Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.07.12 @ 14:05:28 // Winter2019/RPGLIKE Player: Hermelin Result: Destroyed by H-66 Slayer with Heavy Assault Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (10) 2000 Robots Destroyed (130) 650 Value Destroyed (4277) 4277 Prototype IDs (52) 1040 Alien Tech Used (0) 0 Bonus (1337) 1337 TOTAL SCORE: 11304 Bonus ------- High Alert Combat Kills 462 Follower Combat Kills 75 Entered DSFs 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/750 Matter 156/300 Energy 63/100 System Corruption 0% Temperature Cool (0) Movement Hovering (66) Location -6/Factory Parts ------- > --- POWER (2) -------- Fusion Compressor > --- PROPULSION (3) --- Backup Propulsion I Improved Gravmag System > --- UTILITY (9) ------ Improved Cooling System Weight Redist. System Advanced Targeting Computer Hacking Suite Hacking Suite Authchip [Device] Authchip [Weapon] > --- WEAPON (3) ------- Improved EM Pulse Cannon Enhanced Autogun Advanced EMP Blaster > --- INVENTORY (5) ---- Hardened Heavy Armor Plating Heavy Assault Cannon Heavy Missile Launcher Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Improved Deuterium Engine > --- PROPULSION ------- Armored Treads Armored Treads > --- UTILITY ---------- Active Sensor Suite Improved Terrain Scanner Advanced Targeting Computer Hacking Suite Hacking Suite > --- WEAPON ----------- Shock Rifle Enhanced Autogun Advanced EMP Blaster > --- INVENTORY -------- Layered Light Armor Plating Shield Generator Enhanced Autogun Longsword +1 [Rating: 65] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Armored Wheel Treads Light Treads Wheel Armored Wheel Hover Unit Improved Gravmag System Utility Hacking Suite Device Improved Terrain Scanner Storage Medium Matter Pod Processor Targeting Computer Hackware Hacking Suite Protection Heavy Armor Plating Weapon Autogun Energy Gun EM Shotgun Energy Cannon Improved EM Pulse Cannon Ballistic Gun Autogun Ballistic Cannon Heavy Assault Cannon Launcher Advanced EMP Blaster Slashing Weapon Longsword +1 Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac DSF Fac Slots Evolved 13 | 3 1 1 . 2 4 1 . . . 1 Power 1 | . . . . . 1 . . . . . Propulsion 2 | 1 . . . . 1 . . . . . Utility 8 | 1 1 . . 2 2 1 . . . 1 Weapon 2 | 1 . 1 . . . . . . . . Parts Attached 92 | 6 9 2 1 4 42 3 8 . 12 5 Power 11 | 1 . . . . 5 . 2 . 2 1 Engine 7 | 1 . . . . 4 . 1 . 1 . Core 4 | . . . . . 1 . 1 . 1 1 Reactor . | . . . . . . . . . . . Propulsion 18 | 2 2 . 1 . 9 . 1 . 2 1 Treads 11 | 2 . . 1 . 5 . 1 . 2 . Leg . | . . . . . . . . . . . Wheel 5 | . 2 . . . 3 . . . . . Hover 2 | . . . . . 1 . . . . 1 Flight . | . . . . . . . . . . . Utility 30 | 1 2 1 . 1 15 2 2 . 4 2 Device 10 | 1 . . . . 6 . 1 . . 2 Storage 3 | . 1 . . 1 . 1 . . . . Processor 2 | . 1 . . . 1 . . . . . Hackware 4 | . . . . . 2 . . . 2 . Protection 11 | . . 1 . . 6 1 1 . 2 . Artifact . | . . . . . . . . . . . Weapon 33 | 2 5 1 . 3 13 1 3 . 4 1 Energy Gun 8 | . 1 . . . 6 . 1 . . . Energy Cannon 2 | . . . . . . . . . 2 . Ballistic Gun 11 | 2 3 . . . 3 . 1 . 1 1 Ballistic Cannon 1 | . . . . . 1 . . . . . Launcher 4 | . . . . . 2 . 1 . 1 . Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon 4 | . . . . 2 1 1 . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon 3 | . 1 1 . 1 . . . . . . Unidentified Prototypes 5 | . . . . . 5 . . . . . Parts Lost 7 | . . . . 1 . . 5 . . 1 Power 3 | . . . . . . . 2 . . 1 Propulsion 1 | . . . . . . . 1 . . . Utility 1 | . . . . 1 . . . . . . Weapon 2 | . . . . . . . 2 . . . Highest Loss Streak 3 | . . . . 1 . . 3 . . 1 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 89 | . 98 98 100 94 90 86 49 31 61 77 Engine 9 | . 