Cogmind - Beta 9.1 @@@ ROGUE MODE // 2019.10.28 @ 18:50:03 Player: cl0y-b1cks Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (44) 220 Value Destroyed (990) 990 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (282) 282 TOTAL SCORE: 3932 Bonus ------- High Alert Combat Kills 49 Follower Combat Kills 33 Entered Garrisons 200 Cogmind --------- Core Integrity 0/550 Matter 295/300 Energy 50/100 System Corruption 0% Temperature Cool (18) Location -8/Materials Parts ------- Power (1) Propulsion (4) Utility (4) Medium Storage Unit Improved Signal Interpreter ECM Suite Weapon (2) Inventory (8) Compact Battery (300) Improved Signal Interpreter Improved Medium Armor Plating Relay Coupler [Grunt] (32) Relay Coupler [Grunt] (28) Relay Coupler [Sentry] (20) Peak State ------------ Power Light Angular Momentum Engine Propulsion Medium Treads Medium Treads Medium Treads Medium Treads Utility Improved Heat Sink Medium Storage Unit Improved Signal Interpreter Improved Medium Armor Plating Weapon Advanced Beam Rifle Proton Missile Launcher Inventory Light Ion Engine Light Ion Engine Aluminum Leg Small Storage Unit Improved Signal Interpreter ECM Suite Shield Generator Rocket Launcher [Rating: 40] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Light Nuclear Core Propulsion Medium Treads Treads Medium Treads Leg Aluminum Leg Utility Improved Signal Interpreter Device ECM Suite Storage Medium Storage Unit Processor Improved Signal Interpreter Protection Improved Medium Armor Plating Weapon Assault Rifle Energy Gun Advanced Beam Rifle Ballistic Gun Assault Rifle Launcher Proton Missile Launcher Impact Weapon Heavy Hammer Slashing Weapon Scythe Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -8 -8 -8 ------- Run | Scr Mat Min Mat Min Mat Gar Mat Slots Evolved 4 | . . . 2 . 2 . . Power . | . . . . . . . . Propulsion 2 | . . . . . 2 . . Utility 2 | . . . 2 . . . . Weapon . | . . . . . . . . Parts Attached 39 | 7 4 1 2 8 9 2 6 Power 6 | 1 . 1 . 3 . . 1 Engine 5 | 1 . 1 . 3 . . . Core 1 | . . . . . . . 1 Reactor . | . . . . . . . . Propulsion 9 | 2 . . . 3 4 . . Treads 4 | . . . . . 4 . . Leg 5 | 2 . . . 3 . . . Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 11 | 2 2 . 1 2 2 . 2 Device 6 | . . . 1 2 1 . 2 Storage 2 | 1 1 . . . . . . Processor 2 | 1 1 . . . . . . Hackware . | . . . . . . . . Protection 1 | . . . . . 1 . . Artifact . | . . . . . . . . Weapon 13 | 2 2 . 1 . 3 2 3 Energy Gun 3 | . . . . . 1 . 2 Energy Cannon . | . . . . . . . . Ballistic Gun 5 | 2 1 . . . . 2 . Ballistic Cannon . | . . . . . . . . Launcher 2 | . . . . . 2 . . Special Weapon . | . . . . . . . . Impact Weapon 1 | . . . 1 . . . . Slashing Weapon 1 | . . . . . . . 1 Piercing Weapon . | . . . . . . . . Special Melee Weapon 1 | . 1 . . . . . . Unidentified Prototypes 2 | . . . . . 1 . 1 Parts Lost 21 | . 3 . . 5 . 2 11 Power 4 | . 1 . . 1 . . 2 Propulsion 6 | . . . . 2 . . 4 Utility 3 | . . . . 1 . . 2 Weapon 8 | . 2 . . 1 . 2 3 Highest Loss Streak 9 | . 1 . . 4 . 1 9 Average Slot Usage (%) 92 | . 93 85 84 95 95 98 85 Engine 9 | . 11 14 11 10 9 9 5 Treads 18 | . . . . . 30 36 30 Leg 11 | . 28 28 22 20 2 . . Device 10 | . . . 11 20 9 9 16 Storage 10 | . 14 14 11 11 9 9 9 Processor 10 | . 14 14 11 11 9 9 9 Protection 3 | . . . . . 8 9 . Ballistic Gun 8 | . 21 14 11 10 . 6 . Launcher 3 | . . . . . 14 9 . Impact Weapon 2 | . . . 