Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.22 @ 14:35:59 Player: Anting Result: Heading to fleet! Performance ------------- Evolutions (9) 4500 Regions Visited (42) 8400 Robots Destroyed (576) 2880 Value Destroyed (31441) 31441 Prototype IDs (72) 1440 Alien Tech Used (13) 2600 Bonus (31407) 31407 TOTAL SCORE: 82668 Bonus ------- Triggered Max Security 2000 High Alert Combat Kills 5521 Follower Combat Kills 976 Awakened Behemoth Slayer 1000 Entered Garrisons 800 Met Data Miner 300 Met Imprinter 300 Acquired ECA 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Used Core Reset Matrix 3000 Met Warlord at Research 2000 Acquired SGEMP 2000 Integrated Exoskeleton 5000 Met Architect 300 Destroyed A8 300 Destroyed A6 400 Destroyed A5 500 Destroyed A4 700 Destroyed A3 800 Destroyed A2 1000 Win 3000 Friendly Fire -90 Cogmind --------- Core Integrity 419/1600 Matter 215/300 Energy 233/235 System Corruption 6% Temperature Cool (0) Movement Walking (30) Location To Fleet Rendezvous Parts ------- > --- POWER (1) -------- Compact Particle Reactor > --- PROPULSION (3) --- Sigix Exoskeleton > --- UTILITY (5) ------ Advanced Reaction Control System Advanced Phase Shifter Experimental Thermal Shield > --- WEAPON (2) ------- Sigix Shearcannon > --- INVENTORY (5) ---- Improved Energy Mantle Spacefold Activator Sigix Sheargun Point Singularity Launcher Peak State ------------ > --- POWER ------------ Improved Quantum Reactor > --- PROPULSION ------- Sigix Exoskeleton > --- UTILITY ---------- Experimental Core Analyzer Advanced Reaction Control System Advanced Phase Shifter Advanced Force Field Spacefold Activator > --- WEAPON ----------- Sigix Shearcannon > --- INVENTORY -------- Supercharged TR Sigix Sheargun Sigix Sheargun [Rating: 251] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Micro Fission Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Flight Unit Electron Diverter Utility Huge Storage Unit Device Improved Heat Sink Storage Huge Storage Unit Processor Improved Signal Interpreter Hackware Improved System Shield Protection Reactive Plating Artifact Spacefold Activator Weapon Heavy Machine Gun Energy Gun Backup Laser III Energy Cannon Advanced Beam Cannon Ballistic Gun Heavy Machine Gun Ballistic Cannon Mini Assault Cannon Launcher Micro-nuke Launcher Special Weapon RU-N14's Throwing Claymores Impact Weapon Gravity Flail Slashing Weapon Ionic Axe Piercing Weapon Force Lance Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Slots Evolved 18 | . . . 2 . . . 2 . . . 2 . . . . . . . . 2 . . . . 2 . . . . 2 . . . . 2 . 2 . . 2 . . Power 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . Propulsion 5 | . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 . . . . . Utility 10 | . . . . . . . 2 . . . 1 . . . . . . . . 1 . . . . 2 . . . . 1 . . . . . . 1 . . 2 . . Weapon 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 595 | 6 10 1 21 4 . . 33 12 31 23 4 18 8 26 13 17 1 3 6 47 9 8 15 17 52 13 7 10 7 32 19 . 10 . 17 6 18 4 10 13 3 41 Power 44 | 1 2 . 1 1 . . 1 . 1 2 . 3 . 2 . . . . 1 4 1 1 . 1 5 . 1 1 . 3 3 . 1 . . 1 3 . 2 . . 2 Engine 18 | 1 2 . 1 1 . . 1 . 1 2 . 1 . 1 . . . . . 2 1 1 . 1 1 . 1 . . . . . . . . . . . . . . . Core 15 | . . . . . . . . . . . . 2 . 1 . . . . 1 2 . . . . 4 . . . . 2 2 . 1 . . . . . . . . . Reactor 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 1 . . . . 1 3 . 2 . . 2 Propulsion 99 | 2 2 . 8 1 . . 14 3 5 7 1 4 . 7 . 3 . . 4 8 . . . 3 3 2 1 . 1 3 2 . 4 . 5 2 2 1 1 . . . Treads 76 | . . . 8 1 . . 14 3 5 7 1 4 . 7 . 3 . . 4 4 . . . 3 3 2 1 . 1 3 2 . . . . . . . . . . . Leg 4 | 2 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 19 | . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . 4 . 5 2 2 1 1 . . . Utility 239 | 2 3 . 2 2 . . 5 3 8 6 3 3 3 8 8 7 . . 1 21 3 4 4 6 33 6 2 5 2 13 7 . 3 . 11 . 10 3 6 11 2 23 Device 140 | 1 1 . . 1 . . 3 2 2 2 . 1 2 5 2 4 . . 1 11 2 3 4 5 17 4 2 3 1 8 5 . 1 . 5 . 7 2 3 9 2 19 Storage 9 | 1 1 . 1 . . . . . . . . . . . . . . . . 1 1 . . . . . . 1 . . . . . . 2 . . 1 . . . . Processor 10 | . . . . . . . . . 1 . 1 . . . . . . . . 1 . . . . . . . . . . . . 1 . 1 . 1 . 2 . . 2 Hackware 23 | . . . . . . . . . . . . . . . 2 . . . . 5 . 1 . . 6 . . . . 3 . . 1 . 3 . 1 . . . . 1 Protection 53 | . 1 . 1 1 . . 2 1 5 4 2 2 1 3 4 3 . . . 3 . . . 1 10 2 . 1 1 2 2 . . . . . 1 . . . . . Artifact 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . 1 Weapon 213 | 1 3 1 10 . . . 13 6 17 8 . 8 5 9 5 7 1 3 . 14 5 3 11 7 11 5 3 4 4 13 7 . 2 . 1 3 3 . 1 2 1 16 Energy Gun 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 2 . 2 Energy Cannon 53 | . . . 2 . . . 2 2 3 1 . . 1 1 2 1 . . . 1 1 . . . 5 4 1 3 1 9 5 . . . . . . . 1 . 1 6 Ballistic Gun 57 | 1 2 1 8 . . . 8 1 6 3 . 2 . 2 1 1 . . . 3 2 2 5 4 5 . . . . . . . . . . . . . . . . . Ballistic Cannon 34 | . . . . . . . 1 1 5 3 . 2 3 4 1 5 1 3 . 3 . . . . 1 . . . . . . . . . . . . . . . . 1 Launcher 36 | . 1 . . . . . 2 2 3 1 . 4 1 2 1 . . . . 2 1 1 . 2 . 1 2 . 1 4 1 . 2 . . . . . . . . 2 Special Weapon 7 | . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . . 2 . . . . . . . . . . . . . Impact Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Slashing Weapon 8 | . . . . . . . . . . . . . . . . . . . . 2 1 . 1 . . . . . . . . . . . . 1 . . . . . 3 Piercing Weapon 11 | . . . . . . . . . . . . . . . . . . . . 3 . . . 1 . . . 1 . . 1 . . . 1 1 3 . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 55 | . . . 2 . . . 2 . 1 . . . . . . . . . . 1 . . 2 . 1 . . 5 . 1 . . 4 . 3 3 3 . 6 . . 21 Corrupted Parts 4 | . . . . . . . . . . . . . . . . . . . 3 . . . . . . . 1 . . . . . . . . . . . . . . . System Corruption 29 | . . . . . . . . . . . . . . . . . . . 24 . . . . . . . 5 . . . . . . . . . . . . . . . Parts Lost 119 | . 2 . . . . . . 6 1 8 2 8 1 6 . 5 . . 4 8 . . . 7 6 6 4 . 5 12 2 . . . 2 5 2 2 11 . . 4 Power 18 | . . . . . . . . . . 1 1 1 . 1 . . . . 1 2 . . . 2 . . . . . 3 1 . . . . 1 1 1 1 . . 1 Propulsion 37 | . . . . . . . . 2 . 4 . 4 . 2 . 2 . . 2 3 . . . 2 1 1 1 . 1 3 . . . . . 1 1 1 6 . . . Utility 44 | . 2 . . . . . . 2 1 1 1 2 1 2 . 2 . . 1 2 . . . 2 4 3 2 . 2 3 1 . . . 1 3 . . 3 . . 3 Weapon 20 | . . . . . . . . 2 . 2 . 1 . 1 . 1 . . . 1 . . . 1 1 2 1 . 2 3 . . . . 1 . . . 1 . . . Highest Loss Streak 7 | . 1 . . . . . . 4 1 5 2 5 1 2 . 2 . . 2 7 . . . 7 3 5 3 . 2 7 1 . . . 1 5 2 2 4 . . 3 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 89 | . 99 100 98 100 100 100 97 99 99 98 83 94 91 97 99 95 92 79 99 86 80 80 78 84 92 86 80 72 72 80 77 78 74 68 84 91 89 95 65 69 67 67 Engine 6 | . 14 14 11 11 11 11 9 9 9 8 2 2 7 1 7 7 7 7 5 3 13 13 13 7 2 . . 5 5 2 . . . . . . . . . . . . Core 2 | . . . . . . . . . . . . 3 . 5 . . . . . 5 . . . . 7 11 10 2 . 2 9 10 7 5 4 3 . . . . . . Reactor 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 5 5 4 5 5 5 4 4 8 10 6 9 9 9 Treads 19 | . . . 27 33 33 33 27 26 26 26 30 30 30 29 30 29 30 30 29 13 13 13 13 18 16 16 17 17 17 14 10 10 7 . . . . . . . . . Leg 2 | . 28 28 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 9 9 9 Flight 1 | . . . . . . . . . . . . . . . . . . . . 7 . . . . . . . . . . . . 3 21 28 28 29 28 12 . . . Device 15 | . 4 14 1 2 . . 15 17 11 9 7 7 7 13 15 21 23 23 22 19 12 13 12 19 13 31 30 34 19 18 21 21 18 10 13 8 9 13 9 27 27 34 Storage 6 | . 14 14 11 11 11 11 9 9 9 9 7 7 7 7 7 7 7 7 7 4 6 6 6 6 5 5 5 5 5 5 4 . . . 1 . . 3 2 . . . Processor 2 | . . . . . . . . . . 6 . 7 7 7 7 1 . . . 2 6 6 6 6 4 . . . . . . . . . . 4 6 4 4 9 9 4 Hackware 2 | . . . . . . . . . . . . . . . . . . . . 6 . . . . 13 . . . . 12 10 10 11 15 21 27 20 21 12 . . . Protection 6 | . 9 . 9 8 11 11 9 8 14 11 12 9 7 6 6 5 7 7 7 2 6 6 6 4 5 2 4 . 4 4 4 5 3 . . . 1 . . . . . Energy Cannon 5 | . . . 10 11 11 11 15 14 8 4 . . . 2 . . . . . . . . . . 2 7 6 . 11 11 9 10 7 . . . . . 3 4 4 8 Ballistic Gun 10 | . 27 28 22 22 22 22 11 9 9 20 . . . 6 6 5 . . . 3 19 19 17 19 13 2 . . . . . . . . . . . . . . . . Ballistic Cannon 4 | . . . . . . . . 3 8 1 23 22 22 12 14 12 15 3 23 6 . . . . . 5 1 . . . . . . . . . . . . . . . Peak Build Rating 251 | 6 10 10 22 23 22 22 39 39 39 42 45 56 56 71 70 66 60 60 60 78 78 78 81 81 99 100 95 103 103 114 130 116 116 84 120 124 151 151 232 251 247 250 Average Rating 71 | 4 8 9 18 22 22 22 31 38 35 37 41 53 55 61 67 59 55 43 57 63 76 76 76 70 87 95 86 84 90 104 119 116 106 84 105 119 133 144 150 241 238 244 On Entrance 78 | . 6 10 10 22 22 22 22 39 39 38 42 45 56 53 68 68 55 60 60 59 78 77 77 77 69 97 95 82 103 89 112 116 116 84 84 110 103 149 141 232 247 243 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 162 | 11 32 30 107 110 110 110 121 112 113 117 111 123 128 128 128 125 129 129 129 129 130 132 135 132 162 152 152 144 152 158 157 92 92 32 38 33 51 52 47 64 64 64 Greatest Support 150 | 20 20 20 60 60 60 60 66 66 64 64 80 80 80 100 100 100 98 98 104 140 140 140 140 140 122 120 120 120 125 150 150 150 150 32 40 38 58 61 65 60 60 76 Greatest Overweight (x) 5 | . 1 1 1 1 1 1 5 2 2 1 1 1 1 1 1 1 1 1 1 1 . . . . 1 1 1 1 1 1 1 . 4 . . . . . 1 1 1 1 Average Overweight (x) . | . . 1 . 1 1 1 1 1 1 1 1 1 1 1 1 . 1 1 1 . . . . . . 1 . . 1 . