Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.17 @ 20:28:53 Player: satan5 Result: Destroyed by Triborg with Siege Cannon Performance ------------- Evolutions (2) 1000 Regions Visited (8) 1600 Robots Destroyed (143) 715 Value Destroyed (3970) 3970 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (531) 531 TOTAL SCORE: 8036 Bonus ------- High Alert Combat Kills 199 Follower Combat Kills 145 Registered with UFD 300 Friendly Fire -113 Cogmind --------- Core Integrity 0/550 Matter 247/300 Energy 79/100 System Corruption 4% Temperature Cool (0) Movement Hovering (151) Ox1 Location -8/Scraptown Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Advanced Treads Airjet Combat Airjet > --- UTILITY (4) ------ Large Storage Unit Improved Signal Interpreter > --- WEAPON (2) ------- Gatling Laser Great Maul > --- INVENTORY (15) --- Improved Heat Sink Makeshift Sensor Array Improved Terrain Scanner Hacking Suite Gatling Laser Gatling Laser Enhanced Autogun Enhanced Autogun Advanced EMP Blaster DRS Beacon (Ready) Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Advanced Treads Advanced Treads Advanced Treads Advanced Treads > --- UTILITY ---------- Large Storage Unit Makeshift Sensor Array Improved Signal Interpreter Hacking Suite > --- WEAPON ----------- Gatling Laser Gatling Laser > --- INVENTORY -------- Improved Deuterium Engine Airjet Combat Airjet Improved Heat Sink Improved Terrain Scanner Improved Propulsion Shielding Hacking Suite Hacking Suite Bomb Drone Bay Gatling Laser Enhanced Autogun Enhanced Autogun Advanced EMP Blaster Great Maul [Rating: 43] Favorites ----------- Power Light Nuclear Core Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Advanced Treads Treads Advanced Treads Leg Aluminum Leg Hover Unit Airjet Utility Large Storage Unit Device Makeshift Sensor Array Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Gatling Laser Energy Gun Gatling Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Impact Weapon Great Maul Build | -11 -10 -10 -9 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Slots Evolved 4 | . . . 2 . 2 . . . Power . | . . . . . . . . . Propulsion 2 | . . . 2 . . . . . Utility 2 | . . . . . 2 . . . Weapon . | . . . . . . . . . Parts Attached 137 | 6 13 14 16 15 31 25 5 12 Power 8 | 1 2 1 1 . 2 . . 1 Engine 7 | 1 2 1 1 . 1 . . 1 Core 1 | . . . . . 1 . . . Reactor . | . . . . . . . . . Propulsion 28 | 2 2 5 2 4 3 7 . 3 Treads 4 | . . . . . . 4 . . Leg 20 | 2 2 5 2 4 3 2 . . Wheel . | . . . . . . . . . Hover 4 | . . . . . . 1 . 3 Flight . | . . . . . . . . . Utility 39 | 1 3 4 3 2 7 9 5 5 Device 25 | . 1 3 1 1 3 7 4 5 Storage 3 | 1 1 . 1 . . . . . Processor 6 | . 1 1 1 1 . 1 1 . Hackware 1 | . . . . . 1 . . . Protection 4 | . . . . . 3 1 . . Artifact . | . . . . . . . . . Weapon 62 | 2 6 4 10 9 19 9 . 3 Energy Gun 41 | . 6 4 6 5 13 6 . 1 Energy Cannon 1 | . . . . . . 1 . . Ballistic Gun 6 | 2 . . 1 . 3 . . . Ballistic Cannon . | . . . . . . . . . Launcher 7 | . . . 2 1 3 1 . . Special Weapon . | . . . . . . . . . Impact Weapon 7 | . . . 1 3 . 1 . 2 Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 8 | . . . 1 . 4 3 . . Parts Lost 23 | . . 2 2 4 6 2 . 7 Power 3 | . . . 1 . . . . 2 Propulsion 12 | . . 2 . 2 2 2 . 4 Utility 5 | . . . 1 . 3 . . 1 Weapon 3 | . . . . 