Cogmind - Beta 11.2 @@@ ROGUE MODE // 2023.03.02 @ 21:57:05 Player: Lord Zigzarog Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (59) 295 Value Destroyed (1503) 1503 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (600) 600 TOTAL SCORE: 3978 Bonus ------- Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/400 Matter 267/300 Energy 17/265 System Corruption 0% Temperature Cool (9) Movement Walking (123) Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (3) --- Aluminum Leg Improved Carbon-fiber Leg Improved Titanium Leg > --- UTILITY (3) ------ Medium Storage Unit Shield Generator > --- WEAPON (2) ------- Minigun > --- INVENTORY (10) --- Small Storage Unit Large Matter Pod (150) Microactuators Hardened Light Armor Plating Improved Light Armor Plating Assault Rifle Rocket Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Improved Carbon-fiber Leg Improved Titanium Leg > --- UTILITY ---------- Medium Storage Unit Machine Analyzer Microactuators > --- WEAPON ----------- Greatsword > --- INVENTORY -------- Improved Ion Engine Aluminum Leg Small Storage Unit Large Matter Pod Hardened Light Armor Plating Improved Light Armor Plating Shield Generator Assault Rifle Minigun Rocket Launcher [Rating: 29] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Medium Storage Unit Device Shield Generator Storage Medium Storage Unit Processor Machine Analyzer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Greatsword Energy Gun EM Pulse Gun Ballistic Gun Minigun Launcher Grenade Launcher Impact Weapon Hammer Slashing Weapon Greatsword Build | -11 -10 -9 -9 -7 -6 ------- Run | Scr Mat Mat Min Zio Pro Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion 1 | . . 1 . . . Utility 1 | . . 1 . . . Weapon . | . . . . . . Parts Attached 83 | 12 14 45 7 2 3 Power 9 | 2 . 5 1 . 1 Engine 8 | 2 . 5 . . 1 Core 1 | . . . 1 . . Reactor . | . . . . . . Propulsion 26 | 7 1 13 4 1 . Treads 6 | 3 . 2 1 . . Leg 20 | 4 1 11 3 1 . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 20 | 1 6 10 1 1 1 Device 11 | . 5 4 1 . 1 Storage 4 | 1 1 2 . . . Processor 2 | . . 1 . 1 . Hackware 1 | . . 1 . . . Protection 2 | . . 2 . . . Artifact . | . . . . . . Weapon 28 | 2 7 17 1 . 1 Energy Gun 1 | . 1 . . . . Energy Cannon . | . . . . . . Ballistic Gun 16 | 2 4 9 . . 1 Ballistic Cannon . | . . . . . . Launcher 2 | . 1 1 . . . Special Weapon . | . . . . . . Impact Weapon 3 | . 1 2 . . . Slashing Weapon 6 | . . 5 1 . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 17 | . . 14 . . 3 Power 4 | . . 3 . . 1 Propulsion 6 | . . 6 . . . Utility 3 | . . 2 . . 1 Weapon 4 | . . 3 . . 1 Highest Loss Streak 6 | . . 6 . . 3 To Critical Strikes . | . . . . . . Average Slot Usage (%) 93 | . 99 94 95 88 87 Engine 6 | . 14 10 . . . Core 4 | . . . 10 11 10 Treads 1 | . . . 13 . . Leg 29 | . 28 29 19 33 33 Device 10 | . 12 6 15 12 11 Storage 11 | . 15 11 11 11 11 Processor 5 | . . 3 6 9 11 Hackware 1 | . . 4 . . . Protection 2 | . . 7 . . . Ballistic Gun 7 | . 14 11 6 . . Launcher 1 | . 4 . . . . Impact Weapon 2 | . 7 2 . . . Slashing Weapon 7 | . . 7 10 11 10 Naked Turns . | . . . . . . Heaviest Build 24 | 14 18 24 24 24 22 Greatest Support 48 | 40 20 40 40 48 48 Greatest Overweight (x) 6 | 1 . 6 . . . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 10 | 8 8 10 10 10 10 Average Capacity 9 | 7 8 9 10 10 10 Most Carried 10 | 4 8 10 10 10 9 Average Carried 8 | 2 6 8 9 9 8 Final Capacity 10 | 8 8 10 10 10 10 Final Carried 10 | 2 8 10 10 9 7 Class Distribution -------------------- 38% | Mutant 37% | Gladiator 23% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Gladiator | -7/Zion Gladiator | -6/Proximity Caves Resources | -11 -10 -9 -9 -7 -6 ----------- Run | Scr Mat Mat Min Zio Pro Matter Collected 1681 | 230 480 802 136 33 . Remotely . | . . . . . . Salvage Created 2139 | . 337 1451 223 . 128 Parts 107 | . 18 79 5 . 5 Haulers Intercepted 4 | . . 4 . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 7 | . . . . 