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 15 15 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 5 5 5 5 5 10 10 5 5 5 Average Capacity 21 | 7 13 15 23 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 18 25 25 25 25 25 25 25 25 25 25 21 5 5 5 5 5 5 9 8 5 5 5 Most Carried 25 | 5 15 15 25 25 25 25 25 25 25 25 25 25 21 25 25 25 25 25 25 25 25 25 25 25 25 25 21 22 20 25 24 5 5 5 5 5 5 10 10 5 5 5 Average Carried 20 | 4 10 14 22 25 25 25 24 23 24 24 24 20 19 22 24 24 24 25 23 14 24 24 24 20 24 22 19 19 16 22 18 5 4 5 4 4 4 9 7 4 4 4 Final Capacity 25 | 8 15 15 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 5 5 5 5 5 5 10 5 5 5 5 Final Carried 25 | 5 15 15 25 25 25 25 25 24 25 25 25 18 21 25 25 25 25 25 21 25 25 25 25 21 25 19 17 20 16 20 5 5 5 5 5 5 5 10 5 5 4 4 Class Distribution -------------------- 21% | Scavenger-Tank 12% | Tank 11% | Skirmisher 10% | Mutant 7% | Gunner 6% | Hacker-Tank 6% | Scavenger-Mutant 5% | Alien-Sigix 5% | Scavenger-Gunner 4% | Hacker-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Tank | -9/Materials Scavenger-Tank | -9/Mines Scavenger-Tank | -9/Exiles Scavenger-Tank | -8/Mines Scavenger-Tank | -8/Materials Tank | -8/Garrison Scavenger-Tank | -8/Materials Gunner | -8/Garrison Scavenger-Tank | -7/Factory Gunner | -7/Garrison Gunner | -7/Factory Gunner | -7/Garrison Scavenger-Tank | -7/Factory Tank | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Tank | -6/Proximity Caves Hacker-Sprinter | -6/Factory Skirmisher | -6/Lower Caves Skirmisher | -6/Lower Caves Skirmisher | -6/Zion Derelict-Skirmisher | -5/Proximity Caves Hacker-Skirmisher | -5/Factory Scavenger-Gunner | -5/Upper Caves Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Zhirov Scavenger-Mutant | -4/Proximity Caves Hacker-Mutant | -4/Factory Hacker-Tank | -4/Upper Caves Hacker-Tank | -4/Upper Caves Hacker-Tank | -4/Warlord Hacker-Mutant | -3/Proximity Caves Hacker-Sprinter | -3/Research Wizard-Sprinter | -3/Testing Hacker-Sprinter | -2/Research Hacker-Sprinter | -2/Quarantine Hacker-Sprinter | -2/Section 7 Alien-Sigix | -1/Access Alien-Sigix | -1/Command Alien-Sigix | -1/Access_0 Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Matter Collected 16252 | 332 796 175 545 103 . 52 709 478 1092 1012 39 1345 538 1376 428 597 95 . 278 589 412 284 150 303 1270 285 162 129 325 517 237 163 212 . 59 126 257 30 125 25 . 602 Remotely 1202 | . . . . . . . . . . . . 515 171 364 116 . . . . 36 . . . . . . . . . . . . . . . . . . . . . . Salvage Created 25042 | 159 759 10 1157 219 . 64 1794 1074 1488 1316 30 700 513 842 338 586 . . 66 737 445 513 . 623 1777 667 363 308 950 1470 351 85 . . 252 110 42 . 520 25 . 4689 Parts 1301 | 13 48 3 72 17 . 6 103 59 70 65 . 39 26 38 25 33 . . 4 46 23 11 . 15 91 21 14 5 36 81 14 7 . . 25 11 4 . 26 3 . 247 Haulers Intercepted 13 | . 2 . 2 . . . 3 . 5 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recyclers Shooed 6 | . . . . . . . 2 . . . . . . . 1 . . . . . . . . . 3 . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 127 | . . . . . . . . . . . . . . . . 34 . . 7 . 16 12 3 12 . 4 2 2 27 . 3 5 . . . . . . . . . . Prevented 26 | . . . . . . . . . . . . . . . . . . . . . . . . . . 4 1 . 13 . 8 . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Combat Hostiles Destroyed 480 | . 14 1 18 5 . 4 31 30 26 33 1 35 10 25 8 13 1 . 3 13 8 9 . 11 27 14 11 . 20 34 4 6 . . 7 . . . 7 . . 51 Melee 2 | . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Guns 118 | . 11 1 9 5 . 3 8 6 9 26 . . . 6 2 2 . . . 2 4 5 . 2 17 . . . . . . . . . . . . . . . . . Cannons 212 | . . . 7 . . 1 16 15 10 3 1 20 8 13 4 11 1 . 3 2 . . . . 7 3 4 . 8 17 . . . . . . . . 7 . . 51 AOE 119 | . 3 . . . . . 6 8 5 3 . 15 2 6 2 . . . . 6 4 4 . 8 . 6 7 . 8 13 . 6 . . 7 . . . . . . . Classes Destroyed 27 | 2 6 . 3 1 . . 3 1 . 2 . . . 2 . 1 1 . . . 1 . . 1 1 . . . . . . . . . . . . . 2 . . . Worker 22 | . 1 . . 1 . . 2 . . . . . 2 . 2 . . . . 3 . . . . . . . . . 8 . . . . 2 . . . . 1 . . Builder 10 | . . . . . . . 2 . 1 . . . 1 . 2 . . . . 3 . . . . . . . . . . . . . . . 1 . . . . . . Tunneler 9 | 4 . . . 3 . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . Hauler 13 | . 2 . 2 . . . 3 . 5 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycler 19 | 1 1 . 3 . . . 4 . 3 . . . 2 . . . . . . 1 . . . . 2 . . . . 1 . . . . 1 . . . . . . . Minesweeper 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Mechanic 3 | . . . . . . . 1 . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Operator 7 | . 3 . 2 . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Watcher 19 | . 3 . 2 . . . 4 . . . . . . . . . . . . 1 . . . . 4 . . . . 1 . . . . 1 2 1 . . . . . Swarmer 116 | . 3 1 1 . . 4 11 6 4 7 . 17 . 7 2 . . . 2 . 7 . . 1 5 3 4 . 7 13 . 4 . . 7 . . . . . . . Cutter 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Grunt 168 | . 11 . 10 4 . . 11 17 13 13 . 15 5 9 3 5 . . 1 6 1 5 . 3 8 5 4 . 6 13 . . . . . . . . . . . . Brawler 14 | . . . 1 . . . . 1 1 . . 2 . . . 2 . . . 1 . 3 . 1 . . . . 2 . . . . . . . . . . . . . Duelist 14 | . . . 1 . . . 1 1 1 . . 1 . . . 3 . . . . . . . 2 1 . . . 2 1 . . . . . . . . . . . . Protector 3 | . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Sentry 47 | . . . 5 . . . 7 4 6 5 1 . 2 5 1 1 . . . 1 . 1 . . 3 2 . . 1 . 1 . . . . . . . 1 . . . Specialist 2 | . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Hunter 19 | . . . . . . . 1 . . 4 . . 1 1 1 . . . . 2 . . . . 3 . . . 2 . 2 2 . . . . . . . . . . Programmer 26 | . . . . . . . . . . 3 . . 2 . 1 2 . . . 3 . . . 1 6 . . . . 6 . . . . . . . . 2 . . . Heavy 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Behemoth 3 | . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . Enhanced Grunt 26 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 26 Enhanced Sentry 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Enhanced Hunter 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Enhanced Programmer 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 Executioner 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Alpha 7 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Packrat 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Samaritan 3 | . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . Assembled 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Thug 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 3 . . . . . . . . . . . . . . . Savage 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . Mutant 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 13 | 3 4 1 4 4 . 4 6 11 6 7 1 13 7 7 5 6 1 . 2 10 4 7 . 4 5 7 8 . 9 9 2 4 . . 10 2 1 . 5 1 . 7 Combat Bots Only 13 | . 4 1 3 3 . 4 6 11 5 7 1 13 4 7 3 6 1 . 2 4 4 7 . 4 5 7 8 . 9 7 2 4 . . 7 . . . 5 . . 7 Max Kills in Single Turn 6 | 1 3 1 2 2 . 1 3 3 3 2 1 2 4 3 2 2 1 . 1 4 4 2 . 2 2 2 2 . 6 4 1 3 . . 6 1 1 . 2 1 . 2 Gunslinging 1 | . . . . . . . . . . 1 . . . . . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . Exploded 5 | . 3 . . . . . 3 3 2 2 . 2 2 3 1 . . . . 2 4 2 . 2 . 2 2 . 5 4 . 3 . . 3 . . . . . . . Melee 1 | . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 A6 (-1/Access_0) A5 (-1/Access_0) A2 (-1/Access_0) A4 (-1/Access_0) A3 (-1/Access_0) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Hostile Shots Fired 2900 | . 64 9 53 11 . 12 113 126 91 249 27 161 78 162 52 89 3 . 56 98 19 12 . 84 139 53 43 . 68 172 57 16 . 8 16 41 12 21 163 77 . 445 Missed 949 | . 21 2 17 4 . 3 21 32 33 65 11 41 30 47 25 28 1 . 20 28 4 3 . 12 29 7 11 . 20 43 9 7 . 4 10 19 7 8 88 50 . 189 Damage Taken 31767 | . 510 64 411 110 . 50 1179 1284 919 2518 124 1894 630 1535 259 970 21 . 289 1285 235 205 . 1587 2626 1293 646 . 853 3212 610 105 . 70 150 562 110 312 1544 451 . 3144 Core 4269 | . 83 25 17 16 . . 79 142 23 259 5 111 38 94 12 112 . . 42 181 34 25 . 71 121 56 78 . 59 297 17 21 . 19 28 139 20 120 638 203 . 1084 Absorbed by Shields 3137 | . . . . . . . . 70 . . . . . 84 110 . . . . . . . . 188 . . 30 . 9 . 225 39 . . . . . . . 255 . 2127 Reduced by Siege Mode 537 | . . . . . . . . . . . . . . . . . . . . . . 6 . 218 82 66 4 . . 156 5 . . . . . . . . . . . Ignored by Resistances 5207 | . . . 27 . . 18 69 . . 62 . 79 . . . 29 . . 53 . . . . . 220 . . . . . 6 . . . . . . . 281 341 . 4022 Regen/Repaired (Parts) 1355 | . . . . . . . 240 . 124 . . . . . . . . . . . . . . . 627 . . . . 164 . . 200 . . . . . . . . . Core Remaining (%) 59 | 100 . 56 . . . 91 . . . 8 . . . . . . . . 40 . . . . 63 . . . . 68 . . . . 69 . 87 . . 41 . . 26 Volleys Fired 1600 | 24 80 3 60 8 . 7 79 95 63 106 2 69 32 52 17 29 5 . 9 16 14 16 9 13 141 47 30 . 67 93 28 8 . . 4 . . . 19 32 2 321 Largest 3 | 1 2 2 3 3 . 3 3 3 3 3 3 3 3 3 3 3 3 . 3 3 3 3 1 3 3 1 1 . 3 3 2 1 . . 1 . . . 1 1 1 1 Hottest 270 | 20 40 40 114 114 . 114 176 153 141 128 144 144 144 142 142 180 166 . 166 166 90 90 . 90 150 88 90 . 195 270 200 49 . . 49 . . . 180 180 100 180 Shots Fired 2936 | 24 159 6 176 24 . 20 226 215 180 240 6 169 82 111 46 72 17 . 28 30 40 40 9 31 275 49 28 . 68 141 34 10 . . 4 . . . 19 32 2 323 Gun 1161 | 24 158 6 120 16 . 14 109 61 65 195 . 4 . 33 14 22 . . . 9 39 36 . 27 179 . . . . . . . . . . . . . . 28 2 . Cannon 1666 | . . . 56 8 . 6 114 147 109 43 6 153 79 75 30 50 17 . 28 19 . . . . 96 39 19 . 63 128 34 2 . . . . . . 19 4 . 322 Launcher 96 | . 1 . . . . . 3 7 6 2 . 12 3 3 2 . . . . 2 1 4 . 4 . 10 9 . 1 13 . 8 . . 4 . . . . . . 1 Special 13 | . . . . . . . . . . . . . . . . . . . . . . . 9 . . . . . 4 . . . . . . . . . . . . . Kinetic 1658 | 24 158 6 120 16 . 14 111 79 127 195 6 157 75 106 43 71 17 . 28 21 39 36 . 27 179 3 . . . . . . . . . . . . . . . . Thermal 650 | . . . 56 8 . 6 112 129 47 43 . . . . . 1 . . . . . . . . 67 1 15 . 36 117 12 . . . . . . . . . . . Explosive 109 | . 1 . . . . . 3 7 6 2 . 12 3 3 2 . . . . 2 1 4 9 4 . 10 9 . 5 13 . 8 . . 4 . . . . . . 1 Electromagnetic 144 | . . . . . . . . . . . . . 4 2 1 . . . . 7 . . . . 29 35 4 . 27 11 22 2 . . . . . . . . . . Slashing 375 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 19 32 2 322 Robot Hit Streak 25 | 5 12 2 12 7 . 5 9 10 12 16 6 9 6 14 8 24 5 . 3 8 8 16 . 21 25 14 15 . 6 10 7 5 . . 3 . . . 10 1 . 12 Robot Miss Streak 13 | 5 4 3 5 1 . 3 3 6 5 3 . 4 6 3 3 2 1 . 4 3 3 1 . 1 5 2 2 . 3 5 7 1 . . . . . . 3 . . 13 Penetration Max 1 | . . . . . . . . . . 1 . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 Secondary Targets 18 | . 2 1 1 . . . . . . 4 . . . . . . . . . . 2 2 . 1 5 . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 1 . . . . . . 1 . . . . . . . . . . 1 1 . 