Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.01 @ 20:13:11 Player: Akamichi1342 Result: Destroyed by C-17 Slicer with Concussive RPG Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (118) 590 Value Destroyed (4315) 4315 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (150) 150 TOTAL SCORE: 8835 Bonus ------- Follower Combat Kills 150 Cogmind --------- Core Integrity 0/850 Matter 148/300 Energy 100/100 System Corruption 16% Temperature Cool (1) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Cooled Aerolev Unit Improved Light Armor Plating Heavy Rocket Launcher Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg VSS Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Improved Targeting Computer Improved Targeting Computer Heart of Steel > --- WEAPON ----------- Flak Cannon Flak Cannon Advanced Assault Cannon > --- INVENTORY -------- Carbon-fiber Leg VSS Leg VSS Leg Hardened Medium Armor Plating Gauss Rifle [Rating: 56] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Nuclear Core Propulsion Carbon-fiber Leg Treads Armored Treads Leg Carbon-fiber Leg Flight Unit Cooled Cesium-ion Thruster Utility Improved Targeting Computer Device Improved Sensor Array Storage Medium Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Hardened Heavy Armor Plating Weapon Flak Cannon Energy Cannon Advanced Beam Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Flak Cannon Build | -11 -10 -9 -8 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Sto Fac Low Low Fac Slots Evolved 8 | . . 2 2 . 2 . . 2 Power . | . . . . . . . . . Propulsion 2 | . . 1 1 . . . . . Utility 4 | . . 1 . . 2 . . 1 Weapon 2 | . . . 1 . . . . 1 Parts Attached 91 | 6 6 22 5 10 19 2 1 20 Power 10 | 1 1 3 . 1 1 . . 3 Engine 9 | 1 1 2 . 1 1 . . 3 Core 1 | . . 1 . . . . . . Reactor . | . . . . . . . . . Propulsion 31 | 2 1 7 4 5 6 1 1 4 Treads 13 | 2 1 7 3 . . . . . Leg 17 | . . . 1 5 6 1 1 3 Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight 1 | . . . . . . . . 1 Utility 25 | 1 3 5 . 1 8 1 . 6 Device 4 | . . . . 1 . 1 . 2 Storage 6 | 1 2 1 . . 2 . . . Processor 4 | . . . . . 4 . . . Hackware 4 | . . 2 . . . . . 2 Protection 7 | . 1 2 . . 2 . . 2 Artifact . | . . . . . . . . . Weapon 25 | 2 1 7 1 3 4 . . 7 Energy Gun . | . . . . . . . . . Energy Cannon 1 | . . 1 . . . . . . Ballistic Gun 17 | 2 1 5 1 1 1 . . 6 Ballistic Cannon 7 | . . 1 . 2 3 . . 1 Launcher . | . . . . . . . . . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 7 | . . 3 . 1 1 1 . 1 Parts Lost 35 | . 2 5 1 . 3 . . 24 Power 5 | . 2 . . . . . . 3 Propulsion 9 | . . 2 . . . . . 7 Utility 10 | . . 3 . . 1 . . 6 Weapon 11 | . . . 1 . 2 . . 8 Highest Loss Streak 10 | . 1 2 1 . 1 . . 10 To Critical Strikes . | . . . . . . . . . Average Backups 8 | . 2 7 14 13 8 7 9 6 Power . | . . . 1 1 . . . . Propulsion 1 | . . . 2 1 2 3 4 1 Utility 4 | . 1 3 8 10 5 2 3 1 Weapon 1 | . . 2 3 . 1 1 2 2 Tool/Special . | . . . . . . . . . Unused Backups 20 | . . 2 5 3 8 1 . 1 Power 1 | . . . . . 1 . . . Propulsion 1 | . . . . . 1 . . . Utility 12 | . . . 3 3 5 1 . . Weapon 6 | . . 2 2 . 1 . . 1 Tool/Special . | . . . . . . . . . Average Slot Usage (%) 87 | . 79 84 92 93 92 89 92 69 Engine 6 | . 6 4 9 9 7 7 7 4 Treads 11 | . 28 29 35 . . . . . Leg 17 | . . . . 30 30 30 30 16 Storage 8 | . 14 11 9 9 7 5 7 5 Processor 6 | . . . . . 12 15 15 8 Hackware 6 | . . 