Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.03 @ 15:27:19 Player: Lazz Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (7) 3500 Regions Visited (9) 1800 Robots Destroyed (143) 715 Value Destroyed (7033) 7033 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (640) 640 TOTAL SCORE: 13748 Bonus ------- High Alert Combat Kills 140 Entered DSFs 500 Cogmind --------- Core Integrity 0/1300 Matter 261/300 Energy 98/100 System Corruption 67% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (4) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ Improved Salvage Targeting Computer Core Analyzer > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Improved Antigrav System Long-range Terrain Scanner Advanced Weapon Cycler Hacking Suite Gamma Rifle Peak State ------------ > --- POWER ------------ Reinforced Antimatter Reactor Particle Reactor Micro Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION ------- Medium Treads Medium Treads Improved Heavy Siege Treads > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink High-capacity Storage Unit Improved Terrain Scan Processor Core Analyzer Improved Phase Shifter Advanced Force Field Experimental Hacking Suite > --- WEAPON ----------- Dispersion Rifle Dispersion Rifle Dispersion Rifle Dispersion Rifle Hypervelocity Railgun > --- INVENTORY -------- Micro Antimatter Reactor Advanced Heavy Treads Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Wheel Compact Wheel Improved Antigrav System Advanced Heat Sink Long-range Terrain Scanner Improved Salvage Targeting Computer Advanced Target Analyzer Improved Weapon Cycler Advanced Weapon Cycler Hacking Suite Gamma Rifle [Rating: 142] Favorites ----------- Power Micro Antimatter Reactor Engine Light Angular Momentum Engine Power Core Micro Nuclear Core Reactor Micro Antimatter Reactor Propulsion Improved Treads Treads Improved Treads Leg Aluminum Leg Wheel Wheel Utility Advanced Heat Sink Device Advanced Heat Sink Storage Huge Storage Unit Processor Improved Targeting Computer Hackware Experimental Hacking Suite Protection Improved Light Armor Plating Weapon Dispersion Rifle Energy Gun Dispersion Rifle Energy Cannon Phase Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Linear Accelerator Launcher Rocket Launcher Piercing Weapon Spear Build | -11 -10 -9 -8 -7 -6 -5 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac DSF Fac Res Slots Evolved 14 | . . 2 2 2 2 2 . 2 2 Power 3 | . . . . . 1 1 . 1 . Propulsion 2 | . . 1 . . . . . . 1 Utility 6 | . . 1 1 1 . 1 . 1 1 Weapon 3 | . . . 1 1 1 . . . . Parts Attached 137 | 7 4 5 4 9 28 1 8 1 70 Power 27 | 1 . 1 . 3 5 . 1 . 16 Engine 5 | 1 . 1 . . 3 . . . . Core 8 | . . . . 3 2 . 1 . 2 Reactor 14 | . . . . . . . . . 14 Propulsion 25 | 2 2 2 . 2 3 . 1 . 13 Treads 19 | 2 2 2 . 1 3 . 1 . 8 Leg 1 | . . . . 1 . . . . . Wheel 5 | . . . . . . . . . 5 Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 46 | 2 2 1 1 1 8 1 2 1 27 Device 33 | 1 . . 1 1 6 1 2 1 20 Storage 4 | 1 1 . . . . . . . 2 Processor 7 | . 1 1 . . 1 . . . 4 Hackware 1 | . . . . . . . . . 1 Protection 1 | . . . . . 1 . . . . Artifact . | . . . . . . . . . . Weapon 39 | 2 . 1 3 3 12 . 4 . 14 Energy Gun 12 | . . . . . 2 . 3 . 7 Energy Cannon 1 | . . . . . 1 . . . . Ballistic Gun 20 | 2 . 1 3 3 6 . 1 . 4 Ballistic Cannon 3 | . . . . . 2 . . . 1 Launcher 2 | . . . . . . . . . 2 Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon 1 | . . . . . 1 . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 3 | . . . . 1 1 . . . 1 Parts Lost 92 | . . . 1 8 18 . 1 1 63 Power 16 | . . . . . 