1 1 . . . . . . . . . . . . . . . . . Capacitor 335 | . . . . . . . . . . . . . . . . . . . . . . . . . 22 25 19 . 61 28 1 2 . . . . . . . 28 2 147 Shots Hit Robots 1627 | 13 109 2 96 15 . 12 119 114 94 133 5 88 40 60 26 41 9 . 10 27 24 31 . 31 157 32 16 6 24 69 13 5 . . 3 3 1 1 17 1 . 180 Core Hits 1205 | 6 46 1 37 8 . 5 65 60 56 57 2 55 24 39 19 23 3 . 4 24 16 18 . 22 67 23 23 2 31 73 3 7 . . 18 2 1 . 23 2 . 340 Critical Kills 12 | 1 . . 2 . . . 1 1 2 2 . . . . 1 . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Critical Parts Destroyed 10 | . 2 . 2 . . . 1 . . 2 . . . 1 . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . Critical Strikes 77 | 1 2 . 4 . . . 2 1 5 4 . 6 3 4 3 2 . . 1 . 1 . . . 2 . . 1 1 2 1 . . . . 1 . 1 5 . . 24 Meltdown 8 | . . . 2 . . . 1 1 2 . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Destroy 14 | 1 2 . 2 . . . 1 . . 4 . . . 1 1 . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . Blast 20 | . . . . . . . . . 3 . . 6 3 3 2 2 . . 1 . . . . . . . . . . . . . . . . . . . . . . . Corrupt 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . Sever 30 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 5 . . 24 Impale 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . 1 . . . . Melee Attacks 145 | . . . . . . . . . . . . . . . . . . . . 44 16 . 1 9 . . . 6 . . 3 . . . 2 17 1 16 30 . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 76 | . . . . . . . . . . . . . . . . . . . . 17 16 . 1 . . . . . . . . . . . . 11 . 12 19 . . . Piercing 69 | . . . . . . . . . . . . . . . . . . . . 27 . . . 9 . . . 6 . . 3 . . . 2 6 1 4 11 . . . Sneak Attacks 3 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . 1 . . . . . . Combat Hostiles 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . Damage Inflicted 88697 | 154 1552 36 1839 392 . 236 2898 2946 2883 3085 124 3538 1582 2044 1234 1549 277 . 314 2795 829 1100 . 1586 4347 2042 1185 388 2256 5343 413 868 . . 1189 258 48 48 3154 84 . 34081 Guns 13463 | 154 1343 27 978 172 . 136 972 724 775 2317 . 23 . 394 405 470 . . . 219 516 636 . 472 2668 . . . . . . . . . . . . . . 62 . . Cannons 56910 | . . . 814 154 . 90 1419 1492 1367 400 124 2267 1154 1083 585 1079 277 . 314 522 . . . . 1640 870 406 . 828 2433 413 . . . . . . . 3098 . . 34081 Explosions 16426 | . 171 . . . . . 498 730 730 338 . 1248 413 567 229 . . . . 1765 313 464 . 853 . 1172 779 . 1325 2888 . 868 . . 1075 . . . . . . . Melee 1370 | . . . . . . . . . . . . . . . . . . . . 253 . . . 261 . . . 388 . . . . . . 114 258 48 48 . . . . Ramming 425 | . 38 9 47 66 . 10 9 . 11 30 . . 15 . 15 . . . . 36 . . . . 39 . . . . 22 . . . . . . . . 56 22 . . Kinetic 21388 | 154 1343 27 978 172 . 136 972 855 1553 2317 124 2290 1100 1449 945 1549 277 . 314 507 516 636 . 472 2668 34 . . . . . . . . . . . . . . . . Thermal 8582 | . . . 814 154 . 90 1419 1361 589 400 . . . . . . . . . . . . . . 929 181 285 . 259 2101 . . . . . . . . . . . . Explosive 16218 | . 171 . . . . . 498 730 703 338 . 1248 413 567 229 . . . . 1765 313 464 . 853 . 991 779 . 1325 2888 . 868 . . 1075 . . . . . . . Electromagnetic 3370 | . . . . . . . . . 27 . . . 54 28 45 . . . . 234 . . . . 711 836 121 . 569 332 413 . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 37612 | . . . . . . . . . . . . . . . . . . . . 215 . . . . . . . . 103 . . . . . . 53 . . 3098 62 . 34081 Piercing 1102 | . . . . . . . . . . . . . . . . . . . . 38 . . . 261 . . . 388 . . . . . . 114 205 48 48 . . . . Highest Corruption 28 | . . . . . . . 1 1 1 8 . . 2 3 4 4 4 4 28 . . . . 1 4 9 14 14 14 8 8 8 8 . . 1 1 1 1 . . 6 Average Corruption 4 | . . . . . . . 1 1 1 4 . . 1 2 3 3 4 4 7 . . . . 1 3 4 9 14 14 5 8 8 8 . . 1 1 1 1 . . 3 Corruption Purged 8 | . . . . . . . . . . . . . . . . 4 . . . . . . . . 4 . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 519 | . . . . . . . 8 9 27 30 . . 2 24 15 23 37 3 24 . . . . 4 48 40 18 11 60 30 46 21 2 . . 1 1 2 4 . . 29 Message Errors 109 | . . . . . . . 3 1 6 7 . . 2 5 2 4 5 1 3 . . . . 1 7 11 4 3 16 5 7 5 . . . 1 . . 1 . . 9 Matter Fused 117 | . . . . . . . 1 1 5 7 . . . 7 4 7 6 1 6 . . . . . 11 5 3 4 15 3 19 3 2 . . . . . . . . 7 Heat Flow Errors 67 | . . . . . . . 1 3 4 3 . . . 5 1 2 7 . 2 . . . . 1 10 5 1 1 7 4 4 3 . . . . . 1 1 . . 1 Energy Discharges 55 | . . . . . . . 1 2 1 3 . . . 1 4 3 5 1 2 . . . . 2 4 5 1 . 5 3 5 2 . . . . . . 1 . . 4 Parts Rejected 5 | . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 1 . . . 1 . . . . . . . . . . . 1 Parts Fused 9 | . . . . . . . . 1 . . . . . 1 . . . . . . . . . . 2 . . . 1 1 2 . . . . . . . 1 . . . Data Loss (minor) 72 | . . . . . . . 1 . 5 5 . . . 1 3 5 8 . 8 . . . . . 6 5 4 3 5 5 3 4 . . . . . . . . . 1 Data Loss (major) 22 | . . . . . . . . . 1 1 . . . 3 . . 1 . . . . . . . 2 2 2 . 4 2 . 1 . . . . 1 1 . . . 1 Misfires 31 | . . . . . . . 1 1 4 . . . . . 1 1 4 . 1 . . . . . 1 3 . . 2 3 5 2 . . . . . . . . . 2 Alerts 17 | . . . . . . . . . . 1 . . . . . 1 1 . 2 . . . . . 2 2 1 . 2 . 1 1 . . . . . . . . . 3 Weapon Failures 15 | . . . . . . . . . 1 3 . . . . . . . . . . . . . . 2 1 2 . 3 3 . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1767 | . . . 33 . . 3 28 1 16 17 . 111 18 58 1 59 1 . . 255 78 . . . 14 69 20 238 14 142 . 26 . . 20 278 . 41 65 . . 161 Projectiles 599 | . . . 33 . . 3 8 . 14 11 . 105 18 . 1 59 1 . . 20 . . . . 14 37 . . 10 55 . . . . . . . . 49 . . 161 Explosions 545 | . . . . . . . 20 1 2 6 . 6 . 58 . . . . . 185 78 . . . . 32 20 . 4 87 . 26 . . 20 . . . . . . . Melee 623 | . . . . . . . . . . . . . . . . . . . . 50 . . . . . . . 238 . . . . . . . 278 . 41 16 . . . Knockbacks 52 | . . 1 . . . . 1 . 6 . . 18 7 6 1 2 . . 1 6 . . . . . . . . . 1 . . . . . . . . 1 1 . . Impact 7 | . . 1 . . . . 1 . 1 . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . 1 1 . . Kinetic 45 | . . . . . . . . . 5 . . 18 7 6 1 2 . . 1 5 . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 656 | . 14 . . . . . . . . 52 . 89 . 18 . . . . . 142 . . . . . 63 59 . . 219 . . . . . . . . . . . . Shots 15 | . 1 . . . . . . . . 2 . 2 . 1 . . . . . 2 . . . . . 1 2 . . 4 . . . . . . . . . . . . Rammed 19 | . . . 2 1 . 2 . . 3 2 . . 1 . 3 . . . . 1 . . . . 2 . . . . 2 . . . . . . . . . . . . Targets Rammed 40 | . 10 3 2 4 . 2 2 . 3 3 . . 1 . 3 . . . . 1 . . . . 2 . . . . 2 . . . . . . . . 1 1 . . Kicked 15 | . 10 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . Crushed 6 | . . . . 3 . . 2 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 549 | . 26 . 334 252 . 405 345 429 383 237 36 386 288 204 64 160 214 . 431 247 198 36 . 134 493 549 250 158 368 285 190 254 . . . . 20 65 111 62 . 14 Average Temperature 92 | . 6 . 92 116 . 198 72 128 94 70 30 89 88 51 27 51 97 . 180 78 61 17 . 50 78 159 100 101 99 122 84 83 . . . . 15 65 45 62 . 4 Received Heat Transfer 6120 | . 294 9 168 69 . . 414 568 387 693 36 738 129 381 52 84 80 . 48 141 27 54 . 144 315 279 221 . 78 422 18 . . . 9 . . 9 135 12 . 106 Effects 42 | . . . 1 . . 1 7 6 . 3 . 3 . . . . . . 6 1 . . . . 6 6 . . 1 1 . . . . . . . . . . . . Shutdowns 13 | . . . . . . 1 1 2 . . . 1 . . . . . . 2 . . . . . 3 3 . . . . . . . . . . . . . . . . Energy Bleed 9 | . . . 1 . . . . 3 . . . 2 . . . . . . . . . . . . 1 1 . . . 1 . . . . . . . . . . . . Interference 10 | . . . . . . . 4 . . 3 . . . . . . . . 1 1 . . . . . . . . 1 . . . . . . . . . . . . . Matter Decay 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . Short Circuit 4 | . . . . . . . 2 . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . Damage (minor) 4 | . . . . . . . . 1 . . . . . . . . . . 1 . . . . . 1 1 . . . . . . . . . . . . . . . . Siege Activations 32 | . . . . . . . . . . . . . . . . . . . . 1 2 1 . 2 13 3 2 . 2 5 1 . . . . . . . . . . . Total Turns 505 | . . . . . . . . . . . . . . . . . . . . 11 12 24 . 38 247 52 4 . 26 73 18 . . . . . . . . . . . Longest Duration 69 | . . . . . . . . . . . . . . . . . . . . 11 8 24 . 33 69 28 2 . 20 30 18 . . . . . . . . . . . Robots Corrupted 18 | . . . . . . . . . . . . . . . . . . . . 2 . . . . 3 5 . . 4 1 3 . . . . . . . . . . . Combat Hostiles 18 | . . . . . . . . . . . . . . . . . . . . 2 . . . . 3 5 . . 4 1 3 . . . . . . . . . . . Parts Fried 33 | . . . . . . . . . . . . . . 1 1 . . . . 4 . . . . 8 4 . . 7 3 5 . . . . . . . . . . . Impact Corruptions 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Robots Melted 9 | . . . 2 . . . 1 1 2 . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . Combat Hostiles 9 | . . . 2 . . . 1 1 2 . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . Parts Melted 16 | . . . 1 . . . 3 3 2 . . . . . . . . . . . . . . . . . 2 . . 5 . . . . . . . . . . . . Heat Transferred 11422 | . . . 1480 259 . 148 2479 2089 1038 592 . . . . . . . . . . . . . . . 150 450 . 387 2350 . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Peak Influence 2158 | 25 218 113 312 121 . 90 414 1544 1108 1746 941 1954 1115 2158 1331 . . . . 754 . . . . 378 . . . . 838 . . . . 469 415 232 348 1937 2021 1252 . Initial 1243 | . 16 52 26 116 . . . 213 752 720 916 658 1025 774 1132 . . . . 9 . . . . . . . . . . . . . . . 258 185 128 195 1161 1243 . Average 536 | 9 122 37 162 41 . 16 233 1013 824 1236 933 1396 1008 1500 1204 . . . . 389 . . . . 147 . . . . 363 . . . . 187 326 212 208 866 1378 1248 . Maximum Alert Level 5 | . 1 . 1 . . . 2 4 4 5 3 5 4 5 4 . . . . 3 . . . . 1 . . . . 3 . . . . 2 2 1 1 5 5 4 . Low Security (%) 42 | 100 93 100 66 100 . 100 38 . . . . . . . . . . . . 32 . . . . 71 . . . . 38 . . . . 49 . 40 64 7 . . . Level 1 14 | . 6 . 33 . . . 53 9 . . . . . . . . . . . 8 . . . . 28 . . . . 10 . . . . 32 96 59 35 20 . . . Level 2 6 | . . . . . . . 8 10 4 . . 7 . . . . . . . 34 . . . . . . . . . 39 . . . . 18 3 . . 27 . . . Level 3 18 | . . . . . . . . 36 93 35 100 22 82 16 . . . . . 23 . . . . . . . . . 11 . . . . . . . . 14 . . . Level 4 12 | . . . . . . . . 43 2 50 . 24 17 46 100 . . . . . . . . . . . . . . . . . . . . . . . . 