Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.23 @ 16:54:25 Player: Longball Result: Destroyed by TN-GV8(z) with Zionite Laser-S Performance ------------- Evolutions (4) 2000 Regions Visited (13) 2600 Robots Destroyed (106) 530 Value Destroyed (3262) 3262 Prototype IDs (21) 420 Alien Tech Used (0) 0 Bonus (736) 736 TOTAL SCORE: 9548 Bonus ------- High Alert Combat Kills 436 Met Data Miner 300 Cogmind --------- Core Integrity 0/850 Matter 176/300 Energy 397/400 System Corruption 0% Temperature Cool (16) Movement Hovering (36) Location -6/Deep Caves Parts ------- > --- POWER (2) -------- Angular Momentum Engine Cold Fusion Reactor > --- PROPULSION (7) --- Gravmag System Gravmag System Gravmag System Gravmag System Gravmag System Gravmag System Gravmag System > --- UTILITY (4) ------ Improved Heat Sink Large Storage Unit Improved Sensor Array Hacking Suite > --- WEAPON (2) ------- Gatling Laser Gauss Rifle > --- INVENTORY (15) --- Improved Deuterium Engine Light Fission Core Medium Storage Unit Energy Well (350) Medium Matter Pod (100) Improved Sensor Array Matter Filter High-powered Tractor Beam Hacking Drone Bay Gauss Rifle Gauss Rifle Gauss Rifle Heavy Missile Launcher Heavy Missile Launcher Plasma Cutter Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Cold Fusion Reactor > --- PROPULSION ------- Gravmag System Gravmag System Gravmag System Gravmag System Gravmag System Gravmag System Gravmag System > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Improved Sensor Array Hacking Suite > --- WEAPON ----------- Gauss Rifle Heavy Flak Cannon > --- INVENTORY -------- Light Fission Core Wheel Medium Storage Unit Energy Well Medium Matter Pod Improved Sensor Array Matter Filter High-powered Tractor Beam Gatling Laser Gauss Rifle Gauss Rifle Gauss Rifle Heavy Missile Launcher Heavy Missile Launcher Plasma Cutter [Rating: 62] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Micro Nuclear Core Reactor Cold Fusion Reactor Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Gravmag System Utility Large Storage Unit Device Improved Sensor Array Storage Large Storage Unit Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Heavy Particle Cannon Energy Gun Gatling Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Minigun Ballistic Cannon Heavy Flak Cannon Launcher Heavy Missile Launcher Special Weapon Plasma Cutter Impact Weapon Heavy Hammer Slashing Weapon Scythe Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Slots Evolved 8 | . . 2 2 2 . . . . 2 . . . . Power 1 | . . . . . . . . . 1 . . . . Propulsion 5 | . . 2 2 1 . . . . . . . . . Utility 2 | . . . . 1 . . . . 1 . . . . Weapon . | . . . . . . . . . . . . . . Parts Attached 145 | 6 5 14 16 12 4 7 . 7 59 4 9 2 . Power 13 | 1 1 1 1 1 . . . 1 7 . . . . Engine 8 | 1 1 1 . . . . . 1 4 . . . . Core 4 | . . . 1 1 . . . . 2 . . . . Reactor 1 | . . . . . . . . . 1 . . . . Propulsion 59 | 2 . 8 8 6 . . . 1 34 . . . . Treads 5 | 2 . . . 1 . . . . 2 . . . . Leg 22 | . . 8 8 5 . . . 1 . . . . . Wheel 14 | . . . . . . . . . 14 . . . . Hover 18 | . . . . . . . . . 18 . . . . Flight . | . . . . . . . . . . . . . . Utility 16 | 1 2 3 1 2 . . . . 7 . . . . Device 4 | . . . . . . . . . 4 . . . . Storage 5 | 1 2 2 . . . . . . . . . . . Processor . | . . . . . . . . . . . . . . Hackware 1 | . . . . . . . . . 