3 . 1 . 12 Propulsion 20 | . . . 1 3 4 . . . 12 Utility 27 | . . . . 1 3 . . 1 22 Weapon 29 | . . . . 4 8 . . . 17 Highest Loss Streak 16 | . . . 1 6 11 . 1 1 16 To Critical Strikes 1 | . . . 1 . . . . . . Average Backups 17 | 1 7 10 19 22 18 19 22 21 16 Power 1 | . . 1 2 2 2 1 . . 1 Propulsion 2 | . 3 3 2 1 . . . . 3 Utility 7 | . 1 2 5 7 8 11 11 10 7 Weapon 5 | . 1 2 8 10 6 6 8 9 4 Tool/Special . | . . . . . . . . . . Unused Backups 26 | . 1 2 . 5 . . . 3 15 Power 1 | . . . . 1 . . . . . Propulsion 6 | . . . . . . . . . 6 Utility 11 | . 1 . . 2 . . . 3 5 Weapon 7 | . . 2 . 2 . . . . 3 Tool/Special 1 | . . . . . . . . . 1 Average Slot Usage (%) 92 | . 100 99 99 97 92 97 99 93 85 Engine 4 | . 14 11 9 2 7 11 8 5 . Core 2 | . . . . 4 4 5 7 10 . Reactor 6 | . . . . . . . . . 15 Treads 17 | . 28 33 26 20 17 17 17 15 11 Device 15 | . 1 . 8 14 17 26 28 30 18 Storage 6 | . 14 11 9 7 6 5 5 5 4 Processor 9 | . 12 21 18 15 5 . . . 8 Hackware 1 | . . . . . . . . . 2 Energy Gun 7 | . . . . . 7 11 14 15 12 Ballistic Gun 14 | . 28 22 27 29 14 11 14 10 4 Ballistic Cannon 1 | . . . . . 2 . . . 2 Peak Build Rating 142 | 7 11 19 28 37 62 68 90 92 142 Average Rating 70 | 5 10 16 27 33 48 67 79 91 119 On Entrance 40 | . 7 11 19 28 35 60 68 90 87 Avg Prop Armor Cover (%) 18 | . . . . 4 . . . . 22 Naked Turns . | . . . . . . . . . . Heaviest Build 157 | 14 88 90 98 106 133 130 141 142 157 Greatest Support 145 | 40 46 69 69 66 70 70 77 77 145 Greatest Overweight (x) 40 | . 1 1 2 2 40 1 1 1 15 Average Overweight (x) 1 | . . 1 1 1 1 1 1 1 1 Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 25 Average Capacity 22 | 7 17 25 25 25 25 25 25 25 21 Most Carried 25 | 2 8 20 24 25 23 20 25 25 23 Average Carried 17 | 1 7 10 19 22 18 19 22 21 17 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 5 Final Carried 25 | 2 8 17 24 23 21 19 25 20 5 Class Distribution -------------------- 37% | Scavenger-Tank 20% | Gunner 14% | Mutant 14% | Scavenger-Gunner 8% | Scavenger-Skirmisher 3% | Generator-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Gunner | -8/Materials Gunner | -7/Factory Scavenger-Tank | -6/Factory Scavenger-Tank | -5/Factory Scavenger-Tank | -5/DSF Scavenger-Tank | -4/Factory Scavenger-Tank | -3/Research Resources | -11 -10 -9 -8 -7 -6 -5 -5 -4 -3 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac DSF Fac Res Matter Collected 4923 | 312 90 129 275 778 490 . 325 78 2446 Remotely . | . . . . . . . . . . Salvage Created 7242 | 107 103 266 371 739 565 . 482 94 4515 Parts 366 | 12 4 25 28 44 27 . 26 4 196 Haulers Intercepted 4 | . . . 1 1 . . . . 2 Recyclers Shooed 5 | 1 . 1 . . . . . . 3 Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Parts Restored . | . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac DSF Fac Res Combat Hostiles Destroyed 111 | . 2 7 9 20 8 . 7 2 56 Melee 1 | . . . . . . . . . 1 Guns 101 | . 2 7 9 20 4 . 7 2 50 Cannons 6 | . . . . . 4 . . . 2 AOE 2 | . . . . . . . . . 2 Classes Destroyed 20 | 2 1 3 5 3 1 . 3 . 2 Worker 10 | . . . . 2 1 . . . 7 Builder 1 | . . . 1 . . . . . . Tunneler 6 | 3 . . . 1 1 . . . 1 Hauler 4 | . . . 1 1 . . . . 2 Recycler 7 | 1 . . . . . . . . 6 Mechanic 1 | . . . 1 . . . . . . Operator 1 | . . 1 . . . . . . . Watcher 4 | . . . 1 . 2 . . . 1 Swarmer 9 | . . 3 3 3 . . . . . Grunt 31 | . 2 1 . 10 3 . 2 . 13 Brawler 3 | . . . . . . . 1 . 2 Duelist 1 | . . . . 1 . . . . . Sentry 15 | . . 3 5 1 1 . . . 5 Demolisher 1 | . . . . . . . . . 1 Specialist 2 | . . . . . . . 2 . . Hunter 10 | . . . 1 2 1 . 1 . 5 Programmer 34 | . . . . 3 2 . . 