Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.23 @ 09:21:04 Player: ktur Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (5) 2500 Regions Visited (10) 2000 Robots Destroyed (89) 445 Value Destroyed (3049) 3049 Prototype IDs (19) 380 Alien Tech Used (0) 0 Bonus (1100) 1100 TOTAL SCORE: 9474 Bonus ------- Registered with UFD 300 Met Optimus in HQ 500 Met Data Miner 300 Cogmind --------- Core Integrity 0/1000 Matter 280/300 Energy 146/160 System Corruption 8% Temperature Cool (9) Movement Walking (220) Location -5/Factory Parts ------- > --- POWER (1) -------- Light Fission Core > --- PROPULSION (4) --- Multireflex Exoskeleton Multireflex Exoskeleton > --- UTILITY (10) ----- High-capacity Storage Unit Spectral Analyzer 0b10 Decoder Chip [Skirmisher] Improved Melee Analysis Suite Advanced Melee Analysis Suite Microactuators Microactuators Improved Utility Shielding Improved Focal Shield > --- WEAPON (2) ------- Companion Sword > --- INVENTORY (20) --- Light Nuclear Core Light Angular Momentum Engine Light Fission Core Large Storage Unit Deep Structural Scanner Improved Utility Shielding Improved Utility Shielding Improved Utility Shielding Improved Utility Shielding Layered Medium Armor Plating EM Shield Authchip [Propulsion] Authchip [Weapon] Heavy Rocket Launcher Long-range Missile Launcher CPS Tube (2) CPS Tube (2) DRS Beacon (Ready) Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Improved Titanium Leg Flexi-carbon Leg Flexi-carbon Leg Biometal Leg > --- UTILITY ---------- High-capacity Storage Unit Spectral Analyzer 0b10 Decoder Chip [Skirmisher] Advanced Melee Analysis Suite Microactuators Microactuators Enhanced Scrap Shield EM Shield Makeshift System Shield > --- WEAPON ----------- Companion Sword > --- INVENTORY -------- Light Nuclear Core Light Nuclear Core Light Fission Core Flexi-carbon Leg Biometal Leg Large Storage Unit Deep Structural Scanner Improved Utility Shielding Improved Utility Shielding Layered Medium Armor Plating Authchip [Propulsion] Heavy Rocket Launcher Long-range Missile Launcher CPS Tube CPS Tube DRS Beacon [Rating: 87] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Subdweller Monowheel Utility Huge Storage Unit Device Seismic Detector Storage Huge Storage Unit Processor Spectral Analyzer Hackware Makeshift System Shield Protection Layered Medium Armor Plating Weapon Companion Sword Energy Gun Subdweller Laser Energy Cannon Subdweller Beam Cannon Ballistic Gun Subdweller Machine Gun Ballistic Cannon Slug Cannon Launcher Long-range Missile Launcher Special Weapon Junk Cannon Impact Weapon Hammer Slashing Weapon Companion Sword Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Slots Evolved 10 | . . . . . 8 . . . . 2 Power . | . . . . . . . . . . . Propulsion 2 | . . . . . 2 . . . . . Utility 8 | . . . . . 6 . . . . 2 Weapon . | . . . . . . . . . . . Parts Attached 105 | 6 9 16 5 9 29 . 2 . 4 25 Power 12 | . 2 3 . 3 1 . . . . 3 Engine 6 | . 2 3 . 1 . . . . . . Core 6 | . . . . 2 1 . . . . 3 Reactor . | . . . . . . . . . . . Propulsion 35 | 3 2 3 4 1 10 . . . . 12 Treads 7 | 2 2 3 . . . . . . . . Leg 22 | . . . . . 10 . . . . 12 Wheel 6 | 1 . . 4 1 . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 40 | 1 2 3 1 2 17 . 1 . 3 10 Device 12 | . 1 2 1 . 5 . . . 1 2 Storage 5 | 1 1 1 . . 2 . . . . . Processor 6 | . . . . . 4 . . . . 2 Hackware 6 | . . . . . 4 . 1 . . 1 Protection 11 | . . . . 2 2 . . . 2 5 Artifact . | . . . . . . . . . . . Weapon 18 | 2 3 7 . 3 1 . 1 . 1 . Energy Gun 5 | 2 . 3 . . . . . . . . Energy Cannon 1 | . . 1 . . . . . . . . Ballistic Gun 3 | . 1 2 . . . . . . . . Ballistic Cannon 1 | . . 1 . . . . . . . . Launcher 3 | . 1 . . . . . 1 . 1 . Special Weapon 1 | . . . . 1 . . . . . . Impact Weapon 1 | . 1 . . . . . . . . . Slashing Weapon 1 | . . . . 1 . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon 2 | . . . . 1 1 . . . . . Unidentified Prototypes 3 | . . . . 2 . . . . . 1 Corrupted Parts 2 | . . . . . 