Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.10.15 @ 13:01:23 Player: Froliks Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (9) 4500 Regions Visited (13) 2600 Robots Destroyed (25) 125 Value Destroyed (348) 348 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (810) 810 TOTAL SCORE: 8443 Bonus ------- Follower Combat Kills 610 Entered Garrisons 200 Cogmind --------- Core Integrity 0/1600 Matter 26/300 Energy 100/100 System Corruption 6% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (10) -- (None) > --- UTILITY (9) ------ Advanced Signal Interpreter > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Improved Thunder Leg Improved Trap Scanner Peak State ------------ > --- POWER ------------ Micro Fission Core Micro Antimatter Reactor > --- PROPULSION ------- Q-thruster Impulse Thruster Array Impulse Thruster Array Impulse Thruster Array > --- UTILITY ---------- Advanced Signal Interpreter Advanced Terrain Scanner Advanced ECM Suite > --- WEAPON ----------- Light Antimatter Cannon > --- INVENTORY -------- Linear Gravjet Cooled VTOL Module Cooled VTOL Module Improved Trap Scanner Improved Terrain Scanner [Rating: 94] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Micro Fission Core Reactor Micro Antimatter Reactor Propulsion Improved Flight Unit Leg Aluminum Leg Hover Unit Linear Gravjet Flight Unit Improved Flight Unit Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Processor Advanced Signal Interpreter Weapon EM Shotgun Energy Gun EM Shotgun Ballistic Gun Assault Rifle Ballistic Cannon Light Antimatter Cannon Launcher Rocket Launcher Impact Weapon Powered Hammer Build | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Min Mat Fac Sto Gar Fac Fac Fac Res Res Acc Slots Evolved 18 | . . 2 . 2 2 . . 2 2 2 2 2 2 Power 2 | . . . . . . . . 1 . . 1 . . Propulsion 8 | . . 1 . 1 1 . . . 1 1 . 2 1 Utility 7 | . . . . 1 1 . . 1 1 1 1 . 1 Weapon 1 | . . 1 . . . . . . . . . . . Parts Attached 53 | 7 . 5 . 3 3 8 4 4 1 . 13 2 3 Power 6 | 1 . . . . . 1 . 2 . . 2 . . Engine 4 | 1 . . . . . 1 . 2 . . . . . Core 1 | . . . . . . . . . . . 1 . . Reactor 1 | . . . . . . . . . . . 1 . . Propulsion 26 | 2 . 3 . 1 1 5 2 . . . 8 2 2 Treads . | . . . . . . . . . . . . . . Leg 3 | 2 . . . . . . . . . . . . 1 Wheel . | . . . . . . . . . . . . . . Hover 3 | . . . . . . . . . . . 3 . . Flight 20 | . . 3 . 1 1 5 2 . . . 5 2 1 Utility 11 | 2 . . . 1 1 1 1 2 1 . 2 . . Device 8 | 1 . . . 1 . 1 1 1 1 . 2 . . Storage 1 | 1 . . . . . . . . . . . . . Processor 2 | . . . . . 1 . . 1 . . . . . Hackware . | . . . . . . . . . . . . . . Protection . | . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . Weapon 10 | 2 . 2 . 1 1 1 1 . . . 1 . 1 Energy Gun 6 | 1 . 2 . . 1 1 . . . . . . 1 Energy Cannon . | . . . . . . . . . . . . . . Ballistic Gun 1 | 1 . . . . . . . . . . . . . Ballistic Cannon 1 | . . . . . . . . . . . 1 . . Launcher 1 | . . . . 1 . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . 1 . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 3 | . . 1 . . . 1 . . . . 1 . . Parts Lost 37 | . . . . 1 1 4 13 . . . 4 9 5 Power 5 | . . . . . . . 1 . . . 3 1 . Propulsion 17 | . . . . . . 1 6 . . . 1 5 4 Utility 7 | . . . . . . 1 4 . . . . 