Cogmind - Beta 10.2 @@@ ROGUE MODE // 2022.03.12 @ 19:49:12 Player: lumberblack Result: Self-destructed Performance ------------- Evolutions (0) 0 Regions Visited (4) 800 Robots Destroyed (24) 120 Value Destroyed (342) 342 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 2102 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 144/250 Matter 284/300 Energy 250/250 System Corruption 0% Temperature Cool (36) Movement Treading (240) Ox4 Location -9/Mines Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Light Treads Wheel > --- UTILITY (2) ------ Humpback > --- WEAPON (2) ------- Beam Cannon Assault Rifle > --- INVENTORY (24) --- Ion Engine Light Treads Light Treads Medium Storage Unit Large Storage Unit Large Storage Unit High-capacity Storage Unit Humpback High-capacity Battery (400) High-capacity Battery (400) High-capacity Matter Pod (200) High-capacity Matter Pod (190) Medium Armor Plating Medium Armor Plating Medium Armor Plating Medium Armor Plating Beam Cannon Beam Cannon Assault Rifle Assault Rifle Assault Rifle Assault Rifle Mace Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Wheel > --- UTILITY ---------- Large Storage Unit Large Storage Unit > --- WEAPON ----------- Beam Cannon Mace > --- INVENTORY -------- Ion Engine Light Treads Light Treads Medium Storage Unit Large Storage Unit Medium Armor Plating Medium Armor Plating Medium Armor Plating Medium Armor Plating Beam Cannon Beam Cannon Assault Rifle Assault Rifle Assault Rifle Assault Rifle Assault Rifle [Rating: 10] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Large Storage Unit Device Improved Terrain Scanner Storage Large Storage Unit Protection Power Shielding Weapon Assault Rifle Energy Gun Medium Laser Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Special Weapon Mining Laser Impact Weapon Mace Build | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Slots Evolved . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Parts Attached 33 | 4 27 . 2 . Power 1 | . 1 . . . Engine 1 | . 1 . . . Core . | . . . . . Reactor . | . . . . . Propulsion 15 | 2 12 . 1 . Treads 8 | 1 6 . 1 . Leg . | . . . . . Wheel 7 | 1 6 . . . Hover . | . . . . . Flight . | . . . . . Utility 5 | 1 3 . 1 . Device 1 | 1 . . . . Storage 3 | . 2 . 1 . Processor . | . . . . . Hackware . | . . . . . Protection 1 | . 1 . . . Artifact . | . . . . . Weapon 12 | 1 11 . . . Energy Gun 1 | 1 . . . . Energy Cannon 1 | . 1 . . . Ballistic Gun 6 | . 6 . . . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon 3 | . 3 . . . Impact Weapon 1 | . 1 . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Highest Loss Streak . | . . . . . Average Slot Usage (%) 99 | . 99 100 93 85 Engine 13 | . 13 14 14 14 Treads 24 | . 25 14 14 14 Wheel 3 | . 2 14 14 14 Device 6 | . 7 . . . Storage 20 | . 19 28 22 14 Energy Gun 7 | . 8 . . . Energy Cannon 2 | . 1 14 14 14 Ballistic Gun 17 | . 18 14 14 14 Naked Turns . | . . . . . Heaviest Build 90 | 14 42 42 90 90 Greatest Support 40 | 20 40 10 10 10 Greatest Overweight (x) 8 | 1 4 4 8 8 Average Overweight (x) 3 | . 3 4 5 8 Largest Inventory Capacity 24 | 6 16 16 24 24 Average Capacity 13 | 6 12 16 19 24 Most Carried 24 | 6 16 16 24 24 Average Carried 10 | 3 9 16 18 24 Final Capacity 24 | 6 16 16 24 24 Final Carried 24 | 4 16 16 24 24 Class Distribution -------------------- 95% | Mutant 4% | Hauler-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Hauler-Mutant | -9/Mines Resources | -11 -10 -10 -10 -9 ----------- Run | Scr Mat Min Exi Min Matter Collected 745 | 303 397 25 20 . Remotely . | . . . . . Salvage Created 626 | 185 397 44 . . Parts 50 | 11 35 4 . . Haulers Intercepted 2 | . 2 . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Combat Hostiles Destroyed 13 | . 10 3 . . Guns 10 | . 10 . . . Cannons 3 | . . 3 . . Classes Destroyed 6 | 2 4 . . . Tunneler 5 | 5 . . . . Hauler 2 | . 2 . . . Recycler 1 | 1 . . . . Watcher 3 | . 3 . . . Swarmer 9 | . 6 3 . . Grunt 4 | . 4 . . . Best Kill Streak 4 | 4 4 3 . . Combat Bots Only 3 | . 3 3 . . Max Kills in Single Turn 1 | 1 1 1 . . Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -10 -9 -------- Run | Scr Mat Min Exi Min Damage Taken 733 | . 640 58 . 35 Core 106 | . 98 8 . . Absorbed by Shields . | . . . . . Core Remaining (%) 100 | 100 . . . . Volleys Fired 84 | 21 56 5 . 2 Largest 2 | 2 2 2 . 2 Hottest 100 | 70 100 80 . 80 Shots Fired 161 | 42 105 10 . 