Cogmind - Beta 9 @@@ ROGUE MODE // 2019.10.26 @ 09:11:46 Player: Hilbert Result: Destroyed by Y-54 Guardian with Flak Gun Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (4) 20 Value Destroyed (77) 77 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (470) 470 TOTAL SCORE: 3267 Bonus ------- Pacifist 470 Cogmind --------- Core Integrity 0/700 Matter 241/300 Energy 100/100 System Corruption 0% Temperature Cool (6) Location -7/Storage Parts ------- Power (2) Propulsion (6) Utility (3) Weapon (2) Inventory (4) Improved Deuterium Engine Assault Rifle Precision Assault Rifle Heavy Missile Launcher Peak State ------------ Power (None) Propulsion Aluminum Leg Utility Large Storage Unit Advanced Visual Processing Unit Advanced Terrain Scan Processor Weapon Scythe Inventory Light Nuclear Core Improved Deuterium Engine Small Storage Unit Assault Rifle Precision Assault Rifle Heavy Missile Launcher Hammer [Rating: 13] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Flight Unit Flight Unit Utility Large Storage Unit Storage Large Storage Unit Processor Advanced Visual Processing Unit Weapon Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Launcher Heavy Missile Launcher Slashing Weapon Scythe Build | -11 -10 -9 -9 -8 -7 -7 ------- Run | Scr Mat Mat Min Mat Fac Sto Slots Evolved 6 | . . 2 . 2 2 . Power 1 | . . . . . 1 . Propulsion 4 | . . 2 . 1 1 . Utility 1 | . . . . 1 . . Weapon . | . . . . . . . Parts Attached 21 | 6 . 4 2 6 3 . Power 2 | 1 . . 1 . . . Engine 2 | 1 . . 1 . . . Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 10 | 2 . 3 . 5 . . Treads . | . . . . . . . Leg 5 | . . 3 . 2 . . Wheel 2 | 2 . . . . . . Hover . | . . . . . . . Flight 3 | . . . . 3 . . Utility 4 | 1 . 1 . 1 1 . Device . | . . . . . . . Storage 2 | 1 . 1 . . . . Processor 2 | . . . . 1 1 . Hackware . | . . . . . . . Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 5 | 2 . . 1 . 2 . Energy Gun 1 | 1 . . . . . . Energy Cannon 1 | . . . 1 . . . Ballistic Gun 1 | 1 . . . . . . Ballistic Cannon . | . . . . . . . Launcher 1 | . . . . . 1 . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 1 | . . . . . 1 . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost 15 | . . 3 . 11 1 . Power 2 | . . 1 . 1 . . Propulsion 10 | . . 1 . 8 1 . Utility . | . . . . . . . Weapon 3 | . . 1 . 2 . . Highest Loss Streak 11 | . . 2 . 11 1 . Average Slot Usage (%) 62 | . 85 86 100 73 27 . Engine 5 | . 14 5 11 6 . . Leg 15 | . . 25 33 28 4 . Wheel 8 | . 28 16 11 6 . . Storage 13 | . 14 18 22 18 6 . Processor 4 | . . . . 1 10 . Energy Gun 3 | . 14 9 . . . . Energy Cannon 3 | . . . 11 6 . . Ballistic Gun 6 | . 14 11 11 6 . . Slashing Weapon 1 | . . . . . 3 . Naked Turns 79 | . . . . . 52 27 Heaviest Build 30 | 11 11 27 30 30 20 . Greatest Support 20 | 20 20 20 10 10 10 3 Greatest Overweight (x) 9 | 1 . 2 2 9 5 . Average Overweight (x) 1 | . . 1 2 1 . . Largest Inventory Capacity 12 | 6 6 12 12 12 12 4 Average Capacity 9 | 5 6 10 12 12 9 4 Most Carried 8 | 4 5 5 3 7 8 4 Average Carried 4 | 2 4 4 2 3 5 4 Final Capacity 4 | . . . . . . 4 Final Carried 4 | . . . . . . 4 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Storage Resources | -11 -10 -9 -9 -8 -7 -7 ----------- Run | Scr Mat Mat Min Mat Fac Sto Matter Collected 336 | 201 59 . 45 31 . . Remotely . | . . . . . . . Salvage Created 104 | . . . . 104 . . Parts 7 | . . . . 7 . . Haulers Intercepted . | . . . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 ------- Run | Scr Mat Mat Min Mat Fac Sto Combat Hostiles Destroyed 4 | . . . . 4 . . Cannons 4 | . . . . 4 . . Classes Destroyed 2 | . . . . 2 . . Swarmer 3 | . . . . 3 . . Grunt 1 | . . . . 