2 1 . . . Highest Loss Streak 6 | . . 2 1 1 5 1 . 6 To Critical Strikes 1 | . . . . . . 1 . . Average Slot Usage (%) 98 | . 94 99 95 99 97 95 100 99 Engine 5 | . 13 14 11 11 8 . . . Core 5 | . . . . . . 9 9 8 Treads 16 | . . . . . . 5 36 35 Leg 18 | . 27 28 40 43 35 27 . . Device 8 | . 4 12 3 10 5 9 9 8 Storage 10 | . 14 14 11 11 9 9 9 9 Processor 6 | . 4 1 7 . 9 6 9 9 Hackware 5 | . . . . . 1 9 9 8 Protection 1 | . . . . . 9 2 . . Energy Gun 19 | . 26 28 20 20 17 17 18 17 Peak Build Rating 43 | 6 11 14 19 20 31 39 43 43 Average Rating 30 | 3 9 12 16 19 27 32 39 42 On Entrance 19 | . 6 10 12 19 18 30 39 43 Naked Turns . | . . . . . . . . . Heaviest Build 46 | 13 22 22 34 35 46 41 38 43 Greatest Support 88 | 20 20 20 43 46 46 88 88 88 Greatest Overweight (x) 5 | . 5 1 . . 1 1 . 1 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 15 | 8 10 10 15 15 15 15 15 15 Average Capacity 14 | 6 9 10 14 15 15 15 15 15 Most Carried 15 | 5 10 10 15 15 15 15 15 15 Average Carried 13 | 2 8 9 13 14 14 14 15 14 Final Capacity 15 | 8 10 10 15 15 15 15 15 15 Final Carried 15 | 3 10 10 15 15 15 15 15 10 Class Distribution -------------------- 75% | Mutant 24% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Mutant | -8/Recycling Mutant | -8/Scraptown Resources | -11 -10 -10 -9 -9 -8 -8 -8 -8 ----------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Matter Collected 1878 | 253 153 135 177 156 467 392 107 38 Remotely . | . . . . . . . . . Salvage Created 4814 | 115 316 317 452 521 1177 1100 632 184 Parts 283 | 7 31 23 31 28 70 55 26 12 Haulers Intercepted 12 | . 1 . 1 . 5 5 . . Recyclers Shooed 5 | . 2 . . 1 . 1 1 . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Combat Hostiles Destroyed 93 | . 7 12 9 16 25 15 6 3 Guns 76 | . 7 12 5 12 20 11 6 3 AOE 12 | . . . 3 3 5 1 . . Classes Destroyed 18 | 2 4 2 3 2 2 . . 3 Worker 5 | . . . 2 . 1 2 . . Builder 6 | . 1 . . . 3 . 2 . Tunneler 4 | 1 1 . . 1 . 1 . . Hauler 12 | . 1 . 1 . 5 5 . . Recycler 8 | 1 . . . 1 1 1 4 . Mechanic 1 | . . 1 . . . . . . Operator 2 | . . . . . 1 1 . . Watcher 12 | . 3 . 4 . 4 1 . . Swarmer 13 | . . 5 . 3 5 . . . Grunt 44 | . 7 7 4 10 11 5 . . Brawler 2 | . . . . 1 . . 1 . Duelist 4 | . . . 1 1 1 1 . . Sentry 25 | . . . 4 . 7 9 5 . Hunter 1 | . . . . . 1 . . . Guru 1 | . . . . . . . . 1 Scrapper 1 | . . . . . . . . 1 Elite 1 | . . . . . . . . 1 Assembled 1 | . . . . 1 . . . . Thug 1 | . . 1 . . . . . . Best Kill Streak 5 | 2 4 4 4 3 5 5 2 3 Combat Bots Only 5 | . 3 3 3 3 3 5 2 3 Max Kills in Single Turn 3 | 1 1 2 3 3 3 2 1 2 Gunslinging 1 | . . . . 1 . . . 1 Exploded 3 | . . . 2 3 2 1 . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -8 -8 -------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Hostile Shots Fired 382 | . 29 53 22 44 115 23 8 88 Missed 106 | . 5 12 9 14 26 10 4 26 Damage Taken 4574 | . 286 501 189 366 1249 289 60 1634 Core 829 | . 72 70 33 29 158 15 . 452 Absorbed by Shields . | . . . . . . . . . Redirected to Shielding 19 | . . . . . 19 . . . Regen/Repaired (Parts) 136 | . 55 . . . . 81 . . Core Remaining (%) 75 | 100 . 43 . 84 . . . . Volleys Fired 258 | 4 28 27 24 30 87 36 17 5 Largest 2 | 2 2 2 2 2 2 2 2 2 Hottest 160 | 40 130 130 130 130 160 160 160 160 Shots Fired 481 | 8 55 54 46 59 146 69 35 9 Gun 461 | 8 55 54 44 58 133 65 35 9 Cannon . | . . . . . . . . . Launcher 20 | . . . 