (%) 50 | 100 100 98 46 . . 100 100 16 69 . . . . 83 34 67 . . 10 13 . . . Level 1 27 | . . 1 13 100 . . . 83 30 . . . . 16 65 10 68 100 89 62 . . . Level 2 7 | . . . 40 . . . . . . . . . . . . 21 31 . . 1 . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . Level 4 3 | . . . . . . . . . . . . . . . . . . . . . 40 28 . Level 5 8 | . . . . . . . . . . . . . . . . . . . . . . 70 . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . Max Security 1 | . . . . . . . . . . . . . . . . . . . . 21 59 . . Squads Dispatched 63 | . 3 . 3 . . . 2 7 5 . . . . 2 3 3 . 1 2 16 14 2 . Investigation 22 | . 2 . 1 . . . 2 6 3 . . . . 2 2 1 . . . 2 1 . . Extermination 4 | . . . . . . . . 1 1 . . . . . 1 . . . 1 . . . . Reinforcement 12 | . 1 . 2 . . . . . 1 . . . . . . 2 . 1 1 2 1 1 . Assault 25 | . . . . . . . . . . . . . . . . . . . . 12 12 1 . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Data Miner Redirects 2 | . . . . . . . . . . . . . . 1 . . . . . . . 1 . Construction Impeded 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Fac Res Qua Res Tes Sec Acc Com Ac0 Distress Signals 31 | . 1 . 3 . . . . . 1 . . . . 2 3 2 . . . 1 1 17 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 416 | . 21 12 33 . . . 24 35 17 . 5 . 9 16 13 25 9 23 4 76 36 29 29 Peak Tracking Total 46 | . 6 3 6 . . . 4 7 3 . 4 . 5 4 6 15 7 20 2 46 31 13 20 Tactical Retreats 42 | . 1 . . . . . . 8 1 . 2 . 2 3 3 . . 1 1 6 4 3 7 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Fac Res Qua Res Tes Sec Acc Com Ac0 Traps Triggered 19 | . 2 . 1 . . . 2 8 . . . . . . 2 . . . . 2 1 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered 4 | . . . . . . . . . . 3 1 . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 -2 -2 -1 -1 -1 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Fac Res Qua Res Tes Sec Acc Com Ac0 Machines Disabled 36 | . . . 5 . . . 3 1 1 . . . . 1 1 . 3 . 3 5 2 7 4 Max in Single Turn 4 | . . . 4 . . . 1 1 1 . . . . 1 1 . 1 . 1 1 2 1 1 Garrison Access 14 | . . . . . . . . 4 2 . . . . 3 2 . 1 1 1 . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Fac Res Qua Res Tes Sec Acc Com Ac0 Machines Accessed 124 | . 8 . 8 . 1 . 7 27 14 1 . 4 . 11 12 2 5 3 7 10 1 3 . Terminals 76 | . 6 . 5 . . . 7 13 10 . . . . 3 6 2 4 2 5 9 1 3 . Fabricators 11 | . . . . . . . . 5 1 . . . . 3 2 . . . . . . . . Repair Stations 7 | . . . 1 . . . . 2 . . . . . 1 1 . . . 1 1 . . . Recycling Units 7 | . 2 . 2 . . . . 2 . . . . . . 1 . . . . . . . . Scanalyzers 3 | . . . . . . . . 1 1 . . . . 1 . . . . . . . . . Garrison Access 14 | . . . . . . . . 4 2 . . . . 3 2 . 1 1 1 . . . . Total Hacks 374 | . 29 . 33 . 23 . 23 65 32 1 . 30 . 34 35 7 11 12 16 18 2 3 . Successful 242 | . 12 . 20 . 23 . 10 40 16 1 . 30 . 21 19 3 10 8 13 14 . 2 . Failed 132 | . 17 . 13 . . . 13 25 16 . . . . 13 16 4 1 4 3 4 2 1 . Catastrophic 11 | . 4 . 2 . . . 1 1 2 . . . . . . . . . . . 1 . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . Manual 126 | . 13 . 8 . . . 15 20 23 . . . . 9 15 . . 10 5 8 . . . Terminals 208 | . 22 . 16 . . . 23 31 26 . . . . 9 23 7 10 10 10 16 2 3 . Fabricators 41 | . . . . . . . . 17 3 . . . . 14 7 . . . . . . . . Repair Stations 25 | . . . 11 . . . . 3 . . . . . 3 2 . . . 4 2 . . . Recycling Units 20 | . 7 . 6 . . . . 6 . . . . . . 1 . . . . . . . . Scanalyzers 5 | . . . . . . . . 2 1 . . . . 2 . . . . . . . . . Garrison Access 21 | . . . . . . . . 6 2 . . . . 6 2 . 1 2 2 . . . . Terminal Hacks 145 | . 9 . 8 . 23 . 9 14 5 1 . 30 . 3 6 3 9 5 6 12 . 2 . Record 34 | . . . . . 23 . . . . . . 11 . . . . . . . . . . . Part Schematic 18 | . 2 . 1 . . . 1 1 . . . 12 . 1 . . . . . . . . . Robot Schematic 4 | . . . . . . . . . . . . 4 . . . . . . . . . . . Robot Analysis 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 9 | . 1 . 2 . . . 2 . . . . 3 . . . 1 . . . . . . . Open Door 4 | . . . . . . . . . . 