2 27 Heavy 1 | . . . . . . . 1 . . Behemoth 2 | . . . . . 1 . . . 1 Assembled 2 | . . . . . . . . . 2 Best Kill Streak 9 | 1 2 2 5 3 3 . 5 2 9 Combat Bots Only 8 | . 2 2 5 3 3 . 5 2 8 Max Kills in Single Turn 3 | 1 1 1 3 2 2 . 1 1 2 Gunslinging 1 | . . . 1 . . . . . 1 Exploded 1 | . . . . . . . . . 1 Melee 1 | . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -5 -4 -3 -------- Run | Yrd Mat Mat Mat Fac Fac Fac DSF Fac Res Hostile Shots Fired 1226 | . 12 45 35 163 169 . 51 26 725 Missed 342 | . 5 16 12 37 43 . 15 7 207 Hits 884 | . 7 29 23 126 126 . 36 19 518 Melee 15 | . . . . 1 . . . . 14 Projectile 869 | . 7 29 23 125 126 . 36 19 504 AOE 11 | . . . . . . . . . 11 Critical Strikes 54 | . . 1 3 4 6 . 2 1 37 Part Disruptions 12 | . . . . 2 . . 4 1 5 Damage Taken 14771 | . 86 339 224 1313 2225 . 599 243 9742 Core 1872 | . 24 30 22 134 312 . 8 20 1322 Absorbed by Shields 3012 | . . . 90 479 320 . 229 150 1744 Reduced by Siege Mode 11 | . . . . . . . . . 11 Core Remaining (%) 89 | 100 90 92 96 80 63 . 99 98 . Volleys Fired 356 | 14 9 22 17 47 40 . 18 8 181 Largest 5 | 2 2 2 3 4 5 . 5 5 5 Hottest 392 | 40 40 40 75 100 263 . 322 322 392 Shots Fired 1209 | 28 18 44 51 177 123 . 72 27 669 Gun 1104 | 28 18 44 51 177 98 . 72 27 589 Cannon 98 | . . . . . 25 . . . 73 Launcher 7 | . . . . . . . . . 7 Special . | . . . . . . . . . . Kinetic 711 | 28 18 44 51 177 99 . 21 12 261 Thermal 491 | . . . . . 24 . 51 15 401 Explosive 7 | . . . . . . . . . 7 Electromagnetic . | . . . . . . . . . . Robot Hit Streak 23 | 9 13 13 11 23 21 . 6 6 15 Robot Miss Streak 8 | 2 1 1 5 5 3 . 3 1 8 Penetration Max 1 | . . . . . . . . . 1 Secondary Targets 14 | . . . 2 2 . . 2 . 8 Max Gunslinging Chain 1 | . . . 1 1 . . 1 . 1 Shots Hit Robots 773 | 16 16 35 41 130 88 . 47 21 379 Core Hits 338 | 7 5 16 26 69 31 . 16 4 164 Critical Kills 26 | 1 . . . . . . 2 . 23 Critical Parts Destroyed 26 | . . 1 1 . . . . . 24 Critical Strikes 68 | 1 . 1 1 . 2 . 4 . 59 Burn 1 | . . . . . 1 . . . . Destroy 60 | 1 . 1 1 . 1 . 4 . 52 Blast 7 | . . . . . . . . . 7 Melee Attacks 1 | . . . . . 1 . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing 1 | . . . . . 1 . . . . Sneak Attacks 1 | . . . . . 1 . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 18904 | 168 175 383 856 2356 1831 . 1139 607 11389 Guns 16077 | 168 175 382 856 2355 1203 . 1139 607 9192 Cannons 1981 | . . . . . 564 . . . 1417 Explosions 710 | . . . . . . . . . 710 Melee 64 | . . . . . 64 . . . . Ramming 72 | . . 1 . 1 . . . . 70 Kinetic 9286 | 168 175 382 856 2355 1318 . 235 244 3553 Thermal 8772 | . . . . . 449 . 904 363 7056 Explosive 710 | . . . . . . . . . 710 Electromagnetic . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing 64 | . . . . . 64 . . . . Highest Corruption 67 | . . . . 6 2 . . 2 67 Average Corruption 14 | . . . . 3 1 . . 1 22 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 196 | . . . . 22 9 . . . 165 Message Errors 40 | . . . . 3 2 . . . 35 Matter Fused 49 | . . . . 8 4 . . . 37 Heat Flow Errors 23 | . . . . 2 . . . . 21 Energy Discharges 21 | . . . . 4 2 . . . 15 Parts Rejected 2 | . . . . . . . . . 2 Parts Fused 1 | . . . . . . . . . 1 Data Loss (minor) 18 | . . . . . . . . . 18 Data Loss (major) 4 | . . . . 1 . . . . 3 Misfires 9 | . . . . 2 1 . . . 6 Alerts 4 | . . . . 2 . . . . 2 Misdirections 7 | . . . . . . . . . 7 Weapon Failures 18 | . . . . . . . . . 18 Overload Shots . | . . . . . . . . . . Overflow Damage 106 | . . . . . 42 . . . 64 Projectiles 76 | . . . . . 18 . . . 58 Explosions 1 | . . . . . . . . . 1 Melee 29 | . . . . . 24 . . . 