2 1 13 4 . . Special . | . . . . . . . . . Kinetic 23 | 8 . . . . 15 . . . Thermal 438 | . 55 54 44 58 118 65 35 9 Explosive 16 | . . . 2 1 13 . . . Electromagnetic 4 | . . . . . . 4 . . Robot Hit Streak 20 | 3 10 11 19 20 15 14 20 7 Robot Miss Streak 10 | 2 9 6 7 7 10 3 5 1 Penetration Max . | . . . . . . . . . Secondary Targets 9 | . 2 2 . 2 1 . 1 1 Max Gunslinging Chain 1 | . 1 1 . 1 1 . 1 1 Shots Hit Robots 405 | 5 45 49 42 54 117 57 31 5 Core Hits 431 | 3 54 65 52 70 109 47 23 8 Critical Kills . | . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes . | . . . . . . . . . Melee Attacks 28 | . . . 2 13 . 1 . 12 Impact 28 | . . . 2 13 . 1 . 12 Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 8845 | 49 558 659 834 936 3304 1682 669 154 Guns 6636 | 49 558 659 515 713 2081 1238 669 154 Cannons . | . . . . . . . . . Explosions 2123 | . . . 279 177 1223 444 . . Melee 86 | . . . 40 46 . . . . Ramming . | . . . . . . . . . Kinetic 285 | 49 . . . . 236 . . . Thermal 6717 | . 558 659 515 762 2162 1238 669 154 Explosive 1313 | . . . 279 128 906 . . . Electromagnetic 444 | . . . . . . 444 . . Impact 86 | . . . 40 46 . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 8 | . . . . . . 8 8 4 Average Corruption 7 | . . . . . . 7 8 3 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 74 | . . . . . . 30 42 2 Message Errors 21 | . . . . . . 7 13 1 Matter Fused 17 | . . . . . . 8 9 . Heat Flow Errors 11 | . . . . . . 6 4 1 Energy Discharges 5 | . . . . . . 1 4 . Data Loss (minor) 9 | . . . . . . 2 7 . Data Loss (major) 3 | . . . . . . 2 1 . Misfires 3 | . . . . . . 2 1 . Alerts 4 | . . . . . . 1 3 . Weapon Failures 1 | . . . . . . 1 . . Overload Shots . | . . . . . . . . . Overflow Damage 109 | . . . 10 6 93 . . . Projectiles . | . . . . . . . . . Explosions 93 | . . . . . 93 . . . Melee 16 | . . . 10 6 . . . . Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 22 | . . . . . 22 . . . Shots 2 | . . . . . 2 . . . Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 389 | . 345 348 252 128 389 373 235 147 Average Temperature 96 | . 131 110 67 42 120 82 68 56 Received Heat Transfer 1458 | . 156 207 81 99 450 108 18 339 Effects 13 | . 3 1 . . 9 . . . Energy Bleed 1 | . . . . . 1 . . . Interference 10 | . 3 . . . 7 . . . Matter Decay 1 | . . . . . 1 . . . Short Circuit 1 | . . 1 . . . . . . Siege Activations . | . . . . . . . . . Robots Corrupted 5 | . . . 1 1 . 3 . . Combat Hostiles 5 | . . . 1 1 . 3 . . Parts Fried 8 | . . . . . . 8 . . Impact Corruptions 2 | . . . 1 1 . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 20 | . . . . . 8 7 4 1 Heat Transferred 11480 | . 695 820 645 930 3925 2850 1525 90 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Peak Influence 579 | 10 209 188 229 215 525 579 156 . Initial 174 | . 6 22 33 31 44 174 22 . Average 161 | 1 83 62 100 103 336 343 61 . Maximum Alert Level 2 | . 1 . 1 1 2 2 . . Low Security (%) 71 | 100 89 100 96 90 12 24 100 . Level 1 17 | . 10 . 3 9 60 33 . . Level 2 10 | . . . . . 26 42 . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 8 | . 2 1 . . 2 3 . . Investigation 3 | . 2 . . . 1 . . . Extermination . | . . . . . . . . . Reinforcement 1 | . . . . . . 1 . . Assault 3 | . . 1 . . . 