Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.24 @ 11:22:53 Player: TheTravelingGuy Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (8) 1600 Robots Destroyed (90) 450 Value Destroyed (3265) 3265 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (386) 386 TOTAL SCORE: 6721 Bonus ------- High Alert Combat Kills 186 Entered Garrisons 200 Cogmind --------- Core Integrity 371/550 Matter 293/300 Energy 275/275 System Corruption 2% Temperature Cool (0) Movement Walking (190) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- Deuterium Engine > --- PROPULSION (4) --- Carbon-fiber Leg > --- UTILITY (3) ------ Improved Heat Sink Medium Storage Unit Hacking Suite > --- WEAPON (3) ------- Particle Gun Heavy Assault Rifle Remote Datajack > --- INVENTORY (10) --- Deuterium Engine Heat Sink High-capacity Matter Pod (200) Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Medium Storage Unit Hardened Light Armor Plating Hacking Suite > --- WEAPON ----------- Heavy Laser Heavy Assault Rifle Heavy Assault Rifle > --- INVENTORY -------- Aluminum Leg Aluminum Leg Improved Heat Sink High-capacity Matter Pod Medium Armor Plating Trap Extractor Grenade Launcher Grenade Launcher [Rating: 24] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Medium Storage Unit Device Improved Heat Sink Storage Medium Storage Unit Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Particle Gun Ballistic Gun Heavy Assault Rifle Launcher Grenade Launcher Special Weapon Remote Datajack Impact Weapon Heavy Hammer Build | -11 -10 -9 -9 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Slots Evolved 4 | . . 2 . . . 2 . . Power . | . . . . . . . . . Propulsion 2 | . . 2 . . . . . . Utility 1 | . . . . . . 1 . . Weapon 1 | . . . . . . 1 . . Parts Attached 69 | 7 14 19 1 . 3 11 12 2 Power 8 | 1 2 2 . . . 2 . 1 Engine 6 | 1 2 1 . . . 1 . 1 Core 2 | . . 1 . . . 1 . . Reactor . | . . . . . . . . . Propulsion 25 | 2 2 11 1 . 1 5 2 1 Treads 2 | 2 . . . . . . . . Leg 23 | . 2 11 1 . 1 5 2 1 Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 9 | 1 5 . . . . 1 2 . Device 2 | . 1 . . . . . 1 . Storage 3 | 1 2 . . . . . . . Processor . | . . . . . . . . . Hackware 1 | . 1 . . . . . . . Protection 3 | . 1 . . . . 1 1 . Artifact . | . . . . . . . . . Weapon 27 | 3 5 6 . . 2 3 8 . Energy Gun 8 | 3 1 . . . . 1 3 . Energy Cannon . | . . . . . . . . . Ballistic Gun 11 | . 4 3 . . 1 1 2 . Ballistic Cannon . | . . . . . . . . . Launcher 6 | . . 2 . . 1 1 2 . Special Weapon 1 | . . . . . . . 1 . Impact Weapon 1 | . . 1 . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 1 | . . 1 . . . . . . Parts Lost 22 | . 4 . 1 . . 2 15 . Power 3 | . 2 . . . . . 1 . Propulsion 10 | . 1 . 1 . . 2 6 . Utility 2 | . . . . . . . 2 . Weapon 7 | . 1 . . . . . 6 . Highest Loss Streak 6 | . 2 . 1 . . 2 6 . To Critical Strikes 1 | . . . . . . . 1 . Average Slot Usage (%) 94 | . 89 99 100 100 100 99 89 72 Engine 9 | . 13 7 11 11 11 5 8 9 Treads 4 | . 17 . . . . . . . Leg 30 | . 10 43 44 44 44 35 28 9 Device 1 | . 2 . . . . . 2 9 Storage 11 | . 14 11 11 11 11 9 9 9 Hackware 7 | . 1 11 11 11 11 9 9 9 Protection 2 | . 1 . . . . 9 6 . Energy Gun 7 | . 20 . . . . 2 7 9 Ballistic Gun 15 | . 7 21 22 22 19 22 11 9 Launcher 1 | . . . . . 2 1 5 . Peak Build Rating 24 | 6 12 19 19 18 18 24 22 21 Average Rating 15 | 3 7 16 18 18 17 21 19 20 On Entrance 14 | . 6 12 19 18 18 18 20 16 Naked Turns . | . . . . . . . . . Heaviest Build 87 | 12 87 24 24 24 24 33 35 29 Greatest Support 49 | 40 40 49 49 46 46 46 40 15 Greatest Overweight (x) 6 | . 4 . . . . . 