1 . . . . . . . . . 2 . 1 . Level Access Points 4 | . . . . . . . 1 1 . . . . . . . 1 1 . . . . . . Branch Access Points 5 | . . . . . . . . 1 1 . . . . 1 1 . . 1 . . . . . Emergency Access Points 3 | . . . . . . . . . . . . . . . . . 1 . 1 1 . . . Machine Index 3 | . . . . . . . . 1 . . . . . . 1 . . . . 1 . . . Terminal Index 5 | . . . . . . . . 2 1 . . . . . 1 . . 1 . . . . . Fabricator Index 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Unreport Threat 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Locate Traps 23 | . 2 . 3 . . . 1 3 . . . . . 1 2 . 4 1 3 3 . . . Patrol Status 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . Recall Investigation 4 | . . . . . . . . . 2 . . . . . . 1 . . . 1 . . . Recall Extermination 2 | . . . . . . . . . 1 . . . . . 1 . . . . . . . . Recall Reinforcements 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . Hauler Manifests 4 | . 1 . 1 . . . 2 . . . . . . . . . . . . . . . . Registered Components 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Zone Layout 14 | . 1 . 1 . . . . 4 . . . . . . . . 3 1 1 3 . . . Activate Exoskeleton 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Disengage Seal 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Fabricator Hacks 21 | . . . . . . . . 6 2 . . . . 9 4 . . . . . . . . Load Schematic 14 | . . . . . . . . 5 1 . . . . 5 3 . . . . . . . . Build 7 | . . . . . . . . 1 1 . . . . 4 1 . . . . . . . . Repair Station Hacks 19 | . . . 8 . . . . 2 . . . . . 2 2 . . . 4 1 . . . Scan Component 9 | . . . 4 . . . . 1 . . . . . 1 1 . . . 2 . . . . Repair 8 | . . . 4 . . . . 1 . . . . . 1 1 . . . 1 . . . . Refit 2 | . . . . . . . . . . . . . . . . . . . 1 1 . . . Recycling Unit Hacks 10 | . 2 . 1 . . . . 6 . . . . . . 1 . . . . . . . . Report Inventory 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Retrieve Matter 3 | . . . . . . . . 3 . . . . . . . . . . . . . . . Retrieve Components 6 | . 1 . 1 . . . . 3 . . . . . . 1 . . . . . . . . Scanalyzer 4 | . . . . . . . . 2 . . . . . 2 . . . . . . . . . Insert Component 2 | . . . . . . . . 1 . . . . . 1 . . . . . . . . . Analyze 2 | . . . . . . . . 1 . . . . . 1 . . . . . . . . . Garrison Access Hacks 14 | . . . . . . . . 4 2 . . . . 3 2 . 1 1 1 . . . . Seal Access 14 | . . . . . . . . 4 2 . . . . 3 2 . 1 1 1 . . . . Unauthorized Hacks 29 | . 1 . 3 . . . 1 6 7 . . . . 2 4 . . 2 2 1 . . . Terminals 23 | . 1 . 2 . . . 1 4 7 . . . . 1 2 . . 2 2 1 . . . Track 3 | . . . . . . . . . 1 . . . . . . . . . 1 1 . . . Assimilate 7 | . . . . . . . . 2 4 . . . . . . . . 1 . . . . . Botnet 12 | . 1 . 2 . . . 1 2 2 . . . . 1 2 . . . 1 . . . . Operators 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . Fabricators 5 | . . . . . . . . 2 . . . . . 1 2 . . . . . . . . Recompile 5 | . . . . . . . . 2 . . . . . 1 2 . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Reject 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Used 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Hacking Detections 79 | . 7 . 6 . . . 7 20 8 . . . . 4 6 2 2 3 5 6 1 2 . Full Trace Events 17 | . 4 . 1 . . . 1 4 3 . . . . 1 . 1 . . . 1 1 . . Feedback Events 3 | . . . . . . . . 2 1 . . . . . . . . . . . . . . Corruption 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Hackware Fried 2 | . . . . . . . . 1 1 . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . . . 4 . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 20 | . 2 . 1 . . . 1 2 . . . 12 . 2 . . . . . . . . . Parts Built 7 | . . . . . . . . 1 1 . . . . 4 1 . . . . . . . . Authchips 4 | . . . . . . . . . . . . . . 3 1 . . . . . . . . Time 361 | . . . . . . . . 47 49 . . . . 212 53 . . . . . . . . Total Part Build Rating 26 | . . . . . . . . 5 2 . . . . 13 6 . . . . . . . . Parts Repaired 8 | . . . 4 . . . . 1 . . . . . 1 1 . . . 1 . . . . Time 330 | . . . 135 . . . . 70 . . . . . 25 88 . . . 