Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.01 @ 20:39:54 Player: Gold Spoon Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (114) 570 Value Destroyed (3511) 3511 Prototype IDs (37) 740 Alien Tech Used (0) 0 Bonus (322) 322 TOTAL SCORE: 7543 Bonus ------- High Alert Combat Kills 22 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 100/100 System Corruption 1% Temperature Cool (9) Movement Hovering (240) Ox3 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Improved Hover Unit > --- UTILITY (5) ------ Large Storage Unit Melee Analysis Suite Hacking Suite > --- WEAPON (3) ------- Heavy Flail Katana Katana (fused) > --- INVENTORY (15) --- Improved Heat Sink Experimental Sensor Array Improved Targeting Computer Improved Targeting Computer Improved Targeting Computer System Shield Rocket Launcher Field Lobotomy Kit (5) Katana Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Armored Wheel > --- UTILITY ---------- Large Storage Unit Signal Interpreter Melee Analysis Suite Hacking Suite Hacking Suite > --- WEAPON ----------- Field Lobotomy Kit Katana > --- INVENTORY -------- Armored Wheel Improved Heat Sink Experimental Sensor Array Improved Targeting Computer Improved Targeting Computer Improved Targeting Computer Rocket Launcher Heavy Flail [Rating: 31] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Nuclear Core Propulsion Wheel Leg Aluminum Leg Wheel Wheel Hover Unit Improved Hover Unit Utility Large Storage Unit Device Heat Sink Storage Large Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Light Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Light Cannon Launcher Rocket Launcher Special Weapon Field Lobotomy Kit Impact Weapon Heavy Flail Slashing Weapon Katana Build | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Slots Evolved 4 | . . . 2 . . . 2 Power . | . . . . . . . . Propulsion . | . . . . . . . . Utility 3 | . . . 2 . . . 1 Weapon 1 | . . . . . . . 1 Parts Attached 70 | 6 12 . 22 2 . 2 26 Power 8 | 1 1 . 2 1 . . 3 Engine 6 | 1 1 . 2 1 . . 1 Core 2 | . . . . . . . 2 Reactor . | . . . . . . . . Propulsion 19 | 2 2 . 6 . . 1 8 Treads . | . . . . . . . . Leg 3 | . . . . . . . 3 Wheel 15 | 2 2 . 6 . . 1 4 Hover 1 | . . . . . . . 1 Flight . | . . . . . . . . Utility 15 | 1 4 . 4 . . . 6 Device 3 | . 1 . . . . . 2 Storage 3 | 1 2 . . . . . . Processor 2 | . 1 . . . . . 1 Hackware 2 | . . . 1 . . . 1 Protection 5 | . . . 3 . . . 2 Artifact . | . . . . . . . . Weapon 28 | 2 5 . 10 1 . 1 9 Energy Gun . | . . . . . . . . Energy Cannon . | . . . . . . . . Ballistic Gun 9 | 2 2 . 3 . . 1 1 Ballistic Cannon 10 | . 3 . 6 1 . . . Launcher 3 | . . . 1 . . . 2 Special Weapon 1 | . . . . . . . 1 Impact Weapon 1 | . . . . . . . 1 Slashing Weapon 4 | . . . . . . . 4 Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes . | . . . . . . . . Parts Lost 42 | . 3 . 13 1 . 2 23 Power 8 | . 1 . 3 . . . 4 Propulsion 14 | . . . 4 . . 1 9 Utility 9 | . 1 . 2 . . . 6 Weapon 11 | . 1 . 4 1 . 1 4 Highest Loss Streak 5 | . 1 . 5 1 . 1 4 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 86 | . 94 100 83 99 100 100 71 Engine 6 | . 10 14 3 11 11 11 1 Wheel 17 | . 27 28 18 22 22 22 6 Device 2 | . 11 . . . . . 1 Storage 11 | . 14 14 11 11 11 11 9 Processor 10 | . 1 14 11 11 11 11 11 Hackware 8 | . . . 10 11 11 11 11 Protection 4 | . . . 6 11 11 11 1 Ballistic Gun 4 | . 13 . 5 . . 1 2 Ballistic Cannon 12 | . 14 28 15 21 22 20 . Impact Weapon 1 | . . . . . . . 5 Slashing Weapon 4 | . . . . . . . 12 Naked Turns . | . . . . . . . . Heaviest Build 41 | 11 30 29 34 37 37 37 41 Greatest Support 32 | 20 20 20 32 28 28 24 28 Greatest Overweight (x) 9 | . 1 1 2 1 1 1 9 Average Overweight (x) . | . . 1 . 