13 11 11 10 10 12 4 . . . Treads 4 | . 1 . 5 10 2 18 3 . 4 . Wheel 13 | . 25 22 16 10 14 . . . . . Device 10 | . 13 11 11 10 12 12 6 . . 9 Storage 2 | . 4 8 . 5 . 5 1 . . . Processor 7 | . 12 11 11 10 3 6 6 6 6 5 Hackware 8 | . . . . . 13 12 12 12 20 24 Protection 5 | . . 2 11 6 7 5 5 6 8 . Energy Gun 7 | . 8 11 11 10 7 3 1 . . . Ballistic Gun 8 | . 17 11 11 10 7 . 1 6 6 4 Slashing Weapon 3 | . . . . 8 7 2 1 . . . Special Melee Weapon 2 | . . 8 11 1 . . . . . . Naked Turns . | . . . . . . . . . . . Heaviest Build 61 | 8 14 16 16 21 61 59 59 7 45 28 Greatest Support 63 | 40 40 24 24 20 63 62 62 3 45 32 Greatest Overweight (x) 14 | . . . . 1 4 . 14 2 4 2 Average Overweight (x) . | . . . . . . . 1 2 1 . Largest Inventory Capacity 5 | 2 3 3 3 4 5 5 5 5 5 5 Average Capacity 3 | 1 2 3 3 3 4 5 5 5 5 5 Most Carried 5 | 1 3 3 3 3 5 5 5 5 5 5 Average Carried 3 | . 2 2 2 2 4 4 4 5 4 4 Final Capacity 5 | 2 3 3 3 4 5 5 5 5 5 5 Final Carried 5 | 1 3 3 3 3 5 5 5 5 5 5 Class Distribution -------------------- 34% | Hacker-Assassin 31% | Mutant 14% | Hacker-Mutant 13% | Assassin 5% | Hacker-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Assassin | -9/Mines Hacker-Assassin | -8/Materials Hacker-Assassin | -7/Factory Hacker-Mutant | -7/Waste Hacker-Mutant | -7/Factory Hacker-Mutant | -7/DSF Hacker-Mutant | -6/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ----------- Run | Scr Mat Min Exi Min Mat Fac Was Fac DSF Fac Matter Collected 3013 | 266 369 64 51 140 1337 38 312 . 241 195 Remotely . | . . . . . . . . . . . Salvage Created 5556 | 17 625 101 . 636 2832 86 601 . 443 215 Parts 323 | 3 50 12 . 31 172 6 6 . 26 17 Haulers Intercepted 8 | . 2 . . . 6 . . . . . Recyclers Shooed 2 | 1 1 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac DSF Fac Combat Hostiles Destroyed 108 | . 16 5 . 15 50 1 6 . 9 6 Melee 23 | . . . . 8 15 . . . . . Guns 57 | . 16 5 . 7 25 . . . 3 1 Cannons 13 | . . . . . 4 1 6 . 1 1 AOE 13 | . . . . . 5 . . . 5 3 Classes Destroyed 17 | 1 6 . . 1 7 . 1 . 1 . Worker 4 | . 1 . . . 3 . . . . . Tunneler 2 | 1 . . . 1 . . . . . . Hauler 8 | . 2 . . . 6 . . . . . Recycler 2 | . 1 . . . 1 . . . . . Operator 3 | . . . . . 3 . . . . . Watcher 7 | . 3 . . . 4 . . . . . Swarmer 21 | . 6 5 . . 7 . . . . 3 Grunt 57 | . 10 . . 14 26 . . . 5 2 Brawler 3 | . . . . . 3 . . . . . Duelist 1 | . . . . . . . . . 1 . Protector 1 | . . . . . 1 . . . . . Sentry 10 | . . . . . 9 1 . . . . Specialist 4 | . . . . . 2 . . . 2 . Hunter 2 | . . . . . 1 . . . . 1 Heavy 2 | . . . . . 1 . . . 1 . Compactor 6 | . . . . . . . 6 . . . Assembled 1 | . . . . 1 . . . . . . Best Kill Streak 10 | 1 9 3 . 8 10 1 3 . 6 3 Combat Bots Only 10 | . 6 3 . 8 10 1 3 . 6 3 Max Kills in Single Turn 5 | 1 2 1 . 1 2 1 1 . 5 2 Gunslinging 1 | . 1 . . . . . . . . . Exploded 5 | . . . . . 2 . . . 5 2 Melee 1 | . . . . 1 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -------- Run | Scr Mat Min Exi Min Mat Fac Was Fac DSF Fac Damage Taken 6164 | . 456 47 . 1038 1791 35 839 . 1565 393 Core 4326 | . 358 37 . 769 1111 24 566 . 1137 324 Absorbed by Shields 607 | . . . . . 451 16 140 . . . Redirected to Core 3046 | . 322 30 . 588 895 20 394 . 556 241 Regen/Repaired (Parts) 698 | . . . . . 218 157 . . . 323 Core Remaining (%) 73 | 100 . . . 72 100 . . . 21 . Volleys Fired 346 | 3 57 12 . 17 146 1 55 . 36 19 Largest 2 | 2 2 2 . 2 2 2 2 . 2 2 Hottest 110 | 40 68 68 . 68 75 110 110 . 94 94 Shots Fired 526 | 6 92 19 1 32 240 2 61 . 44 29 Gun 421 | 6 92 19 1 32 213 1 7 . 33 17 Cannon 93 | . . . . . 19 1 54 . 9 10 Launcher 12 | . . . . . 8 . . . 2 2 Special . | . . . . . . . . . . . Kinetic 337 | 6 63 7 . 17 139 1 54 . 