12 . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 22 | . 10 . 9 . . . . 1 . . . . . . 2 . . . . . . . . Parts Scanalyzed 2 | . . . . . . . . 1 . . . . . 1 . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . . 1 . . . . . 1 . . . . . . . . . Parts Damaged 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Fac Res Qua Res Tes Sec Acc Com Ac0 Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Fac Res Qua Res Tes Sec Acc Com Ac0 Total Allies 130 | . . 6 . . . . . 2 3 . . . 1 . . . . 1 . . 29 88 . Largest Group 13 | . . 5 2 . . . . 1 2 . . . 1 . . . . 1 . . 4 13 . Highest-Rated Group 408 | . . 91 51 . . . . 10 36 . . . 96 . . . . 45 . . 58 408 . Highest-Rated Ally 234 | . . 31 31 . . . . 10 26 . . . 96 . . . . 45 . . 15 234 . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 172 | . . 29 17 . . . . . . . . . 7 . . . . . . . 1 118 . Total Damage 6371 | . . 326 278 . . . . . . . . . 179 . . . . . . . 12 5576 . Kills 39 | . . 5 2 . . . . . . . . . 1 . . . . . . . . 31 . Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Fac Res Qua Res Tes Sec Acc Com Ac0 Robot Analysis Total 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 6 | . . 1 . . . . . . . 1 2 . 2 . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Fac Res Qua Res Tes Sec Acc Com Ac0 Turns Passed 17987 | 120 1412 783 2483 71 630 219 1824 1956 1101 353 539 30 473 921 800 249 359 306 327 638 214 1821 358 Spaces Moved 22250 | 57 722 388 988 44 392 137 1396 2784 1902 838 1004 78 621 1359 1630 363 609 380 508 1044 527 3585 894 Core 10 | 5 . . . . . . . . . . . . 5 . . . . . . . . . . Treads 3361 | 52 659 388 988 44 392 137 701 . . . . . . . . . . . . . . . . Legs 5265 | . 63 . . . . . . . . . . . . . . . . . . 196 527 3585 894 Wheels 6 | . . . . . . . . . . . . . . . . 6 . . . . . . . Hover 3810 | . . . . . . . 695 2784 331 . . . . . . . . . . . . . . Flight 9798 | . . . . . . . . . 1571 838 1004 78 616 1359 1630 357 609 380 508 848 . . . Fastest Speed 19 | 50 120 160 160 160 160 160 42 38 20 27 27 27 27 26 26 19 27 20 28 30 30 30 30 Average Speed 52 | 150 160 160 180 160 160 160 99 41 29 27 27 27 29 30 26 27 29 28 29 31 30 30 30 Slowest Speed 250 | 160 190 160 240 160 160 160 240 106 97 97 27 97 250 101 27 110 31 32 32 32 30 30 30 Overloaded Moves 396 | . . . . . . . . . 20 . . . 7 2 . 30 . 23 314 . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 32 | . . . . . . . . . 4 . 1 . 2 . 2 6 5 6 1 5 . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Teleports 3 | . . . . . . . . . . . . . . . . . . . . 1 . 1 1 Exploration Rate (%) 54 | 5 91 71 78 10 67 42 55 84 41 90 88 68 75 33 31 13 65 11 56 72 22 88 54 Regions Visited 23 Branch Regions 13 Pre-discovered Areas 5 | . . 1 . . 1 . . . . 1 . 1 1 . . . . . . . . . . Known Exits Taken 17 | . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . . . . Unknown Exits Taken 6 | 1 1 1 . . . . . . . . . . . . . . . . . 1 1 1 . Scrap Searched 12 | . . 1 . 1 . . . . . 4 5 . 1 . . . . . . . . . . Spaces Dug 196 | . . . . . . . 6 45 12 1 8 . . 16 14 3 11 5 2 18 23 10 22 Terrain Destroyed 593 | . . . 67 . . . 31 53 12 1 9 . 42 17 24 54 12 5 5 22 24 121 94 Melee 105 | . . . . . . . . 45 12 . . . . 14 9 1 8 5 . 11 . . . Projectile 309 | . . . . . . . 31 . . 1 9 . . 3 2 4 4 . 5 11 24 121 94 AOE 179 | . . . 67 . . . . 8 . . . . 42 . 13 49 . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Fac Res Qua Res Tes Sec Acc Com Ac0 Total 27289 | 76 842 501 1443 45 395 137 1691 3453 2391 963 1263 85 883 1769 1926 475 741 563 664 1286 566 4201 930 Wait 3486 | . 13 62 260 . . 1 108 506 369 118 234 6 225 309 231 72 64 180 137 153 17 419 2 Move 22170 | 56 721 387 987 43 391 136 1395 2783 1893 837 1001 77 616 1358 1625 351 598 370 505 1037 526 3584 893 Hop 24 | . . . . . . . . . 4 . 1 . 2 . 2 5 5 3 1 1 . . . Pick Up 136 | 7 15 8 9 . . . 16 16 6 1 1 . 2 11 7 3 5 . 1 11 . 