Cogmind - Beta 15 --- EXPLORER MODE // 2025.10.08 @ 23:29:01 Player: Akogishi Result: Self-destructed Performance ------------- Evolutions (8) 4000 Regions Visited (18) 3600 Robots Destroyed (445) 2225 Value Destroyed (24106) 24106 Prototype IDs (47) 940 Alien Tech Used (6) 1200 Bonus (13655) 13655 TOTAL SCORE: 49726 Bonus ------- High Alert Combat Kills 1393 Follower Combat Kills 508 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 5468 Used Core Reset Matrix 3000 Scanned by Researcher 500 Met Sigix 2000 Friendly Fire -214 Cogmind --------- Core Integrity 651/1450 Matter 183/300 Energy 0/100 System Corruption 0% Temperature Cool (-200) Movement Walking (118) Location -2/Research Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (7) --- Myomer Leg Myomer Leg Biometal Leg Centrium Leg Centrium Leg High-density Centrium Leg > --- UTILITY (10) ----- Advanced Cryofiber Web Advanced Heat Sink Coolant Network High-capacity Storage Unit Improved Targeting Computer Advanced Targeting Computer Experimental Core Analyzer Improved Medium Armor Plating Experimental Field Recycling Unit > --- WEAPON (4) ------- Quantum Rifle Quantum Rifle Core Cannon > --- INVENTORY (20) --- Compact Matter Pod Centrium Light Armor Plating Linear Accelerator Micro-nuke Launcher Fusion Bomb Launcher Thunder Hammer Sigix Containment Pod Peak State ------------ > --- POWER ------------ Particle Reactor Light Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Myomer Leg Myomer Leg Myomer Leg Myomer Leg Biometal Leg Experimental Myomer Leg High-density Centrium Leg > --- UTILITY ---------- Advanced Cryofiber Web Coolant Network High-capacity Storage Unit Improved Targeting Computer Advanced Targeting Computer Experimental Core Analyzer Powered Armor Advanced Force Field Experimental Field Recycling Unit > --- WEAPON ----------- Disruptor Cannon Disruptor Cannon Core Cannon > --- INVENTORY -------- Light Quantum Reactor Biometal Leg Biometal Leg Compact Battery Experimental Shock Absorption System Terrabomb Gamma Rifle Quantum Rifle Vortex Rail Linear Accelerator Linear Accelerator Enhanced Hardcell Cannon Fusion Bomb Launcher Guided Micro-nuke Launcher Thunder Hammer Sigix Containment Pod [Rating: 198] Favorites ----------- Power Light Antimatter Reactor Engine Light Angular Momentum Engine Power Core Neutrino Core Reactor Light Antimatter Reactor Propulsion Myomer Leg Treads Light Treads Leg Myomer Leg Wheel Wheel Utility Improved Targeting Computer Device Advanced Force Field Storage Large Storage Unit Processor Improved Targeting Computer Hackware Advanced Hacking Suite Protection Layered Medium Armor Plating Artifact Phase Redirector Weapon Advanced Plasma Cannon Energy Gun Quantum Rifle Energy Cannon Advanced Plasma Cannon Ballistic Gun Hypervelocity Gauss Rifle Ballistic Cannon Linear Accelerator Launcher Precision Rocket Launcher Special Weapon Improved Remote Datajack Impact Weapon Thunder Hammer Piercing Weapon Force Lance Build | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Upp Upp Fac Upp Upp War Pro Res Qua Res Slots Evolved 17 | . 1 2 2 2 . . 2 2 . . 2 . . . . 2 . 2 Power 2 | . . . . . . . 1 . . . 1 . . . . . . . Propulsion 5 | . . 1 1 . . . . 1 . . 1 . . . . . . 1 Utility 8 | . . 1 . 2 . . 1 1 . . . . . . . 2 . 1 Weapon 2 | . 1 . 1 . . . . . . . . . . . . . . . Parts Attached 320 | 7 5 8 7 3 . 34 64 18 3 . 8 12 1 17 11 71 15 36 Power 60 | 1 1 1 2 . . 3 16 3 . . 4 2 1 4 4 10 1 7 Engine 16 | 1 1 1 1 . . 2 9 1 . . . . . . . . . . Core 16 | . . . 1 . . 1 7 2 . . 1 . 1 1 . 1 1 . Reactor 28 | . . . . . . . . . . . 3 2 . 3 4 9 . 7 Propulsion 76 | 2 . 1 2 . . 12 14 4 . . 2 3 . 1 3 16 5 11 Treads 12 | 2 . 1 2 . . 4 3 . . . . . . . . . . . Leg 60 | . . . . . . 4 11 4 . . 2 3 . 1 3 16 5 11 Wheel 4 | . . . . . . 4 . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . Utility 97 | 2 2 2 . 2 . 13 16 5 1 . 1 2 . 7 3 29 5 7 Device 51 | . . . . 1 . 5 11 5 . . 1 2 . 3 2 17 1 3 Storage 12 | 1 2 . . . . 3 2 . . . . . . . . 2 1 1 Processor 11 | . . 2 . . . 3 . . . . . . . 1 1 4 . . Hackware 1 | . . . . . . . . . . . . . . . . 1 . . Protection 21 | 1 . . . 1 . 2 3 . 1 . . . . 3 . 5 2 3 Artifact 1 | . . . . . . . . . . . . . . . . . 1 . Weapon 87 | 2 2 4 3 1 . 6 18 6 2 . 1 5 . 5 1 16 4 11 Energy Gun 31 | 1 . 2 1 . . 2 6 3 . . 1 1 . 3 . 5 . 6 Energy Cannon 16 | . 1 1 . 1 . 2 2 1 1 . . 1 . . . 2 1 3 Ballistic Gun 12 | 1 1 1 2 . . 1 4 . . . . . . 1 . . 1 . Ballistic Cannon 12 | . . . . . . 1 4 1 . . . 1 . . . 4 . 1 Launcher 10 | . . . . . . . 2 1 . . . 2 . . 1 2 1 1 Special Weapon 2 | . . . . . . . . . 1 . . . . . . 1 . . Impact Weapon 3 | . . . . . . . . . . . . . . 1 . 1 1 . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . 1 . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 29 | . . 1 1 . . 1 4 . . . . . . 2 2 10 5 3 Parts Lost 66 | . . 1 . . 5 2 21 . . . 1 1 . 7 . 1 2 25 Power 12 | . . . . . . . 3 . . . 1 . . 2 . . . 6 Propulsion 16 | . . . . . 1 1 6 . . . . . . 1 . . . 7 Utility 18 | . . 1 . . 2 . 5 . . . . 1 . 2 . . 1 6 Weapon 20 | . . . . . 2 1 7 . . . . . . 2 . 1 1 6 Highest Loss Streak 15 | . . 1 . . 5 1 5 . . . 1 1 . 2 . 1 1 15 To Critical Strikes 3 | . . . . . . . . . . . . . . 1 . . . 2 Average Backups 14 | 2 10 13 19 18 14 7 13 14 14 15 13 14 13 13 12 15 17 14 Power 1 | . 1 . . 1 . . . 1 1 1 . 1 2 2 3 1 1 1 Propulsion 2 | . 2 2 3 3 2 . 1 2 4 5 4 4 3 3 1 2 3 2 Utility 4 | 1 5 3 6 7 5 4 6 5 4 4 2 . . 1 2 5 5 1 Weapon 5 | . 1 5 8 7 5 2 4 5 4 4 5 6 7 5 5 4 6 8 Tool/Special . | . . . . . . . . . . . . . . . . . . . Unused Backups 81 | . 2 . 8 1 11 6 15 7 . . 2 3 1 1 . 17 3 4 Power 9 | . . . . . 1 3 2 1 . . . . . . . 1 . 1 Propulsion 9 | . . . 2 . 2 . 1 . . . . 3 . . . 1 . . Utility 43 | . 2 . 2 . 5 3 8 5 . . 2 . . . . 12 2 2 Weapon 19 | . . . 