4 Gun 145 | 42 96 5 . 2 Cannon 11 | . 4 5 . 2 Launcher . | . . . . . Special 5 | . 5 . . . Kinetic 99 | 21 71 5 . 2 Thermal 62 | 21 34 5 . 2 Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 6 | 5 6 6 . 1 Robot Miss Streak 6 | 3 6 1 . 3 Penetration Max . | . . . . . Secondary Targets 2 | . 2 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 90 | 25 58 6 . 1 Core Hits 35 | 7 25 3 . . Critical Hits . | . . . . . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Melee Attacks 3 | . 3 . . . Impact 3 | . 3 . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1107 | 279 740 88 . . Guns 980 | 279 687 14 . . Cannons 127 | . 53 74 . . Explosions . | . . . . . Melee . | . . . . . Ramming . | . . . . . Kinetic 646 | 143 489 14 . . Thermal 461 | 136 251 74 . . Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 126 | 90 126 90 . 36 Average Temperature 35 | 35 35 46 . 21 Received Heat Transfer 219 | . 219 . . . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . 1 . . . Heat Transferred 1258 | 407 703 148 . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Peak Influence 453 | 30 453 246 . . Initial 176 | . 19 176 . . Average 88 | 14 89 238 . . Maximum Alert Level 2 | . 2 1 . . Low Security (%) 87 | 100 88 9 . 100 Level 1 11 | . 10 90 . . Level 2 1 | . 1 . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 4 | . 4 . . . Investigation 2 | . 2 . . . Extermination . | . . . . . Reinforcement 2 | . 2 . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -10 -10 -9 --------- Run | Scr Mat Min Exi Min Distress Signals 1 | . 1 . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 23 | . 19 3 . 1 Peak Tracking Total 4 | . 4 3 . 2 Tactical Retreats 2 | . 2 . . . Traps | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -10 -9 ---------- Run | Scr Mat Min Exi Min Machines Disabled 1 | . 1 . . . Max in Single Turn 1 | . 1 . . . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -10 -10 -9 --------- Run | Scr Mat Min Exi Min Machines Accessed 8 | . 7 . 1 . Terminals 4 | . 4 . . . Fabricators . | . . . . . Repair Stations 1 | . 1 . . . Recycling Units 2 | . 2 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 22 | . 21 . 1 . Successful 14 | . 13 . 1 . Failed 8 | . 8 . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 15 | . 14 . 1 . Terminals 14 | . 14 . . . Fabricators . | . . . . . Repair Stations 2 | . 2 . . . Recycling Units 5 | . 5 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 7 | . 6 . 1 . Robot Analysis 2 | . 2 . . . Prototype ID Bank 3 | . 3 . . . Locate Traps 1 | . 1 . . . EX-Prototype ID Bank 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . 2 . . . Scan Component 1 | . 1 . . . Repair 1 | . 1 . . . Recycling Unit Hacks 2 | . 2 . . . Retrieve Matter 2 | . 2 . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 3 | . 3 . . . Terminals 1 | . 1 . . . Track 1 | . 1 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . 2 . . . Tunnel 2 | . 2 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 5 | . 5 . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . 1 . . . Time 13 | . 13 . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter 229 | . 229 . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -10 -9 ------------ Run | Scr Mat Min Exi Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -10 -9 -------- Run | Scr Mat Min Exi Min Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Robot Analysis Total 2 | . 2 . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -10 -9 ------------- Run | Scr Mat Min Exi Min Turns Passed 6371 | 132 5580 84 485 90 Spaces Moved 1312 | 55 800 58 347 52 Core . | . . . . . Treads 3 | . 3 . . . Legs 2 | 2 . . . . Wheels 1307 | 53 797 58 347 52 Hover . | . . . . . Flight . | . . . . . Fastest Speed 80 | 90 90 120 80 160 Average Speed 119 | 91 112 120 133 160 Slowest Speed 180 | 120 180 120 160 160 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 40 | 4 95 18 70 13 Regions Visited 4 Branch Regions 3 Pre-discovered Areas 2 | . 2 . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug 7 | . 7 . . . Terrain Destroyed 8 | . 8 . . . Melee 3 | . 3 . . . Projectile 5 | . 5 . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -10 -9 --------- Run | Scr Mat Min Exi Min Total 5937 | 95 5355 62 371 54 Wait 4445 | 12 4433 . . . Move 1308 | 54 799 57 346 52 Hop . | . . . . . Pick Up 44 | 1 23 . 20 . Fast Attach 4 | 1 2 . 