17 . Fast Attach 142 | 6 2 1 14 1 2 . 16 11 3 . 4 . 1 9 5 7 15 2 2 14 3 20 4 Attach 109 | . 3 1 2 . . . 10 11 28 2 3 1 5 8 3 3 5 1 1 7 2 13 . Detach 64 | . 2 . . . . . 3 4 23 1 4 . 5 3 . . 6 . 1 5 1 6 . Swap 116 | . 7 4 16 . . . 16 4 8 2 1 1 3 9 10 10 2 . 4 2 1 13 3 Drop 224 | . 12 9 29 1 2 . 39 17 12 1 5 . 2 10 7 8 18 2 1 13 4 31 1 Fire 501 | 7 67 28 126 . . . 68 1 3 1 9 . 14 3 5 8 4 . 5 27 12 86 27 Melee 287 | . . . . . . . 20 74 42 . . . 8 49 31 8 19 5 6 16 . 9 . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . Crush 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . Escape Stasis 26 | . . . . . . . . 26 . . . . . . . . . . . . . . . Rewire 3 | . . . . . . . . . . . . . . . . . . . . . . 3 . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles (discovered 2 exits: *Min x2) -8/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 7 exits: *Fac x4 / *Sto / *Low x2) -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 5 exits: *Fac x3 / Upp x2) -4/Factory (discovered 7 exits: *Res x2 / *Upp x2 / *Ext x2 / Arm) -3/Research (discovered 4 exits: Res x3 / *Qua) -3/Quarantine -2/Research (discovered 2 exits: *Tes x2) -2/Testing (discovered 2 exits: *Acc / *Sec) -2/Section 7 -1/Access -1/Command (discovered 3 exits: [*Sur x2] / [*Ac0]) -1/Access_0 Near Former Tau Ceti IV History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 121 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 430 | -10/Materials | Discovered new exit (range 15) 712 | -10/Materials | Discovered new exit (range 15) 1115 | -10/Materials | Discovered new exit (range 9) 1263 | -10/Materials | Discovered new exit (range 13) 1409 | -10/Materials | Discovered new exit (range 13) 1533 | -10/Materials | Entered Mines 1612 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1833 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2023 | -10/Mines | Discovered new exit (range 12) 2041 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 2227 | -10/Mines | Escorted by a lone wolf Derelict 2309 | -10/Mines | Discovered new exit (range 5) 2316 | -10/Mines | Entered Materials 2316 | -9/Materials | Accompanied by 2 allies 2316 | -9/Materials | Evolved 2 slots: Utility x2 3223 | -9/Materials | Discovered new exit (range 16) 3282 | -9/Materials | Identified exit to Mines 3488 | -9/Materials | Build established: Scavenger-Mutant 3624 | -9/Materials | Repaired Lgt. Treads 3658 | -9/Materials | Repaired Hvy. Assault Rifle 3710 | -9/Materials | Repaired Hvy. Ion Engine 3738 | -9/Materials | Repaired Lgt. Armor Plating 4007 | -9/Materials | Discovered new exit (range 10) 4666 | -9/Materials | Core integrity fell below 50% 4799 | -9/Materials | Entered Mines 4809 | -9/Mines | Discovered new exit (range 16) 4831 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4831 | -9/Mines | Discovered new exit (range 5) 4834 | -9/Mines | Met a Derelict bent on vengeance 4836 | -9/Mines | Identified exit to Exiles 4870 | -9/Mines | Entered Exiles 4909 | -9/Exiles | Met 8R-AWN 4938 | -9/Exiles | Met EX-HEX 4996 | -9/Exiles | Met EX-BIN 5067 | -9/Exiles | Met EX-DEC 5075 | -9/Exiles | Learned location of Zion (-7) 5294 | -9/Exiles | Discovered new exit (range 12) 5476 | -9/Exiles | Discovered new exit (range 14) 5495 | -9/Exiles | Identified exit to Mines 5500 | -9/Exiles | Entered Mines 5705 | -8/Mines | Discovered new exit (range 10) 5717 | -8/Mines | Identified exit to Materials 5719 | -8/Mines | Entered Materials 5719 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5962 | -8/Materials | Identified exit to Factory 6305 | -8/Materials | Build established: Mutant 7543 | -8/Materials | Entered Factory 7543 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7816 | -7/Factory | Repaired Imp. Airjet 7954 | -7/Factory | Identified exit to Storage 7954 | -7/Factory | Identified exit to Lower Caves 7961 | -7/Factory | Identified exit to Factory 8120 | -7/Factory | Build established: Hacker-Scout 8529 | -7/Factory | Hacking Suite fried by hacking feedback 8576 | -7/Factory | Lost 3 parts (1p2u) 8588 | -7/Factory | Fabricated Adv. Sensor Array? 