7 11 2 . . Naked Turns . | . . . . . . . . Heaviest Build 36 | 10 14 13 18 25 36 36 25 Greatest Support 112 | 20 20 20 20 30 112 112 112 Greatest Overweight (x) 4 | . . . . 4 1 . 3 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 8 | 6 8 8 8 8 8 8 8 Average Capacity 7 | 5 6 8 8 8 8 8 8 Most Carried 8 | . 3 3 2 7 8 8 6 Average Carried 5 | . 2 3 2 5 7 7 5 Final Capacity 8 | . . . . . . . 8 Final Carried 6 | . . . . . . . 6 Class Distribution -------------------- 87% | Mutant 12% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Garrison Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -8 -8 -8 ----------- Run | Scr Mat Min Mat Min Mat Gar Mat Matter Collected 836 | 208 65 24 . 149 . 222 168 Remotely . | . . . . . . . . Salvage Created 1027 | 153 135 . . 133 114 286 206 Parts 90 | 14 9 . . 16 7 32 12 Haulers Intercepted 1 | . 1 . . . . . . Recyclers Shooed 2 | . 1 . . 1 . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -8 ------- Run | Scr Mat Min Mat Min Mat Gar Mat Combat Hostiles Destroyed 35 | . 6 . . 8 1 17 3 Melee 5 | . . . . 2 . . 3 Guns 16 | . 6 . . 6 . 4 . AOE 14 | . . . . . 1 13 . Classes Destroyed 9 | 2 2 . . 1 2 . 2 Worker 1 | . . . . 1 . . . Tunneler 4 | 3 . . . . 1 . . Hauler 1 | . 1 . . . . . . Recycler 2 | 1 . . . . . . 1 Watcher 1 | . . . . . 1 . . Swarmer 31 | . 6 . . 8 . 17 . Grunt 1 | . . . . . 1 . . Sentry 2 | . . . . . . . 2 Hunter 1 | . . . . . . . 1 Best Kill Streak 6 | 4 3 . . 4 2 6 2 Combat Bots Only 6 | . 3 . . 4 1 6 2 Max Kills in Single Turn 4 | 1 1 . . 1 1 4 1 Gunslinging . | . . . . . . . . Exploded 4 | . . . . . 1 4 . Melee 1 | . . . . 1 . . 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -8 -------- Run | Scr Mat Min Mat Min Mat Gar Mat Damage Taken 2857 | . 341 . 23 380 9 735 1369 Core 696 | . 93 . . 41 . 23 539 Absorbed by Shields 153 | . . . 9 144 . . . Core Remaining (%) 83 | 100 . 62 . 89 . . . Volleys Fired 101 | 8 31 . 1 18 2 40 1 Largest 2 | 2 2 . 1 1 2 2 1 Hottest 72 | 40 40 . 20 20 72 72 61 Shots Fired 138 | 16 44 . 1 18 4 54 1 Gun 116 | 16 44 . 1 18 . 36 1 Cannon . | . . . . . . . . Launcher 22 | . . . . . 4 18 . Special . | . . . . . . . . Kinetic 115 | 16 44 . 1 18 . 36 . Thermal 1 | . . . . . . . 1 Explosive 3 | . . . . . 2 1 . Electromagnetic 19 | . . . . . 2 17 . Robot Hit Streak 13 | 5 8 . . 2 5 13 . Robot Miss Streak 4 | 1 4 . . 2 . 4 1 Penetration Max . | . . . . . . . . Secondary Targets 1 | . 1 . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . Shots Hit Robots 90 | 12 29 . 1 13 4 23 8 Core Hits 55 | 6 10 . . 9 2 23 5 Critical Hits . | . . . . . . . . Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Melee Attacks 38 | . 2 . 5 6 1 . 24 Impact 12 | . . . 5 6 1 . . Slashing 24 | . . . . . . . 24 Piercing . | . . . . . . . . Sneak Attacks 5 | . 1 . . 1 1 . 2 Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 2234 | 153 271 6 9 303 199 922 371 Guns 707 | 153 271 . . 162 . 121 . Cannons . | . . . . . . . . Explosions 934 | . . . . . 133 801 . Melee 587 | . . . 9 141 66 . 371 Ramming 6 | . . 6 . . . . . Kinetic 707 | 153 271 . . 162 . 121 . Thermal 52 | . . . . . . 52 . Explosive 198 | . . . . . 35 163 . Electromagnetic 684 | . . . . . 98 586 . Impact 216 | . . . 9 141 66 . . Slashing 371 | . . . . . . . 371 Piercing . | . . . . . . . . Highest Corruption . | . . . . . . . . Average Corruption . | . . . . . . . . Corruption Purged . | . . . . . . . . Overload Shots . | . . . . . . . . Overflow Damage 129 | . . . . . 58 16 55 Projectiles . | . . . . . . . . Explosions 38 | . . . . . 