Cogmind - Beta 12 X4 @@@ ROGUE MODE // 2022.12.05 @ 12:36:15 Player: kasaphescent Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (1) 500 Regions Visited (6) 1200 Robots Destroyed (25) 125 Value Destroyed (891) 891 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (708) 708 TOTAL SCORE: 3424 Bonus ------- Follower Combat Kills 121 Met Imprinter 300 Was Imprinted 300 Friendly Fire -13 Cogmind --------- Core Integrity 0/400 Matter 256/300 Energy 35/100 System Corruption 4% Temperature Cool (14) Movement Core (450) Ox8 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Large Storage Unit Improved Targeting Computer Hardened Light Armor Plating > --- WEAPON (2) ------- Medium Laser > --- INVENTORY (15) --- Structural Scanner Experimental Sensor Array Weapon Cycler Hardened Medium Armor Plating Hardened Medium Armor Plating Hardened Medium Armor Plating Heavy Laser CR-A16's Pointy Stick Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Medium Treads Wheel Compact Wheel > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Hardened Medium Armor Plating > --- WEAPON ----------- Heavy Laser Light Assault Rifle > --- INVENTORY -------- Light Ion Engine Light Treads Aluminum Leg Structural Scanner Experimental Sensor Array Improved Targeting Computer Weapon Cycler Hardened Light Armor Plating Hardened Light Armor Plating Hardened Medium Armor Plating Hardened Medium Armor Plating Hardened Medium Armor Plating Medium Laser Grenade Launcher CR-A16's Pointy Stick [Rating: 25] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Compact Wheel Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Large Storage Unit Device Heat Sink Storage Large Storage Unit Processor Improved Targeting Computer Protection Hardened Medium Armor Plating Weapon Light Assault Rifle Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -10 -9 -9 -7 -6 ------- Run | Scr Mat Min Mat Min Zio Pro Slots Evolved 2 | . . . 2 . . . Power . | . . . . . . . Propulsion 1 | . . . 1 . . . Utility 1 | . . . 1 . . . Weapon . | . . . . . . . Parts Attached 44 | 6 1 5 12 . 1 19 Power 4 | 1 . . 1 . . 2 Engine 4 | 1 . . 1 . . 2 Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 6 | 2 . . 1 . . 3 Treads 3 | 1 . . . . . 2 Leg 1 | . . . . . . 1 Wheel 2 | 1 . . 1 . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 16 | 1 1 1 6 . . 7 Device 6 | . . 1 3 . . 2 Storage 2 | 1 . . 1 . . . Processor 1 | . . . . . . 1 Hackware . | . . . . . . . Protection 7 | . 1 . 2 . . 4 Artifact . | . . . . . . . Weapon 18 | 2 . 4 4 . 1 7 Energy Gun 7 | 1 . . 2 . 1 3 Energy Cannon . | . . . . . . . Ballistic Gun 4 | 1 . 2 1 . . . Ballistic Cannon . | . . . . . . . Launcher 5 | . . 2 1 . . 2 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon 2 | . . . . . . 2 Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost 14 | . . 1 1 . . 12 Power 2 | . . . . . . 2 Propulsion 5 | . . . . . . 5 Utility 4 | . . 1 . . . 3 Weapon 3 | . . . 1 . . 2 Highest Loss Streak 11 | . . 1 1 . . 11 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 89 | . 97 100 97 100 100 62 Engine 10 | . 14 14 11 11 11 5 Treads 10 | . 14 14 11 11 11 7 Wheel 17 | . 14 14 21 22 22 11 Device 8 | . . 3 11 11 11 5 Storage 11 | . 14 14 11 11 11 11 Protection 9 | . 12 10 9 11 11 7 Energy Gun 8 | . 14 . 2 11 11 6 Ballistic Gun 10 | . 14 17 17 11 11 5 Launcher 1 | . . 10 1 . . . Naked Turns . | . . . . . . . Heaviest Build 44 | 10 13 15 35 35 37 44 Greatest Support 26 | 20 16 16 26 26 26 26 Greatest Overweight (x) 7 | 1 . . 1 1 1 7 Average Overweight (x) . | . . . . 1 1 2 Largest Inventory Capacity 15 | 8 8 8 15 15 15 15 Average Capacity 13 | 6 8 8 14 15 15 15 Most Carried 15 | 6 8 8 15 15 15 15 Average Carried 12 | 3 7 8 10 14 14 13 Final Capacity 15 | 8 8 8 15 15 15 15 Final Carried 15 | 6 8 8 15 15 15 8 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Mutant | -6/Proximity Caves Resources | -11 -10 -10 -9 -9 -7 -6 ----------- Run | Scr Mat Min Mat Min Zio Pro Matter Collected 750 | 228 . 152 80 . 