1 . . . . 1 System Corruption 4 | . . . . . 3 . . . . 1 Parts Lost 32 | . 1 7 . . 2 . . . 1 21 Power 6 | . 1 3 . . . . . . . 2 Propulsion 18 | . . 2 . . 1 . . . 1 14 Utility 6 | . . 1 . . . . . . . 5 Weapon 2 | . . 1 . . 1 . . . . . Highest Loss Streak 9 | . 1 2 . . 1 . . . 1 9 To Critical Strikes 2 | . . 2 . . . . . . . . Average Backups 18 | 4 9 17 21 21 19 17 18 18 17 16 Power 1 | 1 1 1 1 . 1 1 1 1 1 2 Propulsion 3 | 1 3 5 7 2 1 3 3 3 2 1 Utility 8 | . 2 5 8 11 11 8 10 10 10 8 Weapon 3 | . 3 4 5 4 3 2 2 2 1 2 Tool/Special . | . . . . . . . . . . . Unused Backups 32 | . 4 . 3 8 10 . . . . 7 Power 4 | . . . . 1 . . . . . 3 Propulsion 5 | . 1 . 2 1 1 . . . . . Utility 14 | . 2 . 1 3 6 . . . . 2 Weapon 6 | . 1 . . 2 3 . . . . . Tool/Special 3 | . . . . 1 . . . . . 2 Average Slot Usage (%) 95 | . 97 98 100 94 95 93 93 93 92 85 Engine 7 | . 13 13 14 6 . . . . . . Core 3 | . . . . 6 6 6 6 6 6 5 Treads 17 | . 28 27 . 23 . . . . . . Leg 6 | . . . . . 18 26 26 26 25 21 Wheel 3 | . . . 27 4 6 . . . . . Device 11 | . 12 12 14 9 6 13 13 13 12 14 Storage 11 | . 14 14 14 13 6 6 6 6 6 5 Processor 4 | . . . . . 17 13 13 13 13 17 Hackware 1 | . . . . . 9 6 6 6 6 3 Protection 3 | . . . . 3 8 13 13 13 13 7 Energy Gun 5 | . 11 7 14 5 . . . . . . Energy Cannon 1 | . . 4 . . . . . . . . Ballistic Gun 6 | . 13 11 13 5 . . . . . . Impact Weapon 1 | . 2 4 . . . . . . . . Slashing Weapon 3 | . . . . 6 6 6 6 6 6 5 Special Melee Weapon 2 | . . . . 5 5 . . . . . Peak Build Rating 87 | 5 8 16 18 31 75 69 73 70 75 87 Average Rating 31 | 4 7 11 16 22 67 68 69 70 69 74 On Entrance 38 | . 5 8 16 17 31 67 69 70 70 70 Avg Prop Armor Cover (%) 13 | . . . 6 17 9 . . . . . Naked Turns . | . . . . . . . . . . . Heaviest Build 102 | 8 19 98 95 102 102 64 70 63 70 70 Greatest Support 91 | 40 40 40 40 40 91 73 73 73 73 88 Greatest Overweight (x) 9 | 1 . 2 4 9 3 . . . . 2 Average Overweight (x) 1 | . . 1 2 2 1 . . . . . Largest Inventory Capacity 25 | 8 10 25 25 25 25 20 20 20 20 20 Average Capacity 21 | 7 9 23 25 24 22 20 20 20 20 20 Most Carried 25 | 7 10 23 25 25 25 20 20 20 20 20 Average Carried 19 | 4 9 20 24 23 21 19 19 20 19 17 Final Capacity 25 | 8 10 25 25 25 20 20 20 20 20 20 Final Carried 25 | 7 10 23 25 25 17 20 20 20 19 18 Class Distribution -------------------- 57% | Mutant 31% | Scavenger-Mutant 7% | Machinist-Mutant 4% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Subcaves Mutant | -9/Recycling Mutant | -9/Scraptown Hacker-Mutant | -6/Factory Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Data Miner Scavenger-Mutant | -5/Proximity Caves Machinist-Mutant | -5/Factory Resources | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 ----------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Matter Collected 1811 | 189 194 288 94 130 405 10 39 . 66 396 Remotely . | . . . . . . . . . . . Salvage Created 3569 | 137 382 413 . . 1403 . 64 . 103 1067 Parts 193 | 12 25 29 . . 55 . 6 . 6 60 Haulers Intercepted 2 | . 2 . . . . . . . . . Recyclers Shooed 5 | . 3 . . . 2 . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 26 | . . 17 . . . . 7 . 2 . Prevented 4 | . . . . . . 3 1 . . . Parts Restored . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Combat Hostiles Destroyed 67 | . 8 13 . . 16 . 4 . 6 20 Melee 38 | . 1 . . . 16 . 1 . . 20 Guns 11 | . 4 7 . . . . . . . . Cannons 1 | . . 1 . . . . . . . . AOE 15 | . 2 4 . . . . 3 . 6 . Classes Destroyed 18 | 3 5 2 . . 3 . . . 4 1 Worker 2 | 1 . . . . . . . . . 1 Builder 2 | . 1 . . . 1 . . . . . Tunneler 6 | 4 1 . . . 1 . . . . . Hauler 2 | . 2 . . . . . . . . . Recycler 5 | 1 1 . . . 3 . . . . . Operator 3 | . . . . . 2 . . . . 1 Turret 1 | . . 1 . . . . . . . . Watcher 1 | . 1 . . . . . . . . . Swarmer 18 | . 5 4 . . . . 4 . . 5 Saboteur 1 | . . . . . . . . . 1 . Grunt 27 | . 3 2 . . 14 . . . . 8 Brawler 1 | . . . . . . . . . . 1 Duelist 1 | . . . . . 1 . . . . . Protector 1 | . . . . . . . . . 1 . Specialist 1 | . . . . . . . . . 