6 1 Average Overweight (x) . | . 1 . . . . . . 1 Largest Inventory Capacity 25 | 8 25 10 10 10 10 10 10 10 Average Capacity 12 | 6 21 10 10 10 10 10 10 10 Most Carried 21 | 6 21 10 10 10 10 10 10 4 Average Carried 9 | 3 13 9 9 9 9 9 7 3 Final Capacity 10 | 8 10 10 10 10 10 10 10 10 Final Carried 10 | 4 10 10 10 10 10 10 5 3 Class Distribution -------------------- 55% | Mutant 27% | Scavenger-Tank 15% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Scavenger-Tank | -8/Materials Scavenger-Tank | -8/Garrison Scavenger-Gunner | -8/Materials Resources | -11 -10 -9 -9 -9 -8 -8 -8 -8 ----------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Matter Collected 2011 | 168 177 574 52 . 60 540 385 55 Remotely . | . . . . . . . . . Salvage Created 2910 | . 373 1025 44 . 119 757 592 . Parts 183 | . 31 68 7 . 3 49 25 . Haulers Intercepted 2 | . . 1 . . . 1 . . Recyclers Shooed 3 | . 1 1 . . . 1 . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Combat Hostiles Destroyed 72 | . 13 19 3 . 3 18 16 . Melee 2 | . . 2 . . . . . . Guns 48 | . 13 13 3 . . 9 10 . AOE 22 | . . 4 . . 3 9 6 . Classes Destroyed 14 | . 5 7 . . . . 2 . Worker 5 | . 1 1 . . . 3 . . Builder 2 | . . 2 . . . . . . Tunneler 1 | . . 1 . . . . . . Hauler 2 | . . 1 . . . 1 . . Recycler 1 | . . 1 . . . . . . Operator 2 | . 1 1 . . . . . . Watcher 5 | . 2 2 . . . 1 . . Swarmer 15 | . 8 . 3 . . 4 . . Grunt 36 | . 5 11 . . 3 8 9 . Brawler 3 | . . 1 . . . 1 1 . Duelist 3 | . . 1 . . . 2 . . Sentry 11 | . . 6 . . . 3 2 . Hunter 1 | . . . . . . . 1 . Programmer 3 | . . . . . . . 3 . Best Kill Streak 9 | . 6 9 3 . 3 9 6 . Combat Bots Only 7 | . 6 3 3 . 3 7 6 . Max Kills in Single Turn 3 | . 1 3 1 . 2 3 1 . Gunslinging . | . . . . . . . . . Exploded 3 | . . 2 . . 2 3 1 . Melee 1 | . . 1 . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -8 -8 -------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Hostile Shots Fired 352 | . 101 63 19 . 7 49 113 . Missed 97 | . 31 24 3 . 2 11 26 . Damage Taken 3845 | . 705 736 128 . 89 689 1498 . Core 457 | . 144 72 47 . 15 18 161 . Absorbed by Shields . | . . . . . . . . . Core Remaining (%) 69 | 100 42 . . . 66 . . . Volleys Fired 217 | . 42 54 6 . 3 46 64 2 Largest 3 | . 2 2 2 . 1 3 3 1 Hottest 130 | . 90 46 46 . 30 115 130 5 Shots Fired 445 | . 82 105 12 . 3 120 121 2 Gun 416 | . 82 102 12 . . 116 104 . Cannon . | . . . . . . . . . Launcher 27 | . . 3 . . 3 4 17 . Special 2 | . . . . . . . . 2 Kinetic 284 | . 9 102 12 . . 103 58 . Thermal 132 | . 73 . . . . 13 46 . Explosive 27 | . . 3 . . 3 4 17 . Electromagnetic . | . . . . . . . . . Robot Hit Streak 20 | . 14 20 3 . 4 8 13 3 Robot Miss Streak 4 | . 3 4 2 . . 3 4 . Penetration Max . | . . . . . . . . . Secondary Targets 7 | . 2 1 1 . . 2 1 . Max Gunslinging Chain 1 | . 1 1 1 . . 1 1 . Shots Hit Robots 276 | . 55 70 6 . 2 65 76 2 Core Hits 152 | . 23 38 3 . 5 39 44 . Critical Kills 2 | . . 1 . . . . 1 . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 10 | . 5 1 . . . 1 3 . Burn 8 | . 5 . . . . 1 2 . Destroy 2 | . . 1 . . . . 1 . Melee Attacks 6 | . . 6 . . . . . . Impact 6 | . . 6 . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 5976 | . 703 1535 94 . 166 1599 1879 . Guns 3831 | . 637 965 94 . . 1048 1087 . Cannons . | . . . . . . . . . Explosions 1955 | . 66 380 . . 166 551 792 . Melee 181 | . . 181 . . . . . . Ramming 9 | . . 9 . . . . . . Kinetic 2498 | . 32 965 94 . . 877 530 . Thermal 1399 | . 671 . . . . 171 557 . Explosive 1889 | . . 380 . . 166 551 792 . Electromagnetic . | . . . . . . . . . Impact 181 | . . 181 . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 2 | . . . . . . . 2 2 Average Corruption 1 | . . . . . . . 1 2 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 2 | . . . . . . . 1 1 Matter Fused 1 | . . . . . . . . 1 Heat Flow Errors 1 | . . . . . . . 1 . Overload Shots . | . . . . . . . . . Overflow Damage 142 | . . 103 . . . 38 1 . Projectiles . | . . . . . . . . . Explosions 113 | . . 74 . . . 38 1 . Melee 29 | . . 29 . . . . . . Knockbacks 3 | . . 3 . . . . . . Impact 2 | . . 2 . . . . . . Kinetic . | . . . . . . . . . Secondary 1 | . . 1 . . . . . . Self-Inflicted Damage 313 | . 60 116 . . 11 . 126 . Shots 10 | . 1 3 . . 1 . 5 . Rammed . | . . . . . . . . . Targets Rammed 1 | . . 1 . . . . . . Kicked 1 | . . 1 . . . . . . Crushed . | . . . . . . . . . Highest Temperature 579 | . 346 20 . . 24 579 258 . Average Temperature 125 | . 112 4 . . 14 206 66 . Received Heat Transfer 1215 | . 144 207 . . 45 270 549 . Effects 15 | . 1 . . . . 14 . . Shutdowns 3 | . . . . . . 3 . . Energy Bleed 4 | . 1 . . . . 3 . . Matter Decay 2 | . . . . . . 2 . . Short Circuit 2 | . . . . . . 2 . . Damage (major) 4 | . . . . . . 4 . . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions 1 | . . 1 . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 15 | . 7 . . . . . 8 . Heat Transferred 3625 | . 2020 . . . . 407 1198 . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Peak Influence 628 | . 233 483 277 . 96 410 628 321 Initial 306 | . . 39 187 . . 37 266 306 Average 248 | . 104 291 253 . 88 218 432 306 Maximum Alert Level 2 | . 1 2 1 . . 2 2 1 Low Security (%) 38 | 100 83 19 22 . 100 34 . . Level 1 45 | . 16 66 77 . . 60 46 100 Level 2 15 | . . 13 . . . 4 53 . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 5 | . 2 1 . . . 2 . . Investigation 1 | . 1 . . . . . . . Extermination . | . . . . . . . . . Reinforcement 3 | . 1 1 . . . 1 . . Assault . | . . . . . . . . . Garrison 1 | . . . . . . 1 . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . 1 . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Distress Signals 13 | . 1 3 . . . 8 . 1 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 99 | . 25 29 3 . 3 22 16 1 Peak Tracking Total 6 | . 5 6 3 . 3 5 6 2 Tactical Retreats 7 | . 2 2 . . . 3 . . Traps | -11 -10 -9 -9 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Traps Triggered 3 | . 1 . . . . . 2 . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -8 -8 ---------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Machines Disabled 10 | . 1 4 1 . . 2 2 . Max in Single Turn 3 | . 1 3 1 . . 1 1 . Garrison Relay 2 | . . . . . . . 2 . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Machines Accessed 16 | . 4 6 . 4 . 1 1 . Terminals 10 | . 4 5 . . . . 1 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 1 | . . 1 . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . Total Hacks 43 | . 18 19 . 4 . 1 1 . Successful 27 | . 11 10 . 4 . 1 1 . Failed 16 | . 7 9 . . . . . . Catastrophic 2 | . . 2 . . . . . . Database Lockouts . | . . . . . . . . . Manual 36 | . 17 19 . . . . . . Terminals 37 | . 18 18 . . . . 1 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 1 | . . 1 . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . Terminal Hacks 12 | . 4 3 . 4 . . 1 . Record 4 | . . . . 4 . . . . Emergency Access Points 1 | . . . . . . . 1 . Unreport Threat 1 | . . 1 . . . . . . Hauler Manifests 1 | . 1 . . . . . . . Zone Layout 5 | . 3 2 . . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks 1 | . . 1 . . . . . . Retrieve Components 1 | . . 1 . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . . Unlock Access 1 | . . . . . . 