Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.30 @ 17:28:30 Player: c05-3m Result: Destroyed by Tracker with Linked Autogun Performance ------------- Evolutions (9) 4500 Regions Visited (31) 6200 Robots Destroyed (115) 575 Value Destroyed (4865) 4865 Prototype IDs (58) 1160 Alien Tech Used (4) 800 Bonus (9361) 9361 TOTAL SCORE: 27461 Bonus ------- High Alert Combat Kills 95 Follower Combat Kills 876 Network Hubs Disabled 200 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 30 Found Hidden Lab 3000 Used Core Reset Matrix 3000 Pursued by Intercept 500 Friendly Fire -240 Cogmind --------- Core Integrity 0/1600 Matter 267/300 Energy 99/100 System Corruption 12% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- Faulty Experimental Q-thruster Experimental Q-thruster > --- UTILITY (12) ----- Machine Analyzer Makeshift Hacking Suite Advanced Hacking Suite Improved System Shield > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Micro Antimatter Reactor Light Quantum Reactor Enhanced Nova Cannon Mini Smartbomb Launcher Power Sword Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Light Quantum Reactor > --- PROPULSION ------- Heavy Siege Treads Heavy Siege Treads Armored Heavy Treads Advanced Heavy Siege Treads > --- UTILITY ---------- Machine Analyzer Advanced Target Analyzer Advanced Target Analyzer Experimental Powered Armor Makeshift Hacking Suite Improved Hacking Suite Advanced Hacking Suite Advanced Hacking Suite System Shield Improved System Shield Improved System Shield Improved System Restoration Module > --- WEAPON ----------- Heavy Disruptor Cannon Enhanced Nova Cannon Mini Smartbomb Launcher > --- INVENTORY -------- Impulse Thruster Array Impulse Thruster Array Power Sword [Rating: 178] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Micro Fission Core Reactor Light Quantum Reactor Propulsion Armored Huge Wheel Treads Improved Treads Leg Makeshift Leg Wheel Armored Huge Wheel Hover Unit Gravmag System Flight Unit VTOL Module Utility Machine Analyzer Device Improved Heat Sink Storage Medium Storage Unit Processor Machine Analyzer Hackware Makeshift Hacking Suite Protection Layered Light Armor Plating Weapon EMP Blaster Energy Gun Beamcaster Energy Cannon Light EM Pulse Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Hypervelocity Gauss Cannon Launcher EMP Blaster Special Weapon Guided Remote Datajack Impact Weapon Powered Hammer Slashing Weapon Power Sword Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp War Pro Fac Ext Cet Arc Hub Res Arm Lab Res Acc Slots Evolved 18 | . . . 2 . . . 2 2 . . . . 2 . . . . 2 . . . 2 . . . . 2 . . 2 2 Power 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Propulsion 6 | . . . 1 . . . 1 1 . . . . 1 . . . . . . . . 1 . . . . 1 . . . . Utility 9 | . . . 1 . . . 1 1 . . . . 1 . . . . 2 . . . . . . . . 1 . . 2 . Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Parts Attached 222 | 2 8 2 11 4 2 8 10 10 6 4 8 11 16 2 7 . 2 10 . 7 . 6 8 2 15 2 6 19 6 15 13 Power 38 | . 1 . 4 2 . . 1 1 . . . . 2 1 1 . 1 3 . 1 . 4 3 . 4 . 1 3 1 2 2 Engine 19 | . 1 . 4 2 . . 1 1 . . . . 2 . . . 1 2 . . . 1 . . 2 . . 1 . 1 . Core 11 | . . . . . . . . . . . . . . 1 1 . . 1 . 1 . 2 2 . 1 . 1 1 . . . Reactor 8 | . . . . . . . . . . . . . . . . . . . . . . 1 1 . 1 . . 1 1 1 2 Propulsion 68 | 2 3 1 1 . 2 2 3 2 1 1 1 6 7 . 5 . . 3 . 1 . 1 1 . 5 . 2 10 . 4 4 Treads 18 | 2 3 1 1 . . 1 1 . 1 . . . . . 1 . . . . . . . . . 3 . . . . 4 . Leg 12 | . . . . . 2 1 . . . . 1 3 4 . 1 . . . . . . . . . . . . . . . . Wheel 4 | . . . . . . . 2 . . 1 . 1 . . . . . . . . . . . . . . . . . . . Hover 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 2 . . . . Flight 30 | . . . . . . . . 2 . . . 2 3 . 3 . . 3 . 1 . 1 1 . . . . 10 . . 4 Utility 69 | . 2 1 4 . . 4 4 4 3 . 4 1 4 . 1 . . 3 . 4 . 1 4 . 3 2 3 3 3 8 3 Device 32 | . . 1 3 . . 2 1 3 2 . 4 . 1 . . . . 2 . 3 . 1 2 . 2 . 1 2 . . 2 Storage 2 | . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Processor 10 | . 1 . . . . . 2 . . . . . 1 . . . . 1 . . . . . . . . . 1 . 3 1 Hackware 13 | . . . . . . . . . . . . . 2 . . . . . . . . . 1 . 1 2 2 . 1 4 . Protection 12 | . . . 1 . . 2 1 1 1 . . 1 . . 1 . . . . 1 . . . . . . . . 2 1 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 47 | . 2 . 2 2 . 2 2 3 2 3 3 4 3 1 . . 1 1 . 1 . . . 2 3 . . 3 2 1 4 Energy Gun 9 | . . . . . . . . 1 2 . 2 2 2 . . . . . . . . . . . . . . . . . . Energy Cannon 12 | . . . 2 1 . 1 1 . . . . . . . . . . . . 1 . . . . 2 . . 1 1 1 1 Ballistic Gun 4 | . . . . . . . . . . . . . 1 . . . 1 . . . . . . . 1 . . . . . 1 Ballistic Cannon 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Launcher 11 | . 2 . . 1 . . . . . 2 1 2 . . . . . . . . . . . . . . . 2 . . 1 Special Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Impact Weapon 7 | . . . . . . 1 1 2 . 1 . . . 1 . . . . . . . . . 1 . . . . . . . Slashing Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 15 | . . . 1 . . . . 1 . . 2 . . . . . . . . 3 . 1 . . . . . 2 4 . 1 Corrupted Parts 3 | . . . . . . . . . 2 . . . . . . . . 1 . . . . . . . . . . . . . System Corruption 14 | . . . . . . . . . 11 . . . . . . . . 3 . . . . . . . . . . . . . Parts Lost 89 | . . . 4 . . 2 1 . 5 6 . 6 1 2 3 . . 1 1 . . . 4 3 5 7 1 13 1 5 18 Power 13 | . . . 3 . . . . . . 1 . . . . 2 . . 1 . . . . . . 2 . . 1 1 . 2 Propulsion 35 | . . . . . . . . . 1 2 . 3 . 2 1 . . . 1 . . . 1 2 2 5 1 8 . 1 5 Utility 30 | . . . . . . 1 . . 3 1 . 1 1 . . . . . . . . . 3 . 1 1 . 4 . 4 10 Weapon 11 | . . . 1 . . 1 1 . 1 2 . 2 . . . . . . . . . . . 1 . 1 . . . . 1 Highest Loss Streak 10 | . . . 1 . . 1 1 . 3 6 . 5 1 2 2 . . 1 1 . . . 3 3 3 7 1 8 1 5 10 To Critical Strikes 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 84 | . 97 100 98 99 100 99 87 79 81 59 67 70 68 81 98 93 99 96 88 90 94 93 89 75 87 67 52 66 57 76 71 Engine 4 | . 14 14 9 10 11 11 9 7 7 . . . 3 . . . 5 2 . . . 3 . . . . . 2 . 1 . Core 1 | . . . . . . . . . . . . . . 6 5 . . 1 5 5 5 6 9 7 4 . 4 3 3 . . Treads 10 | . 28 28 33 33 25 11 10 . 4 . . . . . 5 6 6 . . . . . . . 11 8 . . . 11 13 Leg 3 | . . . . . 7 22 10 . . . 6 21 13 6 1 . . . . . . . . . . . . . . . . Wheel 4 | . . . . . . . 6 15 15 15 15 5 . . . . . . . . . . . . . . . . . . . Flight 6 | . . . . . . . . 2 1 . . . 19 20 30 33 33 34 29 27 29 31 28 20 15 9 4 12 9 3 . Device 7 | . . 13 16 11 11 11 10 6 11 7 12 4 1 6 . . . 8 11 11 11 9 9 8 3 1 . 