Cogmind - Beta 12 X1 @@@ ROGUE MODE // 2022.08.30 @ 20:35:49 Player: Plexion Result: Destroyed by as-55339 with Assembled Gauss Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (14) 2800 Robots Destroyed (149) 745 Value Destroyed (4955) 4955 Prototype IDs (30) 600 Alien Tech Used (0) 0 Bonus (1478) 1478 TOTAL SCORE: 12078 Bonus ------- High Alert Combat Kills 366 Follower Combat Kills 60 Entered Garrisons 400 Aligned with FarCom 300 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 500 Friendly Fire -1148 Cogmind --------- Core Integrity 0/700 Matter 75/300 Energy 5/100 System Corruption 7% Temperature Cool (0) Movement Walking (250) Ox2 Location -7/Deep Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Biometal Leg > --- UTILITY (5) ------ High-capacity Storage Unit Phasing AFG > --- WEAPON (2) ------- Precision Beam Rifle > --- INVENTORY (20) --- Experimental Sensor Array Encrypted Comm Array Hacking Drone Bay Precision Beam Rifle Precision Beam Rifle Heavy Beamcaster Latent Energy Streamer Bore Cannon Plasma Cutter Heavy Mace CR-A16's Pointy Stick Peak State ------------ > --- POWER ------------ Light Ion Engine Neutrino Core > --- PROPULSION ------- Advanced Treads Medium Treads Medium Treads Improved Medium Treads > --- UTILITY ---------- Cooling System High-capacity Storage Unit Zionite Heavy Carapace Phasing AFG > --- WEAPON ----------- Precision Beam Rifle Heavy Mace > --- INVENTORY -------- Improved Deuterium Engine Improved Deuterium Engine Improved Deuterium Engine Light Treads Medium Treads Biometal Leg Experimental Sensor Array Encrypted Comm Array Reactive Plating Hacking Drone Bay Precision Beam Rifle Precision Beam Rifle Advanced Beam Rifle Heavy Beamcaster Latent Energy Streamer Heavy Assault Rifle Heavy Assault Rifle Bore Cannon Plasma Cutter CR-A16's Pointy Stick [Rating: 67] Favorites ----------- Power Light Quantum Reactor Engine Light Ion Engine Power Core Neutrino Core Reactor Light Quantum Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility High-capacity Storage Unit Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Improved Targeting Computer Protection Hardened Medium Armor Plating Weapon Precision Beam Rifle Energy Gun Precision Beam Rifle Energy Cannon Latent Energy Streamer Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Impact Weapon Heavy Mace Build | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Mat Fac Low Low Zio Dee Slots Evolved 6 | . . . . . 4 . . . . 2 . . . . Power 1 | . . . . . . . . . . 1 . . . . Propulsion 2 | . . . . . 2 . . . . . . . . . Utility 3 | . . . . . 2 . . . . 1 . . . . Weapon . | . . . . . . . . . . . . . . . Parts Attached 167 | 7 9 3 3 7 45 11 . 10 8 12 4 10 9 29 Power 15 | 1 . . . 1 4 3 . . . 1 . 2 . 3 Engine 7 | 1 . . . 1 2 2 . . . . . . . 1 Core 6 | . . . . . 2 . . . . 1 . 1 . 2 Reactor 2 | . . . . . . 1 . . . . . 1 . . Propulsion 41 | 2 . 1 1 . 14 2 . 3 3 6 . 2 . 7 Treads 33 | 2 . 1 1 . 7 2 . 3 3 6 . 2 . 6 Leg 8 | . . . . . 7 . . . . . . . . 1 Wheel . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Utility 37 | 1 3 . . 1 7 2 . 1 3 5 . 5 3 6 Device 9 | . . . . . 2 . . . 1 2 . 1 1 2 Storage 2 | 1 1 . . . . . . . . . . . . . Processor 3 | . 2 . . 1 . . . . . . . . . . Hackware . | . . . . . . . . . . . . . . . Protection 23 | . . . . . 5 2 . 1 2 3 . 4 2 4 Artifact . | . . . . . . . . . . . . . . . Weapon 74 | 3 6 2 2 5 20 4 . 6 2 . 4 1 6 13 Energy Gun 36 | 2 1 . . 2 11 3 . 4 1 . 2 1 3 6 Energy Cannon 1 | . . . . . . . . . . . . . . 1 Ballistic Gun 14 | 1 2 2 . 2 4 . . . . . . . . 3 Ballistic Cannon . | . . . . . . . . . . . . . . . Launcher 20 | . 3 . 2 1 5 1 . 2 1 . 2 . 