1 . Hunter 6 | . . . . . . . . . 2 4 Programmer 4 | . . . . . 1 . . . 1 2 Subdweller 7 | . . 7 . . . . . . . . Best Kill Streak 6 | 6 3 4 . . 4 . 3 . 6 4 Combat Bots Only 6 | . 3 4 . . 3 . 3 . 6 4 Max Kills in Single Turn 3 | 1 2 2 . . 1 . 3 . 2 1 Gunslinging . | . . . . . . . . . . . Exploded 3 | . 2 2 . . . . 3 . 2 . Melee 1 | . 1 . . . 1 . 1 . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Hostile Shots Fired 559 | . 39 73 . . 61 . 21 . 77 288 Missed 154 | . 9 20 . . 17 . 5 . 42 61 Hits 405 | . 30 53 . . 44 . 16 . 35 227 Melee 6 | . . . . . 4 . . . . 2 Projectile 399 | . 30 53 . . 40 . 16 . 35 225 Critical Strikes 17 | . . 2 . . 5 . . . . 10 Actively Blocked 1 | . . . . . 1 . . . . . Damage Taken 7063 | . 278 946 . . 932 . 277 . 523 4107 Core 1585 | . 17 200 . . 238 . 35 . 80 1015 Absorbed by Shields . | . . . . . . . . . . . Redirected to Shielding 352 | . . . . . 37 . 10 . 34 271 Ignored by Resistances 85 | . . . . . . . . . . 85 Core Remaining (%) 57 | 100 . . . 13 . . . . 58 . Volleys Fired 100 | 13 21 58 . . . . 1 . 7 . Largest 2 | 2 2 2 . . . . 1 . 1 . Hottest 120 | 90 90 120 . . . . 39 . 43 . Shots Fired 166 | 26 41 91 . . . . 1 . 7 . Gun 142 | 26 40 76 . . . . . . . . Cannon 12 | . . 12 . . . . . . . . Launcher 12 | . 1 3 . . . . 1 . 7 . Special . | . . . . . . . . . . . Kinetic 34 | . 14 20 . . . . . . . . Thermal 120 | 26 26 68 . . . . . . . . Explosive 12 | . 1 3 . . . . 1 . 7 . Electromagnetic . | . . . . . . . . . . . Robot Hit Streak 19 | 7 7 19 . . . . . . 7 . Robot Miss Streak 3 | 2 3 2 . . . . . . 1 . Penetration Max . | . . . . . . . . . . . Secondary Targets 2 | . 1 1 . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . . . Shots Hit Robots 284 | 18 38 59 . . 70 1 4 . 8 86 Core Hits 124 | 7 15 21 . . 33 . 4 . 16 28 Critical Kills 1 | . . 1 . . . . . . . . Critical Parts Destroyed 2 | . 2 . . . . . . . . . Critical Strikes 11 | . 3 4 . . 4 . . . . . Burn 4 | . 1 3 . . . . . . . . Meltdown 1 | . . 1 . . . . . . . . Smash 2 | . 2 . . . . . . . . . Melee Attacks 313 | . 60 29 . . 93 1 6 . 4 120 Impact 89 | . 60 29 . . . . . . . . Slashing 224 | . . . . . 93 1 6 . 4 120 Piercing . | . . . . . . . . . . . Sneak Attacks 18 | . 2 . . . 12 1 . . . 3 Combat Hostiles 1 | . . . . . 1 . . . . . Follow-up Attacks 2 | . . . . . . . 1 . . 1 Martial Strikes 8 | . . . . . . . . . . 8 Damage Inflicted 11410 | 230 778 1276 . . 3410 97 339 . 1691 3589 Guns 1377 | 230 273 874 . . . . . . . . Cannons 211 | . . 211 . . . . . . . . Explosions 1973 | . 92 191 . . . . 171 . 1519 . Melee 7822 | . 392 . . . 3410 97 168 . 172 3583 Ramming 27 | . 21 . . . . . . . . 6 Kinetic 251 | . 88 163 . . . . . . . . Thermal 1337 | 230 185 922 . . . . . . . . Explosive 1973 | . 92 191 . . . . 171 . 1519 . Electromagnetic . | . . . . . . . . . . . Impact 392 | . 392 . . . . . . . . . Slashing 7430 | . . . . . 3410 97 168 . 172 3583 Piercing . | . . . . . . . . . . . Highest Corruption 8 | . . . . . 5 1 1 1 1 8 Average Corruption 1 | . . . . . 2 1 1 1 1 3 Corruption Purged 4 | . . . . . 4 . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 23 | . . . . . 4 3 4 1 1 10 Message Errors 8 | . . . . . 2 1 . . 1 4 Matter Fused 3 | . . . . . . . 1 . . 2 Heat Flow Errors 5 | . . . . . 2 1 1 . . 1 Energy Discharges 3 | . . . . . . . 1 1 . 1 Parts Rejected 2 | . . . . . . . 1 . . 1 Data Loss (minor) 2 | . . . . . . 1 . . . 1 Overload Shots . | . . . . . . . . . . . Overflow Damage 669 | . 115 . . . 254 12 44 . 31 213 Projectiles . | . . . . . . . . . . . Explosions 64 | . . . . . . . 33 . 31 . Melee 605 | . 115 . . . 254 12 11 . . 213 Knockbacks 2 | . 2 . . . . . . . . . Impact 2 | . 2 . . . . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 17 | . . . . . . . 17 . . . Shots 1 | . . . . . . . 1 . . . Rammed 7 | . 7 . . . . . . . . . Targets Rammed 8 | . 7 . . . . . . . . 1 Kicked 1 | . . . . . . . . . . 1 Crushed . | . . . . . . . . . . . Highest Temperature 267 | 75 180 18 . . 