Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.08.27 @ 23:28:34 Player: Crud Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (71) 355 Value Destroyed (2129) 2129 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (29) 29 TOTAL SCORE: 5293 Bonus ------- High Alert Combat Kills 29 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 58/100 System Corruption 4% Temperature Cool (1) Movement Flying (115) Ox1 Location -7/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Cesium-ion Thruster > --- UTILITY (6) ------ Terrain Scan Processor Targeting Computer Heart of Steel > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Sensor Array Heavy Ion Cannon Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Cesium-ion Thruster Makeshift Flight Unit Makeshift Flight Unit Makeshift Flight Unit > --- UTILITY ---------- Terrain Scan Processor Targeting Computer Heart of Steel > --- WEAPON ----------- EM Pulse Cannon > --- INVENTORY -------- Improved Sensor Array Heavy Ion Cannon [Rating: 45] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Light Nuclear Core Propulsion Carbon-fiber Leg Leg Carbon-fiber Leg Wheel Wheel Flight Unit Makeshift Flight Unit Utility High-capacity Storage Unit Device Improved Terrain Scanner Storage High-capacity Storage Unit Processor Targeting Computer Protection Light Armor Plating Weapon Improved Assault Rifle Energy Gun Makeshift Laser Energy Cannon EM Pulse Cannon Ballistic Gun Improved Assault Rifle Launcher Rocket Launcher Build | -11 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Low Low Slots Evolved 6 | . . 2 2 2 . . Power . | . . . . . . . Propulsion 2 | . . 1 . 1 . . Utility 4 | . . 1 2 1 . . Weapon . | . . . . . . . Parts Attached 69 | 8 7 17 7 4 13 13 Power 10 | 1 1 3 2 . 2 1 Engine 9 | 1 1 3 1 . 2 1 Core 1 | . . . 1 . . . Reactor . | . . . . . . . Propulsion 25 | 3 2 9 . 1 4 6 Treads . | . . . . . . . Leg 15 | . . 9 . 1 4 1 Wheel 5 | 3 2 . . . . . Hover . | . . . . . . . Flight 5 | . . . . . . 5 Utility 13 | 2 2 1 3 2 1 2 Device 4 | 1 . . 1 1 . 1 Storage 5 | 1 2 . . . 1 1 Processor 3 | . . 1 1 1 . . Hackware . | . . . . . . . Protection 1 | . . . 1 . . . Artifact . | . . . . . . . Weapon 21 | 2 2 4 2 1 6 4 Energy Gun 6 | . 1 2 . . 3 . Energy Cannon 3 | . 1 . . . . 2 Ballistic Gun 9 | 2 . 2 1 1 2 1 Ballistic Cannon . | . . . . . . . Launcher 3 | . . . 1 . 1 1 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 4 | . 1 2 . . . 1 Parts Lost 40 | . 5 7 1 . 10 17 Power 5 | . . 1 . . 2 2 Propulsion 17 | . 2 4 . . 4 7 Utility 6 | . 1 . 1 . 1 3 Weapon 12 | . 2 2 . . 3 5 Highest Loss Streak 8 | . 5 5 1 . 4 8 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 90 | . 97 93 99 99 94 75 Engine 7 | . 14 10 6 . 6 6 Leg 16 | . . 22 27 30 25 2 Wheel 3 | . 25 5 . . . . Flight 2 | . . . . . . 11 Device 6 | . 10 . 9 7 7 6 Storage 16 | . 17 22 18 15 14 14 Processor 17 | . . 10 12 22 23 22 Energy Gun 4 | . 2 7 5 . 6 . Energy Cannon 2 | . 2 4 . . . 5 Ballistic Gun 8 | . 22 9 12 15 7 3 Naked Turns . | . . . . . . . Heaviest Build 65 | 15 55 57 59 57 57 65 Greatest Support 62 | 26 20 45 45 60 62 57 Greatest Overweight (x) 17 | . 5 17 1 . 1 17 Average Overweight (x) 1 | . 1 1 1 . . 3 Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 Average Capacity 19 | 7 19 20 20 20 20 18 Most Carried 20 | 8 20 20 20 20 20 20 Average Carried 16 | 5 16 16 19 19 16 15 Final Capacity 20 | 8 20 20 20 20 20 5 Final Carried 20 | 8 17 20 20 20 18 2 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Resources | -11 -10 -9 -8 -7 -7 -7 ----------- Run | Scr Mat Mat Mat Fac Low Low Matter Collected 1933 | 244 329 494 176 50 455 185 Remotely . | . . . . . . . Salvage Created 2625 | 70 426 862 397 . 