1 . . 1 Storage 6 | . 14 14 11 11 11 11 9 7 7 7 7 7 3 . . . . . . . . . . 5 5 2 . . . . . Processor 10 | . 11 . . . . . 9 15 15 15 15 15 18 20 20 20 20 19 17 17 17 15 15 15 15 11 9 10 9 6 9 Hackware 6 | . . . . . . . . . . . . . 4 13 13 13 13 11 11 11 11 10 9 10 14 21 23 24 26 33 25 Protection 2 | . . . 5 11 11 11 7 7 1 . . 1 . . 6 6 6 5 5 4 5 5 3 . . . . . 2 5 2 Energy Gun 1 | . . . . . . . . . 11 3 1 5 1 . . . . . . . . . . . . . . . . . . Energy Cannon 3 | . . . 6 20 22 17 9 7 1 . . . . . . . . . . 3 5 5 5 2 5 2 . . . 3 5 Ballistic Gun 2 | . 22 . . . . . . . . . . . 1 6 6 6 6 1 . . . . . . . . . . . . . Launcher 4 | . 5 28 15 1 . . . . . 4 . . . . . . . . . . . . . . . . . . . . 2 Impact Weapon 2 | . . . . . . 4 4 6 1 3 7 5 . . 6 6 6 5 5 5 5 5 5 1 . . . . . . . Peak Build Rating 178 | 6 12 16 32 17 33 36 42 42 47 47 50 52 55 55 54 45 50 76 76 92 92 112 106 97 101 101 76 103 96 160 178 Average Rating 55 | 6 7 15 20 16 22 34 37 37 44 34 39 47 42 43 48 45 48 66 75 86 92 103 101 81 87 74 63 83 79 142 155 On Entrance 54 | 6 6 12 16 13 17 33 36 33 41 47 36 42 38 55 47 45 45 50 76 74 92 92 105 97 66 101 44 75 68 82 156 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 68 | 10 21 24 31 32 32 34 31 36 36 32 21 22 28 20 15 10 20 28 15 25 24 30 55 36 59 59 8 23 18 46 68 Greatest Support 280 | 40 46 46 68 68 68 60 60 56 56 56 56 60 91 23 21 21 21 31 35 39 39 47 40 40 84 84 8 59 23 280 280 Greatest Overweight (x) 6 | . . . . . 1 . . . 1 . 6 . 1 . 4 . . . . . . . 1 . 3 1 . 3 . . 1 Average Overweight (x) . | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 10 10 10 10 10 10 10 5 5 5 5 5 5 5 5 5 10 10 10 10 5 5 5 5 5 Average Capacity 8 | 8 8 10 10 10 10 10 10 10 10 10 10 10 8 5 5 5 5 5 5 5 5 5 5 10 10 7 5 5 5 5 5 Most Carried 10 | 6 10 10 10 10 10 10 10 10 10 10 10 10 10 5 5 5 5 5 5 5 5 5 6 8 10 10 4 5 5 5 5 Average Carried 7 | 4 7 9 9 9 10 9 9 9 9 7 9 7 5 4 4 5 5 4 4 4 5 4 4 6 9 7 3 4 4 3 4 Final Capacity 10 | 8 10 10 10 10 10 10 10 10 10 10 10 10 5 5 5 5 5 5 5 5 5 5 10 10 10 5 5 5 5 5 5 Final Carried 10 | 4 9 10 10 10 10 10 10 10 10 8 10 6 5 5 5 5 5 5 5 5 5 5 6 8 10 5 3 5 5 5 5 Class Distribution -------------------- 54% | Mutant 10% | Derelict-Scout 5% | Hacker-Assassin 4% | Assassin 4% | Scavenger-Mutant 4% | Wizard-Mutant 3% | Derelict-Mutant 3% | Wizard-Bomber Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Assassin | -8/Materials Assassin | -7/Factory Scavenger-Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Zion Mutant | -6/Proximity Caves Mutant | -6/Factory Hacker-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Derelict-Mutant | -6/Data Miner Derelict-Mutant | -5/Proximity Caves Derelict-Scout | -5/Factory Derelict-Scout | -5/Upper Caves Derelict-Scout | -5/Warlord Derelict-Scout | -4/Proximity Caves Derelict-Scout | -4/Factory Derelict-Scout | -4/Extension Derelict-Scout | -4/Cetus Hacker-Assassin | -4/Archives Hacker-Scout | -4/Hub_04(d) Hacker-Scout | -3/Research Hacker-Scout | -3/Armory Wizard-Mutant | -3/Lab Wizard-Mutant | -2/Research Wizard-Bomber | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp War Pro Fac Ext Cet Arc Hub Res Arm Lab Res Acc Matter Collected 3153 | 220 118 124 138 50 . 137 58 71 147 39 96 113 85 50 266 . 10 59 . 77 63 . 90 . 190 . . 98 . 210 644 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 5109 | . 391 . 300 19 . 412 143 71 668 72 48 255 85 58 199 . 187 59 . 4 15 . 229 . 657 . . 23 . . 1214 Parts 227 | . 25 . 21 3 . 15 10 1 33 2 . 8 7 2 3 . 1 1 . . . . 9 . 39 . . 2 . . 45 Haulers Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recyclers Shooed 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 15 | . . . . . . . . . 3 2 . 5 . 4 1 . . . . . . . . . . . . . . . . Prevented 9 | . . . . . . . . . 8 . . . . . 1 . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp War Pro Fac Ext Cet Arc Hub Res Arm Lab Res Acc Combat Hostiles Destroyed 92 | . 13 . 5 3 . 8 2 1 10 2 . 9 3 2 4 . . 1 . 1 2 . 1 . 4 . . 1 . . 20 Melee 12 | . . . . . . 1 1 . 1 1 . 2 . . 3 . . 1 . 1 1 . . . . . . . . . . Guns 21 | . 10 . . . . . . . 2 . . 2 3 2 . . . . . . . . . . . . . . . . 2 Cannons 23 | . . . 2 . . 3 1 1 4 . . . . . . . . . . . . . . . 4 . . 1 . . 7 AOE 27 | . 3 . 3 3 . 3 . . . 1 . 5 . . . . . . . . . . . . . . . . . . 9 Classes Destroyed 17 | . 3 . 3 . . 1 2 . 2 . . 2 . . . . . . . 1 . . 1 . . . . . . . 2 Worker 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Builder 5 | . . . 2 . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 2 Recycler 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Operator 10 | . 1 . . . . . . . . . . . . . . . . . . . . . . . 9 . . . . . . Drone 3 | . . . . . . . . . . . . 1 . . . . . . . . 2 . . . . . . . . . . Watcher 5 | . . . 2 . . . 1 . . . . . . . . . . . . . . . 2 . . . . . . . . Swarmer 26 | . 6 . 1 3 . . . . . . . 7 3 2 3 . . . . . . . . . . . . 1 . . . Saboteur 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Grunt 35 | . 7 . 4 . . 7 . . 3 2 . 1 . . 1 . . 1 . . . . . . . . . . . . 9 Brawler 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 Duelist 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Sentry 6 | . . . . . . . 1 1 . . . . . . . . . . . . . . . . 4 . . . . . . Hunter 5 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 4 Programmer 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Behemoth 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Decomposer 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Samaritan 3 | . . . . . . . . . . . . 2 . . 1 . . . . . . . . . . . . . . . . Thug 6 | . . . 1 . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . Mutant 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 6 | . 3 . 2 3 . 2 1 1 3 2 . 4 3 2 3 . . 1 . 1 2 . 2 . 2 . . 1 . . 6 Combat Bots Only 5 | . 3 . 2 3 . 2 1 1 5 2 . 4 3 2 3 . . 1 . 1 2 . 1 . 1 . . 1 . . 5 Max Kills in Single Turn 3 | . 3 . 3 3 . 1 1 1 1 1 . 2 1 1 1 . . 1 . 1 1 . 1 . 1 . . 1 . . 2 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . 3 . 1 3 . 1 . . . 1 . 2 . . . . . . . . . . . . . . . . . . 2 Melee 1 | . . . . . . 1 1 . 1 1 . 1 . . 1 . . 1 . 1 1 . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp War Pro Fac Ext Cet Arc Hub Res Arm Lab Res Acc Hostile Shots Fired 1206 | . 52 2 61 3 . 37 10 36 82 47 . 68 13 41 25 . . 2 10 5 4 2 32 35 38 67 1 123 18 15 377 Missed 455 | . 14 1 22 2 . 12 3 19 27 11 . 18 4 21 14 . . 1 5 3 2 2 18 25 14 31 . 