260 181 267 . 38 95 Average Temperature 52 | 29 50 7 . . 95 97 140 . 28 40 Received Heat Transfer 1401 | . 78 108 . . 378 . . . 120 717 Siege Activations . | . . . . . . . . . . . Martial Activations 2 | . . . . . . . . . . 2 Total Turns 41 | . . . . . . . . . . 41 Longest Duration 39 | . . . . . . . . . . 39 Shielding Activations . | . . . . . . . . . . . Robots Disrupted 2 | . . . . . 1 . . . . 1 Combat Hostiles 1 | . . . . . . . . . . 1 Robots Corrupted 3 | . 3 . . . . . . . . . Combat Hostiles 1 | . 1 . . . . . . . . . Parts Fried 4 | . 4 . . . . . . . . . Impact Corruptions 6 | . 6 . . . . . . . . . Robots Melted 1 | . . 1 . . . . . . . . Combat Hostiles 1 | . . 1 . . . . . . . . Parts Melted 8 | . 4 4 . . . . . . . . Heat Transferred 3142 | 619 605 1918 . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Maximum Alert Level 1 | . . . . . . . . . . 1 Low Security (%) 99 | 100 100 . 100 . 100 . . . . 98 Level 1 . | . . . . . . . . . . 1 Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 202 | 20 84 . 62 . 177 . . . . 202 Initial 9 | . 6 . 9 . . . . . . . Average 44 | 2 16 . 16 . 49 . . . . 92 Influence Increases 2122 | 30 270 195 163 . 544 . 130 . 130 660 Destroy 0b10 Robot/C 1200 | . 160 140 . . 320 . 80 . 100 400 Destroy 0b10 Robot/NC 110 | 30 30 . . . 35 . . . 5 10 Destroy Leader 216 | . 46 10 . . 60 . 20 . 10 70 Successful Hack 106 | . 20 . 13 . 57 . . . . 16 Select Force Hacks 150 | . . . 150 . . . . . . . Disable Machine 30 | . . . . . 15 . . . . 15 Destroy Structure 40 | . 14 . . . 12 . . . . 14 Lose Combat Pursuer 270 | . . 45 . . 45 . 30 . 15 135 Influence Decreases 1928 | 20 280 176 136 46 370 174 80 50 130 466 Entered New Map 176 | . 4 . 10 46 . 66 . 50 . . Time Decay 1493 | 20 276 139 126 . 350 108 80 . 120 274 Lost Part 257 | . . 37 . . 20 . . . 10 190 Purge Threat 2 | . . . . . . . . . . 2 Squads Dispatched 16 | . 2 . . . 7 . . . . 7 Investigation 9 | . 2 . . . 4 . . . . 3 Extermination 3 | . . . . . 1 . . . . 2 Reinforcement 4 | . . . . . 2 . . . . 2 Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Distress Signals 2 | . . . . . . . . . . 2 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 117 | . 17 14 . . 32 . 6 . 10 38 Peak Tracking Total 7 | . 4 6 . . 4 . 3 . 7 7 Tactical Retreats 13 | . . 2 . . 2 . 1 . 1 7 Traps | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Traps Triggered 4 | . 1 . . . 2 . . . . 1 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 ---------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Machines Disabled 3 | . . 1 . . 1 . . . . 1 Max in Single Turn 1 | . . 1 . . 1 . . . . 1 Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Machines Accessed 39 | . 7 1 7 3 9 2 . 4 . 6 Terminals 17 | . 7 . 2 . 5 . . . . 3 Fabricators 2 | . . . . . 1 . . . . 1 Repair Stations . | . . . . . . . . . . . Recycling Units 9 | . . . 5 . 2 . . . . 2 Scanalyzers 1 | . . . . . 1 . . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 138 | . 17 3 11 24 26 2 . 30 . 25 Successful 103 | . 6 3 8 24 17 2 . 30 . 13 Failed 35 | . 11 . 3 . 9 . . . . 12 Catastrophic 8 | . 2 . 2 . 3 . . . . 1 Database Lockouts . | . . . . . . . . . . . Manual 53 | . 10 . 11 . 16 . . . . 16 Terminals 50 | . 17 . 6 . 11 . . . . 16 Fabricators 15 | . . . . . 9 . . . . 6 Repair Stations . | . . . . . . . . . . . Recycling Units 11 | . . . 5 . 3 . . . . 3 Scanalyzers 3 | . . . . . 3 . . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 74 | . 6 3 3 24 3 2 . 30 . 3 Record 37 | . . 3 . 23 . . . 11 . . Part Schematic 17 | . 2 . 1 . 3 . . 11 . . Robot Schematic 5 | . . . . . . . . 5 . . Robot Analysis 3 | . 1 . 2 . . . . . . . Prototype ID Bank 3 | . . . . . . . . 3 . . Open Door 3 | . . . . 1 . 2 . . . . Branch Access Points 1 | . . . . . . . . . . 1 Alert Level 1 | . . . . . . . . . . 1 Unreport Threat 1 | . . . . . . . . . . 1 Locate Traps 1 | . 1 . . . . . . . . . Zone Layout 2 | . 2 . . . . . . . . . Fabricator Hacks 10 | . . . . . 