2 . Weapon 8 | . . . . 1 1 2 2 . . . . 1 1 Highest Loss Streak 13 | . . . . 1 1 4 13 . . . 2 5 4 To Critical Strikes . | . . . . . . . . . . . . . . Average Backups 5 | 2 5 7 8 7 7 7 7 2 2 4 4 3 2 Power 1 | . 1 1 1 1 1 1 2 2 2 3 . . . Propulsion 1 | . 1 1 2 1 1 3 3 . . . 1 2 1 Utility 1 | 1 2 2 2 2 2 1 1 . . 1 1 1 1 Weapon . | . . 2 3 2 2 1 . . . . . . . Tool/Special . | . . . . . . . . . . . . . . Unused Backups 6 | . . 3 2 . . 1 . . . . . . . Power . | . . . . . . . . . . . . . . Propulsion 2 | . . 2 . . . . . . . . . . . Utility 3 | . . 1 1 . . 1 . . . . . . . Weapon 1 | . . . 1 . . . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . Average Slot Usage (%) 68 | . 100 87 88 92 89 84 68 33 35 31 45 31 11 Engine 6 | . 14 11 11 9 7 7 5 4 5 5 2 . . Leg 3 | . 28 2 . . . . . . . . . . . Flight 23 | . . 30 33 36 38 37 33 20 17 15 18 15 5 Device 11 | . 14 11 11 15 15 19 16 5 5 5 7 6 . Storage 6 | . 14 11 11 9 7 7 5 . . . . . . Processor 2 | . . . . . 6 2 . 3 5 5 4 4 4 Energy Gun 9 | . 14 21 22 18 12 8 4 . . . . . 1 Ballistic Gun 1 | . 14 1 . . . . . . . . . . . Peak Build Rating 94 | 7 7 17 17 23 25 36 38 27 31 29 94 91 26 Average Rating 26 | 6 7 16 17 21 24 27 27 22 26 27 72 64 19 On Entrance 23 | . 7 7 17 17 21 25 32 9 26 31 27 86 19 Avg Prop Armor Cover (%) 6 | . . 7 . . . . 5 . . . 5 13 . Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 25 | 12 12 17 15 20 16 21 25 14 17 14 22 14 6 Greatest Support 66 | 20 20 20 15 20 25 25 25 19 19 15 56 66 13 Greatest Overweight (x) 3 | 1 . 3 . . . . . . . . 1 . . Average Overweight (x) . | . . . . . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 5 5 5 5 5 5 Average Capacity 7 | 7 8 8 8 8 8 8 7 5 5 5 5 5 5 Most Carried 8 | 3 6 8 8 8 8 8 8 3 3 4 5 5 4 Average Carried 5 | 2 5 7 7 7 7 7 7 2 2 4 4 4 3 Final Capacity 8 | 8 8 8 8 8 8 8 5 5 5 5 5 5 5 Final Carried 8 | 3 6 8 8 8 8 8 4 2 3 4 5 4 2 Class Distribution -------------------- 57% | Mutant 35% | Sprinter 6% | Commander-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Sprinter | -8/Materials Sprinter | -7/Factory Sprinter | -7/Storage Sprinter | -7/Garrison Sprinter | -6/Factory Sprinter | -5/Factory Sprinter | -4/Factory Mutant | -3/Research Mutant | -2/Research Mutant | -1/Access Resources | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 ----------- Run | Yrd Mat Mat Min Mat Fac Sto Gar Fac Fac Fac Res Res Acc Matter Collected 666 | 355 36 52 . . . 199 . . . . 14 10 . Remotely . | . . . . . . . . . . . . . . Salvage Created 501 | 236 97 93 . 23 . . . . . . 52 . . Parts 51 | 22 7 13 . 2 . . . . . . 7 . . Haulers Intercepted . | . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Min Mat Fac Sto Gar Fac Fac Fac Res Res Acc Combat Hostiles Destroyed 13 | . 2 6 . 2 . . . . . . 3 . . Guns 8 | . 2 5 . 1 . . . . . . . . . Cannons 3 | . . . . . . . . . . . 3 . . AOE 2 | . . 1 . 1 . . . . . . . . . Classes Destroyed 5 | 2 1 1 . . . . . . . . 1 . . Worker 2 | 2 . . . . . . . . . . . . . Tunneler 10 | 9 1 . . . . . . . . . . . . Swarmer 8 | . . 6 . 2 . . . . . . . . . Cutter 3 | . . . . . . . . . . . 3 . . Grunt 2 | . 2 . . . . . . . . . . . . Best Kill Streak 4 | 4 1 3 . 2 . . . . . . 3 . . Combat Bots Only 3 | . 1 3 . 2 . . . . . . 