61 229 Remotely . | . . . . . . . Salvage Created 614 | . . 43 54 . . 517 Parts 29 | . . 2 6 . . 21 Haulers Intercepted . | . . . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 21 | . . . . . . 21 Prevented 6 | . . . . . . 6 Kills | -11 -10 -10 -9 -9 -7 -6 ------- Run | Scr Mat Min Mat Min Zio Pro Combat Hostiles Destroyed 28 | . . 7 4 . . 17 Melee 4 | . . . . . . 4 Guns 3 | . . . 1 . . 2 AOE 21 | . . 7 3 . . 11 Classes Destroyed 8 | . . 2 1 . . 5 Mechanic 1 | . . . . . . 1 Swarmer 12 | . . 3 3 . . 6 Grunt 7 | . . . 1 . . 6 Brawler 2 | . . . . . . 2 Duelist 1 | . . . . . . 1 Sentry 1 | . . . . . . 1 Programmer 1 | . . . . . . 1 Assembled 4 | . . 4 . . . . Best Kill Streak 10 | . . 3 3 . . 10 Combat Bots Only 10 | . . 3 3 . . 10 Max Kills in Single Turn 4 | . . 3 3 . . 4 Gunslinging . | . . . . . . . Exploded 4 | . . 3 3 . . 4 Melee 1 | . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -7 -6 -------- Run | Scr Mat Min Mat Min Zio Pro Damage Taken 2317 | . . 251 6 . . 2060 Core 451 | . . 47 . . . 404 Absorbed by Shields . | . . . . . . . Core Remaining (%) 90 | 100 . 81 . . . . Volleys Fired 49 | . . 10 4 . . 35 Largest 2 | . . 2 2 . . 2 Hottest 119 | . . 40 40 . . 119 Shots Fired 66 | . . 11 7 . . 48 Gun 47 | . . 5 6 . . 36 Cannon . | . . . . . . . Launcher 19 | . . 6 1 . . 12 Special . | . . . . . . . Kinetic 24 | . . 5 6 . . 13 Thermal 23 | . . . . . . 23 Explosive 19 | . . 6 1 . . 12 Electromagnetic . | . . . . . . . Robot Hit Streak 12 | . . 1 2 . . 12 Robot Miss Streak 2 | . . 2 2 . . 2 Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 49 | . . 2 4 . . 43 Core Hits 64 | . . 9 5 . . 50 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 1 | . . . . . . 1 Burn 1 | . . . . . . 1 Melee Attacks 15 | . . . . . . 15 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing 15 | . . . . . . 15 Sneak Attacks 2 | . . . . . . 2 Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 2602 | . . 352 162 . . 2088 Guns 460 | . . 17 35 . . 408 Cannons . | . . . . . . . Explosions 1710 | . . 335 127 . . 1248 Melee 432 | . . . . . . 432 Ramming . | . . . . . . . Kinetic 136 | . . 17 35 . . 84 Thermal 324 | . . . . . . 324 Explosive 1710 | . . 335 127 . . 1248 Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing 432 | . . . . . . 432 Highest Corruption 4 | . . . . . . 4 Average Corruption 4 | . . . . . . 4 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 6 | . . . . . . 6 Message Errors 1 | . . . . . . 1 Matter Fused 1 | . . . . . . 1 Energy Discharges 2 | . . . . . . 2 Data Loss (minor) 2 | . . . . . . 2 Overload Shots . | . . . . . . . Overflow Damage 56 | . . . . . . 56 Projectiles . | . . . . . . . Explosions 56 | . . . . . . 56 Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 70 | . . 32 . . . 38 Shots 3 | . . 1 . . . 2 Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 109 | . . 6 4 . . 109 Average Temperature 38 | . . 4 3 . . 43 Received Heat Transfer 461 | . . . . . . 461 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 1 | . . . . . . 1 Heat Transferred 814 | . . . . . . 814 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -9 -9 -7 -6 ------- Run | Scr Mat Min Mat Min Zio Pro Peak Influence 239 | . 7 239 163 42 . . Initial 92 | . . 2 92 42 . . Average 95 | . 3 154 102 42 . . Maximum Alert Level 1 | . . 1 . . . . Low Security (%) 87 | 100 100 73 100 100 . . Level 1 12 | . . 26 . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 2 | . . . 1 . . 1 Investigation . | . . . . . . . Extermination . | . . . . . . . Reinforcement 1 | . . . 1 . . . Assault 1 | . . . . . . 1 Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -6 --------- Run | Scr Mat Min Mat Min Zio Pro Distress Signals 1 | . . . 1 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 42 | . . 11 7 . . 24 Peak Tracking Total 9 | . . 3 4 . . 9 Tactical Retreats 1 | . . . . . . 1 Traps | -11 -10 -10 -9 -9 -7 -6 ------- Run | Scr Mat Min Mat Min Zio Pro Traps Triggered . | . . . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -7 -6 ---------- Run | Scr Mat Min Mat Min Zio Pro Machines Disabled 3 | . . 2 . . . 1 Max in Single Turn 1 | . . 1 . . . 1 Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -6 --------- Run | Scr Mat Min Mat Min Zio Pro Machines Accessed 4 | . 1 . 2 . 1 . Terminals 3 | . 1 . 2 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 12 | . 4 . 4 . 4 . Successful 8 | . 2 . 2 . 4 . Failed 4 | . 2 . 2 . . . Catastrophic 1 | . . . 1 . . . Database Lockouts . | . . . . . . . Manual 3 | . 1 . 2 . . . Terminals 8 | . 4 . 4 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 8 | . 2 . 2 . 4 . Part Schematic 5 | . 1 . . . 4 . Branch Access Points 1 | . . . 1 . . . Emergency Access Points 1 | . 1 . . . . . Unreport Threat 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 2 | . . . 2 . . . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 5 | . 1 . . . 4 . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -6 ------------ Run | Scr Mat Min Mat Min Zio Pro Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked 1 | . . . . . . 1 Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -6 -------- Run | Scr Mat Min Mat Min Zio Pro Total Allies 9 | . . 2 . 3 4 . Largest Group 7 | . . 2 2 5 7 5 Highest-Rated Group 194 | . . 42 42 82 194 146 Highest-Rated Ally 40 | . . 31 31 31 40 39 Total Orders . | . . . . . . . Ally Attacks 53 | . . 20 5 . . 28 Total Damage 766 | . . 230 43 . . 493 Kills 9 | . . 5 1 . . 3 Allies Corrupted 1 | . . . . . . 1 Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -7 -6 ------- Run | Scr Mat Min Mat Min Zio Pro Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 5 | . . 1 . 1 2 1 Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -7 -6 ------------- Run | Scr Mat Min Mat Min Zio Pro Turns Passed 2382 | 57 70 324 121 148 1029 633 Spaces Moved 1789 | 43 65 282 71 138 893 297 Core 72 | 7 . . . . . 65 Treads 2 | 1 . . . . . 1 Legs . | . . . . . . . Wheels 1715 | 35 65 282 71 138 893 231 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 100 100 100 105 105 105 Average Speed 113 | 97 100 100 104 105 105 160 Slowest Speed 400 | 160 100 100 105 105 105 400 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 38 | 3 16 55 9 53 89 45 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 3 | . . 1 . 1 1 . Known Exits Taken 1 | . . . 1 . . . Unknown Exits Taken 5 | 1 1 1 . 1 1 . Scrap Searched 4 | . . . . . 4 . Spaces Dug 41 | . . 19 7 . . 15 Terrain Destroyed 90 | . . 35 7 . . 48 Melee . | . . . . . . . Projectile . | . . . . . . . AOE 90 | . . 35 7 . . 48 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -6 --------- Run | Scr Mat Min Mat Min Zio Pro Total 2052 | 54 69 312 109 141 984 383 Wait 122 | . . 15 12 2 88 5 Move 1783 | 42 64 281 70 137 892 297 Hop . | . . . . . . . Pick Up 18 | 6 3 . 6 1 1 1 Fast Attach 14 | 6 1 2 4 . 1 . Attach 14 | . . . 2 . . 12 Detach 8 | . . . 3 . . 5 Swap 16 | . . 3 6 . . 7 Drop 12 | . 1 1 2 1 2 5 Fire 49 | . . 10 4 . . 35 Melee 15 | . . . . . . 15 Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire 1 | . . . . . . 1 Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 3 exits: *Min x2 / Sto) -9/Mines -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 58 | -11/Scrapyard | Entered Materials 58 | -10/Materials | Discovered new exit (range 7) 128 | -10/Materials | Entered Mines 147 | -10/Mines | Assembled infested the area 152 | -10/Mines | Met a Derelict bent on vengeance 155 | -10/Mines | Learned location of Mines (-8) 307 | -10/Mines | Build established: Mutant 442 | -10/Mines | Discovered new exit (range 5) 452 | -10/Mines | Entered Materials 452 | -9/Materials | Accompanied by 2 allies 452 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 457 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 527 | -9/Materials | Discovered new exit (range 15) 534 | -9/Materials | Identified exit to Mines 534 | -9/Materials | Identified exit to Storage 573 | -9/Materials | Entered Mines 573 | -9/Mines | Accompanied