33 17 Thermal . | . . . . . . . . . . . Explosive . | . . . . . . . . . . . Electromagnetic 189 | . 29 12 1 15 101 1 7 . 11 12 Robot Hit Streak 32 | 3 10 7 . 6 14 4 23 . 29 32 Robot Miss Streak 5 | 1 5 3 . 3 5 . 1 . 1 1 Penetration Max . | . . . . . . . . . . . Secondary Targets 6 | . 3 . . 1 2 . . . . . Max Gunslinging Chain 1 | . 1 . . 1 1 . . . . . Shots Hit Robots 469 | 5 67 19 5 46 204 2 57 . 41 23 Core Hits 209 | 2 33 8 . 23 99 2 13 . 17 12 Critical Kills 1 | . . . . . 1 . . . . . Critical Parts Destroyed 1 | . 1 . . . . . . . . . Critical Strikes 12 | . 1 . . 3 7 . 1 . . . Destroy 2 | . 1 . . . 1 . . . . . Blast 3 | . . . . . 2 . 1 . . . Sever 7 | . . . . 3 4 . . . . . Melee Attacks 92 | . . 4 5 26 56 1 . . . . Impact . | . . . . . . . . . . . Slashing 79 | . . . . 22 56 1 . . . . Piercing . | . . . . . . . . . . . Sneak Attacks 20 | . . 2 5 4 9 . . . . . Combat Hostiles 4 | . . . . 4 . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 13955 | 42 1075 180 . 1296 6832 69 2702 . 1200 559 Guns 4824 | 42 1058 180 . 368 2459 15 6 . 519 177 Cannons 3922 | . . . . . 674 54 2696 . 200 298 Explosions 1361 | . 17 . . . 779 . . . 481 84 Melee 3848 | . . . . 928 2920 . . . . . Ramming . | . . . . . . . . . . . Kinetic 6350 | 42 680 73 . 174 1935 54 2696 . 519 177 Thermal 560 | . 17 . . . 290 . . . 253 . Explosive . | . . . . . . . . . . . Electromagnetic 3197 | . 378 107 . 194 1687 15 6 . 428 382 Impact . | . . . . . . . . . . . Slashing 3848 | . . . . 928 2920 . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 28 | . 2 2 2 2 2 . 19 28 28 . Average Corruption 4 | . 2 2 2 2 2 . 12 28 28 . Corruption Purged 5 | . . . . . . . 5 . . . Corruption Blocked . | . . . . . . . . . . . Effects 93 | . 9 4 14 15 22 . 13 . 16 . Message Errors 21 | . 2 1 3 3 5 . 4 . 3 . Matter Fused 22 | . 3 3 3 4 5 . 1 . 3 . Heat Flow Errors 10 | . 1 . 2 1 4 . 1 . 1 . Energy Discharges 7 | . 1 . 2 1 2 . . . 1 . Parts Rejected 3 | . . . . . 1 . . . 2 . Data Loss (minor) 10 | . . . 1 4 1 . 3 . 1 . Data Loss (major) 9 | . 1 . 2 2 1 . 2 . 1 . Misfires 7 | . . . 1 . 3 . 2 . 1 . Alerts 1 | . . . . . . . . . 1 . Misdirections 1 | . . . . . . . . . 1 . Weapon Failures 2 | . 1 . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . Overflow Damage 505 | . . . . 118 336 . . . 51 . Projectiles 55 | . . . . . 55 . . . . . Explosions 62 | . . . . . 11 . . . 51 . Melee 388 | . . . . 118 270 . . . . . Knockbacks 5 | . . . . . 5 . . . . . Impact . | . . . . . . . . . . . Kinetic 4 | . . . . . 4 . . . . . Secondary 1 | . . . . . 1 . . . . . Self-Inflicted Damage 105 | . 14 . . . 66 . . . 25 . Shots 8 | . 1 . . . 6 . . . 1 . Rammed . | . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 1287 | . 236 64 202 205 337 33 166 . 1287 . Average Temperature 115 | . 49 27 95 34 82 19 30 . 463 . Received Heat Transfer 1678 | . 126 . . 567 713 8 . . 225 39 Effects 40 | . . . . . 4 . . . 36 . Shutdowns 10 | . . . . . . . . . 10 . Energy Bleed 5 | . . . . . 1 . . . 4 . Interference 5 | . . . . . 3 . . . 2 . Matter Decay 2 | . . . . . . . . . 2 . Short Circuit 3 | . . . . . . . . . 3 . Damage (minor) 5 | . . . . . . . . . 5 . Damage (major) 7 | . . . . . . . . . 7 . Damage (core) 3 | . . . . . . . . . 3 . Siege Activations . | . . . . . . . . . . . Robots Corrupted 2 | . . . . . 1 . . . . 1 Combat Hostiles 2 | . . . . . 1 . . . . 1 Parts Fried 10 | . 1 . . . 7 . . . 2 . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 1 | . . . . 1 . . . . . . Heat Transferred 700 | . 50 . . . 350 . . . 300 . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 9 | . 1 . . . 6 . . . 2 . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac DSF Fac Peak Influence 1034 | 5 398 216 . 266 1034 528 184 96 307 299 Initial 470 | . 