22 16 . Melee 91 | . . . . . 36 . 55 Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 188 | . . . . . 11 177 . Shots 11 | . . . . . 1 10 . Rammed . | . . . . . . . . Targets Rammed 1 | . . 1 . . . . . Kicked 1 | . . 1 . . . . . Crushed . | . . . . . . . . Highest Temperature 12 | . . . . . . 6 12 Average Temperature 6 | . . . . . . 4 9 Received Heat Transfer 400 | . 18 . 6 16 . 54 306 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 4 | . . . . . 2 2 . Impact Corruptions 1 | . . . . . 1 . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred . | . . . . . . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 2 | . . . . . . 2 . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -8 ------- Run | Scr Mat Min Mat Min Mat Gar Mat Peak Influence 767 | 20 170 . 59 150 56 767 490 Average Influence 227 | 4 77 . 34 52 20 456 369 Maximum Alert Level 3 | . . . . . . 3 2 Low Security (%) 60 | . . . . . . . . Level 1 13 | . . . . . . . . Level 2 21 | . . . . . . . . Level 3 5 | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 2 | . 2 . . . . . . Investigation . | . . . . . . . . Extermination . | . . . . . . . . Reinforcement 2 | . 2 . . . . . . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -8 --------- Run | Scr Mat Min Mat Min Mat Gar Mat Distress Signals 4 | . . . 1 . 1 . 2 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 66 | . 11 . 2 12 4 19 18 Peak Tracking Total 8 | . 4 . 1 4 3 4 8 Tactical Retreats 10 | . . . . 1 1 3 5 Traps | -11 -10 -10 -9 -9 -8 -8 -8 ------- Run | Scr Mat Min Mat Min Mat Gar Mat Traps Triggered . | . . . . . . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -8 ---------- Run | Scr Mat Min Mat Min Mat Gar Mat Machines Disabled 4 | . . . 1 . . 3 . Max in Single Turn 1 | . . . . . . 1 . Garrison Relay 2 | . . . . . . 2 . Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Fab Network Shutdowns . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -8 --------- Run | Scr Mat Min Mat Min Mat Gar Mat Machines Accessed 1 | . . . . . 1 . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . 1 . . Total Hacks 1 | . . . . . 1 . . Successful 1 | . . . . . 1 . . Failed . | . . . . . . . . Catastrophic . | . . . . . . . . Database Lockouts . | . . . . . . . . Manual . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . 1 . . Terminal Hacks . | . . . . . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . Unlock Access 1 | . . . . . 1 . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 1 | . . . . . 1 . . Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -8 ------------ Run | Scr Mat Min Mat Min Mat Gar Mat Used RIF Installer . | . . . . . . . . Robots Hacked 2 | . 2 . . . . . . Non-combat 1 | . 1 . . . . . . Combat 1 | . 1 . . . . . . Robot Hacks Applied 2 | . 2 . . . . . . parse_system 1 | . 1 . . . . . . no_distress 1 | . 1 . . . . . . Relay Couplers Released 9 | . . . . . . 9 . Machine Destruction 9 | . . . . . . 9 . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -8 -------- Run | Scr Mat Min Mat Min Mat Gar Mat Total Allies 2 | . . 2 . . . . . Largest Group 2 | . . 2 2 1 . . . Highest-Rated Group 45 | . . 45 45 31 . . . Highest-Rated Ally 31 | . . 31 31 31 . . . Total Orders . | . . . . . . . . Ally Attacks 6 | . . . 3 3 . . . Total Damage 22 | . . . 22 . . . . Kills 1 | . . . 1 . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -8 ------- Run | Scr Mat Min Mat Min Mat Gar Mat Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -8 ------------- Run | Scr Mat Min Mat Min Mat Gar Mat Turns Passed 3304 | 81 410 250 291 525 168 1082 497 Spaces Moved 2000 | 42 274 201 173 373 91 611 235 Core 16 | 3 . . . 2 . . 11 Treads 918 | . . . . . 83 611 224 Legs 1066 | 39 274 201 173 371 8 . . Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 160 150 Average Speed 138 | 115 120 120 120 121 157 160 161 Slowest Speed 250 | 120 120 120 120 250 180 160 200 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 37 | 4 65 37 21 67 13 70 23 Regions Visited 7 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . . . . Known Exits Taken 5 | . 1 1 1 1 1 . . Unknown Exits Taken 1 | 1 . . . . . . . Scrap Searched 2 | . . 1 . 1 . . . Spaces Dug 9 | . . . 3 . . . 6 Terrain Destroyed 45 | . . . 3 . 24 12 6 Melee 9 | . . . 3 . . . 6 Projectile . | . . . . . . . . AOE 36 | . . . . . 24 12 . Actions | -11 -10 -10 -9 -9 -8 -8 -8 --------- Run | Scr Mat Min Mat Min Mat Gar Mat Total 2327 | 56 315 209 245 411 109 669 313 Wait 125 | . 1 7 65 4 . 2 46 Move 1993 | 41 273 200 172 372 90 610 235 Hop . | . . . . . . . . Pick Up 8 | . 2 . . 2 1 3 . Fast Attach 31 | 7 2 1 1 6 7 1 6 Attach 4 | . 1 . 1 . 2 . . Detach 6 | . 2 . . 1 1 1 1 Swap 4 | . 1 . . 2 . 1 . Drop 12 | . . . . . 5 7 . Fire 101 | 8 31 . 1 18 2 40 1 Melee 38 | . 2 . 5 6 1 . 24 Ram . | . . . . . . . . Kick 1 | . . 1 . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire 4 | . . . . . . 4 . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -10/Mines -9/Materials -9/Mines -8/Materials (discovered 2 exits: Fac / Gar) -8/Garrison (discovered 2 exits: *Mat x2) -8/Materials History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 82 | -11/Scrapyard | Entered Materials 200 | -10/Materials | Discovered new exit (range 15) 231 | -10/Materials | Identified exit to Mines 303 | -10/Materials | Build established: Mutant 347 | -10/Materials | Discovered new exit (range 10) 364 | -10/Materials | Identified exit to Materials 486 | -10/Materials | Discovered exit to Mines (range 6) 492 | -10/Materials | Entered Mines 500 | -10/Mines | Learned location of Storage (-7) 523 | -10/Mines | Discovered exit to Materials (range 3) 623 | -10/Mines | Assembled infested the area 742 | -10/Mines | Entered Materials 742 | -9/Materials | Accompanied by 2 allies 742 | -9/Materials | Evolved 2 slots: Utility x2 753 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 961 | -9/Materials | Discovered new exit (range 5) 966 | -9/Materials | Identified exit to Mines 1033 | -9/Materials | Entered Mines 1033 | -9/Mines | Accompanied by 1 ally 1068 | -9/Mines | Learned location of 1 exit from Materials 1191 | -9/Mines | Lost 4 parts (1p2n1u) 1210 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1393 | -9/Mines | Discovered new exit (range 9) 1408 | -9/Mines | Identified exit to Materials 1466 | -9/Mines | Build established: Scavenger-Mutant 1558 | -9/Mines | Entered Materials 1558 | -8/Materials | Evolved 2 slots: Propulsion x2 1559 | -8/Materials | Identified exit to Factory 1723 | -8/Materials | Identified exit to Garrison 1726 | -8/Materials | Entered Garrison 1780 | -8/Garrison | Triggered checkpoint 1865 | -8/Garrison | Build established: Mutant 1988 | -8/Garrison | Triggered checkpoint 2056 | -8/Garrison | Triggered checkpoint 2153 | -8/Garrison | Discovered new exit (range 14) 2174 | -8/Garrison | Identified exit to Materials 2254 | -8/Garrison | Triggered checkpoint 2304 | -8/Garrison | Triggered checkpoint 2343 | -8/Garrison | Discovered exit to Materials (range 12) 2362 | -8/Garrison | Triggered checkpoint 2640 | -8/Garrison | Garrison Relay disabled 2738 | -8/Garrison | Triggered checkpoint 2808 | -8/Garrison | Entered Materials 3290 | -8/Materials | Core integrity fell below 50% 3302 | -8/Materials | Core integrity fell below 20% 3305 | -8/Materials | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- 03216_ T-07 Excavator is excavating. 