5 Knockbacks 21 | . . . . . 3 . . . 18 Impact 1 | . . . . . . . . . 1 Kinetic 20 | . . . . . 3 . . . 17 Secondary . | . . . . . . . . . . Self-Inflicted Damage 49 | . . . . . . . . . 49 Shots 2 | . . . . . . . . . 2 Rammed 14 | . . 1 . 1 . . . . 12 Targets Rammed 15 | . . 1 . 1 . . . . 13 Kicked . | . . . . . . . . . . Crushed 1 | . . . . . . . . . 1 Highest Temperature 604 | . 9 10 6 234 451 . . 258 604 Average Temperature 138 | . 7 5 6 45 161 . . 133 165 Received Heat Transfer 2334 | . 51 135 44 459 707 . 48 16 874 Effects 35 | . . . . . 7 . . . 28 Shutdowns 15 | . . . . . 2 . . . 13 Energy Bleed 4 | . . . . . 1 . . . 3 Interference 5 | . . . . . . . . . 5 Matter Decay 1 | . . . . . . . . . 1 Short Circuit 2 | . . . . . . . . . 2 Damage (minor) 2 | . . . . . 1 . . . 1 Damage (major) 6 | . . . . . 3 . . . 3 Siege Activations 2 | . . . . . . . . . 2 Total Turns 18 | . . . . . . . . . 18 Longest Duration 11 | . . . . . . . . . 11 Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions 2 | . . . . . . . . . 2 Robots Melted 1 | . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . 1 Parts Melted 26 | . . . . . 1 . 3 1 21 Heat Transferred 11248 | . . . . . 666 . 1295 407 8880 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac DSF Fac Res Maximum Alert Level 2 | . . . . . . . . . 2 Low Security (%) 77 | 100 100 100 100 100 100 100 100 100 43 Level 1 17 | . . . . . . . . . 43 Level 2 5 | . . . . . . . . . 13 Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 496 | 5 45 88 120 183 79 . 178 93 496 Initial 93 | . . 4 20 9 79 . 3 93 22 Average 109 | . 10 28 44 59 12 . 68 60 226 Influence Increases 3300 | 20 71 231 279 529 247 5 185 60 1673 Destroy 0b10 Robot/C 2180 | . 40 140 180 400 160 . 140 40 1080 Destroy 0b10 Robot/NC 170 | 20 . 5 20 20 20 . . . 85 Destroy Leader 566 | . 10 50 74 92 64 . 30 10 236 Successful Hack 29 | . 6 6 4 . . 5 . 8 . Disable Machine 60 | . . . . . . . 15 . 45 Destroy Structure 130 | . . . 1 2 3 . . 2 122 Partial Spotted 15 | . . . . . . . . . 15 Lose Combat Pursuer 150 | . 15 30 . 15 . . . . 90 Influence Decreases 2942 | 20 60 194 306 387 410 . 12 195 1358 Entered New Map 239 | . . 7 28 12 84 . 2 85 21 Time Decay 1906 | 20 60 161 268 295 284 . . 100 718 Lost Part 771 | . . . 10 80 42 . 10 10 619 Purge Threat 26 | . . 26 . . . . . . . Squads Dispatched 22 | . . . 1 4 3 . 1 . 13 Investigation 2 | . . . . 1 1 . . . . Extermination 12 | . . . . 2 2 . . . 8 Reinforcement 4 | . . . . 1 . . 1 . 2 Assault . | . . . . . . . . . . Garrison 4 | . . . 1 . . . . . 3 Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . 1 Haulers Reinforced 1 | . . . . 1 . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -5 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Fac Fac DSF Fac Res Distress Signals 10 | . 2 1 2 . . . . . 5 Communications Jammed 2 | . . . . . . . 2 . . Distress Signals . | . . . . . . . . . . Times Spotted 167 | . 6 14 14 20 10 . 7 3 93 Peak Tracking Total 9 | . 5 5 5 4 3 . 3 2 9 Tactical Retreats 7 | . 1 1 . 1 . . . . 4 Traps | -11 -10 -9 -8 -7 -6 -5 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac DSF Fac Res Traps Triggered 6 | . . . . 1 1 . . . 4 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -5 -4 -3 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac DSF Fac Res Machines Disabled 4 | . . . . . . . 1 . 3 Max in Single Turn 1 | . . . . . . . 1 . 1 Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -5 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Fac Fac DSF Fac Res Machines Accessed 17 | . 1 3 4 2 2 1 . 1 3 Terminals 14 | . 1 3 3 . 