7 . . . . 3 Load Schematic 5 | . . . . . 3 . . . . 2 Build 5 | . . . . . 4 . . . . 1 Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer 1 | . . . . . 1 . . . . . Insert Component 1 | . . . . . 1 . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 18 | . . . 5 . 6 . . . . 7 Terminals 7 | . . . . . 3 . . . . 4 Track 1 | . . . . . 1 . . . . . Assimilate 1 | . . . . . 1 . . . . . Botnet 2 | . . . . . . . . . . 2 Operators 2 | . . . . . 1 . . . . 1 Skim 1 | . . . . . . . . . . 1 Fabricators 2 | . . . . . 1 . . . . 1 Prioritize 1 | . . . . . 1 . . . . . Recompile 1 | . . . . . . . . . . 1 Repair Stations . | . . . . . . . . . . . Recycling Units 9 | . . . 5 . 2 . . . . 2 Tunnel 5 | . . . 5 . . . . . . . Fedlink 4 | . . . . . 2 . . . . 2 Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 19 | . 7 . 1 . 6 . . . . 5 Full Trace Events 4 | . 1 . 1 . 2 . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . 5 . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 17 | . 2 . 1 . 3 . . 11 . . Parts Built 9 | . . . . . 7 . . . . 2 Authchips 3 | . . . . . 2 . . . . 1 Time 267 | . . . . . 231 . . . . 36 Total Part Build Rating 37 | . . . . . 31 . . . . 6 Part Studies Acquired . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 ------------ Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Total Allies . | . . . . . . . . . . . Largest Group . | . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Active Infowar (turns) 10247 | . 1221 2393 289 2676 1417 308 261 95 486 1101 Optics 4190 | . . 506 16 . 1417 308 261 95 486 1101 Structural 1741 | . . . . . 636 91 261 95 86 572 Seismic 6057 | . 1221 1887 273 2676 . . . . . . Decoding 1097 | . . . . . . . . . . 1097 Robot Analysis Total 3 | . 1 . 2 . . . . . . . Derelict Logs Recovered 9 | . . 2 . 5 . . 1 . 1 . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Decoded 0b10 Intel 16 | . . . . . . . . . . 16 Patrols 12 | . . . . . . . . . . 12 Investigations 3 | . . . . . . . . . . 3 Guards 1 | . . . . . . . . . . 1 Exploration | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 ------------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Turns Passed 12505 | 137 1374 3040 491 3794 1418 308 261 95 486 1101 Spaces Moved 5553 | 56 545 906 361 1404 731 257 205 82 389 617 Core 123 | 8 . . . 115 . . . . . . Treads 2436 | 46 545 906 . 939 . . . . . . Legs 1921 | . . . . . 371 257 205 82 389 617 Wheels 1073 | 2 . . 361 350 360 . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 160 160 130 50 115 117 117 117 117 113 Average Speed 192 | 144 160 300 130 264 134 117 117 117 117 124 Slowest Speed 320 | 160 160 320 150 320 190 117 117 117 117 260 Overloaded Moves 10 | . . . . . . . . . . 10 Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 47 | 5 77 46 63 84 11 49 36 76 58 18 Regions Visited 10 Branch Regions 7 Pre-discovered Areas 16 | . . 3 5 6 1 . . 1 . . Known Exits Taken 4 | . . . . . 1 1 1 . 1 . Unknown Exits Taken 6 | 1 1 1 1 1 . . . 1 . . Scrap Searched 14 | . . 8 . 3 . 2 1 . . . Spaces Dug 36 | . . . . . 12 . 18 . . 6 Terrain Destroyed 131 | . 14 21 . . 12 . 18 . 60 6 Melee 18 | . . . . . 12 . . . . 6 Projectile 2 | . . 2 . . . . . . . . AOE 111 | . 14 19 . . . . 18 . 60 . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Total 6885 | 85 900 1078 381 1499 1081 263 220 81 407 890 Wait 558 | 2 234 34 2 2 175 1 6 . . 102 Move 5543 | 55 544 905 360 1403 730 256 204 81 388 617 Hop . | . . . . . . . . . . . Pick Up 125 | 8 11 21 7 44 18 3 . . . 13 Fast Attach 45 | 4 2 1 1 10 14 . 1 . . 12 Attach 46 | 2 2 8 . 3 10 . 1 . 3 17 Detach 15 | 1 1 1 1 2 1 . 1 . 2 5 Swap 59 | . 9 16 5 2 14 1 1 . 3 8 Drop 83 | . 9 5 5 33 26 1 . . . 4 Fire 100 | 13 21 58 . . . . 1 . 7 . Melee 303 | . 60 29 . . 93 1 5 . 4 111 Ram . | . . . . . . . . . . . Kick 1 | . . . . . . . . . . 1 Crush 7 | . 7 . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / *Sub) -10/Subcaves (discovered 2 exits: [*Mat] / *Rec) -9/Recycling (discovered 2 exits: [*Fac] / *Scr) -9/Scraptown -6/Factory (discovered 3 exits: Fac / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 5 exits: Fac / *Upp x2 / Ext x2) History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 14) 138 | -11/Scrapyard | Entered Materials 237 | -10/Materials | Discovered new exit (range 16) 312 | -10/Materials | Build established: Mutant 572 | -10/Materials | Discovered new exit (range 5) 715 | -10/Materials | Discovered new exit (range 13) 1352 | -10/Materials | Discovered new exit (range 11) 1506 | -10/Materials | Discovered new exit (range 3) 1512 | -10/Materials | Entered Subcaves 1513 | -10/Subcaves | Approached by a straggling Scientist 1652 | -10/Subcaves | Learned location of Zion (-7) 1736 | -10/Subcaves | Disturbed a concealed Subdweller 1943 | -10/Subcaves | Build established: Scavenger-Mutant 1999 | -10/Subcaves | Disturbed a concealed Subdweller 2176 | -10/Subcaves | Visited Clippyterm 2186 | -10/Subcaves | Learned Factory fabricator intel 2751 | -10/Subcaves | Build established: Mutant 2921 | -10/Subcaves | Core integrity fell below 50% 3234 | -10/Subcaves | Build established: Scavenger-Mutant 3348 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 3459 | -10/Subcaves | Discovered new exit (range 9) 3472 | -10/Subcaves | Met a Zionite searching for "candidates" 4174 | -10/Subcaves | Core integrity fell below 20% 4485 | -10/Subcaves | Build established: Mutant 4549 | -10/Subcaves | Discovered new exit (range 2) 4552 | -10/Subcaves | Entered Recycling 5002 | -9/Recycling | Discovered new exit (range 16) 5012 | -9/Recycling | Scanned before Scraplab entrance 5030 | -9/Recycling | Entered Scraplab 5041 | -9/Recycling | Discovered new exit (range 2) 5043 | -9/Recycling | Entered Scraptown 5097 | -9/Scraptown | Learned location of Extension (-5) 5177 | -9/Scraptown | Scanned Subdweller tech in exchange for log data 5180 | -9/Scraptown | Learned location of 1 exit from Factory 5181 | -9/Scraptown | Learned Factory interactive machine intel 5183 | -9/Scraptown | Learned location of 1 exit from Proximity Caves 5184 | -9/Scraptown | Learned Research security intel 5185 | -9/Scraptown | Learned Research terminal intel 5266 | -9/Scraptown | Visited Symbiants 5317 | -9/Scraptown | Visited Junk Repository 5402 | -9/Scraptown | Visited CR-KLE's Repair Center 5485 | -9/Scraptown | Visited SPCMW 5543 | -9/Scraptown | Visited Awakened 5642 | -9/Scraptown | Visited Supply Room 5786 | -9/Scraptown | Visited Cave Peace 5875 | -9/Scraptown | Visited UFD Registry 5875 | -9/Scraptown | Registered with UFD as "Microunit" 6224 | -9/Scraptown | Visited Research Penetration Think Tank 6295 | -9/Scraptown | Visited Curators Association 6368 | -9/Scraptown | Visited Junk Cannon Lab 6392 | -9/Scraptown | Found Prototype Special Weapon 6392 | -9/Scraptown | Identified Junk Cannon 6455 | -9/Scraptown | Visited Scrap Suit Storage 6580 | -9/Scraptown | Delivered Scrap Shield to a Scientist 6820 | -9/Scraptown | Visited Supply Room 6942 | -9/Scraptown | Visited Derelict Rescue Squad 6962 | -9/Scraptown | Found DRS Beacon 7056 | -9/Scraptown | Visited Sword Containment 7096 | -9/Scraptown | Found Prototype Slashing Weapon 7096 | -9/Scraptown | Identified Companion Sword 7177 | -9/Scraptown | Visited Infowarlord's Domain 7200 | -9/Scraptown | Found Spectral Analyzer 7268 | -9/Scraptown | Visited Cartography Club 7331 | -9/Scraptown | Learned location of Proximity Caves (-3) 7331 | -9/Scraptown | Learned location of Warlord (-4) 7331 | -9/Scraptown | Learned location of Cetus (-5) 7331 | -9/Scraptown | Learned 8 Materials zone layouts 7331 | -9/Scraptown | Learned 12 Materials zone layouts 7331 | -9/Scraptown | Learned 12 Research zone layouts 7331 | -9/Scraptown | Learned 4 Mines zone layouts 7331 | -9/Scraptown | Learned 4 Storage zone layouts 7331 | -9/Scraptown | Learned 4 Recycling zone layouts 7331 | -9/Scraptown | Learned 8 Lower Caves zone layouts 7331 | -9/Scraptown | Learned 20 Lower Caves zone layouts 7331 | -9/Scraptown | Learned 20 Upper Caves zone layouts 7331 | -9/Scraptown | Learned 24 Upper Caves zone layouts 7331 | -9/Scraptown | Learned location of 1 exit from Research 7331 | -9/Scraptown | Learned location of 3 exits from Lower Caves 7331 | -9/Scraptown | Learned location of 3 exits from Proximity Caves 7345 | -9/Scraptown | Found Deep Structural Scanner 8728 | -9/Scraptown | Met Optimus 8728 | -9/Scraptown | Accepted into 0bPrime 8834 | -9/Scraptown | Discovered new exit (range 3) 8837 | -9/Scraptown | Entered Factory 8837 | -6/Factory | Evolved 8 slots: Propulsion x2, Utility x6 8838 | -6/Factory | Identified exit to Lower Caves 8839 | -6/Factory | Identified exit to Factory 8840 | -6/Factory | Loaded intel: 51 interactive machine locations 8841 | -6/Factory | Loaded intel: 6 fabricator locations 9162 | -6/Factory | Loaded intel: 6 recycling unit locations 9305 | -6/Factory | Fabricated Biometal Leg? 9377 | -6/Factory | Learned location of Protoforge (-2) 9564 | -6/Factory | Fabricated Microactuators? 9665 | -6/Factory | Build established: Hacker-Mutant 9727 | -6/Factory | Fabricated Imp. Utility Shielding (x2) 9825 | -6/Factory | Discovered exit to Lower Caves (range 16) 10072 | -6/Factory | Fabricated Hcp. Storage Unit (x1) 10193 | -6/Factory | Build established: Scavenger-Mutant 10255 | -6/Factory | Entered Lower Caves 10256 | -6/Lower Caves | Identified exit to Lower Caves 10257 | -6/Lower Caves | UFD Scientist delivered a prototype 10261 | -6/Lower Caves | Found Prototype Protection 10563 | -6/Lower Caves | Entered another Lower Caves area 10564 | -6/Lower Caves | Identified exit to Data Miner 10602 | -6/Lower Caves | Learned location of 1 exit from Factory 10697 | -6/Lower Caves | Encountered a Warlord checkpoint 10823 | -6/Lower Caves | Spotted B-75 Beast 10824 | -6/Lower Caves | Entered Data Miner 10824 | -6/Data Miner | Discovered new exit (range 6) 10837 | -6/Data Miner | Met Data Miner 10870 | -6/Data Miner | Learned location of Section 7 (-2) 10870 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 10889 | -6/Data Miner | Received God Mode back door access code from Data Miner 10919 | -6/Data Miner | Entered Proximity Caves 10921 | -5/Proximity Caves | Unaware initiated a cargo recovery operation 11036 | -5/Proximity Caves | Spotted B-75 Beast 11265 | -5/Proximity Caves | Learned 12 Factory zone layouts 11405 | -5/Proximity Caves | Entered Factory 11405 | -5/Factory | Evolved 2 slots: Utility x2 11406 | -5/Factory | Identified exit to Upper Caves 11407 | -5/Factory | Identified exit to Factory 11407 | -5/Factory | Identified exit to Extension 11622 | -5/Factory | Loaded intel: 8 recycling unit locations 11696 | -5/Factory | Build established: Machinist-Mutant 11949 | -5/Factory | Fabricated Imp. Utility Shielding? 12066 | -5/Factory | Identified Enh. Scrap Shield 12186 | -5/Factory | Core integrity fell below 50% 12254 | -5/Factory | Lost 9 parts (1p6n2u) 12310 | -5/Factory | Core integrity fell below 20% 12363 | -5/Factory | Lost 4 parts (1p3n) 12506 | -5/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 12477_ Martial strike on G-50 Soldier. 12478_ Acquired Imp. Medium Armor Plating. 12480_ K-01 Serf cleans the Subcomponent Replicator. 12481_ Acquired 10 matter. 12483_ K-01 Serf cleans the Subcomponent Replicator. 12483_ Critical hit (Burn: +37). 12485_ >> DECODED: Investigation location. 12486_ Martial strike on G-50 Soldier. 12486_ K-01 Serf collects debris. 12489_ Subcomponent Replicator disabled. 12490_ Ended martial mode. 12491_ Critical hit (Burn: +37). 12493_ System corrupted: Energy discharge (-41). 12493_ Carbon-fiber Leg destroyed. 12497_ K-01 Serf collects debris. 12497_ Imp. Medium Armor Plating destroyed. 12499_ Carbon-fiber Leg destroyed. 12502_ G-50 Soldier destroyed. 12504_ Critical hit (Burn: +37). 12505_ Activated martial mode. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????