Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.07.21 @ 14:45:41 Player: Burgers_Lettuce Result: Destroyed by Enhanced Grunt with Neutron Cannon Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (29) 145 Value Destroyed (1086) 1086 Prototype IDs (17) 340 Alien Tech Used (0) 0 Bonus (600) 600 TOTAL SCORE: 5271 Bonus ------- Aligned with FarCom 300 Met Data Miner 300 Cogmind --------- Core Integrity 0/700 Matter 298/300 Energy 97/100 System Corruption 8% Temperature Cool (12) Movement Core (50) Location -7/Data Miner Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Improved Terrain Scan Processor 0b10 Alert Chip > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Improved ECM Suite Relay Coupler [NC] (22) Guided Plasma Cannon Longsword +1 Peak State ------------ > --- POWER ------------ Micro Fission Core > --- PROPULSION ------- Medium Treads Wheel Armored Huge Wheel > --- UTILITY ---------- Small Storage Unit Experimental Sensor Array Advanced Terrain Scanner Improved Terrain Scan Processor 0b10 Alert Chip Improved Light Armor Plating > --- WEAPON ----------- Heavy Missile Launcher Longsword +1 > --- INVENTORY -------- Advanced Weight Redist. System Improved Target Analyzer Improved ECM Suite Relay Coupler [NC] Relay Coupler [ARC] Guided Plasma Cannon [Rating: 55] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Fission Core Propulsion Wheel Treads Light Treads Leg Improved Carbon-fiber Leg Wheel Wheel Flight Unit Improved VTOL Module Utility Small Storage Unit Device Experimental Sensor Array Storage Small Storage Unit Processor 0b10 Alert Chip Protection Improved Light Armor Plating Weapon Longsword +1 Energy Gun Medium Laser Energy Cannon Plasma Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Heavy Missile Launcher Special Weapon Plasma Cutter Slashing Weapon Longsword +1 Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Low Dat Slots Evolved 6 | . . . . . 4 2 . . Power . | . . . . . . . . . Propulsion 2 | . . . . . 1 1 . . Utility 4 | . . . . . 3 1 . . Weapon . | . . . . . . . . . Parts Attached 54 | 6 1 2 6 3 9 20 6 1 Power 6 | 1 . . 1 1 2 1 . . Engine 5 | 1 . . 1 1 2 . . . Core 1 | . . . . . . 1 . . Reactor . | . . . . . . . . . Propulsion 13 | 2 . . . 1 . 9 1 . Treads 5 | 1 . . . 1 . 2 1 . Leg 1 | . . . . . . 1 . . Wheel 6 | 1 . . . . . 5 . . Hover . | . . . . . . . . . Flight 1 | . . . . . . 1 . . Utility 10 | 1 . 1 1 . 3 3 1 . Device 4 | . . . . . 2 1 1 . Storage 1 | 1 . . . . . . . . Processor 3 | . . . 1 . 1 1 . . Hackware . | . . . . . . . . . Protection 2 | . . 1 . . . 1 . . Artifact . | . . . . . . . . . Weapon 25 | 2 1 1 4 1 4 7 4 1 Energy Gun 5 | 1 . . 1 . 2 1 . . Energy Cannon 4 | . . . 1 . . 2 1 . Ballistic Gun 6 | 1 . 1 . 1 2 . 1 . Ballistic Cannon 1 | . 1 . . . . . . . Launcher 4 | . . . 1 . . 2 1 . Special Weapon 2 | . . . . . . 1 . 1 Impact Weapon . | . . . . . . . . . Slashing Weapon 3 | . . . 1 . . 1 1 . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 6 | . . . 3 . 2 1 . . Parts Lost 13 | . . 1 . . . 2 4 6 Power . | . . . . . . . . . Propulsion 5 | . . . . . . 1 2 2 Utility 4 | . . . . . . . 2 2 Weapon 4 | . . 1 . . . 1 . 2 Highest Loss Streak 6 | . . 1 . . . 2 4 6 Average Slot Usage (%) 93 | . 85 97 99 99 83 95 84 68 Engine 8 | . 14 14 13 14 8 4 . . Core 1 | . . . . . . 2 7 6 Treads 11 | . 14 14 14 14 9 10 6 5 Wheel 13 | . 14 14 14 14 9 14 12 6 Device 8 | . . . . . 13 15 13 13 Storage 10 | . 14 14 14 14 9 7 7 6 Processor 12 | . . . 