3 96 . . 79 470 184 96 67 161 Average 254 | 1 172 136 . 91 367 512 153 96 218 218 Maximum Alert Level 3 | . 1 1 . 1 3 2 . . 1 1 Low Security (%) 52 | 100 60 52 . 81 43 . 100 100 39 29 Level 1 23 | . 39 47 . 18 9 . . . 60 70 Level 2 17 | . . . . . 32 100 . . . . Level 3 5 | . . . . . 14 . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Sterilizations 2 | . . . . . 1 . . . 1 . Squads Dispatched 15 | . 4 . . . 8 . . . 2 1 Investigation 6 | . 4 . . . 1 . . . . 1 Extermination . | . . . . . . . . . . . Reinforcement 7 | . . . . . 5 . . . 2 . Assault 2 | . . . . . 2 . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac DSF Fac Distress Signals 4 | . 1 . . . 2 . . . . 1 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 142 | . 21 6 . 21 69 1 6 . 9 9 Peak Tracking Total 7 | . 6 3 . 7 6 1 3 . 6 3 Tactical Retreats 11 | . 1 . . 2 8 . . . . . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac DSF Fac Traps Triggered 7 | . 1 . . . 2 1 . . 2 1 Indirectly 1 | . . . . . . . . . 1 . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ---------- Run | Scr Mat Min Exi Min Mat Fac Was Fac DSF Fac Machines Disabled 5 | . 1 . . . 3 . . . 1 . Max in Single Turn 1 | . 1 . . . 1 . . . 1 . Garrison Access 1 | . . . . . 1 . . . . . Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac DSF Fac Machines Accessed 32 | . 9 . 3 . 13 4 . 1 . 2 Terminals 17 | . 7 . . . 8 1 . 1 . . Fabricators 1 | . . . . . . 1 . . . . Repair Stations 4 | . . . . . 2 1 . . . 1 Recycling Units 3 | . 2 . . . 1 . . . . . Scanalyzers 4 | . . . . . 2 1 . . . 1 Garrison Access . | . . . . . . . . . . . Total Hacks 164 | . 43 . 9 . 88 12 . 1 . 11 Successful 127 | . 30 . 9 . 69 8 . 1 . 10 Failed 36 | . 12 . . . 19 4 . . . 1 Catastrophic 2 | . 1 . . . 1 . . . . . Database Lockouts 1 | . 1 . . . . . . . . . Manual 79 | . 28 . 1 . 49 1 . . . . Terminals 111 | . 38 . . . 68 4 . 1 . . Fabricators 1 | . . . . . . 1 . . . . Repair Stations 11 | . . . . . 4 2 . . . 5 Recycling Units 9 | . 5 . . . 4 . . . . . Scanalyzers 23 | . . . . . 12 5 . . . 6 Garrison Access . | . . . . . . . . . . . Terminal Hacks 61 | . 14 . 9 . 36 1 . 1 . . Record 8 | . . . 8 . . . . . . . Part Schematic 8 | . . . . . 7 1 . . . . Robot Schematic 1 | . . . . . 1 . . . . . Robot Analysis 8 | . 3 . . . 5 . . . . . Prototype ID Bank 7 | . 2 . . . 5 . . . . . Open DSF 1 | . . . . . . . . 1 . . Level Access Points 1 | . . . . . 1 . . . . . Branch Access Points 3 | . 1 . . . 2 . . . . . Machine Index 2 | . 1 . . . 1 . . . . . Terminal Index 2 | . 1 . . . 1 . . . . . Alert Level 1 | . . . . . 1 . . . . . Unreport Threat 5 | . . . . . 5 . . . . . Locate Traps 3 | . 2 . . . 1 . . . . . Hauler Manifests 2 | . 1 . . . 1 . . . . . Registered Components 2 | . 1 . . . 1 . . . . . Registered Prototypes 1 | . . . . . 1 . . . . . Zone Layout 5 | . 2 . . . 3 . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 11 | . . . . . 4 2 . . . 5 Scan Component 5 | . . . . . 2 1 . . . 2 Repair 5 | . . . . . 2 1 . . . 2 Refit 1 | . . . . . . . . . . 1 Recycling Unit Hacks 2 | . . . . . 2 . . . . . Report Inventory 1 | . . . . . 1 . . . . . Retrieve Components 1 | . . . . . 1 . . . . . Scanalyzer 21 | . . . . . 12 4 . . . 5 Insert Component 10 | . . . . . 6 2 . . . 2 Analyze 11 | . . . . . 6 2 . . . 3 Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 32 | . 16 . . . 15 1 . . . . Terminals 27 | . 13 . . . 14 . . . . . Track 13 | . 6 . . . 7 . . . . . Botnet 9 | . 5 . . . 4 . . . . . Disrupt 2 | . . . . . 2 . . . . . Operators 2 | . 1 . . . 1 . . . . . Search 1 | . 1 . . . . . . . . . Fabricators 1 | . . . . . . 1 . . . . Report 1 | . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 4 | . 