1 . . . . Protection 6 | . . 1 1 2 . . . . 2 . . . . Artifact . | . . . . . . . . . . . . . . Weapon 57 | 2 2 2 6 3 4 7 . 5 11 4 9 2 . Energy Gun 7 | 1 . . . . . 1 . . 2 1 2 . . Energy Cannon 12 | . 2 1 3 . 1 2 . 2 1 . . . . Ballistic Gun 16 | 1 . 1 1 2 1 2 . 1 3 . 3 1 . Ballistic Cannon 3 | . . . . . . . . . 2 1 . . . Launcher 14 | . . . 1 1 2 2 . 2 . 2 4 . . Special Weapon 1 | . . . . . . . . . . . . 1 . Impact Weapon 1 | . . . 1 . . . . . . . . . . Slashing Weapon 3 | . . . . . . . . . 3 . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 4 | . . . 1 1 . . . . 2 . . . . Corrupted Parts 1 | . . . . . . . . . 1 . . . . System Corruption 1 | . . . . . . . . . 1 . . . . Parts Lost 34 | . . 1 2 1 . . . 4 26 . . . . Power 4 | . . . . . . . . 1 3 . . . . Propulsion 20 | . . . 2 . . . . 2 16 . . . . Utility 4 | . . . . 1 . . . 1 2 . . . . Weapon 6 | . . 1 . . . . . . 5 . . . . Highest Loss Streak 13 | . . 1 2 1 . . . 2 13 . . . . To Critical Strikes 1 | . . . . . . . . . 1 . . . . Average Slot Usage (%) 95 | . 98 96 99 99 100 100 100 93 81 100 100 100 100 Engine 5 | . 14 11 3 . . . . 3 6 6 6 6 6 Core 3 | . . . 6 7 7 7 7 2 1 . . . . Treads 3 | . 28 3 . 4 . . . . . . . . . Leg 31 | . . 36 53 48 53 53 53 51 4 . . . . Wheel 1 | . . . . . . . . . 8 . . . . Hover 8 | . . . . . . . . . 21 46 46 46 46 Device 2 | . . . . . . . . . 8 13 13 13 13 Storage 10 | . 26 17 9 7 7 7 7 7 6 6 6 6 6 Hackware 1 | . . . . . . . . . 3 6 6 6 6 Protection 7 | . . 4 9 15 15 15 15 10 4 . . . . Energy Cannon 8 | . 13 18 12 7 6 6 7 6 1 . . . . Ballistic Gun 6 | . 14 3 4 7 7 6 7 6 3 5 4 3 6 Peak Build Rating 62 | 6 10 15 25 39 40 40 40 40 62 62 62 62 62 Average Rating 31 | 4 9 12 21 33 39 39 40 36 39 62 60 60 62 On Entrance 35 | . 6 9 15 25 39 39 40 40 34 62 62 61 62 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 61 | 14 25 36 37 51 51 52 52 56 59 61 61 55 55 Greatest Support 101 | 40 40 40 67 101 66 81 66 69 76 63 63 63 63 Greatest Overweight (x) 11 | . . 2 . . . . . . 11 . . . . Average Overweight (x) . | . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 10 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 13 | 6 8 11 15 15 15 15 15 15 15 15 15 15 15 Most Carried 15 | 6 8 11 15 15 15 15 15 15 15 15 15 15 15 Average Carried 13 | 3 7 9 14 14 15 15 15 14 13 15 14 14 15 Final Capacity 15 | 8 10 15 15 15 15 15 15 15 15 15 15 15 15 Final Carried 15 | 6 8 11 15 15 15 15 15 15 15 15 15 15 15 Class Distribution -------------------- 71% | Mutant 28% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -6/Zion Mutant | -6/Deep Caves Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ----------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Matter Collected 2514 | 187 258 240 219 113 151 207 . 126 836 11 135 31 . Remotely . | . . . . . . . . . . . . . . Salvage Created 3596 | . 329 729 482 169 137 349 . 264 1092 . 45 . . Parts 214 | . 28 61 29 10 6 11 . 13 51 . 5 . . Haulers Intercepted 2 | . 1 1 . . . . . . . . . . . Recyclers Shooed 5 | . . . . . . . . . 5 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 23 | . . . . . 6 6 . 9 . . 2 . . Prevented 8 | . . . . . . 5 . 3 . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Combat Hostiles Destroyed 88 | . 10 20 11 2 5 7 . 12 18 . 3 . . Melee 9 | . . . . . . . . . 9 . . . . Guns 19 | . 2 7 3 . . 1 . 1 5 . . . . Cannons 34 | . 5 12 4 1 2 3 . 