Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.27 @ 11:11:44 Player: LemonOS Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (5) 2500 Regions Visited (9) 1800 Robots Destroyed (78) 390 Value Destroyed (3052) 3052 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (37) 37 TOTAL SCORE: 7839 Bonus ------- Follower Combat Kills 37 Cogmind --------- Core Integrity 0/1000 Matter 290/300 Energy 80/100 System Corruption 2% Temperature Cool (9) Movement Core (50) Location -5/Upper Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (6) ------- Autogun > --- INVENTORY (5) ---- Advanced Heat Sink Advanced Heat Sink Improved Targeting Computer Armor Integrity Analyzer Hacking Suite Peak State ------------ > --- POWER ------------ Neutrino Core > --- PROPULSION ------- Improved Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Advanced Signal Interpreter Target Analyzer Improved Light Armor Plating Focal Shield > --- WEAPON ----------- Cooled Pulse Rifle High-powered Field Laser Flak Gun Coil Gun Heavy Machine Gun > --- INVENTORY -------- Angular Momentum Engine Light Fission Core Improved Heat Sink Improved Heat Sink Cloaking Device Medium Armor Plating Force Field Phasing AFG Gatling Laser Gatling Laser Gatling Laser Gatling Laser Heavy Plasma Cannon Heavy Plasma Cannon Gauss Rifle [Rating: 71] Favorites ----------- Power Neutrino Core Engine Angular Momentum Engine Power Core Neutrino Core Propulsion Light Treads Treads Light Treads Leg Flexi-carbon Leg Utility Large Storage Unit Device Cloaking Device Storage Large Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Medium Armor Plating Weapon Light Assault Rifle Energy Gun Heavy Laser Energy Cannon Heavy Plasma Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Grenade Launcher Build | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Upp Upp Slots Evolved 10 | . . 2 . . . 6 2 . . Power . | . . . . . . . . . . Propulsion 2 | . . . . . . 1 1 . . Utility 4 | . . 1 . . . 3 . . . Weapon 4 | . . 1 . . . 2 1 . . Parts Attached 77 | 6 5 9 . 4 2 32 2 12 5 Power 7 | 1 . 2 . 1 . 1 1 1 . Engine 5 | 1 . 2 . . . . 1 1 . Core 2 | . . . . 1 . 1 . . . Reactor . | . . . . . . . . . . Propulsion 15 | 3 . 2 . . . 6 . 3 1 Treads 7 | 2 . 2 . . . 1 . 2 . Leg 8 | 1 . . . . . 5 . 1 1 Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 26 | 1 1 4 . 2 1 13 . 3 1 Device 11 | . . . . 1 1 7 . 2 . Storage 4 | 1 1 . . . . 1 . . 1 Processor 5 | . . 2 . . . 3 . . . Hackware 1 | . . . . . . 1 . . . Protection 5 | . . 2 . 1 . 1 . 1 . Artifact . | . . . . . . . . . . Weapon 29 | 1 4 1 . 1 1 12 1 5 3 Energy Gun 9 | 1 . . . . . 5 1 2 . Energy Cannon 2 | . . . . . . 2 . . . Ballistic Gun 14 | . 3 1 . 1 . 4 . 2 3 Ballistic Cannon 3 | . . . . . 1 1 . 1 . Launcher 1 | . 1 . . . . . . . . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 3 | . . . . 1 . 2 . . . Parts Lost 54 | . . 3 . . . 23 . 12 16 Power 5 | . . 1 . . . 2 . 2 . Propulsion 13 | . . 1 . . . 5 . 2 5 Utility 17 | . . 1 . . . 7 . 3 6 Weapon 19 | . . . . . . 9 . 5 5 Highest Loss Streak 15 | . . 3 . . . 15 . 9 13 To Critical Strikes 3 | . . . . . . 2 . . 1 Average Backups 9 | 3 7 6 8 7 7 13 6 7 10 Power . | . 1 . 1 1 1 1 . . . Propulsion . | 1 2 2 2 . . . 1 1 1 Utility 4 | . . . 2 2 3 5 4 6 8 Weapon 3 | 1 4 3 3 3 3 6 . . . Tool/Special . | . . . . . . . . . . Unused Backups 18 | . 