Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.29 @ 14:37:59 Player: Evie Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (35) 175 Value Destroyed (992) 992 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3827 Bonus ------- None Cogmind --------- Core Integrity 550/550 Matter 228/300 Energy 160/160 System Corruption 0% Temperature Cool (0) Movement Walking (120) Location -8/Materials Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (5) --- Improved Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg Carbon-fiber Leg > --- UTILITY (3) ------ Small Storage Unit Cloak of Protection Hardened Medium Armor Plating > --- WEAPON (2) ------- Assault Cannon Assault Cannon > --- INVENTORY (8) ---- VTOL Module Pulse Rifle Assault Cannon Assault Cannon Assault Cannon Grenade Launcher Datajack Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Improved Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Small Storage Unit Cloak of Protection Hardened Medium Armor Plating > --- WEAPON ----------- Assault Cannon Assault Cannon > --- INVENTORY -------- VTOL Module Pulse Rifle Assault Cannon Assault Cannon Assault Cannon Grenade Launcher Datajack [Rating: 33] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Improved Aluminum Leg Leg Improved Aluminum Leg Utility Small Storage Unit Device Cloak of Protection Storage Small Storage Unit Protection Hardened Medium Armor Plating Weapon Light EM Pulse Cannon Energy Gun Medium Laser Energy Cannon Light EM Pulse Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Assault Cannon Launcher Grenade Launcher Special Melee Weapon Datajack Build | -11 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Exi Min Mat Slots Evolved 4 | . . 2 . . . 2 Power . | . . . . . . . Propulsion 3 | . . 2 . . . 1 Utility 1 | . . . . . . 1 Weapon . | . . . . . . . Parts Attached 27 | 6 7 6 1 1 1 5 Power 4 | 1 1 1 . . . 1 Engine 3 | 1 1 1 . . . . Core 1 | . . . . . . 1 Reactor . | . . . . . . . Propulsion 7 | 2 2 2 . . . 1 Treads . | . . . . . . . Leg 7 | 2 2 2 . . . 1 Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 3 | 1 . 1 . . . 1 Device 1 | . . . . . . 1 Storage 1 | 1 . . . . . . Processor . | . . . . . . . Hackware . | . . . . . . . Protection 1 | . . 1 . . . . Artifact . | . . . . . . . Weapon 13 | 2 4 2 1 1 1 2 Energy Gun 3 | 1 1 . . . 1 . Energy Cannon 4 | . 2 1 1 . . . Ballistic Gun 2 | 1 1 . . . . . Ballistic Cannon 2 | . . . . . . 2 Launcher 1 | . . 1 . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon 1 | . . . . 1 . . Unidentified Prototypes . | . . . . . . . Parts Lost 6 | . 3 1 . . . 2 Power 3 | . 2 . . . . 1 Propulsion 1 | . . . . . . 1 Utility 1 | . 1 . . . . . Weapon 1 | . . 1 . . . . Highest Loss Streak 2 | . 2 1 . . . 1 To Critical Strikes . | . . . . . . . Average Backups 5 | 3 5 4 3 3 6 7 Power . | . 1 . . . . . Propulsion . | . . . . . . 1 Utility . | . . . . . 1 . Weapon 2 | 2 2 2 2 2 2 4 Tool/Special . | . . . . . . . Unused Backups 8 | . 3 . . . 1 4 Power . | . . . . . . . Propulsion 4 | . 2 . . . 1 1 Utility . | . . . . . . . Weapon 4 | . 1 . . . . 3 Tool/Special . | . . . . . . . Average Slot Usage (%) 96 | . 93 92 100 100 100 94 Engine 10 | . 13 9 11 11 11 2 Leg 39 | . 27 41 44 44 44 44 Device 1 | . . . . . . 9 Storage 11 | . 14 11 11 11 11 9 Protection 9 | . 8 8 11 11 11 9 Energy Cannon 7 | . 2 21 11 11 11 1 Ballistic Gun 6 | . 22 . . . . . Ballistic Cannon 2 | . . . . . . 15 Launcher 5 | . . . 10 10 11 1 Peak Build Rating 33 | 6 11 17 17 17 19 33 Average Rating 16 | 3 7 15 16 16 17 30 On Entrance 11 | . 6 10 16 16 17 18 Naked Turns . | . . . . . . . Heaviest Build 36 | 13 18 24 24 23 23 36 Greatest Support 67 | 20 26 52 52 52 52 67 Greatest Overweight (x) 4 | . 