71 10 2 103 Damage Taken 15717 | . 465 30 625 27 . 415 105 142 1076 603 5 856 135 230 255 . . 19 70 37 38 . 556 228 631 703 66 1561 206 730 5903 Core 3473 | . 63 10 99 . . 81 . 16 182 70 . 65 72 41 . . . . 13 . . . 65 33 28 223 6 717 26 57 1606 Absorbed by Shields 58 | . . . . . . . . . . . . . . . . . . . . . . . 58 . . . . . . . . Reduced by Siege Mode 306 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 306 Redirected to Shielding 177 | . . . . . . . 19 . 55 . . . . . . . . . . . . . . . . . . . . . 103 Regen/Repaired (Parts) 11 | . . . . . . . . 11 . . . . . . . . . . . . . . . . . . . . . . . Core Remaining (%) 76 | 100 . 70 . . . 55 100 . . . . 52 . . . . 86 . . . 98 . . . . 69 . . 40 96 . Volleys Fired 376 | . 45 . 18 1 . 21 5 8 33 4 5 22 9 7 3 . . 3 . 3 1 . 34 6 38 3 . 6 5 5 91 Largest 2 | . 2 . 2 1 . 2 1 1 2 1 1 1 1 1 1 . . 1 . 1 1 . 1 1 1 1 . 1 1 1 2 Hottest 153 | . 66 . 112 30 . 112 56 56 150 75 75 75 75 23 23 . . 61 . 81 81 . 81 81 90 90 . 120 120 120 153 Shots Fired 456 | . 91 . 24 1 . 37 5 8 45 4 5 22 9 7 3 . . 3 . 3 1 . 34 6 38 3 . 5 5 5 92 Gun 169 | . 88 . . . . . . . 28 3 1 15 9 7 3 . . . . . . . . . . . . . . . 15 Cannon 243 | . . . 17 . . 37 5 8 17 . . . . . . . . 3 . 3 1 . 34 6 38 3 . 5 5 5 56 Launcher 44 | . 3 . 7 1 . . . . . 1 4 7 . . . . . . . . . . . . . . . . . . 21 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 116 | . 88 . . . . . . . . . . . . 7 3 . . 3 . . . . . . . . . . . . 15 Thermal 155 | . . . . . . . . . 28 3 1 15 9 . . . . . . . . . . . 38 3 . 5 5 5 43 Explosive 34 | . . . . 1 . . . . . 1 4 7 . . . . . . . . . . . . . . . . . . 21 Electromagnetic 151 | . 3 . 24 . . 37 5 8 17 . . . . . . . . . . 3 1 . 34 6 . . . . . . 13 Robot Hit Streak 16 | . 16 . 6 1 . 9 4 3 8 8 . 6 5 7 . . . . . 1 . . 6 1 10 1 . 1 . . 10 Robot Miss Streak 8 | . 2 . 3 . . 3 1 2 4 . . 8 2 1 3 . . . . 1 1 . 4 5 3 1 . 1 . . 3 Penetration Max 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Secondary Targets . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 314 | . 63 . 14 1 . 25 5 5 37 5 1 15 6 6 6 . 4 2 . 2 2 . 16 1 42 1 . 3 . . 52 Core Hits 191 | . 28 . 16 3 . 13 4 3 17 3 . 12 3 2 2 . 1 1 . . . . 6 . 23 . . 1 . . 53 Critical Kills 4 | . . . . . . 1 . . . . . 1 . . 1 . . . . . . . . . . . . . . . 1 Critical Parts Destroyed 7 | . . . . . . . . . 2 1 . . . . 1 . . 1 . . . . . . . . . . . . 2 Critical Strikes 19 | . . . 1 . . 1 . 1 5 1 . 2 . . 2 . . 1 . . . . . . 1 . . . . . 4 Burn 3 | . . . . . . . . . 2 . . 1 . . . . . . . . . . . . . . . . . . . Meltdown 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Destroy 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Corrupt 4 | . . . 1 . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . 1 Smash 8 | . . . . . . 1 . . 2 1 . 1 . . 2 . . 1 . . . . . . . . . . . . . Sever 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Melee Attacks 154 | . . . . . . 5 1 1 11 2 33 12 . . 9 . 8 5 . . 7 4 2 2 17 . 2 21 7 3 2 Impact 100 | . . . . . . 5 1 1 11 2 33 12 . . 9 . 8 5 . . 7 4 2 . . . . . . . . Slashing 54 | . . . . . . . . . . . . . . . . . . . . . . . . 2 17 . 2 21 7 3 2 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 20 | . . . . . . 1 . 1 1 . . 2 . . 1 . . 2 . . . . . . 12 . . . . . . Combat Hostiles 5 | . . . . . . 1 . 1 1 . . . . . . . . 2 . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 13960 | . 575 1 820 144 . 1050 139 132 989 222 52 869 127 92 331 . 361 150 . 108 101 . 664 56 2207 69 . 128 . . 4573 Guns 1685 | . 499 . . . . . . . 337 64 . 186 127 92 . . . . . . . . . . . . . . . . 380 Cannons 4490 | . . . 322 . . 518 92 76 333 . . . . . . . . . . 108 . . 566 56 930 69 . 83 . . 1337 Explosions 4446 | . 76 . 498 144 . 351 . . . 82 . 345 . . . . . . . . . . 98 . . . . . . . 2852 Melee 3334 | . . . . . . 181 47 56 319 76 52 338 . . 331 . 361 150 . . 101 . . . 1277 . . 45 . . . Ramming 5 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Kinetic 971 | . 499 . . . . . . . . . . . . 92 . . . . . . . . . . . . . . . . 380 Thermal 3741 | . 52 . 364 . . 351 . . 337 64 . 186 127 . . . . . . . . . 98 . 930 69 . 83 . . 1080 Explosive 3423 | . . . . 144 . . . . . 82 . 345 . . . . . . . . . . . . . . . . . . 2852 Electromagnetic 2486 | . 24 . 456 . . 518 92 76 333 . . . . . . . . . . 108 . . 566 56 . . . . . . 257 Impact 2012 | . . . . . . 181 47 56 319 76 52 338 . . 331 . 361 150 . . 101 . . . . . . . . . . Slashing 1322 | . . . . . . . . . . . . . . . . . . . . . . . . . 1277 . . 45 . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 12 | . 1 1 . . . . 5 . 11 11 11 . . . . . . 3 3 3 1 . 1 1 1 . . 3 3 12 12 Average Corruption 4 | . 1 1 . . . . 4 . 10 11 11 . . . . . . 3 3 3 1 . 1 1 1 . . 3 2 12 3 Corruption Purged 9 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 8 Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 91 | . 3 13 . . . . 2 . 17 12 7 . . . . . . 3 . . . . 2 1 . . . 3 . 18 10 Message Errors 15 | . . 1 . . . . . . 2 2 2 . . . . . . . . . . . . . . . . 1 . 6 1 Matter Fused 17 | . 1 1 . . . . . . 6 3 1 . . . . . . 1 . . . . . . . . . . . 3 1 Heat Flow Errors 12 | . . 5 . . . . . . . 2 1 . . . . . . . . . . . 1 . . . . . . 1 2 Energy Discharges 13 | . 1 3 . . . . 2 . 2 1 . . . . . . . . . . . . 1 . . . . . . 3 . Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Parts Fused 2 | . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . Data Loss (minor) 15 | . . 2 . . . . . . 4 3 . . . . . . . . . . . . . . . . . . . 3 3 Data Loss (major) 6 | . . 1 . . . . . . 2 1 . . . . . . . 1 . . . . . . . . . 1 . . . Misfires 2 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Alerts 3 | . . . . . . . . . . . 2 . . . . . . 1 . . . . . . . . . . . . . Misdirections 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 Weapon Failures 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1288 | . 19 . 17 . . 30 . 26 65 44 36 196 . . 155 . 173 72 . . 41 . 55 1 250 . . 12 . . 96 Projectiles 69 | . . . . . . 16 . . . . . . . . . . . . . . . . 12 1 . . . 12 . . 28 Explosions 147 | . 19 . 17 . . . . . . . . . . . . . . . . . . . 43 . . . . . . . 68 Melee 1072 | . . . . . . 14 . 26 65 44 36 196 . . 155 . 173 72 . . 41 . . . 250 . . . . . . Knockbacks 7 | . . . . . . . . 1 3 1 . . . . . . 1 1 . . . . . . . . . . . . . Impact 7 | . . . . . . . . 1 3 1 . . . . . . 1 1 . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 471 | . 2 . 190 19 . 