1 . . 2 1 6 . . 8 Power 1 | . . . . . . 1 . . . Propulsion 1 | . . . . 1 . . . . . Utility 10 | . . . . 1 . 1 . . 8 Weapon 5 | . . . . . 1 4 . . . Tool/Special 1 | . 1 . . . . . . . . Average Slot Usage (%) 84 | . 91 96 100 100 100 83 69 74 58 Engine 3 | . 14 10 11 1 . . 4 3 . Core 3 | . . . . 9 11 5 . . . Treads 13 | . 28 21 22 22 22 7 . 8 . Leg 3 | . . . . . . 3 11 4 12 Device 8 | . . . . . 4 11 17 15 10 Storage 8 | . 21 12 11 11 11 6 5 5 7 Processor 9 | . . 10 11 11 11 7 11 11 10 Hackware 1 | . . . . . . 4 . . . Protection 3 | . . 7 11 11 6 2 . 1 . Energy Gun 6 | . 3 . . . . 8 11 14 4 Ballistic Gun 17 | . 23 32 33 33 28 15 . 3 8 Ballistic Cannon 2 | . . . . . 4 5 . 1 . Peak Build Rating 71 | 5 7 11 11 29 26 71 58 66 55 Average Rating 36 | 3 6 9 11 17 22 49 52 53 41 On Entrance 23 | . 5 7 11 11 20 26 47 58 46 Avg Prop Armor Cover (%) 5 | . . . . . . . . 4 6 Naked Turns 11 | . . . . . . . . . 11 Heaviest Build 72 | 9 12 21 21 32 38 72 65 65 43 Greatest Support 78 | 40 40 40 40 40 40 58 38 78 40 Greatest Overweight (x) 20 | . . . . . . 20 1 1 13 Average Overweight (x) . | . . . . . . 1 1 . . Largest Inventory Capacity 15 | 8 8 8 8 8 8 15 15 15 15 Average Capacity 12 | 7 8 8 8 8 8 14 15 15 14 Most Carried 15 | 5 8 8 8 8 8 15 7 11 12 Average Carried 9 | 3 7 6 8 7 7 13 6 8 10 Final Capacity 15 | 8 8 8 8 8 8 15 15 15 5 Final Carried 11 | 5 8 8 8 7 7 5 6 11 5 Class Distribution -------------------- 32% | Tank 23% | Scavenger-Gunner 9% | Derelict-Skirmisher 8% | Mutant 7% | Scavenger-Executioner 6% | Derelict-Tank 4% | Scavenger-Tank 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Tank | -9/Mines Tank | -7/Zion Tank | -6/Proximity Caves Derelict-Skirmisher | -6/Factory Scavenger-Gunner | -5/Factory Scavenger-Gunner | -5/Upper Caves Scavenger-Gunner | -5/Upper Caves Resources | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 ----------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Upp Upp Matter Collected 2516 | 201 109 391 45 20 94 1071 . 389 196 Remotely . | . . . . . . . . . . Salvage Created 3319 | . 137 616 131 . 18 1340 17 772 288 Parts 142 | . 10 29 9 . . 59 . 26 9 Haulers Intercepted . | . . . . . . . . . . Recyclers Shooed 1 | . . . . . . 1 . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 28 | . . . . . . . . 22 6 Prevented . | . . . . . . . . . . Parts Restored . | . . . . . . . . . . Kills | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Upp Upp Combat Hostiles Destroyed 68 | . 6 13 3 . 2 20 . 19 5 Melee 1 | . . . . . . . . . 1 Guns 56 | . 3 12 3 . 2 16 . 16 4 Cannons 5 | . . . . . . 3 . 2 . AOE 5 | . 3 1 . . . 1 . . . Classes Destroyed 14 | . 3 4 . . 1 5 . 1 . Worker 2 | . 1 . . . . 1 . . . Builder 1 | . . . . . . 1 . . . Recycler 3 | . . 1 . . . 2 . . . Drone 2 | . . . . . 2 . . . . Watcher 4 | . 1 . . . . 2 1 . . Swarmer 16 | . 6 . . . . . . 9 1 Grunt 29 | . . 11 2 . . 7 . 5 4 Duelist 3 | . . 1 1 . . . . 1 . Sentry 5 | . . 1 . . . 2 . 2 . Specialist 2 | . . . . . . 2 . . . Hunter 5 | . . . . . . 4 . 1 . Programmer 3 | . . . . . . 3 . . . Heavy 2 | . . . . . . 2 . . . Behemoth 1 | . . . . . . . . 1 . Best Kill Streak 6 | . 4 5 3 . 1 6 1 4 3 Combat Bots Only 5 | . 3 5 3 . 1 5 . 4 3 Max Kills in Single Turn 3 | . 3 1 1 . 1 1 1 1 1 Gunslinging . | . . . . . . . . . . Exploded 3 | . 3 1 . . . 1 . . . Melee 1 | . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 -------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Upp Upp Hostile Shots Fired 548 | . 24 72 14 . 5 199 . 125 109 Missed 115 | . 5 14 4 . 3 43 . 25 21 Hits 433 | . 19 58 10 . 2 156 . 100 88 Melee 24 | . . 3 2 . . . . 1 18 Projectile 409 | . 19 55 8 . 2 156 . 99 70 Critical Strikes 18 | . . . . . . 10 . 2 6 Damage Taken 7536 | . 151 800 145 . . 2851 . 1540 2049 Core 1514 | . 8 110 30 . . 361 . 107 898 Absorbed by Shields 209 | . . . . . . 124 . 85 . Ignored by Resistances 208 | . . . . . . 208 . . . Regen/Repaired (Parts) 98 | . . . . 98 . . . . . Core Remaining (%) 79 | 100 96 . . . 65 57 . . . Volleys Fired 217 | . 17 46 7 . 9 58 4 56 20 Largest 5 | . 2 3 3 . 3 5 3 5 4 Hottest 475 | . 60 70 60 . 68 306 250 475 155 Shots Fired 692 | . 34 138 21 . 27 261 12 146 53 Gun 632 | . 33 136 21 . 27 228 8 126 53 Cannon 57 | . . . . . . 33 4 20 . Launcher 3 | . 1 2 . . . . . . . Special . | . . . . . . . . . . Kinetic 424 | . 24 136 21 . 27 148 . 32 36 Thermal 265 | . 9 . . . . 113 12 114 17 Explosive 3 | . 1 2 . . . . . . . Electromagnetic . | . . . . . . . . . . Robot Hit Streak 13 | . 6 13 12 . 1 9 4 11 10 Robot Miss Streak 8 | . 3 5 1 . 7 7 6 8 3 Penetration Max 1 | . . . . . . 1 . . 1 Secondary Targets 9 | . . 2 1 . . 2 . 2 2 Max Gunslinging Chain 1 | . . 1 1 . . 1 . 1 1 Shots Hit Robots 423 | . 16 95 18 . 6 162 7 81 38 Core Hits 202 | . 10 42 6 . 3 73 2 44 22 Critical Kills 1 | . . . . . . . . . 1 Critical Parts Destroyed 8 | . . 2 . . . 3 . . 3 Critical Strikes 19 | . . 2 . . . 7 . 4 6 Burn 7 | . . . . . . 3 . 2 2 Destroy 9 | . . 2 . . . 3 . . 4 Blast 3 | . . . . . . 1 . 2 . Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 7935 | . 284 961 190 . 72 3729 175 1887 637 Guns 6413 | . 161 858 190 . 72 2853 79 1591 609 Cannons 1089 | . . . . . . 697 96 296 . Explosions 397 | . 123 95 . . . 179 . . . Melee . | . . . . . . . . . . Ramming 36 | . . 8 . . . . . . 28 Kinetic 3719 | . 76 858 190 . 72 1856 . 266 401 Thermal 3908 | . 85 . . . . 1819 175 1621 208 Explosive 272 | . 123 95 . . . 54 . . . Electromagnetic . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 6 | . . . . . . 6 . . 2 Average Corruption 4 | . . . . . . 5 . . 1 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 45 | . . . . . . 44 . . 1 Message Errors 17 | . . . . . . 16 . . 1 Matter Fused 5 | . . . . . . 5 . . . Heat Flow Errors 7 | . . . . . . 7 . . . Energy Discharges 3 | . . . . . . 3 . . . Parts Fused 3 | . . . . . . 3 . . . Data Loss (minor) 6 | . . . . . . 6 . . . Data Loss (major) 1 | . . . . . . 1 . . . Misfires 2 | . . . . . . 2 . . . Weapon Failures 1 | . . . . . . 1 . . . Overload Shots 3 | . . . . . . . . 3 . Overflow Damage 35 | . . . . . . 27 8 . . Projectiles 29 | . . . . . . 21 8 . . Explosions 6 | . . . . . . 6 . . . Melee . | . . . . . . . . . . Knockbacks 3 | . . . . . . 2 . 1 . Impact . | . . . . . . . . . . Kinetic 3 | . . . . . . 2 . 1 . Secondary . | . . . . . . . . . . Self-Inflicted Damage 198 | . . 40 . . . 147 . . 11 Shots 3 | . . 1 . . . 2 . . . Rammed 15 | . . 1 . . . . . . 14 Targets Rammed 15 | . . 1 . . . . . . 14 Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 704 | . 40 178 88 . 68 704 288 642 223 Average Temperature 117 | . 21 52 42 . 29 142 132 172 96 Received Heat Transfer 1413 | . . 366 48 . . 