Cogmind - Beta 13 *** ADVENTURER MODE // 2024.04.09 @ 21:11:16 Player: Plonker Result: Destroyed by H-55 Commando with Gauss Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (37) 185 Value Destroyed (1234) 1234 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (554) 554 TOTAL SCORE: 5473 Bonus ------- High Alert Combat Kills 54 Entered DSFs 500 Cogmind --------- Core Integrity 0/700 Matter 239/300 Energy 94/100 System Corruption 1% Temperature Cool (0) Movement Core (1350) Ox26 Location -7/DSF Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (7) ------ Huge Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (25) --- Coolant Injector Authchip [R/Combat] Authchip [Weapon] Heavy Ion Cannon Advanced EMP Blaster Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Nuclear Core Nuclear Core > --- PROPULSION ------- Gravmag System Gravmag System > --- UTILITY ---------- Improved Heat Sink Huge Storage Unit Improved Sensor Array Improved Signal Interpreter Advanced Targeting Computer Hacking Suite System Restoration Module > --- WEAPON ----------- Pulse Rifle Heavy Particle Gun > --- INVENTORY -------- Light Nuclear Core Gravmag System Gravmag System Coolant Injector Authchip [R/Combat] Authchip [Weapon] Beam Rifle Heavy Ion Cannon Advanced EMP Blaster Advanced EMP Blaster Mini Grenade Launcher [Rating: 44] Favorites ----------- Power Nuclear Core Engine Backup Power I Power Core Nuclear Core Propulsion Armored Wheel Wheel Armored Wheel Hover Unit Gravmag System Utility Large Storage Unit Device Terrain Scanner Storage Large Storage Unit Processor Visual Processing Unit Hackware Hacking Suite Protection Heavy Armor Plating Weapon Heavy Assault Rifle Energy Gun Medium Laser Energy Cannon Heavy Ion Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Flak Cannon Launcher Advanced EMP Blaster Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Slots Evolved 6 | . . . 2 . . . 2 2 . Power 1 | . . . . . . . 1 . . Propulsion . | . . . . . . . . . . Utility 5 | . . . 2 . . . 1 2 . Weapon . | . . . . . . . . . . Parts Attached 64 | 6 4 . 12 2 . . 24 4 12 Power 9 | 1 . . 3 . . . 4 . 1 Engine 1 | 1 . . . . . . . . . Core 8 | . . . 3 . . . 4 . 1 Reactor . | . . . . . . . . . . Propulsion 18 | 2 . . 4 . . . 3 1 8 Treads . | . . . . . . . . . . Leg . | . . . . . . . . . . Wheel 12 | 2 . . 4 . . . 3 1 2 Hover 6 | . . . . . . . . . 6 Flight . | . . . . . . . . . . Utility 16 | 1 2 . 1 2 . . 7 3 . Device 4 | . . . 1 . . . 2 1 . Storage 6 | 1 1 . . 2 . . 1 1 . Processor 3 | . 1 . . . . . 2 . . Hackware 1 | . . . . . . . . 1 . Protection 2 | . . . . . . . 2 . . Artifact . | . . . . . . . . . . Weapon 21 | 2 2 . 4 . . . 10 . 3 Energy Gun 6 | 1 2 . . . . . 1 . 2 Energy Cannon 2 | . . . . . . . 2 . . Ballistic Gun 10 | 1 . . 4 . . . 5 . . Ballistic Cannon 1 | . . . . . . . 1 . . Launcher 2 | . . . . . . . 1 . 1 Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 2 | . . . . . . . 2 . . Parts Lost 25 | . . . . . . . 7 . 18 Power 4 | . . . . . . . 2 . 2 Propulsion 6 | . . . . . . . . . 6 Utility 8 | . . . . . . . 2 . 6 Weapon 7 | . . . . . . . 3 . 4 Highest Loss Streak 18 | . . . . . . . 6 . 18 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 91 | . 92 100 79 96 100 100 87 98 86 Engine 3 | . 14 14 3 . . . 5 . . Core 10 | . . . 7 11 11 11 11 15 11 Wheel 19 | . 28 28 20 22 22 22 17 15 10 Device 10 | . . . 5 11 11 11 9 21 17 Storage 14 | . 14 14 11 18 22 22 11 7 7 Processor 10 | . 7 14 11 11 11 11 9 15 13 Hackware 1 | . . . . . . . . 7 7 Protection 1 | . . . . . . . 4 . . Energy Gun 5 | . 26 28 13 . . . 2 7 13 Energy Cannon 2 | . . . . . . . 6 7 . Ballistic Gun 9 | . 1 . 