2 1 Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon 3 | . . . . . . . . . . . . . 1 2 Slashing Weapon . | . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 6 | . . . . . 2 . . 1 . . . . 1 2 Corrupted Parts 1 | . . . . . . . . 1 . . . . . . System Corruption 1 | . . . . . . . . 1 . . . . . . Parts Lost 57 | . . . 4 . 16 5 . 1 1 . . 7 . 23 Power 10 | . . . 1 . 2 1 . . . . . 2 . 4 Propulsion 20 | . . . 1 . 6 3 . . . . . 1 . 9 Utility 14 | . . . 1 . 2 . . 1 1 . . 3 . 6 Weapon 13 | . . . 1 . 6 1 . . . . . 1 . 4 Highest Loss Streak 13 | . . . 4 . 5 3 . 1 1 . . 6 . 13 To Critical Strikes 1 | . . . 1 . . . . . . . . . . . Average Slot Usage (%) 93 | . 95 100 98 100 95 94 90 98 99 94 88 83 89 85 Engine 4 | . 14 14 13 14 6 6 . . . . . . . 4 Core 2 | . . . . . 1 . . . . 7 7 3 7 6 Reactor 2 | . . . . . . 2 9 9 9 7 4 . . . Treads 28 | . 28 28 28 28 14 31 27 34 36 30 30 29 30 28 Leg 2 | . . . . . 19 . . . . . . . . . Device 8 | . . . . . 8 9 9 9 17 15 15 8 14 7 Storage 9 | . 14 14 14 14 9 9 9 9 9 7 7 7 7 7 Processor 5 | . 10 14 12 14 9 9 9 9 . . . . . . Protection 8 | . . . . . 8 9 9 9 8 9 7 16 14 13 Energy Gun 12 | . 6 . . 14 16 17 18 17 17 15 15 15 7 9 Ballistic Gun 4 | . 21 28 26 8 1 . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 92 | 11 48 47 47 49 58 68 68 68 72 92 92 86 82 92 Greatest Support 114 | 40 40 40 40 40 82 82 62 82 82 112 112 114 114 114 Greatest Overweight (x) 2 | . 1 1 1 1 2 1 1 1 . 1 . 1 . . Average Overweight (x) . | . . 1 1 1 . . 1 . . . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 6 17 20 20 20 20 20 20 20 20 20 20 20 20 20 Most Carried 20 | 2 8 15 15 13 20 20 18 20 20 20 20 20 20 20 Average Carried 16 | 1 5 13 14 11 14 18 18 19 19 19 19 17 19 16 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Final Carried 20 | 2 8 15 13 12 20 18 18 19 20 20 20 17 20 11 Class Distribution -------------------- 50% | Scavenger-Mutant 49% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Scavenger-Mutant | -7/Zion Mutant | -7/Deep Caves Resources | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 ----------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Mat Fac Low Low Zio Dee Matter Collected 2656 | 205 281 82 . 206 641 125 . 235 220 98 160 83 72 248 Remotely . | . . . . . . . . . . . . . . . Salvage Created 6412 | . 515 94 10 240 1651 1142 . 297 639 228 328 336 . 932 Parts 290 | . 23 4 . 15 84 51 . 20 36 12 14 17 . 14 Haulers Intercepted 5 | . . . . . 2 . . . 3 . . . . . Recyclers Shooed 3 | . . . . 1 1 . . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 24 | . . . . . . . . . . . 11 11 2 . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Mat Fac Low Low Zio Dee Combat Hostiles Destroyed 166 | . 8 1 5 4 36 25 . 13 11 3 11 4 . 45 Guns 89 | . 6 1 . . 25 19 . 7 8 2 3 4 . 14 AOE 69 | . 2 . 5 4 10 2 . 6 3 . 7 . . 30 Classes Destroyed 22 | . 4 1 1 . 6 3 . . . 2 . 2 . 3 Worker 8 | . 1 1 . . 3 . . . 3 . . . . . Builder 2 | . . . . . 1 . . . . 1 . . . . Tunneler 2 | . 1 . . 1 . . . . . . . . . . Hauler 5 | . . . . . 2 . . . 3 . . . . . Recycler 5 | . 2 1 . 1 1 . . . . . . . . . Mechanic 1 | . . . . . 1 . . . . . . . . . Operator 1 | . . . . . . . . . . 1 . . . . Watcher 4 | . . . . . 1 . . . 2 1 . . . . Swarmer 33 | . . 1 . 4 3 4 . 7 4 . 7 3 . . Cutter 3 | . . . . . . 3 . . . . . . . . Grunt 52 | . 8 . . . 25 8 . 4 4 . 3 . . . Duelist 6 | . . . . . 2 4 . . . . . . . . Sentry 13 | . . . . . 6 1 . 2 3 1 . . . . Specialist 3 | . . . . . . 3 . . . . . . . . Hunter 4 | . . . . . . 2 . 1 . . 1 . . . Programmer 2 | . . . . . . . . . . 2 . . . . Behemoth 1 | . . . . . . . . . . . . 1 . . Z-Technician 4 | . . . . . . . . . . . . . . 4 Z-Light 2 | . . . . . . . . . . . . . . 