Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.04.17 @ 23:25:12 Player: NoNeedToExplain Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (74) 370 Value Destroyed (1827) 1827 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (248) 248 TOTAL SCORE: 4285 Bonus ------- High Alert Combat Kills 48 Entered Garrisons 200 Cogmind --------- Core Integrity 234/550 Matter 285/300 Energy 34/100 System Corruption 0% Temperature Cool (0) Movement Core (850) Ox16 Location -8/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (6) ------ Improved Heat Sink Improved Heat Sink Large Storage Unit High-capacity Storage Unit Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (18) --- Light Nuclear Core Improved Heat Sink Advanced Visual Processing Unit Improved Sensor Array Improved Sensor Array Target Analyzer Light Armor Plating Hacking Suite Relay Coupler [NC] (28) Relay Coupler [Sentry] (17) Heavy Assault Rifle High-powered Shotgun Rocket Launcher Rocket Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink Improved Heat Sink Large Storage Unit High-capacity Storage Unit Signal Interpreter Light Armor Plating > --- WEAPON ----------- High-powered Shotgun Gauss Rifle > --- INVENTORY -------- Light Nuclear Core Aluminum Leg Improved Heat Sink Advanced Visual Processing Unit Improved Sensor Array Improved Sensor Array Target Analyzer Particle Charger Hacking Suite Relay Coupler [NC] Relay Coupler [Sentry] Particle Gun Advanced Beam Cannon High-powered Shotgun Rocket Launcher Rocket Launcher [Rating: 28] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Wheel Leg Aluminum Leg Wheel Wheel Utility Large Storage Unit Device Heat Sink Storage Large Storage Unit Processor Signal Interpreter Protection Reactive Plating Weapon Improved EM Shotgun Energy Gun Improved EM Shotgun Energy Cannon Advanced Beam Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Build | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Gar Slots Evolved 4 | . . 2 2 . Power . | . . . . . Propulsion . | . . . . . Utility 4 | . . 2 2 . Weapon . | . . . . . Parts Attached 67 | 7 10 28 2 20 Power 6 | 1 . 3 . 2 Engine 2 | 1 . 1 . . Core 4 | . . 2 . 2 Reactor . | . . . . . Propulsion 16 | 2 3 6 . 5 Treads . | . . . . . Leg 4 | . . . . 4 Wheel 12 | 2 3 6 . 1 Hover . | . . . . . Flight . | . . . . . Utility 21 | 2 5 6 2 6 Device 11 | 1 2 2 1 5 Storage 6 | 1 2 3 . . Processor 2 | . 1 1 . . Hackware . | . . . . . Protection 2 | . . . 1 1 Artifact . | . . . . . Weapon 24 | 2 2 13 . 7 Energy Gun 12 | 2 . 8 . 2 Energy Cannon 3 | . . 2 . 1 Ballistic Gun 6 | . . 3 . 3 Ballistic Cannon 2 | . 2 . . . Launcher 1 | . . . . 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . 2 . . Parts Lost 33 | . . 13 1 19 Power 4 | . . 2 . 2 Propulsion 11 | . . 5 . 6 Utility 7 | . . 1 1 5 Weapon 11 | . . 5 . 6 Highest Loss Streak 10 | . . 3 1 10 Average Slot Usage (%) 94 | . 99 92 96 93 Engine 6 | . 14 6 . . Core 3 | . . 1 9 8 Leg 3 | . . . . 11 Wheel 18 | . 28 20 18 6 Device 11 | . 8 9 16 16 Storage 17 | . 14 20 18 18 Processor 9 | . 5 12 9 9 Protection 1 | . . . 7 5 Energy Gun 9 | . 8 11 18 4 Ballistic Gun 5 | . . 3 . 12 Ballistic Cannon 6 | . 18 3 . . Naked Turns . | . . . . . Heaviest Build 72 | 11 20 62 71 72 Greatest Support 32 | 26 20 32 26 26 Greatest Overweight (x) 5 | . . 3 2 5 Average Overweight (x) . | . . . 