1 . . Unauthorized Hacks 13 | . 7 6 . . . . . . Terminals 13 | . 7 6 . . . . . . Track 4 | . 3 1 . . . . . . Botnet 9 | . 4 5 . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 9 | . 3 5 . . . . 1 . Full Trace Events 1 | . 1 . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -8 -8 ------------ Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Used RIF Installer . | . . . . . . . . . Robots Hacked 1 | . . . . . . . . 1 Non-combat 1 | . . . . . . . . 1 Combat . | . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . . 1 no_distress 1 | . . . . . . . . 1 Relay Couplers Released 7 | . . . . . . . 7 . Machine Destruction 7 | . . . . . . . 7 . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -8 -8 -------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 2 | . . . 2 . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -8 -8 ------------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Turns Passed 4538 | 93 1091 621 378 709 54 587 944 61 Spaces Moved 2216 | 54 361 294 297 590 34 328 229 29 Core 23 | 8 . . . . . . 15 . Treads 239 | 46 193 . . . . . . . Legs 1954 | . 168 294 297 590 34 328 214 29 Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 120 120 190 Average Speed 147 | 143 246 120 120 120 120 120 168 190 Slowest Speed 480 | 160 480 120 120 120 120 120 350 190 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 33 | 4 43 29 55 91 10 26 39 5 Regions Visited 8 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 1 | . . . . . . 1 . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . Scrap Searched 2 | . . . 2 . . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 152 | . 37 49 . . 23 25 18 . Melee . | . . . . . . . . . Projectile . | . . . . . . . . . AOE 152 | . 37 49 . . 23 25 18 . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Total 3085 | 69 486 449 308 591 43 430 676 33 Wait 457 | . 23 56 2 . . 26 350 . Move 2209 | 53 360 293 296 589 33 328 228 29 Hop . | . . . . . . . . . Pick Up 67 | 9 32 6 2 1 2 10 5 . Fast Attach 5 | 1 2 2 . . . . . . Attach 34 | 5 9 2 1 . . 5 10 2 Detach . | . . . . . . . . . Swap 30 | 1 3 15 . . 3 6 2 . Drop 42 | . 15 14 1 1 2 9 . . Fire 217 | . 42 54 6 . 3 46 64 2 Melee 6 | . . 6 . . . . . . Ram . | . . . . . . . . . Kick 1 | . . 1 . . . . . . Crush . | . . . . . . . . . Escape Stasis 10 | . . . . . . . 10 . Rewire 7 | . . . . . . . 7 . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: [*Min x2]) -9/Mines -9/Exiles -8/Mines -8/Materials (discovered 2 exits: Fac / Gar) -8/Garrison -8/Materials History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 94 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 438 | -10/Materials | Discovered new exit (range 15) 791 | -10/Materials | Core integrity fell below 50% 1059 | -10/Materials | Discovered new exit (range 7) 1185 | -10/Materials | Entered another Materials area 1185 | -9/Materials | Evolved 2 slots: Propulsion x2 1232 | -9/Materials | Discovered new exit (range 4) 1672 | -9/Materials | Discovered new exit (range 15) 1741 | -9/Materials | Build established: Scavenger-Mutant 1806 | -9/Materials | Entered Mines 1965 | -9/Mines | Learned 4 Materials zone layouts 2037 | -9/Mines | Learned location of 1 exit from Materials 2071 | -9/Mines | Found DCF Scrap (12 items) 2099 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2179 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2179 | -9/Mines | Discovered new exit (range 5) 2184 | -9/Mines | Entered Exiles 2184 | -9/Exiles | Found Exiles lab abandoned 2208 | -9/Exiles | Build established: Mutant 2648 | -9/Exiles | Discovered new exit (range 14) 2893 | -9/Exiles | Entered Mines 2932 | -8/Mines | Discovered new exit (range 12) 2947 | -8/Mines | Entered Materials 2947 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2948 | -8/Materials | Identified exit to Factory 3440 | -8/Materials | Build established: Scavenger-Tank 3489 | -8/Materials | Garrison activated, responded to threat 3528 | -8/Materials | Destroyed 7 combat bots 3534 | -8/Materials | Identified exit to Garrison 3534 | -8/Materials | Entered Garrison 3557 | -8/Garrison | Triggered checkpoint 3587 | -8/Garrison | Garrison Relay disabled 4051 | -8/Garrison | Triggered checkpoint 4110 | -8/Garrison | Lost 6 parts (3n1u2w) 4218 | -8/Garrison | Triggered checkpoint 4222 | -8/Garrison | Garrison Relay disabled 4302 | -8/Garrison | Discovered new exit (range 15) 4478 | -8/Garrison | Entered Materials 4539 | -8/Materials | Self-destructed Last Messages --------------- Remote Datajacks cannot fire with other weapons in the same volley. LOCATION=UNKNOWN GOAL=ESCAPE You have entered the same map type at the same depth as a previous visit, though this is a different location at that depth rather than "revisiting" the exact same area. 04479_ T-07 Excavator is excavating. 04480_ Jacked T-07 Excavator... >>no_distress Distress signal routine blocked. 04482_ Jacked T-07 Excavator... 04482_ Command string: reboot 04482_ No effect. 04482_ T-07 Excavator is excavating. 04499_ U-05 Engineer lays Concrete. 04499_ T-07 Excavator is excavating. 04500_ U-05 Engineer lays Concrete. 04516_ Acquired 55 matter. 04535_ W-25 Informer sends out distress signal. 04537_ System corrupted: Matter fused (-7). Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????########???????????????????? | | ??????????????????????# ! #???????????????????? | | ??????????????????????# #???????????????????? | | ??????????????????????# "T" #????????#####??????? | | ??????????????????????? ??######### #?##???? | | ????????????????????????#@##### % ## # #???? | | ????????????????????????# t + ## # ????? | | ????????????????????????# ##### """" ## #????? | | ????????????????????????# #???# """" ## # #????? | | ???????????????????????? #???# """" ## #??????? | | ???????????????????????##w#???# ## ##?????? | | ????????????????????????# #???####+### #####?? | | ????????????????????????#t#???# | | ????????????????????????# #???# | | ????????????????????????# #???# | | ?????????????????????????+????# #### ####### | | ??????????????????????????????# ???#######?????? | | ??????????????????????????????# ???????????????? | | ??????????????????????????????# ???????????????? | | ??????????????????????????????# ???????????????? | | ??????????????????????????????+ ???????????????? | | ??????????????????????????????# ???????????????? | | ??????????????????????????????# ???????????????? | | ??????????????????????????????# ????????????????? | | ??????????????????????????????# ????????????????? | | ??????????????????????????????# ????????????????? | | ???????????????????????????????? ????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Weapon Shielding 33 Evasion (%) 55 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TripodTractorRedirector Manual? 0 Play Time 00:32:42 Cumulative 13.6 hours Start 2024.11.24 @ 10:42:17 End 2024.11.24 @ 11:22:53 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 20 Rogue 20 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 20 Achievement% 20 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c92858c9-c3eb-4a7c-a2b4-7189a75d8b45