8 22 22 22 5 . . Naked Turns . | . . . . . . . . . . Heaviest Build 108 | 12 29 29 34 35 35 35 61 108 108 Greatest Support 24 | 20 20 20 24 24 24 24 24 22 22 Greatest Overweight (x) 9 | . 1 1 2 1 1 1 5 4 9 Average Overweight (x) 1 | . . 1 1 1 1 1 1 3 4 Largest Inventory Capacity 25 | 8 15 15 15 15 15 15 15 25 25 Average Capacity 16 | 6 14 15 15 15 15 15 15 23 25 Most Carried 15 | 4 4 4 11 8 7 7 15 8 13 Average Carried 7 | 1 2 3 7 7 7 7 9 7 10 Final Capacity 25 | 8 15 15 15 15 15 15 15 25 25 Final Carried 9 | 1 3 4 7 7 7 7 9 8 6 Class Distribution -------------------- 84% | Mutant 15% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -7/DSF Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Matter Collected 1000 | 245 . 55 72 79 . . 500 . 49 Remotely . | . . . . . . . . . . Salvage Created 1401 | . 20 . 122 . . . 1140 . 119 Parts 90 | . 4 . 8 . . . 72 . 6 Haulers Intercepted . | . . . . . . . . . . Recyclers Shooed 2 | . . . . . . . 2 . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Combat Hostiles Destroyed 28 | . . . 2 . . . 24 . 2 Guns 13 | . . . 2 . . . 9 . 2 Cannons 14 | . . . . . . . 14 . . AOE 1 | . . . . . . . 1 . . Classes Destroyed 10 | . 1 . 3 . . . 5 . 1 Worker 2 | . . . 1 . . . 1 . . Builder 2 | . . . . . . . 2 . . Recycler 1 | . . . . . . . 1 . . Operator 1 | . . . . . . . 1 . . Watcher 3 | . 1 . 1 . . . 1 . . Swarmer 6 | . . . . . . . 6 . . Grunt 13 | . . . 1 . . . 12 . . Sentry 5 | . . . 1 . . . 4 . . Specialist 2 | . . . . . . . . . 2 Hunter 2 | . . . . . . . 2 . . Best Kill Streak 12 | . 1 . 3 . . . 12 . 1 Combat Bots Only 10 | . . . 1 . . . 10 . 1 Max Kills in Single Turn 3 | . 1 . 1 . . . 3 . 1 Gunslinging . | . . . . . . . . . . Exploded 1 | . . . . . . . 1 . . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Hostile Shots Fired 319 | . 9 . 11 . . . 147 . 152 Missed 73 | . 4 . 3 . . . 32 . 34 Damage Taken 3468 | . 52 . 76 . . . 1603 . 1737 Core 1144 | . . . . . . . 441 . 703 Absorbed by Shields . | . . . . . . . . . . Ignored by Resistances 945 | . 14 . 24 . . . 409 . 498 Regen/Repaired (Parts) 98 | . . . . . . . 98 . . Core Remaining (%) 79 | 100 . 100 . . . 100 19 . . Volleys Fired 104 | . 1 . 9 . . . 77 . 17 Largest 2 | . 2 . 2 . . . 2 . 2 Hottest 120 | . 100 . 100 . . . 109 . 120 Shots Fired 189 | . 2 . 18 . . . 136 . 33 Gun 107 | . 2 . 18 . . . 58 . 29 Cannon 80 | . . . . . . . 76 . 4 Launcher 2 | . . . . . . . 2 . . Special . | . . . . . . . . . . Kinetic 78 | . . . 12 . . . 66 . . Thermal 109 | . 2 . 6 . . . 68 . 33 Explosive . | . . . . . . . . . . Electromagnetic 2 | . . . . . . . 2 . . Robot Hit Streak 22 | . 2 . 11 . . . 22 . 19 Robot Miss Streak 3 | . . . 1 . . . 3 . 2 Penetration Max . | . . . . . . . . . . Secondary Targets 1 | . . . 1 . . . . . . Max Gunslinging Chain 1 | . . . 1 . . . . . . Shots Hit Robots 149 | . 2 . 14 . . . 104 . 29 Core Hits 70 | . 1 . 7 . . . 57 . 5 Critical Kills 1 | . . . . . . . 1 . . Critical Parts Destroyed 1 | . . . . . . . 1 . . Critical Strikes 4 | . . . 1 . . . 2 . 1 Burn 2 | . . . 1 . . . . . 1 Destroy 2 | . . . . . . . 2 . . Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 3201 | . 25 . 233 . . . 2348 . 595 Guns 1400 | . 25 . 231 . . . 658 . 486 Cannons 1689 | . . . . . . . 1580 . 109 Explosions 87 | . . . . . . . 87 . . Melee . | . . . . . . . . . . Ramming 25 | . . . 2 . . . 23 . . Kinetic 1023 | . . . 169 . . . 854 . . Thermal 2066 | . 25 . 62 . . . 1384 . 595 Explosive . | . . . . . . . . . . Electromagnetic 87 | . . . . . . . 87 . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 2 | . . . . . . . 2 . 1 Average Corruption 1 | . . . . . . . 2 . 1 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 6 | . . . . . . . 6 . . Message Errors 1 | . . . . . . . 1 . . Matter Fused 1 | . . . . . . . 