2 2 Largest Inventory Capacity 18 | 6 8 18 18 18 Average Capacity 13 | 5 6 14 18 18 Most Carried 18 | 5 8 18 18 18 Average Carried 11 | 2 6 11 16 16 Final Capacity 18 | 6 8 18 18 18 Final Carried 18 | 5 8 18 17 14 Class Distribution -------------------- 59% | Scavenger-Mutant 40% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Resources | -11 -10 -9 -8 -8 ----------- Run | Scr Mat Mat Mat Gar Matter Collected 1482 | 260 213 595 . 414 Remotely . | . . . . . Salvage Created 2408 | 144 226 1370 . 668 Parts 164 | 5 23 88 . 48 Haulers Intercepted 5 | . 2 3 . . Recyclers Shooed 3 | . 1 2 . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Gar Combat Hostiles Destroyed 57 | . 8 25 . 24 Guns 44 | . 4 19 . 21 Cannons 10 | . 4 6 . . AOE 3 | . . . . 3 Classes Destroyed 11 | 2 4 4 . 1 Worker 2 | . . 2 . . Builder 1 | . . 1 . . Tunneler 2 | 2 . . . . Hauler 5 | . 2 3 . . Recycler 4 | 1 . 3 . . Operator 1 | . . 1 . . Watcher 2 | . 1 1 . . Swarmer 27 | . 5 8 . 14 Grunt 20 | . 3 10 . 7 Sentry 9 | . . 7 . 2 Hunter 1 | . . . . 1 Best Kill Streak 10 | 2 3 9 . 10 Combat Bots Only 10 | . 3 6 . 10 Max Kills in Single Turn 3 | 1 1 2 . 3 Gunslinging 1 | . . 1 . 1 Exploded 3 | . . . . 3 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -8 -------- Run | Scr Mat Mat Mat Gar Damage Taken 3596 | . 221 1320 91 1964 Core 585 | . 63 206 . 316 Absorbed by Shields 40 | . . . . 40 Core Remaining (%) 74 | 100 74 48 . . Volleys Fired 190 | 7 50 85 . 48 Largest 2 | 2 2 2 . 2 Hottest 136 | 90 90 136 . 133 Shots Fired 371 | 14 100 165 . 92 Gun 286 | 14 60 122 . 90 Cannon 84 | . 40 43 . 1 Launcher 1 | . . . . 1 Special . | . . . . . Kinetic 181 | . 40 74 . 67 Thermal 103 | 14 60 27 . 2 Explosive 1 | . . . . 1 Electromagnetic 86 | . . 64 . 22 Robot Hit Streak 17 | 6 7 17 . 13 Robot Miss Streak 8 | 1 5 5 . 8 Penetration Max . | . . . . . Secondary Targets 11 | . 1 2 . 8 Max Gunslinging Chain 1 | . 1 1 . 1 Shots Hit Robots 249 | 11 60 116 . 62 Core Hits 117 | 4 14 60 . 39 Critical Hits 4 | . . 1 . 3 Critical Kills 2 | . . . . 2 Critical Parts Destroyed 2 | . . 1 . 1 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3926 | 131 786 1836 . 1173 Guns 2739 | 131 431 1225 . 952 Cannons 927 | . 355 548 . 24 Explosions 260 | . . 63 . 197 Melee . | . . . . . Ramming . | . . . . . Kinetic 1679 | . 355 641 . 683 Thermal 925 | 131 431 322 . 41 Explosive 197 | . . . . 197 Electromagnetic 1125 | . . 873 . 252 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Overload Shots . | . . . . . Overflow Damage 25 | . . 17 . 8 Projectiles 17 | . . 17 . . Explosions 8 | . . . . 8 Melee . | . . . . . Knockbacks 5 | . 3 2 . . Impact . | . . . . . Kinetic 5 | . 3 2 . . Secondary . | . . . . . Self-Inflicted Damage 19 | . . . . 19 Shots 1 | . . . . 1 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 180 | 180 138 86 . 99 Average Temperature 41 | 83 42 26 . 43 Received Heat Transfer 1140 | . 42 360 36 702 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 5 | . . 4 . 1 Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . 1 . . . Heat Transferred 2205 | 347 1152 632 . 74 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 2 | . . 2 . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Gar Peak Influence 692 | 15 249 317 122 692 Average Influence 211 | 4 86 167 115 420 Maximum Alert Level 2 | . 1 1 . 2 Low Security (%) 60 | 100 93 63 100 19 Level 1 22 | . 6 36 . 22 Level 2 16 | . . . . 58 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 4 | . 1 2 1 . Investigation 1 | . 1 . . . Extermination . | . . . . . Reinforcement 3 | . . 