2 Decomposer 2 | . . . . . . . . . . . . 2 . . Samaritan 3 | . . . . . . . . . . . . 3 . . Assembler 1 | . . . . . . . . . . . . . . 1 Assembled 46 | . . . 5 . . . . . . . . . . 41 Golem 1 | . . . . . . . . . . . . . . 1 Best Kill Streak 32 | . 4 1 5 4 11 4 . 5 7 2 4 2 . 32 Combat Bots Only 32 | . 2 1 5 4 9 4 . 5 6 2 4 2 . 32 Max Kills in Single Turn 21 | . 1 1 2 2 3 1 . 3 1 1 4 1 . 21 Gunslinging 1 | . . . . . . . . . . . . . . 1 Exploded 21 | . 1 . 2 2 3 1 . 3 1 . 4 . . 21 Melee . | . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 2 | . . . . 1 . . . . . . . . . 1 YI-UF0 (-9/Mines) Z-Imprinter (-7/Deep Caves) Combat | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Mat Fac Low Low Zio Dee Damage Taken 11337 | . 239 16 412 89 2296 1354 . 415 335 240 384 1265 . 4292 Core 1342 | . 61 . 86 16 209 180 . 26 64 16 31 48 . 605 Absorbed by Shields 384 | . . . . . . . . 14 103 96 112 59 . . Regen/Repaired (Parts) 1354 | . . . . . . . . . 218 . . . 1136 . Core Remaining (%) 48 | 100 . . . 34 . . . . 12 . . . . . Volleys Fired 482 | 1 38 3 8 11 113 80 4 25 42 24 22 47 . 64 Largest 2 | 1 2 2 1 2 2 2 2 2 2 2 2 2 . 2 Hottest 142 | 20 60 43 30 79 130 122 122 122 122 122 122 122 . 142 Shots Fired 872 | 1 72 6 8 17 207 153 8 38 79 48 37 87 . 111 Gun 814 | 1 68 6 1 13 190 149 8 32 74 48 34 87 . 103 Cannon 2 | . . . . . . . . . . . . . . 2 Launcher 56 | . 4 . 7 4 17 4 . 6 5 . 3 . . 6 Special . | . . . . . . . . . . . . . . . Kinetic 128 | 1 55 6 1 6 34 . . . . . . . . 25 Thermal 677 | . 13 . . 1 153 149 8 32 74 48 34 87 . 78 Explosive 51 | . 4 . 7 4 16 . . 6 5 . 3 . . 6 Electromagnetic 16 | . . . . 6 4 4 . . . . . . . 2 Robot Hit Streak 27 | . 11 6 4 5 12 27 2 9 12 17 18 19 . 7 Robot Miss Streak 7 | 1 1 1 2 1 5 2 4 1 2 1 2 2 . 7 Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets 10 | . . . . . 1 4 . 1 1 . . . . 3 Max Gunslinging Chain 1 | . . . . . 1 1 . 1 1 . . . . 1 Shots Hit Robots 631 | . 55 5 1 11 138 128 3 26 53 41 29 73 . 68 Core Hits 393 | . 26 3 11 12 101 45 1 30 29 10 18 23 . 84 Critical Kills 1 | . . . . 1 . . . . . . . . . . Critical Parts Destroyed 2 | . 1 . . . . . . . . . . . . 1 Critical Strikes 39 | . 1 . . 1 7 7 1 2 3 3 4 3 . 7 Burn 34 | . . . . . 6 7 1 2 3 3 4 3 . 5 Destroy 2 | . 1 . . 1 . . . . . . . . . . Corrupt 1 | . . . . . 1 . . . . . . . . . Smash 2 | . . . . . . . . . . . . . . 2 Melee Attacks 66 | . . . . . . . . . . . . . 42 24 Impact 66 | . . . . . . . . . . . . . 42 24 Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks 4 | . . . . . . . . . . . . . . 4 Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 17453 | . 765 70 355 335 3235 2387 52 1232 1264 773 812 1318 . 4855 Guns 9849 | . 567 70 . 149 1938 2155 52 368 936 773 463 1318 . 1060 Cannons 4 | . . . . . . . . . . . . . . 4 Explosions 7044 | . 198 . 355 186 1297 232 . 864 328 . 349 . . 3235 Melee 556 | . . . . . . . . . . . . . . 556 Ramming . | . . . . . . . . . . . . . . . Kinetic 1124 | . 447 70 . 78 271 . . . . . . . . 258 Thermal 8785 | . 120 . . 70 1640 2155 52 368 1024 773 463 1318 . 802 Explosive 3908 | . 198 . 355 131 1297 . . 864 240 . 349 . . 474 Electromagnetic 3080 | . . . . 56 27 232 . . . . . . . 2765 Impact 556 | . . . . . . . . . . . . . . 556 Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 8 | . . . 8 8 . . . 1 1 1 1 1 1 7 Average Corruption 2 | . . . 7 8 . . . 1 1 1 1 1 1 6 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 61 | . . . 2 20 . . . 12 8 1 8 6 . 4 Message Errors 11 | . . . . 3 . . . 2 2 . 2 1 . 1 Matter Fused 12 | . . . . 5 . . . 3 1 . 1 1 . 1 Heat Flow Errors 9 | . . . . 2 . . . 2 1 . 1 2 . 1 Energy Discharges 6 | . . . . 1 . . . 2 2 . . 