1 1 1 1 Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 Average Capacity 14 | 6 11 15 15 15 15 15 15 Most Carried 15 | 2 11 14 15 14 15 15 12 Average Carried 10 | 1 7 11 13 13 14 13 8 Final Capacity 15 | 8 15 15 15 15 15 15 15 Final Carried 15 | 2 10 14 15 14 15 13 9 Class Distribution -------------------- 71% | Mutant 13% | Gladiator 7% | Hacker-Gladiator 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Gladiator | -8/Materials Resources | -11 -10 -10 -9 -9 -9 -8 -8 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Matter Collected 2253 | 233 511 24 860 106 . 172 347 Remotely 130 | . . . . . . . 130 Salvage Created 3797 | . 655 122 1074 218 . 385 1343 Parts 228 | . 47 9 83 8 . 12 69 Haulers Intercepted 1 | . 1 . . . . . . Recyclers Shooed 1 | . . . 1 . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Combat Hostiles Destroyed 88 | . 16 2 28 4 . 8 30 Melee 21 | . . . . . . . 21 Guns 25 | . 8 . 10 . . 2 5 Cannons 37 | . 8 2 17 4 . 6 . AOE 4 | . . . 1 . . . 3 Classes Destroyed 11 | . 6 1 1 . . 1 2 Worker 3 | . 2 . 1 . . . . Hauler 1 | . 1 . . . . . . Recycler 6 | . . 1 2 1 . 2 . Operator 5 | . 1 . 3 . . . 1 Watcher 11 | . 3 . 3 . . . 5 Swarmer 17 | . 3 . 6 . . 2 6 Grunt 57 | . 13 2 16 4 . 5 17 Brawler 1 | . . . . . . 1 . Duelist 2 | . . . . . . . 2 Sentry 10 | . . . 6 . . . 4 Hunter 1 | . . . . . . . 1 Best Kill Streak 5 | . 5 2 5 5 . 3 5 Combat Bots Only 5 | . 5 2 3 4 . 3 5 Max Kills in Single Turn 3 | . 1 1 2 1 . 1 3 Gunslinging 1 | . . . 1 . . . . Exploded 3 | . . . 1 . . . 3 Melee 1 | . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Hostile Shots Fired 521 | . 84 3 188 8 . 32 206 Missed 139 | . 28 3 65 1 . 4 38 Damage Taken 4937 | . 625 . 1334 110 . 402 2466 Core 1055 | . 186 . 255 11 . 41 562 Absorbed by Shields . | . . . . . . . . Regen/Repaired (Parts) 159 | . 89 . . . . . 70 Core Remaining (%) 49 | 100 . 25 . . . 23 . Volleys Fired 220 | . 68 3 96 11 . 20 22 Largest 3 | . 2 2 2 2 . 2 3 Hottest 85 | . 70 70 70 74 . 74 85 Shots Fired 436 | . 136 6 190 22 . 41 41 Gun 198 | . 97 . 62 . . 2 37 Cannon 235 | . 39 6 127 22 . 39 2 Launcher 3 | . . . 1 . . . 2 Special . | . . . . . . . . Kinetic 433 | . 136 6 189 22 . 41 39 Thermal . | . . . . . . . . Explosive 3 | . . . 1 . . . 2 Electromagnetic . | . . . . . . . . Robot Hit Streak 10 | . 10 9 6 8 . 7 5 Robot Miss Streak 7 | . 5 . 7 2 . 2 5 Penetration Max . | . . . . . . . . Secondary Targets 3 | . 1 . 2 . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . . Shots Hit Robots 324 | . 86 4 93 14 . 27 100 Core Hits 151 | . 34 4 46 7 . 15 45 Critical Kills . | . . . . . . . . Critical Parts Destroyed 2 | . 1 . . . . . 1 Critical Strikes 18 | . 1 . 2 1 . 3 11 Destroy 1 | . 1 . . . . . . Blast 6 | . . . 2 1 . 3 . Smash 1 | . . . . . . . 1 Sever 10 | . . . . . . . 10 Melee Attacks 97 | . . . . . . . 97 Impact 15 | . . . . . . . 15 Slashing 82 | . . . . . . . 82 Piercing . | . . . . . . . . Sneak Attacks 1 | . . . . . . . 1 Combat Hostiles . | . . . . . . . . Follow-up Attacks 13 | . . . . . . . 13 Damage Inflicted 7048 | . 1124 69 1697 263 . 564 3331 Guns 1587 | . 644 . 505 . . 31 407 Cannons 2535 | . 480 69 1160 254 . 533 39 Explosions 366 | . . . 32 . . . 334 Melee 2551 | . . . . . . . 2551 Ramming 9 | . . . . 9 . . . Kinetic 4122 | . 1124 69 1665 254 . 564 446 Thermal . | . . . . . . . . Explosive 366 | . . . 32 . . . 334 Electromagnetic . | . . . . . . . . Impact 476 | . . . . . . . 476 Slashing 2075 | . . . . . . . 2075 Piercing . | . . . . . . . . Highest Corruption 2 | . . . . 2 2 2 1 Average Corruption 1 | . . . . 2 2 2 1 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 21 | . . . . 5 2 5 9 Message Errors 6 | . . . . 1 1 2 2 Matter Fused 2 | . . . . 