69 100 . Level 5 4 | . . . . . . . . . . 14 . 45 . 36 . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 30 30 . . Squads Dispatched 111 | . 6 . 3 . . . 3 . 5 . . . 7 . 1 . . . . 8 . 1 . 1 11 . . . 1 14 . . . . 5 3 4 2 18 18 . . Investigation 23 | . 3 . 1 . . . . . . . . . 1 . 1 . . . . 4 . . . . 4 . . . . 1 . . . . . 2 3 . 2 1 . . Extermination 12 | . . . . . . . . . . . . . 2 . . . . . . 3 . . . . 4 . . . . 2 . . . . . 1 . . . . . . Reinforcement 34 | . 3 . 2 . . . 3 . 3 . . . 2 . . . . . . 1 . . . . 3 . . . . 4 . . . . 4 . 1 2 4 2 . . Assault 35 | . . . . . . . . . 2 . . . . . . . . . . . . 1 . 1 . . . . 1 4 . . . . . . . . 12 14 . . Garrison 7 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . 3 . . . . 1 . . . . 1 . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . Data Miner Redirects 6 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 4 . . . . . . . . 1 . . . Construction Impeded 6 | . . . . . . . 1 . 1 . . . 1 . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . Haulers Reinforced 3 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Distress Signals 31 | . 1 . 4 1 . . 1 . 1 . . . 1 . 1 . . . . . . . . . 1 . . . . 1 . . . . 2 1 2 1 4 9 . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 817 | . 31 8 34 5 . 4 47 32 42 36 1 43 16 38 15 17 1 . 5 25 7 9 . 17 45 12 11 . 23 43 4 4 3 2 19 23 8 13 71 30 . 73 Peak Tracking Total 39 | . 4 3 6 2 . 3 7 6 5 7 1 6 4 5 4 7 1 . 3 6 4 9 . 5 6 5 4 . 10 7 2 5 3 2 8 10 6 11 25 39 . 6 Tactical Retreats 74 | . 1 1 . . . . 1 2 2 3 . 8 1 3 . 3 . . 1 8 . 2 . 3 5 . . . 5 2 . . . . 4 3 . 2 10 4 . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Traps Triggered 35 | . 1 . 1 1 . . 2 5 3 3 1 4 . 11 . . . . . . . . . . . . . . . 1 . . . . 1 . . . . 1 . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 12 | . . . . . . . . . . . . . . . . . . . . . 1 . . 1 1 . . . 3 . . . 6 . . . . . . . . . Most Traps Carried 5 | . . . . 5 5 5 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Machines Disabled 128 | . 1 . 1 . . . 1 12 7 6 . 7 5 11 . . 2 . . 25 . . . 1 2 4 . . 2 4 . . . . . 1 . 1 10 7 . 18 Max in Single Turn 6 | . 1 . 1 . . . 1 2 2 2 . 1 2 1 . . 1 . . 6 . . . 1 1 3 . . 2 1 . . . . . 1 . 1 2 3 . 1 Garrison Access 5 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . 1 . . 1 1 . . Garrison Relay 19 | . . . . . . . . 8 . 2 . 4 . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Phase Generator 2 | . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Machines Accessed 112 | . 7 . 3 1 1 . 11 2 5 3 2 3 2 4 2 . . 3 1 14 1 . . . 14 . . 4 . 4 . . 1 . 4 7 3 3 6 . . 1 Terminals 65 | . 5 . 3 . . . 7 2 2 3 . 3 . 4 2 . . . 1 8 . . . . 7 . . . . 2 . . . . 4 3 1 3 5 . . . Fabricators 14 | . . . . . . . . . . . 1 . 1 . . . . . . 4 . . . . 3 . . . . 1 . . . . . 2 2 . . . . . Repair Stations 8 | . . . . . . . 2 . 2 . . . . . . . . . . . . . . . 2 . . . . 1 . . . . . 1 . . . . . . Recycling Units 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 3 | . . . . . . . 1 . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Garrison Access 8 | . . . . . . . 1 . 1 . 1 . 1 . . . . . . . . . . . 2 . . . . . . . . . . 1 . . 1 . . . Total Hacks 378 | . 14 . 8 1 1 . 32 4 16 5 3 5 5 5 4 . . 23 3 38 1 . . . 50 . . 17 . 11 . . 1 . 17 21 13 11 17 . . 52 Successful 237 | . 6 . 3 1 1 . 19 1 6 . 2 . 3 3 2 . . 23 3 23 1 . . . 33 . . 17 . 8 . . 1 . 5 10 5 6 3 . . 52 Failed 139 | . 7 . 5 . . . 13 3 10 5 1 5 2 2 2 . . . . 15 . . . . 17 . . . . 3 . . . . 12 10 8 5 14 . . . Catastrophic 28 | . 3 . 2 . . . . . 2 1 1 1 . . 1 . . . . 3 . . . . 3 . . . . 1 . . . . 4 . 1 1 4 . . . Database Lockouts 2 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Manual 126 | . 11 . 8 . . . 7 . 10 . . . 1 . . . . . . 11 . . . . 21 . . . . . . . 1 . 11 13 9 6 13 . . 4 Terminals 188 | . 12 . 8 . . . 20 4 10 5 . 5 . 5 4 . . . 3 17 . . . . 28 . . . . 5 . . . . 17 13 5 11 16 . . . Fabricators 46 | . . . . . . . . . . . 2 . 2 . . . . . . 17 . . . . 11 . . . . 2 . . . . . 4 8 . . . . . Repair Stations 27 | . . . . . . . 7 . 5 . . . . . . . . . . . . . . . 9 . . . . 4 . . . . . 2 . . . . . . Recycling Units 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 6 | . . . . . . . 2 . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . Garrison Access 13 | . . . . . . . 3 . 1 . 1 . 3 . . . . . . . . . . . 2 . . . . . . . . . . 2 . . 1 . . . Terminal Hacks 149 | . 3 . 2 1 1 . 5 1 1 . . . . 3 2 . . 23 3 5 1 . . . 11 . . 17 . 2 . . 1 . 3 3 1 6 2 . . 52 Record 15 | . . . . . 1 . . . . . . . . . . . . 6 3 . . . . . . . . 5 . . . . . . . . . . . . . . Part Schematic 20 | . . . . . . . . . . . . . . . . . . 11 . . . . . . 2 . . 4 . 1 . . . . . 1 . 1 . . . . Robot Schematic 3 | . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 10 | . 3 . 2 . . . 1 . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . Prototype ID Bank 9 | . . . . . . . . . . . . . . . . . . 3 . 1 . . . . . . . 4 . . . . . . . . . 1 . . . . Open Door 6 | . . . . 1 . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . 1 . . . . . 2 . . . Branch Access Points 5 | . . . . . . . . . . . . . . . 1 . . . . 1 . . . . 1 . . . . 1 . . . . 1 . . . . . . . Emergency Access Points 3 | . . . . . . . . 1 . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Machine Index 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 1 . . . . . Terminal Index 3 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . 1 . . . . Fabricator Index 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . 1 . . . . Alert Level 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Unreport Threat 4 | . . . . . . . 1 . 1 . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Locate Traps 2 | . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Recall Investigation 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . 1 . . . . . . Recall Extermination 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Recall Reinforcements 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . Security Stations 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Gate Test 138-A 16 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 16 Gate Test 138-B 13 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 13 Gate Test 138-C 14 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 14 Gate Test 138-END 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 Fabricator Hacks 26 | . . . . . . . . . . . 1 . 1 . . . . . . 10 . . . . 8 . . . . 2 . . . . . 2 2 . . . . . Network Status 2 | . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Load Schematic 17 | . . . . . . . . . . . . . . . . . . . . 7 . . . . 5 . . . . 1 . . . . . 2 2 . . . . . Build 7 | . . . . . . . . . . . . . . . . . . . . 3 . . . . 3 . . . . 1 . . . . . . . . . . . . Repair Station Hacks 18 | . . . . . . . 6 . 2 . . . . . . . . . . . . . . . 6 . . . . 4 . . . . . . . . . . . . Scan Component 9 | . . . . . . . 3 . 1 . . . . . . . . . . . . . . . 3 . . . . 2 . . . . . . . . . . . . Repair 9 | . . . . . . . 3 . 1 . . . . . . . . . . . . . . . 3 . . . . 2 . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 5 | . . . . . . . 2 . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . Insert Component 3 | . . . . . . . 1 . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Analyze 2 | . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 8 | . . . . . . . 1 . 1 . 1 . 1 . . . . . . . . . . . 2 . . . . . . . . . . 1 . . 1 . . . Unlock Access 4 | . . . . . . . 1 . 1 . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Seal Access 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . 1 . . 1 . . . Unauthorized Hacks 31 | . 3 . 1 . . . 5 . 2 . . . 1 . . . . . . 5 . . . . 6 . . . . . . . . . 2 4 2 . . . . . Terminals 19 | . 1 . 1 . . . 5 . 2 . . . . . . . . . . 2 . . . . 4 . . . . . . . . . 2 2 . . . . . . Assimilate 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 2 . . . . . . Botnet 7 | . . . . . . . 1 . 1 . . . . . . . . . . 2 . . . . 2 . . . . . . . . . 1 . . . . . . . Operators 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Skim 6 | . 1 . . . . . 4 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 10 | . . . . . . . . . . . . . 1 . . . . . . 3 . . . . 2 . . . . . . . . . . 2 2 . . . . . Haulers 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recompile 9 | . . . . . . . . . . . . . . . . . . . . 3 . . . . 2 . . . . . . . . . . 2 2 . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 74 | . 3 . 3 . . . 9 2 3 3 1 3 1 2 2 . . . 1 12 . . . . 9 . . . . 4 . . . . 4 3 3 3 3 . . . Full Trace Events 9 | . . . . . . . . . . . . . 1 . 1 . . . . 1 . . . . 2 . . . . 1 . . . . . . 1 . 2 . . . Feedback Events 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . Corruption 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Hackware Fried 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . . . . . . . . 3 . . . . 3 . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 36 | . . . . . . . 1 . . . . . . . . . . 11 . 1 . . 14 . 2 . . 4 . 1 . . . . . 1 . 1 . . . . Parts Built 10 | . . . . . . . . . . . . . . . . . . . . 3 . . . . 5 . . . . 2 . . . . . . . . . . . . Authchips 5 | . . . . . . . . . . . . . . . . . . . . 3 . . . . 2 . . . . . . . . . . . . . . . . . Time 313 | . . . . . . . . . . . . . . . . . . . . 105 . . . . 169 . . . . 39 . . . . . . . . . . . . Total Part Build Rating 66 | . . . . . . . . . . . . . . . . . . . . 18 . . . . 34 . . . . 14 . . . . . . . . . . . . Parts Repaired 9 | . . . . . . . 3 . 1 . . . . . . . . . . . . . . . 3 . . . . 2 . . . . . . . . . . . . Time 416 | . . . . . . . 135 . 51 . . . . . . . . . . . . . . . 106 . . . . 124 . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Parts Damaged 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 86 | . . . . . . . . 35 . 8 . 18 . 20 . . . . . . . . . . . . . . . 4 . . . . . . . . . 1 . . Machine Destruction 82 | . . . . . . . . 