4 3 Prevented . | . . . . . . Kills | -11 -10 -9 -9 -7 -6 ------- Run | Scr Mat Mat Min Zio Pro Combat Hostiles Destroyed 43 | . 12 25 4 . 2 Melee 15 | . 1 10 4 . . Guns 19 | . 5 12 . . 2 AOE 4 | . 3 1 . . . Classes Destroyed 11 | . 4 5 1 . 1 Worker 4 | . 1 2 1 . . Builder 2 | . . 2 . . . Tunneler 1 | . . . 1 . . Hauler 4 | . . 4 . . . Recycler 2 | . . 2 . . . Operator 1 | . . 1 . . . Watcher 2 | . 1 1 . . . Swarmer 10 | . 6 4 . . . Grunt 24 | . 6 13 4 . 1 Duelist 1 | . . . . . 1 Sentry 8 | . . 8 . . . Best Kill Streak 4 | . 3 4 3 . 2 Combat Bots Only 4 | . 3 4 3 . 2 Max Kills in Single Turn 3 | . 3 2 1 . 1 Gunslinging . | . . . . . . Exploded 3 | . 3 1 . . . Melee 1 | . 1 1 1 . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -7 -6 -------- Run | Scr Mat Mat Min Zio Pro Damage Taken 3090 | . 190 2362 69 . 469 Core 472 | . 60 306 8 . 98 Absorbed by Shields 272 | . 40 195 27 . 10 Regen/Repaired (Parts) 108 | . . 108 . . . Core Remaining (%) 88 | 100 76 . . . . Volleys Fired 79 | . 26 51 . . 2 Largest 2 | . 2 2 . . 1 Hottest 60 | . 60 50 . . 25 Shots Fired 127 | . 32 92 1 . 2 Gun 124 | . 31 90 1 . 2 Cannon . | . . . . . . Launcher 3 | . 1 2 . . . Special . | . . . . . . Kinetic 118 | . 25 90 1 . 2 Thermal . | . . . . . . Explosive 3 | . 1 2 . . . Electromagnetic 6 | . 6 . . . . Robot Hit Streak 7 | . 5 7 1 . 3 Robot Miss Streak 7 | . 7 4 . . . Penetration Max . | . . . . . . Secondary Targets 1 | . . 1 . . . Max Gunslinging Chain 1 | . . 1 . . . Shots Hit Robots 130 | . 24 91 11 . 4 Core Hits 66 | . 16 41 6 . 3 Critical Kills 1 | . 1 . . . . Critical Parts Destroyed 6 | . 2 4 . . . Critical Strikes 10 | . 3 7 . . . Destroy 1 | . 1 . . . . Smash 6 | . 2 4 . . . Sever 3 | . . 3 . . . Melee Attacks 98 | . 13 70 12 . 3 Impact 39 | . 13 26 . . . Slashing 59 | . . 44 12 . 3 Piercing . | . . . . . . Sneak Attacks 12 | . 1 9 2 . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3740 | . 593 2581 458 . 108 Guns 1035 | . 214 782 . . 39 Cannons . | . . . . . . Explosions 317 | . 96 221 . . . Melee 2375 | . 270 1578 458 . 69 Ramming 13 | . 13 . . . . Kinetic 990 | . 169 782 . . 39 Thermal . | . . . . . . Explosive 317 | . 96 221 . . . Electromagnetic 45 | . 45 . . . . Impact 712 | . 270 442 . . . Slashing 1663 | . . 1136 458 . 69 Piercing . | . . . . . . Highest Corruption 6 | . . 6 6 6 . Average Corruption 5 | . . 5 6 6 . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 50 | . . 24 25 1 . Message Errors 12 | . . 5 7 . . Matter Fused 14 | . . 6 8 . . Heat Flow Errors 5 | . . 1 3 1 . Energy Discharges 3 | . . 2 1 . . Data Loss (minor) 8 | . . 5 3 . . Data Loss (major) 1 | . . . 1 . . Misfires 6 | . . 5 1 . . Alerts 1 | . . . 1 . . Overload Shots . | . . . . . . Overflow Damage 284 | . 72 212 . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee 284 | . 72 212 . . . Knockbacks 5 | . 3 2 . . . Impact 5 | . 3 2 . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed 1 | . 1 . . . . Kicked 1 | . 1 . . . . Crushed . | . . . . . . Highest Temperature 265 | . . 265 236 252 3 Average Temperature 60 | . . 38 94 132 2 Received Heat Transfer 762 | . 54 516 36 . 156 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 4 | . 1 3 . . . Impact Corruptions 10 | . 4 6 . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . . . . . 1 Heat Transferred . | . . . . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -9 -7 -6 ------- Run | Scr Mat Mat Min Zio Pro Peak Influence 377 | . 167 377 232 . . Initial 147 | . . . 147 . . Average 103 | . 49 135 136 . . Maximum Alert Level 1 | . . 1 1 . . Low Security (%) 80 | 100 100 75 53 . . Level 1 19 | . . 24 46 . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 10 | . 4 5 1 . . Investigation 8 | . 3 4 1 . . Extermination . | . . . . . . Reinforcement 2 | . 1 1 . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -7 -6 --------- Run | Scr Mat Mat Min Zio Pro Distress Signals 2 | . 