1 . . 1 Heat Flow Errors 4 | . . . . 1 . 1 2 Energy Discharges 2 | . . . . . 1 . 1 Parts Fused 1 | . . . . . . . 1 Data Loss (minor) 3 | . . . . 1 . 1 1 Data Loss (major) 1 | . . . . . . . 1 Misfires 1 | . . . . . . 1 . Alerts 1 | . . . . 1 . . . Overload Shots . | . . . . . . . . Overflow Damage 113 | . 19 . 3 . . . 91 Projectiles 22 | . 19 . 3 . . . . Explosions 16 | . . . . . . . 16 Melee 75 | . . . . . . . 75 Knockbacks 31 | . 4 . 10 2 . 12 3 Impact 2 | . . . . . . . 2 Kinetic 26 | . 4 . 9 2 . 10 1 Secondary 3 | . . . 1 . . 2 . Self-Inflicted Damage 77 | . . . . 4 . . 73 Shots 2 | . . . . . . . 2 Rammed 2 | . . . . 2 . . . Targets Rammed 2 | . . . . 2 . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 261 | . 69 18 39 219 . 261 132 Average Temperature 48 | . 30 9 10 61 . 90 36 Received Heat Transfer 1959 | . 324 . 417 57 . 180 981 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 5 | . . . . . . . 5 Impact Corruptions 4 | . . . . . . . 4 Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred . | . . . . . . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Peak Influence 463 | . 235 119 463 278 . 140 269 Initial 136 | . . 64 . 136 . . 27 Average 140 | . 84 63 229 178 . 65 144 Maximum Alert Level 2 | . 1 . 2 1 . . 1 Low Security (%) 72 | 100 94 100 43 55 . 100 68 Level 1 26 | . 5 . 48 44 . . 31 Level 2 1 | . . . 8 . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 11 | . 3 . 3 1 . . 4 Investigation 5 | . 2 . 2 1 . . . Extermination . | . . . . . . . . Reinforcement 3 | . 1 . 1 . . . 1 Assault . | . . . . . . . . Garrison 3 | . . . . . . . 3 Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Distress Signals 6 | . 2 . 2 . . . 2 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 118 | . 23 2 35 7 . 9 42 Peak Tracking Total 5 | . 4 2 5 4 . 4 5 Tactical Retreats 4 | . . . 1 1 . 1 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Traps Triggered 4 | . 2 . 1 . . . 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed 5 | . 5 . . . . . . Reused 4 | . 4 . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered 4 | . 4 . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Machines Disabled 3 | . . . 3 . . . . Max in Single Turn 1 | . . . 1 . . . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Machines Accessed 26 | . 8 . 8 1 1 . 8 Terminals 19 | . 7 . 6 . . . 6 Fabricators . | . . . . . . . . Repair Stations 2 | . 1 . . . . . 1 Recycling Units 2 | . . . 2 . . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . . . 1 Total Hacks 66 | . 27 . 21 1 1 . 16 Successful 45 | . 19 . 11 1 1 . 13 Failed 21 | . 8 . 10 . . . 3 Catastrophic 2 | . . . 1 . . . 1 Database Lockouts . | . . . . . . . . Manual 9 | . 1 . 7 . 1 . . Terminals 50 | . 21 . 19 . . . 10 Fabricators . | . . . . . . . . Repair Stations 10 | . 6 . . . . . 4 Recycling Units 2 | . . . 2 . . . . Scanalyzers . | . . . . . . . . Garrison Access 2 | . . . . . . . 2 Terminal Hacks 33 | . 13 . 9 1 1 . 9 Robot Analysis 1 | . 1 . . . . . . Prototype ID Bank 9 | . 2 . 2 . . . 5 Open Door 1 | . . . . 1 . . . Branch Access Points 3 | . 1 . 1 . . . 1 Emergency Access Points 2 | . 1 . . . . . 1 Alert Level 6 | . 2 . 2 . . . 2 Unreport Threat 1 | . 1 . . . . . . Locate Traps 3 | . 2 . 1 . . . . Reprogram Traps 1 | . 1 . . . . . . Surveillance Status 1 | . . . 1 . . . . Transport Status 1 | . 1 . . . . . . Hauler Manifests 2 | . 1 . 1 . . . . Zone Layout 1 | . . . 1 . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 10 | . 6 . . . . . 4 Scan Component 5 | . 3 . . . . . 2 Repair 5 | . 3 . . . . . 2 Recycling Unit Hacks 2 | . . . 2 . . . . Report Inventory 2 | . . . 2 . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . Used . | . . . . . . . . Hacking Detections 16 | . 