Cogmind - Beta 14 --- EXPLORER MODE // 2024.08.19 @ 20:47:03 Player: B236 Result: Destroyed by H-77 Assassin with High-powered Shotgun Performance ------------- Evolutions (7) 3500 Regions Visited (8) 1600 Robots Destroyed (116) 580 Value Destroyed (4920) 4920 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (111) 111 TOTAL SCORE: 10771 Bonus ------- Follower Combat Kills 111 Cogmind --------- Core Integrity 0/1300 Matter 235/300 Energy 100/100 System Corruption 23% Temperature Cool (0) Movement Core (2700) Ox53 Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (10) ----- Huge Storage Unit Huge Storage Unit Advanced Signal Interpreter Advanced Targeting Computer Advanced Target Analyzer > --- WEAPON (4) ------- (None) > --- INVENTORY (25) --- (None) Peak State ------------ > --- POWER ------------ Cold Fusion Reactor Micro Fission Core > --- PROPULSION ------- Improved Carbon-fiber Leg Improved Titanium Leg Flexi-carbon Leg Armored Leg Advanced VSS Leg Advanced VSS Leg > --- UTILITY ---------- Huge Storage Unit Large Matter Pod Advanced Sensor Array Advanced Signal Interpreter Advanced Targeting Computer Improved Core Shielding Hardened Medium Armor Plating Improved Medium Armor Plating Improved Thermal Shield System Shield > --- WEAPON ----------- Tesla Rifle Improved EM Pulse Cannon Heavy Ion Cannon Heavy Missile Launcher > --- INVENTORY -------- Light Antimatter Reactor Improved Aluminum Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Advanced Myomer Leg Huge Storage Unit Huge Storage Unit Improved Particle Charger Improved Light Armor Plating Improved Arc Projector Proton Cannon Minigun KE Penetrator Power Maul Greatsword [Rating: 104] Favorites ----------- Power Cold Fusion Reactor Engine Light Ion Engine Power Core Light Nuclear Core Reactor Cold Fusion Reactor Propulsion Flexi-carbon Leg Leg Flexi-carbon Leg Utility System Shield Device Advanced Sensor Array Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware System Shield Protection Improved Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Shock Rifle Energy Cannon Proton Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Heavy Missile Launcher Impact Weapon Power Maul Slashing Weapon Greatsword Build | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Slots Evolved 15 | . 1 2 2 2 2 2 2 2 Power 1 | . . . . . . . . 1 Propulsion 4 | . 1 1 . . 1 1 . . Utility 8 | . . 1 2 1 1 1 2 . Weapon 2 | . . . . 1 . . . 1 Parts Attached 108 | 6 4 5 6 13 35 4 3 32 Power 10 | 1 . . 1 3 2 . . 3 Engine 3 | 1 . . 1 1 . . . . Core 5 | . . . . 2 1 . . 2 Reactor 2 | . . . . . 1 . . 1 Propulsion 34 | 2 1 3 . 5 13 1 1 8 Treads . | . . . . . . . . . Leg 34 | 2 1 3 . 5 13 1 1 8 Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 37 | 2 1 1 5 4 13 3 2 6 Device 6 | . . . 1 1 2 . 1 1 Storage 8 | 1 1 . . . 2 1 . 3 Processor 7 | 1 . . 1 1 1 2 . 1 Hackware 1 | . . . . 1 . . . . Protection 15 | . . 1 3 1 8 . 1 1 Artifact . | . . . . . . . . . Weapon 27 | 1 2 1 . 1 7 . . 15 Energy Gun 6 | . . . . . . . . 6 Energy Cannon 3 | . . . . . . . . 3 Ballistic Gun 13 | 1 2 1 . 1 5 . . 3 Ballistic Cannon 1 | . . . . . 1 . . . Launcher 1 | . . . . . . . . 1 Special Weapon . | . . . . . . . . . Impact Weapon 2 | . . . . . 1 . . 1 Slashing Weapon 1 | . . . . . . . . 1 Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 3 | . . . . 1 1 . . 1 Parts Lost 40 | . . . . . 2 . 1 37 Power 4 | . . . . . . . . 4 Propulsion 11 | . . . . . . . 1 10 Utility 13 | . . . . . 2 . . 11 Weapon 12 | . . . . . . . . 12 Highest Loss Streak 24 | . . . . . 1 . 1 24 To Critical Strikes 1 | . . . . . . . . 1 Average Slot Usage (%) 95 | . 91 94 100 100 99 100 97 74 Engine 2 | . 12 10 8 5 . . . . Core 1 | . . . . 