1 . . Parts Rejected 1 | . . . . . . . . . . . . . . 1 Data Loss (minor) 12 | . . . 1 5 . . . 1 1 1 2 1 . . Data Loss (major) 4 | . . . 1 2 . . . . . . 1 . . . Misfires 1 | . . . . 1 . . . . . . . . . . Alerts 3 | . . . . . . . . 2 1 . . . . . Weapon Failures 2 | . . . . 1 . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 435 | . . . 14 . 12 . . 41 24 . . . . 344 Projectiles . | . . . . . . . . . . . . . . . Explosions 167 | . . . 14 . 12 . . 41 24 . . . . 76 Melee 268 | . . . . . . . . . . . . . . 268 Knockbacks 2 | . . . . . . . . . . . . . . 2 Impact 2 | . . . . . . . . . . . . . . 2 Kinetic . | . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 407 | . . . 117 41 29 . . 120 86 . 14 . . . Shots 17 | . . . 5 1 2 . . 5 3 . 1 . . . Rammed . | . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 436 | . 24 2 10 279 108 90 12 197 215 230 220 373 . 436 Average Temperature 61 | . 11 1 10 72 30 20 8 42 44 73 59 114 . 153 Received Heat Transfer 2948 | . 147 . 20 . 1152 279 . 78 157 32 114 162 . 807 Effects 6 | . . . . . . . . . . . 2 . . 4 Energy Bleed 1 | . . . . . . . . . . . . . . 1 Interference 2 | . . . . . . . . . . . 2 . . . Matter Decay 3 | . . . . . . . . . . . . . . 3 Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . 1 . . . . . . . . Combat Hostiles 1 | . . . . . . 1 . . . . . . . . Parts Fried 9 | . . . . . . 3 . . . . . . . 6 Impact Corruptions 8 | . . . . . . . . . . . . . . 8 Robots Melted 6 | . . . . . 1 3 . . . 1 1 . . . Combat Hostiles 6 | . . . . . 1 3 . . . 1 1 . . . Parts Melted 44 | . . . . . 4 9 . 1 10 11 7 2 . . Heat Transferred 20496 | . 275 . . 87 4162 5104 185 925 2270 1739 1295 2997 . 1457 Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . 1 . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . Latent Energy Used 312 | . . . . . . . . . . . . . . 312 LE Corruption 5 | . . . . . . . . . . . . . . 5 Alert | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Mat Fac Low Low Zio Dee Peak Influence 1025 | . 205 125 . 155 450 1025 535 745 449 104 . . . . Initial 499 | . . 46 . . 1 251 499 350 362 99 . . . . Average 269 | . 81 69 . 28 278 671 522 546 170 55 . . . . Maximum Alert Level 3 | . 1 . . . 2 3 2 3 2 . . . . . Low Security (%) 50 | 100 97 100 . 100 16 . . . 67 100 . . . . Level 1 21 | . 2 . . . 73 24 . 2 23 . . . . . Level 2 20 | . . . . . 10 20 100 96 9 . . . . . Level 3 7 | . . . . . . 54 . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 12 | . 3 1 . . 5 . . . . 3 . . . . Investigation 4 | . 2 . . . 1 . . . . 1 . . . . Extermination 2 | . . . . . . . . . . 2 . . . . Reinforcement 5 | . 1 . . . 4 . . . . . . . . . Assault 1 | . . 1 . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Mat Fac Low Low Zio Dee Distress Signals 8 | . 1 . . . 5 . . . 2 . . . . . Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 212 | . 16 4 7 4 47 30 5 16 20 5 12 7 . 39 Peak Tracking Total 37 | . 3 1 9 4 7 6 2 5 3 2 4 3 . 37 Tactical Retreats 13 | . 2 . . . 1 3 . 2 1 . . 2 . 2 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Mat Fac Low Low Zio Dee Traps Triggered 11 | . 1 . . . 4 4 . 1 1 . . . . . Indirectly 2 | . . . . . 2 . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 ---------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Mat Fac Low Low Zio Dee Machines Disabled 12 | . . . 4 . 5 . . . 2 . . . . 1 Max in Single Turn 2 | . . . 2 . 1 . . . 2 . . . . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Mat Fac Low Low Zio Dee Machines Accessed 27 | . 5 . 2 1 6 3 2 1 4 3 . . . . Terminals 21 | . 4 . . 1 5 3 1 1 3 3 . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . 1 . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . 1 . 