735 135 Parts 153 | 7 17 63 32 . 26 8 Haulers Intercepted 1 | . . 1 . . . . Recyclers Shooed 1 | . 1 . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 28 | . . . . . 25 3 Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Low Low Combat Hostiles Destroyed 62 | . 10 24 10 . 13 5 Guns 42 | . 9 14 6 . 11 2 Cannons 11 | . 1 8 . . . 2 AOE 8 | . . 2 4 . 1 1 Classes Destroyed 13 | 2 4 3 1 . 2 1 Worker 2 | 1 . . 1 . . . Builder 1 | . . . 1 . . . Tunneler 2 | 2 . . . . . . Hauler 1 | . . 1 . . . . Recycler 1 | . 1 . . . . . Watcher 2 | . 1 . 1 . . . Swarmer 18 | . 2 10 4 . 1 1 Grunt 28 | . 8 10 4 . 5 1 Brawler 2 | . . . . . 2 . Duelist 2 | . . 1 . . 1 . Sentry 8 | . . 3 2 . 2 1 Hunter 2 | . . . . . 2 . Thief 2 | . . . . . . 2 Best Kill Streak 7 | 2 5 6 7 . 7 2 Combat Bots Only 7 | . 5 6 4 . 7 2 Max Kills in Single Turn 3 | 1 1 3 3 . 2 1 Gunslinging 1 | . . . . . 1 . Exploded 2 | . . 2 2 . 1 1 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -------- Run | Scr Mat Mat Mat Fac Low Low Damage Taken 5220 | . 624 1314 340 . 1457 1485 Core 1226 | . 177 302 40 . 230 477 Absorbed by Shields . | . . . . . . . Core Remaining (%) 61 | 100 29 24 92 . . . Volleys Fired 213 | 11 43 59 25 . 50 25 Largest 2 | 2 2 2 2 . 2 2 Hottest 128 | 40 105 105 68 . 83 128 Shots Fired 390 | 22 79 100 44 . 101 44 Gun 326 | 22 77 69 42 . 98 18 Cannon 56 | . 2 31 . . . 23 Launcher 8 | . . . 2 . 3 3 Special . | . . . . . . . Kinetic 229 | 22 70 38 32 . 52 15 Thermal 65 | . 2 31 . . 18 14 Explosive 8 | . . . 2 . 3 3 Electromagnetic 88 | . 7 31 10 . 28 12 Robot Hit Streak 22 | 14 8 14 7 . 22 10 Robot Miss Streak 3 | 2 3 3 3 . 2 1 Penetration Max 1 | . . . . . 1 . Secondary Targets 5 | . 2 1 1 . 1 . Max Gunslinging Chain 1 | . 1 1 1 . 1 . Shots Hit Robots 268 | 16 47 67 30 . 76 32 Core Hits 126 | 4 19 37 23 . 32 11 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 6 | . . . . . 5 1 Burn 6 | . . . . . 5 1 Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 4692 | 200 672 1144 728 . 1219 729 Guns 3357 | 200 638 752 437 . 1117 213 Cannons 689 | . 34 276 . . . 379 Explosions 646 | . . 116 291 . 102 137 Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic 2184 | 200 562 275 299 . 668 180 Thermal 942 | . 34 392 . . 219 297 Explosive 453 | . . . 291 . 102 60 Electromagnetic 1113 | . 76 477 138 . 230 192 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 4 | . . . . . 2 4 Average Corruption 2 | . . . . . 2 2 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 29 | . . . . . 10 19 Message Errors 9 | . . . . . 3 6 Matter Fused 4 | . . . . . 1 3 Heat Flow Errors 4 | . . . . . 2 2 Energy Discharges 3 | . . . . . 1 2 Data Loss (minor) 4 | . . . . . 2 2 Data Loss (major) 1 | . . . . . . 1 Misfires 4 | . . . . . 1 3 Overload Shots . | . . . . . . . Overflow Damage 39 | . . . 14 . . 25 Projectiles 25 | . . . . . . 25 Explosions 14 | . . . 14 . . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 119 | . . 40 . . . 79 Shots 3 | . . 1 . . . 2 Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 429 | . 125 429 45 . 147 287 Average Temperature 81 | . 32 104 22 . 36 114 Received Heat Transfer 1602 | . 282 420 117 . 543 240 Effects 4 | . . 4 . . . . Energy Bleed 1 | . . 1 . . . . Interference 2 | . . 2 . . . . Damage (minor) 1 | . . 1 . . . . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 2 | . . 2 . . . . Impact Corruptions . | . . . . . . . Robots Melted 1 | . . . . . 1 . Combat Hostiles 1 | . . . . . 1 . Parts Melted 9 | . . 2 . . 6 1 Heat Transferred 2174 | . 74 742 . . 851 507 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 2 | . . 1 . . . 1 Missiles Intercepted . | . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Low Low Peak Influence 444 | 15 256 444 403 114 . . Initial 144 | . 9 38 144 114 . . Average 204 | 4 93 289 254 114 . . Maximum Alert Level 2 | . 1 2 2 . . . Low Security (%) 46 | 100 92 13 21 100 . . Level 1 46 | . 7 76 64 . . . Level 2 7 | . . 10 14 . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 8 | . 2 3 1 1 . 1 Investigation 1 | . . . 1 . . . Extermination 1 | . . . . 1 . . Reinforcement 5 | . 2 3 . . . . Assault 1 | . . . . . . 1 Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 --------- Run | Scr Mat Mat Mat Fac Low Low Distress Signals 4 | . . 1 3 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 107 | . 15 31 16 . 15 30 Peak Tracking Total 17 | . 4 6 5 1 7 17 Tactical Retreats 8 | . . 1 1 . 1 5 Traps | -11 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Low Low Traps Triggered . | . . . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 ---------- Run | Scr Mat Mat Mat Fac Low Low Machines Disabled 2 | . . 2 . . . . Max in Single Turn 1 | . . 1 . . . . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 --------- Run | Scr Mat Mat Mat Fac Low Low Machines Accessed 13 | . 2 2 4 . 4 1 Terminals 6 | . 1 2 3 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 2 | . 1 . 1 . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 32 | . 4 7 10 . 10 1 Successful 25 | . 3 5 6 . 10 1 Failed 7 | . 1 2 4 . . . Catastrophic 1 | . . . 1 . . . Database Lockouts . | . . . . . . . Manual 15 | . 3 4 8 . . . Terminals 18 | . 2 7 9 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 3 | . 2 . 1 . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 14 | . . 1 2 . 10 1 Record 7 | . . . . . 7 . Open Door 4 | . . . . . 3 1 Locate Traps 1 | . . . 1 . . . Hauler Manifests 1 | . . 1 . . . . Zone Layout 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 11 | . 3 4 4 . . . Terminals 9 | . 2 4 3 . . . Track 5 | . 1 2 2 . . . Botnet 4 | . 1 2 1 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 2 | . 1 . 1 . . . Recyclers 2 | . 1 . 1 . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 6 | . 1 2 3 . . . Full Trace Events 2 | . . 1 1 . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 ------------ Run | Scr Mat Mat Mat Fac Low Low Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -------- Run | Scr Mat Mat Mat Fac Low Low Total Allies 1 | . . . . . . 1 Largest Group 1 | . . . . . . 1 Highest-Rated Group 180 | . . . . . . 180 Highest-Rated Ally 180 | . . . . . . 180 Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Low Low Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 3 | . . . . . 3 . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 ------------- Run | Scr Mat Mat Mat Fac Low Low Turns Passed 5820 | 122 540 960 505 259 1952 1482 Spaces Moved 2783 | 64 316 348 177 199 1119 560 Core 83 | 5 . 5 . . . 73 Treads . | . . . . . . . Legs 1849 | . . 267 177 199 1119 87 Wheels 451 | 59 316 76 . . . . Hover . | . . . . . . . Flight 400 | . . . . . . 400 Fastest Speed 41 | 50 80 110 190 120 120 41 Average Speed 172 | 83 106 203 190 120 157 242 Slowest Speed 900 | 100 155 900 190 120 195 900 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped 1 | . . . . . . 1 Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 40 | 6 57 35 20 7 94 65 Regions Visited 6 Branch Regions 2 Pre-discovered Areas . | . . . . . . . Known Exits Taken 3 | . . . 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . Scrap Searched 2 | . . . . . 2 . Spaces Dug . | . . . . . . . Terrain Destroyed 61 | . . 2 15 . 31 13 Melee . | . . . . . . . Projectile 3 | . . . . . 3 . AOE 58 | . . 2 15 . 