3 4 . . . . AOE 24 | . 3 . 4 . 3 3 . 8 . . 3 . . Classes Destroyed 13 | . 4 1 . 2 . 2 . 1 3 . . . . Worker 5 | . . . . . . . . . 5 . . . . Builder 1 | . . . . 1 . . . . . . . . . Tunneler 1 | . . . . . . . . . 1 . . . . Hauler 2 | . 1 1 . . . . . . . . . . . Recycler 2 | . . . . . . . . . 2 . . . . Drone 1 | . . . . . . . . 1 . . . . . Watcher 7 | . 2 3 1 1 . . . . . . . . . Swarmer 37 | . 7 10 4 . 2 . . 5 6 . 3 . . Grunt 30 | . 3 7 5 . 3 3 . 3 6 . . . . Brawler 3 | . . . . . . 2 . 1 . . . . . Sentry 9 | . . 3 2 1 . 1 . 1 1 . . . . Hunter 3 | . . . . . . 1 . . 2 . . . . Programmer 5 | . . . . 1 . . . 1 3 . . . . Best Kill Streak 6 | . 3 6 4 2 3 3 . 4 5 . 3 . . Combat Bots Only 6 | . 3 6 4 1 3 3 . 4 5 . 3 . . Max Kills in Single Turn 4 | . 3 1 4 1 3 2 . 3 1 . 3 . . Gunslinging . | . . . . . . . . . . . . . . Exploded 4 | . 3 . 4 . 3 2 . 3 . . 3 . . Melee 1 | . . . . . . . . . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Hostile Shots Fired 632 | . 24 86 46 28 6 70 . 78 272 2 12 . 8 Missed 206 | . 4 20 12 12 2 30 . 22 94 1 3 . 6 Damage Taken 5928 | . 206 690 614 160 60 424 . 667 2885 29 136 . 57 Core 1194 | . 20 136 102 . 14 43 . 29 799 6 17 . 28 Absorbed by Shields . | . . . . . . . . . . . . . . Redirected to Shielding 292 | . . 38 99 52 . . . . 103 . . . . Regen/Repaired (Parts) 35 | . . . 35 . . . . . . . . . . Core Remaining (%) 85 | 100 92 66 81 . . . . 87 . . . . . Volleys Fired 207 | . 30 52 27 12 4 20 . 17 38 2 5 . . Largest 2 | . 2 2 2 2 2 2 . 2 2 2 2 . . Hottest 138 | . 80 116 116 98 100 132 . 100 138 81 133 . . Shots Fired 398 | . 54 104 53 24 8 39 . 31 72 4 9 . . Gun 161 | . 23 22 16 12 2 18 . 12 52 1 3 . . Cannon 214 | . 31 82 36 12 2 17 . 12 20 1 1 . . Launcher 23 | . . . 1 . 4 4 . 7 . 2 5 . . Special . | . . . . . . . . . . . . . . Kinetic 158 | . 23 22 16 12 2 17 . 12 50 2 2 . . Thermal 134 | . 18 51 25 12 2 1 . 5 18 . 2 . . Explosive 22 | . . . . . 4 4 . 7 . 2 5 . . Electromagnetic 84 | . 13 31 12 . . 17 . 7 4 . . . . Robot Hit Streak 29 | . 9 28 29 4 4 8 . 6 7 . 6 . . Robot Miss Streak 14 | . 6 5 4 2 1 4 . 4 14 . 3 . . Penetration Max 1 | . . . . . . . . . 1 . . . . Secondary Targets . | . . . . . . . . . . . . . . Shots Hit Robots 267 | . 25 60 35 14 4 24 . 16 85 . 4 . . Core Hits 173 | . 17 27 19 5 9 15 . 23 55 . 3 . . Critical Kills 1 | . . . . 1 . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . . . 1 . . . . Critical Strikes 5 | . . . . 1 . . . . 4 . . . . Meltdown 1 | . . . . 1 . . . . . . . . . Destroy 1 | . . . . . . . . . 1 . . . . Corrupt 1 | . . . . . . . . . 1 . . . . Sever 2 | . . . . . . . . . 2 . . . . Melee Attacks 60 | . . . 3 . . . . . 57 . . . . Impact 3 | . . . 3 . . . . . . . . . . Slashing 57 | . . . . . . . . . 57 . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks 2 | . . . . . . . . . 2 . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks 7 | . . . . . . . . . 7 . . . . Damage Inflicted 8353 | . 572 1205 832 365 446 874 . 1311 2514 . 234 . . Guns 1644 | . 155 163 163 116 . 150 . 95 770 . 32 . . Cannons 3051 | . 342 978 569 249 50 275 . 191 373 . 24 . . Explosions 2328 | . 75 64 100 . 396 449 . 1025 41 . 178 . . Melee 1329 | . . . . . . . . . 1329 . . . . Ramming 1 | . . . . . . . . . 1 . . . . Kinetic 1611 | . 155 163 163 116 . 150 . 95 745 . 24 . . Thermal 1895 | . 179 552 359 249 50 42 . 87 345 . 