Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.17 @ 14:59:24 Player: Falseshadow Result: Destroyed by H-66 Slayer with Heavy Assault Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (107) 535 Value Destroyed (3553) 3553 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (412) 412 TOTAL SCORE: 8420 Bonus ------- High Alert Combat Kills 172 Aligned with FarCom 300 Friendly Fire -60 Cogmind --------- Core Integrity 0/850 Matter 239/300 Energy 19/100 System Corruption 12% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Advanced Heat Sink Machine Analyzer > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Power Amplifier Focal Shield Recalibrator Improved Recalibrator Plasma Rifle Peak State ------------ > --- POWER ------------ Light Antimatter Reactor > --- PROPULSION ------- Armored Treads Armored Treads Medium Treads > --- UTILITY ---------- Advanced Heat Sink High-capacity Storage Unit Matter Filter Transmission Jammer Improved Medium Armor Plating Reactive Plating > --- WEAPON ----------- AWS/Gauss Gauss Cannon Magnetic Acceleration Cannon > --- INVENTORY -------- Light Antimatter Reactor Advanced Heat Sink Advanced Heat Sink Advanced Targeting Computer Improved Medium Armor Plating Improved Medium Armor Plating Recalibrator Heavy Laser Gauss Cannon [Rating: 67] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Fission Core Reactor Light Antimatter Reactor Propulsion Armored Treads Treads Armored Treads Leg Flexi-carbon Leg Utility Improved Medium Armor Plating Device Transmission Jammer Storage Large Storage Unit Processor Advanced Targeting Computer Protection Improved Medium Armor Plating Weapon Gauss Cannon Energy Gun Medium Laser Ballistic Gun AWS/Gauss Ballistic Cannon Gauss Cannon Launcher Grenade Launcher Build | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Slots Evolved 8 | . . . . . 4 2 2 Power . | . . . . . . . . Propulsion 2 | . . . . . . 1 1 Utility 4 | . . . . . 2 1 1 Weapon 2 | . . . . . 2 . . Parts Attached 81 | 5 4 1 2 1 17 11 40 Power 11 | 1 1 . . . 2 3 4 Engine 7 | 1 1 . . . 2 3 . Core 2 | . . . . . . . 2 Reactor 2 | . . . . . . . 2 Propulsion 14 | 2 1 . . . 5 2 4 Treads 13 | 2 1 . . . 5 2 3 Leg 1 | . . . . . . . 1 Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 30 | . 1 . 1 1 4 4 19 Device 16 | . . . . . 3 1 12 Storage 3 | . 1 . 1 . . . 1 Processor 3 | . . . . . 1 . 2 Hackware . | . . . . . . . . Protection 8 | . . . . 1 . 3 4 Artifact . | . . . . . . . . Weapon 26 | 2 1 1 1 . 6 2 13 Energy Gun 7 | 2 . . . . . . 5 Energy Cannon . | . . . . . . . . Ballistic Gun 4 | . . . 1 . 1 . 2 Ballistic Cannon 9 | . . . . . 2 2 5 Launcher 6 | . 1 1 . . 3 . 1 Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 3 | . . . . . 1 1 1 Corrupted Parts 1 | . . . . . . . 1 System Corruption 6 | . . . . . . . 6 Parts Lost 29 | . . . . . . . 29 Power 3 | . . . . . . . 3 Propulsion 6 | . . . . . . . 6 Utility 13 | . . . . . . . 13 Weapon 7 | . . . . . . . 7 Highest Loss Streak 9 | . . . . . . . 9 To Critical Strikes 1 | . . . . . . . 1 Average Slot Usage (%) 84 | . 79 85 78 81 90 92 78 Engine 6 | . 14 14 14 14 9 7 1 Reactor 1 | . . . . . . . 2 Treads 20 | . 