1 . . Data Loss (minor) 2 | . . . . . . . 2 . . Data Loss (major) 2 | . . . . . . . 2 . . Overload Shots . | . . . . . . . . . . Overflow Damage 13 | . . . . . . . 13 . . Projectiles 12 | . . . . . . . 12 . . Explosions 1 | . . . . . . . 1 . . Melee . | . . . . . . . . . . Knockbacks 8 | . . . . . . . 8 . . Impact 1 | . . . . . . . 1 . . Kinetic 6 | . . . . . . . 6 . . Secondary 1 | . . . . . . . 1 . . Self-Inflicted Damage 47 | . . . 1 . . . 46 . . Shots 2 | . . . . . . . 2 . . Rammed 5 | . . . 1 . . . 4 . . Targets Rammed 5 | . . . 1 . . . 4 . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 604 | . 39 . 126 . . . 604 . . Average Temperature 214 | . 24 . 68 . . . 223 . . Received Heat Transfer 906 | . 39 . 48 . . . 819 . . Effects 33 | . . . . . . . 33 . . Shutdowns 13 | . . . . . . . 13 . . Energy Bleed 4 | . . . . . . . 4 . . Interference 5 | . . . . . . . 5 . . Matter Decay 1 | . . . . . . . 1 . . Short Circuit 2 | . . . . . . . 2 . . Damage (minor) 5 | . . . . . . . 5 . . Damage (major) 1 | . . . . . . . 1 . . Damage (core) 2 | . . . . . . . 2 . . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 4 | . . . 1 . . . 2 . 1 Heat Transferred 3478 | . 74 . 259 . . . 1998 . 1147 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Peak Influence 537 | . 35 11 95 31 . . 537 201 178 Initial 190 | . . 11 3 31 . . . 190 123 Average 142 | . 22 11 31 31 . . 205 200 132 Maximum Alert Level 2 | . . . . . . . 2 1 . Low Security (%) 68 | 100 100 100 100 100 . 100 55 8 100 Level 1 23 | . . . . . . . 26 91 . Level 2 8 | . . . . . . . 17 . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 9 | . 1 . . . . . 5 1 2 Investigation 5 | . 1 . . . . . 3 1 . Extermination . | . . . . . . . . . . Reinforcement 4 | . . . . . . . 2 . 2 Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Distress Signals 2 | . . . . . . . 2 . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 50 | . 3 . 3 . . . 39 . 5 Peak Tracking Total 13 | . 3 . 2 . . . 13 . 4 Tactical Retreats 7 | . . . . . . . 7 . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Traps Triggered 9 | . 1 . 3 . . . 2 1 2 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed 4 | . . . . . . . 4 . . Reused 1 | . . . . . . . 1 . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered 1 | . . . . . . . 1 . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Machines Disabled 2 | . . . . . . . 2 . . Max in Single Turn 1 | . . . . . . . 1 . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Machines Accessed 17 | . 3 . 1 . 4 . 5 4 . Terminals 10 | . 3 . 1 . . . 2 4 . Fabricators . | . . . . . . . . . . Repair Stations 2 | . . . . . . . 2 . . Recycling Units . | . . . . . . . . . . Scanalyzers 1 | . . . . . . . 1 . . Garrison Access . | . . . . . . . . . . Total Hacks 49 | . 13 . 3 . 4 . 19 10 . Successful 39 | . 9 . 2 . 4 . 16 8 . Failed 10 | . 4 . 1 . . . 3 2 . Catastrophic 1 | . . . . . . . . 1 . Database Lockouts . | . . . . . . . . . . Manual 18 | . 8 . . . . . 5 5 . Terminals 34 | . 13 . 3 . . . 8 10 . Fabricators . | . . . . . . . . . . Repair Stations 6 | . . . . . . . 6 . . Recycling Units . | . . . . . . . . . . Scanalyzers 5 | . . . . . . . 5 . . Garrison Access . | . . . . . . . . . . Terminal Hacks 15 | . 3 . 2 . 4 . 2 4 . Record 4 | . . . . . 4 . . . . Part Schematic 1 | . . . . . . . . 1 . Prototype ID Bank 5 | . 3 . . . . . . 2 . Open DSF 1 | . . . . . . . . 1 . Emergency Access Points 1 | . . . 1 . . . . . . Disarm Traps 1 | . . . . . . . 1 . . Reprogram Traps 1 | . . . . . . . 1 . . Zone Layout 1 | . . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 5 | . . . . . . . 5 . . Scan Component 2 | . . . . . . . 2 . . Repair 2 | . . . . . . . 2 . . Refit 1 | . . . . . . . 