2 1 . 1 3 Fabricators 1 | . . . . 1 . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers 2 | . . . 1 1 . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 44 | . 2 7 12 9 3 1 . 6 4 Successful 15 | . 1 2 4 4 . 1 . 3 . Failed 27 | . 1 5 7 4 3 . . 3 4 Catastrophic 8 | . . 2 3 1 1 . . . 1 Database Lockouts 2 | . . . 1 1 . . . . . Manual 16 | . 2 3 1 . 2 . . 5 3 Terminals 30 | . 2 7 7 . 3 1 . 6 4 Fabricators 2 | . . . . 2 . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers 12 | . . . 5 7 . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 6 | . 1 2 . . . 1 . 2 . Robot Analysis 2 | . 1 1 . . . . . . . Open DSF 1 | . . . . . . 1 . . . Branch Access Points 1 | . . . . . . . . 1 . Unreport Threat 1 | . . 1 . . . . . . . Zone Layout 1 | . . . . . . . . 1 . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer 8 | . . . 4 4 . . . . . Retrieve Study 8 | . . . 4 4 . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks 1 | . . . . . . . . 1 . Terminals 1 | . . . . . . . . 1 . Botnet 1 | . . . . . . . . 1 . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . . 1 . . . . . . . Used . | . . . . . . . . . . Hacking Detections 14 | . 1 2 4 1 2 . . 1 3 Full Trace Events 1 | . . . . 1 . . . . . Feedback Events 1 | . . . . 1 . . . . . Corruption 1 | . . . . 1 . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Part Studies Acquired 8 | . . . 4 4 . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -5 -4 -3 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac DSF Fac Res Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -5 -4 -3 -------- Run | Yrd Mat Mat Mat Fac Fac Fac DSF Fac Res Total Allies . | . . . . . . . . . . Largest Group . | . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac DSF Fac Res Active Infowar (turns) 3765 | 18 24 . . 449 968 . 278 210 1818 Terrain 1748 | . . . . . . . . . 1748 Seismic 1789 | 18 24 . . 449 968 . . 156 174 Jamming 541 | . . . . . . . 278 210 53 Robot Analysis Total 2 | . 1 1 . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -5 -4 -3 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac DSF Fac Res Turns Passed 8543 | 197 286 568 601 1315 1703 10 292 210 3361 Spaces Moved 2832 | 72 121 182 232 407 548 3 83 69 1115 Core 179 | 2 . . . . 6 . . . 171 Treads 2494 | 70 121 182 232 407 539 3 83 69 788 Legs 3 | . . . . . 3 . . . . Wheels 156 | . . . . . . . . . 156 Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 160 240 200 213 226 240 240 243 50 Average Speed 216 | 156 195 240 214 231 258 240 241 243 190 Slowest Speed 2050 | 160 240 240 240 280 2050 240 243 243 330 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 25 | 5 37 28 22 15 16 . 68 2 33 Regions Visited 9 Branch Regions . Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 1 | . . . . . . 1 . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 . . 1 . Scrap Searched . | . . . . . . . . . . Spaces Dug 10 | . . . . . . . . . 10 Terrain Destroyed 81 | . . . . . 6 . . . 75 Melee . | . . . . . . . . . . Projectile 35 | . . . . . 6 . . . 29 AOE 45 | . . . . . . . . . 45 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -5 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Fac Fac DSF Fac Res Total 4423 | 127 156 272 296 673 759 5 131 97 1907 Wait 883 | 33 16 45 33 181 125 . 9 6 435 Move 2824 | 71 120 181 231 406 547 3 82 68 1115 Hop . | . . . . . . . . . . Pick Up 90 | 2 4 13 10 12 8 . 7 4 30 Fast Attach 58 | 7 1 . . 1 10 . 2 . 37 Attach 75 | . . 2 3 9 14 2 1 1 43 Detach 7 | . 1 . . . . . . . 6 Swap 58 | . 3 5 2 6 10 . 7 2 23 Drop 52 | . 2 3 . 8 4 . 5 8 22 Fire 356 | 14 9 22 17 47 40 . 