1 . . . . . . . Total Hacks 51 | . 8 . 2 3 11 7 3 1 10 6 . . . . Successful 25 | . 5 . 2 . 7 2 2 1 4 2 . . . . Failed 24 | . 2 . . 3 3 5 1 . 6 4 . . . . Catastrophic 4 | . . . . . . 1 . . 1 2 . . . . Database Lockouts 2 | . 1 . . . 1 . . . . . . . . . Manual 36 | . 8 . 1 3 10 6 2 . 3 2 . . 1 . Terminals 43 | . 7 . . 3 10 7 2 1 7 6 . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations 3 | . . . . . . . . . 3 . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . 1 . 1 . . . . . . . Terminal Hacks 16 | . 2 . 2 . 5 1 1 1 2 2 . . . . Record 1 | . . . 1 . . . . . . . . . . . Robot Analysis 3 | . 1 . . . 1 . 1 . . . . . . . Open DSF 1 | . . . . . . . . . . 1 . . . . Branch Access Points 1 | . . . . . . . . . . 1 . . . . Emergency Access Points 1 | . . . . . . . . 1 . . . . . . Alert Level 1 | . . . . . 1 . . . . . . . . . Unreport Threat 2 | . . . . . . . . . 2 . . . . . Zone Layout 4 | . 1 . . . 3 . . . . . . . . . Patrol Navigation 1 | . . . . . . 1 . . . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . Repair Station Hacks 2 | . . . . . . . . . 2 . . . . . Scan Component 1 | . . . . . . . . . 1 . . . . . Repair 1 | . . . . . . . . . 1 . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . 1 . 1 . . . . . . . Unlock Access 2 | . . . . . 1 . 1 . . . . . . . Unauthorized Hacks 5 | . 3 . . . 1 1 . . . . . . . . Terminals 4 | . 2 . . . 1 1 . . . . . . . . Track 1 | . 1 . . . . . . . . . . . . . Botnet 1 | . . . . . . 1 . . . . . . . . Disrupt 2 | . 1 . . . 1 . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . Tunnel 1 | . 1 . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . 1 . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 18 | . 3 . . 1 3 3 1 1 4 2 . . . . Full Trace Events 3 | . . . . . . 2 . . . 1 . . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . . . . . 3 . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 16 | . . . . . . . . . . . . . 16 . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . 1 . . . . . Time 38 | . . . . . . . . . 38 . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 ------------ Run | Scr Mat Min Exi Min Mat Gar Mat Gar Mat Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired 3 | . . . . . . . . 3 . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Mat Fac Low Low Zio Dee Total Allies 7 | . . 1 . 3 . . . 3 . . . . . . Largest Group 3 | . . 1 1 3 3 . . 3 . . . . . . Highest-Rated Group 40 | . . 31 31 40 40 . . 15 . . . . . . Highest-Rated Ally 31 | . . 31 31 16 16 . . 5 . . . . . . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 34 | . . 12 2 . 14 . . 6 . . . . . . Total Damage 372 | . . 166 42 . 127 . . 37 . . . . . . Kills 4 | . . 3 1 . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Mat Fac Low Low Zio Dee Robot Analysis Total 3 | . 1 . . . 1 . 1 . . . . . . . Derelict Logs Recovered 3 | . . . . . . . . . . . 2 1 . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 ------------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Mat Fac Low Low Zio Dee Turns Passed 15436 | 90 1370 489 663 624 2076 1247 262 1208 960 1381 851 1070 1599 1546 Spaces Moved 7091 | 53 569 197 269 244 902 492 106 465 473 640 484 500 917 780 Core 7 | 7 . . . . . . . . . . . . . . Treads 6630 | 46 569 197 269 244 448 492 106 465 473 640 484 500 917 780 Legs 454 | . . . . . 454 . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 240 240 240 122 156 235 156 156 156 160 160 160 155 Average Speed 183 | 145 213 240 240 240 176 197 235 169 156 200 160 183 160 156 Slowest Speed 270 | 160 240 240 240 240 270 235 235 235 156 236 160 240 160 160 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 54 | 5 84 32 69 76 62 60 19 45 52 14 75 71 80 74 Regions Visited 14 Branch Regions 7 Pre-discovered Areas 6 | . 