4 . . . . . Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 8 8 Most Carried 8 | 5 8 7 3 4 7 8 Average Carried 5 | 3 5 4 3 3 6 7 Final Capacity 8 | 8 8 8 8 8 8 8 Final Carried 7 | 2 7 3 3 4 7 7 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Resources | -11 -10 -9 -9 -9 -8 -8 ----------- Run | Yrd Mat Mat Min Exi Min Mat Matter Collected 969 | 225 146 138 45 . 101 314 Remotely . | . . . . . . . Salvage Created 944 | . 390 137 116 . 92 209 Parts 70 | . 35 18 6 . 3 8 Haulers Intercepted 1 | . 1 . . . . . Recyclers Shooed 1 | . 1 . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Exi Min Mat Combat Hostiles Destroyed 32 | . 11 5 7 . 3 6 Guns 11 | . 11 . . . . . Cannons 10 | . . 1 2 . 1 6 AOE 11 | . . 4 5 . 2 . Classes Destroyed 5 | . 3 2 . . . . Worker 2 | . . 1 . . . 1 Hauler 1 | . 1 . . . . . Swarmer 12 | . 5 3 4 . . . Grunt 18 | . 6 1 3 . 3 5 Sentry 2 | . . 1 . . . 1 Best Kill Streak 6 | . 3 3 6 . 3 3 Combat Bots Only 5 | . 3 3 5 . 3 2 Max Kills in Single Turn 3 | . 2 3 1 . 1 1 Gunslinging . | . . . . . . . Exploded 3 | . . 3 1 . 1 . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -------- Run | Yrd Mat Mat Min Exi Min Mat Hostile Shots Fired 154 | . 60 24 18 . 10 42 Missed 41 | . 13 7 3 . 4 14 Hits 113 | . 47 17 15 . 6 28 Projectile 113 | . 47 17 15 . 6 28 Critical Strikes 4 | . 1 2 . . . 1 Damage Taken 1550 | . 554 249 204 . 113 430 Core 178 | . 83 18 37 . 40 . Absorbed by Shields . | . . . . . . . Core Remaining (%) 80 | 100 66 . . . 76 . Volleys Fired 101 | . 43 8 13 . 7 30 Largest 2 | . 2 2 2 . 1 2 Hottest 112 | . 40 112 112 . 56 74 Shots Fired 177 | . 86 11 14 . 7 59 Gun 86 | . 86 . . . . . Cannon 77 | . . 9 7 . 3 58 Launcher 14 | . . 2 7 . 4 1 Special . | . . . . . . . Kinetic 144 | . 86 . . . . 58 Thermal . | . . . . . . . Explosive 14 | . . 2 7 . 4 1 Electromagnetic 19 | . . 9 7 . 3 . Robot Hit Streak 14 | . 14 4 6 . 2 8 Robot Miss Streak 6 | . 6 1 2 . 2 5 Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 122 | . 63 8 9 4 4 34 Core Hits 66 | . 25 7 11 . 10 13 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes . | . . . . . . . Melee Attacks 4 | . . . . 4 . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 2476 | . 527 297 536 . 287 829 Guns 527 | . 527 . . . . . Cannons 1119 | . . 143 140 . 47 789 Explosions 830 | . . 154 396 . 240 40 Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic 1316 | . 527 . . . . 789 Thermal . | . . . . . . . Explosive 830 | . . 154 396 . 240 40 Electromagnetic 330 | . . 143 140 . 47 . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 1 | . 1 1 1 1 1 . Average Corruption 1 | . 1 1 1 1 1 . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 12 | . . 2 2 4 4 . Message Errors 4 | . . . 1 2 1 . Matter Fused 5 | . . 2 . 2 1 . Energy Discharges 3 | . . . 1 . 2 . Overload Shots . | . . . . . . . Overflow Damage 42 | . . . 42 . . . Projectiles . | . . . . . . . Explosions 42 | . . . 42 . . . Melee . | . . . . . . . Knockbacks 12 | . . . . . . 12 Impact . | . . . . . . . Kinetic 11 | . . . . . . 11 Secondary 1 | . . . . . . 1 Self-Inflicted Damage 71 | . . 23 34 . 14 . Shots 4 | . . 1 2 . 1 . Rammed . | . . . . . . . Targets Rammed 1 | . . . . . 1 . Kicked 1 | . . . . . 1 . Crushed . | . . . . . . . Highest Temperature 136 | . 16 134 136 . 84 36 Average Temperature 29 | . 4 67 83 . 33 14 Received Heat Transfer 645 | . 165 102 72 . 54 252 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 2 | . . 1 1 . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred . | . . . . . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Exi Min Mat Maximum Alert Level 1 | . . . 1 . . . Low Security (%) 95 | 100 100 100 36 . 