#####????????????????????????? | | ????????????????????# ????????????????????????? | | ????????????######??# #????????????????????????? | | ????????????+ ? !! ############+????????????? | | ????????????# ??!! ?????????????? | | ????????????# ? ??????????????? | | ????????????# ??????????????? | | ????????????+ """"" ???????????????? | | ????????????# """"" ????????????????? | | ????????????# """ ?????????????????? | | ????????????# ! ??????????????????? | | ????????????# """"" ????????????????????? | | ???????????## """"" ?????????????????????? | | ???????????# """ #??????????????????????? | | ???????????#T #??????????????????????? | | ????????????# """"" #??????????????????????? | | ????????????# """"" #??????????????????????? | | ????????????# """ / #??????????????????????? | | ??????????????# % #??????????????????????? | | ??????????????# "" "" #??????????????????????? | | ??????????????# """"" ###??????????????????????? | | ??????????????# """ #%#########??????????????? | | ??????????????# #== #??????????????? | | ??????????????# """ #@""" """ #??????????????? | | ??????????##### "Y # """ """ #??????????????? | | ??????????# """ #g""" """ #??????????????? | | ??????????# + p #??????????????? | | ??????????+ # ! = #??????????????? | | ??????????# ## #??????????????? | | ????????### ## ! #??????????????? | | ####### ############??????????????? | | ^ ?????????? | | ?????????? | | == ^""" """ """ """ """ ""??????????? | | == """ """ """ """ "???????????????? | | === """ """ """ """ ????????????????? | | ####### ??????????? | | ????????## """ """ """ """ """ ""??????????????? | | ?????????# """ """ """ """ """ ""??????????????? | | ?????????# """ """ """ """ """ """?????????????? | | ?????????# ??????? | | ?????????# """ """ """ """ """ """ ? ? #?????? | | ?????????# """ """ """ """ """ """ #?????? | | ?????????# """ """ """ """ """ """ !! #?????? | | ?????????+ ! #?????? | | ?????????# #?????? | | ?????????# #?????? | | ?????????## # #?????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 18 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 24 Terrain Scan Density 10 Armor Coverage 800 Resistance: KI 25 Resistance: EM 25 Utility Shielding 66 Melee Speed Boost 40 Evasion (%) 65 Melee Accuracy 19 Recoil Reduction 2 Offensive Hacking 10 Defensive Hacking 11 Authchip Count 5 Item Schematics ----------------- Transport Network Coupler | -10/Materials | Hacked ECM Suite | -10/Materials | Hacked Trap Extractor | -9/Recycling | Hacked Microactuators | -6/Factory | Hacked Imp. Utility Shielding | -6/Factory | Hacked Hcp. Storage Unit | -6/Factory | Hacked Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Gravmag System | -6/Data Miner | Free Exp. Heat Sink | -6/Data Miner | Free Mni. Smartbomb Launcher | -6/Data Miner | Free Imp. Linear Gravjet | -6/Data Miner | Free Imp. Point Defense System | -6/Data Miner | Free Hvy. Disruptor Cannon | -6/Data Miner | Free Quantum Capacitor | -6/Data Miner | Free Mic. Antimatter Reactor | -6/Data Miner | Free Imp. Heavy Siege Treads | -6/Data Miner | Free Robot Schematics ------------------ Y-64 Sentinel | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free H-77 Assassin | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free Fabricated ------------ Biometal Leg | x2 | -6/Factory | Preloaded Microactuators | x2 | -6/Factory | Authchip Imp. Utility Shielding | x2 | -6/Factory | Authchip Hcp. Storage Unit | x1 | -6/Factory Imp. Utility Shielding | x2 | -5/Factory | Authchip Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SmartStrikeRocket Manual? 0 Play Time 01:04:27 Cumulative 831.8 hours Start 2025.11.23 @ 07:56:27 End 2025.11.23 @ 09:21:04 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 840 Rogue 840 Adventurer 0 Explorer 0 Win Type - Total 40 Types 15/4/11/2/0/0/5/2/1/0 Lore% 96 Gallery% 86 Achievement% 63 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e03b2d66-6cdf-4bcb-8807-c2dfed06cd40