32 . . Explosive 2006 | . . . . . 396 407 . 1025 . . 178 . . Electromagnetic 1511 | . 238 490 310 . . 275 . 104 94 . . . . Impact . | . . . . . . . . . . . . . . Slashing 1329 | . . . . . . . . . 1329 . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 9 | . 6 . 1 1 1 1 1 1 9 9 9 9 . Average Corruption 3 | . 2 . 1 1 1 1 1 1 6 9 9 9 . Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 48 | . 3 . . 3 1 3 2 2 22 7 5 . . Message Errors 15 | . . . . 2 1 1 2 . 5 3 1 . . Matter Fused 12 | . 1 . . 1 . . . . 6 1 3 . . Heat Flow Errors 2 | . . . . . . . . . 2 . . . . Energy Discharges 9 | . . . . . . 2 . . 4 3 . . . Parts Fused 2 | . . . . . . . . . 2 . . . . Data Loss (minor) 2 | . . . . . . . . 2 . . . . . Data Loss (major) 1 | . . . . . . . . . 1 . . . . Misfires 1 | . 1 . . . . . . . . . . . . Alerts 1 | . 1 . . . . . . . . . . . . Weapon Failures 3 | . . . . . . . . . 2 . 1 . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 179 | . 8 31 57 . . . . 20 35 . 28 . . Projectiles 39 | . 8 31 . . . . . . . . . . . Explosions 105 | . . . 57 . . . . 20 . . 28 . . Melee 35 | . . . . . . . . . 35 . . . . Knockbacks 4 | . . . . . . . . . 4 . . . . Impact . | . . . . . . . . . . . . . . Kinetic 4 | . . . . . . . . . 4 . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 268 | . 40 33 150 . . . . . 33 12 . . . Shots 6 | . 1 1 2 . . . . . 1 1 . . . Rammed 1 | . . . . . . . . . 1 . . . . Targets Rammed 1 | . . . . . . . . . 1 . . . . Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 327 | . 126 282 327 244 132 307 . 247 247 . 24 . . Average Temperature 86 | . 34 86 118 88 50 128 . 87 66 . 16 . . Received Heat Transfer 1368 | . 18 144 189 18 9 147 . 117 681 9 18 . 18 Effects 2 | . . . . . . 1 . 1 . . . . . Energy Bleed 2 | . . . . . . 1 . 1 . . . . . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted 1 | . . 1 . . . . . . . . . . . Combat Hostiles 1 | . . 1 . . . . . . . . . . . Parts Fried 7 | . 2 2 2 . . . . 1 . . . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted 1 | . . . . 1 . . . . . . . . . Combat Hostiles 1 | . . . . 1 . . . . . . . . . Parts Melted 3 | . . . . 2 . . . . 1 . . . . Heat Transferred 3348 | . 322 1186 555 333 74 50 . 111 642 . 75 . . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen 1 | . . . . . . . . . . . 1 . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 6 | . 1 2 1 . . 1 . . 1 . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Peak Influence 985 | . 270 522 373 188 . . . . 985 . . . . Initial 909 | . . 113 131 88 . . . . 909 . . . . Average 347 | . 87 353 205 77 . . . . 833 . . . . Maximum Alert Level 3 | . 1 2 1 . . . . . 3 . . . . Low Security (%) 46 | 100 94 7 55 100 . . . . . . . . . Level 1 21 | . 5 56 44 . . . . . . . . . . Level 2 10 | . . 36 . . . . . . 11 . . . . Level 3 22 | . . . . . . . . . 88 . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 11 | . . 3 1 1 . . . . 6 . . . . Investigation 2 | . . 2 . . . . . . . . . . . Extermination 4 | . . . . 1 . . . . 3 . . . . Reinforcement 5 | . . 1 1 . . . . . 3 . . . . Assault . | . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered 3 | . . . . . . . . . 3 . . . . Construction Impeded 1 | . . . . . . . . . 1 . . . . Haulers Reinforced 1 | . . . . . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Distress Signals 7 | . 1 2 1 . . . . 2 1 . . . . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 151 | . 15 34 22 5 6 8 . 19 27 4 7 . 4 Peak Tracking Total 8 | . 4 8 5 1 3 3 . 5 7 4 3 . 6 Tactical Retreats 12 | . 1 3 1 . 1 1 . . 4 . 1 . . Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Traps Triggered 10 | . 3 2 1 . . . . . 4 . . . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . 1 . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ---------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Machines Disabled 9 | . 1 1 2 1 . . . . . . . 4 . Max in Single Turn 2 | . 1 1 2 1 . . . . . . . 1 . Garrison Access 2 | . . . 1 1 . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled 4 | . . . . . . . . . . . . 4 . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Machines Accessed 29 | . 4 4 9 3 . . 4 . 5 . . . . Terminals 17 | . 4 3 6 2 . . . . 2 . . . . Fabricators 2 | . . . . . . . . . 2 . . . . Repair Stations 3 | . . 1 1 . . . . . 1 . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers 1 | . . . 1 . . . . . . . . . . Garrison Access 2 | . . . 1 1 . . . . . . . . . Total Hacks 91 | . 15 10 21 7 . . 26 . 12 . . . . Successful 63 | . 10 5 13 2 . . 26 . 7 . . . . Failed 28 | . 5 5 8 5 . . . . 5 . . . . Catastrophic 4 | . 1 . 1 1 . . . . 1 . . . . Database Lockouts . | . . . . . . . . . . . . . . Manual 27 | . 9 3 7 4 . . . . 4 . . . . Terminals 50 | . 15 8 15 5 . . . . 7 . . . . Fabricators 4 | . . . . . . . . . 4 . . . . Repair Stations 6 | . . 2 3 . . . . . 1 . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers 2 | . . . 2 . . . . . . . . . . Garrison Access 3 | . . . 1 2 . . . . . . . . . Terminal Hacks 45 | . 6 5 4 1 . . 26 . 3 . . . . Record 11 | . . . . . . . 11 . . . . . . Part Schematic 8 | . . . . . . . 8 . . . . . . Robot Schematic 4 | . . . . . . . 4 . . . . . . Robot Analysis 1 | . . 1 . . . . . . . . . . . Prototype ID Bank 7 | . 1 1 2 . . . 3 . . . . . . Terminal Index 1 | . 1 . . . . . . . . . . . . Alert Level 4 | . . 1 2 1 . . . . . . . . . Unreport Threat 1 | . . 1 . . . . . . . . . . . Locate Traps 3 | . 2 . . . . . . . 1 . . . . Maintenance Status 2 | . . 1 . . . . . . 1 . . . . Registered Components 1 | . 1 . . . . . . . . . . . . Zone Layout 2 | . 1 . . . . . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks 2 | . . . 2 . . . . . . . . . . Scan Component 1 | . . . 1 . . . . . . . . . . Repair 1 | . . . 1 . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer 2 | . . . 2 . . . . . . . . . . Insert Component 1 | . . . 1 . . . . . . . . . . Analyze 1 | . . . 1 . . . . . . . . . . Garrison Access Hacks 2 | . . . 1 1 . . . . . . . . . Seal Access 2 | . . . 1 1 . . . . . . . . . Unauthorized Hacks 12 | . 4 . 4 . . . . . 4 . . . . Terminals 11 | . 4 . 4 . . . . . 3 . . . . Track 4 | . 2 . 1 . . . . . 1 . . . . Assimilate 1 | . . . 1 . . . . . . . . . . Botnet 5 | . 2 . 2 . . . . . 1 . . . . Disrupt 1 | . . . . . . . . . 1 . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . 1 . . . . Mechanics 1 | . . . . . . . . . 1 . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 23 | . 3 4 8 3 . . . . 5 . . . . Full Trace Events . | . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . 4 . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 9 | . . . 1 . . . 8 . . . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired 1 | . . . 1 . . . . . . . . . . Time 26 | . . . 