18 8 181 Melee 1 | . . . . . 1 . . . . Ram 3 | . . . . . . . . . 3 Kick . | . . . . . . . . . . Crush 14 | . . 1 . 1 . . . . 12 Escape Stasis 2 | . . . . 2 . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -6/Factory -5/Factory -5/DSF -4/Factory (discovered 5 exits: *Res / Upp x2 / Ext x2) -3/Research (discovered 1 exit: [Qua]) History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 16) 198 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 434 | -10/Materials | Discovered new exit (range 14) 484 | -10/Materials | Entered another Materials area 484 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 939 | -9/Materials | Discovered new exit (range 14) 1052 | -9/Materials | Entered another Materials area 1052 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1223 | -8/Materials | Central database locked down 1324 | -8/Materials | Build established: Gunner 1594 | -8/Materials | Discovered new exit (range 11) 1610 | -8/Materials | Garrison activated, responded to threat 1653 | -8/Materials | Entered Factory 1653 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2217 | -7/Factory | Central database locked down 2545 | -7/Factory | Lost 6 parts (2n1u3w) 2845 | -7/Factory | Discovered new exit (range 6) 2968 | -7/Factory | Entered another Factory area 2968 | -6/Factory | Evolved 2 slots: Power x1, Weapon x1 3070 | -6/Factory | Build established: Scavenger-Gunner 3441 | -6/Factory | Spotted B-75 Beast 3488 | -6/Factory | Destroyed B-75 Beast 3507 | -6/Factory | Lost 7 parts (1p3n3w) 3677 | -6/Factory | Lost 11 parts (2p1n3u5w) 4017 | -6/Factory | Build established: Scavenger-Tank 4466 | -6/Factory | Discovered new exit (range 7) 4671 | -6/Factory | Entered another Factory area 4671 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 4681 | -5/Factory | Identified exit to DSF 4681 | -5/Factory | Entered DSF 4742 | -5/DSF | Additional patrols routed to DSF 4902 | -5/DSF | Discovered new exit (range 15) 4973 | -5/DSF | Entered Factory 4973 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 5079 | -4/Factory | Discovered new exit (range 14) 5079 | -4/Factory | Identified exit to Upper Caves 5079 | -4/Factory | Identified exit to Extension 5183 | -4/Factory | Entered Research 5183 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 5474 | -3/Research | Found Prototype Hackware 5484 | -3/Research | Build established: Scavenger-Skirmisher 5918 | -3/Research | Garrison activated, responded to threat 5968 | -3/Research | System corruption reached 10% 5998 | -3/Research | Destroyed 8 combat bots 6001 | -3/Research | Lost 7 parts (2n2u3w) 6230 | -3/Research | Spotted B-86 Titan 6291 | -3/Research | Identified Exp. Hacking Suite 6314 | -3/Research | Lost 16 parts (4p2n5u5w) 6593 | -3/Research | Build established: Scavenger-Gunner 6999 | -3/Research | Build established: Scavenger-Tank 7267 | -3/Research | Spotted B-86 Titan 7415 | -3/Research | System corruption reached 30% 7638 | -3/Research | Discovered new exit (range 8) 8017 | -3/Research | Core integrity fell below 50% 8094 | -3/Research | Assembled infested ambush trap array 8166 | -3/Research | Lost 7 parts (2p3n2u) 8205 | -3/Research | Destroyed B-86 Titan 8451 | -3/Research | Core integrity fell below 20% 8504 | -3/Research | Lost 14 parts (2p2n5u5w) 8544 | -3/Research | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- Analyzer. 08490_ Dropped Dispersion Rifle. 08493_ R-10 Processor collects Dispersion Rifle. 08500_ System corrupted: Matter fused (-6). 08507_ Connecting with Terminal... 