5 14 16 16 20 15 Protection 4 | . . 12 8 . . 4 . . Energy Gun 7 | . 14 14 13 14 8 1 . . Ballistic Gun 5 | . 4 13 9 4 9 2 5 6 Launcher 3 | . . . . 9 . 4 . . Slashing Weapon 2 | . . . 4 . . 2 6 5 Naked Turns . | . . . . . . . . . Heaviest Build 28 | 12 13 13 22 14 16 28 18 18 Greatest Support 42 | 20 10 10 10 20 10 42 38 28 Greatest Overweight (x) 4 | 1 1 1 2 4 1 2 . 3 Average Overweight (x) . | . 1 1 . 1 1 . . . Largest Inventory Capacity 6 | 6 6 6 6 6 6 6 6 6 Average Capacity 5 | 5 6 6 6 6 6 6 6 5 Most Carried 6 | 4 6 6 6 6 6 6 6 6 Average Carried 5 | 2 4 5 6 5 4 5 5 5 Final Capacity 6 | 6 6 6 6 6 6 6 6 4 Final Carried 6 | 4 6 6 6 6 4 6 6 4 Class Distribution -------------------- 54% | Mutant 26% | Assassin 19% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Skirmisher | -7/Factory Assassin | -7/Lower Caves Assassin | -7/Data Miner Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Dat Matter Collected 1036 | 224 85 54 . 90 . 311 272 . Remotely . | . . . . . . . . . Salvage Created 928 | . 130 87 . 22 . 311 378 . Parts 44 | . 8 . . 7 . 19 10 . Haulers Intercepted . | . . . . . . . . . Recyclers Shooed . | . . . . . . . . . Parts Field Recycled 1 | . . . . . . 1 . . Retrieved Matter 11 | . . . . . . 11 . . Parts Self-Destructed 5 | . . . . . . . 5 . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Low Dat Combat Hostiles Destroyed 28 | . 5 2 . 4 . 6 11 . Melee 8 | . . . . . . 6 2 . Guns 7 | . 4 1 . 2 . . . . Cannons 2 | . 1 1 . . . . . . AOE 10 | . . . . 2 . . 8 . Classes Destroyed 8 | . 3 . . . . 1 4 . Worker 1 | . 1 . . . . . . . Swarmer 9 | . 3 . . 4 . . 2 . Grunt 10 | . 2 2 . . . 3 3 . Brawler 2 | . . . . . . . 2 . Duelist 1 | . . . . . . . 1 . Sentry 2 | . . . . . . . 2 . Programmer 3 | . . . . . . 3 . . Mutant 1 | . . . . . . . 1 . Best Kill Streak 9 | . 4 2 . 3 . 3 9 . Combat Bots Only 9 | . 3 2 . 3 . 3 9 . Max Kills in Single Turn 3 | . 2 1 . 2 . 1 3 . Gunslinging . | . . . . . . . . . Exploded 3 | . . . . 2 . . 3 . Melee 1 | . . . . . . 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Low Dat Damage Taken 2422 | . 178 129 . 147 . 670 570 728 Core 793 | . 21 31 . 30 . 148 106 457 Absorbed by Shields . | . . . . . . . . . Core Remaining (%) 89 | 100 . . . 67 100 . . . Volleys Fired 52 | . 14 7 . 6 2 13 8 2 Largest 2 | . 2 2 . 2 2 2 2 1 Hottest 120 | . 75 75 . 80 70 120 120 28 Shots Fired 89 | . 28 13 . 7 4 21 13 3 Gun 48 | . 14 9 . 6 4 7 5 3 Cannon 30 | . 14 4 . . . 8 4 . Launcher 11 | . . . . 1 . 6 4 . Special . | . . . . . . . . . Kinetic 30 | . 14 6 . . 2 . 5 3 Thermal 41 | . 14 7 . 6 2 8 4 . Explosive 11 | . . . . 1 . 6 4 . Electromagnetic 7 | . . . . . . 7 . . Robot Hit Streak 14 | . 8 14 . 3 5 9 4 1 Robot Miss Streak 12 | . 3 1 . 2 . 1 8 12 Penetration Max . | . . . . . . . . . Secondary Targets . | . . . . . . . . . Shots Hit Robots 76 | . 16 9 . 4 4 26 16 1 Core Hits 52 | . 9 5 . 4 1 8 22 3 Critical Hits 1 | . . . . . . . 1 . Critical Kills . | . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . 1 . Melee Attacks 21 | . . . . . . 14 7 . Impact . | . . . . . . . . . Slashing 21 | . . . . . . 14 7 . Piercing . | . . . . . . . . . Sneak Attacks 1 | . . . . . . . 1 . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 2840 | . 165 122 . 237 45 814 1425 32 Guns 402 | . 79 56 . 63 45 24 103 32 Cannons 498 | . 86 66 . . . 200 146 . Explosions 932 | . . . . 174 . . 758 . Melee 1008 | . . . . . . 590 418 . Ramming . | . . . . . . . . . Kinetic 307 | . 