25 . . . . 5 41 . . . . . . . . . . 62 . . . . . . . 127 Shots 16 | . 1 . 5 1 . 1 . . . . 1 2 . . . . . . . . . . 1 . . . . . . . 4 Rammed 2 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Targets Rammed 2 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 600 | . 18 180 179 . . 414 36 132 414 168 168 21 112 . 8 . . 120 . 102 44 8 363 144 385 114 . 189 270 261 600 Average Temperature 114 | . 7 82 57 . . 197 17 62 113 101 96 11 61 . 6 . . 52 . 36 12 2 99 71 170 50 . 59 136 129 180 Received Heat Transfer 2424 | . 222 . 237 . . 243 18 48 270 369 . 120 . 27 9 . . 9 . 18 . . 27 100 72 224 . 114 . . 297 Effects 30 | . . . . . . 6 . . 1 . . . . . . . . . . . . . 4 . 4 . . . 1 . 14 Shutdowns 8 | . . . . . . 2 . . . . . . . . . . . . . . . . . . 1 . . . . . 5 Energy Bleed 8 | . . . . . . 2 . . . . . . . . . . . . . . . . 1 . 1 . . . 1 . 3 Interference 8 | . . . . . . 1 . . . . . . . . . . . . . . . . 2 . 2 . . . . . 3 Matter Decay 3 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 2 Short Circuit 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Damage (minor) 2 | . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . Siege Activations 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Total Turns 69 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 69 Longest Duration 33 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 33 Robots Corrupted 14 | . . . . . . 1 . . 3 . 1 1 . . 1 . 2 . . . 1 . 3 . . . . . . . 1 Combat Hostiles 10 | . . . . . . 1 . . 3 . 1 . . . . . 2 . . . 1 . 1 . . . . . . . 1 Parts Fried 17 | . . . 1 . . 1 . . 5 . 1 2 . . 2 . . . . . 1 . 4 . . . . . . . . Impact Corruptions 30 | . . . . . . 1 . 1 3 1 1 8 . . 6 . 6 1 . . 2 . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Parts Melted 4 | . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 2 Heat Transferred 4378 | . 100 . 350 . . 400 . . 740 111 . 407 222 . . . . . . . . . 50 . 999 74 . 74 . . 851 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 12 | . 1 . 5 . . 4 . . . . . . . . . . . . . . . . 1 . . . . 1 . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp War Pro Fac Ext Cet Arc Hub Res Arm Lab Res Acc Peak Influence 987 | . 143 108 309 193 . 251 161 152 . . . . 987 . . . . 40 . . . 324 423 87 150 55 23 326 . 15 481 Initial 882 | . . 34 . 112 . . 33 72 . . . . 882 . . . . 6 . . . 306 158 72 28 8 6 7 . . 8 Average 133 | . 53 24 110 192 . 129 99 85 . . . . 923 . . . . 17 . . . 317 216 69 76 17 18 147 . 2 332 Maximum Alert Level 3 | . . . 1 . . 1 . . . . . . 3 . . . . . . . . 1 2 . . . . 1 . . 2 Low Security (%) 79 | 100 100 100 85 100 . 96 100 100 . . . . . . . . . 100 . . . . 51 100 100 100 100 50 . 100 9 Level 1 14 | . . . 14 . . 3 . . . . . . . . . . . . . . . 100 45 . . . . 49 . . 63 Level 2 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . 27 Level 3 2 | . . . . . . . . . . . . . 100 . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 23 | . 2 1 2 . . . . . . . . . 1 . 1 . . . . . . . . 1 . 1 . 7 . . 7 Investigation 7 | . 1 . 2 . . . . . . . . . . . . . . . . . . . . 1 . 1 . 2 . . . Extermination 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Reinforcement 9 | . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . 5 . . 2 Assault 2 | . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Searches Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Data Miner Redirects 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . Construction Impeded 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp War Pro Fac Ext Cet Arc Hub Res Arm Lab Res Acc Distress Signals 27 | . . . 4 . . . 1 . . 1 . . 1 . . . . . . 1 . . 3 1 . 1 . 3 . 8 3 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 321 | . 21 6 25 3 . 13 5 2 10 9 . 18 5 7 15 . . 2 8 14 3 2 16 10 12 11 1 39 1 8 55 Peak Tracking Total 22 | . 3 3 5 3 . 3 3 1 5 8 . 5 3 6 10 . . 2 13 9 2 2 4 8 1 10 1 17 1 7 22 Tactical Retreats 43 | . 2 . 2 . . 5 1 . 1 2 . 2 1 2 6 . . 1 1 1 . . 3 . . . . 7 . . 6 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp War Pro Fac Ext Cet Arc Hub Res Arm Lab Res Acc Traps Triggered 10 | . 2 1 1 . . . 3 1 . . . . . . . . . . . . . . 2 . . . . . . . . Indirectly 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 3 | . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 2 | . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . Traps Extracted 5 | . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 5 | . . . . . . 2 . . . . . . . . 3 . . . . . . . . . . . . . . . . Triggered 11 | . . . . . . 1 . . 2 . . . . . 2 . . . . 6 . . . . . . . . . . . Most Traps Carried 5 | . . 5 5 5 5 5 . . . 1 1 . . . 1 . . . . . . . . . . . . . . . . Objects Rigged 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp War Pro Fac Ext Cet Arc Hub Res Arm Lab Res Acc Machines Disabled 18 | . 1 . 2 . . 1 . 1 . . . . . . . . . . . . . . 2 1 1 . . 4 1 . 4 Max in Single Turn 1 | . 1 . 1 . . 1 . 1 . . . . . . . . . . . . . . 1 1 1 . . 1 1 . 1 Garrison Access 3 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 2 . Network Hub 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Overloaded Fab Kills 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp War Pro Fac Ext Cet Arc Hub Res Arm Lab Res Acc Machines Accessed 64 | . 4 2 9 . 1 1 2 4 . . . . 1 . . 4 1 6 . 5 . 2 3 3 . 2 2 6 2 2 2 Terminals 35 | . 3 . 7 . . 1 1 2 . . . . 1 . . . 1 4 . . . 1 2 3 . 2 1 4 . . 2 Fabricators 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . Repair Stations 4 | . . . . . . . 1 1 . . . . . . . . . 1 . . . . . . . . . 1 . . . Recycling Units 3 | . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . Scanalyzers 3 | . . . 2 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 2 . Total Hacks 237 | . 18 2 33 . 1 3 6 18 . . . . 3 . . 25 2 12 . 13 . 4 5 9 . 5 5 42 20 3 8 Successful 155 | . 10 2 19 . 1 2 2 10 . . . . 1 . . 25 2 8 . 13 . 4 2 5 . 3 2 16 20 2 6 Failed 82 | . 8 . 14 . . 1 4 8 . . . . 2 . . . . 4 . . . . 3 4 . 2 3 26 . 1 2 Catastrophic 7 | . . . . . . 1 1 . . . . . 1 . . . . . . . . . 1 . . . . 3 . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 95 | . 9 . 18 . 1 2 5 5 . . . . 3 . . . . 6 . 1 . 2 3 . . 5 5 24 . . 6 Terminals 144 | . 17 . 25 . . 3 4 10 . . . . 3 . . . 2 10 . . . 2 3 9 . 5 3 40 . . 8 Fabricators 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . Repair Stations 6 | . . . . . . . 2 2 . . . . . . . . . 1 . . . . . . . . . 1 . . . Recycling Units 5 | . 