8992 | -7/Factory | Build established: Scout 9499 | -7/Factory | Entered another Factory area 9499 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9534 | -6/Factory | Identified exit to Lower Caves 9642 | -6/Factory | Hacking Suite fried by hacking feedback 9674 | -6/Factory | Fabricated Imp. Flight Unit (x1) 9743 | -6/Factory | Discovered new exit (range 11) 9745 | -6/Factory | Identified exit to Factory 10121 | -6/Factory | Spotted B-75 Beast 10600 | -6/Factory | Entered Lower Caves 10763 | -6/Lower Caves | Build established: Hacker-Sprinter 10816 | -6/Lower Caves | Encountered a Warlord checkpoint 10879 | -6/Lower Caves | Discovered new exit (range 8) 10881 | -6/Lower Caves | Identified exit to Lower Caves 10953 | -6/Lower Caves | Entered another Lower Caves area 10961 | -6/Lower Caves | Encountered a Warlord checkpoint 10980 | -6/Lower Caves | Learned location of 1 exit from Factory 10983 | -6/Lower Caves | Discovered exit to Factory (range 7) 11317 | -6/Lower Caves | Learned 4 Factory zone layouts 11446 | -6/Lower Caves | Discovered new exit (range 7) 11447 | -6/Lower Caves | Identified exit to Data Miner 11492 | -6/Lower Caves | Entered Data Miner 11492 | -6/Data Miner | Discovered new exit (range 6) 11498 | -6/Data Miner | Met Data Miner 11502 | -6/Data Miner | Learned location of Section 7 (-2) 11502 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 11507 | -6/Data Miner | Received God Mode back door access code from Data Miner 11513 | -6/Data Miner | Identified exit to Proximity Caves 11522 | -6/Data Miner | Entered Proximity Caves 11649 | -5/Proximity Caves | Escorted by Enhanced Grunt 11864 | -5/Proximity Caves | Attracted the attention of an 0b10 base 11872 | -5/Proximity Caves | Learned Factory trap positions 11940 | -5/Proximity Caves | Discovered exit to Factory (range 14) 11995 | -5/Proximity Caves | Entered Factory 11995 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 11996 | -5/Factory | Identified exit to Upper Caves 11997 | -5/Factory | Identified exit to Factory 11998 | -5/Factory | Loaded intel: 82 trap records 12163 | -5/Factory | Repaired Imp. Flight Unit 12168 | -5/Factory | Fabricated Imp. Flight Unit? 12290 | -5/Factory | Fabricated Adv. Sensor Array (x1) 12322 | -5/Factory | Incoming investigation squad redirected 12342 | -5/Factory | Fabricated Imp. Flight Unit (x1) 12493 | -5/Factory | Discovered exit to Factory (range 4) 12512 | -5/Factory | Discovered exit to Factory (range 9) 12594 | -5/Factory | Build established: Hacker-Scout 12631 | -5/Factory | Spotted B-75 Beast 12737 | -5/Factory | Fabricated Cld. VTOL Module (x1) 12916 | -5/Factory | Entered another Factory area 12916 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 12921 | -4/Factory | Discovered new exit (range 13) 12924 | -4/Factory | Identified exit to Research 12973 | -4/Factory | Identified exit to Upper Caves 12973 | -4/Factory | Identified exit to Extension 12973 | -4/Factory | Identified exit to Armory 13037 | -4/Factory | Repaired Broken Cld. VTOL Module 13427 | -4/Factory | Discovered exit to Research (range 12) 13619 | -4/Factory | Fabricated Adv. Hacking Suite? 