1 1 . . 3 Reactor 2 | . . . . . 4 5 5 2 Leg 29 | . 29 38 33 28 30 33 29 16 Device 5 | . . . 5 7 6 5 8 5 Storage 10 | . 12 10 8 7 11 11 10 10 Processor 7 | . 12 10 10 7 6 11 10 10 Hackware 4 | . . . . 7 6 5 5 2 Protection 10 | . . 5 16 14 11 11 13 7 Ballistic Gun 14 | . 25 20 16 21 13 11 10 4 Ballistic Cannon 2 | . . . . . 4 5 5 1 Peak Build Rating 104 | 6 10 14 22 38 69 77 87 104 Average Rating 53 | 5 7 12 19 32 58 74 82 73 On Entrance 35 | . 6 10 14 22 36 69 77 85 Naked Turns . | . . . . . . . . . Heaviest Build 265 | 14 28 30 38 41 59 118 128 265 Greatest Support 110 | 20 30 43 43 55 94 107 107 110 Greatest Overweight (x) 34 | 1 1 . . . . 1 1 34 Average Overweight (x) . | . . . . . . . 1 2 Largest Inventory Capacity 25 | 10 15 15 15 15 15 25 25 25 Average Capacity 16 | 9 12 15 15 15 14 18 25 25 Most Carried 22 | 8 15 15 15 15 15 21 22 21 Average Carried 13 | 5 9 14 14 14 13 15 19 12 Final Capacity 25 | 10 15 15 15 15 15 25 25 25 Final Carried 21 | 8 14 14 15 14 14 21 19 . Class Distribution -------------------- 56% | Hacker-Skirmisher 21% | Hacker-Mutant 18% | Hacker-Tank 4% | Scavenger-Skirmisher Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -9/Materials Hacker-Mutant | -8/Materials Hacker-Skirmisher | -7/Factory Hacker-Skirmisher | -6/Factory Hacker-Skirmisher | -5/Factory Hacker-Tank | -4/Factory Hacker-Tank | -3/Research Resources | -11 -10 -9 -8 -7 -6 -5 -4 -3 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Matter Collected 4001 | 229 154 89 176 393 2312 . 292 356 Remotely . | . . . . . . . . . Salvage Created 5193 | . 215 63 163 624 2186 . 364 1578 Parts 320 | . 15 6 13 47 147 . 28 64 Haulers Intercepted . | . . . . . . . . . Recyclers Shooed 10 | . . . . . 6 . 2 2 Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Combat Hostiles Destroyed 77 | . 4 1 4 9 35 . 7 17 Melee 1 | . . . . . . . . 1 Guns 58 | . 4 1 4 9 27 . 5 8 Cannons 14 | . . . . . 8 . 2 4 AOE 4 | . . . . . . . . 4 Classes Destroyed 12 | . 2 2 1 2 5 . . . Worker 8 | . . . . 2 3 . 1 2 Builder 10 | . . . . . 8 . . 2 Recycler 6 | . . . . . 1 . . 5 Operator 2 | . . 1 . 1 . . . . Watcher 13 | . 2 . 1 3 6 . . 1 Swarmer 9 | . . . 2 . 2 . . 5 Grunt 33 | . 4 . . 6 17 . . 6 Brawler 1 | . . . . . 1 . . . Duelist 2 | . . . . . 2 . . . Sentry 7 | . . 1 2 1 3 . . . Hunter 6 | . . . . . 4 . . 2 Programmer 19 | . . . . 2 6 . 7 4 Best Kill Streak 9 | . 3 2 3 5 6 . 3 9 Combat Bots Only 4 | . 2 1 3 4 3 . 2 4 Max Kills in Single Turn 2 | . 1 1 1 2 2 . 2 2 Gunslinging . | . . . . . . . . . Exploded 1 | . . . . . . . . 1 Melee 1 | . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -4 -3 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Hostile Shots Fired 977 | . 19 4 30 59 273 . 38 554 Missed 291 | . 3 1 8 25 109 . 9 136 Damage Taken 8048 | . 114 29 150 406 1719 . 370 5260 Core 1598 | . 33 . 23 49 173 . 18 1302 Absorbed by Shields . | . . . . . . . . . Redirected to Shielding 200 | . . . 7 48 73 . 6 66 Ignored by Resistances 5188 | . 73 19 101 242 1036 . 218 3499 Regen/Repaired (Parts) 436 | . . . . . 436 . . . Core Remaining (%) 93 | 100 86 100 95 93 79 100 98 . Volleys Fired 317 | . 28 7 14 35 144 . 15 74 Largest 4 | . 2 2 2 3 3 . 3 4 Hottest 238 | . 40 43 46 69 101 . 101 238 Shots Fired 820 | . 56 14 28 105 433 . 45 139 Gun 646 | . 56 14 28 105 342 . 30 71 Cannon 163 | . . . . . 91 . 15 57 Launcher 11 | . . . . . . . . 11 Special . | . . . . . . . . . Kinetic 739 | . 56 14 28 105 433 . 45 58 Thermal 21 | . . . . . . . . 21 Explosive 11 | . . . . . . . . 11 Electromagnetic 49 | . . . . . . . . 49 Robot Hit Streak 31 | . 15 10 20 23 31 . 26 23 Robot Miss Streak 5 | . 5 4 1 4 3 . 1 2 Penetration Max 1 | . . . . . 1 . 1 1 Secondary Targets 2 | . . . . 