1 . . . . . . . . . . . . . . . . . . . . . 2 . . . 2 . . . . Scanalyzers 14 | . . . 8 . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . 3 . Terminal Hacks 112 | . 9 2 9 . 1 2 1 2 . . . . . . . 25 2 5 . 13 . 1 . 5 . 1 . 9 20 . 5 Record 43 | . . . . . . . . . . . . . . . . 11 2 . . 6 . . . 4 . . . . 20 . . Part Schematic 8 | . . . . . . . . . . . . . . . . 8 . . . . . . . . . . . . . . . Robot Schematic 3 | . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . Prototype ID Bank 10 | . . . . . . . . 1 . . . . . . . 3 . . . 6 . . . . . . . . . . . Open Door 4 | . . 2 . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . . Branch Access Points 3 | . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . 1 . . . Emergency Access Points 3 | . 2 . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Machine Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Terminal Index 6 | . 1 . 1 . . . 1 . . . . . . . . . . 1 . . . . . . . . . 1 . . 1 Recycling Unit Index 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert Level 6 | . 1 . 1 . . 1 . . . . . . . . . . . 1 . . . 1 . . . . . 1 . . . Unreport Threat 9 | . 1 . 1 . . . . . . . . . . . . . . 1 . . . . . . . 1 . 3 . . 2 Locate Traps 3 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Disarm Traps 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Maintenance Status 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Patrol Status 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recall Investigation 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Registered Prototypes 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Zone Layout 6 | . 2 . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . 1 Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 4 | . . . . . . . . 2 . . . . . . . . . 1 . . . . . . . . . 1 . . . Scan Component 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Repair 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Refit 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . Recycling Unit Hacks 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Report Inventory 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Scanalyzer 9 | . . . 4 . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . Insert Component 5 | . . . 2 . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . Analyze 4 | . . . 2 . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 2 . Seal Access 3 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 2 . Unauthorized Hacks 26 | . 1 . 6 . . . 1 1 . . . . 1 . . . . 2 . . . 2 1 . . 2 2 6 . . 1 Terminals 20 | . . . 5 . . . 1 1 . . . . 1 . . . . 2 . . . 1 . . . 2 1 5 . . 1 Botnet 13 | . . . 2 . . . 1 1 . . . . 1 . . . . 2 . . . 1 . . . 1 1 2 . . 1 Detonate 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Disrupt 4 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Operators 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sabotage 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Fabricators 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Overload 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . Recyclers 3 | . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . Scanalyzers 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Researchers 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Watchers 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 36 | . 2 . 8 . . 1 2 2 . . . . 1 . . . . 6 . . . 1 3 2 . 1 1 3 . 1 2 Full Trace Events 4 | . . . 3 . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . . 2 . . . . 3 . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 28 | . . . 2 . . . . 2 . . 16 . . . . 8 . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Time 13 | . . . . . . . . 13 . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 4 | . . . 2 . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . 2 . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp War Pro Fac Ext Cet Arc Hub Res Arm Lab Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp War Pro Fac Ext Cet Arc Hub Res Arm Lab Res Acc Total Allies 30 | . . 4 . 2 . . . . . . . . . . . . . . . . . . 6 . . . . 10 . . 8 Largest Group 10 | . . 3 3 2 2 . . . . . . . . . . . . . . . . . 2 . . . . 10 . . 8 Highest-Rated Group 481 | . . 63 63 45 45 . . . . . . . . . . . . . . . . . 197 . . . . 481 . . 113 Highest-Rated Ally 159 | . . 31 31 31 31 . . . . . . . . . . . . . . . . . 159 . . . . 58 . . 15 Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 168 | . . 26 45 . . . . . . . . . . . . . . . . . . . 50 . . . . 29 . . 18 Total Damage 3160 | . . 261 514 . . . . . . . . . . . . . . . . . . . 1044 . . . . 1044 . . 297 Kills 37 | . . 7 10 . . . . . . . . . . . . . . . . . . . 9 . . . . 7 . . 4 Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 4 | . . . . . . . . . . . . . . . . . . . . 1 . . 2 . . . . . . 1 . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp War Pro Fac Ext Cet Arc Hub Res Arm Lab Res Acc Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 9 | . . 2 . . . . . . 2 1 1 1 . . 1 . 1 . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp War Pro Fac Ext Cet Arc Hub Res Arm Lab Res Acc Turns Passed 13080 | 11 962 1341 714 270 267 440 197 531 564 245 2043 395 215 114 300 59 251 270 19 303 130 105 630 74 649 68 63 329 136 532 853 Spaces Moved 12064 | 5 496 777 409 167 210 320 165 474 403 226 952 358 310 245 530 89 538 611 62 805 375 269 1126 138 310 74 142 585 190 270 433 Core 705 | . . . . . . . . . . . 596 . . . 1 . . . . . . . . . . . . . . . 108 Treads 2822 | 5 496 777 409 167 112 . . . 18 . . . . . . . . . . . . . . . 267 15 . . . 259 297 Legs 865 | . . . . . 98 320 106 . . . . 332 9 . . . . . . . . . . . . . . . . . . Wheels 1525 | . . . . . . . 59 474 385 226 356 25 . . . . . . . . . . . . . . . . . . . Hover 49 | . . . . . . . . . . . . . . . . . . . . . . . . . 13 . . 36 . . . Flight 6098 | . . . . . . . . . . . . 1 301 245 529 89 538 611 62 805 375 269 1126 138 30 59 142 549 190 11 28 Fastest Speed 20 | 160 160 160 155 155 90 90 90 100 100 100 100 45 34 34 37 43 43 22 27 27 27 23 25 25 95 35 35 25 42 42 20 Average Speed 87 | 160 160 160 155 155 125 90 93 100 106 100 194 84 48 39 45 43 43 28 27 30 30 30 28 28 153 75 35 37 42 170 134 Slowest Speed 350 | 160 160 160 155 155 225 90 100 100 240 100 350 100 130 40 250 43 43 43 31 31 31 31 97 29 240 240 35 285 42 180 215 Overloaded Moves 46 | . . . . . . . . . . . . 