4 1 3 . 4 1 . . . . 1 1 . 3 . 1 Tool/Special 1 | . . . . . . . . . . . . . . . . . 1 . Average Slot Usage (%) 90 | . 100 98 99 99 65 74 97 86 88 88 89 86 87 86 92 89 85 88 Engine 2 | . 12 10 2 7 4 4 4 9 5 5 . . . . . . . . Core 3 | . . . 5 . . . 7 1 5 5 7 5 5 7 . . . . Reactor 6 | . . . . . . . . . . . 6 10 9 6 14 11 13 11 Treads 4 | . 25 30 33 28 17 14 4 . . . . . . . . . . . Leg 20 | . . . . . . 2 20 16 16 16 19 20 20 20 27 26 27 28 Device 11 | . . . . 6 5 10 11 16 12 11 11 17 20 17 10 12 7 12 Storage 5 | . 12 10 8 7 5 6 6 5 5 5 5 5 5 5 5 4 4 5 Processor 9 | . . 8 8 7 4 5 12 11 11 11 10 7 5 6 10 11 13 12 Protection 5 | . 12 10 8 14 10 3 5 5 9 11 8 5 5 5 8 4 4 4 Energy Gun 5 | . 12 18 2 7 5 6 8 6 3 . 2 . . 2 . 6 5 3 Energy Cannon 4 | . 11 7 13 7 4 4 4 1 3 5 5 8 10 7 6 1 2 4 Ballistic Gun 2 | . 12 5 15 14 9 3 4 . . . . . . 1 4 . . . Ballistic Cannon 4 | . . . . . . 6 2 11 11 11 10 5 5 3 . 4 4 2 Launcher 1 | . . . . . . . 2 . . 5 2 2 2 2 4 1 . . Peak Build Rating 198 | 7 9 16 23 28 28 44 82 93 93 93 115 117 116 134 141 166 175 198 Average Rating 109 | 4 8 13 20 27 18 30 69 87 92 93 108 114 114 118 136 157 162 181 On Entrance 73 | . 7 9 13 23 28 1 44 70 93 93 93 115 115 112 120 141 161 156 Naked Turns 72 | . . . . . 40 32 . . . . . . . . . . . . Heaviest Build 171 | 20 51 54 58 64 64 46 131 84 99 99 111 110 108 118 118 171 169 164 Greatest Support 203 | 40 40 60 80 80 80 64 106 80 80 80 106 111 116 116 145 153 150 203 Greatest Overweight (x) 6 | 6 1 . . . 2 3 2 2 1 1 1 1 1 1 1 1 1 . Average Overweight (x) . | 1 . . . . . . . . 1 1 . . . . . . . . Largest Inventory Capacity 25 | 10 20 20 20 20 20 10 25 15 15 15 15 15 15 15 15 20 20 20 Average Capacity 16 | 9 16 20 20 20 15 8 14 15 15 15 15 15 15 15 15 17 20 20 Most Carried 20 | 7 12 18 20 19 18 10 15 15 15 15 15 15 15 15 15 20 20 20 Average Carried 15 | 2 10 13 19 18 13 7 13 14 14 15 14 14 14 13 14 16 18 17 Final Capacity 20 | 10 20 20 20 20 5 10 15 15 15 15 15 15 15 15 15 20 20 20 Final Carried 20 | 7 12 18 20 18 5 10 15 15 15 15 15 15 14 14 15 20 20 8 Class Distribution -------------------- 61% | Scavenger-Gunner 13% | Scavenger-Tank 12% | Hacker-Gunner 10% | Hacker-Tank Dominant Class ---------------- Hacker-Tank | -10/Materials Hacker-Gunner | -9/Materials Hacker-Gunner | -8/Materials Hacker-Tank | -7/Factory Hacker-Tank | -7/Waste Scavenger-Gunner | -7/Factory Scavenger-Gunner | -6/Factory Hacker-Gunner | -5/Factory Hacker-Tank | -5/Upper Caves Hacker-Tank | -5/Upper Caves Scavenger-Gunner | -4/Factory Scavenger-Gunner | -4/Upper Caves Scavenger-Tank | -4/Upper Caves Scavenger-Tank | -4/Warlord Scavenger-Gunner | -3/Proximity Caves Scavenger-Gunner | -3/Research Scavenger-Gunner | -3/Quarantine Scavenger-Gunner | -2/Research Resources | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 ----------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Upp Upp Fac Upp Upp War Pro Res Qua Res Matter Collected 13807 | 188 156 135 164 . 38 965 1880 372 453 . 232 404 222 837 519 4558 2083 601 Remotely 255 | . . . . . . . 146 109 . . . . . . . . . . Salvage Created 20141 | . 314 416 411 . . 1085 3530 231 561 . 245 165 358 1334 259 6026 3010 2196 Parts 854 | . 24 20 27 . . 68 184 12 12 . 9 7 5 34 20 244 106 82 Haulers Intercepted 11 | . 1 1 1 . . 1 3 . . . . . . . . 3 1 . Recyclers Shooed 15 | . 1 1 1 . . 1 6 . . . . . . . . 5 . . Parts Field Recycled 15 | . . . . . . . . . . . . . . . . . . 15 Retrieved Matter 460 | . . . . . . . . . . . . . . . . . . 460 Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Upp Upp Fac Upp Upp War Pro Res Qua Res Combat Hostiles Destroyed 351 | . 6 8 9 . . 20 52 8 6 . 4 7 7 38 10 89 53 34 Guns 92 | . 4 4 7 . . 6 26 . 2 . 1 . . 2 4 22 5 9 Cannons 148 | . 2 4 2 . . 14 7 8 4 . 3 4 6 2 2 39 35 16 AOE 95 | . . . . . . . 16 . . . . 3 . 34 4 22 12 4 Classes Destroyed 24 | . 4 3 1 . . 6 5 . . . . . . 1 . 1 1 2 Worker 31 | . . . . . . 8 12 . . . . . . . . 8 3 . Builder 18 | . . . . . . . 5 . . . . . . . . 6 7 . Tunneler 3 | . . . . . . . 1 . . . . . . . . 2 . . Hauler 11 | . 1 1 1 . . 1 3 . . . . . . . . 3 1 . Recycler 12 | . 1 . . . . 2 4 . . . . . . . . 5 . . Mechanic 2 | . . . . . . . 2 . . . . . . . . . . . Operator 2 | . . 1 1 . . . . . . . . . . . . . . . Watcher 11 | . . 1 . . . 2 1 . . . . . . . . 4 2 1 Swarmer 40 | . 2 3 3 . . 4 3 3 2 . . 4 . 1 8 . 3 4 Saboteur 1 | . . . . . . . . . . . . . . . . 1 . . Grunt 129 | . 4 1 1 . . 4 19 . 3 . 3 . 4 16 1 39 25 9 Brawler 6 | . . . 1 . . . . . . . . . 1 4 . . . . Duelist 7 | . . . . . . . 1 . 1 . . . 1 2 . 1 1 . Protector 5 | . . . . . . 1 . . . . . . . 2 . 1 1 . Researcher 1 | . . . . . . . . . . . . . . . . . 1 . Sentry 33 | . . 4 4 . . 2 6 2 1 . 1 . 1 . . 5 4 3 Demolisher 4 | . . . . . . . . . . . . . . . . . . 4 Specialist 7 | . . . . . . 2 3 . . . . . . 2 . . . . Hunter 41 | . . . . . . 1 6 . . . . 2 . 1 . 16 7 8 Programmer 62 | . . . . . . 5 12 3 . . . . . 7 . 26 9 . Heavy 2 | . . . . . . 1 1 . . . . . . . . . . . Behemoth 3 | . . . . . . . 1 . . . . 1 . . 1 . . . Lightning 3 | . . . . . . . . . . . . . . . . . 3 . Striker 4 | . . . . . . . . . . . . . . . . . . 4 Executioner 5 | . . . . . . . . . . . . . . 3 . . . 2 Thug 1 | . . . . . . . . . . . . . . 1 . . . . Butcher 1 | . . . . . . . . . . . . 1 . . . . . . Best Kill Streak 14 | . 2 5 3 . . 9 14 5 5 . 2 4 3 12 3 13 9 6 Combat Bots Only 12 | . 2 5 3 . . 8 10 5 5 . 2 4 3 12 3 11 9 6 Max Kills in Single Turn 5 | . 1 1 1 . . 2 4 1 2 . 1 3 1 3 3 4 5 2 Gunslinging . | . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . . . . . 3 . . . . 3 . 3 3 4 3 2 Melee . | . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Upp Upp Fac Upp Upp War Pro Res Qua Res Hostile Shots Fired 3024 | . 15 39 14 . 5 146 448 63 17 . 54 115 22 260 43 759 404 620 Missed 1038 | . 