13716 | -4/Factory | Entered Research 13716 | -3/Research | Evolved 2 slots: Utility x2 13938 | -3/Research | Lost 3 parts (2p1n) 13956 | -3/Research | Identified exit to Research 13959 | -3/Research | Discovered new exit (range 9) 13964 | -3/Research | Identified exit to Quarantine 13965 | -3/Research | Entered Quarantine 13974 | -3/Quarantine | Found Alien Artifact 13974 | -3/Quarantine | Identified Core Reset Matrix 13974 | -3/Quarantine | Used Core Reset Matrix 13978 | -3/Quarantine | Detected hypermatrix surge 13978 | -3/Quarantine | Sensed 14 artifacts in vicinity 13988 | -3/Quarantine | Found Sigix Broadsword 14045 | -3/Quarantine | Found Dimensional Node Initializer 14045 | -3/Quarantine | Initialized slip node 14049 | -3/Quarantine | Found Transdimensional Reconstructor 14051 | -3/Quarantine | Found Transdimensional Reconstructor 14069 | -3/Quarantine | Found Prototype Processor 14078 | -3/Quarantine | Identified Spectral Analyzer 14216 | -3/Quarantine | Found Subatomic Replicator 14322 | -3/Quarantine | Build established: Wizard-Scout 14324 | -3/Quarantine | Entered Research 14324 | -2/Research | Evolved 2 slots: Propulsion x2 14430 | -2/Research | Identified exit to Testing 14533 | -2/Research | Spotted B-90 Cyclops 14630 | -2/Research | Entered Testing 14715 | -2/Testing | Discovered new exit (range 16) 14721 | -2/Testing | Spotted PD-Y7APJ0LU9M 14753 | -2/Testing | Repaired Imp. Utility Shielding 14843 | -2/Testing | Spotted Fortress 14872 | -2/Testing | Discovered new exit (range 5) 14873 | -2/Testing | Identified exit to Section 7 14957 | -2/Testing | Entered Section 7 14958 | -2/Section 7 | Sensed 19 artifacts in vicinity 15088 | -2/Section 7 | Warped through subspace 15138 | -2/Section 7 | Spotted B-90 Cyclops 15183 | -2/Section 7 | Build established: Hacker-Scout 15207 | -2/Section 7 | Search patrols dispatched 15216 | -2/Section 7 | Found Integrated Mediator 15216 | -2/Section 7 | Installed Integrated Mediator, increased core attachment efficiency. 15330 | -2/Section 7 | Discovered new exit (range 12) 15339 | -2/Section 7 | Found Microwarp Drive 15387 | -2/Section 7 | Spotted Executioner 15387 | -2/Section 7 | Spotted Executioner 15394 | -2/Section 7 | Spotted Alpha 7 15395 | -2/Section 7 | Spotted Alpha 7 15398 | -2/Section 7 | Spotted B-99 Colossus 15424 | -2/Section 7 | Spotted Striker 15424 | -2/Section 7 | Spotted Striker 15433 | -2/Section 7 | Spotted Executioner 15433 | -2/Section 7 | Spotted Executioner 15456 | -2/Section 7 | Integrated with Sigix Exoskeleton 15505 | -2/Section 7 | Destroyed Alpha 7 15512 | -2/Section 7 | Sigix Exoskeleton integrity reduced to 80% 15521 | -2/Section 7 | Destroyed Alpha 7 15527 | -2/Section 7 | Found Unknown Device 15527 | -2/Section 7 | Identified Antimissile System 15529 | -2/Section 7 | Found Prototype Processor 15529 | -2/Section 7 | Identified Exp. Target Analyzer 15532 | -2/Section 7 | Found Prototype Processor 15532 | -2/Section 7 | Identified Exp. Targeting Computer 15539 | -2/Section 7 | Found Exp. Targeting Computer 15541 | -2/Section 7 | Found Prototype Device 15579 | -2/Section 7 | Spotted Striker 15595 | -2/Section 7 | Entered Access 15595 | -1/Access | Evolved 2 slots: Utility x1, Weapon x1 15598 | -1/Access | Used Subatomic Replicator to replicate Sigix Sheargun 15600 | -1/Access | Emitted hypermatrix ping 15605 | -1/Access | Assembled emerged from beneath the floor 15611 | -1/Access | Identified Exp. ECM Suite 15626 | -1/Access | Assembled emerged from beneath the floor 15649 | -1/Access | Assembled emerged from beneath the floor 15756 | -1/Access | Build established: Alien-Sigix 15761 | -1/Access | Assembled emerged from beneath the floor 15801 | -1/Access | Discovered new exit (range 15) 15804 | -1/Access | Spotted B-99 Colossus 15805 | -1/Access | Spotted B-99 Colossus 15809 | -1/Access | Entered Command 15814 | -1/Command | Emitted hypermatrix ping 15819 | -1/Command | Assembled emerged from beneath the floor 15845 | -1/Command | Assembled emerged from beneath the floor 15881 | -1/Command | Discovered new exit (range 16) 15943 | -1/Command | Disengaged cave seal 16036 | -1/Command | Assembled emerged from beneath the floor 16051 | -1/Command | Spotted Combat Programmer 16059 | -1/Command | First assault squad dispatched 16077 | -1/Command | Spotted Combat Programmer 16083 | -1/Command | Incoming assault squad redirected 16087 | -1/Command | Destroyed Combat Programmer 16098 | -1/Command | Destroyed Combat Programmer 16102 | -1/Command | Spotted M Guard 16103 | -1/Command | Spotted M Guard 16191 | -1/Command | Destroyed M Guard 16194 | -1/Command | Destroyed M Guard 16194 | -1/Command | All MAIN.C guards destroyed 16205 | -1/Command | Found Prototype Reactor 16205 | -1/Command | Identified Zero-point Reactor 16208 | -1/Command | Found Prototype Device 16209 | -1/Command | Identified AEGIS Remote Shield 16211 | -1/Command | Found Prototype Device 16211 | -1/Command | Identified Thermal Barrier 16232 | -1/Command | Assembled emerged from the dark tunnel 16286 | -1/Command | Met MAIN.C 16286 | -1/Command | 0b10 Conduit disabled 16311 | -1/Command | High security lockdown imminent 16320 | -1/Command | MAIN.C's shell transforms into a squad of autonomous robots 16320 | -1/Command | Destroyed MAIN.C Shell 16320 | -1/Command | Spotted M Shell/Def 16320 | -1/Command | Spotted M Shell/Atk 16320 | -1/Command | Spotted M Shell/Def 16320 | -1/Command | Spotted M Shell/Atk 16320 | -1/Command | Spotted M Shell/Atk 16320 | -1/Command | Spotted M Shell/Atk 16320 | -1/Command | Spotted M Shell/Def 16320 | -1/Command | Spotted M Shell/Def 16322 | -1/Command | MAIN.C activated Command garrisons 16376 | -1/Command | Sigix Exoskeleton integrity reduced to 60% 16399 | -1/Command | Destroyed MAIN.C 16412 | -1/Command | Discovered new exit (range 66) 16412 | -1/Command | Discovered new exit (range 129) 16412 | -1/Command | Extracted map data and part IDs from MAIN.C's data core 16413 | -1/Command | Found Zero-point Reactor 16420 | -1/Command | Found Exp. Targeting Computer 16506 | -1/Command | Destroyed M Shell/Atk 16673 | -1/Command | Found Exp. System Purifier 16871 | -1/Command | Found Exp. Weapon Cycler 16903 | -1/Command | Found Exp. Core Analyzer 16936 | -1/Command | Assembled emerged from beneath the floor 16971 | -1/Command | Assembled emerged from beneath the floor 17136 | -1/Command | Assembled emerged from beneath the floor 17164 | -1/Command | Assembled emerged from beneath the floor 17434 | -1/Command | Found Zero-point Reactor 17437 | -1/Command | Found Exp. Targeting Computer 17439 | -1/Command | Found Exp. Armor Integrity Analyzer 17620 | -1/Command | Warped through subspace to slip node 17620 | -1/Command | Discovered new exit (range 4) 17630 | -1/Command | Entered Access_0 17631 | -1/Access_0 | Sensed 4 artifacts in vicinity 17631 | -1/Access_0 | Met Architect 17644 | -1/Access_0 | Subspace Access Node disabled 17657 | -1/Access_0 | Core integrity fell below 50% 17679 | -1/Access_0 | A6 warped into view 17722 | -1/Access_0 | Subspace Access Node disabled 17739 | -1/Access_0 | Subspace Access Node disabled 17747 | -1/Access_0 | A5 warped into view 17804 | -1/Access_0 | Subspace Access Node disabled 17841 | -1/Access_0 | A4 warped into view 17967 | -1/Access_0 | Sigix Exoskeleton integrity reduced to 40% 17967 | -1/Access_0 | Core integrity fell below 20% 17981 | -1/Access_0 | Destroyed Architect 17982 | -1/Access_0 | Architect triggered a singularity event 17985 | -1/Access_0 | Found Hpw. Transdimensional Reconstructor 17985 | -1/Access_0 | Warped through subspace to slip node 17985 | -1/Access_0 | Discovered new exit (range 8) 17988 | *** | Escaped singularity! Last Messages --------------- 17981_ Architect: "If I can't win, no one wins!" 17981_ Architect destroyed. 17981_ A6 suffers critical hit (Destroy). 17981_ HV Slug penetrates Wall. 17981_ HV Slug penetrates Earth. 17982_ A0_COM: Initiating irreversible singularity event. Goodbye. 17982_ Knocked back. 17983_ A0_COM: 10. 17983_ Acquired 3 matter. 17983_ Penetrated by HV Slug. 17983_ Knocked back. 17983_ Penetrated by HV Slug. 17984_ A0_COM: 9. 