26 . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------------ Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Total Allies 1 | . . . 1 . . . . . . . . . . Largest Group 1 | . . . 1 . . . . . . . . . . Highest-Rated Group 10 | . . . 10 . . . . . . . . . . Highest-Rated Ally 10 | . . . 10 . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Robot Analysis Total 1 | . . 1 . . . . . . . . . . . Derelict Logs Recovered 4 | . . . . . 1 . . . . . 2 1 . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Turns Passed 6631 | 85 663 869 870 737 329 667 96 575 1072 209 145 276 38 Spaces Moved 5513 | 49 334 491 580 549 258 488 81 421 944 474 300 445 99 Core 12 | 7 . . . . . . . . 5 . . . . Treads 430 | 42 334 48 . . . . . . 6 . . . . Legs 2887 | . . 443 580 549 258 488 81 421 67 . . . . Wheels 150 | . . . . . . . . . 150 . . . . Hover 2034 | . . . . . . . . . 716 474 300 445 99 Flight . | . . . . . . . . . . . . . . Fastest Speed 36 | 50 160 120 112 115 120 120 120 116 36 36 36 36 36 Average Speed 92 | 144 160 124 116 117 120 120 120 117 62 36 36 36 36 Slowest Speed 600 | 160 160 260 120 120 120 120 120 120 600 36 36 36 36 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 43 | 5 55 33 36 14 42 45 69 65 22 67 58 68 33 Regions Visited 13 Branch Regions 8 Pre-discovered Areas 6 | . . . . . 1 . 1 . . . . 4 . Known Exits Taken . | . . . . . . . . . . . . . . Unknown Exits Taken 13 | 1 1 1 1 1 1 1 1 1 1 1 1 1 . Scrap Searched 10 | . . . . . 1 2 . 1 . 3 2 1 . Spaces Dug 101 | . . . 2 . . . . . 5 38 56 . . Terrain Destroyed 344 | . 2 4 41 . 64 40 . 88 7 38 60 . . Melee 7 | . . . 2 . . . . . 5 . . . . Projectile 4 | . . . 4 . . . . . . . . . . AOE 333 | . 2 4 35 . 64 40 . 88 2 38 60 . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Total 6482 | 60 413 647 723 625 267 529 80 467 1260 505 320 485 101 Wait 425 | . 31 75 77 30 2 15 . 21 140 26 6 . 2 Move 5500 | 48 333 490 579 548 257 487 80 420 943 473 299 444 99 Hop . | . . . . . . . . . . . . . . Pick Up 51 | 6 6 5 12 10 . . . 1 9 . 1 1 . Fast Attach 57 | 6 2 4 1 1 . . . . 43 . . . . Attach 21 | . . 1 5 5 . . . 1 8 . 1 . . Detach 7 | . 1 2 . 1 . . . . 3 . . . . Swap 67 | . 3 9 10 6 4 7 . 6 8 4 8 2 . Drop 59 | . 7 9 9 12 . . . 1 20 . . 1 . Fire 207 | . 30 52 27 12 4 20 . 17 38 2 5 . . Melee 50 | . . . 3 . . . . . 47 . . . . Ram 1 | . . . . . . . . . 1 . . . . Kick . | . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous 37 | . . . . . . . . . . . . 37 . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Sub]) -9/Materials -8/Materials -7/Factory (discovered 2 exits: *Fac / [*Low]) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: [*Fac] / *Zio) -6/Zion -6/Deep Caves History --------- Turn | Location | Event 28 | -11/Scrapyard | Discovered new exit (range 16) 86 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 328 | -10/Materials | Discovered new exit (range 8) 459 | -10/Materials | Discovered new exit (range 10) 529 | -10/Materials | Discovered new exit (range 16) 686 | -10/Materials | Derelicts attacked the area 749 | -10/Materials | Entered another Materials area 749 | -9/Materials | Evolved 2 slots: Propulsion x2 1212 | -9/Materials | Discovered new exit (range 7) 1618 | -9/Materials | Entered another Materials area 1618 | -8/Materials | Evolved 2 slots: Propulsion x2 1795 | -8/Materials | Build