35 . 8 . 18 . 20 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Programmers 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 12 | . . . . . . . . 3 . . . . . 2 . 2 . . . . . 2 . 1 . . . . 2 . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Total Allies 81 | . . 4 . . . . . 3 . . . . . 4 . 2 . . . . . 2 3 1 . . . . 2 . . . . . 1 2 . . . 44 13 . Largest Group 13 | . . 3 1 . . . . 3 3 . . . . 2 2 2 . . . . . 2 5 5 . . . . 2 . . . . . 1 2 . . . 13 10 4 Highest-Rated Group 190 | . . 47 31 . . . . 48 48 . . . . 190 51 46 . . . . . 58 145 145 . . . . 77 . . . . . 45 36 . . . 186 145 57 Highest-Rated Ally 95 | . . 31 31 . . . . 16 16 . . . . 95 31 30 . . . . . 29 31 31 . . . . 47 . . . . . 45 26 . . . 15 15 15 Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 374 | . . 36 10 . . . . . 28 . . . . 41 5 7 . . . . . 19 . 53 . . . . 4 . . . . . . . . . . 165 . 6 Total Damage 7384 | . . 370 127 . . . . . 287 . . . . 2014 62 68 . . . . . 303 . 917 . . . . 60 . . . . . . . . . . 3102 . 74 Kills 52 | . . 10 4 . . . . . 5 . . . . 9 1 1 . . . . . 2 . 3 . . . . . . . . . . . . . . . 17 . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Robot Analysis Total 10 | . 3 . 2 . . . 1 . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . Derelict Logs Recovered 20 | . . 1 . . . . . . . . . . . . . 2 . . 2 . 1 2 2 1 . 2 . . 3 . 3 1 . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Turns Passed 52800 | 132 1777 1118 1783 2343 612 1200 2420 1608 2309 1358 356 1257 933 1895 629 3085 1483 195 958 1844 1917 1659 2622 874 3616 1843 525 329 1510 1326 1415 558 742 161 292 344 159 242 425 387 22 2537 Spaces Moved 30372 | 63 802 541 645 805 256 485 726 560 823 422 132 407 327 644 217 1207 607 79 370 1610 1125 978 1603 499 1281 719 207 151 565 391 615 320 727 448 917 978 563 706 989 733 25 4104 Core 8 | 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Treads 17977 | . . . 529 805 256 485 726 560 823 422 132 407 327 644 217 1207 607 79 370 568 1125 978 1603 499 1281 719 207 151 565 391 615 320 359 . . . . . . . . . Legs 6611 | 56 802 541 116 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 244 727 25 4100 Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 5762 | . . . . . . . . . . . . . . . . . . . . 1042 . . . . . . . . . . . . 367 448 917 978 563 706 741 . . . Fastest Speed 20 | 50 120 190 160 240 240 240 225 225 233 230 242 242 250 245 245 162 242 242 240 27 160 160 160 155 155 235 163 163 243 160 160 160 32 36 23 23 20 20 24 30 30 30 Average Speed 147 | 112 169 190 226 240 240 240 239 227 237 237 242 248 250 246 245 229 242 242 241 87 160 160 160 155 225 239 226 193 243 227 208 160 97 36 23 23 20 22 28 42 37 44 Slowest Speed 560 | 120 190 190 240 240 240 240 560 317 312 243 242 250 250 250 245 246 242 242 242 240 160 160 160 160 235 245 243 243 243 246 240 160 250 36 26 24 22 25 104 90 90 90 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 42 | . . . . . . . . . . . . . . . . . . . . 12 . . . . . . . . . . . . 1 2 1 3 6 3 14 . . . Cave-ins Triggered 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 5 Teleports 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 1 Spacefolds 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . 2 Exploration Rate (%) 60 | 4 96 96 54 98 49 91 76 83 66 61 4 62 13 87 9 98 67 68 64 37 95 95 85 73 28 85 37 60 74 15 73 60 74 62 30 65 19 73 71 34 1 91 Regions Visited 42 Branch Regions 25 Pre-discovered Areas 11 | . 2 2 . . 1 . . . . . . . . . . 1 . 1 . . . . . . . . . 3 . . 1 . . . . . . . . . . . Known Exits Taken 19 | . . . . . . . 1 . 1 . 1 . 1 . 1 . . . . 1 1 1 1 1 1 . . . 1 1 . . . 1 1 1 1 1 1 . . . Unknown Exits Taken 19 | 1 1 1 1 1 1 1 . . . . . . . . . 1 1 1 1 . . . . . . 1 1 1 . . 1 1 1 . . . . . . 1 1 . Scrap Searched 38 | . . 1 . 2 . 1 . . . . . . . . . 1 2 . 1 . 12 5 3 4 . 1 . . 1 . 1 1 . 2 . . . . . . . . Spaces Dug 1156 | . . . . . . . . 3 14 . . 3 . . . 3 . . . 24 16 13 . 11 20 2 . . 17 7 4 . . . 34 10 . 10 21 74 2 868 Terrain Destroyed 4230 | . 10 . . . . . 33 88 82 69 . 29 27 14 14 22 9 . 18 149 27 35 30 30 44 74 107 . 66 167 11 118 . . 52 10 . 10 26 100 4 2755 Melee 65 | . . . . . . . . . . . . . . . . . . . . 24 16 . . . . . . . . . 1 . . . . 10 . 10 4 . . . Projectile 3103 | . . . . . . . 8 1 34 4 . 1 9 2 8 22 9 . 18 2 . 4 1 . 44 3 6 . 26 42 10 . . . . . . . 22 83 4 2740 AOE 1061 | . 10 . . . . . 25 87 48 65 . 28 18 12 6 . . . . 123 11 31 29 30 . 71 101 . 40 125 . 118 . . 52 . . . . 16 . 15 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Total 36137 | 97 1056 627 844 1194 255 504 1244 743 1055 594 163 519 374 861 275 1474 615 84 420 1974 1194 1045 1648 556 1834 815 252 178 694 717 712 358 767 445 987 1067 596 766 1059 805 39 4631 Wait 2648 | . 141 67 65 368 . 11 353 40 112 19 20 11 . 79 14 195 . . 34 204 12 8 6 5 301 34 6 . 32 177 30 31 3 . 13 66 10 32 8 17 1 123 Move 30242 | 62 801 540 644 804 255 484 726 559 823 421 132 406 327 642 216 1206 606 78 369 1588 1124 977 1602 498 1280 718 206 150 564 390 614 319 724 444 914 971 551 700 960 727 24 4096 Hop 34 | . . . . . . . . . . . . . . . . . . . . 9 . . . . . . . . . . . . 1 1 1 3 5 2 12 . . . Pick Up 282 | 5 10 6 25 2 . . 20 3 5 10 2 2 4 18 4 5 2 . 1 30 8 6 6 5 29 1 1 3 . 16 7 . 8 . 7 3 2 8 8 3 4 3 Fast Attach 244 | 6 2 1 4 . . . 5 2 20 5 2 3 2 10 4 7 . 3 . 17 3 3 6 2 14 2 1 8 . 9 6 . 8 . 14 3 16 3 9 7 . 37 Attach 171 | . 1 . 4 . . . 1 5 1 11 2 8 1 6 2 8 1 . 4 20 . 1 2 8 13 6 3 3 4 16 7 . 2 . 3 1 2 1 7 7 3 7 Detach 38 | . . . . . . . . . 1 1 . 2 . 1 . 3 . . . 8 . . . . . 1 1 3 1 3 3 . 1 . . . . 1 . 2 . 6 Swap 194 | . 7 . 13 4 . . 27 5 10 7 . 7 5 10 7 2 . . 2 10 6 4 7 7 25 5 3 . 3 7 6 . . . . 2 . . 1 . 1 1 Drop 364 | . 4 7 27 4 . . 31 . 17 11 1 3 2 15 8 7 1 3 1 34 11 8 9 2 29 1 1 5 . 4 8 . 19 . 14 4 9 6 14 8 4 32 Fire 1600 | 24 80 3 60 8 . 7 79 95 63 106 2 69 32 52 17 29 5 . 9 16 14 16 9 13 141 47 30 . 67 93 28 8 . . 4 . . . 19 32 2 321 Melee 123 | . . . . . . . . . . . . . . . . . . . . 37 16 . 1 9 . . . 6 . . 3 . . . 2 14 1 13 21 . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 14 | . 10 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Crush 25 | . . . 2 4 . 2 2 . 3 3 . . 1 . 3 . . . . 1 . . . . 2 . . . . 2 . . . . . . . . . . . . Escape Stasis 59 | . . . . . . . . 8 . . 2 8 . 20 . . . . . . . . . . . . . . . . . . . . 15 . . . . 1 . 5 Rewire 99 | . . . . . . . . 26 . . . . . 8 . 12 . . . . . 22 . 7 . . . . 23 . . . 1 . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines (discovered 3 exits: *Mat x2 / [*Sub]) -9/Materials (discovered 4 exits: *Mat / *Min / [*Sto x2]) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison (discovered 4 exits: *Fac x3 / *Mat) -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 4 exits: Fac x2 / *Low x2) -6/Lower Caves (discovered 2 exits: *Low / *Zio) -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac / *Upp x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 7 exits: *Res x2 / *Upp x2 / Ext x2 / Arm) -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 3 exits: Res / *Tes x2) -3/Testing -2/Research (discovered 2 exits: *Acc / *Qua) -2/Quarantine (discovered 2 exits: *Acc / *Sec) -2/Section 7 -1/Access (discovered 2 exits: [Sur] / [*Com]) -1/Command -1/Access_0 To Fleet Rendezvous History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 133 | -11/Scrapyard | Entered Materials 230 | -10/Materials | Central database locked down 307 | -10/Materials | Build established: Mutant 435 | -10/Materials | Discovered new exit (range 8) 487 | -10/Materials | Discovered new exit (range 16) 1162 | -10/Materials | Discovered new exit (range 7) 1287 | -10/Materials | Discovered new exit (range 10) 1533 | -10/Materials | Derelicts attacked the area 1743 | -10/Materials | Discovered new exit (range 12) 1910 | -10/Materials | Entered Mines 2005 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2151 | -10/Mines | Learned location of Storage (-9) 2240 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2719 | -10/Mines | Discovered new exit (range 7) 2720 | -10/Mines | Escorted by a lone wolf Derelict 2854 | -10/Mines | Discovered new exit (range 14) 2920 | -10/Mines | Build established: Scavenger-Mutant 3015 | -10/Mines | Discovered new exit (range 3) 3028 | -10/Mines | Entered Materials 3028 | -9/Materials | Accompanied by 1 ally 3028 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 3108 | -9/Materials | Discovered new exit (range 3) 3599 | -9/Materials | Build established: Tank 4112 | -9/Materials | Discovered new exit (range 4) 4524 | -9/Materials | Discovered new exit (range 4) 4528 | -9/Materials | Build established: Scavenger-Tank 4785 | -9/Materials | Discovered new exit (range 7) 4811 | -9/Materials | Entered Mines 4947 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 5025 | -9/Mines | Found a hidden stash of uninstalled traps 5057 | -9/Mines | Assembled infested the area 5062 | -9/Mines | Assisted by a Guerilla fighting off Assembled 5847 | -9/Mines | Discovered new exit (range 16) 6208 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 6208 | -9/Mines | Discovered new exit (range 5) 6872 | -9/Mines | Build established: Scavenger-Gunner 7154 | -9/Mines | Entered Exiles 7210 | -9/Exiles | Met 8R-AWN 7253 | -9/Exiles | Met EX-HEX 7349 | -9/Exiles | Met EX-DEC 7358 | -9/Exiles | Learned location of Zion (-6) 7435 | -9/Exiles | Discovered new exit (range 14) 7451 | -9/Exiles | Build established: Scavenger-Tank 7766 | -9/Exiles | Entered Mines 8170 | -8/Mines | Discovered new exit (range 14) 8544 | -8/Mines | Discovered new exit (range 4) 8966 | -8/Mines | Entered Materials 8966 | -8/Materials | Evolved 2 slots: Utility x2 9197 | -8/Materials | Repaired Reactive Plating? 