2 . . Garrison 1 | . . . . . 1 . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Distress Signals 5 | . . . 1 1 3 . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 144 | . 10 19 14 23 35 26 6 11 Peak Tracking Total 9 | . 3 4 4 3 6 9 3 9 Tactical Retreats 5 | . . 2 . 2 1 . . . Traps | -11 -10 -10 -9 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Traps Triggered 10 | . 6 . 1 . . 3 . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed 3 | . . . . . 3 . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -8 -8 ---------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Machines Disabled 7 | . . . . 1 3 1 . 2 Max in Single Turn 1 | . . . . 1 1 1 . 1 Garrison Access 2 | . . . . . 1 1 . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Machines Accessed 58 | . 6 1 7 . 11 10 13 10 Terminals 29 | . 5 . 5 . 7 6 6 . Fabricators . | . . . . . . . . . Repair Stations 3 | . 1 . . . 1 1 . . Recycling Units 9 | . . . 1 . 1 2 5 . Scanalyzers 2 | . . . 1 . 1 . . . Garrison Access 2 | . . . . . 1 1 . . Total Hacks 229 | . 21 1 32 . 34 32 51 58 Successful 164 | . 10 1 15 . 19 21 40 58 Failed 65 | . 11 . 17 . 15 11 11 . Catastrophic 9 | . 4 . 2 . 1 . 2 . Database Lockouts . | . . . . . . . . . Manual 97 | . 16 . 25 . 17 23 16 . Terminals 108 | . 19 . 26 . 22 21 20 . Fabricators . | . . . . . . . . . Repair Stations 7 | . 2 . . . 2 3 . . Recycling Units 23 | . . . 5 . 5 7 6 . Scanalyzers 4 | . . . 1 . 3 . . . Garrison Access 3 | . . . . . 2 1 . . Terminal Hacks 106 | . 1 1 6 . 5 7 28 58 Record 76 | . . . . . 1 . 24 51 Robot Analysis 7 | . . . . . . . . 7 Prototype ID Bank 1 | . . . 1 . . . . . Open Door 1 | . . 1 . . . . . . Level Access Points 2 | . . . . . . 1 1 . Branch Access Points 4 | . . . 1 . 1 1 1 . Alert Level 1 | . . . . . 1 . . . Unreport Threat 8 | . . . 2 . 1 4 1 . Disarm Traps 1 | . . . . . 1 . . . Hauler Manifests 1 | . 1 . . . . . . . Zone Layout 3 | . . . 2 . . 1 . . Release Object 1 | . . . . . . . 1 . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 4 | . 2 . . . . 2 . . Scan Component 2 | . 1 . . . . 1 . . Repair 2 | . 1 . . . . 1 . . Recycling Unit Hacks 4 | . . . . . 1 2 1 . Retrieve Components 4 | . . . . . 1 2 1 . Scanalyzer 4 | . . . 1 . 3 . . . Insert Component 3 | . . . 1 . 2 . . . Analyze 1 | . . . . . 1 . . . Garrison Access Hacks 2 | . . . . . 1 1 . . Seal Access 2 | . . . . . 1 1 . . Unauthorized Hacks 44 | . 7 . 8 . 9 9 11 . Terminals 33 | . 7 . 7 . 7 6 6 . Track 2 | . 1 . 1 . . . . . Botnet 26 | . 5 . 5 . 6 5 5 . Operators 4 | . 1 . 1 . 1 1 . . Search 1 | . . . . . . . 1 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 11 | . . . 1 . 2 3 5 . Reject 2 | . . . . . 1 1 . . Mask 4 | . . . 1 . 1 2 . . Tunnel 5 | . . . . . . . 5 . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . Used . | . . . . . . . . . Hacking Detections 36 | . 5 . 7 . 10 8 6 . Full Trace Events 2 | . . . 1 . 1 . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 2 | . 1 . . . . 1 . . Time 76 | . 32 . . . . 44 . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 26 | . . . . . 9 14 3 . Parts Scanalyzed 1 | . . . . . 1 . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -8 -8 ------------ Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -8 -8 -------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Total Allies 3 | . . 