by 2 allies 611 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 615 | -9/Mines | Found Prototype Device 647 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 664 | -9/Mines | Learned location of Zion (-7) 710 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 721 | -9/Mines | Entered Zion 721 | -7/Zion | Accompanied by 4 allies 771 | -7/Zion | Led the pair of lost Derelicts to a safe place 799 | -7/Zion | Discovered new exit (range 12) 801 | -7/Zion | Given A8's code to call for help 916 | -7/Zion | Learned Factory emergency access door positions 973 | -7/Zion | Found CR-A16's Pointy Stick 1477 | -7/Zion | Imprinted 1479 | -7/Zion | Declared Zion's savior 1750 | -7/Zion | Entered Proximity Caves 1750 | -6/Proximity Caves | Accompanied by 7 allies 1750 | -6/Proximity Caves | Spotted B-75 Beast 1769 | -6/Proximity Caves | Allies destroyed B-75 Beast 1878 | -6/Proximity Caves | Learned location of 1 exit from Factory 2039 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 2083 | -6/Proximity Caves | Destroyed 10 combat bots 2095 | -6/Proximity Caves | Core integrity fell below 50% 2126 | -6/Proximity Caves | Core integrity fell below 20% 2153 | -6/Proximity Caves | Lost 11 parts (2p5n2u2w) 2383 | -6/Proximity Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 02130_ G-67 Veteran destroyed. 02131_ The unstable cave ceiling collapses. 02135_ Acquired 10 matter. 02138_ Acquired 31 matter. 02139_ System corrupted: Component data lost. 02143_ The unstable cave ceiling collapses. 02152_ Acquired 18 matter. 02153_ The unstable cave ceiling collapses. 02159_ Acquired 54 matter. 02188_ Acquired 10 matter. 02188_ Sneak attack on G-50 Soldier. 02188_ G-50 Soldier destroyed. 02190_ System corrupted: Energy discharge (-23). 02203_ Sneak attack on M-28 Smith. 02203_ M-28 Smith destroyed. 02208_ Wheel fries itself beyond repair. 02229_ ZCB#3KJQ%NUWTC>QG#QVV=4W=2Q3&64SGEX4DEUF 02308_ System corrupted: Matter fused (-9). 02328_ System corrupted: Energy discharge (-39). 02373_ Hrd. Light Armor Plating destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????####????????????????????????????? | | #####??????????## #####???????????????????????? | | # ### ???????# #???????????????????????? | | ??????## #???????????????????????? | | ?????## #???????????????????????? | | ???#### ##??????????????????????? | | ???## ##?????????????????????? | | ?### #?????????????????????? | | #?# #??????????????????????? | | #?## #???????????????????????? | | #### #?# #????????????????????????? | | #??# ##???????????????????????? | | #?## ####????????????????????? | | ## ### ##???????????????????? | | ### # #???????????????????? | | #?# ## ##??????????????????? | | ## ## ## @ #??????????????????? | | ### ####### ##### #????????????????? | | ??# ?????#####???## #???????????????? | | ?? #?????????????# #??????????????? | | ?? #?????????????# #??????????????? | | ?? #?????????????# #??????????????? | | ?? #????????????? s#??????????????? | | ?? ##????????????? s ?????????????? | | ?? #??????????????## ss ????????????? | | ?? ## #???????????????? ???????????? | | ?? ?# ????????????????? ####### ????????????? | | ?? ?? ?????????????????####???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 375 Resistance: EX 25 Evasion (%) 40 Targeting Accuracy 6 Recoil Reduction 2 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Riot Gun | -7/Zion | Free Hvy. Riot Gun | -7/Zion | Free Battle Rifle | -7/Zion | Free Enh. Flamer | -7/Zion | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ThrowingStructuralWeb Manual? 0 Play Time 00:22:20 Cumulative 298.4 hours Start 2022.12.05 @ 12:16:52 End 2022.12.05 @ 12:36:15 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 198 Rogue 198 Adventurer 0 Explorer 0 Win Type - Total 17 Types 14/0/2/1/0/0/0/0/0 Lore% 68 Gallery% 84 Achievement% 64 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 112x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 55e1f0bd-c1d2-4ada-ae01-abf6fc7aa221