Cogmind - Beta 14 @@@ ROGUE MODE // 2024.12.10 @ 22:29:01 Player: Mathewnd Result: Destroyed by RH-GL5(Y) with Heavy Autocannon Performance ------------- Evolutions (5) 2500 Regions Visited (12) 2400 Robots Destroyed (131) 655 Value Destroyed (3956) 3956 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (793) 793 TOTAL SCORE: 10404 Bonus ------- High Alert Combat Kills 33 Follower Combat Kills 60 Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 99/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -5/Warlord Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (10) ----- Improved Signal Interpreter Advanced Terrain Scan Processor Improved Melee Analysis Suite Advanced Melee Analysis Suite Advanced Melee Analysis Suite Advanced Melee Analysis Suite Hacking Suite > --- WEAPON (2) ------- Makeshift Axe > --- INVENTORY (5) ---- Advanced Signal Interpreter Relay Coupler [Sentry] (14) Relay Coupler [Sentry] (16) Mini Drone Bay (3/3) Shock Bomb Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- VTOL Module Makeshift Flight Unit Nuclear Pulse Array > --- UTILITY ---------- Improved Sensor Array Improved Signal Interpreter Advanced Terrain Scan Processor 0b10 Decoder Chip [Skirmisher] Improved Melee Analysis Suite Improved Melee Analysis Suite Advanced Melee Analysis Suite Advanced Melee Analysis Suite Force Booster Hacking Suite > --- WEAPON ----------- Makeshift Axe > --- INVENTORY -------- Advanced Signal Interpreter Relay Coupler [Sentry] Relay Coupler [Sentry] Mini Drone Bay Shock Bomb Launcher [Rating: 67] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Leg Flexi-carbon Leg Hover Unit Hover Unit Flight Unit VTOL Module Utility Small Storage Unit Device Improved Sensor Array Storage Small Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Light Armor Plating Weapon Heavy Flail Energy Gun Improved Medium Laser Energy Cannon Light EM Pulse Cannon Ballistic Gun Assault Rifle Launcher Mini Grenade Launcher Special Weapon Improved Remote Datajack Impact Weapon Heavy Flail Slashing Weapon Chainsword Special Melee Weapon Datajack Build | -11 -10 -9 -9 -8 -8 -8 -7 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Min Mat Gar Mat Fac Fac Fac Upp Upp War Slots Evolved 10 | . . 2 . 2 . . 2 2 2 . . . Power . | . . . . . . . . . . . . . Propulsion 2 | . . 2 . . . . . . . . . . Utility 8 | . . . . 2 . . 2 2 2 . . . Weapon . | . . . . . . . . . . . . . Parts Attached 133 | 4 7 18 5 2 7 18 17 25 23 . 7 . Power 13 | 1 1 2 . . 1 1 1 4 2 . . . Engine 9 | 1 1 2 . . 1 1 . 2 1 . . . Core 4 | . . . . . . . 1 2 1 . . . Reactor . | . . . . . . . . . . . . . Propulsion 45 | 2 2 6 3 1 2 3 6 8 10 . 2 . Treads 11 | . 2 5 . . 2 2 . . . . . . Leg 6 | 2 . . . . . . 2 2 . . . . Wheel . | . . . . . . . . . . . . . Hover 19 | . . 1 3 1 . 1 4 6 3 . . . Flight 9 | . . . . . . . . . 7 . 2 . Utility 33 | 1 . 1 . 1 1 6 5 5 9 . 4 . Device 10 | . . . . 1 1 1 2 1 4 . . . Storage 2 | 1 . . . . . 1 . . . . . . Processor 13 | . . 1 . . . . 3 1 4 . 4 . Hackware 6 | . . . . . . 2 . 3 1 . . . Protection 2 | . . . . . . 2 . . . . . . Artifact . | . . . . . . . . . . . . . Weapon 42 | . 4 9 2 . 3 8 5 8 2 . 1 . Energy Gun 9 | . 2 4 1 . 1 1 . . . . . . Energy Cannon 5 | . 2 . . . . 1 2 . . . . . Ballistic Gun 6 | . . 3 . . . 3 . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . Launcher 12 | . . 2 1 . 1 2 2 3 1 . . . Special Weapon 1 | . . . . . . . . . 1 . . . Impact Weapon 3 | . . . . . . 1 . 2 . . . . Slashing Weapon 2 | . . . . . . . . 1 . . 1 . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon 4 | . . . . . 1 . 1 2 . . . . Unidentified Prototypes . | . . . . . . . . . . . . . Parts Lost 69 | . 