1 1 . . . Max Gunslinging Chain 1 | . . . . 1 1 . . . Shots Hit Robots 636 | . 40 9 24 80 336 . 35 112 Core Hits 273 | . 17 3 8 33 131 . 17 64 Critical Kills 3 | . . . . . 2 . . 1 Critical Parts Destroyed 8 | . . . . . 5 . 1 2 Critical Strikes 16 | . . . . . 8 . 3 5 Destroy 10 | . . . . . 7 . 1 2 Blast 4 | . . . . . 1 . 2 1 Smash 1 | . . . . . . . . 1 Sever 1 | . . . . . . . . 1 Melee Attacks 12 | . . . . . . . . 12 Impact 9 | . . . . . . . . 9 Slashing 3 | . . . . . . . . 3 Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks 1 | . . . . . . . . 1 Damage Inflicted 13514 | . 413 99 345 1164 6287 . 1075 4131 Guns 8624 | . 413 99 345 1164 4413 . 685 1505 Cannons 2825 | . . . . . 1531 . 390 904 Explosions 1510 | . . . . . 313 . . 1197 Melee 506 | . . . . . . . . 506 Ramming 49 | . . . . . 30 . . 19 Kinetic 10306 | . 413 99 345 1164 5944 . 1075 1266 Thermal 638 | . . . . . 61 . . 577 Explosive 1223 | . . . . . 252 . . 971 Electromagnetic 792 | . . . . . . . . 792 Impact 357 | . . . . . . . . 357 Slashing 149 | . . . . . . . . 149 Piercing . | . . . . . . . . . Highest Corruption 23 | . . . . 1 3 . 2 23 Average Corruption 3 | . . . . 1 1 . 1 13 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 55 | . . . . 7 15 . 8 25 Message Errors 10 | . . . . 1 2 . 1 6 Matter Fused 9 | . . . . 1 1 . 1 6 Heat Flow Errors 7 | . . . . 1 2 . 4 . Energy Discharges 11 | . . . . 2 4 . . 5 Parts Rejected 1 | . . . . . . . . 1 Data Loss (minor) 5 | . . . . 1 3 . 1 . Data Loss (major) 3 | . . . . 1 . . 1 1 Misfires 5 | . . . . . 2 . . 3 Alerts 2 | . . . . . . . . 2 Misdirections 1 | . . . . . . . . 1 Weapon Failures 1 | . . . . . 1 . . . Overload Shots . | . . . . . . . . . Overflow Damage 171 | . . . . . 46 . . 125 Projectiles 34 | . . . . . 34 . . . Explosions 91 | . . . . . 12 . . 79 Melee 46 | . . . . . . . . 46 Knockbacks 26 | . . . . . 16 . 3 7 Impact 4 | . . . . . 1 . . 3 Kinetic 22 | . . . . . 15 . 3 4 Secondary . | . . . . . . . . . Self-Inflicted Damage 308 | . . . . . 98 . . 210 Shots 9 | . . . . . 2 . . 7 Rammed 1 | . . . . . . . . 1 Targets Rammed 7 | . . . . . 2 . . 5 Kicked 6 | . . . . . 2 . . 4 Crushed . | . . . . . . . . . Highest Temperature 707 | . 36 4 . 246 84 . 257 707 Average Temperature 111 | . 12 4 . 66 15 . 96 253 Received Heat Transfer 1888 | . 123 27 36 231 732 . . 739 Effects 23 | . . . . . . . . 23 Shutdowns 7 | . . . . . . . . 7 Energy Bleed 2 | . . . . . . . . 2 Interference 7 | . . . . . . . . 7 Short Circuit 1 | . . . . . . . . 1 Damage (minor) 3 | . . . . . . . . 3 Damage (major) 2 | . . . . . . . . 2 Damage (core) 1 | . . . . . . . . 1 Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 1 | . . . . . . . . 1 Impact Corruptions 2 | . . . . . . . . 2 Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 2 | . . . . . . . . 2 Heat Transferred 731 | . . . . . 50 . . 681 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . 2 Alert | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Peak Influence 366 | . 134 101 147 145 366 16 135 364 Initial 40 | . . 2 . . 40 16 . . Average 60 | . 47 49 123 57 60 10 41 102 Maximum Alert Level 1 | . . . . . 1 . . 1 Low Security (%) 95 | 100 100 100 100 100 97 100 100 77 Level 1 4 | . . . . . 2 . . 22 Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 28 | . . . 2 3 12 . 2 9 Investigation . | . . . . . . . . . Extermination 10 | . . . . 1 6 . 1 2 Reinforcement 11 | . . . 1 2 4 . 1 3 Assault 1 | . . . . . 1 . . . Garrison 6 | . . . 1 . 1 . . 4 Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 4 | . . . . 1 1 . . 2 Haulers Reinforced 2 | . . . . . 1 . . 1 Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Distress Signals 14 | . 1 . 3 1 4 . . 