46 . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 38 | . . . . . . . . . . . . . . . . . . 3 . 2 . 1 10 2 . 12 . 8 . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Exploration Rate (%) 48 | 3 76 92 52 40 60 42 13 12 55 47 83 59 7 46 76 80 78 22 12 75 56 12 93 84 100 9 4 49 96 9 16 Regions Visited 31 Branch Regions 21 Pre-discovered Areas 8 | . . 1 . . . . . . 1 1 3 . . . . 1 . . . 1 . . . . . . . . . . . Known Exits Taken 15 | . 1 1 . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 . . . . . . . . . . . . . Unknown Exits Taken 16 | 1 . . 1 1 1 . . . . . . . . . . . . . 1 1 1 1 1 1 1 1 1 1 1 1 . Scrap Searched 16 | . . 2 . 1 . 3 . . 2 . . . . 2 3 . 1 . 1 . 1 . . . . . . . . . . Spaces Dug 100 | . . . . . . . . . . 13 38 10 . . 1 . 4 3 . . . 3 1 . 1 . 2 15 . 5 4 Terrain Destroyed 380 | . 3 . 16 11 . 22 . . . 13 38 83 . . 1 . 4 3 . . . 3 23 . 6 1 2 15 . 6 130 Melee 36 | . . . . . . . . . . . 6 . . . 1 . 4 3 . . . 3 1 . 1 . 2 13 . 1 1 Projectile 27 | . . . . . . . . . . . . . . . . . . . . . . . . . 5 1 . 2 . 5 14 AOE 317 | . 3 . 16 11 . 22 . . . 13 32 83 . . . . . . . . . . 22 . . . . . . . 115 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp War Pro Fac Ext Cet Arc Hub Res Arm Lab Res Acc Total 13817 | 8 596 878 466 176 213 424 202 526 473 236 1077 405 363 255 576 109 550 700 63 855 382 286 1388 162 417 74 150 646 228 330 603 Wait 807 | . 28 88 18 5 . 59 10 13 16 . 69 . 19 . 10 21 . 59 . 33 . . 213 14 26 . . 9 13 32 52 Move 11963 | 4 495 776 408 166 209 319 164 473 402 225 951 357 309 244 529 88 537 604 61 801 374 266 1105 133 309 54 141 569 189 268 433 Hop 31 | . . . . . . . . . . . . . . . . . . 3 . 1 . 1 10 2 . 7 . 7 . . . Pick Up 82 | . 10 5 5 . . 5 3 6 2 1 4 . 2 . 6 . 1 5 1 2 . 4 5 . 7 . . 4 . 2 2 Fast Attach 122 | . 3 . 4 1 2 1 3 4 5 1 4 1 10 1 7 . 1 2 . 5 . 2 5 1 11 . 4 15 8 12 9 Attach 67 | . . 1 5 1 . 2 3 4 1 2 2 7 6 1 . . . 4 . 1 . 3 3 1 4 2 2 3 2 3 4 Detach 36 | . . . . . . 1 3 2 1 . 2 3 5 1 . . . 1 . . . 1 1 3 . 1 . 3 2 1 5 Swap 37 | 2 5 1 2 2 . 5 4 2 . 1 2 3 . . . . 1 4 . 1 . 1 . . . . . 1 . . . Drop 125 | 2 10 6 6 . 2 4 6 9 2 . 5 . 3 1 9 . 2 10 1 8 . 4 5 . 5 7 1 8 2 3 4 Fire 376 | . 45 . 18 1 . 21 5 8 33 4 5 22 9 7 3 . . 3 . 3 1 . 34 6 38 3 . 6 5 5 91 Melee 154 | . . . . . . 5 1 1 11 2 33 12 . . 9 . 8 5 . . 7 4 2 2 17 . 2 21 7 3 2 Ram 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 9 | . . . . . . . . 3 . . . . . . . . . . . . . . 5 . . . . . . 1 . Rewire 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Trap 5 | . . . . . . 2 . . . . . . . . 3 . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials -7/Factory (discovered 2 exits: *Fac / *Low) -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 3 exits: Fac / *Low x2) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 3 exits: *Res / [*Upp] / *Ext) -4/Extension (discovered 2 exits: *Res / *Cet) -4/Cetus -4/Archives (discovered 3 exits: *Res / *Hub x2) -4/Hub_04(d) -3/Research -3/Armory -3/Lab -2/Research -1/Access History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 2) 12 | -11/Scrapyard | Entered Materials 106 | -10/Materials | Discovered new exit (range 5) 301 | -10/Materials | Build established: Mutant 304 | -10/Materials | Discovered new exit (range 15) 327 | -10/Materials | Identified exit to Materials 613 | -10/Materials | Discovered exit to Materials (range 13) 949 | -10/Materials | Discovered new exit (range 13) 973 | -10/Materials | Identified exit to Mines 974 | -10/Materials | Entered Mines 1005 | -10/Mines | Discovered exit to Materials (range 8) 1059 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1161 | -10/Mines | Learned location of Storage (-8) 1284 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1344 | -10/Mines | Learned 4 Materials zone layouts 1590 | -10/Mines | Found the Drone Emporium 1598 | -10/Mines | Found Prototype Device 1993 | -10/Mines | Met a Derelict testing a Signal Generator 2315 | -10/Mines | Entered Materials 2315 | -9/Materials | Accompanied by 3 allies 2315 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2316 | -9/Materials | Identified exit to Materials 2677 | -9/Materials | Identified Decoy Drone Bay 2696 | -9/Materials | Discovered exit to Materials (range 16) 3006 | -9/Materials | Discovered new exit (range 16) 3029 | -9/Materials | Entered Mines 3170 | -9/Mines | Discovered exit to Materials (range 6) 3287 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3287 | -9/Mines | Discovered new exit (range 6) 3299 | -9/Mines | Entered Exiles 3299 | -9/Exiles | Accompanied by 2 allies 3329 | -9/Exiles | Led the pair of lost Derelicts to a safe place 3340 | -9/Exiles | Met 8R-AWN 3366 | -9/Exiles | Met EX-HEX 3406 | -9/Exiles | Met EX-BIN 3427 | -9/Exiles | Aligned with FarCom system 3428 | -9/Exiles | Given EX-Vault access code 3464 | -9/Exiles | Opened EX-Vault 3475 | -9/Exiles | Found Potential Leg 3478 | -9/Exiles | Found Potential Leg 3499 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3524 | -9/Exiles | Met EX-DEC 3556 | -9/Exiles | Discovered new exit (range 12) 3566 | -9/Exiles | Left Exiles lab with Potential Leg 3566 | -9/Exiles | Entered Mines 3894 | -8/Mines | Discovered exit to Materials (range 10) 4006 | -8/Mines | Entered Materials 4006 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4182 | -8/Materials | Discovered new exit (range 14) 4202 | -8/Materials | Identified exit to Factory 4203 | -8/Materials | Entered Factory 4203 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4400 | -7/Factory | Build established: Assassin 4441 | -7/Factory | Discovered new exit (range 15) 4454 | -7/Factory | Identified exit to Factory 4486 | -7/Factory | Repaired Structural Scanner 4519 | -7/Factory | Discovered new exit (range 6) 4608 | -7/Factory | Identified exit to Lower Caves 4734 | -7/Factory | Entered Lower Caves 4763 | -7/Lower Caves | Learned 4 Factory zone layouts 4821 | -7/Lower Caves | Attacked by a faux Warlord 4883 | -7/Lower Caves | System corruption reached 10% 4918 | -7/Lower Caves | Lost 3 parts (1n2u) 5090 | -7/Lower Caves | Encountered a Warlord checkpoint 5207 | -7/Lower Caves | Discovered new exit (range 13) 5219 | -7/Lower Caves | Build established: Scavenger-Mutant 5219 | -7/Lower Caves | Identified exit to Lower Caves 5298 | -7/Lower Caves | Entered another Lower Caves area 5355 | -7/Lower Caves | Lost 6 parts (1p2n1u2w) 