4 8 . 1 7 6 4 16 12 . 4 7 Power 9 | . 1 1 . . 1 1 . 2 2 . . 1 Propulsion 34 | . 3 4 . . 4 3 2 8 5 . 2 3 Utility 17 | . . . . . 1 1 2 4 4 . 2 3 Weapon 9 | . . 3 . 1 1 1 . 2 1 . . . Highest Loss Streak 6 | . 2 3 . 1 3 3 2 6 6 . 4 5 To Critical Strikes . | . . . . . . . . . . . . . Average Slot Usage (%) 79 | . 80 80 88 83 69 78 74 87 70 88 81 67 Engine 6 | . 14 10 11 9 6 8 2 2 3 . . . Core 1 | . . . . . . . 4 3 1 5 5 3 Treads 7 | . 6 33 . . 4 11 . . . . . . Leg 5 | . 20 . . . . . 2 17 . . . . Hover 7 | . . . 33 30 15 6 12 4 6 . . . Flight 2 | . . . . . . . . . 13 17 14 5 Device 5 | . . . . 9 8 11 5 5 5 11 11 7 Storage 7 | . 14 11 11 9 9 8 7 4 . . . . Processor 14 | . . 3 11 9 9 9 19 19 23 35 35 38 Hackware 5 | . . . . . . 1 7 14 5 5 5 5 Energy Gun 5 | . 16 11 22 17 11 7 . . . . . . Energy Cannon 1 | . 8 3 . . . 2 . 1 . . . . Ballistic Gun 1 | . . 5 . . . 6 . . . . . . Impact Weapon 2 | . . . . . . 1 6 5 . . . . Peak Build Rating 67 | 4 8 14 13 15 14 23 36 51 65 63 67 67 Average Rating 27 | 2 6 11 12 14 11 19 29 42 41 63 62 51 On Entrance 25 | . 4 7 12 13 11 13 17 36 29 63 63 67 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 24 | 10 18 20 18 19 19 24 19 21 20 20 20 14 Greatest Support 83 | 20 40 83 18 24 40 40 38 78 33 21 25 25 Greatest Overweight (x) 6 | . . . . 1 6 2 2 1 1 . 1 2 Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 8 5 5 5 5 Average Capacity 7 | 6 8 8 8 8 8 7 8 7 5 5 5 5 Most Carried 8 | 7 7 8 6 5 4 8 8 8 5 5 5 5 Average Carried 5 | 4 5 6 5 4 3 6 7 6 3 5 4 5 Final Capacity 8 | 8 8 8 8 8 8 8 8 5 5 5 5 5 Final Carried 8 | 7 6 6 5 5 3 7 8 4 5 5 5 5 Class Distribution -------------------- 39% | Scavenger-Mutant 35% | Mutant 14% | Hacker-Mutant 7% | Scavenger-Sprinter 3% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Mutant | -7/Factory Hacker-Mutant | -6/Factory Scavenger-Sprinter | -5/Factory Scavenger-Sprinter | -5/Upper Caves Mutant | -5/Upper Caves Mutant | -5/Warlord Resources | -11 -10 -9 -9 -8 -8 -8 -7 -6 -5 -5 -5 -5 ----------- Run | Yrd Mat Mat Min Mat Gar Mat Fac Fac Fac Upp Upp War Matter Collected 2048 | 205 143 274 60 . 145 302 165 442 180 42 90 . Remotely . | . . . . . . . . . . . . . Salvage Created 4440 | . 377 1018 29 20 566 716 383 723 408 177 23 . Parts 246 | . 18 71 5 4 22 43 17 31 23 12 . . Haulers Intercepted 7 | . . 4 . . . . 3 . . . . . Recyclers Shooed 2 | . . 1 1 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 8 | . . . . . . . . . . 8 . . Prevented 3 | . . . . . . . . . . 3 . . Kills | -11 -10 -9 -9 -8 -8 -8 -7 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Min Mat Gar Mat Fac Fac Fac Upp Upp War Combat Hostiles Destroyed 90 | . 11 20 3 . 11 15 6 10 9 5 . . Melee 11 | . . . . . . . 1 3 5 2 . . Guns 32 | . 8 10 1 . 4 9 . . . . . . Cannons 7 | . 1 3 . . . 2 1 . . . . . AOE 34 | . . 6 2 . 7 4 3 5 4 3 . . Classes Destroyed 14 | . 3 6 . . 1 2 1 1 . . . . Worker 9 | . . 2 . . . 2 2 3 . . . . Builder 3 | . . 2 . . . . 1 . . . . . Tunneler 1 | . . . . . . 1 . . . . . . Hauler 7 | . . 4 . . . . 3 . . . . . Recycler 3 | . . 1 . . . . . 2 . . . . Operator 7 | . . 1 . 1 . 2 . 1 2 . . . Watcher 11 | . 2 2 . . . 1 2 1 3 . . . Swarmer 29 | . 5 7 3 . 3 2 . 1 4 4 . . Grunt 37 | . 6 7 . . 5 9 4 3 3 . . . Brawler 2 | . . . . . . . . 2 . . . . Duelist 1 | . . . . . . 1 . . . . . . Sentry 12 | . . 6 . . 2 3 1 . . . . . Hunter 2 | . . . . . 1 . . . . 1 . . Programmer 7 | . . . . . . . 1 4 2 . . . Best Kill Streak 6 | . 3 6 3 1 3 4 6 4 4 4 . . Combat Bots Only 4 | . 3 4 3 . 3 3 4 3 4 4 . . Max Kills in Single Turn 4 | . 1 3 2 1 2 2 2 3 4 3 . . Gunslinging . | . . . . . . . . . . . . . Exploded 4 | . . 2 2 . 