6 . 5 . . . 5 Full Trace Events 3 | . 1 . 1 . . . 1 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 5 | . 3 . . . . . 2 Time 148 | . 78 . . . . . 70 Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Robot Analysis Total 1 | . 1 . . . . . . Derelict Logs Recovered 5 | . . 3 . 2 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Turns Passed 6679 | 37 1063 671 1347 618 229 494 2220 Spaces Moved 4557 | 34 857 666 946 502 208 377 967 Core 4 | 2 . . . . . . 2 Treads . | . . . . . . . . Legs 135 | . . . . . . . 135 Wheels 4164 | 32 857 666 946 502 208 377 576 Hover 254 | . . . . . . . 254 Flight . | . . . . . . . . Fastest Speed 50 | 50 80 95 95 110 110 105 95 Average Speed 112 | 78 83 95 105 110 110 105 161 Slowest Speed 500 | 80 95 95 130 110 110 105 500 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 67 | 4 98 98 78 98 60 44 63 Regions Visited 7 Branch Regions 4 Pre-discovered Areas 1 | . . 1 . . . . . Known Exits Taken 6 | . 1 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . Scrap Searched 4 | . . 1 . 3 . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 19 | . . . 4 2 . . 13 Melee . | . . . . . . . . Projectile 2 | . . . . 2 . . . AOE 17 | . . . 4 . . . 13 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Total 5561 | 41 1070 698 1102 546 208 435 1461 Wait 573 | . 115 26 16 27 . 37 352 Move 4550 | 33 856 665 945 501 207 376 967 Hop . | . . . . . . . . Pick Up 49 | 2 14 4 16 2 1 . 10 Fast Attach 25 | 6 5 . 5 . . . 9 Attach 33 | . 3 . 10 2 . 2 16 Detach 4 | . . . 1 . . . 3 Swap 12 | . 4 . 7 . . . 1 Drop 12 | . 5 . 6 1 . . . Fire 220 | . 68 3 96 11 . 20 22 Melee 81 | . . . . . . . 81 Ram 2 | . . . . 2 . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: *Mat x2 / *Min / *Sto x2) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 3 exits: *Fac x3) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 14 | -11/Scrapyard | Discovered new exit (range 15) 38 | -11/Scrapyard | Entered Materials 60 | -10/Materials | Identified exit to Mines 312 | -10/Materials | Build established: Mutant 383 | -10/Materials | Core integrity fell below 50% 404 | -10/Materials | Discovered new exit (range 16) 531 | -10/Materials | Repaired Wheel 558 | -10/Materials | Repaired Wheel 586 | -10/Materials | Repaired Assault Rifle 725 | -10/Materials | Discovered new exit (range 16) 978 | -10/Materials | Discovered new exit (range 15) 1101 | -10/Materials | Entered Mines 1181 | -10/Mines | Learned Materials garrison access intel 1246 | -10/Mines | Discovered new exit (range 9) 1295 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1297 | -10/Mines | Found Prototype Device 1334 | -10/Mines | Identified exit to Materials 1500 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1613 | -10/Mines | Discovered exit to Materials (range 5) 1772 | -10/Mines | Entered Materials 1772 | -9/Materials | Evolved 2 slots: Utility x2 1773 | -9/Materials | Identified exit to Storage 1909 | -9/Materials | Lost 5 parts (1p2n2w) 2047 | -9/Materials | Discovered new exit (range 13) 2318 | -9/Materials | Identified exit to Mines 2328 | -9/Materials | Discovered exit to Storage (range 11) 2416 | -9/Materials | Lost 4 parts (1n1u2w) 2534 | -9/Materials | Discovered new exit (range 10) 2538 | -9/Materials | Core integrity fell below 50% 2997 | -9/Materials | Discovered new exit (range 10) 3007 | -9/Materials | Identified exit to Materials 3119 | -9/Materials | Entered Mines 3282 | -9/Mines | Discovered exit to Materials (range 16) 3283 | -9/Mines | Learned 2 Materials zone layouts 3371 | -9/Mines | Learned Materials emergency access door positions 3478 | -9/Mines | Discovered exit to Materials (range 3) 3711 | -9/Mines | Met a Derelict shopkeep closing up shop 3733 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3733 | -9/Mines | Discovered new exit (range 5) 3736 | -9/Mines | Identified exit to Exiles 3737 | -9/Mines | Entered Exiles 3763 | -9/Exiles | Met 8R-AWN 3784 | -9/Exiles | Met EX-HEX 3812 | -9/Exiles | Met EX-BIN 3827 | -9/Exiles | Aligned with FarCom system 3828 | -9/Exiles | Given EX-Vault access code 3853 | -9/Exiles | Opened EX-Vault 3862 | -9/Exiles | Found Field Lobotomy Kit 3886 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3917 | -9/Exiles | Met EX-DEC 3956 | -9/Exiles | Discovered new exit (range 10) 3965 | -9/Exiles | Identified exit to Mines 3966 | -9/Exiles | Left Exiles lab with Field Lobotomy Kit 3966 | -9/Exiles | Entered Mines 4452 | -8/Mines | Discovered exit to Materials (range 7) 4460 | -8/Mines | Entered Materials 4460 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 4461 | -8/Materials | Identified exit to Factory 4463 | -8/Materials | Loaded intel: 1 garrison access location 4496 | -8/Materials | Garrison activated, responded to threat 4555 | -8/Materials | Lost 4 parts (1p1n1u1w) 4763 | -8/Materials | Lost 3 parts (2u1w) 5218 | -8/Materials | Core integrity fell below 50% 5348 | -8/Materials | Repaired Rocket Launcher 5388 | -8/Materials | Repaired Katana 5468 | -8/Materials | Discovered exit to Factory (range 16) 5664 | -8/Materials | Lost 3 parts (1p2n) 5687 | -8/Materials | Core integrity fell below 20% 6067 | -8/Materials | Build established: Gladiator 6491 | -8/Materials | Discovered exit to Factory (range 5) 6680 | -8/Materials | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- System corrupted: Matter fused (-8). K-01 Serf cleans the Terminal. Hvy. Flail follow-up attack on W-25 Informer. Destroyed Imp. Hover Unit. Destroyed Imp. Sensor Array. W-25 Informer system corrupted by crushing effect. W-25 Informer system terminally corrupted. Imp. Hover Unit fried. Lgt. Deuterium Engine fried. Visual Processing Unit fried. Acquired 8 matter. Katana follow-up attack on W-25 Informer. W-25 Informer destroyed. R-06 Scavenger collects Imp. Sensor Array. EXIT=FOUND: FACTORY W-25 Informer sends out distress signal. W-25 Informer destroyed. K-01 Serf collects debris. 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S"" [ [# """ ######"""" | | ???????????????????????? ?# """ #????# """ | | ????????????????????????####??# #????# | | ??????????????????????????????# #????# | | ???????????????????????######## % #????# | | ???????????????????????# """ # "Y" % ########## | | ???????????????????????# """ # """ %% | | ???????????????????????# """ # % | | ???????????????????????# # % % | | ???????????????????????# + ##########+##### | | ???????????????????????# # #??????# ! # | | ?????????????????????########## #??????# # | | ?????????????????????# # #??????#""" # | | ?????????????????????# # #??????#""" + | | ?????????????????????# # #??????#""" # | | ?????????????????????# # #??????# # | | ?????????????????????# + #??????####+### | | ?????????????????????# # #?????????# #?# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 14 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 44 Melee Accuracy 5 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Back For More Challenges ------------ None Game ------ Seed StealthCarbideAutogun Manual? 0 Play Time 00:44:58 Cumulative 30.3 hours Start 2024.05.01 @ 19:56:28 End 2024.05.01 @ 20:39:54 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 50 Rogue 48 Adventurer 2 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 29 Gallery% 24 Achievement% 22 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 539a099c-462a-4847-b53c-42975bea0df7