5369 | -7/Lower Caves | Encountered a Warlord checkpoint 5534 | -7/Lower Caves | Discovered new exit (range 8) 5540 | -7/Lower Caves | Spotted B-75 Beast 5542 | -7/Lower Caves | Identified exit to Zion 5543 | -7/Lower Caves | Entered Zion 5616 | -7/Zion | Build established: Mutant 5626 | -7/Zion | Discovered new exit (range 11) 5649 | -7/Zion | Identified exit to Proximity Caves 5781 | -7/Zion | System corruption cleaned by Quarantine Array 5939 | -7/Zion | Found Prototype Device 5939 | -7/Zion | Identified Mobile Refinery Mk. CCLXVII 6091 | -7/Zion | Learned location of Quarantine (-2) 6474 | -7/Zion | Rebuked by Imprinter 6672 | -7/Zion | Learned location of Data Miner (-6) 7047 | -7/Zion | Learned location of Warlord (-5) 7212 | -7/Zion | Given the Hacking Drone Bay 7213 | -7/Zion | Found Prototype Device 7213 | -7/Zion | Identified Hacking Drone Bay 7586 | -7/Zion | Entered Proximity Caves 7588 | -6/Proximity Caves | Spotter reported a threat 7589 | -6/Proximity Caves | Spotter reported a threat 7615 | -6/Proximity Caves | Spotted B-75 Beast 7708 | -6/Proximity Caves | Spotter reported a threat 7725 | -6/Proximity Caves | Spotter reported a threat 7866 | -6/Proximity Caves | Spotter reported a threat 7941 | -6/Proximity Caves | Lost 5 parts (2n1u2w) 7942 | -6/Proximity Caves | Discovered exit to Factory (range 5) 7969 | -6/Proximity Caves | Learned Factory stockpile data 7981 | -6/Proximity Caves | Entered Factory 7981 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7982 | -6/Factory | Identified exit to Lower Caves 7983 | -6/Factory | Identified exit to Factory 8196 | -6/Factory | Entered Lower Caves 8207 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 8271 | -6/Lower Caves | Discovered new exit (range 20) 8310 | -6/Lower Caves | Identified exit to Lower Caves 8310 | -6/Lower Caves | Entered another Lower Caves area 8312 | -6/Lower Caves | Found DCF Scrap (14 items) 8339 | -6/Lower Caves | Learned 4 Factory zone layouts 8370 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 8425 | -6/Lower Caves | Lost 3 allies 8506 | -6/Lower Caves | Spotted B-75 Beast 8607 | -6/Lower Caves | Discovered new exit (range 10) 8610 | -6/Lower Caves | Identified exit to Data Miner 8610 | -6/Lower Caves | Entered Data Miner 8610 | -6/Data Miner | Discovered new exit (range 6) 8616 | -6/Data Miner | Met Data Miner 8632 | -6/Data Miner | Learned location of Section 7 (-2) 8632 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 8639 | -6/Data Miner | Received God Mode back door access code from Data Miner 8648 | -6/Data Miner | Identified exit to Proximity Caves 8669 | -6/Data Miner | Entered Proximity Caves 8689 | -5/Proximity Caves | Learned 4 Factory zone layouts 8887 | -5/Proximity Caves | Build established: Derelict-Mutant 8915 | -5/Proximity Caves | Discovered exit to Factory (range 12) 8920 | -5/Proximity Caves | Entered Factory 8920 | -5/Factory | Evolved 2 slots: Utility x2 9084 | -5/Factory | Identified exit to Upper Caves 9163 | -5/Factory | Spotted B-75 Beast 9190 | -5/Factory | Entered Upper Caves 9193 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 9207 | -5/Upper Caves | A Derelict revealed a hidden shortcut to "reach the base" 9209 | -5/Upper Caves | Entered Warlord 9220 | -5/Warlord | System corruption cleaned by Quarantine Array 9227 | -5/Warlord | Discovered new exit (range 12) 9274 | -5/Warlord | Met Warlord 9282 | -5/Warlord | Opened Warlord's prototype stash 9286 | -5/Warlord | Found Prototype Device 9286 | -5/Warlord | Identified Exp. Phase Shifter 9292 | -5/Warlord | Found Prototype Reactor 9299 | -5/Warlord | Warlord's base attacked by MAIN.C 9320 | -5/Warlord | Build established: Derelict-Scout 9403 | -5/Warlord | Learned location of Testing (-3) 9404 | -5/Warlord | Learned 4 Armory zone layouts 9404 | -5/Warlord | Learned 4 Research zone layouts 9404 | -5/Warlord | Learned Armory terminal intel 9500 | -5/Warlord | Warlord forces counterattacked 9512 | -5/Warlord | Entered Proximity Caves 9515 | -4/Proximity Caves | Spotter reported a threat 9515 | -4/Proximity Caves | Spotter reported a threat 9641 | -4/Proximity Caves | Discovered new exit (range 5) 9642 | -4/Proximity Caves | Entered Factory 9642 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 9643 | -4/Factory | Identified Vortex Chain Reactor 9686 | -4/Factory | Discovered new exit (range 10) 9725 | -4/Factory | Discovered new exit (range 22) 9741 | -4/Factory | Discovered new exit (range 15) 9747 | -4/Factory | Entered Extension 9797 | -4/Extension | Spotted B-86 Titan 9873 | -4/Extension | Rescued a captive Derelict 9873 | -4/Extension | Rescued a captive Derelict 9903 | -4/Extension | Rescued a captive Derelict 9997 | -4/Extension | Search patrols dispatched 10092 | -4/Extension | Rescued a captive Derelict 10102 | -4/Extension | Rescued A7 10178 | -4/Extension | Destroyed B-86 Titan 10189 | -4/Extension | Spotted B-86 Titan 10223 | -4/Extension | Extracted ID and sensor layout for unrecognized location from A7's data core 10254 | -4/Extension | Lost 3 parts (3u) 10316 | -4/Extension | Rescued a captive Derelict 10318 | -4/Extension | Rescued a captive Derelict 10337 | -4/Extension | Discovered new exit (range 10) 10338 | -4/Extension | Discovered new exit (range 6) 10377 | -4/Extension | Entered Cetus 10402 | -4/Cetus | Spotted Cetus Guard 10402 | -4/Cetus | Spotted Cetus Guard 10405 | -4/Cetus | Spotted Cetus Guard 10406 | -4/Cetus | Spotted Cetus Guard 10445 | -4/Cetus | Lost 3 parts (2n1w) 10445 | -4/Cetus | Discovered new exit (range 22) 10451 | -4/Cetus | Entered Archives 10683 | -4/Archives | Discovered new exit (range 16) 10691 | -4/Archives | Lost 3 parts (1p2n) 10712 | -4/Archives | Build established: Hacker-Assassin 10712 | -4/Archives | Discovered new exit (range 17) 10741 | -4/Archives | Discovered new exit (range 13) 10775 | -4/Archives | Unable to access archive contents 11100 | -4/Archives | Entered Hub_04(d) 11107 | -4/Hub_04(d) | Discovered new exit (range 17) 11123 | -4/Hub_04(d) | Network Hub disabled 11141 | -4/Hub_04(d) | Incoming investigation squad redirected 11154 | -4/Hub_04(d) | Spotted Lightning 11158 | -4/Hub_04(d) | Spotted Lightning 11168 | -4/Hub_04(d) | Entered Research 11168 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 11193 | -3/Research | Lost 7 parts (5n1u1w) 11219 | -3/Research | Discovered