2 1 1 2 4 3 . . Melee 1 | . . . . . . . 1 1 1 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -8 -7 -6 -5 -5 -5 -5 -------- Run | Yrd Mat Mat Min Mat Gar Mat Fac Fac Fac Upp Upp War Hostile Shots Fired 753 | . 108 133 4 4 35 82 86 171 58 9 1 62 Missed 244 | . 17 25 2 2 11 23 40 74 22 6 . 22 Damage Taken 7724 | . 923 1321 29 31 434 851 558 1493 710 57 396 921 Core 2205 | . 186 188 7 . 161 112 166 370 291 . 83 641 Absorbed by Shields . | . . . . . . . . . . . . . Regen/Repaired (Parts) 282 | . . 32 . . . 112 59 79 . . . . Core Remaining (%) 59 | 100 25 . 51 . . 50 76 56 . . . . Volleys Fired 224 | . 47 76 3 1 20 51 11 12 1 2 . . Largest 2 | . 2 2 2 2 2 2 2 1 1 1 . . Hottest 118 | . 112 112 101 101 110 118 66 63 36 36 . . Shots Fired 398 | . 91 134 6 2 35 101 13 13 1 2 . . Gun 299 | . 73 108 5 2 27 84 . . . . . . Cannon 51 | . 18 18 . . . 10 2 3 . . . . Launcher 48 | . . 8 1 . 8 7 11 10 1 2 . . Special . | . . . . . . . . . . . . . Kinetic 71 | . . 39 . . . 32 . . . . . . Thermal 199 | . 73 60 2 1 11 52 . . . . . . Explosive 39 | . . 8 1 . 8 7 9 6 . . . . Electromagnetic 89 | . 18 27 3 1 16 10 4 7 1 2 . . Robot Hit Streak 19 | . 10 14 5 6 9 19 4 11 . . . . Robot Miss Streak 7 | . 7 6 2 1 3 5 2 1 . 1 . . Penetration Max . | . . . . . . . . . . . . . Secondary Targets 1 | . . . . . 1 . . . . . . . Max Gunslinging Chain 1 | . . . . . 1 . . . . . . . Shots Hit Robots 328 | . 58 90 4 1 28 72 23 28 19 4 1 . Core Hits 203 | . 18 43 3 1 35 42 18 25 14 4 . . Critical Kills 2 | . . 1 . . . 1 . . . . . . Critical Parts Destroyed 7 | . . . . . . . 4 3 . . . . Critical Strikes 27 | . 9 7 . . 1 2 4 3 1 . . . Burn 16 | . 8 6 . . 1 1 . . . . . . Destroy 1 | . . 1 . . . . . . . . . . Corrupt 1 | . 1 . . . . . . . . . . . Smash 8 | . . . . . . 1 4 3 . . . . Sever 1 | . . . . . . . . . 1 . . . Melee Attacks 146 | . . . . . . 1 30 47 45 9 7 7 Impact 65 | . . . . . . 1 26 38 . . . . Slashing 69 | . . . . . . . . 1 45 9 7 7 Piercing . | . . . . . . . . . . . . . Sneak Attacks 16 | . . . . . . 1 7 5 1 2 . . Combat Hostiles 2 | . . . . . . . . . . 2 . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 12404 | . 792 2443 205 15 1577 1758 1516 1986 1621 401 90 . Guns 3236 | . 622 1152 59 15 345 1043 . . . . . . Cannons 669 | . 170 291 . . . 180 23 5 . . . . Explosions 5397 | . . 998 146 . 1232 439 658 1077 751 96 . . Melee 3100 | . . . . . . 96 835 904 870 305 90 . Ramming 2 | . . 2 . . . . . . . . . . Kinetic 610 | . . 386 . . . 224 . . . . . . Thermal 3809 | . 622 1153 17 . 444 819 8 . 746 . . . Explosive 3512 | . . 508 146 . 915 439 615 889 . . . . Electromagnetic 1371 | . 170 394 42 15 218 180 58 193 5 96 . . Impact 1835 | . . . . . . 96 835 904 . . . . Slashing 1265 | . . . . . . . . . 870 305 90 . Piercing . | . . . . . . . . . . . . . Highest Corruption 19 | . . . . . . 1 1 4 8 8 18 19 Average Corruption 3 | . . . . . . 1 1 2 6 8 16 18 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 68 | . . . . . . 10 4 24 13 8 8 1 Message Errors 22 | . . . . . . 1 4 6 6 3 1 1 Matter Fused 14 | . . . . . . 1 . 8 2 1 2 . Heat Flow Errors 8 | . . . . . . 1 . 4 . 1 2 . Energy Discharges 8 | . . . . . . 3 . . 2 2 1 . Parts Rejected 2 | . . . . . . . . 1 1 . . . Parts Fused 2 | . . . . . . . . 2 . . . . Data Loss (minor) 3 | . . . . . . . . 1 . . 2 . Data Loss (major) 5 | . . . . . . 2 . 1 2 . . . Misfires 2 | . . . . . . 1 . 1 . . . . Alerts 2 | . . . . . . 1 . . . 1 . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 1372 | . . 98 16 . 62 . 383 498 205 29 81 . Projectiles . | . . . . . . . . . . . . . Explosions 284 | . . 98 16 . 62 . 3 47 58 . . . Melee 1088 | . . . . . . . 380 451 147 29 81 . Knockbacks 7 | . . . . . . . 