1 . 1 . . . . . . . 1 1 2 . Known Exits Taken 4 | . . . . . 1 . 1 . . 1 1 . . . Unknown Exits Taken 8 | 1 1 1 1 1 . . . . 1 . . 1 1 . Scrap Searched 15 | . . 1 . 1 . . . . . . 4 4 5 . Spaces Dug 39 | . 9 . 12 . . . . 1 . . . . 3 14 Terrain Destroyed 261 | . 31 . 33 23 20 . . 14 58 . 24 . 3 55 Melee 6 | . . . . . . . . . . . . . 3 3 Projectile 10 | . . . . . . . . . . . . . . 10 AOE 245 | . 31 . 33 23 20 . . 14 58 . 24 . . 42 Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Mat Fac Low Low Zio Dee Total 8524 | 62 652 207 279 264 1175 616 110 844 615 692 522 565 976 945 Wait 585 | . 29 . . . 68 19 . 323 88 2 9 9 . 38 Move 7079 | 52 568 196 268 243 902 491 106 464 472 639 483 499 916 780 Hop . | . . . . . . . . . . . . . . . Pick Up 58 | 2 5 5 . 2 25 2 . 1 2 3 1 . 4 6 Fast Attach 38 | 6 3 . . . 15 3 . 1 1 1 . 3 . 5 Attach 45 | . . . 2 2 13 4 . 1 1 2 . 5 4 11 Detach 15 | . 2 . . . 7 1 . . . . 1 . 4 . Swap 84 | 1 6 3 1 5 17 4 . 8 6 9 4 2 5 13 Drop 43 | . 1 . . 1 15 3 . 1 3 12 2 . 1 4 Fire 482 | 1 38 3 8 11 113 80 4 25 42 24 22 47 . 64 Melee 66 | . . . . . . . . . . . . . 42 24 Ram . | . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis 10 | . . . . . . 8 . 2 . . . . . . Rewire 19 | . . . . . . 1 . 18 . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -10/Mines -10/Exiles -9/Mines -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -8/Garrison (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: [*Fac] / *Zio) -7/Zion -7/Deep Caves History --------- Turn | Location | Event 53 | -11/Scrapyard | Discovered new exit (range 15) 91 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 492 | -10/Materials | Discovered new exit (range 8) 492 | -10/Materials | Central database locked down 785 | -10/Materials | Discovered new exit (range 4) 1316 | -10/Materials | Discovered new exit (range 12) 1431 | -10/Materials | Discovered new exit (range 13) 1461 | -10/Materials | Entered Mines 1466 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1595 | -10/Mines | Met a Derelict testing a Signal Generator 1613 | -10/Mines | Found Signal Generator 1800 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1804 | -10/Mines | Found Prototype Device 1842 | -10/Mines | Assembled infested the area 1940 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1940 | -10/Mines | Discovered new exit (range 5) 1950 | -10/Mines | Entered Exiles 1950 | -10/Exiles | Accompanied by 1 ally 2008 | -10/Exiles | Met 8R-AWN 2049 | -10/Exiles | Met EX-HEX 2162 | -10/Exiles | Met EX-DEC 2207 | -10/Exiles | Learned location of Zion (-7) 2265 | -10/Exiles | Met EX-BIN 2294 | -10/Exiles | Aligned with FarCom system 2296 | -10/Exiles | Given EX-Vault access code 2358 | -10/Exiles | Opened EX-Vault 2421 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2535 | -10/Exiles | Attacked by the Exiles 2580 | -10/Exiles | Core integrity fell below 50% 2594 | -10/Exiles | Discovered new exit (range 10) 2613 | -10/Exiles | Entered Mines 2614 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 2616 | -9/Mines | Lost 4 parts (1p1n1u1w) 2627 | -9/Mines | Destroyed YI-UF0 2633 | -9/Mines | Found Corrupted Prototype Launcher 2995 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 3213 | -9/Mines | Discovered new exit (range 8) 3237 | -9/Mines | Entered Materials 3237 | -8/Materials | Accompanied by 3 allies 3237 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 3360 | -8/Materials | Destroyed 9 combat bots 3426 | -8/Materials | Lost 5 parts (1n2u2w) 3502 | -8/Materials | Lost 5 parts (1p1n3w) 3578 | -8/Materials | Lost 4 parts (3n1w) 3670 | -8/Materials | Central database locked down 3854 | -8/Materials | Build established: Scavenger-Mutant 4265 | -8/Materials | Discovered new exit (range 8) 5115 | -8/Materials | Discovered new exit (range 13) 5313 | -8/Materials | Identified exit to Garrison 5313 | -8/Materials | Entered Garrison 5390 | -8/Garrison | Triggered checkpoint 5725 | -8/Garrison | Core integrity fell below 50% 5754 | -8/Garrison | Triggered checkpoint 5828 | -8/Garrison | Discovered new exit (range 9) 5915 | -8/Garrison | Lost 3 parts (2n1w) 6136 | -8/Garrison | Triggered checkpoint 6390 | -8/Garrison | Discovered new exit (range 13) 6455 | -8/Garrison | Triggered checkpoint 6527 | -8/Garrison | Discovered new exit (range 10) 6560 | -8/Garrison | Entered Materials 6822 | -8/Materials | Identified exit to Garrison 6822 | -8/Materials | Entered Garrison 6844 | -8/Garrison | Triggered checkpoint 6885 | -8/Garrison | Discovered new exit (range 5) 7008 | -8/Garrison | Triggered checkpoint 7292 | -8/Garrison | Triggered checkpoint 7305 | -8/Garrison | Identified YI-UF0's Doublenader 7452 | -8/Garrison | Triggered checkpoint 7534 | -8/Garrison | Discovered new exit (range 10) 8030 | -8/Garrison | Entered Materials 8548 | -8/Materials | Repaired Hrd. Medium Armor Plating 8815 | -8/Materials | Core integrity fell below 20% 8959 | -8/Materials | Discovered new exit (range 16) 8990 | -8/Materials | Entered Factory 8990 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 9055 | -7/Factory | Identified exit to DSF 9422 | -7/Factory | Build established: Mutant 10146 | -7/Factory | Discovered new exit (range 11) 10334 | -7/Factory | Identified exit to Lower Caves 10371 | -7/Factory | Entered Lower Caves 10379 | -7/Lower Caves | Met a Warlord Commander 10380 | -7/Lower Caves | Learned location of Warlord (-5) 10382 | -7/Lower Caves | Found Encrypted Comm Array 10544 | -7/Lower Caves | Learned Factory security intel 10751 | -7/Lower Caves | Identified exit to Lower Caves 11222 | -7/Lower Caves | Entered another Lower Caves area 11253 | -7/Lower Caves | Spotted B-75 Beast 11333 | -7/Lower Caves | Discovered new exit (range 8) 11470 | -7/Lower Caves | Destroyed B-75 Beast 11496 | -7/Lower Caves | Lost 6 parts (2p1n2u1w) 12208 | -7/Lower Caves | Discovered new exit (range 15) 12230 | -7/Lower Caves | Build established: Scavenger-Mutant 12292 | -7/Lower Caves | Entered Zion 12378 | -7/Zion | Identified Exp. Sensor Array 12463 | -7/Zion | System corruption cleaned by Quarantine Array 12523 | -7/Zion | Found CR-A16's Pointy Stick 12838 | -7/Zion | Given the Hacking Drone Bay 12838 | -7/Zion | Found Prototype Device 12976 | -7/Zion | Found Prototype Device 13006 | -7/Zion | Learned location of Testing (-3) 13113 | -7/Zion | Received a hallucinogenic algorithm 13394 | -7/Zion | Discovered new exit (range 4) 13652 | -7/Zion | Visited the Megawrench Repair Shop 13652 | -7/Zion | Megawrench repaired 12 parts 13886 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 13891 | -7/Zion | Entered Deep Caves 14138 | -7/Deep Caves | Attacked by Z-Imprinter 14209 | -7/Deep Caves | Destroyed Z-Imprinter 14238 | -7/Deep Caves | Lost 6 parts (3n3u) 14291 | -7/Deep Caves | Z-Facility disabled 14376 | -7/Deep Caves | Found Prototype Protection 14376 | -7/Deep Caves | Identified Zio. Heavy Carapace 14511 | -7/Deep Caves | Build established: Mutant 14848 | -7/Deep Caves | Identified Phasing AFG 14863 | -7/Deep Caves | Found Latent Energy Streamer 15249 | -7/Deep Caves | Spotted as-30393 15290 | -7/Deep Caves | Destroyed as-30393 15318 | -7/Deep Caves | Lost 3 parts (1n2u) 15328 | -7/Deep Caves | Triggered Deep Caves wall 15328 | -7/Deep Caves | Spotted AS-42374 15332 | -7/Deep Caves | Core integrity fell below 50% 15373 | -7/Deep Caves | Destroyed 32 combat bots 15406 | -7/Deep Caves | Spotted AS-34875 15415 | -7/Deep Caves | Core integrity fell below 20% 15419 | -7/Deep Caves | Destroyed AS-34875 15437 | -7/Deep Caves | Destroyed by as-55339 with Assembled Gauss Rifle Last Messages --------------- 15414_ Lgt. Treads destroyed. 