1 1 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 78 | . 31 40 4 . 3 Peak Tracking Total 5 | . 5 5 3 . 3 Tactical Retreats 7 | . 2 5 . . . Traps | -11 -10 -9 -9 -7 -6 ------- Run | Scr Mat Mat Min Zio Pro Traps Triggered 1 | . . 1 . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -7 -6 ---------- Run | Scr Mat Mat Min Zio Pro Machines Disabled 2 | . . 2 . . . Max in Single Turn 1 | . . 1 . . . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -7 -6 --------- Run | Scr Mat Mat Min Zio Pro Machines Accessed 24 | . 8 15 1 . . Terminals 16 | . 6 10 . . . Fabricators . | . . . . . . Repair Stations 1 | . . 1 . . . Recycling Units 4 | . 2 2 . . . Scanalyzers 2 | . . 2 . . . Garrison Access . | . . . . . . Total Hacks 92 | . 26 65 1 . . Successful 60 | . 16 43 1 . . Failed 32 | . 10 22 . . . Catastrophic 2 | . . 2 . . . Database Lockouts . | . . . . . . Manual 9 | . . . . 9 . Terminals 63 | . 22 41 . . . Fabricators . | . . . . . . Repair Stations 6 | . . 6 . . . Recycling Units 9 | . 4 5 . . . Scanalyzers 13 | . . 13 . . . Garrison Access . | . . . . . . Terminal Hacks 39 | . 14 24 1 . . Record 16 | . 3 13 . . . Robot Analysis 2 | . 1 1 . . . Prototype ID Bank 2 | . 1 1 . . . Open Door 1 | . . . 1 . . Emergency Access Points 1 | . . 1 . . . Terminal Index 1 | . 1 . . . . Alert Level 3 | . 2 1 . . . Unreport Threat 2 | . 2 . . . . Locate Traps 2 | . 1 1 . . . Dispatch Records 1 | . . 1 . . . Maintenance Status 1 | . . 1 . . . Surveillance Status 1 | . . 1 . . . Transport Status 1 | . . 1 . . . Investigation Status 1 | . . 1 . . . Reinforcement Status 1 | . 1 . . . . Recall Investigation 1 | . . 1 . . . Zone Layout 2 | . 2 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 4 | . . 4 . . . Scan Component 3 | . . 3 . . . Repair 1 | . . 1 . . . Recycling Unit Hacks 4 | . 2 2 . . . Process 1 | . 1 . . . . Report Inventory 1 | . . 1 . . . Retrieve Components 2 | . 1 1 . . . Scanalyzer 13 | . . 13 . . . Insert Component 6 | . . 6 . . . Analyze 7 | . . 7 . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 21 | . 7 14 . . . Full Trace Events 11 | . 5 6 . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 6 | . . 6 . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . . 1 . . . Time 53 | . . 53 . . . Parts Recycled . | . . . . . . Recycled Matter 62 | . 62 . . . . Retrieved Matter . | . . . . . . Retrieved Components 3 | . . 3 . . . Parts Scanalyzed 6 | . . 6 . . . Part Schematics Acquired 6 | . . 6 . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 ------------ Run | Scr Mat Mat Min Zio Pro Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -6 -------- Run | Scr Mat Mat Min Zio Pro Total Allies 6 | . . . . 6 . Largest Group 6 | . . . . 6 2 Highest-Rated Group 213 | . . . . 213 59 Highest-Rated Ally 41 | . . . . 41 31 Total Orders . | . . . . . . Ally Attacks 14 | . . . . . 14 Total Damage 196 | . . . . . 196 Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -7 -6 ------- Run | Scr Mat Mat Min Zio Pro Robot Analysis Total 2 | . 1 1 . . . Derelict Logs Recovered 3 | . . . 1 1 1 Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -7 -6 ------------- Run | Scr Mat Mat Min Zio Pro Turns Passed 7458 | 122 1721 2344 841 2008 422 Spaces Moved 4522 | 61 789 1257 545 1551 319 Core 18 | 6 . 12 . . . Treads 343 | 35 . 22 286 . . Legs 4161 | 20 789 1223 259 1551 319 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 123 123 123 Average Speed 127 | 138 120 133 142 123 123 Slowest Speed 350 | 160 120 350 160 123 123 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered 2 | . . 2 . . . Exploration Rate (%) 63 | 5 93 73 93 91 24 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 7 | . . . 1 3 3 Spaces Dug 10 | . . 10 . . . Terrain Destroyed 25 | . 4 21 . . . Melee 10 | . . 10 . . . Projectile 1 | . . 1 . . . AOE 14 | . 4 10 . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -7 -6 --------- Run | Scr Mat Mat Min Zio Pro Total 5927 | 97 1503 1741 592 1652 342 Wait 1057 | 11 651 271 14 95 15 Move 4517 | 60 788 1256 544 1550 319 Hop . | . . . . . . Pick Up 58 | 11 8 30 7 2 . Fast Attach . | . . . . . . Attach 30 | 6 1 20 1 . 2 Detach 4 | . . 3 1 . . Swap 53 | 6 13 25 6 2 1 Drop 30 | 3 2 15 7 3 . Fire 79 | . 26 51 . . 2 Melee 98 | . 13 70 12 . 3 Ram . | . . . . . . Kick 1 | . 1 . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 4 exits: [*Mat x2] / *Min x2) -9/Mines (discovered 3 exits: [*Mat x2] / *Zio) -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 16) 123 | -11/Scrapyard | Entered Materials 232 | -10/Materials | Discovered new exit (range 14) 308 | -10/Materials | Build established: Mutant 1420 | -10/Materials | Discovered new exit (range 4) 1426 | -10/Materials | Discovered new exit (range 16) 1825 | -10/Materials | Discovered new exit (range 8) 1844 | -10/Materials | Entered another Materials area 1844 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2049 | -9/Materials | Discovered new exit (range 12) 2137 | -9/Materials | Lost 6 parts (1p3n1u1w) 2476 | -9/Materials | Build established: Scavenger-Mutant 2694 | -9/Materials | Discovered new exit (range 6) 2873 | -9/Materials | Repaired Broken Minigun 3083 | -9/Materials | Discovered new exit (range 8) 3118 | -9/Materials | Core integrity fell below 50% 3343 | -9/Materials | Crushed by falling debris 3357 | -9/Materials | Crushed by falling debris 3369 | -9/Materials | Build established: Mutant 3388 | -9/Materials | Lost 4 parts (2n1u1w) 4103 | -9/Materials | Discovered new exit (range 15) 4174 | -9/Materials | Build established: Scavenger-Mutant 4188 | -9/Materials | Entered Mines 4386 | -9/Mines | Learned Materials security intel 4522 | -9/Mines | Discovered new exit (range 14) 4667 | -9/Mines | Met a Derelict shopkeep closing up shop 4778 | -9/Mines | Discovered new exit (range 5) 4786 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 4980 | -9/Mines | Build established: Gladiator 5024 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 5029 | -9/Mines | Entered Zion 5054 | -7/Zion | Received a hallucinogenic algorithm 5100 | -7/Zion | System corruption cleaned by Quarantine Array 5143 | -7/Zion | Learned 4 Factory zone layouts 5703 | -7/Zion | Gained Derelict followers 5785 | -7/Zion | Imprinted 5787 | -7/Zion | Declared Zion's savior 7002 | -7/Zion | Discovered new exit (range 13) 7037 | -7/Zion | Entered Proximity Caves 7037 | -6/Proximity Caves | Accompanied by 2 allies 7194 | -6/Proximity Caves | Learned 4 Factory zone layouts 7446 | -6/Proximity Caves | Core integrity fell below 20% 7459 | -6/Proximity Caves | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- Found Mak. Sword. Found Weapon Cycler. Found Seismic Detector. Found 21 Matter. Searching scrap... Found Adv. Terrain Scanner. Found Plasma Flamer. Found 36 Matter. Acquired derelict log, extracted data. Data stored: Factory zone layouts (x4). MB-OPV(i) destroyed. Lgt. Nuclear Core destroyed. Greatsword destroyed. L-41 Fighter destroyed. Hvy. Laser melted. G-50 Soldier destroyed. Imp. Deuterium Engine fries itself beyond repair. Machine Analyzer destroyed. Axe fries itself beyond repair. Lgt. Angular Momentum Engine fries itself beyond repair. 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Ion Engine | -9/Materials | Scanalyzed Lrg. Matter Pod | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- GoHome() Part-time Excavator Robot Respite The More The Merrier The One Tourist Unlikely Earthworm Challenges ------------ None Game ------ Seed HugeShadingReconfigurator Manual? 0 Play Time 02:01:38 Cumulative 8.7 hours Start 2023.03.02 @ 19:43:10 End 2023.03.02 @ 21:57:05 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 8 Rogue 7 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 9 Achievement% 12 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/X11Bold Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 32b60857-4601-4f2d-9077-754be2bc902b