28 28 28 28 18 23 16 Device 10 | . . . . . 10 7 15 Storage 8 | . 8 14 14 14 9 7 4 Processor 4 | . . . . . 8 7 4 Protection 7 | . . . . 10 7 14 9 Energy Gun 2 | . 18 10 . . . . 2 Ballistic Gun 6 | . . . 7 14 12 8 2 Ballistic Cannon 9 | . . . . . 8 13 14 Launcher 4 | . 9 17 12 . 5 . . Peak Build Rating 67 | 5 6 7 22 26 48 56 67 Average Rating 39 | 3 5 6 14 24 43 52 50 On Entrance 21 | . 5 6 7 21 26 48 56 Naked Turns . | . . . . . . . . Heaviest Build 103 | 6 15 17 40 42 57 77 103 Greatest Support 83 | 40 40 40 40 40 43 63 83 Greatest Overweight (x) 20 | . . . . 1 1 1 20 Average Overweight (x) . | . . . . . 1 . . Largest Inventory Capacity 20 | 5 8 8 15 15 15 15 20 Average Capacity 13 | 5 6 8 8 15 15 15 15 Most Carried 15 | 5 5 7 8 12 15 15 15 Average Carried 10 | 2 4 5 7 10 14 14 8 Final Capacity 15 | 5 8 8 15 15 15 15 5 Final Carried 15 | 3 4 7 8 12 15 15 5 Class Distribution -------------------- 36% | Mutant 29% | Skirmisher 20% | Tank 12% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Tank | -7/Factory Tank | -6/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -6 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Matter Collected 2652 | 245 23 156 . 42 345 144 1697 Remotely . | . . . . . . . . Salvage Created 3842 | 51 140 48 . 135 1087 377 2004 Parts 179 | 2 15 1 . 6 67 23 65 Haulers Intercepted 2 | . . . . . 2 . . Recyclers Shooed 11 | . . . . . 1 . 10 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Combat Hostiles Destroyed 71 | . 9 2 . 3 17 11 29 Guns 32 | . 3 . . 3 11 8 7 Cannons 28 | . . . . . 6 3 19 AOE 9 | . 6 2 . . . . 1 Classes Destroyed 16 | 1 3 . . . 6 2 4 Worker 8 | . . . . . 2 . 6 Builder 6 | . . . . . 2 . 4 Tunneler 1 | . . . . . . . 1 Hauler 2 | . . . . . 2 . . Recycler 10 | 1 . . . . 2 . 7 Operator 1 | . . . . . . 1 . Watcher 8 | . 1 . . . 5 . 2 Swarmer 18 | . 6 . . . 2 7 3 Grunt 30 | . 3 2 . 3 9 2 11 Brawler 1 | . . . . . 1 . . Duelist 1 | . . . . . . . 1 Sentry 8 | . . . . . 4 1 3 Specialist 1 | . . . . . . . 1 Hunter 7 | . . . . . 1 . 6 Programmer 3 | . . . . . . . 3 Heavy 2 | . . . . . . 1 1 Best Kill Streak 9 | 1 4 2 . 3 6 4 9 Combat Bots Only 4 | . 3 2 . 3 3 4 3 Max Kills in Single Turn 4 | 1 2 1 . 1 2 2 4 Gunslinging . | . . . . . . . . Exploded 2 | . 2 1 . . . . 1 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Hostile Shots Fired 499 | . 26 9 . 5 38 28 393 Missed 153 | . 5 4 . 2 12 9 121 Damage Taken 5622 | . 188 139 . 61 498 208 4528 Core 930 | . 26 10 . . 19 11 864 Absorbed by Shields . | . . . . . . . . Ignored by Resistances 122 | . . . . . . 44 78 Regen/Repaired (Parts) 72 | . . . . . 72 . . Core Remaining (%) 94 | 100 . . . 85 96 98 . Volleys Fired 201 | 1 21 7 . . 27 9 136 Largest 4 | 2 2 2 . . 2 2 4 Hottest 218 | 90 90 80 . . 83 96 218 Shots Fired 561 | 2 31 10 . 11 110 42 355 Gun 260 | 2 21 6 . 11 67 24 129 Cannon 279 | . . . . . 36 18 225 Launcher 22 | . 10 4 . . 7 . 1 Special . | . . . . . . . . Kinetic 412 | . . . . 11 103 42 256 Thermal 120 | 2 21 6 . . . . 91 Explosive 21 | . 10 4 . . 7 . . Electromagnetic 8 | . . . . . . . 8 Robot Hit Streak 26 | 2 3 5 . 14 26 13 19 Robot Miss Streak 10 | . 9 10 . . 3 3 5 Penetration Max 1 | . . . . . . . 