4 10 5 . . 43 148 19 4 . 17 31 4 97 12 276 134 234 Hits 1986 | . 11 29 9 . 5 103 300 44 13 . 37 84 18 163 31 483 270 386 Melee 37 | . . . . . 5 . 1 . . . 1 . . . . 8 2 20 Projectile 1949 | . 11 29 9 . . 103 299 44 13 . 36 84 18 163 31 475 268 366 AOE 35 | . . . . . . . 4 . . . . . . 22 . . . 9 Critical Strikes 96 | . . 2 1 . 3 7 11 3 . . . 4 . 4 . 24 18 19 Actively Blocked 1 | . . . 1 . . . . . . . . . . . . . . . Part Disruptions 12 | . . . . . . 2 4 . . . 1 . . . . 4 1 . Damage Taken 21473 | . 84 220 71 . 133 1100 3898 669 299 . 398 884 182 2450 623 3298 1891 5273 Core 2174 | . 15 20 . . 89 131 335 193 125 . 42 93 9 89 232 172 94 535 Absorbed by Shields 5973 | . . . . . . . . 60 52 . 44 324 69 153 . 2813 1743 715 Redirected to Shielding 24 | . 5 15 4 . . . . . . . . . . . . . . . Ignored by Resistances 16054 | . 56 140 46 . 74 663 2326 341 142 . 269 708 148 1541 240 3537 2151 3672 Regen/Repaired (Parts) 379 | . . . . . . . . . . . . . . 262 . 117 . . Core Remaining (%) 80 | 100 94 95 100 . . 68 60 . . 68 . . . . 59 . 77 . Volleys Fired 801 | . 14 24 12 . 2 61 127 15 23 . 9 17 15 45 19 220 115 83 Largest 4 | . 3 3 4 . 4 4 4 4 4 . 4 4 4 4 4 4 3 4 Hottest 462 | . 120 152 167 . 170 197 264 218 237 . 277 271 271 225 259 323 300 462 Shots Fired 1952 | . 30 70 39 . 8 146 386 50 50 1 23 43 56 70 42 504 250 184 Gun 915 | . 22 55 24 . 6 71 246 13 24 . 2 . . 17 16 260 91 68 Cannon 877 | . 8 15 15 . 2 75 109 37 22 1 18 36 56 22 21 193 138 109 Launcher 150 | . . . . . . . 31 . 1 . 3 7 . 31 5 44 21 7 Special 10 | . . . . . . . . . 3 . . . . . . 7 . . Kinetic 647 | . 8 15 23 . 4 87 101 37 18 1 12 16 26 18 10 163 71 37 Thermal 593 | . 8 31 16 . 2 18 138 4 9 . 8 20 30 12 10 180 71 36 Explosive 120 | . . . . . . . 31 . . . . 7 . 31 5 18 21 7 Electromagnetic 537 | . 14 24 . . 2 41 116 9 20 . 3 . . . 11 128 70 99 Entropic 45 | . . . . . . . . . . . . . . 9 6 8 17 5 Robot Hit Streak 83 | . 18 43 20 . 8 83 58 61 12 . 11 30 55 21 14 37 45 23 Robot Miss Streak 4 | . 1 1 1 . 1 4 1 1 2 . 2 2 1 2 2 3 3 2 Penetration Max 1 | . . . . . . . 1 . . . 1 . . . . 1 1 1 Secondary Targets 3 | . . . . . . . 2 . . . . . . . . 1 . . Max Gunslinging Chain 1 | . . . . . . . 1 . . . . . . . . 1 . . Shots Hit Robots 1508 | . 21 54 22 . 7 117 300 41 36 . 17 36 39 33 30 400 201 154 Core Hits 1042 | . 10 18 18 . 1 103 180 20 15 . 12 25 39 126 22 236 131 86 Critical Kills 9 | . . . . . . . 4 . . . . . 1 . . . . 4 Critical Parts Destroyed 19 | . . . . . . . 7 . . . . . . . . 1 3 8 Critical Strikes 80 | . . 1 . . 1 6 18 5 2 . 1 . 1 . . 16 11 18 Burn 10 | . . 1 . . 1 . 2 . 1 . 1 . . . . 4 . . Meltdown 1 | . . . . . . . . . . . . . 1 . . . . . Destroy 24 | . . . . . . . 11 . . . . . . . . . . 13 Blast 33 | . . . . . . 5 3 5 . . . . . . . 11 7 2 Corrupt 6 | . . . . . . 1 2 . 1 . . . . . . . 1 1 Detonate 6 | . . . . . . . . . . . . . . . . 1 3 2 Melee Attacks 71 | . . . . . . . . . . . . . . . . 27 24 20 Impact 70 | . . . . . . . . . . . . . . . . 26 24 20 Slashing . | . . . . . . . . . . . . . . . . . . . Piercing 1 | . . . . . . . . . . . . . . . . 1 . . Sneak Attacks 2 | . . . . . . . . . . . . . . . . 2 . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . Damage Inflicted 71662 | . 303 809 386 . 117 2863 10748 1282 968 . 716 1654 1405 9517 1927 19694 11229 8044 Guns 17708 | . 214 582 212 . 113 1323 3979 189 420 . 52 . . 366 289 5955 2430 1584 Cannons 27478 | . 87 227 174 . 4 1540 2325 1085 515 . 510 946 1405 574 357 7821 4537 5371 Explosions 25971 | . . . . . . . 4420 . 33 . 154 708 . 8577 1281 5567 4142 1089 Melee 436 | . . . . . . . . . . . . . . . . 316 120 . Ramming 69 | . 2 . . . . . 24 8 . . . . . . . 35 . . Kinetic 18672 | . 30 88 192 . 73 2016 1404 1085 457 . 346 436 674 392 176 7006 2723 1574 Thermal 16605 | . 87 400 194 . 40 285 2983 114 127 . 303 510 731 308 198 4841 2217 3267 Explosive 22842 | . . . . . . . 4252 . . . . 708 . 8577 1281 3330 3736 958 Electromagnetic 11678 | . 184 321 . . 4 562 2085 75 384 . 67 . . . 159 3844 1934 2059 Impact 436 | . . . . . . . . . . . . . . . . 316 120 . Slashing . | . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . Entropic 1360 | . . . . . . . . . . . . . . 240 113 322 499 186 Highest Corruption 26 | . 1 . . . 11 12 . 4 4 4 . . . 3 3 26 26 . Average Corruption 9 | . 1 . . . 5 11 . 2 4 4 . . . 2 3 14 11 . Corruption Purged . | . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . Effects 417 | . 1 . . . 4 51 . 11 29 2 . . . 8 21 182 108 . Message Errors 93 | . . . . . . 10 . . 9 1 . . . 3 6 42 22 . Matter Fused 97 | . 1 . . . . 13 . 3 6 . . . . 2 6 43 23 . Heat Flow Errors 51 | . . . . . 1 4 . 2 2 . . . . 1 3 28 10 . Energy Discharges 44 | . . . . . 1 6 . 1 5 . . . . 1 1 14 15 . Parts Rejected 6 | . . . . . . 4 . . . . . . . . . 1 1 . Parts Fused 2 | . . . . . . 1 . . . . . . . . . . 1 . Data Loss (minor) 57 | . . . . . 1 5 . 4 3 . . . . 1 5 21 17 . Data Loss (major) 22 | . . . . . 1 4 . 1 2 . . . . . . 12 2 . Misfires 8 | . . . . . . 1 . . . 1 . . . . . 3 3 . Alerts 11 | . . . . . . . . . 2 . . . . . . 6 3 . Misdirections 4 | . . . . . . 1 . . . . . . . . . 2 1 . Weapon Failures 22 | . . . . . . 2 . . . . . . . . . 10 10 . Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 2595 | . . . . . . 38 256 30 . . . 2 1 141 78 1002 541 506 Projectiles 1486 | . . . . . . 38 68 30 . . . 2 1 . . 636 251 460 Explosions 830 | . . . . . . . 188 . . . . . . 141 78 87 290 46 Melee 279 | . . . . . . . . . . . . . . . . 279 . . Knockbacks 140 | . . . . . . 13 9 9 1 . 3 4 13 . . 57 20 11 Impact 1 | . . . . . . . . . . . . . . . . 1 . . Kinetic 126 | . . . . . . 10 9 9 1 . 3 3 12 . . 51 19 9 Secondary 13 | . . . . . . 3 . . . . . 1 1 . . 5 1 2 Self-Inflicted Damage 866 | . 20 . . . . . 395 . . . 54 . . . . 152 153 92 Shots 32 | . 