3 . . . 1 . . . . . Mask 2 | . 1 . . . 1 . . . . . Tunnel 2 | . 2 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 24 | . 6 . . . 13 3 . . . 2 Full Trace Events 3 | . 2 . . . 1 . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . 1 . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 18 | . . . . . 13 3 . . . 2 Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 5 | . . . . . 2 1 . . . 2 Time 180 | . . . . . 54 22 . . . 104 Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 2 | . . . . . 2 . . . . . Parts Scanalyzed 10 | . . . . . 6 2 . . . 2 Part Schematics Acquired 10 | . . . . . 6 2 . . . 2 Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------------ Run | Scr Mat Min Exi Min Mat Fac Was Fac DSF Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked 6 | . . 1 5 . . . . . . . Non-combat 4 | . . 1 3 . . . . . . . Combat 2 | . . . 2 . . . . . . . Robot Hacks Applied 7 | . . 2 5 . . . . . . . parse_system 6 | . . 1 5 . . . . . . . no_distress 1 | . . 1 . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired 1 | . . . . 1 . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -------- Run | Scr Mat Min Exi Min Mat Fac Was Fac DSF Fac Total Allies 2 | . . . . 2 . . . . . . Largest Group 1 | . . . . 1 1 . . . . . Highest-Rated Group 31 | . . . . 31 31 . . . . . Highest-Rated Ally 31 | . . . . 31 31 . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks 27 | . . . . 27 . . . . . . Total Damage 232 | . . . . 232 . . . . . . Kills 4 | . . . . 4 . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac DSF Fac Robot Analysis Total 8 | . 3 . . . 5 . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------------- Run | Scr Mat Min Exi Min Mat Fac Was Fac DSF Fac Turns Passed 7282 | 75 826 585 805 967 2635 305 315 11 314 444 Spaces Moved 4166 | 40 637 591 680 326 1338 165 77 8 111 193 Core 142 | 5 . . . . . . 52 8 58 19 Treads 976 | 35 20 . 245 326 107 165 25 . 53 . Legs . | . . . . . . . . . . . Wheels 2874 | . 617 591 435 . 1231 . . . . . Hover 174 | . . . . . . . . . . 174 Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 90 90 90 160 90 161 50 150 150 66 Average Speed 115 | 146 92 90 115 166 112 161 175 150 183 106 Slowest Speed 750 | 160 160 90 160 240 320 161 750 150 250 150 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 59 | 3 87 84 90 73 88 7 72 . 88 5 Regions Visited 10 Branch Regions 3 Pre-discovered Areas 5 | . 2 2 1 . . . . . . . Known Exits Taken 3 | . 1 . . . 1 . . 1 . . Unknown Exits Taken 4 | 1 . 1 1 1 . . . . . . Scrap Searched 2 | . . 1 . 1 . . . . . . Spaces Dug 5 | . . . . . 4 1 . . . . Terrain Destroyed 48 | . 3 . . . 35 1 4 . 5 . Melee 5 | . . . . . 4 1 . . . . Projectile 10 | . . . . . 6 . 4 . . . AOE 33 | . 3 . . . 25 . . . 5 . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac DSF Fac Total 6053 | 49 797 624 700 696 2208 201 174 7 188 409 Wait 1059 | . 57 7 . 293 491 30 . . . 181 Move 4157 | 39 636 590 679 325 1337 165 76 7 110 193 Hop . | . . . . . . . . . . . Pick Up 41 | 1 8 2 2 2 18 1 4 . 2 1 Fast Attach 51 | 6 3 . . . 23 1 3 . 10 5 Attach 16 | . . 2 . 1 5 1 5 . 2 . Detach 4 | . . . . . 3 . 1 . . . Swap 25 | . 6 . 1 3 14 1 . . . . Drop 62 | . 9 1 2 1 38 . 6 . 2 3 Fire 346 | 3 57 12 . 17 146 1 55 . 36 19 Melee 92 | . . 4 5 26 56 1 . . . . Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous 200 | . 21 6 11 28 77 . 24 . 