1 Secondary Targets 1 | . . . . . . . 1 Max Gunslinging Chain 1 | . . . . . . . 1 Autonomous 112 | . . . . 11 60 24 17 Shots Hit Robots 373 | 2 8 8 . 11 79 29 236 Core Hits 181 | 2 18 3 . 4 40 16 98 Critical Kills 1 | . . . . . 1 . . Critical Parts Destroyed 1 | . . . . . . 1 . Critical Strikes 29 | . . 1 . . 3 1 24 Burn 2 | . . 1 . . . . 1 Destroy 2 | . . . . . 1 1 . Blast 25 | . . . . . 2 . 23 Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 10999 | 23 529 241 . 329 2636 818 6423 Guns 4395 | 23 98 63 . 329 1613 571 1698 Cannons 4748 | . . . . . 482 247 4019 Explosions 1656 | . 430 178 . . 525 . 523 Melee . | . . . . . . . . Ramming 200 | . 1 . . . 16 . 183 Kinetic 7877 | . . . . 329 2095 818 4635 Thermal 1174 | 23 98 63 . . . . 990 Explosive 1630 | . 430 178 . . 525 . 497 Electromagnetic 118 | . . . . . . . 118 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 12 | . . . . . 2 4 12 Average Corruption 7 | . . . . . 2 4 8 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 63 | . . . . . 1 7 55 Message Errors 14 | . . . . . . 2 12 Matter Fused 15 | . . . . . 1 3 11 Heat Flow Errors 7 | . . . . . . 1 6 Energy Discharges 8 | . . . . . . . 8 Parts Rejected 1 | . . . . . . . 1 Parts Fused 2 | . . . . . . . 2 Data Loss (minor) 5 | . . . . . . 1 4 Data Loss (major) 1 | . . . . . . . 1 Misfires 1 | . . . . . . . 1 Alerts 2 | . . . . . . . 2 Weapon Failures 7 | . . . . . . . 7 Overload Shots . | . . . . . . . . Overflow Damage 289 | . . 9 . . 47 4 229 Projectiles 62 | . . . . . 8 4 50 Explosions 227 | . . 9 . . 39 . 179 Melee . | . . . . . . . . Knockbacks 62 | . . . . . 3 3 56 Impact 1 | . . . . . . . 1 Kinetic 51 | . . . . . 3 2 46 Secondary 10 | . . . . . . 1 9 Self-Inflicted Damage 331 | . 21 62 . . 102 . 146 Shots 10 | . 1 4 . . 2 . 3 Rammed 29 | . 1 . . . 2 . 26 Targets Rammed 30 | . 1 . . . 2 . 27 Kicked . | . . . . . . . . Crushed 1 | . . . . . . . 1 Highest Temperature 920 | 30 104 111 . . 165 211 920 Average Temperature 119 | 18 37 59 . . 45 53 174 Received Heat Transfer 985 | . 12 45 . 27 225 36 640 Effects 24 | . . . . . . . 24 Shutdowns 3 | . . . . . . . 3 Energy Bleed 2 | . . . . . . . 2 Interference 3 | . . . . . . . 3 Matter Decay 3 | . . . . . . . 3 Short Circuit 1 | . . . . . . . 1 Damage (minor) 2 | . . . . . . . 2 Damage (major) 9 | . . . . . . . 9 Damage (core) 1 | . . . . . . . 1 Siege Activations . | . . . . . . . . Robots Corrupted 1 | . . . . . . . 1 Combat Hostiles . | . . . . . . . . Parts Fried 2 | . . . . . . . 2 Impact Corruptions 1 | . . . . . . . 1 Robots Melted 2 | . . . . . . . 2 Combat Hostiles 2 | . . . . . . . 2 Parts Melted 11 | . . . . . . . 11 Heat Transferred 3221 | 62 260 259 . . . . 2640 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Peak Influence 541 | 5 316 191 . 74 337 243 541 Initial 123 | . 3 123 . . 28 86 119 Average 218 | 3 169 174 . 20 193 128 301 Maximum Alert Level 2 | . 1 . . . 1 1 2 Low Security (%) 54 | 100 67 100 . 100 53 87 31 Level 1 33 | . 32 . . . 46 12 37 Level 2 12 | . . . . . . . 31 Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 7 | . 1 . . . . 1 5 Investigation 2 | . 1 . . . . . 1 Extermination 3 | . . . . . . . 3 Reinforcement 1 | . . . . . . 