100 100 Level 1 4 | . . . 63 . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 235 | . 117 116 235 . 81 159 Initial 40 | . . 27 40 . . . Average 63 | . 58 70 200 . 21 73 Influence Increases 1007 | . 305 179 215 . 91 217 Destroy 0b10 Robot/C 640 | . 220 100 140 . 60 120 Destroy 0b10 Robot/NC 15 | . 5 5 . . . 5 Destroy Leader 122 | . 32 30 20 . 10 30 Successful Hack 40 | . 18 22 . . . . Disable Machine 45 | . . . 30 . . 15 Destroy Structure 85 | . . 22 25 . 21 17 Lose Combat Pursuer 60 | . 30 . . . . 30 Influence Decreases 938 | . 238 140 126 195 91 148 Entered New Map 301 | . . 40 66 195 . . Time Decay 587 | . 208 90 60 . 91 138 Lost Part 50 | . 30 10 . . . 10 Squads Dispatched 6 | . 2 1 . . . 3 Investigation . | . . . . . . . Extermination . | . . . . . . . Reinforcement 4 | . 2 1 . . . 1 Assault . | . . . . . . . Garrison 2 | . . . . . . 2 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Exi Min Mat Distress Signals 2 | . . . . . . 2 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 47 | . 19 6 6 . 3 13 Peak Tracking Total 5 | . 5 3 3 . 3 5 Tactical Retreats 3 | . 2 . . . . 1 Traps | -11 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Exi Min Mat Traps Triggered 3 | . 2 1 . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 ---------- Run | Yrd Mat Mat Min Exi Min Mat Machines Disabled 3 | . . . 2 . . 1 Max in Single Turn 1 | . . . 1 . . 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Exi Min Mat Machines Accessed 10 | . 4 2 . 3 . 1 Terminals 5 | . 3 2 . . . . Fabricators . | . . . . . . . Repair Stations 1 | . 1 . . . . . Recycling Units . | . . . . . . . Scanalyzers 1 | . . . . . . 1 Garrison Access . | . . . . . . . Total Hacks 30 | . 7 3 . 17 . 3 Successful 24 | . 2 2 . 17 . 3 Failed 6 | . 5 1 . . . . Catastrophic 3 | . 2 1 . . . . Database Lockouts . | . . . . . . . Manual 6 | . 4 1 . 1 . . Terminals 8 | . 5 3 . . . . Fabricators . | . . . . . . . Repair Stations 2 | . 2 . . . . . Recycling Units . | . . . . . . . Scanalyzers 3 | . . . . . . 3 Garrison Access . | . . . . . . . Terminal Hacks 20 | . 1 2 . 17 . . Record 17 | . 1 . . 16 . . Branch Access Points 1 | . . 1 . . . . Locate Traps 1 | . . 1 . . . . Proto ID Catalog 1 | . . . . 1 . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 1 | . 1 . . . . . Refit 1 | . 1 . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer 3 | . . . . . . 3 Insert Component 2 | . . . . . . 2 Analyze 1 | . . . . . . 1 Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 6 | . 4 1 . . . 1 Full Trace Events 2 | . . 1 . . . 1 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 1 | . . . . . . 1 Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 1 | . . . . . . 1 Part Schematics Acquired 1 | . . . . . . 1 Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 ------------ Run | Yrd Mat Mat Min Exi Min Mat Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -------- Run | Yrd Mat Mat Min Exi Min Mat Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Exi Min Mat Active Infowar (turns) 1 | . . . . . . 1 Cloaking 1 | . . . . . . 1 Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 ------------- Run | Yrd Mat Mat Min Exi Min Mat Turns Passed 2180 | 65 577 186 125 502 368 357 Spaces Moved 1370 | 50 243 106 74 411 288 198 Core 49 | 12 37 . . . . . Treads . | . . . . . . . Legs 1321 | 38 206 106 74 411 288 198 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 120 Average Speed 122 | 103 139 120 120 120 120 120 Slowest Speed 250 | 120 250 120 120 120 120 120 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 34 | 4 47 16 21 64 70 18 Regions Visited 6 Branch Regions 3 Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . . 1 . . . . Unknown Exits Taken 5 | 1 1 . 1 1 1 . Scrap Searched 1 | . . . . . 1 . Spaces Dug . | . . . . . . . Terrain Destroyed 95 | . . 21 38 . 23 13 Melee . | . . . . . . . Projectile 8 | . . . . . . 8 AOE 87 | . . 21 38 . 23 5 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Exi Min Mat Total 1703 | 63 413 153 95 418 302 259 Wait 150 | . 96 32 7 . . 15 Move 1364 | 49 242 105 73 410 287 198 Hop . | . . . . . . . Pick Up 36 | 8 15 1 . 1 4 7 Fast Attach . | . . . . . . . Attach 19 | 6 3 5 . 1 . 4 Detach 1 | . . . . 1 . . Swap 13 | . 5 2 2 1 2 1 Drop 14 | . 9 . . . 1 4 Fire 101 | . 43 8 13 . 7 30 Melee 4 | . . . . 4 . . Ram . | . . . . . . . Kick 1 | . . . . . 1 . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Min x2) -9/Mines -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 66 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 367 | -10/Materials | Discovered new exit (range 14) 565 | -10/Materials | Discovered new exit (range 6) 643 | -10/Materials | Entered another Materials area 643 | -9/Materials | Evolved 2 slots: Propulsion x2 701 | -9/Materials | Identified exit to Mines 829 | -9/Materials | Entered Mines 949 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 949 | -9/Mines | Discovered new exit (range 5) 954 | -9/Mines | Entered Exiles 954 | -9/Exiles | Found Exiles lab destroyed 1128 | -9/Exiles | Discovered new exit (range 14) 1260 | -9/Exiles | Opened EX-Vault 1266 | -9/Exiles | Found Cloak of Protection 1411 | -9/Exiles | Discovered new exit (range 14) 1456 | -9/Exiles | Entered Mines 1813 | -8/Mines | Discovered new exit (range 10) 1824 | -8/Mines | Entered Materials 1824 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2017 | -8/Materials | Garrison activated, responded to threat 2181 | -8/Materials | Self-destructed Last Messages --------------- 02020_ G-47 Trooper destroyed. 02021_ R-06 Scavenger collects Lgt. Treads. 02024_ Acquired 4 matter. 02026_ Acquired 3 matter. 02028_ U-05 Engineer builds a Wall. 02041_ U-05 Engineer works on Hadron Collector. 02075_ Acquired 157 matter. 02081_ Connecting with Scanalyzer... 02081_ Current location identified: Materials >>Insert(Datajack) Scanning Datajack... Ready to analyze. >>Scanalyze Scanning: Datajack... Schematic downloaded. >>Insert(VTOL Module) Scanning VTOL Module... Ready to analyze. 02170_ W-25 Informer sends out distress signal. 02180_ Imp. Aluminum Leg destroyed. Map ----- +----------------------------------------------------+ | ??????? ]] #?????????? | | ??????? ] #?????????? | | ??????##### ###+### ]]] #?????????? | | ???????? ## " ##?????????? | | ???????????# """# #??????????? | | ???????????? ? """" % #??????????? | | ?????????????? 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""" #?# """" #????????????????? | | ???????# """ #?# """" !#????????????????? | | ???????# #?# #????????????????? | | ???????# "" #?##########????????????????? | | ???????# S"" #???????????????????????????? | | ???????# "" #???????????????????????????? | | ???????# ! #???????????????????????????? | | ????????#########???????????????????????????? | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 55 Item Schematics ----------------- Datajack | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- Let's See Who's Tougher Challenges ------------ None Game ------ Seed LayeredWeldingCasing Manual? 0 Play Time 00:29:10 Cumulative 6.1 hours Start 2025.06.29 @ 14:12:17 End 2025.06.29 @ 14:37:59 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 9 Rogue 9 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 8 Achievement% 10 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5b2807db-d42c-4358-9da9-658cd3702bea