1 . . . . . 16 . . . 2 . . . . 6 5 2 Rammed 1 | . 1 . . . . . . . . . . . . . . . . . Targets Rammed 7 | . 1 . . . . . 3 1 . . . . . . . 2 . . Kicked 6 | . . . . . . . 3 1 . . . . . . . 2 . . Crushed . | . . . . . . . . . . . . . . . . . . . Highest Temperature 749 | . 120 333 244 . 78 315 382 661 675 16 509 398 380 244 749 495 160 . Average Temperature 151 | . 45 131 82 . 39 75 110 256 185 10 194 176 155 73 246 114 64 . Received Heat Transfer 3564 | . 36 120 18 . . 144 942 69 33 . 93 260 30 812 48 367 320 272 Effects 83 | . . . 1 . . . 4 16 15 . 6 4 1 . 29 7 . . Shutdowns 35 | . . . . . . . . 9 4 . 2 2 1 . 13 4 . . Energy Bleed 12 | . . . 1 . . . . 2 4 . 1 1 . . 3 . . . Interference 14 | . . . . . . . 4 1 . . 3 . . . 3 3 . . Matter Decay 3 | . . . . . . . . . 1 . . 1 . . 1 . . . Short Circuit 4 | . . . . . . . . . 1 . . . . . 3 . . . Damage (minor) 1 | . . . . . . . . . 1 . . . . . . . . . Damage (major) 11 | . . . . . . . . 3 3 . . . . . 5 . . . Damage (core) 3 | . . . . . . . . 1 1 . . . . . 1 . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . Robots Disrupted 10 | . . . . . . . . . 1 . . . . . 1 2 4 2 Combat Hostiles 10 | . . . . . . . . . 1 . . . . . 1 2 4 2 Robots Corrupted 18 | . . . . . . . 4 . . . . . . . . 8 1 5 Combat Hostiles 14 | . . . . . . . 2 . . . . . . . . 6 1 5 Parts Fried 61 | . . 1 . . . 1 7 . 1 . . . . 1 . 26 10 14 Impact Corruptions 5 | . . . . . . . . . . . . . . . . 5 . . Robots Melted 4 | . . . . . . . 1 . . . . . 1 1 . 1 . . Combat Hostiles 2 | . . . . . . . 1 . . . . . 1 . . . . . Parts Melted 28 | . . 2 1 . . . 9 . . . . . 2 6 . 8 . . Heat Transferred 19454 | . 185 925 407 . 148 482 4616 148 259 . 448 696 994 375 300 6124 2544 803 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions 18 | . 1 1 . . . . 6 . . . 1 . . . . 9 . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Upp Upp Fac Upp Upp War Pro Res Qua Res Maximum Alert Level 3 | . . . . . . . 1 . . . . . . . . 3 2 1 Low Security (%) 74 | 100 100 100 100 100 100 100 93 100 . . 100 . . . . 43 27 96 Level 1 12 | . . . . . . . 6 . . . . . . . . 17 48 3 Level 2 8 | . . . . . . . . . . . . . . . . 21 23 . Level 3 4 | . . . . . . . . . . . . . . . . 18 . . Level 4 . | . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Peak Influence 911 | . 45 95 80 14 . 171 278 109 . . 76 . . . . 911 581 257 Initial 43 | . . . . 14 . . 43 10 . . . . . . . . 2 29 Average 142 | . 4 29 11 2 . 35 39 14 . . 12 . . . . 338 276 73 Influence Increases 12119 | . 188 240 256 . . 600 1924 235 155 . 164 185 170 986 307 3183 2062 1464 Destroy 0b10 Robot/C 7200 | . 120 160 180 . . 380 1040 160 140 . 100 140 160 820 240 1760 1120 680 Destroy 0b10 Robot/NC 485 | . 10 15 10 . . 70 140 . 15 . . . . 5 . 145 70 5 Destroy Leader 1474 | . 22 54 62 . . 116 328 50 . . 30 30 10 . 50 374 186 162 Allied During Kill 28 | . . . . . . . . . . . . . . 26 2 . . . Successful Hack 11 | . . . . . . . . . . . . . . . . 6 5 . Disable Machine 180 | . . . 4 . . 4 68 . . . 8 . . . . 32 56 8 Anti-Garrison Action 150 | . . . . . . . . . . . . . . . . . 150 . Destroy Structure 1781 | . 6 11 . . . 15 303 10 . . 26 . . . . 656 460 294 Partial Spotted 15 | . . . . . . . . . . . . . . . . 15 . . Lose Combat Pursuer 795 | . 30 . . . . 15 45 15 . . . 15 . 135 15 195 15 315 Influence Decreases 12054 | . 188 240 211 45 . 478 2016 265 155 . 164 185 170 620 673 3176 1997 1471 Entered New Map 544 | . . . . 31 . . 79 20 . . . . . . 366 . 5 43 Time Decay 10891 | . 188 230 211 14 . 458 1792 245 155 . 140 185 150 510 307 3166 1962 1178 Lost Part 519 | . . 10 . . . 20 145 . . . 4 . . 70 . 10 10 250 Lost Ally 100 | . . . . . . . . . . . 20 . 20 40 . . 20 . Squads Dispatched 72 | . . . 1 . . 5 20 3 . . 1 . . . . 27 15 . Investigation 5 | . . . . . . 1 1 . . . . . . . . 3 . . Extermination 30 | . . . . . . 3 10 2 . . 1 . . . . 10 4 . Reinforcement 27 | . . . 1 . . 1 6 1 . . . . . . . 9 9 . Assault 3 | . . . . . . . . . . . . . . . . 2 1 . Garrison 7 | . . . . . . . 3 . . . . . . . . 3 1 . Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . Construction Impeded 8 | . . . . . . . 2 . . . . . . . . 3 3 . Haulers Reinforced 3 | . . . . . . . 1 . . . . . . . . 2 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 2 | . . . . . . 1 1 . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 --------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Upp Upp Fac Upp Upp War Pro Res Qua Res Distress Signals 23 | . 1 3 2 . . 1 2 . . . . . . 1 . 4 . 9 Communications Jammed 8 | . . . . . . . . . . . . . . 8 . . . . Distress Signals 8 | . . . . . . . . . . . . . . 8 . . . . Times Spotted 548 | . 9 14 10 . 6 29 65 10 8 . 15 7 8 94 14 115 68 76 Peak Tracking Total 19 | . 3 6 3 1 6 7 9 5 4 . 8 3 2 19 3 8 6 13 Tactical Retreats 36 | . 2 . . . . 1 3 1 . . . 1 . 4 1 6 1 16 Traps | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Upp Upp Fac Upp Upp War Pro Res Qua Res Traps Triggered 11 | . 1 . . 1 . 1 1 3 . . 2 . . . . 1 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 ---------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Upp Upp Fac Upp Upp War Pro Res Qua Res Machines Disabled 49 | . . . 1 . . 1 17 . 1 . 2 . 1 1 . 8 15 2 Max in Single Turn 5 | . . . 1 . . 1 5 . 1 . 1 . 1 1 . 1 3 1 Garrison Access 2 | . . . . . . . . . . . . . . . . . 1 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 --------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Upp Upp Fac Upp Upp War Pro Res Qua Res Machines Accessed 19 | . 1 1 1 . . . 2 . . . 1 . . 6 . 3 3 1 Terminals 8 | . 1 1 1 . . . 1 . . . 1 . . . . . 3 . Fabricators 1 | . . . . . . . . . . . . . . . . . . 1 Repair Stations 3 | . . . . . . . . . . . . . . . . 3 . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . 1 . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Total Hacks 33 | . 