86 66 . . 20 . 103 32 Thermal 569 | . 79 56 . 63 25 200 146 . Explosive 932 | . . . . 174 . . 758 . Electromagnetic 24 | . . . . . . 24 . . Impact . | . . . . . . . . . Slashing 1008 | . . . . . . 590 418 . Piercing . | . . . . . . . . . Highest Corruption 8 | . . . . . . 7 8 8 Average Corruption 5 | . . . . . . 4 7 8 Corruption Purged . | . . . . . . . . . Effects 39 | . . . . . . 20 17 2 Message Errors 8 | . . . . . . 5 3 . Matter Fused 12 | . . . . . . 5 6 1 Heat Flow Errors 7 | . . . . . . 5 2 . Energy Discharges 6 | . . . . . . 2 4 . Data Loss (minor) 1 | . . . . . . 1 . . Misfires 3 | . . . . . . 1 1 1 Targeting Errors 2 | . . . . . . 1 1 . Overload Shots . | . . . . . . . . . Overflow Damage 115 | . . . . 26 . 15 74 . Projectiles 6 | . . . . . . 6 . . Explosions 61 | . . . . 26 . . 35 . Melee 48 | . . . . . . 9 39 . Knockbacks 7 | . 4 3 . . . . . . Impact . | . . . . . . . . . Kinetic 6 | . 3 3 . . . . . . Secondary 1 | . 1 . . . . . . . Self-Inflicted Damage 161 | . . . . . . 61 100 . Shots 3 | . . . . . . 1 2 . Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 339 | . 140 114 . 28 18 339 281 . Average Temperature 100 | . 62 68 . 13 13 144 105 . Received Heat Transfer 344 | . 15 78 . . . 45 110 96 Effects 1 | . . . . . . 1 . . Energy Bleed 1 | . . . . . . 1 . . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted 1 | . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . 1 . Parts Melted 1 | . . . . 1 . . . . Heat Transferred 1101 | . 175 125 . 185 74 222 320 . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Low Dat Peak Influence 155 | . 155 100 . 100 7 115 . . Initial 60 | . . 60 . . 7 2 . . Average 37 | . 46 64 . 23 7 34 . . Maximum Alert Level . | . . . . . . . . . Low Security (%) 100 | 100 100 100 . 100 100 100 . . Level 1 . | . . . . . . . . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 4 | . 1 . . . . 3 . . Investigation 1 | . . . . . . 1 . . Extermination 1 | . . . . . . 1 . . Reinforcement 2 | . 1 . . . . 1 . . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Low Dat Distress Signals 1 | . 1 . . . . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 41 | . 9 2 . 6 1 11 8 4 Peak Tracking Total 9 | . 4 2 . 4 1 3 9 4 Tactical Retreats 4 | . . . . 2 . 2 . . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Low Dat Traps Triggered 4 | . . . . . 1 3 . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Dat Machines Disabled 3 | . . . . . . 1 2 . Max in Single Turn 1 | . . . . . . 1 1 . Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Low Dat Machines Accessed 8 | . 1 . . . . 5 . 2 Terminals 3 | . 1 . . . . 2 . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 1 | . . . . . . 1 . . Scanalyzers 2 | . . . . . . 2 . . Garrison Access . | . . . . . . . . . Total Hacks 33 | . 1 . . . . 16 . 16 Successful 28 | . 1 . . . . 11 . 16 Failed 5 | . . . . . . 5 . . Catastrophic 2 | . . . . . . 2 . . Database Lockouts . | . . . . . . . . . Manual 11 | . 3 . 1 . . 7 . . Terminals 8 | . 1 . . . . 7 . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 4 | . . . . . . 4 . . Scanalyzers 5 | . . . . . . 5 . . Garrison Access . | . . . . . . . . . Terminal Hacks 19 | . 1 . . . . 2 . 16 Part Schematic 7 | . . . . . . . . 7 Robot Schematic 6 | . . . . . . . . 6 Prototype ID Bank 3 | . . . . . . . . 3 Branch Access Points 1 | . . . . . . 1 . . Alert Level 1 | . 1 . . . . . . . Unreport Threat 1 | . . . . . . 1 . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks 2 | . . . . . . 2 . . Process 1 | . . . . . . 1 . . Report Inventory 1 | . . . . . . 1 . . Scanalyzer 5 | . . . . . . 5 . . Insert Component 3 | . . . . . . 3 . . Analyze 2 | . . . . . . 2 . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 2 | . . . . . . 2 . . Terminals 2 | . . . . . . 2 . . Botnet 2 | . . . . . . 2 . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 5 | . 1 . . . . 4 . . Full Trace Events 2 | . 1 . . . . 1 . . Feedback Events 1 | . . . . . . 1 . . Corruption 1 | . . . . . . 1 . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . 6 Robots Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 9 | . . . . . . 2 . 7 Parts Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter 14 | . . . . . . 14 . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 2 | . . . . . . 2 . . Part Schematics Acquired 2 | . . . . . . 2 . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Dat Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 4 | . . . . . . 4 . . Programmers 4 | . . . . . . 4 . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Low Dat Total Allies 3 | . . 3 . . . . . . Largest Group 3 | . . 3 3 3 . . . . Highest-Rated Group 40 | . . 40 40 40 . . . . Highest-Rated Ally 16 | . . 16 16 16 . . . . Total Orders . | . . . . . . . . . Ally Attacks 8 | . . . . 8 . . . . Total Damage 72 | . . . . 72 . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Low Dat Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 5 | . . 1 . 3 . . 1 . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Dat Turns Passed 4140 | 56 168 656 379 630 183 1401 585 82 Spaces Moved 3074 | 47 124 468 376 451 115 894 519 80 Core 84 | 5 . . . 67 . . . 12 Treads 81 | 5 . . . 76 . . . . Legs . | . . . . . . . . . Wheels 2909 | 37 124 468 376 308 115 894 519 68 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 90 90 80 80 90 80 90 50 Average Speed 96 | 92 90 90 89 125 90 91 92 94 Slowest Speed 250 | 160 90 90 100 250 90 100 100 200 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 49 | 5 31 86 72 79 12 18 65 74 Regions Visited 8 Branch Regions 5 Pre-discovered Areas 1 | . . 1 . . . . . . Known Exits Taken 2 | . . . . . 1 1 . . Unknown Exits Taken 6 | 1 1 1 1 1 . . 1 . Scrap Searched 3 | . . 1 . 1 . . 1 . Spaces Dug 73 | . . . . . . 73 . . Terrain Destroyed 124 | . . . . 4 . 96 24 . Melee . | . . . . . . . . . Projectile 1 | . . . . . . 1 . . AOE 123 | . . . . 4 . 95 24 . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Low Dat Total 4146 | 56 152 689 417 511 190 1445 601 85 Wait 878 | . 12 212 32 43 60 461 58 . Move 3066 | 46 123 467 375 450 114 893 518 80 Hop . | . . . . . . . . . Pick Up 21 | 4 1 1 . 4 . 10 1 . Fast Attach 34 | 6 1 1 4 1 5 13 3 . Attach 9 | . . 1 . 2 3 3 . . Detach 5 | . 1 . . . 1 2 1 . Swap 11 | . . . 2 . 1 4 3 1 Drop 35 | . . . 4 5 4 18 2 2 Fire 52 | . 14 7 . 6 2 13 8 2 Melee 21 | . . . . . . 14 7 . Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis 14 | . . . . . . 14 . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines (discovered 2 exits: [*Mat x2]) -8/Materials -7/Factory (discovered 3 exits: Sto / *Low x2) -7/Lower Caves (discovered 2 exits: [*Low] / *Dat) -7/Data Miner (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 29 | -11/Scrapyard | Discovered new exit (range 15) 57 | -11/Scrapyard | Entered Materials 178 | -10/Materials | Discovered new exit (range 5) 211 | -10/Materials | Discovered new exit (range 14) 225 | -10/Materials | Entered Mines 311 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 326 | -10/Mines | Build established: Mutant 366 | -10/Mines | Learned location of Storage (-7) 404 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 410 | -10/Mines | Discovered new exit (range 12) 523 | -10/Mines | Discovered new exit (range 5) 705 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 706 | -10/Mines | Discovered new exit (range 5) 881 | -10/Mines | Entered Exiles 881 | -10/Exiles | Accompanied by 3 allies 895 | -10/Exiles | Discovered new exit (range 14) 948 | -10/Exiles | Met 8R-AWN 966 | -10/Exiles | Met EX-HEX 1017 | -10/Exiles | Met EX-DEC 1067 | -10/Exiles | Met EX-BIN 1090 | -10/Exiles | Aligned with FarCom system 1091 | -10/Exiles | Given EX-Vault access code 1113 | -10/Exiles | Opened EX-Vault 1129 | -10/Exiles | Found Prototype Processor 1129 | -10/Exiles | Identified 0b10 Alert Chip 1134 | -10/Exiles | Found Prototype Slashing Weapon 1134 | -10/Exiles | Identified Longsword +1 1138 | -10/Exiles | Found Prototype Energy Cannon 1138 | -10/Exiles | Identified Gui. Plasma Cannon 1161 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1231 | -10/Exiles | Discovered new exit (range 12) 1260 | -10/Exiles | Stole three prototypes: 0b10 Alert Chip, Gui. Plasma Cannon, Longsword +1 1260 | -10/Exiles | Entered Mines 1260 | -9/Mines | Accompanied by 3 allies 1330 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1337 | -9/Mines | Found Prototype Device 1588 | -9/Mines | Learned Materials emergency access door positions 1603 | -9/Mines | Learned Materials non-interactive machine intel 1755 | -9/Mines | Discovered new exit (range 7) 1756 | -9/Mines | Learned location of 1 exit from Materials 1766 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1827 | -9/Mines | Discovered new exit (range 5) 1890 | -9/Mines | Entered Materials 1890 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 1890 | -8/Materials | Identified Exp. Sensor Array 1891 | -8/Materials | Identified exit to Factory 1893 | -8/Materials | Loaded intel: 38 non-interactive machine locations 2073 | -8/Materials | Entered Factory 2073 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2075 | -7/Factory | FarCom data flow suspended 2804 | -7/Factory | Build established: Skirmisher 3274 | -7/Factory | Build established: Assassin 3439 | -7/Factory | Identified exit to Storage 3439 | -7/Factory | Identified exit to Lower Caves 3474 | -7/Factory | Entered Lower Caves 3556 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 3726 | -7/Lower Caves | Learned location of 1 exit from Factory 3834 | -7/Lower Caves | Encountered a Warlord checkpoint 3886 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 3922 | -7/Lower Caves | Lost 4 parts (2n2u) 3929 | -7/Lower Caves | Destroyed 9 combat bots 4056 | -7/Lower Caves | Discovered new exit (range 5) 4057 | -7/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 4059 | -7/Lower Caves | Entered Data Miner 4059 | -7/Data Miner | Discovered new exit (range 6) 4078 | -7/Data Miner | Met Data Miner 4119 | -7/Data Miner | Received God Mode back door access code from Data Miner 4127 | -7/Data Miner | Data Conduit disabled 4133 | -7/Data Miner | Core integrity fell below 50% 4139 | -7/Data Miner | Core integrity fell below 20% 4141 | -7/Data Miner | Destroyed by Enhanced Grunt with Neutron Cannon Last Messages --------------- Cld. Pulse Rifle Prc. Assault Rifle Data Miner: I've just received further instructions. God Mode is nearly complete and we think you might be able to put it to better use than Warlord, so if you see an opportunity, hack it and enter \\4PG7 to gain control via the back door I've installed. Now off with you. 04124_ System corrupted: FCS attempts to trigger Flak Gun. 04124_ System corrupted: Flak Gun misfires. 