2 1 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -9 -8 -8 --------- Run | Scr Mat Mat Mat Gar Distress Signals 6 | . . 6 . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 94 | . 20 38 5 31 Peak Tracking Total 7 | . 4 6 5 7 Tactical Retreats 4 | . . 3 . 1 Traps | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Gar Traps Triggered 4 | . 1 . . 3 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -8 ---------- Run | Scr Mat Mat Mat Gar Machines Disabled 2 | . . 1 . 1 Max in Single Turn 1 | . . 1 . 1 Garrison Relay 2 | . . . . 2 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -9 -8 -8 --------- Run | Scr Mat Mat Mat Gar Machines Accessed 9 | . 5 3 1 . Terminals 8 | . 5 3 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 1 | . . . 1 . Total Hacks 32 | . 17 14 1 . Successful 17 | . 10 6 1 . Failed 15 | . 7 8 . . Catastrophic 2 | . 2 . . . Database Lockouts . | . . . . . Manual 17 | . 13 4 . . Terminals 31 | . 17 14 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 1 | . . . 1 . Terminal Hacks 11 | . 6 5 . . Terminal Index 2 | . 1 1 . . Unreport Threat 3 | . 1 2 . . Dispatch Records 1 | . 1 . . . Transport Status 1 | . 1 . . . Hauler Manifests 1 | . . 1 . . Registered Components 1 | . 1 . . . Zone Layout 2 | . 1 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks 1 | . . . 1 . Unlock Access 1 | . . . 1 . Unauthorized Hacks 5 | . 4 1 . . Terminals 5 | . 4 1 . . Track 2 | . 1 1 . . Assimilate 3 | . 3 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . 1 . . Used . | . . . . . Hacking Detections 8 | . 4 3 1 . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -8 ------------ Run | Scr Mat Mat Mat Gar Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released 8 | . . . . 8 Machine Destruction 8 | . . . . 8 Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -8 -------- Run | Scr Mat Mat Mat Gar Total Allies 3 | . 3 . . . Largest Group 3 | . 3 3 . . Highest-Rated Group 30 | . 30 30 . . Highest-Rated Ally 10 | . 10 10 . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Gar Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -8 ------------- Run | Scr Mat Mat Mat Gar Turns Passed 2305 | 78 599 914 55 659 Spaces Moved 1445 | 49 502 549 48 297 Core 3 | 3 . . . . Treads . | . . . . . Legs 176 | . . . . 176 Wheels 1266 | 46 502 549 48 121 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 80 80 110 110 Average Speed 103 | 85 80 99 110 152 Slowest Speed 270 | 90 80 130 110 270 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 32 | 4 71 45 6 38 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 2 | . . 1 1 . Unknown Exits Taken 2 | 1 1 . . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 13 | . 1 10 . 2 Melee . | . . . . . Projectile 6 | . 1 3 . 2 AOE 7 | . . 7 . . Actions | -11 -10 -9 -8 -8 --------- Run | Scr Mat Mat Mat Gar Total 1887 | 67 602 758 50 410 Wait 80 | . 20 46 . 14 Move 1441 | 48 501 548 47 297 Hop . | . . . . . Pick Up 58 | 5 8 35 1 9 Fast Attach 17 | 7 4 3 . 3 Attach 27 | . . 14 2 11 Detach 1 | . 1 . . . Swap 23 | . 6 11 . 6 Drop 32 | . 12 16 . 4 Fire 190 | 7 50 85 . 48 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis 18 | . . . . 