1 . Assault . | . . . . . . . . Garrison 1 | . . . . . . . 1 Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . 1 Stealth | -11 -10 -10 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Distress Signals 6 | . 2 . . . 3 . 1 Communications Jammed 49 | . . . . . . 2 47 Distress Signals 38 | . . . . . . . 38 Times Spotted 106 | . 14 2 . 3 25 9 53 Peak Tracking Total 8 | . 5 2 . 2 4 2 8 Tactical Retreats 7 | . . . . . . . 7 Traps | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Traps Triggered 2 | . 1 . . . 1 . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Machines Disabled 13 | . . . . . 4 . 9 Max in Single Turn 3 | . . . . . 2 . 3 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Machines Accessed 11 | . . . 2 1 3 1 4 Terminals 4 | . . . . . . 1 3 Fabricators 1 | . . . . . . . 1 Repair Stations 1 | . . . . . 1 . . Recycling Units . | . . . . . . . . Scanalyzers 2 | . . . . . 2 . . Garrison Access . | . . . . . . . . Total Hacks 27 | . . . 2 1 14 2 8 Successful 22 | . . . 2 1 14 1 4 Failed 5 | . . . . . . 1 4 Catastrophic . | . . . . . . . . Database Lockouts . | . . . . . . . . Manual 8 | . . . 1 . . 2 5 Terminals 7 | . . . . . . 2 5 Fabricators 3 | . . . . . . . 3 Repair Stations 2 | . . . . . 2 . . Recycling Units . | . . . . . . . . Scanalyzers 12 | . . . . . 12 . . Garrison Access . | . . . . . . . . Terminal Hacks 3 | . . . 2 1 . . . Record 1 | . . . 1 . . . . Open Door 1 | . . . . 1 . . . Derelict Proto ID Bank 1 | . . . 1 . . . . Fabricator Hacks 2 | . . . . . . . 2 Load Schematic 1 | . . . . . . . 1 Build 1 | . . . . . . . 1 Repair Station Hacks 2 | . . . . . 2 . . Scan Component 1 | . . . . . 1 . . Repair 1 | . . . . . 1 . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer 12 | . . . . . 12 . . Insert Component 5 | . . . . . 5 . . Analyze 7 | . . . . . 7 . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 3 | . . . . . . 1 2 Terminals 3 | . . . . . . 1 2 Botnet 3 | . . . . . . 1 2 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . Used . | . . . . . . . . Hacking Detections 6 | . . . . . 3 . 3 Full Trace Events 1 | . . . . . . . 1 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 5 | . . . . . 5 . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time 73 | . . . . . . . 73 Total Part Build Rating . | . . . . . . . . Parts Repaired 1 | . . . . . 1 . . Time 44 | . . . . . 44 . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 5 | . . . . . 5 . . Part Schematics Acquired 5 | . . . . . 5 . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Turns Passed 6770 | 85 341 433 418 254 2064 630 2545 Spaces Moved 2967 | 62 174 258 257 113 766 247 1090 Core 348 | 26 . . . . . . 322 Treads 2619 | 36 174 258 257 113 766 247 768 Legs . | . . . . . . . . Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 240 163 50 Average Speed 192 | 113 160 160 160 213 240 229 173 Slowest Speed 1050 | 160 160 160 160 240 245 246 1050 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 34 | 5 39 54 61 25 66 6 19 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . . . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . Scrap Searched 1 | . . 1 . . . . . Spaces Dug 2 | . . . . . . 