established: Scavenger-Mutant 2289 | -8/Materials | Repaired Aluminum Leg 2348 | -8/Materials | Discovered new exit (range 5) 2488 | -8/Materials | Entered Factory 2488 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2890 | -7/Factory | Discovered new exit (range 15) 2935 | -7/Factory | Discovered new exit (range 14) 3211 | -7/Factory | Build established: Mutant 3225 | -7/Factory | Entered Lower Caves 3542 | -7/Lower Caves | Discovered new exit (range 8) 3554 | -7/Lower Caves | Entered another Lower Caves area 3982 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 4180 | -7/Lower Caves | Discovered new exit (range 15) 4221 | -7/Lower Caves | Entered Data Miner 4221 | -7/Data Miner | Discovered new exit (range 6) 4244 | -7/Data Miner | Met Data Miner 4268 | -7/Data Miner | Learned location of Section 7 (-2) 4268 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 4289 | -7/Data Miner | Received God Mode back door access code from Data Miner 4317 | -7/Data Miner | Entered Proximity Caves 4376 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 4480 | -6/Proximity Caves | Spotter reported a threat 4488 | -6/Proximity Caves | Spotter reported a threat 4597 | -6/Proximity Caves | Spotter reported a threat 4747 | -6/Proximity Caves | Spotter reported a threat 4800 | -6/Proximity Caves | Spotter reported a threat 4835 | -6/Proximity Caves | Spotted B-75 Beast 4880 | -6/Proximity Caves | Discovered new exit (range 11) 4886 | -6/Proximity Caves | Spotter reported a threat 4892 | -6/Proximity Caves | Entered Factory 4892 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 5242 | -6/Factory | Search patrols dispatched 5574 | -6/Factory | Lost 13 parts (2p9n2w) 5592 | -6/Factory | Search patrols dispatched 5625 | -6/Factory | Core integrity fell below 50% 5674 | -6/Factory | Lost 5 parts (1p1n3w) 5721 | -6/Factory | Core integrity fell below 20% 5765 | -6/Factory | Lost 6 parts (4n2u) 5942 | -6/Factory | Search patrols dispatched 5963 | -6/Factory | Discovered new exit (range 6) 5964 | -6/Factory | Entered Lower Caves 6165 | -6/Lower Caves | Discovered new exit (range 16) 6173 | -6/Lower Caves | Entered another Lower Caves area 6216 | -6/Lower Caves | Discovered new exit (range 5) 6256 | -6/Lower Caves | Learned Factory stockpile data 6265 | -6/Lower Caves | Learned Factory emergency access door positions 6311 | -6/Lower Caves | Discovered new exit (range 12) 6318 | -6/Lower Caves | Entered Zion 6328 | -6/Zion | System corruption cleaned by Quarantine Array 6349 | -6/Zion | Learned location of 1 exit from Factory 6374 | -6/Zion | Given the Hacking Drone Bay 6375 | -6/Zion | Found Prototype Device 6406 | -6/Zion | Learned location of Quarantine (-2) 6413 | -6/Zion | Learned location of Warlord (-4) 6588 | -6/Zion | Discovered new exit (range 5) 6591 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 6594 | -6/Zion | Entered Deep Caves 6626 | -6/Deep Caves | Attacked by Z-Imprinter 6629 | -6/Deep Caves | Z-Facility disabled 6632 | -6/Deep Caves | Destroyed by TN-GV8(z) with Zionite Laser-S Last Messages --------------- 06474_ Dismantling Sealed Blast Doors with Plasma Cutter. 06498_ Sealed Blast Doors dismantled. 06502_ Dismantling Deep Containment System with Plasma Cutter. 06505_ Connecting with Deep Containment System... 06508_ Dismantling Sealed Blast Doors with Plasma Cutter. 