08515_ System corrupted: Energy discharge (-38). 08515_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 08518_ Connecting with Terminal... 08531_ System corrupted: Energy discharge (-37). 08532_ Acquired 161 matter. 08535_ O-16 Technician sends out distress signal. 08541_ K-01 Serf destroyed. 08541_ K-01 Serf collects debris. 08543_ K-01 Serf destroyed. 08544_ Acquired 25 matter. 08544_ C-30 ARC bursts open, deploying its payload. 08544_ S-43 Plague unfolds itself. Map ----- +----------------------------------------------------+ | ????#?# #? ?? ? ? ? ?? ?? #??????????????????? | | ?#?#?#??######?###+??#####???#????????????????#?? | | ?###?# ?####?#?# ? ? ? ??? ????#????#????# | | ?? ???? ? ? ? ? #####?T##?? ?? ???????????#?? | | ????#?????##### #######?## ???###???##????? | | ?##??########### ########## ? ####?????#??? | | ##?#?## # ############?#####?##?#???##? | | ? # # # """" ## ##?#####??#?#### | | ?+ ?? # # # ""S"" ## #####??#####?### | | #? # # # "" "" ## ################ | | ?# ? # # # # ###?############ | | #?##### # # ################?## | | ####### # #= ! ################### | | ??# # # # ? ? ################### | | ?## # # # ###############?##? | | ?# ###+###### ###+###############?#?####?## | | ## #?##########?######### | | ?# ###################### | | ?# ##################? ## | | ## % # ############ | | ?#######################k # #### ####### | | ????? #?### #u # """ ### % | | ? ##### = # s# """ ###* | | + "" ##### " !%/s ss/ """% ###[|""" | | # """ ##### """ # s# [! +%+!="R | | ?#? S? ##### "F # @ # ! ###!! "" | | ?#?? """ ##### """ #! %=# ### = | | ?# ?""" ?#?## "" #s= %############# [[=!%! | | ? ##### #s ###### ###### ! | | ? ? ? ?#### #s #################/#### | | ??######################s | | ?####?#####?##?######## | | ???? ? ? ########?##?# | | ??? ? ?############# | | ?#???? ? #### # ###;#############+#### | | ??????? ????### # # ## # | | ??????? ??#?## """ # # ## = # | | ???????????#??# """ + # ## # | | ??????????????# """ # # ## """ # | | ??????????????# # # ? ## """ # | | ??????????#???#! # # ## """ + | | ????????????#?# # # ?# # | | ??????????????# # # ?? ## # | | ??????????????########## ###################### | | ????????????????# | | ????????????????# | | ????????????????# | | ????????????????# # T##"T#########+##### | | ????????????######+##############""## ?? #### | | ????????????# #??????##### ? # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 122 Energy Generation 80 Energy Capacity 875 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 24 Terrain Scan Density 110 Jamming Range 12 Power Amplification 30 Base Temperature (-) 200 Armor Coverage 150 Weapon Cycling 25 Phase Shifting 10 Evasion (%) 50 Targeting Accuracy 14 Core Analysis 6 Recoil Reduction 4 Salvage Targeting 2 Offensive Hacking 16 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Hpw. Shotgun | -8/Materials | Hacked Hvy. Assault Rifle | -8/Materials | Hacked Imp. Ion Engine | -8/Materials | Hacked Imp. Treads | -8/Materials | Hacked Lgt. Nuclear Core | -7/Factory | Hacked Mic. Nuclear Core | -7/Factory | Hacked Ion Engine | -7/Factory | Hacked Rocket Launcher | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MobileLaunchShell Manual? 0 Play Time 01:05:36 Cumulative 301.7 hours Start 2026.09.03 @ 11:58:21 End 2026.09.03 @ 15:27:19 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 377 Rogue 377 Adventurer 0 Explorer 0 Win Type - Total 8 Types 7/0/0/1/0/0/0/0/0/0 Lore% 81 Gallery% 68 Achievement% 57 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 48a7ae75-4d36-4d38-a050-20b60ffe56a5