03220_ K-01 Serf collects debris. 03221_ T-07 Excavator is excavating. 03222_ U-05 Engineer builds a Wall. 03253_ Med. Treads destroyed. 03254_ Destroyed Flight Unit. 03256_ Adv. Beam Rifle destroyed. 03260_ S-10 Pest destroyed. 03262_ Lgt. Nuclear Core destroyed. 03264_ Critical hit. 03264_ Med. Treads destroyed. 03271_ Adv. Sensor Array destroyed. 03276_ Acquired Adv. Terrain Scanner. 03277_ Med. Treads destroyed. 03287_ Scythe destroyed. 03294_ S-10 Pest suffers critical hit. 03294_ Adv. Terrain Scanner destroyed. 03295_ Acquired Prototype Energy Gun. 03295_ Identified Hvy. Particle Gun. 03299_ Hvy. Particle Gun destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????? ?????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????? ???????????????????? ????????????? | | ?????????????# ????????????????????????????????? | | ?????????????# ????? ??????????????????????????? | | ??????????#### ?##########?????????????????????? | | ?????????##!! ## #??????????#??????????? | | ?????????#! ## #?????????????????????? | | ?? ??????#! ## #?????????????????????? | | ?????????#! ## s #?????????????????????? | | ??????????! ## s #??????#??????????????? | | ????????????! ## YY ##?????#??????????????? | | ?????????????# ## Y@ #?????????????????????? | | ?????????????# #######/########????????????????? | | ??????######## = #?????????? | | ???? [%* ######????????????????? | | ????????###### = #?????????????????????? | | ????#????????## #######+##?????????????????????? | | ??????????????# #??????????????????????????????? | | ??????????????# +?? ??? ???????????????????????? | | ??????????????# ###??????????????????????????????? | | ??????????????# #?????????"??????????????????????? | | ??????????????# #????????????????????????????????? | | ??????#???????# #????????????????#???????????????? | | ??????????????# #????????????????????????????????? | | ??????????????# #????????????? ??????????????????? | | ??????????????# ########?? ??????????????????????? | | ![ ########### ## #?????????????????????????? | | #?????????????????????????? | | +?????????????????????????? | | #?????????????????????????? | | ##+############### #?????????????????????????? | | ! #?????###### ##?????????????????????????? | | [ #?###### # #??????????????????????????? | | "" #?# # #??###########?????????????? | | "" #?# # #??# #?????????????? | | "" """#?# # #??# """ #?????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 18 Energy Capacity 160 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 60 ECM Strength 1 Armor Coverage 225 Evasion (%) 40 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LightpackMyomerSword Manual? 0 Play Time 00:18:34 Cumulative 115.9 hours Start 2019.10.23 @ 16:49:55 End 2019.10.28 @ 18:50:03 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 202 Rogue 202 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 17 Gallery% 46 Achievement% 30 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 24bfc1b6-8b80-49d7-b9f7-023c5ddd53c5