6 1 . . . . Impact 7 | . . . . . . . 6 1 . . . . Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 384 | . . 35 14 . 97 40 . 198 . . . . Shots 9 | . . 1 1 . 2 1 . 4 . . . . Rammed 1 | . . 1 . . . . . . . . . . Targets Rammed 1 | . . 1 . . . . . . . . . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 354 | . 345 201 42 33 132 184 8 219 . 171 150 354 Average Temperature 73 | . 114 42 21 20 57 27 5 56 . 95 80 191 Received Heat Transfer 1938 | . 330 471 . . 153 387 171 390 18 . 9 9 Effects 4 | . 4 . . . . . . . . . . . Energy Bleed 1 | . 1 . . . . . . . . . . . Interference 1 | . 1 . . . . . . . . . . . Matter Decay 1 | . 1 . . . . . . . . . . . Damage (minor) 1 | . 1 . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted 9 | . 1 1 . . . . 5 2 . . . . Combat Hostiles 5 | . 1 1 . . . . 1 2 . . . . Parts Fried 19 | . 2 3 . . . 1 8 5 . . . . Impact Corruptions 24 | . . . . . . . 12 12 . . . . Robots Melted 1 | . 1 . . . . . . . . . . . Combat Hostiles 1 | . 1 . . . . . . . . . . . Parts Melted 8 | . 1 4 . . 2 . . . 1 . . . Heat Transferred 7738 | . 2442 2250 37 . 757 1702 50 . 500 . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 6 | . . 1 . . 4 . 1 . . . . . Alert | -11 -10 -9 -9 -8 -8 -8 -7 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Min Mat Gar Mat Fac Fac Fac Upp Upp War Peak Influence 427 | . 226 375 229 97 311 420 364 365 427 . . . Initial 151 | . . 8 113 85 43 151 140 144 128 . . . Average 165 | . 92 231 207 92 195 298 102 119 141 . . . Maximum Alert Level 2 | . 1 1 1 . 1 2 1 1 2 . . . Low Security (%) 63 | 100 96 42 8 100 31 16 83 85 78 . . . Level 1 35 | . 3 57 91 . 68 76 16 14 21 . . . Level 2 . | . . . . . . 6 . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 22 | . 2 . . 2 . 7 1 6 4 . . . Investigation 3 | . 1 . . . . . . 1 1 . . . Extermination 5 | . . . . . . . 1 3 1 . . . Reinforcement 11 | . 1 . . 2 . 4 . 2 2 . . . Assault . | . . . . . . . . . . . . . Garrison 3 | . . . . . . 3 . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . 1 . . 1 . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -8 -8 -7 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Mat Min Mat Gar Mat Fac Fac Fac Upp Upp War Distress Signals 8 | . 1 2 . . . 4 1 . . . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 195 | . 21 29 5 6 10 27 26 27 21 5 7 11 Peak Tracking Total 12 | . 4 4 3 5 3 5 7 6 6 2 5 12 Tactical Retreats 34 | . 2 2 . . . 4 9 8 5 2 2 . Traps | -11 -10 -9 -9 -8 -8 -8 -7 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Min Mat Gar Mat Fac Fac Fac Upp Upp War Traps Triggered 10 | . . . . . 1 . 1 4 1 . . 3 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed 6 | . 6 . . . . . . . . . . . Reused 1 | . 1 . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered 1 | . 1 . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -8 -8 -7 -6 -5 -5 -5 -5 ---------- Run | Yrd Mat Mat Min Mat Gar Mat Fac Fac Fac Upp Upp War Machines Disabled 20 | . 1 4 . . . . 1 9 5 . . . Max in Single Turn 5 | . 1 2 . . . . 1 2 5 . . . Garrison Access 5 | . . . . . . . 1 3 1 . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -8 -7 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Mat Min Mat Gar Mat Fac Fac Fac Upp Upp War Machines Accessed 53 | . 5 8 1 3 1 6 8 11 9 . 1 . Terminals 27 | . 4 6 . 2 1 4 2 2 6 . . . Fabricators 5 | . . . . . . . 2 3 . . . . Repair Stations 4 | . . 1 . . . 1 1 1 . . . . Recycling Units 8 | . 1 1 . . . . 2 2 2 . . . Scanalyzers 1 | . . . . . . 1 . . . . . . Garrison Access 6 | . . . . 1 . . 1 3 1 . . . Total Hacks 108 | . 12 26 1 5 2 12 13 18 18 . 1 . Successful 61 | . 9 12 1 3 1 5 9 11 9 . 1 . Failed 47 | . 