1 . . . 2 . . Largest Group 2 | . . 1 . . . 2 . . Highest-Rated Group 62 | . . 31 . . . 62 . . Highest-Rated Ally 31 | . . 31 . . . 31 . . Total Orders 1 | . . . . . . 1 . . RETURN 1 | . . . . . . 1 . . Ally Attacks 31 | . . 12 . . . 12 . 7 Total Damage 275 | . . 168 . . . 107 . . Kills 7 | . . 4 . . . 3 . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Robot Analysis Total 7 | . . . . . . . . 7 Derelict Logs Recovered 6 | . . 3 . 3 . . . . Drone Launches 15 | . . . . . . 5 . 10 Drone Recoveries 1 | . . . . . . 1 . . Exploration | -11 -10 -10 -9 -9 -8 -8 -8 -8 ------------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Turns Passed 11270 | 54 849 1124 615 1161 1233 1108 1265 3861 Spaces Moved 6866 | 34 427 694 382 736 679 586 791 2537 Core 18 | 15 3 . . . . . . . Treads 3394 | . . . . . . 73 791 2530 Legs 3447 | 19 424 694 382 736 679 513 . . Wheels . | . . . . . . . . . Hover 7 | . . . . . . . . 7 Flight . | . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 120 145 78 Average Speed 138 | 89 162 139 120 120 124 139 145 144 Slowest Speed 300 | 120 300 190 120 120 190 225 145 225 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 73 | 4 78 98 48 98 66 78 98 96 Regions Visited 8 Branch Regions 5 Pre-discovered Areas 8 | . . 2 . 1 . . 5 . Known Exits Taken 6 | . . 1 1 1 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . . . . Scrap Searched 10 | . . 1 . 3 . . . 6 Spaces Dug 10 | . . . 1 . . . . 9 Terrain Destroyed 131 | . . . 19 10 93 . . 9 Melee 10 | . . . 1 . . . . 9 Projectile . | . . . . . . . . . AOE 121 | . . . 18 10 93 . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Total 8045 | 49 529 796 485 925 914 794 868 2685 Wait 624 | . 39 47 46 123 79 126 53 111 Move 6858 | 33 426 693 381 735 678 585 790 2537 Hop . | . . . . . . . . . Pick Up 77 | 6 18 7 13 6 19 6 . 2 Fast Attach 32 | 3 3 . 2 . 8 12 2 2 Attach 41 | 3 7 4 6 4 8 4 . 5 Detach 1 | . . . . . . . . 1 Swap 64 | . 3 10 8 11 15 9 3 5 Drop 62 | . 5 8 3 3 20 15 3 5 Fire 258 | 4 28 27 24 30 87 36 17 5 Melee 28 | . . . 2 13 . 1 . 12 Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -10/Mines (discovered 3 exits: *Mat x2 / [*Exi]) -9/Materials -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: *Fac x2 / *Sto x2) -8/Storage (discovered 2 exits: *Fac / *Rec) -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown (discovered 2 exits: *Fac x2) History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 55 | -11/Scrapyard | Entered Materials 233 | -10/Materials | Discovered new exit (range 7) 309 | -10/Materials | Build established: Mutant 420 | -10/Materials | Discovered new exit (range 9) 603 | -10/Materials | Repaired Spread Laser 738 | -10/Materials | Discovered new exit (range 16) 904 | -10/Materials | Entered Mines 905 | -10/Mines | Met a Derelict testing a Signal Generator 1318 | -10/Mines | Learned location of Recycling (-8) 1323 | -10/Mines | Found the Drone Emporium 1334 | -10/Mines | Found Prototype Device 1352 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1352 | -10/Mines | Discovered new exit (range 5) 1424 | -10/Mines | Learned Materials emergency access door positions 1444 | -10/Mines | Discovered new exit (range 13) 1604 | -10/Mines | Assembled infested the area 1625 | -10/Mines | Discovered new exit (range 16) 1638 | -10/Mines | Met 8R-AWN 1640 | -10/Mines | Core integrity fell below 50% 1819 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1934 | -10/Mines | Identified exit to Materials 2028 | -10/Mines | Entered Materials 2028 | -9/Materials | Evolved 2 slots: Propulsion x2 2050 | -9/Materials | Identified Bomb Drone Bay 2282 | -9/Materials | Identified exit to Mines 2588 | -9/Materials | Build established: Scavenger-Mutant 2643 | -9/Materials | Entered Mines 2822 | -9/Mines | Excavation squad dispatched 2822 | -9/Mines | A large section of the Mines collapsed 2864 | -9/Mines | Learned Materials security intel 2908 | -9/Mines | Discovered new exit (range 4) 3202 | -9/Mines | Discovered new exit (range 5) 3351 | -9/Mines | Build established: Mutant 3388 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 3645 | -9/Mines | Learned 4 Materials zone layouts 3766 | -9/Mines | Identified exit to Materials 3804 | -9/Mines | Entered Materials 3804 | -8/Materials | Evolved 2 slots: Utility x2 3850 | -8/Materials | Build established: Scavenger-Mutant 3883 | -8/Materials | Garrison activated, responded to threat 4026 | -8/Materials | Lost 5 parts (2n2u1w) 4097 | -8/Materials | Identified exit to Storage 4168 | -8/Materials | Discovered new exit (range 14) 4251 | -8/Materials | Identified exit to Factory 4264 | -8/Materials | Build established: Mutant 4554 | -8/Materials | Discovered exit to Factory (range 16) 4828 | -8/Materials | Build established: Scavenger-Mutant 5037 | -8/Materials | Entered Storage 5139 | -8/Storage | Met a pair of Derelict thieves 5238 | -8/Storage | Lost 6 allies 5346 | -8/Storage | Identified exit to Recycling 5891 | -8/Storage | Repaired Gatling Laser 6140 | -8/Storage | Used back door to open Recycling access 6145 | -8/Storage | Entered Recycling 6146 | -8/Recycling | Met a Zionite searching for Scraptown 6254 | -8/Recycling | Build established: Mutant 6674 | -8/Recycling | Identified exit to Factory 6933 | -8/Recycling | Scanned before Scraplab entrance 7380 | -8/Recycling | Discovered new exit (range 3) 7381 | -8/Recycling | Identified exit to Scraptown 7410 | -8/Recycling | Entered Scraptown 7410 | -8/Scraptown | System corruption cleaned by C-Scrubber 7566 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 8043 | -8/Scraptown | Discovered exit to Factory (range 3) 8266 | -8/Scraptown | Visited SPCMW 8334 | -8/Scraptown | Visited Symbiants 8460 | -8/Scraptown | Visited Shadow of the Wyrm 8514 | -8/Scraptown | Visited TADAMA 8553 | -8/Scraptown | Visited Assassins FH 9002 | -8/Scraptown | Visited Cyclists 9063 | -8/Scraptown | Visited Junk Repository 9224 | -8/Scraptown | Visited UFD Registry 9224 | -8/Scraptown | Registered with UFD as "Kinetidrive" 9258 | -8/Scraptown | Entered Cyclist Reading Room 9914 | -8/Scraptown | Visited Abandonware Association 9928 | -8/Scraptown | Learned abandonware demo "OVRCLOCK.EXE" 9952 | -8/Scraptown | Learned abandonware demo "HACKBUD.EXE" 9995 | -8/Scraptown | Visited LU-1G1's Boring Crew 10121 | -8/Scraptown | Discovered exit to Factory (range 3) 10302 | -8/Scraptown | Visited Research Penetration Think Tank 10352 | -8/Scraptown | Visited Analyses Database 10490 | -8/Scraptown | Visited Derelict Rescue Squad 10511 | -8/Scraptown | Found DRS Beacon 10555 | -8/Scraptown | Visited Scrap Suit Storage 10606 | -8/Scraptown | Visited Junk Repository 10645 | -8/Scraptown | Visited Curators Association 11060 | -8/Scraptown | Attacked by Scraptown defenders 11233 | -8/Scraptown | Core integrity fell below 50% 11247 | -8/Scraptown | Core integrity fell below 20% 11271 | -8/Scraptown | Destroyed by Triborg with Siege Cannon Last Messages --------------- 11240_ Adv. Treads destroyed. 