1 18 17 1 . . 9 Protection 5 | . 2 15 . . 6 5 7 3 Ballistic Gun 12 | . 28 17 21 14 3 . . 12 Ballistic Cannon 9 | . . 1 . 12 17 23 23 5 Peak Build Rating 56 | 6 7 27 33 37 48 56 45 51 Average Rating 32 | 5 5 13 31 31 43 46 44 36 On Entrance 26 | . 6 6 27 33 37 43 44 45 Avg Prop Armor Cover (%) 4 | . . . . . 1 . . 6 Naked Turns 68 | . . . . . . . . 68 Heaviest Build 69 | 11 17 34 37 48 60 58 58 69 Greatest Support 84 | 40 40 60 84 64 63 65 70 70 Greatest Overweight (x) 9 | . . . 2 . 1 . . 9 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 25 | 8 25 15 15 15 15 10 10 10 Average Capacity 10 | 7 8 10 15 15 10 8 10 9 Most Carried 15 | . 5 12 15 15 14 9 10 10 Average Carried 9 | . 2 7 14 13 8 7 9 6 Final Capacity 15 | 8 10 15 15 15 10 10 10 5 Final Carried 15 | . 5 12 15 15 9 9 10 3 Class Distribution -------------------- 28% | Gunner 25% | Mutant 21% | Hacker-Gunner 11% | Hacker-Mutant 5% | Commander-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Hacker-Mutant | -8/Materials Hacker-Gunner | -8/Storage Gunner | -7/Factory Gunner | -7/Lower Caves Gunner | -7/Lower Caves Hacker-Gunner | -6/Factory Resources | -11 -10 -9 -8 -8 -7 -7 -7 -6 ----------- Run | Yrd Mat Mat Mat Sto Fac Low Low Fac Matter Collected 3712 | 237 288 500 420 595 578 280 361 453 Remotely . | . . . . . . . . . Salvage Created 3699 | . 504 803 729 554 494 36 118 461 Parts 218 | . 38 53 45 32 23 . 6 21 Haulers Intercepted 9 | . 2 3 1 2 1 . . . Recyclers Shooed 4 | . . . . 1 1 . . 2 Parts Field Recycled 22 | . . . . . . . . 22 Retrieved Matter 180 | . . . . . . . . 180 Parts Self-Destructed 5 | . . . . . . . 5 . Prevented . | . . . . . . . . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -9 -8 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Sto Fac Low Low Fac Combat Hostiles Destroyed 94 | . 12 18 12 12 17 1 5 17 Guns 53 | . 12 15 12 6 . . . 8 Cannons 39 | . . 3 . 6 17 1 5 7 AOE 2 | . . . . . . . . 2 Classes Destroyed 15 | . 5 3 1 1 3 1 1 . Builder 2 | . . 1 . . . . . 1 Hauler 9 | . 2 3 1 2 1 . . . Recycler 3 | . 1 . 1 . 1 . . . Mechanic 1 | . . . . . 1 . . . Operator 4 | . 2 1 1 . . . . . Watcher 4 | . . 1 2 . 1 . . . Swarmer 15 | . 6 7 . . . . . 2 Grunt 39 | . 6 5 7 3 8 . 4 6 Brawler 3 | . . . . 1 . . . 2 Duelist 2 | . . . . . 1 . . 1 Sentry 24 | . . 6 3 8 4 . . 3 Hunter 6 | . . . 2 . 2 . . 2 Programmer 5 | . . . . . 3 1 . 1 Samaritan 1 | . . . . . . 1 . . Mutant 1 | . . . . . . . 1 . Best Kill Streak 5 | . 4 5 3 4 4 1 4 4 Combat Bots Only 5 | . 4 5 2 4 4 1 4 4 Max Kills in Single Turn 2 | . 1 1 1 1 2 1 1 2 Gunslinging . | . . . . . . . . . Exploded 2 | . . . . . . . . 2 Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Mat Sto Fac Low Low Fac Hostile Shots Fired 742 | . 86 91 102 24 131 9 26 273 Missed 199 | . 20 19 24 9 41 4 10 72 Hits 543 | . 66 72 78 15 90 5 16 201 Melee 15 | . . . 2 1 . . . 12 Projectile 528 | . 66 72 76 14 90 5 16 189 Critical Strikes 17 | . . 1 4 1 7 . 1 3 Damage Taken 8244 | . 672 808 1188 222 1460 78 280 3536 Core 1333 | . 110 77 149 28 103 16 . 850 Absorbed by Shields . | . . . . . . . . . Redirected to Shielding 51 | . 9 42 . . . . . . Regen/Repaired (Parts) 169 | . . . 51 118 . . . . Core Remaining (%) 77 | 100 56 80 . 67 . . 83 . Volleys Fired 328 | . 56 62 50 32 49 4 10 65 Largest 4 | . 2 2 3 3 3 3 3 4 Hottest 123 | . 40 91 69 99 114 114 114 123 Shots Fired 711 | . 