17985_ A0_COM: 8. 17985_ Acquired Hpw. Transdimensional Reconstructor. 17985_ Warped through subspace, drawn to slip node. 17985_ EXIT=FOUND 17986_ A0_COM: 7. 17987_ A0_COM: 6. 17988_ A0_COM: 5. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ????????????###########################??????????? | | ???????????#############################?????????? | | ???????????#############################?????????? | | ??????????###############################????????? | | ?????????#################################???????? | | ?????????#################################???????? | | ?????????#################################???????? | | ????????################# #################??????? | | ????????################ ################??????? | | ????????################ X ################??????? | | ???????################# ################??????? | | ???????################ ################??????? | | ???????################ ##################?????? | | ???????################# ################??????? | | ???????################ ################??????? | | ??????################# #################??????? | | ??????################# < ################??????? | | ???????################ #################??????? | | ???????################# ################???????? | | ???????###################################???????? | | ???????###################################???????? | | ???????###################################???????? | | ????????#################################????????? | | ????????#################################????????? | | ????????#################################????????? | | ?????????###############################?????????? | | ??????????#############################??????????? | | ??????????#############################??????????? | | ???????????###########################???????????? | | ????????????#########################????????????? | | ?????????????#######################?????????????? | | ???????????????###################???????????????? | | ????????????????#################????????????????? | | ???????????????????###########???????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 160 Energy Generation 75 Energy Capacity 940 Matter Stores 300 Matter Capacity 300 Sight Range 24 Robot Scan Range 18 Terrain Scan Density 10 Additional Mass Support 12 Armor Coverage 225 Resistance: KI 50 Resistance: TH 50 Resistance: EX 50 Resistance: EM 50 Resistance: I 50 Resistance: S 50 Resistance: P 50 Utility Shielding 66 Point Defense Rating 240 Weapon Cycling 30 Phase Shifting 15 Evasion (%) 90 Targeting Accuracy 12 Target Analysis 10 Core Analysis 8 Armor Integrity Analysis 50 Recoil Reduction 3 Offensive Hacking 58 Defensive Hacking 24 Authchip Count 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Adv. Sensor Array | x1 | -7/Factory Imp. Flight Unit | x1 | -6/Factory Imp. Flight Unit | x1 | -5/Factory | Authchip Adv. Sensor Array | x1 | -5/Factory | Authchip Imp. Flight Unit | x1 | -5/Factory Cld. VTOL Module | x1 | -5/Factory | Authchip Adv. Hacking Suite | x1 | -4/Factory | Authchip Alien Tech Used ----------------- Core Reset Matrix Sigix Broadsword Dimensional Node Initializer Transdimensional Reconstructor Integrated Mediator Microwarp Drive Sigix Exoskeleton Sigix Sheargun Subatomic Replicator High-powered Transdimensional Reconstructor Achievements -------------- Beloved Can't Catch Me Cya! Part-time Excavator Universal Adapter Challenges ------------ None Game ------ Seed ScanAssembledCore Manual? 0 Play Time 04:24:19 Cumulative 35.7 hours Start 2022.12.10 @ 01:16:26 End 2022.12.11 @ 16:31:39 Sessions 17 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 6 Rogue 6 Adventurer 0 Explorer 0 Win Type 6 Total 3 Types 1/0/0/0/0/0/2/0/0 Lore% 28 Gallery% 45 Achievement% 49 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: c612e1a6-8b70-47d1-93a7-0680a31fe269