3 . . Max Kills in Single Turn 2 | 1 1 2 . 1 . . . . . . 1 . . Gunslinging 1 | . . 1 . . . . . . . . . . . Exploded 1 | . . 1 . 1 . . . . . . . . . Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Mat Min Mat Fac Sto Gar Fac Fac Fac Res Res Acc Hostile Shots Fired 663 | . 21 17 . 24 4 13 191 16 21 1 86 97 172 Missed 313 | . 3 8 . 10 1 7 84 9 15 . 44 46 86 Hits 350 | . 18 9 . 14 3 6 107 7 6 1 42 51 86 Melee 15 | . . . . . . 1 1 . . . 13 . . Projectile 335 | . 18 9 . 14 3 5 106 7 6 1 29 51 86 AOE 2 | . . . . . . . . . 1 . 1 . . Critical Strikes 11 | . . . . . . . . . . . 4 1 6 Damage Taken 6462 | . 216 112 . 169 56 199 1306 122 210 25 949 1159 1939 Core 3464 | . 47 14 . 64 . 44 569 51 167 25 285 594 1604 Absorbed by Shields 118 | . . . . . . . 118 . . . . . . Core Remaining (%) 78 | 100 81 . 96 88 . . 12 94 83 97 78 59 . Volleys Fired 71 | 30 13 6 . 6 . 4 2 . . . 10 . . Largest 2 | 2 2 2 . 2 . 2 1 . . . 1 . . Hottest 90 | 60 60 90 . 90 . 90 45 . . . 51 . . Shots Fired 129 | 59 26 12 . 11 . 9 2 . . . 10 . . Gun 118 | 59 26 12 . 10 . 9 2 . . . . . . Cannon 10 | . . . . . . . . . . . 10 . . Launcher 1 | . . . . 1 . . . . . . . . . Special . | . . . . . . . . . . . . . . Kinetic 53 | 30 13 . . . . . . . . . 10 . . Thermal 42 | 29 13 . . . . . . . . . . . . Explosive 1 | . . . . 1 . . . . . . . . . Electromagnetic 33 | . . 12 . 10 . 9 2 . . . . . . Robot Hit Streak 9 | 5 8 9 . 5 . 4 1 . . . 2 . . Robot Miss Streak 6 | 6 3 2 . 4 . 4 4 . . . 5 . . Penetration Max . | . . . . . . . . . . . . . . Secondary Targets 1 | . . 1 . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . . . . Shots Hit Robots 76 | 29 18 11 . 6 . 7 1 . . . 4 . . Core Hits 33 | 11 6 7 . 4 . 2 . . . . 3 . . Critical Kills . | . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . Critical Strikes . | . . . . . . . . . . . . . . Melee Attacks 5 | . . . . . . . 5 . . . . . . Impact 5 | . . . . . . . 5 . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 1154 | 382 209 160 . 110 . 75 7 . . . 182 . 29 Guns 853 | 379 209 115 . 68 . 75 7 . . . . . . Cannons 182 | . . . . . . . . . . . 182 . . Explosions 87 | . . 45 . 42 . . . . . . . . . Melee . | . . . . . . . . . . . . . . Ramming 32 | 3 . . . . . . . . . . . . 29 Kinetic 490 | 187 121 . . . . . . . . . 182 . . Thermal 367 | 192 88 45 . 42 . . . . . . . . . Explosive . | . . . . . . . . . . . . . . Electromagnetic 265 | . . 115 . 68 . 75 7 . . . . . . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 6 | . . . . . . 6 6 . . . . 2 6 Average Corruption 5 | . . . . . . 5 6 . . . . 1 2 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 19 | . . . . . . 9 6 . . . . . 4 Message Errors 7 | . . . . . . 3 2 . . . . . 2 Matter Fused 5 | . . . . . . 2 1 . . . . . 2 Heat Flow Errors 1 | . . . . . . 1 . . . . . . . Energy Discharges 2 | . . . . . . 1 1 . . . . . . Parts Rejected 1 | . . . . . . 1 . . . . . . . Parts Fused 1 | . . . . . . . 1 . . . . . . Data Loss (minor) 1 | . . . . . . . 1 . . . . . . Misfires 1 | . . . . . . 1 . . . . . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 2 | . . . . . . . . . . . 2 . . Projectiles 2 | . . . . . . . . . . . 2 . . Explosions . | . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . Knockbacks 1 | . . . . . . . . . . . 