98 124 104 90 136 8 31 120 Gun 448 | . 98 95 104 53 28 . . 70 Cannon 263 | . . 29 . 37 108 8 31 50 Launcher . | . . . . . . . . . Special . | . . . . . . . . . Kinetic 686 | . 98 99 104 90 136 8 31 120 Thermal 25 | . . 25 . . . . . . Explosive . | . . . . . . . . . Electromagnetic . | . . . . . . . . . Robot Hit Streak 41 | . 13 16 36 18 41 4 15 32 Robot Miss Streak 9 | . 3 2 4 7 6 4 6 9 Penetration Max . | . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . Shots Hit Robots 533 | . 61 90 84 52 119 7 21 99 Core Hits 406 | . 29 32 35 46 110 5 25 124 Critical Kills 1 | . 1 . . . . . . . Critical Parts Destroyed 3 | . . 1 1 . . . . 1 Critical Strikes 6 | . 1 1 1 . 1 . . 2 Destroy 4 | . 1 1 1 . . . . 1 Blast 2 | . . . . . 1 . . 1 Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 10799 | . 723 1496 1257 1021 2837 213 551 2701 Guns 5114 | . 705 1029 1233 611 460 . . 1076 Cannons 4957 | . . 453 . 394 2276 171 551 1112 Explosions 449 | . 14 . . . . . . 435 Melee . | . . . . . . . . . Ramming 279 | . 4 14 24 16 101 42 . 78 Kinetic 9658 | . 705 1069 1233 1005 2736 171 551 2188 Thermal 737 | . 14 413 . . . . . 310 Explosive . | . . . . . . . . . Electromagnetic 125 | . . . . . . . . 125 Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 13 | . . . . . 1 1 1 13 Average Corruption 2 | . . . . . 1 1 1 9 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 45 | . . . . . 3 8 14 20 Message Errors 10 | . . . . . . 2 4 4 Matter Fused 10 | . . . . . 1 1 3 5 Heat Flow Errors 4 | . . . . . 1 2 . 1 Energy Discharges 8 | . . . . . 1 1 2 4 Parts Rejected 1 | . . . . . . . . 1 Data Loss (minor) 6 | . . . . . . 2 3 1 Data Loss (major) 2 | . . . . . . . 1 1 Misfires 2 | . . . . . . . 1 1 Misdirections 2 | . . . . . . . . 2 Overload Shots . | . . . . . . . . . Overflow Damage 227 | . 52 . . . 77 14 6 78 Projectiles 55 | . . . . . 43 6 6 . Explosions 164 | . 52 . . . 34 . . 78 Melee 8 | . . . . . . 8 . . Knockbacks 113 | . . . . 5 65 3 11 29 Impact 2 | . . . . . 1 1 . . Kinetic 98 | . . . . 5 54 2 10 27 Secondary 13 | . . . . . 10 . 1 2 Self-Inflicted Damage 639 | . 92 . . . 246 . . 301 Shots 9 | . 1 . . . 3 . . 5 Rammed 12 | . 3 3 3 . . . . 3 Targets Rammed 54 | . 3 4 5 4 13 6 . 19 Kicked 39 | . . . . 4 13 6 . 16 Crushed 3 | . . 1 2 . . . . . Highest Temperature 470 | . 7 294 17 122 426 284 470 381 Average Temperature 100 | . 3 92 5 23 111 101 190 100 Received Heat Transfer 2026 | . 126 192 450 90 345 . 157 666 Effects 7 | . . . . . 3 1 2 1 Shutdowns 1 | . . . . . . . . 1 Energy Bleed 3 | . . . . . 1 1 1 . Matter Decay 1 | . . . . . . . 1 . Short Circuit 2 | . . . . . 2 . . . Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted 1 | . . . . . . 1 . . Combat Hostiles . | . . . . . . . . . Parts Fried 3 | . . . . . . 3 . . Impact Corruptions 2 | . . . . . . 2 . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 1 | . . 1 . . . . . . Heat Transferred 903 | . 50 703 . . . . . 150 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -9 -8 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Sto Fac Low Low Fac Maximum Alert Level 1 | . . 1 . . 1 . . 1 Low Security (%) 91 | 100 100 63 100 100 88 . . 99 Level 1 8 | . . 36 . . 11 . . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 282 | . 142 282 103 157 267 . . 220 Initial 81 | . . 42 81 14 68 . . 31 Average 73 | . 