26 7 Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / *Min x2) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: [*Sto] / [*Low]) -7/Waste -7/Factory -7/DSF -6/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Upgraded with Utility slot (x1) 2 | -11/Scrapyard | Upgraded with Weapon slot (x1) 8 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 8 | -11/Scrapyard | Discovered new exit (range 14) 76 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 332 | -10/Materials | Discovered new exit (range 7) 425 | -10/Materials | Central database locked down 426 | -10/Materials | Discovered new exit (range 17) 576 | -10/Materials | Reached level 2 576 | -10/Materials | Upgraded with Utility slot (x1) 778 | -10/Materials | Discovered new exit (range 17) 783 | -10/Materials | Identified exit to Mines 839 | -10/Materials | Discovered new exit (range 7) 902 | -10/Materials | Entered Mines 960 | -10/Mines | Reached level 3 966 | -10/Mines | Upgraded with Weapon slot (x1) 970 | -10/Mines | Discovered new exit (range 12) 1199 | -10/Mines | Learned location of Storage (-7) 1237 | -10/Mines | Discovered new exit (range 15) 1246 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1487 | -10/Mines | Entered Exiles 1499 | -10/Exiles | Discovered new exit (range 16) 1513 | -10/Exiles | Met 8R-AWN 1525 | -10/Exiles | Met EX-HEX 1558 | -10/Exiles | Met EX-BIN 1588 | -10/Exiles | Met EX-DEC 1614 | -10/Exiles | Learned location of Zion (-6) 1766 | -10/Exiles | Visited The Gauntlet 1931 | -10/Exiles | Discovered new exit (range 11) 2075 | -10/Exiles | Aligned with FarCom system 2077 | -10/Exiles | Given EX-Vault access code 2115 | -10/Exiles | Opened EX-Vault 2130 | -10/Exiles | Found Longsword +1 2171 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2292 | -10/Exiles | Left Exiles lab with Longsword +1 2292 | -10/Exiles | Entered Mines 2392 | -9/Mines | Excavation squad dispatched 2392 | -9/Mines | A large section of the Mines collapsed 2588 | -9/Mines | Build established: Assassin 2642 | -9/Mines | Excavation squad dispatched 2677 | -9/Mines | Reached level 4 2680 | -9/Mines | Upgraded with Utility slot (x1) 2809 | -9/Mines | Core integrity fell below 50% 2829 | -9/Mines | Core integrity fell below 20% 2856 | -9/Mines | Destroyed 8 combat bots 2892 | -9/Mines | Excavation squad dispatched 3050 | -9/Mines | Discovered new exit (range 16) 3130 | -9/Mines | Received a Mining Laser from a helpful Derelict 3142 | -9/Mines | Excavation squad dispatched 3184 | -9/Mines | Reached level 5 3186 | -9/Mines | Upgraded with Utility slot (x1) 3233 | -9/Mines | Discovered new exit (range 11) 3259 | -9/Mines | Entered Materials 3259 | -8/Materials | Accompanied by 1 ally 3261 | -8/Materials | Reached level 6 3327 | -8/Materials | Repaired EM Shotgun 3569 | -8/Materials | Build established: Hacker-Assassin 4048 | -8/Materials | Reached level 7 4147 | -8/Materials | Discovered new exit (range 8) 4239 | -8/Materials | Upgraded with Utility slot (x1) 4532 | -8/Materials | Reached level 8 4594 | -8/Materials | Discovered new exit (range 16) 4691 | -8/Materials | Repaired Hvy. Armor Plating 4744 | -8/Materials | Upgraded with Power slot (x1) 5405 | -8/Materials | Reached level 9 5408 | -8/Materials | Upgraded with Utility slot (x1) 5533 | -8/Materials | Reached level 10 5547 | -8/Materials | Identified exit to Factory 5582 | -8/Materials | Core integrity fell below 50% 5642 | -8/Materials | Destroyed 10 combat bots 5658 | -8/Materials | Found Prototype Device 5658 | -8/Materials | Identified Active Sensor Suite 5659 | -8/Materials | First assault squad dispatched 5728 | -8/Materials | Reached level 11 5743 | -8/Materials | Upgraded with Propulsion slot (x1) 5786 | -8/Materials | Sterilization system engaged 5786 | -8/Materials | Non-combat units ordered to evacuate 5886 | -8/Materials | Combat units ordered to evacuate 5894 | -8/Materials | Entered Factory 5896 | -7/Factory | Reached level 12 5901 | -7/Factory | Discovered new exit (range 17) 5906 | -7/Factory | Upgraded with Utility slot (x1) 6005 | -7/Factory | Discovered new exit (range 5) 6141 | -7/Factory | Repaired Hrd. Heavy Armor Plating 6199 | -7/Factory | Sucked down chute 6199 | -7/Factory | Entered Waste 6214 | -7/Waste | EMP discharged 6241 | -7/Waste | Spotted C-40 Crusher 6242 | -7/Waste | Spotted C-40 Crusher 6259 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 6265 | -7/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 6268 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 6269 | -7/Waste | Destroyed C-40 Crusher 6272 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 6278 | -7/Waste | Destroyed C-40 Crusher 6283 | -7/Waste | Destroyed C-40 Crusher 6283 | -7/Waste | Spotted C-40 Crusher 6303 | -7/Waste | Lost 3 parts (1p1n1w) 6312 | -7/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 6313 | -7/Waste | Destroyed C-40 Crusher 6314 | -7/Waste | EMP discharged 6314 | -7/Waste | System corruption reached 10% 6349 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 6353 | -7/Waste | Core integrity fell below 50% 6361 | -7/Waste | Destroyed C-40 Crusher 6364 | -7/Waste | Spotted C-40 Crusher 6392 | -7/Waste | Crushed by Compactor (1 part destroyed) 6400 | -7/Waste | Destroyed C-40 Crusher 6414 | -7/Waste | EMP discharged 6490 | -7/Waste | Discovered new exit (range 16) 6514 | -7/Waste | EMP discharged 6514 | -7/Waste | Entered Factory 6522 | -7/Factory | Identified exit to DSF 6525 | -7/Factory | Entered DSF 6527 | -7/DSF | Reached level 13 6552 | -7/DSF | Additional patrols routed to DSF 6650 | -7/DSF | Core integrity fell below 20% 6650 | -7/DSF | Reached level 14 6665 | -7/DSF | Build established: Hacker-Mutant 6694 | -7/DSF | Sterilization system engaged 6714 | -7/DSF | Ambient heat levels rising (+10) 6729 | -7/DSF | Ambient heat levels rising (+10) 6744 | -7/DSF | Ambient heat levels rising (+10) 6759 | -7/DSF | Ambient heat levels rising (+10) 6774 | -7/DSF | Ambient heat levels rising (+10) 6789 | -7/DSF | Ambient heat levels rising (+10) 6804 | -7/DSF | Ambient heat levels rising (+10) 6806 | -7/DSF | Discovered new exit (range 16) 6819 | -7/DSF | Ambient heat levels rising (+10) 6834 | -7/DSF | Ambient heat levels rising (+10) 6839 | -7/DSF | Entered Factory 6840 | -6/Factory | Core integrity fell below 50% 6841 | -6/Factory | Reached level 15 6928 | -6/Factory | Core integrity fell below 20% 7049 | -6/Factory | Repaired Hrd. Heavy Armor Plating 7069 | -6/Factory | Upgraded with Utility slot (x1) 7135 | -6/Factory | Repaired Enh. Autogun 7283 | -6/Factory | Destroyed by H-66 Slayer with Heavy Assault Rifle Last Messages --------------- ETC: 60 07135_ Repair station completes Enh. Autogun repairs. 07135_ Acquired Enh. Autogun. 07143_ Slug penetrates Repair Station. 07146_ Penetrated by Slug. 07152_ H-66 Slayer destroyed. 07159_ G-50 Soldier destroyed. 07162_ R-10 Processor collects Lgt. Angular Momentum Engine. 07162_ Acquired 98 matter. 07165_ R-10 Processor collects Carbon-fiber Leg. 07172_ Used Protomatter to restore core integrity (+153, depleted) 07239_ K-01 Serf collects debris. 07244_ W-25 Informer sends out distress signal. 07275_ G-67 Veteran system terminally corrupted. 07276_ ALERT: Cargo convoy en route, clear transfer corridor. 07276_ Penetrated by Slug. 07276_ Lgt. Nuclear Core destroyed. 07279_ Slug penetrates Scanalyzer. 07279_ Penetrated by Slug. 07283_ Slug penetrates Wall. 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""" + + # """ """" | | ????????????????# # # = # "S """" | | ????????????????# # R# """ # """ """" | | ????????????????# ?# #!""" # "" | | ????????????????# ?# #[""" # """" | | ????????????????