11240_ >> Lost connection to Bomb Drone. 11242_ Siege Slug penetrates Bomb Drone. 11242_ Bomb Drone knocked back. 11243_ The unstable cave ceiling collapses. 11244_ Siege Slug penetrates Bomb Drone. 11244_ Bomb Drone destroyed. 11244_ Bolt penetrates Triborg. 11246_ Penetrated by Siege Slug. 11246_ Knocked back. 11248_ Siege Slug penetrates Bomb Drone. 11248_ Bomb Drone destroyed. 11249_ Bolt penetrates Reinforced Barrier. 11249_ Bolt penetrates Bomb Drone. 11250_ Siege Slug penetrates Earth. 11250_ Airjet destroyed. 11252_ Siege Slug penetrates Earth. 11252_ Bolt penetrates Bomb Drone. 11254_ The unstable cave ceiling collapses. 11271_ Penetrated by Siege Slug. Map ----- +----------------------------------------------------+ | "## X"#??????????????????????? | | "## "#??????????????????????? | | ""#??????????????????????? | | "## " "#??????????????????????? | | "## """"#??????????????????????? | | "## """"#??????????????????????? | | "#########??????????????????????? | | "#??????????????????????????????? | | "#??????????????????????????????? | | "##############?????????????????? | | "## """"""""#?????????????????? | | " " " "#?????????????????? | | "## &"#?????????????????? | | "## &"#?????????????????? | | "## ! &"#?????????????????? | | ## ""#?????????????????? | | # " " " "#?????????????????? | | "" ## """"""""#?????????????????? | | ## ##############?????????????????? | | ?# #?##???????????????????????????? | | ?# ### ######?????????????????????? | | ?# ##????????????????????? | | ?# #??????###???????????? | | ?# # ##????##%##??????????? | | ?# # % ###### # ##?????????? | | ?#= ; % @#?????????? | | #%* ;;% ###g #?????????? | | *![% ######?????????? | | ##[= % # %% #?????????????? | | ?#! # #####?????????????? | | ?# ## "##?????????????????? | | ## # ###??????????????????? | | "# #????????????????????? | | # ##????????????????????? | | "######?????????????????????? | | " "#??????????????????????????? | | """"#??????????????????????????? | | ## ######??????????????????????????? | | "####???????????????????????????????? | | ##??????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 19 Terrain Scan Density 10 Armor Coverage 225 Propulsion Shielding 66 Evasion (%) 55 Targeting Accuracy 6 Recoil Reduction 4 Offensive Hacking 10 Trap Extractor Capacity 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DrainedForceDesublimator Manual? 0 Play Time 02:04:00 Cumulative 233.0 hours Start 2024.08.17 @ 17:21:44 End 2024.08.17 @ 20:28:53 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 99 Rogue 85 Adventurer 14 Explorer 0 Win Type - Total 16 Types 13/0/1/1/0/0/0/0/1 Lore% 57 Gallery% 74 Achievement% 66 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 20/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 17a92eed-28a6-4d10-864d-4c769c6a194e