3 14 . 2 1 7 4 7 9 . . . Catastrophic 11 | . . 2 . . . 2 . 3 4 . . . Database Lockouts . | . . . . . . . . . . . . . Manual 9 | . . . . 3 . 1 2 1 2 . . . Terminals 65 | . 11 20 . 4 2 8 3 3 14 . . . Fabricators 6 | . . . . . . . 2 4 . . . . Repair Stations 15 | . . 4 . . . 2 4 5 . . . . Recycling Units 9 | . 1 2 . . . . 2 2 2 . . . Scanalyzers 2 | . . . . . . 2 . . . . . . Garrison Access 9 | . . . . 1 . . 2 4 2 . . . Terminal Hacks 30 | . 8 8 1 2 1 1 1 1 6 . 1 . Record 4 | . 1 . . . . . . 1 2 . . . Robot Schematic 1 | . . . . . . . . . 1 . . . Robot Analysis 4 | . 1 3 . . . . . . . . . . Prototype ID Bank 2 | . 2 . . . . . . . . . . . Open Door 2 | . . . 1 . . . . . . . 1 . Level Access Points 1 | . . 1 . . . . . . . . . . Branch Access Points 2 | . 1 . . . . . . . 1 . . . Emergency Access Points 3 | . . 1 . . 1 . . . 1 . . . Alert Level 1 | . . . . 1 . . . . . . . . Locate Traps 2 | . . 2 . . . . . . . . . . Reprogram Traps 1 | . 1 . . . . . . . . . . . Recall Reinforcements 1 | . . . . . . 1 . . . . . . Registered Components 2 | . . . . 1 . . 1 . . . . . Zone Layout 4 | . 2 1 . . . . . . 1 . . . Fabricator Hacks 3 | . . . . . . . 1 2 . . . . Network Status 3 | . . . . . . . 1 2 . . . . Repair Station Hacks 11 | . . 2 . . . 2 4 3 . . . . Scan Component 6 | . . 1 . . . 1 2 2 . . . . Repair 5 | . . 1 . . . 1 2 1 . . . . Recycling Unit Hacks 6 | . 1 2 . . . . 1 1 1 . . . Report Inventory 4 | . 1 1 . . . . 1 . 1 . . . Retrieve Matter 1 | . . 1 . . . . . . . . . . Retrieve Components 1 | . . . . . . . . 1 . . . . Scanalyzer 2 | . . . . . . 2 . . . . . . Insert Component 1 | . . . . . . 1 . . . . . . Analyze 1 | . . . . . . 1 . . . . . . Garrison Access Hacks 9 | . . . . 1 . . 2 4 2 . . . Unlock Access 1 | . . . . 1 . . . . . . . . Seal Access 5 | . . . . . . . 1 3 1 . . . Coupler Status 3 | . . . . . . . 1 1 1 . . . Unauthorized Hacks . | . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 2 | . . 1 . . . . . . 1 . . . Used 1 | . . . . . . . . . 1 . . . Hacking Detections 39 | . 4 7 . 2 1 6 4 7 8 . . . Full Trace Events 4 | . 1 2 . . . 1 . . . . . . Feedback Events 1 | . . . . . . 1 . . . . . . Corruption 1 | . . . . . . 1 . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . . . 1 . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . 1 . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired 5 | . . 1 . . . 1 2 1 . . . . Time 206 | . . 51 . . . 26 76 53 . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter 118 | . . 118 . . . . . . . . . . Retrieved Components 3 | . . . . . . . . 3 . . . . Parts Scanalyzed 1 | . . . . . . 1 . . . . . . Part Schematics Acquired 1 | . . . . . . 1 . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -8 -7 -6 -5 -5 -5 -5 ------------ Run | Yrd Mat Mat Min Mat Gar Mat Fac Fac Fac Upp Upp War Used RIF Installer 1 | . . . . . 1 . . . . . . . Robots Hacked 9 | . . . . . . . 3 6 . . . . Non-combat 9 | . . . . . . . 3 6 . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied 9 | . . . . . . . 3 6 . . . . no_distress 5 | . . . . . . . 3 2 . . . . overload_power 3 | . . . . . . . . 3 . . . . formatsys_high 1 | . . . . . . . . 1 . . . . Relay Couplers Released 7 | . . . . . . . 2 3 2 . . . Machine Destruction 7 | . . . . . . . 2 3 2 . . . Attached 1 | . . . . . . . . 1 . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . 1 . . . Allies Hacked 2 | . . . . . . . . 1 1 . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -8 -7 -6 -5 -5 -5 -5 -------- Run | Yrd Mat Mat Min Mat Gar Mat Fac Fac Fac Upp Upp War Total Allies 8 | . . . 3 . . . . 4 1 . . . Largest Group 3 | . . . 3 1 . . . 3 1 . . . Highest-Rated Group 93 | . . . 40 16 . . . 