9252 | -8/Materials | Repaired Broken Lgt. Treads 10139 | -8/Materials | Discovered new exit (range 16) 11087 | -8/Materials | Build established: Tank 11301 | -8/Materials | Repaired Broken Gauss Cannon 11341 | -8/Materials | Discovered new exit (range 8) 11386 | -8/Materials | Identified exit to Garrison 11386 | -8/Materials | Entered Garrison 11456 | -8/Garrison | Triggered checkpoint 11492 | -8/Garrison | Garrison Relay disabled 11525 | -8/Garrison | Garrison Relay disabled 11527 | -8/Garrison | Garrison Relay disabled 11542 | -8/Garrison | Garrison Relay disabled 11551 | -8/Garrison | Garrison Relay disabled 11625 | -8/Garrison | Triggered checkpoint 11742 | -8/Garrison | Triggered checkpoint 11743 | -8/Garrison | Destroyed 11 combat bots 11806 | -8/Garrison | Discovered new exit (range 14) 11902 | -8/Garrison | Triggered checkpoint 11961 | -8/Garrison | Garrison Relay disabled 12200 | -8/Garrison | Discovered new exit (range 14) 12299 | -8/Garrison | Garrison Relay disabled 12320 | -8/Garrison | Triggered checkpoint 12373 | -8/Garrison | Phase Generator disabled 12488 | -8/Garrison | Lost 4 parts (2n2w) 12664 | -8/Garrison | Discovered new exit (range 10) 12774 | -8/Garrison | Triggered checkpoint 12796 | -8/Garrison | Garrison Relay disabled 12852 | -8/Garrison | Triggered checkpoint 12875 | -8/Garrison | Discovered new exit (range 5) 12994 | -8/Garrison | Entered Materials 12994 | -8/Materials | Accompanied by 3 allies 13394 | -8/Materials | First assault squad dispatched 13443 | -8/Materials | Repaired Adv. Beam Cannon 13836 | -8/Materials | Build established: Scavenger-Tank 14539 | -8/Materials | Discovered new exit (range 16) 15303 | -8/Materials | Identified exit to Garrison 15303 | -8/Materials | Entered Garrison 15356 | -8/Garrison | Build established: Gunner 15357 | -8/Garrison | Triggered checkpoint 15422 | -8/Garrison | Garrison Relay disabled 15641 | -8/Garrison | Triggered checkpoint 15773 | -8/Garrison | Triggered checkpoint 15869 | -8/Garrison | Core integrity fell below 50% 15938 | -8/Garrison | Lost 5 parts (1p2n1u1w) 16189 | -8/Garrison | Discovered new exit (range 3) 16218 | -8/Garrison | Phase Generator disabled 16296 | -8/Garrison | Core integrity fell below 20% 16330 | -8/Garrison | Lost 3 parts (2n1w) 16335 | -8/Garrison | Destroyed 7 combat bots 16610 | -8/Garrison | Build established: Scavenger-Tank 16661 | -8/Garrison | Entered Factory 16661 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 17017 | -7/Factory | Identified exit to Garrison 17017 | -7/Factory | Entered Garrison 17072 | -7/Garrison | Heavy support dispatched to Factory 17095 | -7/Garrison | Triggered checkpoint 17202 | -7/Garrison | Destroyed 8 combat bots 17209 | -7/Garrison | Heavy support dispatched to Factory 17263 | -7/Garrison | Garrison Relay disabled 17465 | -7/Garrison | Triggered checkpoint 17483 | -7/Garrison | Triggered checkpoint 17512 | -7/Garrison | Destroyed 13 combat bots 17525 | -7/Garrison | Lost 5 parts (1p1n2u1w) 17609 | -7/Garrison | Discovered new exit (range 9) 17636 | -7/Garrison | Triggered checkpoint 17706 | -7/Garrison | Garrison Relay disabled 17754 | -7/Garrison | Build established: Gunner 17918 | -7/Garrison | Discovered new exit (range 10) 18075 | -7/Garrison | Triggered checkpoint 18120 | -7/Garrison | Garrison Relay disabled 18137 | -7/Garrison | Garrison Relay disabled 18251 | -7/Garrison | Discovered new exit (range 8) 18274 | -7/Garrison | Entered Factory 19105 | -7/Factory | Garrison activated, responded to threat 19207 | -7/Factory | Identified exit to Garrison 19207 | -7/Factory | Entered Garrison 19299 | -7/Garrison | Triggered checkpoint 19344 | -7/Garrison | Garrison Relay disabled 19449 | -7/Garrison | Triggered checkpoint 19500 | -7/Garrison | Destroyed 7 combat bots 19722 | -7/Garrison | Discovered new exit (range 9) 19752 | -7/Garrison | Found embedded Infiltrators 19766 | -7/Garrison | Triggered checkpoint 19821 | -7/Garrison | Garrison Relay disabled 20017 | -7/Garrison | Triggered checkpoint 20042 | -7/Garrison | Garrison Relay disabled 20088 | -7/Garrison | Learned Factory security intel 20147 | -7/Garrison | Spotted B-75 Beast 20163 | -7/Garrison | Destroyed B-75 Beast 20398 | -7/Garrison | Triggered checkpoint 20515 | -7/Garrison | Garrison Relay disabled 20619 | -7/Garrison | Triggered checkpoint 20643 | -7/Garrison | Garrison Relay disabled 20701 | -7/Garrison | Build established: Scavenger-Tank 20813 | -7/Garrison | Triggered checkpoint 20844 | -7/Garrison | Discovered new exit (range 11) 20878 | -7/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 21080 | -7/Garrison | Discovered new exit (range 8) 21102 | -7/Garrison | Entered Factory 21102 | -7/Factory | Accompanied by 2 allies 21294 | -7/Factory | Identified exit to Lower Caves 21731 | -7/Factory | Entered Lower Caves 21764 | -7/Lower Caves | Met a Warlord Commander 21765 | -7/Lower Caves | Learned location of Warlord (-4) 21771 | -7/Lower Caves | Warlord Commander delivered Encrypted Comm Array 21854 | -7/Lower Caves | Found Encrypted Comm Array 22026 | -7/Lower Caves | Build established: Scavenger-Gunner 22046 | -7/Lower Caves | Learned 12 Factory zone layouts 22158 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 22460 | -7/Lower Caves | Build established: Tank 22888 | -7/Lower Caves | Encountered a Warlord checkpoint 23270 | -7/Lower Caves | Spotted B-75 Beast 23970 | -7/Lower Caves | Core integrity fell below 50% 24335 | -7/Lower Caves | Learned location of 1 exit from Factory 24389 | -7/Lower Caves | Discovered new exit (range 15) 24816 | -7/Lower Caves | Entered another Lower Caves area 24826 | -7/Lower Caves | Discovered new exit (range 7) 24839 | -7/Lower Caves | Build established: Mutant 26190 | -7/Lower Caves | Discovered new exit (range 16) 26251 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling parts 26299 | -7/Lower Caves | Entered Data Miner 26299 | -7/Data Miner | Discovered new exit (range 6) 26347 | -7/Data Miner | Met Data Miner 26393 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 26393 | -7/Data Miner | Learned location of Section 7 (-2) 26422 | -7/Data Miner | Received God Mode back door access code from Data Miner 26494 | -7/Data Miner | Entered Proximity Caves 26781 | -6/Proximity Caves | Build established: Tank 26896 | -6/Proximity Caves | Learned Factory terminal intel 27112 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 27135 | -6/Proximity Caves | System corruption reached 10% 27202 | -6/Proximity Caves | Spotted B-75 Beast 27380 | -6/Proximity Caves | Learned 4 Factory zone layouts 27425 | -6/Proximity Caves | Discovered new exit (range 6) 27452 | -6/Proximity Caves | Entered Factory 27452 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 27453 | -6/Factory | Identified exit to Factory 27455 | -6/Factory | Loaded intel: 26 terminal locations 27762 | -6/Factory | Build established: Scavenger-Tank 28145 | -6/Factory | Lost 7 parts (1p3n2u1w) 28362 | -6/Factory | Found Prototype Launcher 28362 | -6/Factory | Identified Scatter Rocket Array 28369 | -6/Factory | Discovered new exit (range 16) 28372 | -6/Factory | Identified exit to Lower Caves 28438 | -6/Factory | Build established: Hacker-Sprinter 28453 | -6/Factory | Fabricated Hvy. Treads? 28670 | -6/Factory | Fabricated Hvy. Treads (x1) 28706 | -6/Factory | Fabricated Hvy. Treads (x1) 29295 | -6/Factory | Found Launcher Loader 29296 | -6/Factory | Entered Lower Caves 29410 | -6/Lower Caves | Build established: Skirmisher 29627 | -6/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 29632 | -6/Lower Caves | Identified exit to Zion 29658 | -6/Lower Caves | Learned Factory security intel 30930 | -6/Lower Caves | Discovered new exit (range 10) 31210 | -6/Lower Caves | Identified exit to Lower Caves 31213 | -6/Lower Caves | Entered another Lower Caves area 31213 | -6/Lower Caves | Found DCF Scrap (14 items) 31341 | -6/Lower Caves | Encountered a Warlord checkpoint 31375 | -6/Lower Caves | Discovered exit to Factory (range 7) 31896 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 31938 | -6/Lower Caves | Destroyed 7 combat bots 32696 | -6/Lower Caves | Learned location of 1 exit from Proximity Caves 32872 | -6/Lower Caves | Entered Zion 32872 | -6/Zion | Accompanied by 2 allies 33007 | -6/Zion | Discovered new exit (range 11) 33176 | -6/Zion | Learned Factory terminal intel 33201 | -6/Zion | Learned Factory trap positions 33399 | -6/Zion | Gained Derelict followers 33546 | -6/Zion | Learned Factory emergency access door positions 33706 | -6/Zion | Given the Hacking Drone Bay 33707 | -6/Zion | Found Prototype Device 33792 | -6/Zion | Identified Hacking Drone Bay 33856 | -6/Zion | Met Imprinter 33941 | -6/Zion | Received a visual enhancement algorithm 34052 | -6/Zion | Found CR-A16's Pointy Stick 34308 | -6/Zion | Found Prototype Special Weapon 34308 | -6/Zion | Identified RU-N14's Throwing Claymores 34319 | -6/Zion | Found RU-N14's Throwing Claymores 34617 | -6/Zion | Found RU-N14's Throwing Claymores 34869 | -6/Zion | Found RU-N14's Throwing Claymores 35487 | -6/Zion | Identified exit to Proximity Caves 35494 | -6/Zion | Entered Proximity Caves 35494 | -5/Proximity Caves | Accompanied by 5 allies 35503 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 35575 | -5/Proximity Caves | Learned Factory stockpile data 35620 | -5/Proximity Caves | Spotted B-75 Beast 35665 | -5/Proximity Caves | Revealed the true nature of CR-A16's Pointy Stick 35668 | -5/Proximity Caves | Lost 5 allies 35668 | -5/Proximity Caves | Destroyed B-75 Beast 35712 | -5/Proximity Caves | Lost 7 parts (2p2n2u1w) 35982 | -5/Proximity Caves | Build established: Derelict-Skirmisher 36368 | -5/Proximity Caves | Entered Factory 36368 | -5/Factory | Evolved 2 slots: Utility x2 36369 | -5/Factory | Loaded intel: 105 trap records 36373 | -5/Factory | Loaded intel: 26 terminal locations 36723 | -5/Factory | Identified exit to Upper Caves 37008 | -5/Factory | Build established: Hacker-Skirmisher 37018 | -5/Factory | Discovered new exit (range 16) 37482 | -5/Factory | Repaired HERF Cannon 37577 | -5/Factory | Incoming investigation squad redirected 38020 | -5/Factory | Identified exit to Factory 39078 | -5/Factory | Cargo convoy interrupted 39255 | -5/Factory | Repaired Hvy. Treads 39272 | -5/Factory | Repaired Imp. Treads 39397 | -5/Factory | Fabricated HERF Cannon (x2) 39459 | -5/Factory | Fabricated Quantum Capacitor? 