2 . Terrain Destroyed 312 | . 35 24 . 4 129 14 106 Melee . | . . . . . . . . Projectile 115 | . . . . 4 34 14 63 AOE 197 | . 35 24 . . 95 . 43 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Total 3625 | 74 206 268 265 126 941 295 1450 Wait 220 | . 3 . . 8 88 7 114 Move 2960 | 61 173 257 256 112 765 246 1090 Hop . | . . . . . . . . Pick Up 84 | 7 2 3 3 5 23 11 30 Fast Attach 4 | 1 . . 1 . . 1 1 Attach 43 | 4 1 . 1 1 4 3 29 Detach 2 | . . . . . . . 2 Swap 34 | . 3 1 . . 13 7 10 Drop 47 | . 2 . 4 . 19 11 11 Fire 201 | 1 21 7 . . 27 9 136 Melee . | . . . . . . . . Ram 10 | . . . . . . . 10 Kick . | . . . . . . . . Crush 20 | . 1 . . . 2 . 17 Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 3 exits: *Fac / Sto / [*Low]) -6/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Discovered new exit (range 16) 86 | -11/Scrapyard | Entered Materials 194 | -10/Materials | Discovered new exit (range 14) 303 | -10/Materials | Build established: Mutant 395 | -10/Materials | Discovered new exit (range 14) 427 | -10/Materials | Entered Mines 615 | -10/Mines | Discovered new exit (range 12) 690 | -10/Mines | Learned 2 Materials zone layouts 724 | -10/Mines | Discovered new exit (range 6) 729 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 773 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 852 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 852 | -10/Mines | Discovered new exit (range 5) 860 | -10/Mines | Entered Exiles 897 | -10/Exiles | Met 8R-AWN 928 | -10/Exiles | Met EX-HEX 976 | -10/Exiles | Met EX-BIN 995 | -10/Exiles | Aligned with FarCom system 996 | -10/Exiles | Given EX-Vault access code 1033 | -10/Exiles | Opened EX-Vault 1048 | -10/Exiles | Found AWS/Gauss 1087 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1130 | -10/Exiles | Met EX-DEC 1140 | -10/Exiles | Learned location of Zion (-7) 1188 | -10/Exiles | Discovered new exit (range 12) 1278 | -10/Exiles | Left Exiles lab with AWS/Gauss 1278 | -10/Exiles | Entered Mines 1315 | -9/Mines | Discovered new exit (range 15) 1329 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1532 | -9/Mines | Entered Materials 1532 | -8/Materials | Evolved 4 slots: Utility x2, Weapon x2 1846 | -8/Materials | Build established: Skirmisher 2767 | -8/Materials | Discovered new exit (range 4) 3138 | -8/Materials | Discovered new exit (range 11) 3302 | -8/Materials | AWS/Gauss suddenly broke down 3369 | -8/Materials | Repaired Imp. Medium Armor Plating 3596 | -8/Materials | Entered Factory 3596 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3597 | -7/Factory | Identified exit to Storage 3618 | -7/Factory | Build established: Mutant 3987 | -7/Factory | Build established: Tank 4039 | -7/Factory | Discovered new exit (range 10) 4181 | -7/Factory | Discovered new exit (range 5) 4226 | -7/Factory | Entered another Factory area 4226 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4508 | -6/Factory | Build established: Scavenger-Tank 4652 | -6/Factory | AWS/Gauss suddenly broke down 5044 | -6/Factory | AWS/Gauss suddenly broke down 5594 | -6/Factory | Build established: Tank 5879 | -6/Factory | AWS/Gauss suddenly broke down 5987 | -6/Factory | Cargo convoy interrupted 6022 | -6/Factory | System corruption reached 10% 6132 | -6/Factory | Lost 9 parts (1p1n4u3w) 6338 | -6/Factory | Lost 5 parts (2n3u) 6344 | -6/Factory | Core integrity fell below 50% 6400 | -6/Factory | Lost 3 parts (1p1n1w) 6512 | -6/Factory | Core integrity fell below 20% 6649 | -6/Factory | Build established: Mutant 6761 | -6/Factory | Garrison activated, responded to threat 6771 | -6/Factory | Destroyed by H-66 Slayer with Heavy Assault Rifle Last Messages --------------- >>Build Building Reactive Plating... ETC: 73 ALERT: Unauthorized use of fabrication network. Dispatching investigation squad. System corrupted: Matter fused (-9). H-66 Slayer calls for garrison reinforcements. ALERT: Activating Garrison Access F001. Door malfunctions. Fabricator disabled. Penetrated by Slug. Transmission Jammer destroyed. Penetrated by Slug. Slug penetrates Wall. Dropped Adv. EMP Blaster. Penetrated by Slug. Slammed into H-66 Slayer. Penetrated by Slug. Slammed into H-66 Slayer. Penetrated by Slug. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | ???????#############????????????????? | | ??????# ""G"" #????????????????? | | ??????# "" "" #??###########???? | | ??????# #??# #???? | | ??????# #??# #???? | | ??????# "" "" #??# """ #???? | | ??????# "" "" #??#"" " #???? | | ??????# """ """ #??# #???? | | ??????# """ """ #??# #???? | | ??????# """ """ ! #??#" #???? | | ??????# #??# ] h #???? | | ??????# #??#####/#####???? | | ??????# #????# #?????? | | ???##########+###########@ ####??? | | ???# s s h #??? | | ???# s ######### ## #??? | | ???# #???????# ## #??? | | #### ###########+#### #### | | # # ## | | ######+#### # # #? | | #! ?# # + #? | | # "" ! # # # #? | | # "Y" # # """ ! # #? | | # # # """ !! ### ###? | | ########### + """ ! %#?# #??? | | ?# # # ### #??? | | ?# # # """ # # #??? | | ?# # # """ "" "" ### #??? | | ?# # # """ ""S"" #?# #??? | | ?# # # """" #?# #??? | | ?# # ############ #?# #??? | | ?# + #???????????##?# #??? | | ?# # #??????????????# #??? | | ?# # #??????????????# #??? | | ?########## ##########?????# #??? | | ???# #?????# #??? | | ???# #?????# #??? | | #### #???### ###? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Energy Generation 21 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Jamming Range 12 EM Shielding 2 Armor Coverage 450 Resistance: KI 20 Resistance: EX 25 Weapon Cycling 15 Phase Shifting 5 Evasion (%) 50 Targeting Accuracy 8 Recoil Reduction 4 Matter Filtering 30 Item Schematics ----------------- Adv. Targeting Computer | -8/Materials | Scanalyzed Reactive Plating | -8/Materials | Scanalyzed Imp. Medium Armor Plating | -8/Materials | Scanalyzed Reflective Plating | -8/Materials | Scanalyzed Adv. Heat Sink | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RestorationShieldMultirail Manual? 0 Play Time 00:42:23 Cumulative 65.1 hours Start 2024.08.17 @ 14:16:44 End 2024.08.17 @ 14:59:24 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 86 Rogue 86 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 34 Gallery% 50 Achievement% 38 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: abbbe695-0bf6-441a-9d34-39346f3d55ad