93 42 . . . Highest-Rated Ally 42 | . . . 16 16 . . . 31 42 . . . Total Orders 2 | . . . . . . . . 1 1 . . . ROAM 1 | . . . . . . . . 1 . . . . GUARD 1 | . . . . . . . . . 1 . . . Ally Attacks 44 | . . . 14 4 . . . 25 1 . . . Total Damage 600 | . . . 103 45 . . . 382 70 . . . Kills 4 | . . . 2 . . . . 2 . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -8 -8 -7 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Min Mat Gar Mat Fac Fac Fac Upp Upp War Robot Analysis Total 4 | . 1 3 . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . . . . 1 1 . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -8 -8 -7 -6 -5 -5 -5 -5 ------------- Run | Yrd Mat Mat Min Mat Gar Mat Fac Fac Fac Upp Upp War Turns Passed 10865 | 72 827 1666 379 205 677 1351 1790 2005 1346 266 184 97 Spaces Moved 9211 | 49 458 782 299 153 451 550 2034 1684 1425 761 435 130 Core 76 | 3 . . . . 26 . . . 6 . . 41 Treads 1531 | . 157 782 . . 141 442 9 . . . . . Legs 1634 | 46 301 . . . . . 205 1082 . . . . Wheels . | . . . . . . . . . . . . . Hover 3603 | . . . 299 153 284 108 1820 602 337 . . . Flight 2367 | . . . . . . . . . 1082 761 435 89 Fastest Speed 26 | 50 120 160 52 48 52 116 56 48 26 30 30 37 Average Speed 83 | 115 133 160 52 91 122 166 66 97 36 30 35 63 Slowest Speed 350 | 120 160 160 52 112 350 240 180 125 112 30 120 150 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 7 | . . . . . . . . . 7 . . . Cave-ins Triggered 2 | . . . . . . . . . 1 . 1 . Exploration Rate (%) 38 | 3 49 59 52 16 43 36 22 30 28 69 66 26 Regions Visited 12 Branch Regions 4 Pre-discovered Areas 1 | . . . 1 . . . . . . . . . Known Exits Taken 9 | . . 1 1 1 . 1 1 1 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . . . . . . . . Scrap Searched 5 | . . . 1 . . . . . . 1 3 . Spaces Dug 60 | . . 6 . . . . 5 14 17 5 6 7 Terrain Destroyed 366 | . . 108 12 . 28 51 22 63 64 5 6 7 Melee 54 | . . . . . . . 5 14 17 5 6 7 Projectile . | . . . . . . . . . . . . . AOE 312 | . . 108 12 . 28 51 17 49 47 . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -8 -7 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Mat Min Mat Gar Mat Fac Fac Fac Upp Upp War Total 11810 | 64 583 1063 516 215 539 883 2425 1969 2182 782 452 137 Wait 1961 | . 62 165 208 57 59 243 318 178 659 11 1 . Move 9185 | 48 457 781 298 153 450 549 2033 1683 1410 760 433 130 Hop 6 | . . . . . . . . . 6 . . . Pick Up 109 | 11 7 16 . 2 3 17 11 19 23 . . . Fast Attach 16 | 1 . . . . . 1 4 1 3 . 6 . Attach 85 | 3 6 13 3 2 5 8 8 17 19 . 1 . Detach 6 | . . 1 2 . . . 1 . 1 . 1 . Swap 32 | . 1 5 2 . 2 9 5 7 1 . . . Drop 30 | 1 3 5 . . . 4 4 5 6 . 2 . Fire 224 | . 47 76 3 1 20 51 11 12 1 2 . . Melee 146 | . . . . . . 1 30 47 45 9 7 7 Ram . | . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush 1 | . . 1 . . . . . . . . . . Escape Stasis 2 | . . . . . . . . . 1 . 1 . Rewire 7 | . . . . . . . . . 7 . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / Min) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines -8/Materials -8/Garrison (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -6/Factory -5/Factory (discovered 5 exits: *Fac / *Upp x2 / Ext x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 73 | -11/Scrapyard | Entered Materials 151 | -10/Materials | Identified exit to Mines 310 | -10/Materials | Build established: Mutant 580 | -10/Materials | Core integrity fell below 50% 660 | -10/Materials | Discovered new exit (range 8) 900 | -10/Materials | Entered another Materials area 900 | -9/Materials | Evolved 2 slots: Propulsion x2 1355 | -9/Materials | Discovered new exit (range 12) 1484 | -9/Materials | Repaired Imp. Medium Laser 1658 | -9/Materials | Build established: Scavenger-Mutant 1918 | -9/Materials | Identified exit to Materials 1984 | -9/Materials | Discovered new exit (range 10) 2008 | -9/Materials | Identified exit to Mines 2209 | -9/Materials | Lost 3 parts (2n1w) 2470 | -9/Materials | Build established: Mutant 2566 | -9/Materials | Entered Mines 2572 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2686 | -9/Mines | Discovered exit to Materials (range 8) 2736 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 2799 | -9/Mines | Learned location of Storage (-8) 2866 | -9/Mines | Build established: Scavenger-Mutant 2945 | -9/Mines | Entered Materials 2945 | -8/Materials | Accompanied by 1 ally 2945 | -8/Materials | Evolved 2 slots: Utility x2 3150 | -8/Materials | Identified exit to Garrison 3150 | -8/Materials | Entered Garrison 3322 | -8/Garrison | Triggered checkpoint 3346 | -8/Garrison | Triggered checkpoint 3428 | -8/Garrison | Discovered new exit (range 11) 3445 | -8/Garrison | Identified exit to Materials 3480 | -8/Garrison | Triggered checkpoint 3579 | -8/Garrison | Lost 3 parts (1p2n) 3782 | -8/Garrison | Discovered exit to Materials (range 15) 3801 | -8/Garrison | Installed Relay Interface Framework 3827 | -8/Garrison | Entered Materials 4137 | -8/Materials | Garrison activated, responded to threat 4404 | -8/Materials | Repaired Sml. Storage Unit 4678 | -8/Materials | Lost 3 parts (1p1n1u) 4745 | -8/Materials | Discovered new exit (range 5) 4753 | -8/Materials | Identified exit to Factory 5178 | -8/Materials | Entered Factory 5178 | -7/Factory | Evolved 2 slots: Utility x2 5492 | -7/Factory | Discovered new exit (range 5) 5494 | -7/Factory | Identified exit to Factory 6013 | -7/Factory | Build established: Mutant 6313 | -7/Factory | Repaired Airjet 6355 | -7/Factory | Repaired Airjet 6968 | -7/Factory | Entered another Factory area 6968 | -6/Factory | Evolved 2 slots: Utility x2 7774 | -6/Factory | Build established: Hacker-Mutant 7779 | -6/Factory | Repaired Broken Hvy. Flail 8622 | -6/Factory | Lost 6 parts (1p3n2u) 8766 | -6/Factory | Allied Derelicts emerged from ambush trap array 8840 | -6/Factory | Discovered new exit (range 11) 8920 | -6/Factory | Build established: Scavenger-Mutant 8972 | -6/Factory | Identified exit to Factory 8973 | -6/Factory | Entered another Factory area 8973 | -5/Factory | Evolved 2 slots: Utility x2 9000 | -5/Factory | Lost 4 parts (4n) 9265 | -5/Factory | Build established: Hacker-Mutant 9442 | -5/Factory | Lost 6 parts (1p4n1u) 9720 | -5/Factory | Build established: Scavenger-Sprinter 9990 | -5/Factory | Crushed by falling debris 10036 | -5/Factory | Lost 5 parts (1p1n2u1w) 10231 | -5/Factory | Discovered new exit (range 14) 10243 | -5/Factory | Identified exit to Factory 10287 | -5/Factory | Build established: Sprinter 10292 | -5/Factory | Identified exit to Upper Caves 10292 | -5/Factory | Identified exit to Extension 10319 | -5/Factory | Entered Upper Caves 10336 | -5/Upper Caves | Learned Factory stockpile data 10584 | -5/Upper Caves | Discovered new exit (range 6) 10585 | -5/Upper Caves | Identified exit to Upper Caves 10585 | -5/Upper Caves | Entered another Upper Caves area 10594 | -5/Upper Caves | Build established: Scavenger-Sprinter 10619 | -5/Upper Caves | Crushed by falling debris 10620 | -5/Upper Caves | System corruption reached 10% 10627 | -5/Upper Caves | Discovered exit to Factory (range 7) 10639 | -5/Upper Caves | Learned Factory stockpile data 10650 | -5/Upper Caves | Lost 4 parts (2n2u) 10768 | -5/Upper Caves | Discovered new exit (range 5) 10769 | -5/Upper Caves | Identified exit to Warlord 10769 | -5/Upper Caves | Entered