1 . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer 5 | . . . . . . . 5 . . Insert Component 2 | . . . . . . . 2 . . Analyze 3 | . . . . . . . 3 . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks 14 | . 6 . . . . . 4 4 . Terminals 14 | . 6 . . . . . 4 4 . Track 6 | . 3 . . . . . 2 1 . Botnet 8 | . 3 . . . . . 2 3 . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 . . Used . | . . . . . . . . . . Hacking Detections 11 | . 3 . . . . . 5 3 . Full Trace Events 2 | . . . . . . . 2 . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 3 | . . . . . . . 2 1 . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 2 | . . . . . . . 2 . . Time 64 | . . . . . . . 64 . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . . 2 . . Part Schematics Acquired 2 | . . . . . . . 2 . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Total Allies . | . . . . . . . . . . Largest Group . | . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Turns Passed 2762 | 40 181 27 258 57 729 47 952 248 223 Spaces Moved 1991 | 34 176 28 187 51 695 45 521 173 81 Core 1 | 1 . . . . . . . . . Treads . | . . . . . . . . . . Legs . | . . . . . . . . . . Wheels 1980 | 33 176 28 187 51 695 45 521 173 71 Hover 10 | . . . . . . . . . 10 Flight . | . . . . . . . . . . Fastest Speed 50 | 50 80 95 95 105 105 105 105 115 145 Average Speed 111 | 79 93 95 105 105 105 105 114 138 172 Slowest Speed 600 | 80 95 95 120 105 105 105 165 145 600 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 27 | 4 33 16 17 10 92 13 51 4 34 Regions Visited 9 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 2 | . . . . . . . 1 1 . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . . . Scrap Searched 1 | . . 1 . . . . . . . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 11 | . . . . . . . 11 . . Melee . | . . . . . . . . . . Projectile 11 | . . . . . . . 11 . . AOE . | . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Total 2342 | 46 189 28 230 55 694 44 743 181 132 Wait 81 | . 4 . . . . . 75 . 2 Move 1982 | 33 175 27 186 50 694 44 520 172 81 Hop . | . . . . . . . . . . Pick Up 68 | 7 4 1 16 2 . . 27 3 8 Fast Attach . | . . . . . . . . . . Attach 41 | 6 1 . 7 2 . . 15 2 8 Detach . | . . . . . . . . . . Swap 23 | . 3 . 5 . . . 9 2 4 Drop 30 | . 1 . 6 1 . . 16 2 4 Fire 104 | . 1 . 9 . . . 77 . 17 Melee . | . . . . . . . . . . Ram 5 | . . . 1 . . . 4 . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis 8 | . . . . . . . . . 8 Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: [*Min x2]) -9/Mines -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials -7/Factory -7/DSF History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 15) 41 | -11/Scrapyard | Entered Materials 206 | -10/Materials | Discovered new exit (range 18) 222 | -10/Materials | Entered Mines 243 | -10/Mines | Discovered new exit (range 8) 249 | -10/Mines | Entered Materials 249 | -9/Materials | Evolved 2 slots: Utility x2 305 | -9/Materials | Build established: Mutant 473 | -9/Materials | Discovered new exit (range 12) 476 | -9/Materials | Discovered new exit (range 17) 507 | -9/Materials | Entered Mines 547 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 547 | -9/Mines | Discovered new exit (range 5) 564 | -9/Mines | Entered Exiles 564 | -9/Exiles | Found Exiles lab abandoned 581 | -9/Exiles | Discovered new exit (range 16) 903 | -9/Exiles | Discovered new exit (range 16) 1293 | -9/Exiles | Entered Mines 1293 | -8/Mines | Discovered new exit (range 10) 1340 | -8/Mines | Entered Materials 1340 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1387 | -8/Materials | Repaired Hvy. Assault Rifle 1669 | -8/Materials | Repaired Arm. Wheel 2061 | -8/Materials | Core integrity fell below 50% 2134 | -8/Materials | Lost 6 parts (2p2u2w) 2175 | -8/Materials | Destroyed 10 combat bots 2220 | -8/Materials | Core integrity fell below 20% 2254 | -8/Materials | Discovered new exit (range 10) 2278 | -8/Materials | Identified exit to Factory 2292 | -8/Materials | Entered Factory 2292 | -7/Factory | Evolved 2 slots: Utility x2 2538 | -7/Factory | Identified exit to DSF 2540 | -7/Factory | Entered DSF 2558 | -7/DSF | Additional patrols routed to DSF 2641 | -7/DSF | Build established: Hacker-Mutant 2738 | -7/DSF | Core integrity fell below 50% 2754 | -7/DSF | Core integrity fell below 20% 2763 | -7/DSF | Destroyed by H-55 Commando with Gauss Rifle Last Messages --------------- 02742_ Beam Rifle destroyed. 02745_ Slug penetrates Wall. 02745_ Gravmag System destroyed. 02745_ Critical hit (Blast). 02748_ Slug penetrates Wall. 02750_ Penetrated by Slug. 02750_ Imp. Signal Interpreter destroyed. 02750_ Critical hit (Blast). 02750_ Hvy. Particle Gun destroyed. 02754_ Slug penetrates Wall. 02756_ Gravmag System destroyed. 02757_ Slug penetrates Wall. 02758_ Adv. EMP Blaster destroyed. 02759_ Gravmag System destroyed. 02759_ Acquired 2 matter. 02760_ Penetrated by Slug. 02760_ Gravmag System destroyed. 02763_ Hacking Suite destroyed. 02763_ Critical hit (Blast). 02763_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ??????????????????????????????????? | | ??????????????????????????????????? | | ???????????????????????##?????????? | | ??????????????????????#""?????????? | | ??????????????????????#"#?????????? | | ?????#########???????##"####??????? | | ?????#!! #########"""""#??????? | | ?????#!! # #!!##"""""#??????? | | ?????# ^ ""##"????? | | ?????# [ """""????? | | ?????### ###!!!#! ## = ""###????? | | ???????# ????#!!!#!!###[ ###??????? | | ?????????????########## ##???????? | | ????????????????????# #???????? | | ????????????????????# ! !#???????? | | ????????????????????###%!##???????? | | ????????????????????#!!= #???????? | | ????????????????????#!! #???????? | | ????????????????????#!! #???????? | | ?????????????????##?###xp###??????? | | ?????????????#=??# ??# * #??????? | | ???????????a##===# ## = ##?????? | | ??????????? ;##????? | | ?????????H? % #????? | | ??????????? ###????? | | ?????????? ##!!!# "# @ ;#?????? | | ?????????????#!??# ?# ##?????? | | ?????????????????###??# ###??????? | | ?????????????????????[[ [????????? | | ????????????????????#[[ [????????? | | ????????????????????#[[^ [????????? | | ????????????????????### ^#????????? | | ??????????????????????[%"?????????? | | ??????????????????????[ ?????????? | | ?????????????????????## ?????????? | | ??????????????????????# ?????????? | | ??????????????????????? ?????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 23 Energy Capacity 580 Matter Stores 443 Matter Capacity 450 Sight Range 18 Robot Scan Range 15 Terrain Scan Range 14 Terrain Scan Density 10 Armor Coverage 600 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 44 Targeting Accuracy 8 Offensive Hacking 20 Authchip Count 2 Item Schematics ----------------- Arm. Wheel | -8/Materials | Scanalyzed Nuclear Core | -8/Materials | Scanalyzed Hvy. Treads | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AntimatterMinesnifferFilter Manual? 0 Play Time 00:50:14 Cumulative 37.7 hours Start 2024.04.09 @ 20:22:16 End 2024.04.09 @ 21:11:16 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 32 Rogue 0 Adventurer 32 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 26 Gallery% 35 Achievement% 27 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 16/Tamsyn Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam SD RUN: ef4f827b-774f-40da-9886-2c2d9be5b33d