04124_ Data Miner disappears through a trap door. 04127_ Data Conduit disabled. 04129_ Imp. Treads destroyed. 04132_ Arm. Huge Wheel destroyed. 04132_ Flak Gun destroyed. 04132_ Flamer destroyed. 04135_ Dropped Mic. Fission Core. 04135_ Dropped Sml. Storage Unit. 04139_ Exp. Sensor Array destroyed. 04139_ Mak. Terrain Scanner destroyed. [Achievement: Achiever] Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ??#?##??#??##?#??###??#??#?????#????#?##? | | ????????#????#?????##?##???###????#?????? | | ?#?#?#?##??##?####????##????##?#????#???? | | ?##?##?#????####??##?##????????#?????#?#? | | ?###??#??#??????##??#??#??#?#####?#?#???? | | ############?############?### #????????# | | """""""""""###### # # # ### ##???#???? | | """" """"""""# # # # ## < ##?#???##?? | | """" g g g ######???? | | " #???? | | " g @ #??#? | | ###?? | | " ! ##?#?? | | " !*! "" """""""""######?##? | | "" " "###############?????##?# | | "" " ""#######???##?##??#?#?????? | | """ "#######??###?#??##????#??#???? | | ###"## "#?###?##?##????###?#????#????? | | ?##"### "#?#??????####???????#?#??????? | | #?#"?## "####??###????#??##???????????? | | #?#"## "#?##????#?##?###?????????????? | | ?#??## "#?#######?#??##?#????????#???? | | "??"# "####??##?####??#?#???????????? | | "?#"### "####???#####?##??????????#???? | | "???### "###??######?##?#?#????????#??? | | "???### ""#??###???#???#??????#??#?#??? | | ?#??## ""#??##?#?####?#?#??????????#?? | | ?##"#"X ""#?#?#?##???#????????????????? | | """""" "####???####?#????????#??????? | | #""""" X"""""?#??#?###???????????????? | | ?##"#"X "##"###?#???##???????????????? | | ?##"## X""""##????????#??????????????? | | ?#??### "##"##???#???????????????????? | | ???"??#######??????#?????#??????????????? | | ????#?#?????#???#??????#????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 18 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 30 Terrain Scan Range 20 Terrain Scan Density 110 Armor Coverage 150 Power Shielding 33 Evasion (%) 50 Melee Accuracy 5 Recoil Reduction 2 Item Schematics ----------------- Imp. VTOL Module | -7/Factory | Scanalyzed Adv. Weight Redist. System | -7/Factory | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Exp. Sensor Array | -7/Data Miner | Free Exp. Terrain Scan Processor | -7/Data Miner | Free Exp. ECM Suite | -7/Data Miner | Free Mni. Smartbomb Launcher | -7/Data Miner | Free Kinetic Spear | -7/Data Miner | Free Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free I-47 Archangel | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Achiever Omniscient Cartographer Challenges ------------ None Game ------ Seed GatlingResetBeam Manual? 0 Play Time 01:05:02 Cumulative 31.8 hours Start 2021.07.20 @ 17:47:08 End 2021.07.21 @ 14:45:41 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 30 Rogue 30 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 25 Gallery% 30 Achievement% 25 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 36/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4df712dc-3a31-4840-9f2f-fd56d0bd7ca0