1 1 1 . . . 3 . . . 1 . . 14 . 7 4 1 Successful 28 | . 1 1 1 . . . 2 . . . 1 . . 14 . 4 3 1 Failed 5 | . . . . . . . 1 . . . . . . . . 3 1 . Catastrophic 1 | . . . . . . . . . . . . . . . . 1 . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . Manual . | . . . . . . . . . . . . . . . . . . . Terminals 9 | . 1 1 1 . . . 1 . . . 1 . . . . . 4 . Fabricators 1 | . . . . . . . . . . . . . . . . . . 1 Repair Stations 7 | . . . . . . . . . . . . . . . . 7 . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . 2 . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Terminal Hacks 21 | . 1 1 1 . . . . . . . 1 . . 14 . . 3 . Record 11 | . . . . . . . . . . . 1 . . 8 . . 2 . Prototype ID Bank 6 | . . 1 . . . . . . . . . . . 5 . . . . Open Door 2 | . . . . . . . . . . . . . . 1 . . 1 . Branch Access Points 1 | . 1 . . . . . . . . . . . . . . . . . Zone Layout 1 | . . . 1 . . . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . . . . . . . . 1 Load Schematic 1 | . . . . . . . . . . . . . . . . . . 1 Repair Station Hacks 4 | . . . . . . . . . . . . . . . . 4 . . Scan Component 3 | . . . . . . . . . . . . . . . . 3 . . Repair 1 | . . . . . . . . . . . . . . . . 1 . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . Scanalyzer 2 | . . . . . . . 2 . . . . . . . . . . . Insert Component 1 | . . . . . . . 1 . . . . . . . . . . . Analyze 1 | . . . . . . . 1 . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . Hacking Detections 6 | . . 1 . . . . 2 . . . 1 . . . . 2 . . Full Trace Events 1 | . . . . . . . . . . . . . . . . 1 . . Feedback Events . | . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . . . . . . . . 5 . Robots Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 13 | . . . . . . . 1 . . . . . . . . . 12 . Parts Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . . . . . . . . 1 . . Time 34 | . . . . . . . . . . . . . . . . 34 . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . 1 . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . 1 . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 ------------ Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Upp Upp Fac Upp Upp War Pro Res Qua Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked 3 | . . . . . . . . . 2 . . . . . . 1 . . Non-combat 3 | . . . . . . . . . 2 . . . . . . 1 . . Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 5 | . . . . . . . . . 3 . . . . . . 2 . . parse_system 4 | . . . . . . . . . 3 . . . . . . 1 . . no_distress 1 | . . . . . . . . . . . . . . . . 1 . . Relay Couplers Released 4 | . . . . . . . . . . . . . . . . . 2 2 Machine Destruction 4 | . . . . . . . . . . . . . . . . . 2 2 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired 11 | . . . . . . . . . 3 . . . 1 5 1 1 . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Upp Upp Fac Upp Upp War Pro Res Qua Res Total Allies 11 | . . . . . . . . . 3 . . . 1 5 1 1 . . Largest Group 5 | . . . . . . . . . 3 1 1 . 1 5 1 1 1 . Highest-Rated Group 293 | . . . . . . . . . 107 49 49 . 47 293 47 64 64 . Highest-Rated Ally 68 | . . . . . . . . . 49 49 49 . 47 68 47 64 64 . Total Orders . | . . . . . . . . . . . . . . . . . . . Ally Attacks 63 | . . . . . . . . . 3 . 4 . 8 26 10 . 12 . Total Damage 1890 | . . . . . . . . . 112 . 90 . 192 847 262 . 387 . Kills 12 | . . . . . . . . . 1 . 1 . 1 4 2 . 3 . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . Allies Melted 2 | . . . . . . . . . . . . . . . . . . 2 Intel | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Upp Upp Fac Upp Upp War Pro Res Qua Res Active Infowar (turns) 7580 | . . . . . . . . 944 1370 91 589 1227 1308 1612 302 137 . . Triangulation 137 | . . . . . . . . . . . . . . . . 137 . . Jamming 7443 | . . . . . . . . 944 1370 91 589 1227 1308 1612 302 . . . Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . . . . . . . . 1 . . 1 1 . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 ------------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Upp Upp Fac Upp Upp War Pro Res Qua Res Turns Passed 27569 | 97 972 499 895 108 129 1296 4895 976 1372 91 589 1227 1308 1612 1598 4917 2855 2133 Spaces Moved 15215 | 41 413 224 468 65 127 618 2510 678 629 41 261 759 954 1018 1176 2526 1297 1410 Core 287 | 19 . . . . 79 189 . . . . . . . . . . . . Treads 2111 | 22 413 224 468 65 48 404 467 . . . . . . . . . . . Legs 12792 | . . . . . . . 2043 678 629 41 261 759 954 1018 1176 2526 1297 1410 Wheels 25 | . . . . . . 25 . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 50 50 112 106 202 202 110 117 125 125 120 112 115 110 Average Speed 146 | 191 205 160 160 160 95 157 159 117 202 202 196 148 125 131 120 139 164 114 Slowest Speed 350 | 350 240 160 160 160 320 240 267 270 202 202 202 202 209 209 190 190 190 117 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . Potential Cave-ins 10 | . . . . . . . . . . . . . . 10 . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . 1 . . Exploration Rate (%) 44 | 4 55 20 47 2 85 15 42 11 79 13 7 73 95 84 97 40 59 26 Regions Visited 18 Branch Regions 7 Pre-discovered Areas . | . . . . . . . . . . . . . . . . . . . Known Exits Taken 16 | 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . . . . . . . . . . . . . Scrap Searched 9 | . . . . . . . . . 2 . . 2 3 . 2 . . . Spaces Dug 191 | . . . . . . . 47 . . . . . . . . 118 6 20 Terrain Destroyed 1597 | . 4 9 . . . 15 359 3 5 . 11 57 6 164 65 453 327 119 Melee 50 | . . . . . . . . . . . . . . . . 24 6 20 Projectile 191 | . . . . . . 15 6 3 5 . 4 3 6 15 15 45 18 56 AOE 1356 | . 4 9 . . . . 353 . . . 7 54 . 149 50 384 303 43 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 --------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Upp Upp Fac Upp Upp War Pro Res Qua Res Total 18835 | 56 514 311 592 70 129 819 3123 826 696 50 322 833 1036 1234 1312 3446 1737 1729 Wait 1465 | 1 70 39 72 . 