39548 | -5/Factory | Fabricated Hvy. Treads? 39947 | -5/Factory | Lost 3 parts (2u1w) 39984 | -5/Factory | Entered Upper Caves 40252 | -5/Upper Caves | Build established: Scavenger-Gunner 40395 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 40964 | -5/Upper Caves | Spotted B-75 Beast 41050 | -5/Upper Caves | Ambushed by wild Derelicts 41114 | -5/Upper Caves | Lost 5 parts (3u2w) 41139 | -5/Upper Caves | Learned 12 Factory zone layouts 41357 | -5/Upper Caves | Attracted the attention of an 0b10 base 41368 | -5/Upper Caves | Build established: Scavenger-Tank 41401 | -5/Upper Caves | Destroyed 7 combat bots 41771 | -5/Upper Caves | Discovered new exit (range 9) 41827 | -5/Upper Caves | Entered another Upper Caves area 42023 | -5/Upper Caves | Destroyed 8 combat bots 42264 | -5/Upper Caves | System corruption reached 10% 42297 | -5/Upper Caves | Lost 3 parts (1n2u) 42303 | -5/Upper Caves | Build established: Scavenger-Mutant 42341 | -5/Upper Caves | Discovered new exit (range 6) 42352 | -5/Upper Caves | Entered Zhirov 42353 | -5/Zhirov | Discovered new exit (range 3) 42382 | -5/Zhirov | Met Zhirov 42413 | -5/Zhirov | Learned location of Command (-1) 42413 | -5/Zhirov | Learned location of Quarantine (-2) 42413 | -5/Zhirov | Learned location of Testing (-3) 42428 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 42453 | -5/Zhirov | Found Alien Artifact 42453 | -5/Zhirov | Identified Integrated Reactor 42453 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 42475 | -5/Zhirov | Found Alien Artifact 42681 | -5/Zhirov | Entered Proximity Caves 42715 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 42750 | -4/Proximity Caves | Destroyed 9 combat bots 43180 | -4/Proximity Caves | Learned location of 1 exit from Research 43274 | -4/Proximity Caves | Spotted B-86 Titan 43562 | -4/Proximity Caves | Learned Research garrison access intel 44191 | -4/Proximity Caves | Entered Factory 44191 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 44192 | -4/Factory | Identified exit to Armory 44193 | -4/Factory | Identified exit to Research 44435 | -4/Factory | Repaired Quantum Capacitor 44498 | -4/Factory | Repaired HERF Cannon 44535 | -4/Factory | Discovered exit to Research (range 5) 44574 | -4/Factory | Identified exit to Upper Caves 44574 | -4/Factory | Identified exit to Extension 44803 | -4/Factory | Build established: Hacker-Tank 44905 | -4/Factory | Destroyed 7 combat bots 45239 | -4/Factory | First assault squad dispatched 45259 | -4/Factory | Incoming assault squad redirected 45317 | -4/Factory | Garrison activated, responded to threat 45361 | -4/Factory | Lost 7 parts (2p2n1u2w) 45409 | -4/Factory | Incoming investigation squad redirected 45429 | -4/Factory | Fabricated HERF Cannon (x2) 45457 | -4/Factory | Incoming assault squad redirected 45464 | -4/Factory | Incoming assault squad redirected 45517 | -4/Factory | Entered Upper Caves 45657 | -4/Upper Caves | Spotted B-86 Titan 45755 | -4/Upper Caves | Destroyed B-86 Titan 45764 | -4/Upper Caves | Found Unknown Protection 45775 | -4/Upper Caves | Learned Research security intel 45778 | -4/Upper Caves | Identified Hvy. Reflective Plating 46673 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 46690 | -4/Upper Caves | Discovered new exit (range 15) 46932 | -4/Upper Caves | Entered another Upper Caves area 46964 | -4/Upper Caves | Learned Research stockpile data 47483 | -4/Upper Caves | Discovered new exit (range 4) 47490 | -4/Upper Caves | Entered Warlord 47546 | -4/Warlord | System corruption cleaned by Quarantine Array 48043 | -4/Warlord | Met Warlord 48050 | -4/Warlord | Warlord's base attacked by MAIN.C 48058 | -4/Warlord | Opened Warlord's prototype stash 48080 | -4/Warlord | Found Prototype Processor 48080 | -4/Warlord | Identified Exp. Target Analyzer 48085 | -4/Warlord | Found Prototype Hackware 48085 | -4/Warlord | Identified Ghost Barrier 48227 | -4/Warlord | Discovered new exit (range 12) 48231 | -4/Warlord | Lost 3 allies 48232 | -4/Warlord | Entered Proximity Caves 48383 | -3/Proximity Caves | Discovered exit to Research (range 15) 48393 | -3/Proximity Caves | Entered Research 48393 | -3/Research | Evolved 2 slots: Propulsion x2 48394 | -3/Research | Identified exit to Testing 48395 | -3/Research | Identified exit to Research 48398 | -3/Research | Loaded intel: 4 garrison access locations 48538 | -3/Research | Garrison activated, responded to threat 48559 | -3/Research | Destroyed 7 combat bots 48584 | -3/Research | Found Prototype Hackware 48584 | -3/Research | Identified Exp. Hacking Suite 48685 | -3/Research | Entered Testing 48695 | -3/Testing | Found Prototype Energy Gun 48695 | -3/Testing | Identified Hyp. EM Gauss Rifle 48725 | -3/Testing | Spotted Striker 48809 | -3/Testing | Central database locked down 48878 | -3/Testing | Build established: Wizard-Sprinter 48927 | -3/Testing | Discovered exit to Research (range 12) 48935 | -3/Testing | Search patrols dispatched 48996 | -3/Testing | Spotted Striker 48998 | -3/Testing | Spotted Alpha 7 49004 | -3/Testing | Stole the SGEMP Prototype 49029 | -3/Testing | Entered Research 49029 | -2/Research | Warlord forces began assault on 0b10 49029 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 49054 | -2/Research | Distinguished unit "Knights of the Pentagonal Table" dispatched to help 49054 | -2/Research | Distinguished unit "Bridgeowners Association" dispatched to help 49058 | -2/Research | Lost 5 parts (1p1n3u) 49133 | -2/Research | Discovered new exit (range 16) 49139 | -2/Research | Research machine network offline 49142 | -2/Research | Met up with Warlord 49142 | -2/Research | Identified exit to Access 49142 | -2/Research | Found Prototype Device 49142 | -2/Research | Identified Adv. Kinecellerator 49157 | -2/Research | Found Prototype Device 49157 | -2/Research | Identified Adv. EM Disruption Field 49169 | -2/Research | Discovered new exit (range 16) 49188 | -2/Research | Identified exit to Quarantine 49188 | -2/Research | Entered Quarantine 49249 | -2/Quarantine | Found Alien Artifact 49322 | -2/Quarantine | Found Alien Artifact 49343 | -2/Quarantine | Build established: Hacker-Sprinter 49350 | -2/Quarantine | Discovered exit to Access (range 10) 49408 | -2/Quarantine | Spotted Fortress 49429 | -2/Quarantine | Discovered new exit (range 6) 49430 | -2/Quarantine | Identified exit to Section 7 49430 | -2/Quarantine | Entered Section 7 49432 | -2/Section 7 | Identified Subatomic Replicator 49433 | -2/Section 7 | Identified Core Reset Matrix 49433 | -2/Section 7 | Used Core Reset Matrix 49437 | -2/Section 7 | Sensed 21 artifacts in vicinity 49471 | -2/Section 7 | Found Integrated Dissipator 49471 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 49489 | -2/Section 7 | Adv. Hacking Suite fried by hacking feedback 49492 | -2/Section 7 | Spotted B-90 Cyclops 49498 | -2/Section 7 | Incoming investigation squad redirected 49512 | -2/Section 7 | Spotted S7 Guard 49516 | -2/Section 7 | Found Integrated Thermoelectric Network 49516 | -2/Section 7 | Installed Integrated Thermoelectric Network, gained heat-energy exchange potential 49520 | -2/Section 7 | Lost 3 parts (1n2u) 49544 | -2/Section 7 | Found Spacefold Activator 49556 | -2/Section 7 | Spotted Alpha 7 49556 | -2/Section 7 | Spotted Alpha 7 49600 | -2/Section 7 | Found Transdimensional Reconstructor 49601 | -2/Section 7 | Used Subatomic Replicator to create Supercharged TR 49603 | -2/Section 7 | Lost 4 parts (1p2n1u) 49667 | -2/Section 7 | Spotted Striker 49667 | -2/Section 7 | Spotted Striker 49670 | -2/Section 7 | Found Sigix Shearcannon 49679 | -2/Section 7 | Spotted Striker 49679 | -2/Section 7 | Spotted Striker 49680 | -2/Section 7 | Search patrols dispatched 49690 | -2/Section 7 | Warped through subspace 49695 | -2/Section 7 | Core integrity fell below 50% 49720 | -2/Section 7 | Lost 4 parts (3n1w) 49720 | -2/Section 7 | Integrated with Sigix Exoskeleton 49745 | -2/Section 7 | Destroyed Alpha 7 49755 | -2/Section 7 | Destroyed Alpha 7 49765 | -2/Section 7 | Spotted Executioner 49765 | -2/Section 7 | Spotted Executioner 49769 | -2/Section 7 | Destroyed Executioner 49775 | -2/Section 7 | Destroyed Executioner 49780 | -2/Section 7 | Found Prototype Processor 49780 | -2/Section 7 | Identified Exp. Core Analyzer 49798 | -2/Section 7 | Spotted B-99 Colossus 49819 | -2/Section 7 | Found Integrated Reactor 49825 | -2/Section 7 | Discovered exit to Access (range 18) 49855 | -2/Section 7 | Entered Access 49855 | -1/Access | Evolved 2 slots: Utility x2 49856 | -1/Access | Installed Integrated Reactor, increased core energy generation (+10) 49860 | -1/Access | Emitted hypermatrix ping 49865 | -1/Access | Assembled emerged from beneath the floor 49974 | -1/Access | Assembled emerged from beneath the floor 50007 | -1/Access | Assembled emerged from beneath the floor 50020 | -1/Access | Build established: Alien-Sigix 50038 | -1/Access | Found Unknown Device 50038 | -1/Access | Identified Quantum Capacitor 50092 | -1/Access | Lost 16 allies 50100 | -1/Access | Crushed by falling debris 50105 | -1/Access | First assault squad dispatched 50132 | -1/Access | Spotted B-99 Colossus 50138 | -1/Access | Assembled emerged from beneath the floor 50168 | -1/Access | Assembled emerged from beneath the floor 50174 | -1/Access | Discovered new exit (range 17) 50198 | -1/Access | Assembled emerged from beneath the floor 50199 | -1/Access | Garrison activated, responded to threat 50226 | -1/Access | Discovered new exit (range 18) 50239 | -1/Access | Spotted B-99 Colossus 50239 | -1/Access | Spotted B-99 Colossus 50242 | -1/Access | Entered Command 50247 | -1/Command | Emitted hypermatrix ping 50252 | -1/Command | Assembled emerged from beneath the floor 50255 | -1/Command | Assembled emerged from beneath the floor 50255 | -1/Command | Warped through subspace to slip node 50255 | -1/Command | Discovered new exit (range 5) 50264 | -1/Command | Entered Access_0 50264 | -1/Access_0 | Accompanied by 4 allies 50265 | -1/Access_0 | Sensed 4 artifacts in vicinity 50265 | -1/Access_0 | Met Architect 50274 | -1/Access_0 | Architect warped through subspace 50294 | -1/Access_0 | Spotted Enhanced Programmer 50296 | -1/Access_0 | Destroyed Enhanced Programmer 50302 | -1/Access_0 | Lost 4 allies 50329 | -1/Access_0 | Destroyed 7 combat bots 50333 | -1/Access_0 | Architect warped through subspace 50387 | -1/Access_0 | Architect warped through subspace 50388 | -1/Access_0 | Spotted Enhanced Programmer 50389 | -1/Access_0 | Destroyed Enhanced Programmer 50430 | -1/Access_0 | Found Integrated Dissipator 50430 | -1/Access_0 | Installed Integrated Dissipator, increased core heat dissipation (+20) 50456 | -1/Access_0 | Architect warped through subspace 50515 | -1/Access_0 | Architect warped through subspace 50566 | -1/Access_0 | A6 warped into view 50567 | -1/Access_0 | Architect warped through subspace 50577 | -1/Access_0 | Destroyed A6 50620 | -1/Access_0 | Architect warped through subspace 50635 | -1/Access_0 | Spotted Enhanced Programmer 50644 | -1/Access_0 | Destroyed Enhanced Programmer 50665 | -1/Access_0 | Architect warped through subspace 50697 | -1/Access_0 | Architect warped through subspace 50725 | -1/Access_0 | Architect warped through subspace 50743 | -1/Access_0 | A5 warped into view 50744 | -1/Access_0 | Sigix Exoskeleton integrity reduced to 80% 50753 | -1/Access_0 | Destroyed A5 50759 | -1/Access_0 | Architect warped through subspace 50789 | -1/Access_0 | Spotted Enhanced Programmer 50802 | -1/Access_0 | Destroyed Enhanced Programmer 50805 | -1/Access_0 | Architect warped through subspace 50828 | -1/Access_0 | Found Core Regenerator 50828 | -1/Access_0 | Used Core Regenerator, restored core integrity (+400) 50849 | -1/Access_0 | Found Hpw. Transdimensional Reconstructor 50857 | -1/Access_0 | Architect warped through subspace 50875 | -1/Access_0 | Spotted Enhanced Programmer 50881 | -1/Access_0 | Destroyed Enhanced Programmer 50887 | -1/Access_0 | Architect warped through subspace 50908 | -1/Access_0 | Spotted Enhanced Programmer 50910 | -1/Access_0 | Destroyed Enhanced Programmer 50922 | -1/Access_0 | Destroyed A2 50923 | -1/Access_0 | Extracted Singularity Gate Test 138-C access codes from A2's data core 50927 | -1/Access_0 | Architect warped through subspace 50960 | -1/Access_0 | A4 warped into view 50965 | -1/Access_0 | Singularity Gate disabled 50968 | -1/Access_0 | Destroyed A4 50976 | -1/Access_0 | Architect warped through subspace 51023 | -1/Access_0 | Singularity Gate disabled 51039 | -1/Access_0 | Architect warped through subspace 51088 | -1/Access_0 | Architect warped through subspace 51135 | -1/Access_0 | Architect warped through subspace 51195 | -1/Access_0 | Architect warped through subspace 51238 | -1/Access_0 | Architect warped through subspace 51277 | -1/Access_0 | Warped through subspace to slip node 51277 | -1/Access_0 | Discovered new exit (range 8) 51317 | -1/Access_0 | Crushed by falling debris 51318 | -1/Access_0 | Crushed by falling debris 51319 | -1/Access_0 | Sigix Exoskeleton integrity reduced to 60% 51319 | -1/Access_0 | Crushed by falling debris 51320 | -1/Access_0 | Core integrity fell below 50% 51324 | -1/Access_0 | Crushed by falling debris 51328 | -1/Access_0 | Found Prototype Device 51328 | -1/Access_0 | Identified Exp. Shock Absorption System 51332 | -1/Access_0 | Found Prototype Processor 51332 | -1/Access_0 | Identified Exp. Melee Analysis Suite 51351 | -1/Access_0 | Found Prototype Device 51351 | -1/Access_0 | Identified Exp. Thermal Shield 51355 | -1/Access_0 | Lost 3 parts (1p2u) 51385 | -1/Access_0 | Found Integrated Reactor 51385 | -1/Access_0 | Installed Integrated Reactor, increased core energy generation (+10) 51419 | -1/Access_0 | Found Prototype Device 51419 | -1/Access_0 | Identified Exp. Transmission Jammer 51432 | -1/Access_0 | Subspace Access Node disabled 51450 | -1/Access_0 | Subspace Access Node disabled 51481 | -1/Access_0 | A3 warped into view 51495 | -1/Access_0 | Destroyed A3 51507 | -1/Access_0 | Spotted Enhanced Programmer 51524 | -1/Access_0 | Subspace Access Node disabled 51563 | -1/Access_0 | Subspace Access Node disabled 51641 | -1/Access_0 | Spotted Enhanced Programmer 51780 | -1/Access_0 | Destroyed Enhanced Programmer 51864 | -1/Access_0 | Spotted Enhanced Programmer 51873 | -1/Access_0 | Destroyed Enhanced Programmer 51885 | -1/Access_0 | Spotted Enhanced Programmer 51888 | -1/Access_0 | Destroyed Enhanced Programmer 51928 | -1/Access_0 | Found Sigix Corpse 52060 | -1/Access_0 | Destroyed Enhanced Programmer 52269 | -1/Access_0 | Found Prototype Launcher 52269 | -1/Access_0 | Identified Point Singularity Launcher 52312 | -1/Access_0 | Found Prototype Hackware 52312 | -1/Access_0 | Identified Exp. System Shield 52775 | -1/Access_0 | Found Prototype Device 52775 | -1/Access_0 | Identified Thermal Barrier 52778 | -1/Access_0 | Found Prototype Processor 52778 | -1/Access_0 | Identified Exp. Target Analyzer 52791 | -1/Access_0 | Crushed by falling debris 52801 | *** | Heading to fleet! Last Messages --------------- Gate. 52695_ 8|STGFOM 52768_ System corrupted: FCS attempts to trigger Sigix Shearcannon. 52768_ System corrupted: Sigix Shearcannon misfires. 52775_ Acquired Prototype Device. 52775_ Identified Thermal Barrier. 52777_ Dropped Thermal Barrier. 52778_ Acquired Prototype Processor. 52778_ Identified Exp. Target Analyzer. 52779_ Discarded Exp. Target Analyzer. 52791_ The unstable cave ceiling collapses. 52791_ Crushed by falling debris. 52791_ Adv. Force Field destroyed. 52791_ System corrupted by crushing effect (+1). [Achievement: Collector] Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ??????????################################???????? | | ?????????##################################??????? | | ?????????##################################??????? | | ????????###################################??????? | | ???????#####################################?????? | | ???????#####################################?????? | | ???????#####################################?????? | | ??????################### ##################?????? | | ??????################## #################?????? | | ??????################## X ##################????? | | ??????################## #################?????? | | ??????################# ##################????? | | ?????################## ##################?????? | | ??????################## #################?????? | | ??????################# #################?????? | | ??????################# ##################?????? | | ??????################# < #################?????? | | ??????################# ##################?????? | | ???????################# ##################?????? | | ???????##################;##################?????? | | ???????################## ##################?????? | | ???????################## ##################?????? | | ???????################## ##################?????? | | ???????#################";##################?????? | | ???????################# #################?????? | | ???????################# #################?????? | | ????????################ ##################????? | | ???????################# #################?????? | | ???????################# #################?????? | | ???????################# ##################????? | | ???????################# #################?????? | | ???????################# #################?????? | | ???????################ # #################????? | | ???????################ ###############?????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 162 Coolant Potential 100 Energy Generation 101 Energy Capacity 620 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 10 Jamming Range 22 Additional Mass Support 16 Armor Coverage 1200 Resistance: KI 50 Resistance: TH 50 Resistance: EX 75 Resistance: EM 50 Resistance: I 50 Resistance: S 50 Resistance: P 50 Weapon Cycling 25 Phase Shifting 15 Evasion (%) 96 Targeting Accuracy 8 Melee Accuracy 12 Target Analysis 8 Core Analysis 8 Recoil Reduction 4 Energy Filtering 30 Offensive Hacking 40 Defensive Hacking 42 Authchip Count 4 Trap Extractor Capacity 6 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Hvy. Treads | x1 | -6/Factory | Authchip Hvy. Treads | x1 | -6/Factory | Authchip Hvy. Treads | x1 | -6/Factory | Authchip HERF Cannon | x2 | -5/Factory | Authchip Quantum Capacitor | x2 | -5/Factory | Authchip Hvy. Treads | x1 | -5/Factory HERF Cannon | x2 | -4/Factory Alien Tech Used ----------------- Integrated Reactor Subatomic Replicator Core Reset Matrix Integrated Dissipator Integrated Thermoelectric Network Spacefold Activator Transdimensional Reconstructor Sigix Exoskeleton Sigix Sheargun Sigix Shearcannon Supercharged TR Core Regenerator High-powered Transdimensional Reconstructor Achievements -------------- Collector Challenges ------------ None Game ------ Seed GravityCoolantWell Manual? 0 Play Time 05:34:08 Cumulative 221.1 hours Start 2025.04.20 @ 23:16:57 End 2025.04.22 @ 14:35:59 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 145 Rogue 145 Adventurer 0 Explorer 0 Win Type 2 Total 13 Types 6/0/5/1/0/0/0/1/0 Lore% 74 Gallery% 75 Achievement% 71 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f296ca4c-3797-4489-bb2c-222e238f43e3