1 . . Impact . | . . . . . . . . . . . . . . Kinetic 1 | . . . . . . . . . . . 1 . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 50 | . . 37 . . . . . . . . . . 13 Shots 1 | . . 1 . . . . . . . . . . . Rammed 5 | . . . . . . . . . . . . . 5 Targets Rammed 6 | 1 . . . . . . . . . . . . 5 Kicked 1 | 1 . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 209 | . 42 90 . 82 9 209 . 28 16 . 64 2 . Average Temperature 30 | . 20 39 . 42 4 49 . 16 5 . 30 1 . Received Heat Transfer 852 | . 120 6 . 45 27 33 147 36 30 . 66 144 198 Siege Activations . | . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . Heat Transferred 625 | 425 200 . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 3 | . . 2 . 1 . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Min Mat Fac Sto Gar Fac Fac Fac Res Res Acc Maximum Alert Level 1 | . . . . . . 1 1 . 1 . . 1 1 Low Security (%) 90 | 100 100 100 100 100 100 65 75 100 97 100 100 82 59 Level 1 9 | . . . . . . 34 24 . 2 . . 17 40 Level 2 . | . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Peak Influence 390 | 5 35 182 52 108 76 330 274 130 228 124 108 241 390 Initial 138 | . . . 52 . 44 31 74 100 58 119 54 29 138 Average 81 | 1 7 102 25 45 30 120 144 103 77 115 50 115 240 Influence Increases 2915 | 55 82 332 . 176 107 637 249 60 225 5 183 402 402 Destroy 0b10 Robot/C 600 | . 40 120 . 40 . 340 . . . . 60 . . Destroy 0b10 Robot/NC 60 | 55 5 . . . . . . . . . . . . Destroy Leader 90 | . 10 20 . 10 . 40 . . . . 10 . . Allied During Kill 156 | . . . . . . 156 . . . . . . . Successful Hack 133 | . 12 7 . 12 32 26 . . . 5 . 12 27 Disable Machine 15 | . . . . 15 . . . . . . . . . Destroy Structure 31 | . . 5 . 9 . . 9 . . . 8 . . Partial Spotted 150 | . . 30 . . 15 30 15 . 15 . 30 15 . Lose Combat Pursuer 1680 | . 15 150 . 90 60 45 225 60 210 . 75 375 375 Influence Decreases 2545 | 55 82 198 134 78 134 593 171 133 102 144 234 224 263 Entered New Map 663 | . . . 82 . 54 40 41 93 62 124 50 24 93 Time Decay 1181 | 55 82 198 52 68 80 167 . 40 40 20 159 110 110 Lost Part 321 | . . . . 10 . 16 130 . . . 25 90 50 Lost Ally 230 | . . . . . . 220 . . . . . . 10 Purge Threat 150 | . . . . . . 150 . . . . . . . Squads Dispatched 24 | . 2 3 . . 2 3 . 2 3 . 5 3 1 Investigation 5 | . 1 2 . . . . . . 2 . . . . Extermination 7 | . . . . . 1 1 . . . . 2 2 1 Reinforcement 10 | . 1 1 . . 1 . . 2 1 . 3 1 . Assault 2 | . . . . . . 2 . . . . . . . Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Min Mat Fac Sto Gar Fac Fac Fac Res Res Acc Distress Signals 7 | . . . . 1 . 1 . . 1 . 2 1 1 Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 241 | . 4 20 . 12 7 22 34 11 24 1 34 35 37 Peak Tracking Total 24 | . 3 5 . 7 6 8 23 5 13 2 9 15 24 Tactical Retreats 40 | . 1 6 . 3 1 3 4 2 2 . 8 5 5 ECM-based Alert Blocks 15 | . . . . . . 3 . . . . 12 . . Traps | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Min Mat Fac Sto Gar Fac Fac Fac Res Res Acc Traps Triggered 10 | . 1 1 . . . 2 3 1 2 . . . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 ---------- Run | Yrd Mat Mat Min Mat Fac Sto Gar Fac Fac Fac Res Res Acc Machines Disabled 1 | . . . . 1 . . . . . . . . . Max in Single Turn 1 | . . . . 1 . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Min Mat Fac Sto Gar Fac Fac Fac Res Res Acc Machines Accessed 23 | . 2 4 . 3 3 4 1 . 1 2 . 2 1 Terminals 17 | . 1 3 . 3 2 3 1 . 1 2 . . 1 Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . Scanalyzers 3 | . . 1 . . . . . . . . . 2 . Garrison Access 2 | . . . . . 1 1 . . . . . . . Total Hacks 49 | . 6 10 . 6 3 8 2 . 2 5 . 5 2 Successful 27 | . 4 5 . 3 3 7 1 . . 2 . 1 1 Failed 21 | . 2 5 . 2 . 1 1 . 2 3 . 4 1 Catastrophic . | . . . . . . . . . . . . . . Database Lockouts 1 | . . . . 1 . . . . . . . . . Manual 15 | . 5 1 . 3 1 1 . . 2 . . . 2 Terminals 37 | . 4 7 . 6 2 7 2 . 2 5 . . 2 Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . . . . . Scanalyzers 8 | . . 3 . . . . . . . . . 5 . Garrison Access 2 | . . . . . 1 1 . . . . . . . Terminal Hacks 18 | . 2 3 . 3 1 6 1 . . 2 . . . Robot Analysis 4 | . 2 . . 1 1 . . . . . . . . Open Door 3 | . . . . . . 2 1 . . . . . . Alert Level 2 | . . . . . . 2 . . . . . . . Unreport Threat 1 | . . . . . . 1 . . . . . . . Locate Traps 2 | . . 2 . . . . . . . . . . . Zone Layout 6 | . . 1 . 2 . 1 . . . 2 . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . 1 . . . . . . . . . . . . Retrieve Components 1 | . 1 . . . . . . . . . . . . Scanalyzer 3 | . . 2 . . . . . . . . . 1 . Retrieve Study 3 | . . 2 . . . . . . . . . 1 . Garrison Access Hacks 2 | . . . . . 1 1 . . . . . . . Unlock Access 1 | . . . . . . 1 . . . . . . . Seal Access 1 | . . . . . 1 . . . . . . . . Unauthorized Hacks 3 | . 1 . . . 1 . . . . . . . 1 Terminals 2 | . . . . . 1 . . . . . . . 1 Assimilate 2 | . . . . . 1 . . . . . . . 1 Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . Reject 1 | . 1 . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 17 | . 2 4 . 3 1 2 . . 1 1 . 2 1 Full Trace Events 1 | . . 1 . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Part Studies Acquired 3 | . . 2 . . . . . . . . . 1 . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components 2 | . 2 . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 ------------ Run | Yrd Mat Mat Min Mat Fac Sto Gar Fac Fac Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Mat Min Mat Fac Sto Gar Fac Fac Fac Res Res Acc Total Allies 15 | . . . 1 . 1 12 . . . . . . 1 Largest Group 10 | . . . 1 . 1 10 . . . . . . 1 Highest-Rated Group 173 | . . . 31 . 26 173 . . . . . . 45 Highest-Rated Ally 45 | . . . 31 . 26 31 . . . . . . 45 Total Orders . | . . . . . . . . . . . . . . Ally Attacks 165 | . . . . . . 165 . . . . . . . Total Damage 2333 | . . . . . . 2333 . . . . . . . Kills 17 | . . . . . . 17 . . . . . . . Allies Corrupted 1 | . . . . . . 1 . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Min Mat Fac Sto Gar Fac Fac Fac Res Res Acc Active Infowar (turns) 2810 | 276 364 510 123 172 190 438 119 92 81 49 278 118 . Sensors 880 | . . . . 133 190 438 119 . . . . . . Terrain 617 | . . . . . . . . 92 81 48 278 118 . Traps 8 | . . . . . . . . . 7 1 . . . Seismic 2184 | 276 364 510 123 172 190 438 111 . . . . . . ECM 118 | . . . . . . 34 . . . . 84 . . Robot Analysis Total 4 | . 2 . . 1 1 . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 ------------- Run | Yrd Mat Mat Min Mat Fac Sto Gar Fac Fac Fac Res Res Acc Turns Passed 3320 | 329 364 510 123 172 190 438 168 93 81 49 342 224 237 Spaces Moved 5421 | 186 251 556 301 225 324 615 395 250 288 155 836 524 515 Core 87 | 7 . . . . . . . . . . . . 80 Treads . | . . . . . . . . . . . . . . Legs 455 | 179 251 25 . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . Hover 169 | . . . . . . . . . . . 169 . . Flight 4710 | . . 531 301 225 324 615 395 250 288 155 667 524 435 Fastest Speed 24 | 50 120 34 34 31 28 25 26 24 24 30 25 29 32 Average Speed 38 | 121 120 38 34 31 28 26 27 27 27 30 32 33 38 Slowest Speed 270 | 190 120 270 34 31 28 31 40 30 30 30 120 39 50 Overloaded Moves 289 | . . . . . . . 15 120 134 . . . 20 Propulsion Burnouts 1 | . . . . . . . . . . . . . 1 Robots Hopped 59 | . . 4 5 5 1 13 3 . . 4 8 9 7 Potential Cave-ins . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 26 | 5 41 31 59 21 12 73 47 6 11 4 28 16 19 Regions Visited 13 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . . . . . Known Exits Taken 6 | . . . . . 1 1 . 1 1 1 1 . . Unknown Exits Taken 6 | 1 1 1 1 1 . . . . . . . 1 . Scrap Searched 1 | . . . 1 . . . . . . . . . . Spaces Dug 4 | . . . . . . . 4 . . . . . . Terrain Destroyed 21 | . . 4 . 9 . . 4 . . . 4 . . Melee 4 | . . . . . . . 4 . . . . . . Projectile 4 | . . . . . . . . . . . 4 . . AOE 13 | . . 4 . 9 . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Min Mat Fac Sto Gar Fac Fac Fac Res Res Acc Total 6415 | 226 288 835 316 310 421 869 437 273 289 152 887 564 548 Wait 841 | . 22 263 17 80 93 241 8 18 . . 24 45 30 Move 5294 | 185 250 547 290 214 321 590 386 249 287 148 820 506 501 Hop 53 | . . 4 5 5 1 11 3 . . 2 7 8 7 Pick Up 25 | 3 3 5 2 2 3 3 . . 1 . 2 1 . Fast Attach 32 | 7 . 2 . 1 . 3 . 2 1 . 13 1 2 Attach 21 | . . . . 2 3 1 4 3 . . 4 2 2 Detach 8 | . . 1 . . . . . 1 . 1 4 . 1 Swap 14 | . . 3 . . . 9 1 . . 1 . . . Drop 17 | . . 4 2 . . 7 . . . . 3 1 . Fire 71 | 30 13 6 . 6 . 4 2 . . . 10 . . Melee 5 | . . . . . . . 5 . . . . . . Ram 5 | . . . . . . . . . . . . . 5 Kick 1 | 1 . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis 28 | . . . . . . . 28 . . . . . . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -9/Mines -8/Materials -7/Factory -7/Storage -7/Garrison (discovered 2 exits: [*Fac x2]) -6/Factory -5/Factory -4/Factory -3/Research -2/Research -1/Access History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 14) 330 | -11/Scrapyard | Entered Materials 331 | -10/Materials | Build established: Mutant 624 | -10/Materials | Discovered new exit (range 6) 636 | -10/Materials | Discovered new exit (range 13) 694 | -10/Materials | Entered another Materials area 694 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1171 | -9/Materials | Discovered new exit (range 15) 1204 | -9/Materials | Entered Mines 1234 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1242 | -9/Mines | Received a Mining Laser from a helpful Derelict 1273 | -9/Mines | Discovered new exit (range 10) 1303 | -9/Mines | Met a Derelict bent on vengeance 1327 | -9/Mines | Entered Materials 1327 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1338 | -8/Materials | Central database locked down 1456 | -8/Materials | Discovered new exit (range 8) 1499 | -8/Materials | Entered Factory 1499 