15414_ Penetrated by Slug. 15415_ Med. Treads destroyed. 15415_ Critical hit (Burn: +80). 15416_ Destroyed Com. Matter Pod. 15416_ as-42327 destroyed. 15416_ Penetrated by Slug. 15419_ Com. Matter Pod fried. 15419_ AS-34875 destroyed. 15419_ Switching to secondary target: as-55339. 15422_ Penetrated by Slug. 15425_ Slug penetrates Wall. 15429_ Penetrated by Slug. 15430_ System corrupted: Hvy. Assault Rifle rejected. 15432_ Acquired Hvy. Assault Rifle. 15432_ Hvy. Assault Rifle destroyed. 15433_ Penetrated by Slug. 15433_ Hvy. Assault Rifle destroyed. 15435_ as-89144 destroyed. 15435_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ????????????????? ?????????????## #??????? | | ??????????????? ????????????# ##??????? | | ???????????? ????????????# ##???????? | | ?????????? #?###?######## #????????? | | ????????"" #?# #?#"# ## #????????? | | ????????# ### #### #????? ?? | | ??????? #]]**** ##??? ?? | | ??????? * ##### #?? ? | | ?????? ] ##### #?# | | ??????% ?## ## | | ?????? #### | | ?????% b ##?# | | ?????% ! #?## "" ### | | ???? ! #??## """ ##?? | | ??????" * #???## " ####??? | | ????????# =!a #???## ####?????? | | ?????????" M #??## #########???? | | ?????????" b #?## ##??# ##??? | | ?????????" M #?# #### ##?? | | ?????????" a ### ## ##? | | ?????????" * * = ## ## | | ????????# a ## | | ????????" ### | | ????????" * ### ##### | | ????????" = * % % ###???## | | ????????""" = @ ###??????## | | ????????" = #?????????# | | ?????????" #######?????????# | | ????????" h #???????????????## | | ?????????" ##????????????????### | | ????????" # # #???????????????????? | | ????????" #### ## ## ##???????????????????? | | ????????""" ##???# ?# ####????????????????????? | | ?????????" ??????##?# #???????????????????????? | | ?????????#?????????????#????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 38 Energy Capacity 340 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 1350 Resistance: KI 20 Resistance: EM 15 Evasion (%) 45 Targeting Accuracy 6 Recoil Reduction 4 Item Schematics ----------------- Power Maul | -7/Zion | Archive Imp. System Restoration Module | -7/Zion | Archive Adv. Terrain Scan Processor | -7/Zion | Archive 0b10 Decoder Chip [Generic] | -7/Zion | Archive Greatsword | -7/Zion | Archive Fusion Compressor | -7/Zion | Archive Hvy. Missile Launcher | -7/Zion | Archive Field Propulsion Drive | -7/Zion | Archive Imp. Coolant Injector | -7/Zion | Archive Matter Filter | -7/Zion | Archive Magnetic Acceleration Cannon | -7/Zion | Archive Slug Cannon | -7/Zion | Archive Focal Shield | -7/Zion | Archive Imp. Medium Treads | -7/Zion | Archive Shock Absorption System | -7/Zion | Archive Tiamat Missile Launcher | -7/Zion | Archive Robot Schematics ------------------ G-47 Trooper | -7/Zion | Archive K-01 Serf | -7/Zion | Archive A-02 Transporter | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TractorMachineStorage Manual? 0 Play Time 01:33:26 Cumulative 271.9 hours Start 2022.08.30 @ 18:55:38 End 2022.08.30 @ 20:35:49 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 376 Rogue 289 Adventurer 87 Explorer 0 Win Type - Total 9 Types 4/0/3/1/1/0/0/0/0 Lore% 77 Gallery% 81 Achievement% 70 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7a69bf6d-da73-4457-b3ae-28893dbb1608