439 . 164 396 Effects 20 | . . . . . . 10 1 9 . Shutdowns 4 | . . . . . . 2 . 2 . Energy Bleed 5 | . . . . . . 2 1 2 . Interference 3 | . . . . . . . . 3 . Matter Decay 5 | . . . . . . 4 . 1 . Short Circuit 3 | . . . . . . 2 . 1 . Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted 1 | . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . 1 . Parts Melted 9 | . . . . . . 6 . 3 . Heat Transferred 7641 | . 200 . . . . 3316 325 3245 555 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Upp Upp Maximum Alert Level 2 | . . . . . . 2 . . . Low Security (%) 79 | 100 100 100 100 . . 63 100 . . Level 1 17 | . . . . . . 30 . . . Level 2 3 | . . . . . . 6 . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 450 | . 100 115 93 . . 450 179 . . Initial 450 | . . 27 33 . . 450 179 . . Average 123 | . 25 55 70 . . 177 128 . . Influence Increases 2653 | . 187 349 70 . 10 1291 9 567 170 Destroy 0b10 Robot/C 1340 | . 120 260 60 . . 400 . 400 100 Destroy 0b10 Robot/NC 60 | . 10 5 . . 10 30 5 . . Destroy Leader 258 | . 22 40 10 . . 134 2 40 10 Allied During Kill 7 | . . . . . . . . 7 . Successful Hack 11 | . 5 . . . . 6 . . . Disable Machine 90 | . 30 . . . . 60 . . . Destroy Structure 77 | . . 14 . . . 61 2 . . Advance Influence 450 | . . . . . . 450 . . . Lose Combat Pursuer 360 | . . 30 . . . 150 . 120 60 Influence Decreases 2633 | . 120 329 104 53 10 923 309 635 150 Entered New Map 362 | . . 40 54 53 . . 189 26 . Time Decay 1724 | . 120 259 50 . 10 593 120 469 103 Search Patrol Dispatched 100 | . . . . . . 100 . . . Lost Part 427 | . . 30 . . . 230 . 120 47 Lost Ally 20 | . . . . . . . . 20 . Squads Dispatched 14 | . . 2 . . . 11 . . 1 Investigation 3 | . . 1 . . . 2 . . . Extermination 4 | . . . . . . 4 . . . Reinforcement 6 | . . 1 . . . 5 . . . Assault 1 | . . . . . . . . . 1 Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered 1 | . . . . . . 1 . . . Construction Impeded 1 | . . . . . . 1 . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 . . . Stealth | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Upp Upp Distress Signals 2 | . 1 1 . . . . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 104 | . 9 18 3 . 5 34 1 23 11 Peak Tracking Total 7 | . 3 4 3 . 1 5 1 7 6 Tactical Retreats 19 | . . 2 . . . 9 . 4 4 Traps | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Upp Upp Traps Triggered 2 | . . 1 . . . 1 . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 ---------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Upp Upp Machines Disabled 6 | . 2 . . . . 4 . . . Max in Single Turn 2 | . 2 . . . . 2 . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Upp Upp Machines Accessed 5 | . 1 . . . . 4 . . . Terminals 3 | . 1 . . . . 2 . . . Fabricators 1 | . . . . . . 1 . . . Repair Stations . | . . . . . . . . . . Recycling Units 1 | . . . . . . 1 . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 11 | . 3 . . . . 8 . . . Successful 8 | . 1 . . . . 7 . . . Failed 3 | . 2 . . . . 1 . . . Catastrophic . | . . . . . . . . . . Database Lockouts . | . . . . . . . . . . Manual 5 | . 3 . . 2 . . . . . Terminals 6 | . 3 . . . . 3 . . . Fabricators 3 | . . . . . . 3 . . . Repair Stations . | . . . . . . . . . . Recycling Units 2 | . . . . . . 2 . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 3 | . 1 . . . . 2 . . . Emergency Access Points 1 | . . . . . . 