Cogmind - Beta 9.4 @@@ ROGUE MODE // 2020.02.25 @ 11:42:21 Player: BOBIT Result: Destroyed by as-27962 with Assembled Heavy Rifle Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (19) 95 Value Destroyed (385) 385 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1780 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 75/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -9/Mines Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (4) ---- Particle Gun Light EM Pulse Cannon Beam Cannon Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- High-capacity Battery Advanced Visual Processing Unit > --- WEAPON ----------- Light EM Pulse Cannon Light EM Pulse Cannon Light EM Pulse Cannon > --- INVENTORY -------- Particle Gun Light EM Pulse Cannon Beam Cannon [Rating: 15] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Utility High-capacity Battery Storage High-capacity Battery Processor Advanced Visual Processing Unit Protection Light Armor Plating Weapon Light EM Pulse Cannon Energy Gun Particle Gun Energy Cannon Light EM Pulse Cannon Ballistic Gun Assault Rifle Launcher Mini Grenade Launcher Build | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Slots Evolved 2 | . . . 2 . Power 1 | . . . 1 . Propulsion . | . . . . . Utility . | . . . . . Weapon 1 | . . . 1 . Parts Attached 26 | 6 10 3 5 2 Power 3 | 1 1 1 . . Engine 2 | 1 1 . . . Core 1 | . . 1 . . Reactor . | . . . . . Propulsion 5 | 2 2 1 . . Treads . | . . . . . Leg 3 | . 2 1 . . Wheel 2 | 2 . . . . Hover . | . . . . . Flight . | . . . . . Utility 7 | 1 3 1 1 1 Device . | . . . . . Storage 4 | 1 1 1 . 1 Processor 2 | . 1 . 1 . Hackware . | . . . . . Protection 1 | . 1 . . . Artifact . | . . . . . Weapon 11 | 2 4 . 4 1 Energy Gun 2 | . 1 . 1 . Energy Cannon 5 | . 3 . 1 1 Ballistic Gun 2 | 2 . . . . Ballistic Cannon . | . . . . . Launcher 2 | . . . 2 . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 8 | . . . 3 5 Power 1 | . . . 1 . Propulsion . | . . . . . Utility 2 | . . . . 2 Weapon 5 | . . . 2 3 Highest Loss Streak 5 | . . . 3 5 Average Slot Usage (%) 81 | . 97 100 79 33 Engine 3 | . 14 . . . Core 6 | . . 13 9 . Leg 18 | . 15 28 19 . Wheel 2 | . 11 . . . Storage 10 | . 14 6 10 8 Processor 10 | . 6 14 11 8 Protection 2 | . 4 7 . . Energy Cannon 22 | . 18 28 28 2 Ballistic Gun 1 | . 8 . . . Launcher 2 | . . . . 13 Naked Turns 20 | . . . . 20 Heaviest Build 21 | 13 20 17 21 5 Greatest Support 26 | 26 26 20 20 3 Greatest Overweight (x) 1 | . . . 1 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 6 | 6 6 4 4 4 Average Capacity 4 | 5 5 4 4 4 Most Carried 6 | 6 6 4 4 4 Average Carried 3 | 3 5 3 3 3 Final Capacity 6 | 6 4 4 4 4 Final Carried 6 | 6 4 4 4 3 Class Distribution -------------------- 66% | Mutant 33% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Skirmisher | -9/Materials Mutant | -9/Mines Resources | -11 -10 -10 -9 -9 ----------- Run | Scr Mat Min Mat Min Matter Collected 605 | 226 194 120 15 50 Remotely . | . . . . . Salvage Created 480 | . 288 94 76 22 Parts 24 | . 17 3 4 . Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Combat Hostiles Destroyed 19 | . 6 2 3 8 Cannons 6 | . 2 1 3 . AOE 11 | . 3 . . 8 Classes Destroyed 3 | . 1 . 1 1 Swarmer 2 | . . . 2 . Grunt 9 | . 6 2 1 . Assembled 8 | . . . . 8 Best Kill Streak 8 | . 4 2 3 8 Combat Bots Only 8 | . 4 2 3 8 Max Kills in Single Turn 5 | . 2 1 1 5 Gunslinging . | . . . . . Exploded 5 | . 2 . . 5 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Scr Mat Min Mat Min Damage Taken 1131 | . 180 90 416 445 Core 421 | . 11 10 121 279 Absorbed by Shields . | . . . . . Core Remaining (%) 95 | 100 . 91 . . Volleys Fired 27 | . 8 4 8 7 Largest 3 | . 2 2 3 2 Hottest 168 | . 112 112 168 60 Shots Fired 55 | . 16 8 21 10 Gun 3 | . . . 3 . Cannon 45 | . 16 8 18 3 Launcher 7 | . . . . 7 Special . | . . . . . Kinetic . | . . . . . Thermal 3 | . . . 3 . Explosive 7 | . . . . 7 Electromagnetic 45 | . 16 8 18 3 Robot Hit Streak 6 | . 6 3 4 . Robot Miss Streak 8 | . 1 1 2 8 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 29 | . 14 5 10 . Core Hits 27 | . 7 2 3 15 Critical Hits . | . . . . . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1536 | . 464 140 142 790 Guns 18 | . . . 18 . Cannons 556 | . 292 140 124 . Explosions 962 | . 172 . . 790 Melee . | . . . . . Ramming . | . . . . . Kinetic . | . . . . . Thermal 190 | . 172 . 18 . Explosive 790 | . . . . 790 Electromagnetic 556 | . 292 140 124 . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Overload Shots . | . . . . . Overflow Damage 79 | . 6 . . 73 Projectiles 6 | . 6 . . . Explosions 73 | . . . . 73 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 44 | . . . . 