Warlord 10805 | -5/Warlord | System corruption cleaned by Quarantine Array 10810 | -5/Warlord | RIF detected upon attempting to enter Warlord's base 10810 | -5/Warlord | Attacked by Warlord forces 10823 | -5/Warlord | Spotted MH-D9R(B) 10823 | -5/Warlord | Spotted SX-XI6(B) 10828 | -5/Warlord | Core integrity fell below 50% 10837 | -5/Warlord | Core integrity fell below 20% 10864 | -5/Warlord | Lost 5 parts (1p1n3u) 10864 | -5/Warlord | Spotted YW-E3U(D) 10866 | -5/Warlord | Destroyed by RH-GL5(Y) with Heavy Autocannon Last Messages --------------- Mak. Flight Unit destroyed. System quarantine in progress... ANNOUNCEMENT: Quarantine Array scanned 1 system, cleaned 1. ANNOUNCEMENT: Internal threat detected, destroy unregistered bots on sight. Triggered Fire Trap. Burning plasma bursts from the floor. Triggered Fire Trap. Burning plasma bursts from the floor. Lgt. Nuclear Core destroyed. Imp. Melee Analysis Suite destroyed. Nuclear Pulse Array destroyed. Knocked back. SX-XI6(B) Spk. Medium Treads blasted off. Imp. Sensor Array destroyed. Knocked back. Penetrated by Slug. Force Booster destroyed. Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ???????????????????????????????????####??####??# | | ???????????????????????????????????# ?? #??# | | ???????????????????????????????????# """?" #?## | | ???????????????????????????????????# """"" #?? | | ???????????????????????????????????# """"" #??# | | ???????????????????????????????????# #??# | | ???????????????????????????????????# """"" #??# | | ???????????????????????????????????# """"" #### | | ???????????????????????????????????# """"" # | | ???????????????????????????????????# % " | | ???????????????????????????????????#"###"#"## | | ???????????????????????????????????# #?#% | | ???????????????????????????????????##### % | | ?????????????????????????????#######""#" | | ?????????????????????????????# # | | ?????????????????????????????# # #= % | | ?????????????????????????????# " # | | ?????????????????????????????# + #% | | ?????????????????????????????# """ """ # #### | | ?????????????????????????????# """ """ # ? | | ?????????????????????????????# """ """ #### | | ?????????????????????????????# #??# """ | | ?????????????????????????????#"#########??? """ | | ?????????????????????????????# #??????????? ?""" | | ?????????????????#/###########;########???? ???" | | ??????????????+ @% % ??" | | ??????????????+ M m ??? | | ??????????????+ g Y DD ??? | | ??????????????####+## ## ##########DD;#### ????# | | ????????????????????#??# ????????????? ?????????? | | ???????????????????????# ????????????????????????? | | ???????????????????????# ????????????????????????? | | ???????????????????????#+????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 18 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 210 Armor Coverage 150 Evasion (%) 64 Melee Accuracy 36 Recoil Reduction 4 Force Boost 20 Offensive Hacking 20 Defensive Hacking 10 Relay Coupler Types 1 Relay Coupler Value 22 Item Schematics ----------------- Hvy. Particle Gun | -8/Materials | Scanalyzed Robot Schematics ------------------ B-60 Warrior | -5/Factory | Hacked Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Armchair Analyst Assimilation Complete Error 47 Challenges ------------ None Game ------ Seed EnergyAmuletGenerator Manual? 0 Play Time 02:12:11 Cumulative 27.3 hours Start 2024.12.10 @ 19:40:16 End 2024.12.10 @ 22:29:01 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 31 Rogue 31 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 26 Achievement% 26 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: bdf0830c-4e6d-458f-b1e4-bd88842652c6