# ??# #=[ # """" | | ?????????????#######+###### # " " # """" | | ?????????????# g [R% #["R" # """" | | ???????????????""" "" @# ? # """ # | | ????????????????"" """ # # # | | ????????????????"" S" # ################## | | ??????????????? """ # #????????????????? | | ???????????????""" """h# #????????????????? | | ????????????????"" # ???????????????? | | ????????????????"" # ??????????????? | | ????????????????? ???? # ?????????????? | | ????????????????????? # ????????????? | | ?????????????????????? # ???????????? | | ??????????????????????? # #### ##??????????? | | ??????????????????????####? #??? #???????????? | | ??????????????????????????? #????????????????? | | ??????????????????????????? ?????????????????? | | ??????????????????????????? ???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 76 Energy Generation 30 Energy Capacity 480 Matter Stores 450 Matter Capacity 450 Sight Range 17 Robot Scan Range 24 Terrain Scan Range 16 Terrain Scan Density 110 Additional Mass Support 6 Armor Coverage 750 Weapon Shielding 66 Evasion (%) 51 Targeting Accuracy 8 Recoil Reduction 3 Offensive Hacking 30 Defensive Hacking 10 Authchip Count 2 Item Schematics ----------------- Hvy. Armor Plating | -8/Materials | Scanalyzed Datajack | -8/Materials | Scanalyzed Hacking Suite | -8/Materials | Hacked Shield Generator | -8/Materials | Hacked Imp. Datajack | -8/Materials | Hacked Enh. Autogun | -8/Materials | Scanalyzed Adv. Targeting Computer | -8/Materials | Scanalyzed Adv. EMP Blaster | -8/Materials | Scanalyzed Lrg. Matter Pod | -8/Materials | Scanalyzed Imp. Terrain Scanner | -8/Materials | Hacked Imp. Treads | -8/Materials | Hacked Deuterium Engine | -8/Materials | Hacked Arm. Treads | -8/Materials | Hacked Energy Well | -7/Factory | Hacked System Restoration Module | -7/Factory | Scanalyzed Lyr. Light Armor Plating | -7/Factory | Scanalyzed Hrd. Heavy Armor Plating | -6/Factory | Scanalyzed Hvy. Missile Launcher | -6/Factory | Scanalyzed Robot Schematics ------------------ M-28 Smith | -8/Materials | Hacked Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None RPGLIKE | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac DSF Fac Levels Raised 14 | . 1 1 . 2 6 1 . . 2 1 XP Earned 24808 | 3000 2490 1100 350 2311 9039 1716 200 . 2352 2250 XP Spent 22650 | 2400 2100 850 . 3650 7750 2300 . . 400 3200 Upgrades 37 | 7 7 2 . 6 10 1 . . 2 2 Power Slot 1 | . . . . . 1 . . . . . Propulsion Slot 2 | 1 . . . . 1 . . . . . Utility Slot 8 | 1 1 . . 2 2 1 . . . 1 Weapon Slot 2 | 1 . 1 . . . . . . . . Core Integrity 3 | . 1 . . 2 . . . . . . Heat Dissipation 4 | . . 1 . 1 2 . . . . . Energy Generation 1 | . . . . . . . . . 1 . Mass Support 2 | . . . . . . . . . 1 1 Inventory Capacity 5 | 2 1 . . 1 1 . . . . . Sight Range 1 | 1 . . . . . . . . . . Sensor Range 2 | . 2 . . . . . . . . . Terrain Scan Density 1 | 1 . . . . . . . . . . Ranged Accuracy 1 | . . . . . 1 . . . . . Hack Attack % 2 | . 1 . . . 1 . . . . . Hack Defense % 2 | . 1 . . . 1 . . . . . Protomatter Created 1871 | . 221 51 . 162 736 . 364 . 216 121 Integrity Restored 4167 | . 303 111 240 597 1626 . 552 . 585 153 Core 3565 | . 243 111 41 563 1317 . 552 . 585 153 Parts 602 | . 60 . 199 34 309 . . . . . Protomatter Decayed 219 | . 31 14 . 2 172 . . . . . Game ------ Seed AngularStasisLauncher Manual? 0 Play Time 01:47:25 Cumulative 446.8 hours Start 2022.07.12 @ 03:24:53 End 2022.07.12 @ 14:05:28 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 173 Rogue 170 Adventurer 3 Explorer 0 Win Type - Total 8 Types 5/1/0/1/0/1/0/0/0 Lore% 84 Gallery% 87 Achievement% 78 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 46ee1a03-a62c-4963-8dc9-214a2f18c297