59 144 53 69 70 . . 56 Influence Increases 3542 | . 390 586 394 519 695 30 150 778 Destroy 0b10 Robot/C 1940 | . 240 360 240 300 360 20 80 340 Destroy 0b10 Robot/NC 115 | . 25 30 25 10 20 . . 5 Destroy Leader 526 | . 54 98 66 104 114 10 10 70 Allied During Kill 59 | . . . . 49 10 . . . Successful Hack 68 | . 11 5 . 23 11 . . 18 Select Force Hacks 60 | . . . 30 30 . . . . Disable Machine 240 | . 30 . . . 120 . . 90 Destroy Structure 129 | . 30 3 3 3 60 . . 30 Partial Spotted 75 | . . . 30 . . . . 45 Lose Combat Pursuer 330 | . . 90 . . . . 60 180 Influence Decreases 3332 | . 287 494 553 404 593 283 100 618 Entered New Map 393 | . . 61 114 22 83 94 . 19 Time Decay 2607 | . 267 383 429 382 468 189 100 389 Lost Part 310 | . 20 50 10 . 20 . . 210 Lost Ally 22 | . . . . . 22 . . . Squads Dispatched 26 | . 3 1 2 1 8 . . 11 Investigation 6 | . . . 1 1 1 . . 3 Extermination 6 | . . . . . 4 . . 2 Reinforcement 7 | . 3 1 1 . . . . 2 Assault . | . . . . . . . . . Garrison 7 | . . . . . 3 . . 4 Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Sto Fac Low Low Fac Distress Signals 13 | . 2 2 5 2 . . . 2 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 168 | . 19 28 31 16 22 1 9 42 Peak Tracking Total 8 | . 6 6 6 5 4 1 4 8 Tactical Retreats 9 | . . 2 . . . . 1 6 Traps | -11 -10 -9 -8 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Sto Fac Low Low Fac Traps Triggered 10 | . . 2 . 3 2 . . 3 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -8 -8 -7 -7 -7 -6 ---------- Run | Yrd Mat Mat Mat Sto Fac Low Low Fac Machines Disabled 17 | . 2 . . . 8 . 1 6 Max in Single Turn 4 | . 2 . . . 3 . 1 4 Garrison Access 1 | . . . 1 . . . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Sto Fac Low Low Fac Machines Accessed 45 | . 4 5 9 8 12 1 1 5 Terminals 28 | . 4 4 5 6 7 . . 2 Fabricators 2 | . . . . . 2 . . . Repair Stations 3 | . . . 1 1 . . . 1 Recycling Units 3 | . . . 1 1 1 . . . Scanalyzers 5 | . . 1 1 . 2 . . 1 Garrison Access 2 | . . . 1 . . . . 1 Total Hacks 105 | . 10 14 23 20 24 1 1 12 Successful 44 | . 3 4 8 16 9 1 1 2 Failed 60 | . 7 9 15 4 15 . . 10 Catastrophic 10 | . . 1 3 . 4 . . 2 Database Lockouts 1 | . . 1 . . . . . . Manual 51 | . 8 11 13 10 6 . . 3 Terminals 64 | . 10 12 13 11 12 . . 6 Fabricators 2 | . . . . . 2 . . . Repair Stations 13 | . . . 3 8 . . . 2 Recycling Units 6 | . . . 1 1 4 . . . Scanalyzers 11 | . . 2 2 . 6 . . 1 Garrison Access 7 | . . . 4 . . . . 3 Terminal Hacks 22 | . 3 3 2 7 3 1 1 2 Record 1 | . . . . . . . 1 . Part Schematic 1 | . . . . . 1 . . . Robot Analysis 7 | . 2 1 . 4 . . . . Prototype ID Bank 1 | . . 1 . . . . . . Open Door 2 | . . . . 1 . 1 . . Level Access Points 1 | . . . . 1 . . . . Terminal Index 4 | . 1 . 1 . 1 . . 1 Scanalyzer Index 1 | . . . . 1 . . . . Recall Investigation 1 | . . . 1 . . . . . Registered Components 3 | . . 1 . . 1 . . 1 Fabricator Hacks 2 | . . . . . 2 . . . Network Status 1 | . . . . . 1 . . . Build 1 | . . . . . 1 . . . Repair Station Hacks 10 | . . . 2 8 . . . . Scan Component 5 | . . . 1 4 . . . . Repair 5 | . . . 1 4 . . . . Recycling Unit Hacks 2 | . . . . . 2 . . . Process 1 | . . . . . 1 . . . Retrieve Matter 1 | . . . . . 1 . . . Scanalyzer 5 | . . 1 2 . 2 . . . Insert Component 1 | . . . 1 . . . . . Analyze 1 | . . . 1 . . . . . Retrieve Study 3 | . . 1 . . 2 . . . Garrison Access Hacks 1 | . . . 