1 . . . Locate Traps 2 | . 1 . . . . 1 . . . Fabricator Hacks 3 | . . . . . . 3 . . . Load Schematic 2 | . . . . . . 2 . . . Build 1 | . . . . . . 1 . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks 2 | . . . . . . 2 . . . Process 1 | . . . . . . 1 . . . Report Inventory 1 | . . . . . . 1 . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 5 | . 1 . . . . 4 . . . Full Trace Events 1 | . . . . . . 1 . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired 3 | . . . . 3 . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 13 | . . . . 13 . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time 84 | . . . . . . 84 . . . Total Part Build Rating . | . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter 34 | . . . . . . 34 . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 ------------ Run | Yrd Mat Mat Min Zio Pro Fac Fac Upp Upp Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired 1 | . . . . . . . . 1 . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 -------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Upp Upp Total Allies 1 | . . . . . . . . 1 . Largest Group 1 | . . . . . . . . 1 . Highest-Rated Group 29 | . . . . . . . . 29 . Highest-Rated Ally 29 | . . . . . . . . 29 . Total Orders 1 | . . . . . . . . 1 . GUARD 1 | . . . . . . . . 1 . Ally Attacks 10 | . . . . . . . . 10 . Total Damage 119 | . . . . . . . . 119 . Kills 1 | . . . . . . . . 1 . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Upp Upp Active Infowar (turns) 2058 | . . 202 . . . 846 . 1010 . Optics 202 | . . 202 . . . . . . . Sensors 846 | . . . . . . 846 . . . Cloaking 1010 | . . . . . . . . 1010 . Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 3 | . . . . 1 1 . . 1 . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 ------------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Upp Upp Turns Passed 7514 | 75 491 621 108 1092 616 1948 240 1807 516 Spaces Moved 3498 | 49 266 245 55 667 366 590 116 903 241 Core 44 | 17 . . . . . 19 . . 8 Treads 2509 | 32 266 245 55 667 366 406 . 469 3 Legs 945 | . . . . . . 165 116 434 230 Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 160 190 120 50 Average Speed 180 | 121 160 160 160 160 160 247 190 174 177 Slowest Speed 1050 | 160 160 160 160 160 160 1050 190 245 700 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 33 | 4 39 24 16 61 58 13 3 80 35 Regions Visited 9 Branch Regions 5 Pre-discovered Areas 3 | . . . . 3 . . . . . Known Exits Taken 4 | . . 1 1 1 1 . . . . Unknown Exits Taken 5 | 1 1 . . . . 1 1 1 . Scrap Searched 9 | . . . 1 1 2 . . 3 2 Spaces Dug . | . . . . . . . . . . Terrain Destroyed 92 | . . 12 . . . 68 1 11 . Melee . | . . . . . . . . . . Projectile 23 | . . . . . . 11 1 11 . AOE 69 | . . 12 . . . 57 . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Upp Upp Total 4284 | 63 300 390 62 694 380 936 128 1044 287 Wait 334 | . 3 72 . 15 . 202 4 38 . Move 3489 | 48 265 244 54 666 365 589 115 902 241 Hop . | . . . . . . . . . . Pick Up 84 | 9 6 9 . 3 2 31 3 17 4 Fast Attach 8 | 1 1 . . . . 5 . . 1 Attach 60 | 4 1 6 . 2 . 25 2 14 6 Detach 7 | . . . . 1 . 3 . 3 . Swap 29 | 1 5 8 1 2 2 8 . 1 1 Drop 29 | . 2 4 . 5 2 15 . 1 . Fire 217 | . 17 46 7 . 9 58 4 56 20 Melee . | . . . . . . . . . . Ram 14 | . . . . . . . . . 14 Kick . | . . . . . . . . . . Crush 1 | . . 1 . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire 12 | . . . . . . . . 12 . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -7/Zion -6/Proximity Caves -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 76 | -11/Scrapyard | Entered Materials 239 | -10/Materials | Discovered new exit (range 10) 320 | -10/Materials | Build established: Mutant 567 | -10/Materials | Entered another Materials area 567 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 800 | -9/Materials | Discovered new exit (range 16) 956 | -9/Materials | Lost 3 parts (1p1n1u) 984 | -9/Materials | Identified exit to Mines 1188 | -9/Materials | Entered Mines 1275 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1277 | -9/Mines | Identified exit to Zion 1296 | -9/Mines | Entered Zion 1412 | -7/Zion | Discovered new exit (range 11) 1432 | -7/Zion | Learned location of Warlord (-5) 1474 | -7/Zion | Identified exit to Proximity Caves 1496 | -7/Zion | Build established: Tank 1700 | -7/Zion | Found Prototype Device 1701 | -7/Zion | Identified Phasing AFG 1984 | -7/Zion | Received a visual enhancement algorithm 1986 | -7/Zion | Ran a visual enhancement algorithm 1986 | -7/Zion | Ran a visual enhancement algorithm 2388 | -7/Zion | Entered Proximity Caves 2486 | -6/Proximity Caves | Spotter reported a threat 2518 | -6/Proximity Caves | Spotter reported a threat 2601 | -6/Proximity Caves | Spotter reported a threat 2700 | -6/Proximity Caves | Learned 4 Factory zone layouts 2916 | -6/Proximity Caves | Spotted B-75 Beast 2964 | -6/Proximity Caves | Discovered new exit (range 9) 2975 | -6/Proximity Caves | Identified exit to Factory 3004 | -6/Proximity Caves | Entered Factory 3004 | -6/Factory | Evolved 6 slots: Propulsion x1, Utility x3, Weapon x2 3302 | -6/Factory | Build established: Derelict-Tank 3354 | -6/Factory | Search patrols dispatched 3662 | -6/Factory | Build established: Derelict-Skirmisher 4242 | -6/Factory | Lost 5 parts (2n1u2w) 4444 | -6/Factory | Discovered new exit (range 7) 4516 | -6/Factory | Cargo convoy interrupted 4917 | -6/Factory | Lost 15 parts (1p2n5u7w) 4952 | -6/Factory | Entered another Factory area 4952 | -5/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 5019 | -5/Factory | Discovered new exit (range 15) 5192 | -5/Factory | Entered Upper Caves 5199 | -5/Upper Caves | Build established: Scavenger-Gunner 5213 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 5884 | -5/Upper Caves | Learned Factory trap positions 6138 | -5/Upper Caves | Build established: Scavenger-Executioner 6151 | -5/Upper Caves | Spotted B-75 Beast 6160 | -5/Upper Caves | Destroyed B-75 Beast 6532 | -5/Upper Caves | Lost 9 parts (1p2n2u4w) 6811 | -5/Upper Caves | Build established: Scavenger-Gunner 6847 | -5/Upper Caves | Encountered a Warlord checkpoint 6972 | -5/Upper Caves | Discovered new exit (range 6) 6999 | -5/Upper Caves | Entered another Upper Caves area 7069 | -5/Upper Caves | Lost 3 parts (1n1u1w) 7429 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 7495 | -5/Upper Caves | Core integrity fell below 50% 7511 | -5/Upper Caves | Core integrity fell below 20% 7515 | -5/Upper Caves | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- Hyp. Gauss Rifle destroyed. Critical hit (Destroy). Imp. Medium Treads destroyed. Imp. Titanium Leg destroyed. Cloaking Device destroyed. Phasing AFG severed. Slammed into L-41 Fighter. Destabilizing: System corrupted (+1). Target Analyzer severed. Slammed into L-41 Fighter. Lrg. Storage Unit destroyed. Slammed into S-27 Virus. Destabilizing: System corrupted (+1). Slammed into L-41 Fighter. Armor Integrity Analyzer destroyed. Slammed into S-27 Virus. S-27 Virus destroyed. [Achievement: Fist Fight] X08HDL4TBQVVQUKKBVPD99AHO Acquired Autogun. Map ----- +----------------------------------------------------+ | ##" """ #?