28 13 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 --------- Run | Scr Mat Mat Mat Fac Low Low Total 3427 | 107 443 504 301 220 1207 645 Wait 267 | 14 56 48 88 11 17 33 Move 2775 | 63 315 347 176 198 1118 558 Hop 1 | . . . . . . 1 Pick Up 72 | 9 16 21 4 4 7 11 Fast Attach 13 | 7 2 1 . . 1 2 Attach 35 | . 3 9 3 2 9 9 Detach . | . . . . . . . Swap 21 | 1 2 7 4 2 3 2 Drop 30 | 2 6 12 1 3 2 4 Fire 213 | 11 43 59 25 . 50 25 Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves (discovered 1 exit: *Fac) History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 123 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 379 | -10/Materials | Discovered new exit (range 13) 433 | -10/Materials | Discovered new exit (range 3) 541 | -10/Materials | Core integrity fell below 50% 591 | -10/Materials | Lost 5 parts (2n1u2w) 663 | -10/Materials | Entered another Materials area 663 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1063 | -9/Materials | Core integrity fell below 50% 1088 | -9/Materials | Lost 5 parts (1p3n1w) 1608 | -9/Materials | Discovered new exit (range 3) 1623 | -9/Materials | Entered another Materials area 1623 | -8/Materials | Evolved 2 slots: Utility x2 2119 | -8/Materials | Discovered new exit (range 4) 2125 | -8/Materials | Identified exit to Factory 2128 | -8/Materials | Entered Factory 2128 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2379 | -7/Factory | Discovered new exit (range 7) 2386 | -7/Factory | Identified exit to Lower Caves 2387 | -7/Factory | Entered Lower Caves 2449 | -7/Lower Caves | Learned Factory terminal intel 2505 | -7/Lower Caves | Lost 3 parts (1p1n1w) 2650 | -7/Lower Caves | Learned Armory emergency access door positions 2650 | -7/Lower Caves | Learned Research stockpile data 2650 | -7/Lower Caves | Learned Research security intel 2650 | -7/Lower Caves | Learned Armory terminal intel 3040 | -7/Lower Caves | Encountered a Warlord checkpoint 3138 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 3214 | -7/Lower Caves | Lost 4 parts (2n2w) 3221 | -7/Lower Caves | Destroyed 7 combat bots 3381 | -7/Lower Caves | Found Prototype Device 3617 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 3726 | -7/Lower Caves | Identified exit to Lower Caves 4143 | -7/Lower Caves | Learned 4 Factory zone layouts 4339 | -7/Lower Caves | Entered another Lower Caves area 4405 | -7/Lower Caves | Discovered new exit (range 12) 4417 | -7/Lower Caves | Identified exit to Factory 4442 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 4514 | -7/Lower Caves | Lost 8 parts (1p4n3w) 5550 | -7/Lower Caves | Core integrity fell below 50% 5686 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 5717 | -7/Lower Caves | Identified Heart of Steel 5751 | -7/Lower Caves | Lost 6 parts (1p3u2w) 5773 | -7/Lower Caves | Core integrity fell below 20% 5821 | -7/Lower Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 05716_ Signal Interpreter destroyed. 05716_ System corrupted by crushing effect (+2). 05716_ Knocked back. 05717_ Y-64 Sentinel IFF system glitched. 05717_ Slug penetrates B-48 Gladiator. 05717_ S-27 Virus suffers critical hit (Destroy). 05717_ Identified Heart of Steel. 05720_ EM Pulse Cannon destroyed. 05726_ Penetrated by Slug. A strange signal echoes through the caves. 05736_ Acquired 1 matter. 05740_ Acquired 3 matter. 05745_ Acquired 1 matter. 05762_ C-30 ARC bursts open, deploying its payload. 05762_ L-41 Fighter unfolds itself. 05762_ G-47 Trooper unfolds itself. 05796_ Mak. Flight Unit destroyed. 05804_ System corrupted: Heat flow error (+292). 05816_ Mak. Flight Unit destroyed. 05819_ S-27 Virus destroyed. 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