1 66 262 61 19 10 20 18 44 67 87 361 180 87 Move 15198 | 40 412 223 467 65 126 617 2509 677 628 40 260 758 953 1017 1175 2525 1296 1410 Hop . | . . . . . . . . . . . . . . . . . . . Pick Up 297 | 8 8 12 18 1 . 17 59 19 2 . 7 11 6 18 5 64 18 24 Fast Attach 118 | 6 . . . . . 25 15 4 . . 2 . 1 3 2 32 14 14 Attach 133 | 1 1 3 2 2 . 3 22 6 1 . 3 7 2 9 8 22 8 33 Detach 17 | . . . . . . . . . . . . 2 . 1 2 8 . 4 Swap 283 | . 4 6 6 1 . 11 56 17 4 . 8 8 1 12 6 69 50 24 Drop 370 | . 4 4 15 1 . 19 70 26 2 . 13 12 8 20 6 108 32 30 Fire 801 | . 14 24 12 . 2 61 127 15 23 . 9 17 15 45 19 220 115 83 Melee 71 | . . . . . . . . . . . . . . . . 27 24 20 Ram . | . . . . . . . . . . . . . . . . . . . Kick 6 | . . . . . . . 3 1 . . . . . . . 2 . . Crush 1 | . 1 . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . Rewire 75 | . . . . . . . . . 17 . . . 6 42 2 8 . . Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -9/Materials -8/Materials -7/Factory -7/Waste -7/Factory -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory (discovered 2 exits: Res / *Upp) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research -3/Quarantine -2/Research History --------- Turn | Location | Event 47 | -11/Scrapyard | Identified exit to Materials 47 | -11/Scrapyard | Discovered exit to Materials (range 16) 98 | -11/Scrapyard | Entered Materials 98 | -10/Materials | Evolved 1 slot: Weapon x1 304 | -10/Materials | Build established: Hacker-Tank 499 | -10/Materials | Identified exit to Materials 499 | -10/Materials | Discovered exit to Materials (range 10) 605 | -10/Materials | Identified exit to Mines 1070 | -10/Materials | Entered another Materials area 1070 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1479 | -9/Materials | Identified exit to Materials 1479 | -9/Materials | Discovered exit to Materials (range 4) 1569 | -9/Materials | Entered another Materials area 1569 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1626 | -8/Materials | Build established: Hacker-Gunner 2428 | -8/Materials | Identified exit to Factory 2428 | -8/Materials | Discovered exit to Factory (range 15) 2464 | -8/Materials | Entered Factory 2464 | -7/Factory | Evolved 2 slots: Utility x2 2572 | -7/Factory | Sucked down chute 2572 | -7/Factory | Entered Waste 2587 | -7/Waste | EMP discharged 2618 | -7/Waste | Spotted C-40 Crusher 2638 | -7/Waste | Spotted C-40 Crusher 2647 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 2650 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2651 | -7/Waste | Spotted C-40 Crusher 2658 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 2661 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 2661 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 2673 | -7/Waste | Spotted C-40 Crusher 2674 | -7/Waste | Spotted C-40 Crusher 2683 | -7/Waste | Spotted C-40 Crusher 2687 | -7/Waste | EMP discharged 2687 | -7/Waste | System corruption reached 10% 2692 | -7/Waste | Lost 5 parts (1n2u2w) 2696 | -7/Waste | Identified exit to Factory 2696 | -7/Waste | Discovered exit to Factory (range 12) 2701 | -7/Waste | Entered Factory 2964 | -7/Factory | Build established: Hacker-Mutant 3580 | -7/Factory | Cargo convoy interrupted 3627 | -7/Factory | Build established: Scavenger-Gunner 3662 | -7/Factory | Destroyed 8 combat bots 3849 | -7/Factory | Identified exit to Factory 3849 | -7/Factory | Discovered exit to Factory (range 16) 3997 | -7/Factory | Entered another Factory area 3997 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 4242 | -6/Factory | Lost 4 parts (1p1n2w) 4859 | -6/Factory | Spotted B-75 Beast 4903 | -6/Factory | Cargo convoy interrupted 4941 | -6/Factory | Destroyed B-75 Beast 4965 | -6/Factory | Lost 5 parts (3n1u1w) 5406 | -6/Factory | Found Unknown Device 6042 | -6/Factory | Garrison activated, responded to threat 6085 | -6/Factory | Destroyed 10 combat bots 7228 | -6/Factory | Identified Launcher Loader 8745 | -6/Factory | Identified exit to Factory 8745 | -6/Factory | Discovered exit to Factory (range 15) 8759 | -6/Factory | Lost 5 parts (1n2u2w) 8768 | -6/Factory | Found Corrupted Prototype Device 8892 | -6/Factory | Entered another Factory area 8892 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9534 | -5/Factory | Build established: Hacker-Gunner 9647 | -5/Factory | Identified exit to Upper Caves 9647 | -5/Factory | Discovered exit to Upper Caves (range 15) 9868 | -5/Factory | Entered Upper Caves 9995 | -5/Upper Caves | Learned 12 Factory zone layouts 10091 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 10439 | -5/Upper Caves | Build established: Hacker-Tank 11059 | -5/Upper Caves | Identified exit to Upper Caves 11059 | -5/Upper Caves | Discovered exit to Upper Caves (range 10) 11183 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 11240 | -5/Upper Caves | Entered another Upper Caves area 11240 | -5/Upper Caves | Accompanied by 1 ally 11311 | -5/Upper Caves | Identified exit to Factory 11311 | -5/Upper Caves | Discovered exit to Factory (range 9) 11331 | -5/Upper Caves | Entered Factory 11331 | -4/Factory | Accompanied by 1 ally 11331 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 11332 | -4/Factory | Identified exit to Research 11332 | -4/Factory | Identified exit to Upper Caves 11895 | -4/Factory | Assembled infested ambush trap array 11920 | -4/Factory | Entered Upper Caves 11942 | -4/Upper Caves | Build established: Scavenger-Gunner 12057 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 12102 | -4/Upper Caves | Encountered a Warlord checkpoint 12322 | -4/Upper Caves | Learned Research stockpile data 12484 | -4/Upper Caves | Spotted B-86 Titan 12638 | -4/Upper Caves | Destroyed B-86 