### ???# ? | | ## #" " "" #?## #?? ##? ?? | | ## ### ## #???# ## #??? | | ### #???# #???? | | #### ### ###### ##???# #???? | | #??# ### ##?### ##???# #????? | | ## #??# % #?## ###?#### ##????? | | ### #??# ! ##?# #????# #?????? | | ##?# #??##########?## ## #????# #?????? | | #??### ##????????????## ##? #????# #?????? | | #????####????????????## ##??# ##????# #?????? | | ????????????????# #### ##????##?????# ##????? | | ????????????????# ##????????????# ####?? | | ????????? #?????????????## ### | | ????????? #### #######??####??# # | | ????????? ######????# # #### ##?# % | | ??????? ??????#### # #### | | ????? ####### ### ### | | ?????? ### ##?? | | ??????? ## ##### #?## ##?? | | ???????# ## #########???## #??# ##? | | ????????# ??# ##?###???????## #??# ## | | ###??????# ##???#######"######### #??# # | | # #??????# ######### %% %=## #??## ! # | | ##?????# # g### ### # ##### % | | #??????# *@#" $ # # | | ##????#### ####=%!#? # # | | #?##### ## #####%!!#??? ## #### % # | | ### ### #?# %l!#???? ## #??# ### | | #### #?# ###%%#???? # ## #### #?? | | ## ### #?##Y#?????"# ### #?? | | % #??# ######## #?## #? | | #####??# #??# #### # | | ## ######??????###### ###??###?? # | | ########????????????????## #?????????# ## | | ######????????????????????????####?????????######? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 65 Energy Generation 19 Energy Capacity 315 Matter Stores 450 Matter Capacity 450 Sight Range 18 Robot Scan Range 16 Terrain Scan Density 10 Cloak Strength 2 Armor Coverage 450 Resistance: KI 20 Weapon Cycling 15 Evasion (%) 55 Target Analysis 5 Armor Integrity Analysis 30 Recoil Reduction 3 Energy Filtering 30 Offensive Hacking 10 Item Schematics ----------------- Hvy. Flak Cannon | -7/Zion | Archive Med. Treads | -7/Zion | Archive Power Maul | -7/Zion | Archive Thermic Laser | -7/Zion | Archive Flexi-carbon Leg | -7/Zion | Archive Lrn. Proton Cannon | -7/Zion | Archive Hrd. Heavy Armor Plating | -7/Zion | Archive Jamming Amplifier | -7/Zion | Archive Hvy. Ion Cannon | -7/Zion | Archive Imp. Core Shielding | -7/Zion | Archive Coolant Injector | -7/Zion | Archive Hvy. Missile Launcher | -7/Zion | Archive Magnetic Acceleration Cannon | -7/Zion | Archive Robot Schematics ------------------ R-06 Scavenger | -7/Zion | Archive B-36 Bruiser | -7/Zion | Archive A-02 Transporter | -7/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- A New Friend Fist Fight Hydra Suspicious Challenges ------------ None Game ------ Seed GatlingPiercingMagmablaster Manual? 0 Play Time 01:13:17 Cumulative 7.8 hours Start 2026.09.27 @ 10:00:49 End 2026.09.27 @ 11:11:44 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 10 Rogue 10 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 12 Achievement% 10 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 46327637-a8f5-4143-89ff-32a68d45257a