44 Shots 1 | . . . . 1 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 423 | . 264 291 423 12 Average Temperature 154 | . 107 145 211 8 Received Heat Transfer 252 | . 96 51 105 . Effects 3 | . 2 . 1 . Energy Bleed 1 | . . . 1 . Interference 2 | . 2 . . . Siege Activations . | . . . . . Robots Corrupted 2 | . 1 1 . . Combat Hostiles 2 | . 1 1 . . Parts Fried 1 | . . 1 . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 237 | . 200 . 37 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 2 | . 2 . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Peak Influence 165 | . 165 114 144 70 Average Influence 69 | . 75 111 61 48 Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 2 | . 1 . 1 . Investigation . | . . . . . Extermination . | . . . . . Reinforcement 2 | . 1 . 1 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Min Distress Signals 3 | . 2 . 1 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 43 | . 10 2 10 21 Peak Tracking Total 16 | . 5 2 7 16 Tactical Retreats 2 | . 1 . . 1 Traps | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Scr Mat Min Mat Min Machines Disabled 2 | . . . 1 1 Max in Single Turn 1 | . . . 1 1 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Min Machines Accessed 2 | . 1 . 1 . Terminals 2 | . 1 . 1 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 4 | . 3 . 1 . Successful 1 | . 1 . . . Failed 3 | . 2 . 1 . Catastrophic 2 | . 1 . 1 . Database Lockouts . | . . . . . Manual 3 | . 2 . 1 . Terminals 4 | . 3 . 1 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 1 | . 1 . . . Maintenance Status 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 2 | . 1 . 1 . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Scr Mat Min Mat Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Scr Mat Min Mat Min Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Robot Analysis Total . | . . . . . Derelict Logs Recovered 2 | . . 1 . 1 Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Scr Mat Min Mat Min Turns Passed 760 | 60 152 169 284 95 Spaces Moved 598 | 51 101 123 179 144 Core 192 | 1 . . 47 144 Treads . | . . . . . Legs 302 | . 47 123 132 . Wheels 104 | 50 54 . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 90 120 50 50 Average Speed 98 | 88 103 120 122 51 Slowest Speed 150 | 90 120 120 150 100 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 23 | 3 24 37 18 34 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 1 | . . . . 1 Known Exits Taken 1 | . . 1 . . Unknown Exits Taken 3 | 1 1 . 1 . Scrap Searched 2 | . . 1 . 1 Spaces Dug . | . . . . . Terrain Destroyed 73 | . 9 . . 64 Melee . | . . . . . Projectile . | . . . . . AOE 73 | . 9 . . 64 Actions | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Min Total 713 | 62 133 137 227 154 Wait 36 | . 4 1 30 1 Move 594 | 50 100 122 178 144 Hop . | . . . . . Pick Up 9 | 6 1 2 . . Fast Attach 19 | 6 6 3 3 1 Attach 5 | . 2 . 2 1 Detach 4 | . 1 . 3 . Swap 2 | . 2 . . . Drop 17 | . 9 5 3 . Fire 27 | . 8 4 8 7 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 61 | -11/Scrapyard | Entered Materials 201 | -10/Materials | Discovered new exit (range 10) 213 | -10/Materials | Entered Mines 298 | -10/Mines | Identified exit to Materials 327 | -10/Mines | Build established: Mutant 382 | -10/Mines | Entered Materials 382 | -9/Materials | Evolved 2 slots: Power x1, Weapon x1 648 | -9/Materials | Discovered new exit (range 20) 652 | -9/Materials | Lost 3 parts (1p2w) 666 | -9/Materials | Entered Mines 690 | -9/Mines | Discovered new exit (range 18) 691 | -9/Mines | Assembled infested the area 696 | -9/Mines | Assisted by a Guerilla fighting off Assembled 701 | -9/Mines | Learned location of Storage (-7) 731 | -9/Mines | Core integrity fell below 50% 748 | -9/Mines | Destroyed 8 combat bots 751 | -9/Mines | Core integrity fell below 20% 761 | -9/Mines | Destroyed by as-27962 with Assembled Heavy Rifle Last Messages --------------- 00721_ Destroyed Asb. Maul. 00723_ The unstable cave ceiling collapses. 00724_ as-43815 destroyed. 00724_ as-82203 destroyed. 00724_ as-19511 destroyed. 00724_ Destroyed Asb. F-torch. 00724_ Destroyed Asb. Hover Unit. 00724_ as-76212 destroyed. 00724_ as-87417 destroyed. 00727_ Mni. Grenade Launcher destroyed. 00727_ as-73855 destroyed. 00727_ Mni. Grenade Launcher destroyed. 00727_ Destroyed Mni. Grenade Launcher. 00729_ The unstable cave ceiling collapses. 00741_ Lgt. EM Pulse Cannon destroyed. 00741_ Adv. Visual Processing Unit destroyed. 00741_ Com. Matter Pod destroyed. 00744_ The unstable cave ceiling collapses. 00747_ as-65243 destroyed. 00748_ The unstable cave ceiling collapses. 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