Titan 12874 | -4/Upper Caves | Build established: Scavenger-Tank 13028 | -4/Upper Caves | Identified exit to Upper Caves 13028 | -4/Upper Caves | Discovered exit to Upper Caves (range 10) 13147 | -4/Upper Caves | Entered another Upper Caves area 13228 | -4/Upper Caves | Encountered a Warlord checkpoint 13259 | -4/Upper Caves | Discovered exit to Research (range 14) 13852 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 14092 | -4/Upper Caves | Learned Research terminal intel 14399 | -4/Upper Caves | Identified exit to Warlord 14399 | -4/Upper Caves | Discovered exit to Warlord (range 14) 14455 | -4/Upper Caves | Entered Warlord 14528 | -4/Warlord | Identified exit to Proximity Caves 14528 | -4/Warlord | Discovered exit to Proximity Caves (range 8) 14845 | -4/Warlord | Found Signal Generator 15142 | -4/Warlord | Warlord's base attacked by MAIN.C 15221 | -4/Warlord | Found Prototype Energy Gun 15221 | -4/Warlord | Identified Vortex Rail 15224 | -4/Warlord | Found Vortex Rail 15420 | -4/Warlord | Lost 12 allies 15448 | -4/Warlord | Spotted Striker 15448 | -4/Warlord | Warlord forces counterattacked 15449 | -4/Warlord | P-70 Sage assimilated allied Assassin 7b 15472 | -4/Warlord | P-80 Master assimilated allied 0E-U8Y(g) 15501 | -4/Warlord | Spotted Executioner 15501 | -4/Warlord | Destroyed Executioner 15539 | -4/Warlord | Lost 8 allies 15543 | -4/Warlord | Destroyed 12 combat bots 15544 | -4/Warlord | Found Prototype Processor 15545 | -4/Warlord | Identified Exp. Core Analyzer 15555 | -4/Warlord | Spotted Executioner 15556 | -4/Warlord | Destroyed Executioner 15559 | -4/Warlord | Spotted Executioner 15587 | -4/Warlord | Destroyed 12 combat bots 15597 | -4/Warlord | Lost 6 allies 15642 | -4/Warlord | Spotted B-86 Titan 15642 | -4/Warlord | Spotted B-90 Cyclops 15642 | -4/Warlord | Spotted Executioner 15656 | -4/Warlord | Destroyed Executioner 15681 | -4/Warlord | Lost 11 allies 15817 | -4/Warlord | Warlord base infiltrated, sounded retreat 15831 | -4/Warlord | Met Warlord 15842 | -4/Warlord | Lost 4 allies 15916 | -4/Warlord | Found Prototype Launcher 15920 | -4/Warlord | Found Prototype Device 15924 | -4/Warlord | Spotted Striker 15958 | -4/Warlord | Spotted Striker 15959 | -4/Warlord | Spotted B-86 Titan 15994 | -4/Warlord | Build established: Scavenger-Gunner 16015 | -4/Warlord | Lost 14 allies 16067 | -4/Warlord | Entered Proximity Caves 16302 | -3/Proximity Caves | Spotted B-86 Titan 16313 | -3/Proximity Caves | Identified Chain Missile Launcher 16324 | -3/Proximity Caves | Destroyed B-86 Titan 16922 | -3/Proximity Caves | Discovered exit to Research (range 7) 17152 | -3/Proximity Caves | Identified Exp. Shock Absorption System 17665 | -3/Proximity Caves | Entered Research 17665 | -3/Research | Evolved 2 slots: Utility x2 17667 | -3/Research | Loaded intel: 22 terminal locations 18135 | -3/Research | Destroyed 8 combat bots 18596 | -3/Research | Garrison activated, responded to threat 18665 | -3/Research | First assault squad dispatched 18673 | -3/Research | Destroyed 7 combat bots 18821 | -3/Research | Crushed by falling debris 18920 | -3/Research | Destroyed 11 combat bots 19155 | -3/Research | System corruption reached 10% 19285 | -3/Research | Build established: Scavenger-Tank 19871 | -3/Research | Found Fusion Bomb Launcher 19902 | -3/Research | Build established: Scavenger-Gunner 20481 | -3/Research | Repaired Biometal Leg 20663 | -3/Research | Found Powered Armor 20756 | -3/Research | Spotted B-86 Titan 21839 | -3/Research | Found Prototype Device 21839 | -3/Research | Identified Exp. Thermal Shield 22448 | -3/Research | Identified exit to Quarantine 22448 | -3/Research | Discovered exit to Quarantine (range 9) 22582 | -3/Research | Entered Quarantine 22582 | -3/Quarantine | Accompanied by 1 ally 22668 | -3/Quarantine | Scanned by Researcher 22683 | -3/Quarantine | Found Alien Artifact 22683 | -3/Quarantine | Identified Phase Redirector 22734 | -3/Quarantine | Found Alien Impact Weapon 22734 | -3/Quarantine | Identified Core Stripper 22859 | -3/Quarantine | Destroyed 7 combat bots 22872 | -3/Quarantine | Found Alien Artifact 22872 | -3/Quarantine | Identified Core Reset Matrix 22872 | -3/Quarantine | Used Core Reset Matrix 22876 | -3/Quarantine | Detected hypermatrix surge 22876 | -3/Quarantine | Sensed 12 artifacts in vicinity 23090 | -3/Quarantine | Found Core Cannon 23422 | -3/Quarantine | Destroyed 9 combat bots 23517 | -3/Quarantine | Found Prototype Launcher 23520 | -3/Quarantine | Identified Tactical Quantum Warhead 23594 | -3/Quarantine | Found Subatomic Replicator 23673 | -3/Quarantine | Met incapacitated Sigix Warrior 23673 | -3/Quarantine | Lockdown squad dispatched 23686 | -3/Quarantine | Acquired the access code to the Sigix quarantine chamber 23701 | -3/Quarantine | Spotted Lightning 23702 | -3/Quarantine | Spotted Lightning 23713 | -3/Quarantine | Spotted Lightning 23736 | -3/Quarantine | Garrison activated, responded to threat 23742 | -3/Quarantine | Destroyed Lightning 23746 | -3/Quarantine | Destroyed Lightning 23760 | -3/Quarantine | Destroyed Lightning 23792 | -3/Quarantine | Used Subatomic Replicator to replicate Hrd. Heavy Armor Plating 24184 | -3/Quarantine | Identified exit to Research 24184 | -3/Quarantine | Discovered exit to Research (range 16) 24552 | -3/Quarantine | Found Terrabomb 24661 | -3/Quarantine | Used Terrabomb 24818 | -3/Quarantine | Found Terrabomb 24840 | -3/Quarantine | Found Terrabomb 25021 | -3/Quarantine | Found Sigix Containment Pod 25437 | -3/Quarantine | Entered Research 25437 | -2/Research | Warlord forces began assault on 0b10 25437 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 25547 | -2/Research | Research machine network offline 25775 | -2/Research | Borebot