18 Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 3 exits: *Mat / *Min x2) -8/Materials -8/Garrison (discovered 2 exits: [*Fac x2]) History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 16) 79 | -11/Scrapyard | Entered Materials 118 | -10/Materials | Discovered new exit (range 15) 119 | -10/Materials | Discovered new exit (range 11) 321 | -10/Materials | Build established: Mutant 481 | -10/Materials | Discovered new exit (range 3) 678 | -10/Materials | Entered another Materials area 678 | -9/Materials | Accompanied by 3 allies 678 | -9/Materials | Evolved 2 slots: Utility x2 678 | -9/Materials | Discovered new exit (range 5) 684 | -9/Materials | Identified exit to Mines 868 | -9/Materials | Lost 3 parts (1p2w) 966 | -9/Materials | Lost 3 parts (1n2w) 1138 | -9/Materials | Discovered exit to Mines (range 7) 1219 | -9/Materials | Build established: Scavenger-Mutant 1368 | -9/Materials | Core integrity fell below 50% 1486 | -9/Materials | Discovered new exit (range 16) 1548 | -9/Materials | Lost 3 parts (1p1n1w) 1591 | -9/Materials | Identified exit to Materials 1592 | -9/Materials | Entered another Materials area 1592 | -8/Materials | Evolved 2 slots: Utility x2 1600 | -8/Materials | Identified exit to Garrison 1647 | -8/Materials | Entered Garrison 1672 | -8/Garrison | Triggered checkpoint 1676 | -8/Garrison | Garrison Relay disabled 1758 | -8/Garrison | Triggered checkpoint 1792 | -8/Garrison | Triggered checkpoint 1850 | -8/Garrison | Triggered checkpoint 1893 | -8/Garrison | Triggered checkpoint 1915 | -8/Garrison | Lost 6 parts (1p2n2u1w) 1948 | -8/Garrison | Destroyed 10 combat bots 2005 | -8/Garrison | Discovered new exit (range 9) 2042 | -8/Garrison | Triggered checkpoint 2095 | -8/Garrison | Garrison Relay disabled 2216 | -8/Garrison | Triggered checkpoint 2268 | -8/Garrison | Discovered new exit (range 15) 2270 | -8/Garrison | Triggered checkpoint 2272 | -8/Garrison | Triggered checkpoint 2300 | -8/Garrison | Core integrity fell below 50% 2306 | -8/Garrison | Self-destructed Last Messages --------------- 02243_ Field strength at 70. 02244_ Field strength at 55. 02245_ Field strength at 40. 02246_ Field strength at 25. 02247_ Field strength at 10. 02248_ Stasis field depleted. 02268_ EXIT=FOUND 02270_ Beams of light sweep through the air. An alarm sounds. 02272_ Hpw. Shotgun destroyed. 02273_ Gauss Rifle destroyed. 02283_ Lgt. Nuclear Core destroyed. 02283_ Carbon-fiber Leg destroyed. 02285_ Lgt. Armor Plating destroyed. 02291_ Aluminum Leg destroyed. 02295_ G-47 Trooper suffers critical hit. 02295_ Destroyed Aluminum Leg. 02299_ Particle Gun destroyed. 02301_ Adv. Beam Cannon destroyed. 02305_ Particle Charger destroyed. 02305_ Aluminum Leg destroyed. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ????????# < ########################### | | ????????# @ ^ | | ????????# Y ^^ | | ????????# gg Y ^ | | ????????########## ##### #####! =## | | ?????????????????# #???? #???#%=%#? | | ?????????????????#####?????###???#####? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ????????????????????????????????####### | | ????????????????????????????????# | | ????????????????????????????????# | | ????????????????????????????????# #### | | ????????????????????????????????#^ #??? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Resistance: KI 20 Evasion (%) 44 Targeting Accuracy 5 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FocalLobotomyBlade Manual? 0 Play Time 00:56:57 Cumulative 26.8 hours Start 2020.04.17 @ 12:43:07 End 2020.04.17 @ 23:25:12 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 25 Rogue 25 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0 Lore% 18 Gallery% 33 Achievement% 28 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 873786f5-0f62-4a28-82a5-837f4b0633a5