new exit (range 22) 11231 | -3/Research | Entered Armory 11232 | -3/Armory | Met VL-GR5, who suggested a friendly competition 11233 | -3/Armory | Loaded intel: 15 terminal locations 11251 | -3/Armory | Found Prototype Launcher 11260 | -3/Armory | Incoming investigation squad redirected 11275 | -3/Armory | Identified Adv. Micro-nuke Launcher 11301 | -3/Armory | Found Prototype Launcher 11301 | -3/Armory | Identified Mni. Smartbomb Launcher 11350 | -3/Armory | Spotted B-86 Titan 11375 | -3/Armory | Energy Cycler disabled 11409 | -3/Armory | Lost 3 parts (1n2u) 11542 | -3/Armory | Core integrity fell below 50% 11544 | -3/Armory | Assisted by bots powering up and referring to "LRC-V3" 11556 | -3/Armory | Discovered new exit (range 4) 11560 | -3/Armory | Entered Lab 11560 | -3/Lab | Discovered new exit (range 9) 11565 | -3/Lab | Hidden lab's door opened automatically 11565 | -3/Lab | Sensor layout match revealed 11566 | -3/Lab | Gained access to the hidden lab's interior 11568 | -3/Lab | Unable to decrypt terminal 11572 | -3/Lab | Lost 8 parts (7n1u) 11575 | -3/Lab | Found Alien Artifact 11575 | -3/Lab | Identified Core Reset Matrix 11575 | -3/Lab | Used Core Reset Matrix 11579 | -3/Lab | Sensed 3 artifacts in vicinity 11584 | -3/Lab | Found Integrated Mediator 11584 | -3/Lab | Installed Integrated Mediator, increased core attachment efficiency 11592 | -3/Lab | Found Transdimensional Reconstructor 11592 | -3/Lab | Warped through subspace 11595 | -3/Lab | Detected by scanners 11601 | -3/Lab | Found Prototype Special Weapon 11601 | -3/Lab | Identified Gui. Remote Datajack 11608 | -3/Lab | Unable to decrypt terminal 11615 | -3/Lab | Found Prototype Hackware 11615 | -3/Lab | Identified Deep Network Scanner 11618 | -3/Lab | Found Prototype Protection 11618 | -3/Lab | Identified Exp. Powered Armor 11625 | -3/Lab | Unable to decrypt terminal 11665 | -3/Lab | Confronted by A5 11681 | -3/Lab | Found Core Expander 11681 | -3/Lab | Installed Core Expander, added new Utility slot 11690 | -3/Lab | Discovered new exit (range 6) 11696 | -3/Lab | Entered Research 11696 | -2/Research | Warlord forces began assault on 0b10 11696 | -2/Research | Evolved 2 slots: Utility x2 11806 | -2/Research | Research machine network offline 11896 | -2/Research | Crushed by falling debris 11897 | -2/Research | System corruption reached 10% 11927 | -2/Research | Lost 5 parts (1n4u) 11945 | -2/Research | Discovered new exit (range 14) 11998 | -2/Research | Borebot progress halted 12128 | -2/Research | Lost 3 allies 12194 | -2/Research | Build established: Wizard-Mutant 12201 | -2/Research | Spotted Striker 12202 | -2/Research | Spotted Striker 12228 | -2/Research | Entered Access 12228 | -1/Access | Evolved 2 slots: Weapon x2 12248 | -1/Access | Lost 10 allies 12325 | -1/Access | Lost 4 allies 12550 | -1/Access | Build established: Wizard-Skirmisher 12817 | -1/Access | Lost 3 parts (1p1u1w) 12999 | -1/Access | Intercept squad dispatched 13009 | -1/Access | Spotted Tracker 13010 | -1/Access | Spotted Tracker 13028 | -1/Access | Spotted Combat Programmer 13043 | -1/Access | Core integrity fell below 50% 13048 | -1/Access | Emitted hypermatrix ping 13053 | -1/Access | Assembled emerged from beneath the floor 13057 | -1/Access | Core integrity fell below 20% 13065 | -1/Access | System corruption reached 10% 13081 | -1/Access | Destroyed by Tracker with Linked Autogun Last Messages --------------- 13046_ Adv. Hacking Suite destroyed. 13048_ Emitted hypermatrix ping. 13050_ Penetrated by EMDS Slug. 13050_ Imp. Hacking Suite destroyed. 13054_ Adv. Target Analyzer destroyed. 13055_ Acquired Lgt. Quantum Reactor. 13058_ Slammed into U-05 Engineer. 13064_ Acquired Prototype Flight Unit. 13064_ Identified Exp. Q-thruster. 13064_ Faulty integration triggers system corruption (+4). 13064_ Imp. System Shield destroyed. 13066_ Acquired Exp. Q-thruster. 13066_ EMDS Slug penetrates Fabricator. 13066_ Fabricator disabled. 13068_ Penetrated by EMDS Slug. 13070_ Exp. Q-thruster temporarily disabled. 13075_ Adv. Target Analyzer destroyed. 13077_ Penetrated by EMDS Slug. 13079_ System corrupted: Matter fused (-10). Map ----- +----------------------------------------------------+ | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ??????????????#+##+############### | | ??????????????# | | ???????"??????# | | ?????""""?????# | | ????"""""?????+ | | ?????"""""????# | | ?????""""?????# | | ??????"???????# | | ??????????????####+##/##########+# | | ??????????????# #??? | | ??????????????# #??? | | ????#+?######## #?? | | ????# ?# # #?? | | ????# ?# # #? | | ????# ?# # #? | | ????# ##s@ # ## | | ????# + # ## | | ????# # # ## | | ????# ####+### ## | | ????# + ## | | ??### ### ## | | ??#" #?###+#######/### | | ??#"" #???? #?????#g######## | | ??#"" p#???? #?????# | | ??#"" ##### #?????# | | ??#"" = p +?????# | | ??#"T ##pp??## | | ??#"" #?p???# | | ??#"" #?????+ | | ??#"" #?????# | | ??#"" ####### === | | ??#" == | | ??###! == | | ????# [[[ | | ????# ###"F[ | | ????#+## #?#"" " | | ???????# ###################?#"""" | | ???????# #???????????????????##### | | ???????# #??###################### | | ???????# ?? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 55 Energy Capacity 700 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Range 20 Terrain Scan Density 210 Armor Coverage 800 Propulsion Shielding 66 Weapon Shielding 66 Phase Shifting 20 Evasion (%) 85 Targeting Accuracy 6 Launcher Accuracy 40 Target Analysis 12 Recoil Reduction 8 Energy Filtering 30 Offensive Hacking 102 Defensive Hacking 38 Trap Extractor Capacity 6 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Core Reset Matrix Integrated Mediator Transdimensional Reconstructor Core Expander Achievements -------------- Anyone Home? Prison Break Reappropriation l33t h4x0r Challenges ------------ None Game ------ Seed CouplerSpectralBooster Manual? 0 Play Time 03:15:57 Cumulative 88.1 hours Start 2024.08.30 @ 13:57:10 End 2024.08.30 @ 17:28:30 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 101 Rogue 101 Adventurer 0 Explorer 0 Win Type - Total 3 Types 2/0/1/0/0/0/0/0/0 Lore% 43 Gallery% 54 Achievement% 48 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 48/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters SHIFT_HUE(280) Filters LOW_CONTRAST(13,24,33)|SHIFT_HUE(80) Steam 1 RUN: 459cd38d-a08e-443f-a007-6095250f0e21