1 . Attach 2 | 2 . . . . Detach 1 | . 1 . . . Swap 27 | 1 25 . 1 . Drop 19 | 3 13 . 3 . Fire 84 | 21 56 5 . 2 Melee 3 | . 3 . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / [*Min x2]) -10/Mines -10/Exiles -9/Mines History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 2) 133 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 3293 | -10/Materials | Discovered new exit (range 16) 5206 | -10/Materials | Discovered new exit (range 16) 5369 | -10/Materials | Repaired Ion Engine 5453 | -10/Materials | Discovered new exit (range 14) 5504 | -10/Materials | Discovered new exit (range 13) 5713 | -10/Materials | Entered Mines 5733 | -10/Mines | Met a Derelict bent on vengeance 5779 | -10/Mines | Assembled infested the area 5792 | -10/Mines | Discovered new exit (range 5) 5797 | -10/Mines | Entered Exiles 5831 | -10/Exiles | Met 8R-AWN 5849 | -10/Exiles | Met EX-HEX 5881 | -10/Exiles | Met EX-BIN 5908 | -10/Exiles | Aligned with FarCom system 5909 | -10/Exiles | Given EX-Vault access code 5938 | -10/Exiles | Opened EX-Vault 5963 | -10/Exiles | Warned to stay clear of 0b10 Research branches 5998 | -10/Exiles | Met EX-DEC 6260 | -10/Exiles | Discovered new exit (range 14) 6282 | -10/Exiles | Entered Mines 6359 | -9/Mines | Build established: Hauler-Mutant 6365 | -9/Mines | Excavation squad dispatched 6365 | -9/Mines | A large section of the Mines collapsed 6372 | -9/Mines | Self-destructed Last Messages --------------- 06099_ Acquired Med. Armor Plating. 06107_ Acquired Ion Engine. 06109_ Acquired Lrg. Storage Unit. 06118_ Extracted 10 matter. 06119_ Acquired Hcp. Matter Pod. 06120_ Extracted 10 matter. 06122_ Acquired Hcp. Matter Pod. 06129_ Extracted 1 energy. 06131_ Acquired Hcp. Battery. 06138_ Acquired Humpback. 06147_ Acquired Hcp. Storage Unit. 06235_ Extracted 1 energy. 06236_ Dropped Lrg. Storage Unit. 06237_ Acquired Hcp. Battery. 06260_ EXIT=FOUND LOCATION=UNKNOWN GOAL=ESCAPE 06282_ Receiving FarCom transmissions... 06365_ ALERT: Suspicious cave-in, suspected derelict activity in mines. Dispatching escorted excavation squad. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????? | | ????####???????????????????????????????????? | | ???## ##??????????????????????????????????? | | ???# ##?????????????????????????????????? | | ???# ##????????????????????????????????? | | ????# ##???????????????????????????????? | | ????## ######??????????????????????????? | | ?????# #??????????????????????????? | | ?????# ##### #??????????????????????????? | | ????## ##???# #??????????????????????????? | | ????# ####### #??????????????????????????? | | ????## ## #??????????????????????????? | | ?????# ### ######??????????????????????????? | | ?????# #?# #???????????????????????????????? | | ?????# ### ####????????????????????????????? | | ?????# #????????????????????????????? | | ?????# ###### #????????????????????????????? | | ?????# #????# #????????????????????????????? | | ?????# ####?# ######???????????????????????? | | ?????# #?# ###?????????????????????? | | ?????# ### ######????????????????? | | ?????### ##???????????????? | | ???????# #???????????????? | | ???????######### ## #####???????????? | | ??????????????## #;## #?????????? | | ??????????????# #a@# #?????????? | | ??????????????# #### #####????????????? | | ??????????????## ## #???????????????? | | ???????????????######?? #??????????????? | | ???????????????????????? #?????????????? | | ?????????????????????????? ????????????? | | ??????????????????????????? ??????????? | | ???????????????????????????? ??????????? | | ?????????????????????????????? ???????????? | | ??????????????????????????????? ???????????? | | ??????g???g????????????????????????????????? | | ??????????g????????????????????????????????? | | ???g???????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Power Shielding 33 Evasion (%) 42 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed InsulationSiegeWings Manual? 0 Play Time 00:20:03 Cumulative 349.9 hours Start 2022.03.12 @ 19:29:03 End 2022.03.12 @ 19:49:12 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 302 Rogue 302 Adventurer 0 Explorer 0 Win Type - Total 6 Types 5/0/1/0/0/0/0/0/0 Lore% 56 Gallery% 79 Achievement% 64 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/TerminusBold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: bcb0f6ab-ed40-4461-b4dd-92070b89a194