progress halted 25831 | -2/Research | Borebot progress halted 25957 | -2/Research | Spotted Striker 25974 | -2/Research | Destroyed Striker 26000 | -2/Research | Spotted Striker 26109 | -2/Research | Borebot progress halted 26230 | -2/Research | Spotted Striker 26238 | -2/Research | Destroyed Striker 26708 | -2/Research | Found Prototype Launcher 26888 | -2/Research | Spotted Executioner 26902 | -2/Research | Destroyed Executioner 26945 | -2/Research | Given Cave Seal Controls access code 26964 | -2/Research | Identified Gui. Micro-nuke Launcher 27083 | -2/Research | Spotted Executioner 27084 | -2/Research | Spotted Striker 27104 | -2/Research | Spotted Striker 27164 | -2/Research | Warlord destroyed during the assault 27207 | -2/Research | Spotted Striker 27208 | -2/Research | Destroyed Executioner 27251 | -2/Research | Destroyed Striker 27257 | -2/Research | Spotted Striker 27267 | -2/Research | Destroyed Striker 27321 | -2/Research | Lost 15 parts (3p4n4u4w) 27399 | -2/Research | Used Terrabomb 27527 | -2/Research | Spotted Striker 27549 | -2/Research | Spotted Executioner 27549 | -2/Research | Spotted Striker 27554 | -2/Research | Spotted Executioner 27561 | -2/Research | Core integrity fell below 50% 27570 | -2/Research | Self-destructed Last Messages --------------- S-43 Plague destroyed. Dropped Enh. Hardcell Cannon. S-43 Plague destroyed. Beam penetrates Executioner. Executioner suffers critical hit (Destroy). Destroyed Prototype Reactor. The unstable cave ceiling collapses. Penetrated by Slug. Slug penetrates Striker. Penetrated by Slug. Particle Reactor destroyed. Slug penetrates Striker. Striker destroyed. Penetrated by Slug. The unstable cave ceiling collapses. [Achievement: 20k Club] [Achievement: 30k Club] [Achievement: 40k Club] [Achievement: Just Browsing] [Achievement: Achiever] Map ----- +----------------------------------------------------+ | ???????????????????# !!?????????????????????????? | | ???????????????????/ [ ????????????????????????? | | ???????????????????# ????????????????????????? | | ???????????????????# ????????????????????????? | | ???????????????????# ????????????????????????? | | ???????????????????# ????????????????????????? | | ???????????????????# ????????????????????????? | | ???????????????????#!!! ????????????????????????? | | ????????????? ???#!! ###############?????????? | | ???????????? [=] ??#! # ####??????? | | ???????????? !%! ?# / ???????? | | ??????????? =*!" "# #?????????? | | ?????????? !%% %#% ## # #?????????? | | ?????????? #?????????? | | ?????????? #=* #?????????? | | ?????????? % % %= #?????????? | | ?????????? ==] #?????????? | | ??????????"""""/###" % ##????????? | | ??????????" % " ""?????? | | ??????????" =%[= % " " ?????? | | ??????????" % [ " " ?????? | | ??????????# """" # =%= ############??????? | | ??????????????"""" ## * ###? ??????????? | | ???????????????"" ??# %# ##?? ??????????? | | ?????????????? ????# ;[# #?? ???????????? | | ?????????????? ?????#;@%*## #? ????????????? | | ??????????????##########;%[=#?##? ?????????????? | | ?????????????????# ; ;;######/#####?????????? | | ?????????????????# / ????????? | | ?????????????????# ; g #?????????????? | | ?????????????????# ; Eg #?????????????? | | ?????????????????# # g %= #?????????????? | | ?????????????????# # ;#%;;;;; ##########????? | | ?????????????????######## ;#=*% ; #????? | | ????????????????????????# ;# [ ;/ #????? | | ????????????????????????#E## % [ ; #????? | | ?????????????????######## #!%[ ; """ #????? | | ?????????? " K ; ""R" #????? | | ????????????????###########" % # "" " #????? | | ???????????????? # # " " #????? | | ?????????????????# # """ """" #????? | | ??????????????? ## ## " + ????? | | ??????????????[ % " """""#+???? | | ??????????????% % % " " " ???? | | ??????????????% % % " " " ???? | | ???????????????# "% " " " ???? | | ?????????????? " " " " ???? | | ??????????????? """""""" """" ???? | | ??????????????? " " + = ???? | | ??????????????? " %""""""+""""""""""??? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 177 Energy Generation 63 Energy Capacity 870 Matter Stores 400 Matter Capacity 700 Sight Range 16 Terrain Scan Density 10 Jamming Range 14 Power Amplification 20 Base Temperature (-) 200 Armor Coverage 1000 Resistance: KI 35 Resistance: TH 65 Resistance: EX 100 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Weapon Shielding 33 Evasion (%) 70 Targeting Accuracy 14 Launcher Accuracy 40 Core Analysis 8 Recoil Reduction 8 Offensive Hacking 34 Item Schematics ----------------- Exp. Coolant Injector | -3/Quarantine | Archive Hvy. Antimatter Reactor | -3/Quarantine | Archive Cld. Antigrav System | -3/Quarantine | Archive Exp. Signal Interpreter | -3/Quarantine | Archive Adv. Kinecellerator | -3/Quarantine | Archive Robot Schematics ------------------ M-30 Cleanser | -3/Quarantine | Archive Fabricated ------------ Nothing Repaired ---------- Biometal Leg | 35% | -3/Research Alien Tech Used ----------------- Phase Redirector Core Stripper Core Reset Matrix Core Cannon Subatomic Replicator Terrabomb Achievements -------------- 20k Club 30k Club 40k Club Achiever Alien Roots Alien Tech Can't Touch This Dramatic Entrance False Reunion Hard Hitter Just Browsing More Dakka Please Ooh, Shiny! Rockin' Loadout Significant Disruption Use The Force Challenges ------------ None Game ------ Seed BoreChromaticSuit Manual? 0 Play Time 09:01:39 Cumulative 32.0 hours Start 2025.10.06 @ 21:04:49 End 2025.10.08 @ 23:29:01 Sessions 10 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 14 Rogue 0 Adventurer 0 Explorer 14 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 28 Achievement% 27 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: ac8cb981-15d1-48cc-ab8f-af820222f25d