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1635 | -7/Factory | Build established: Sprinter 1687 | -7/Factory | Discovered new exit (range 5) 1688 | -7/Factory | Identified exit to Storage 1689 | -7/Factory | Entered Storage 1704 | -7/Storage | Met a pair of Derelict thieves 1870 | -7/Storage | Assisted by bots powering up and referring to "LRC-V3" 1894 | -7/Storage | Lost 4 parts (1n1u2w) 1995 | -7/Storage | Lost 6 allies 2112 | -7/Storage | Lost 4 allies 2126 | -7/Storage | Identified exit to Garrison 2127 | -7/Storage | Entered Garrison 2179 | -7/Garrison | Triggered checkpoint 2210 | -7/Garrison | Discovered new exit (range 8) 2212 | -7/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 2229 | -7/Garrison | Triggered checkpoint 2252 | -7/Garrison | Core integrity fell below 50% 2271 | -7/Garrison | Triggered checkpoint 2271 | -7/Garrison | Triggered checkpoint 2290 | -7/Garrison | Core integrity fell below 20% 2291 | -7/Garrison | Discovered new exit (range 12) 2295 | -7/Garrison | Entered Factory 2295 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 2321 | -6/Factory | Lost 13 parts (1p6n4u2w) 2376 | -6/Factory | Discovered new exit (range 9) 2387 | -6/Factory | Identified exit to Factory 2388 | -6/Factory | Entered another Factory area 2388 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2468 | -5/Factory | Discovered new exit (range 5) 2469 | -5/Factory | Identified exit to Factory 2469 | -5/Factory | Entered another Factory area 2469 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2474 | -4/Factory | Discovered new exit (range 11) 2508 | -4/Factory | Identified exit to Research 2518 | -4/Factory | Entered Research 2518 | -3/Research | Evolved 2 slots: Power x1, Utility x1 2562 | -3/Research | Spotted B-86 Titan 2650 | -3/Research | Spotted B-86 Titan 2855 | -3/Research | Discovered new exit (range 11) 2859 | -3/Research | Identified exit to Research 2860 | -3/Research | Entered another Research area 2860 | -2/Research | Evolved 2 slots: Propulsion x2 3002 | -2/Research | Spotted B-90 Cyclops 3012 | -2/Research | Lost 5 parts (1p3n1w) 3073 | -2/Research | Discovered new exit (range 8) 3084 | -2/Research | Entered Access 3084 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 3099 | -1/Access | Lost 4 parts (2n2u) 3248 | -1/Access | Lost 4 parts (3n1w) 3269 | -1/Access | Build established: Mutant 3281 | -1/Access | Spotted B-99 Colossus 3291 | -1/Access | Core integrity fell below 50% 3318 | -1/Access | Core integrity fell below 20% 3321 | -1/Access | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 03217_ Cld. VTOL Module burned out. 03227_ Acquired Imp. Thunder Leg. 03234_ DTEV>J9TFGZ5TW&2BSL/IRHFU48=MLR74HIDX 03238_ Slug penetrates Wall. 03247_ ALERT: Potential suspicious activity detected, Programmers report to Access Zone 8E. 03271_ U-05 Engineer destroyed. 03275_ System corrupted: Matter fused (-10). 03281_ Slug penetrates Wall. 03281_ Penetrated by Slug. 03286_ Nuclear Pulse Array destroyed. 03296_ System corrupted: Matter fused (-9). 03305_ Penetrated by Slug. 03308_ Slug penetrates Wall. 03312_ Slammed into P-80 Master. 03314_ Drone sends a signal. 03317_ Slammed into G-73 Enforcer. 03320_ NR0X1BALFP:DACD