06532_ Sealed Blast Doors dismantled. 06536_ Dismantling Sealed Blast Doors with Plasma Cutter. 06560_ Sealed Blast Doors dismantled. 06564_ Dismantling Sealed Blast Doors with Plasma Cutter. 06588_ Sealed Blast Doors dismantled. 06588_ EXIT=FOUND 06591_ The room is plastered with warning signs of various forms. [Achievement: Signs Are For Wimps] LOCATION=UNKNOWN GOAL=ESCAPE 06614_ NEW_ZION: Z-Facility proximity alert. 06614_ DB-ACQ(o) is busy at the terminal. Z-Imprinter: GET AWAY FROM HERE! I've worked too hard for our future just to have you ruin everything! 06629_ Z-Facility disabled. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????? | | ????????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ??????????????????????????????????????? | | ????????????????????????????????????????" | | ????????????????????????????????????????" | | ???????????????????????????????????????"" | | ??????????????????????????????????????""" | | ?????????????????????????????????????? | | ??????????????????????? ????????????"" | | ????????????????????? ????????????"" | | ?????????????????? "???????????"" | | ???????????????? ""?????????""" | | ?????????????? ""????????" " | | ?????????????? "???????" | | ????????????? ""?????? | | ????????????? ""??????"? | | ???????????? """"????" | | ???????????? """"?????"" | | ???????????? """"?????"""" | | ??????????? """"???? | | ??????????? """""????""" | | ?????????? """"""????""" | | ?????????? """""" ????""" | | ?????????? @ """"" "??"""" | | ?????????? """" """"""" | | ?????????? """" """"" | | ??????????? """" """ | | ??????????? """ | | ???????????? """"""""""" | | ???????????? I""""""" | | ???????????? | | ????????????? | | ????????????? | | ?????????????? | | ?????????????? | | ??????????????? | | ???????????????? z ##### | | ????????????????### ### ####???? | | ??????????????????# ??## ##??????? | | ??????????????????###????### #####???????? | | ???????????????????????????##"##""####???????????? | | ????????????????????????????##??##???????????????? | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Energy Generation 31 Energy Capacity 475 Matter Stores 400 Matter Capacity 400 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 450 Propulsion Shielding 66 Utility Shielding 66 Weapon Shielding 66 Evasion (%) 57 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- Adv. Treads | -8/Materials | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Cld. Plasma Cannon | -7/Data Miner | Free Gyrokinetic Inverter | -7/Data Miner | Free Imp. Kinecellerator | -7/Data Miner | Free Hvy. Shock Bomb Launcher | -7/Data Miner | Free Robot Schematics ------------------ B-48 Gladiator | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free Y-54 Guardian | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Signs Are For Wimps Challenges ------------ None Game ------ Seed GrenadeRefineryCannon Manual? 0 Play Time 01:19:22 Cumulative 244.5 hours Start 2025.04.17 @ 18:03:14 End 2025.04.23 @ 16:54:25 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 195 Rogue 195 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 52 Gallery% 63 Achievement% 44 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 12/Terminus Map View 83x54 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 477d6eaf-d58e-4792-97aa-c5a3a4b42e21