1 . . Best Kill Streak 3 | . . . . 3 . . Combat Bots Only 3 | . . . . 3 . . Max Kills in Single Turn 1 | . . . . 1 . . Gunslinging . | . . . . . . . Exploded . | . . . . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -------- Run | Scr Mat Mat Min Mat Fac Sto Damage Taken 2519 | . 115 483 . 1035 863 23 Core 1126 | . 18 107 . 297 681 23 Absorbed by Shields . | . . . . . . . Core Remaining (%) 77 | 100 92 . 73 46 . . Volleys Fired 12 | . . . . 11 1 . Largest 2 | . . . . 2 1 . Hottest 80 | . . . . 80 39 . Shots Fired 21 | . . . . 20 1 . Gun 9 | . . . . 9 . . Cannon 11 | . . . . 11 . . Launcher 1 | . . . . . 1 . Special . | . . . . . . . Kinetic 9 | . . . . 9 . . Thermal 11 | . . . . 11 . . Explosive 1 | . . . . . 1 . Electromagnetic . | . . . . . . . Robot Hit Streak 6 | . . . . 6 . . Robot Miss Streak 3 | . . . . 3 . . Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 11 | . . . . 11 . . Core Hits 5 | . . . . 5 . . Critical Hits . | . . . . . . . Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Melee Attacks 5 | . . . . . 5 . Impact . | . . . . . . . Slashing 5 | . . . . . 5 . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 202 | . . . . 202 . . Guns 39 | . . . . 39 . . Cannons 163 | . . . . 163 . . Explosions . | . . . . . . . Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic 39 | . . . . 39 . . Thermal 163 | . . . . 163 . . Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage . | . . . . . . . Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 28 | . . . . . 28 . Shots 1 | . . . . . 1 . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 97 | . . . . 97 4 . Average Temperature 44 | . . . . 50 3 . Received Heat Transfer 1035 | . 66 75 . 441 447 6 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 333 | . . . . 333 . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 ------- Run | Scr Mat Mat Min Mat Fac Sto Peak Influence 81 | . 24 48 14 81 42 63 Average Influence 17 | . 14 29 14 34 8 21 Maximum Alert Level . | . . . . . . . Low Security (%) 100 | . . . . . . . Level 1 . | . . . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 6 | . . 3 . 2 1 . Investigation . | . . . . . . . Extermination . | . . . . . . . Reinforcement 6 | . . 3 . 2 1 . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 --------- Run | Scr Mat Mat Min Mat Fac Sto Distress Signals 3 | . . 2 . . . 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 46 | . 3 16 . 15 10 2 Peak Tracking Total 12 | . 3 12 . 6 6 7 Tactical Retreats 5 | . . 1 . 2 2 . Traps | -11 -10 -9 -9 -8 -7 -7 ------- Run | Scr Mat Mat Min Mat Fac Sto Traps Triggered 2 | . . . . 1 1 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 ---------- Run | Scr Mat Mat Min Mat Fac Sto Machines Disabled . | . . . . . . . Max in Single Turn . | . . . . . . . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 --------- Run | Scr Mat Mat Min Mat Fac Sto Machines Accessed 6 | . 2 2 . 1 1 . Terminals 6 | . 2 2 . 1 1 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 17 | . 7 5 . 3 2 . Successful 8 | . 3 3 . 1 1 . Failed 9 | . 4 2 . 2 1 . Catastrophic 1 | . 1 . . . . . Database Lockouts . | . . . . . . . Manual 11 | . 6 4 . . 1 . Terminals 17 | . 7 5 . 3 2 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 5 | . 1 2 . 1 1 . Robot Analysis 3 | . 1 1 . 1 . . Level Access Points 1 | . . 1 . . . . Alert Level 1 | . . . . . 1 . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 9 | . 6 2 . . 1 . Terminals 3 | . 2 1 . . . . Botnet 3 | . 2 1 . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 5 | . 2 1 . 1 1 . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 ------------ Run | Scr Mat Mat Min Mat Fac Sto Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -------- Run | Scr Mat Mat Min Mat Fac Sto Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 ------- Run | Scr Mat Mat Min Mat Fac Sto Robot Analysis Total 3 | . 1 1 . 1 . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 ------------- Run | Scr Mat Mat Min Mat Fac Sto Turns Passed 1151 | 63 137 145 150 244 385 27 Spaces Moved 1016 | 51 157 153 148 160 295 52 Core 193 | 11 . . . 2 128 52 Treads . | . . . . . . . Legs 204 | . . . . 37 167 . Wheels 619 | 40 157 153 148 121 . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 80 80 100 100 50 50 Average Speed 100 | 74 80 91 100 116 122 50 Slowest Speed 500 | 90 80 100 100 500 300 50 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 21 | 3 43 29 33 20 10 15 Regions Visited 6 Branch Regions 2 Pre-discovered Areas 1 | . . . 1 . . . Known Exits Taken 1 | . . . 1 . . . Unknown Exits Taken 5 | 1 1 1 . 1 1 . Scrap Searched 2 | . . . 2 . . . Spaces Dug 15 | . . . . . 15 . Terrain Destroyed 15 | . . . . . 15 . Melee 5 | . . . . . 5 . Projectile . | . . . . . . . AOE 10 | . . . . . 10 . Actions | -11 -10 -9 -9 -8 -7 -7 --------- Run | Scr Mat Mat Min Mat Fac Sto Total 1106 | 72 168 158 150 197 309 52 Wait 39 | 12 10 . . 16 1 . Move 1010 | 50 156 152 147 159 294 52 Hop . | . . . . . . . Pick Up 16 | 4 1 2 1 5 3 . Fast Attach 10 | 6 . 1 . 2 1 . Attach 11 | . . 3 2 4 2 . Detach 2 | . . . . . 2 . Swap . | . . . . . . . Drop . | . . . . . . . Fire 12 | . . . . 11 1 . Melee 5 | . . . . . 5 . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire 1 | . 1 . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 4 exits: Mat x3 / [*Min]) -9/Mines -8/Materials -7/Factory -7/Storage History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 64 | -11/Scrapyard | Entered Materials 199 | -10/Materials | Discovered new exit (range 4) 201 | -10/Materials | Entered another Materials area 201 | -9/Materials | Evolved 2 slots: Propulsion x2 221 | -9/Materials | Identified exit to Materials 305 | -9/Materials | Build established: Mutant 340 | -9/Materials | Discovered new exit (range 6) 346 | -9/Materials | Entered Mines 489 | -9/Mines | Discovered exit to Materials (range 5) 492 | -9/Mines | Learned location of Storage (-7) 496 | -9/Mines | Entered Materials 496 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 713 | -8/Materials | Discovered new exit (range 18) 730 | -8/Materials | Lost 11 parts (1p8n2w) 735 | -8/Materials | Core integrity fell below 50% 740 | -8/Materials | Entered Factory 740 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 1028 | -7/Factory | Core integrity fell below 50% 1039 | -7/Factory | Core integrity fell below 20% 1052 | -7/Factory | Released all parts (4) 1117 | -7/Factory | Discovered new exit (range 15) 1125 | -7/Factory | Entered Storage 1152 | -7/Storage | Destroyed by Y-54 Guardian with Flak Gun Last Messages --------------- 00926_ Current location identified: Factory >>Alert(Check) Current Alert Level: Low Security 01005_ Aluminum Leg destroyed. 01005_ Triggered Ambush Trap. 01005_ G-47 Trooper emerges from a hatch in the floor. 01052_ Released Scythe. 01052_ Released Adv. Terrain Scan Processor. 01052_ Released Lrg. Storage Unit. 01052_ Released Adv. Visual Processing Unit. 01061_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 01063_ O-24 Administrator uses terminal to summon reinforcements. 01063_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F019. 01063_ O-24 Administrator locks terminal. 01117_ EXIT=FOUND LOCATION=UNKNOWN GOAL=ESCAPE 01143_ K-01 Serf collects debris. 01151_ W-25 Informer sends out distress signal. 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