1 . . . . . Seal Access 1 | . . . 1 . . . . . Unauthorized Hacks 2 | . . . 1 1 . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 2 | . . . 1 1 . . . . Tunnel 2 | . . . 1 1 . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 32 | . 4 5 7 3 8 . . 5 Full Trace Events 4 | . . . . . 1 . . 3 Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 2 | . . . 1 . 1 . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time 106 | . . . . . 106 . . . Total Part Build Rating . | . . . . . . . . . Part Studies Acquired 3 | . . 1 . . 2 . . . Parts Repaired 5 | . . . 1 4 . . . . Time 190 | . . . 38 152 . . . . Parts Recycled . | . . . . . . . . . Recycled Matter 245 | . . . . . 245 . . . Retrieved Matter 466 | . . . . . 466 . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -7 -7 -6 ------------ Run | Yrd Mat Mat Mat Sto Fac Low Low Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Mat Sto Fac Low Low Fac Total Allies 10 | . . . . 10 . . . . Largest Group 10 | . . . . 10 8 . . . Highest-Rated Group 173 | . . . . 173 141 . . . Highest-Rated Ally 29 | . . . . 29 29 . . . Total Orders . | . . . . . . . . . Ally Attacks 31 | . . . . 12 19 . . . Total Damage 423 | . . . . 199 224 . . . Kills 4 | . . . . 3 1 . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Sto Fac Low Low Fac Active Infowar (turns) 701 | . . . . 88 599 . . 14 Sensors 687 | . . . . 88 599 . . . Structural 14 | . . . . . . . . 14 Robot Analysis Total 7 | . 2 1 . 4 . . . . Derelict Logs Recovered 2 | . . . . . . 1 1 . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -7 -7 -7 -6 ------------- Run | Yrd Mat Mat Mat Sto Fac Low Low Fac Turns Passed 8997 | 138 812 1106 1230 945 2177 642 718 1229 Spaces Moved 5120 | 87 342 491 578 466 1419 424 519 794 Core 166 | 8 . . . . . . . 158 Treads 1488 | 79 342 491 576 . . . . . Legs 3297 | . . . 2 466 1419 424 519 467 Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight 169 | . . . . . . . . 169 Fastest Speed 32 | 50 160 160 157 120 112 112 117 32 Average Speed 132 | 149 160 163 162 123 124 113 118 119 Slowest Speed 500 | 160 160 170 270 126 185 117 120 500 Overloaded Moves 34 | . . . . . . . . 34 Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 41 | 5 51 42 49 62 27 55 67 17 Regions Visited 8 Branch Regions 3 Pre-discovered Areas 3 | . . . 1 1 . . 1 . Known Exits Taken 1 | . . . . 1 . . . . Unknown Exits Taken 7 | 1 1 1 1 . 1 1 1 . Scrap Searched 7 | . . . . . . 2 5 . Spaces Dug . | . . . . . . . . . Terrain Destroyed 141 | . 29 1 . . 73 . . 38 Melee . | . . . . . . . . . Projectile 5 | . . 1 . . 4 . . . AOE 136 | . 29 . . . 69 . . 38 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Sto Fac Low Low Fac Total 6672 | 92 511 666 775 766 1729 576 598 959 Wait 920 | . 100 55 109 224 191 130 67 44 Move 5112 | 86 341 490 577 465 1418 423 518 794 Hop . | . . . . . . . . . Pick Up 58 | . 2 12 15 8 13 3 1 4 Fast Attach 66 | 6 4 15 3 13 4 3 . 18 Attach 20 | . . 3 2 1 4 . . 10 Detach 1 | . 1 . . . . . . . Swap 36 | . 3 8 3 5 14 1 1 1 Drop 74 | . 1 17 11 14 23 3 1 4 Fire 328 | . 56 62 50 32 49 4 10 65 Melee . | . . . . . . . . . Ram 3 | . . . . . . . . 3 Kick 39 | . . . . 4 13 6 . 16 Crush 12 | . 3 4 5 . . . . . Escape Stasis . | . . . . . . . . . Rewire 3 | . . . . . . 3 . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials (discovered 3 exits: *Fac / *Sto x2) -8/Storage -7/Factory (discovered 2 exits: *Fac / *Low) -7/Lower Caves -7/Lower Caves -6/Factory (discovered 1 exit: Fac) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 139 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 808 | -10/Materials | Discovered new exit (range 14) 873 | -10/Materials | Discovered new exit (range 14) 951 | -10/Materials | Entered another Materials area 951 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1149 | -9/Materials | Central database locked down 1534 | -9/Materials | Discovered new exit (range 16) 2001 | -9/Materials | Discovered new exit (range 16) 2057 | -9/Materials | Entered another Materials area 2057 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 2266 | -8/Materials | Build established: Hacker-Mutant 2611 | -8/Materials | Discovered new exit (range 6) 3032 | -8/Materials | Repaired Adv. Treads 3083 | -8/Materials | Discovered new exit (range 16) 3140 | -8/Materials | Build established: Hacker-Gunner 3260 | -8/Materials | Discovered new exit (range 12) 3287 | -8/Materials | Entered Storage 3514 | -8/Storage | Identified exit to Factory 3957 | -8/Storage | Repaired Flak Cannon 3996 | -8/Storage | Repaired Carbon-fiber Leg 4036 | -8/Storage | Repaired Carbon-fiber Leg 4075 | -8/Storage | Repaired Carbon-fiber Leg 4171 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 4232 | -8/Storage | Entered Factory 4232 | -7/Factory | Accompanied by 8 allies 4232 | -7/Factory | Evolved 2 slots: Utility x2 4479 | -7/Factory | Build established: Commander-Skirmisher 4622 | -7/Factory | Lost 4 allies 4742 | -7/Factory | Lost 4 allies 5140 | -7/Factory | Build established: Gunner 5653 | -7/Factory | Build established: Mutant 5732 | -7/Factory | Discovered new exit (range 16) 5762 | -7/Factory | Discovered new exit (range 10) 5807 | -7/Factory | Garrison activated, responded to threat 6164 | -7/Factory | Build established: Gunner 6409 | -7/Factory | Entered Lower Caves 6640 | -7/Lower Caves | Found Prototype Device 6640 | -7/Lower Caves | Identified Heart of Steel 6879 | -7/Lower Caves | Learned location of 1 exit from Factory 7044 | -7/Lower Caves | Discovered new exit (range 5) 7051 | -7/Lower Caves | Entered another Lower Caves area 7143 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling parts 7293 | -7/Lower Caves | Encountered a Warlord checkpoint 7334 | -7/Lower Caves | Entered a destroyed Warlord outpost 7722 | -7/Lower Caves | Discovered new exit (range 10) 7769 | -7/Lower Caves | Entered Factory 7769 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 7770 | -6/Factory | Identified exit to Factory 7924 | -6/Factory | Garrison activated, responded to threat 8015 | -6/Factory | Lost 4 parts (2n2w) 8309 | -6/Factory | Build established: Hacker-Gunner 8440 | -6/Factory | Lost 10 parts (1p4n2u3w) 8692 | -6/Factory | System corruption reached 10% 8739 | -6/Factory | Lost 3 parts (3u) 8845 | -6/Factory | Released all parts (8) 8871 | -6/Factory | Lost 3 parts (3w) 8889 | -6/Factory | Core integrity fell below 50% 8907 | -6/Factory | Garrison activated, responded to threat 8919 | -6/Factory | Core integrity fell below 20% 8998 | -6/Factory | Destroyed by C-17 Slicer with Concussive RPG Last Messages --------------- 08931_ Acquired Prototype Flight Unit. 08931_ Identified Cld. Cesium-ion Thruster. 08941_ :ZMM45 3O9D