5 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 130 | . 9 4 5 14 56 1 8 33 Peak Tracking Total 7 | . 3 2 4 4 5 1 2 7 Tactical Retreats 6 | . . . . 1 2 . . 3 Traps | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Traps Triggered 8 | . . 1 . 2 4 . . 1 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -4 -3 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Machines Disabled 13 | . . . . . 11 . . 2 Max in Single Turn 6 | . . . . . 6 . . 1 Garrison Access 1 | . . . . . 1 . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Machines Accessed 21 | . 2 3 2 5 6 1 1 1 Terminals 17 | . 2 3 1 5 4 . 1 1 Fabricators . | . . . . . . . . . Repair Stations 2 | . . . . . 1 1 . . Recycling Units . | . . . . . . . . . Scanalyzers 2 | . . . 1 . 1 . . . Garrison Access . | . . . . . . . . . Total Hacks 53 | . 4 6 3 9 21 2 3 5 Successful 40 | . 1 4 3 5 20 . 3 4 Failed 13 | . 3 2 . 4 1 2 . 1 Catastrophic 2 | . . . . 1 1 . . . Database Lockouts . | . . . . . . . . . Manual . | . . . . . . . . . Terminals 34 | . 4 6 1 9 6 . 3 5 Fabricators . | . . . . . . . . . Repair Stations 16 | . . . . . 14 2 . . Recycling Units . | . . . . . . . . . Scanalyzers 3 | . . . 2 . 1 . . . Garrison Access . | . . . . . . . . . Terminal Hacks 23 | . 1 4 1 5 5 . 3 4 Record 10 | . . 1 . 1 3 . 2 3 Open DSF 1 | . . . . 1 . . . . Level Access Points 2 | . . 1 . 1 . . . . Locate Traps 2 | . 1 . . . . . 1 . Zone Layout 8 | . . 2 1 2 2 . . 1 Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 14 | . . . . . 14 . . . Scan Component 7 | . . . . . 7 . . . Repair 7 | . . . . . 7 . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer 3 | . . . 2 . 1 . . . Insert Component 2 | . . . 1 . 1 . . . Analyze 1 | . . . 1 . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . . 1 . . . . . . Used . | . . . . . . . . . Hacking Detections 15 | . 2 2 1 4 4 1 1 . Full Trace Events . | . . . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 7 | . . . . . 7 . . . Time 278 | . . . . . 278 . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 2 | . . . . . 2 . . . Machine Destruction 2 | . . . . . 2 . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -4 -3 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Total Allies 3 | . . . . . 3 . . . Largest Group 3 | . . . . . 3 . . . Highest-Rated Group 93 | . . . . . 93 . . . Highest-Rated Ally 31 | . . . . . 31 . . . Total Orders . | . . . . . . . . . Ally Attacks 29 | . . . . . 29 . . . Total Damage 461 | . . . . . 461 . . . Kills 3 | . . . . . 3 . . . Allies Corrupted 1 | . . . . . 1 . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Turns Passed 10110 | 195 551 436 409 1195 4699 638 808 1179 Spaces Moved 5941 | 145 350 339 286 896 2822 379 390 334 Core 7 | 1 . . . . . . . 6 Treads . | . . . . . . . . . Legs 5934 | 144 350 339 286 896 2822 379 390 328 Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 120 120 120 112 112 121 191 186 Average Speed 134 | 123 131 120 120 113 120 143 191 263 Slowest Speed 1750 | 190 190 120 120 120 122 191 192 1750 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 19 | 7 41 22 24 20 37 8 7 8 Regions Visited 8 Branch Regions . Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 8 | 1 1 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . . . Scrap Searched . | . . . . . . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 242 | . . . . . 93 . . 149 Melee . | . . . . . . . . . Projectile 20 | . . . . . 13 . . 7 AOE 222 | . . . . . 80 . . 142 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Total 7415 | 158 392 355 327 998 3819 472 424 470 Wait 902 | . . . 10 26 765 81 12 8 Move 5933 | 144 349 338 285 895 2821 378 389 334 Hop . | . . . . . . . . . Pick Up 68 | 8 8 2 6 11 20 8 3 2 Fast Attach 27 | 6 1 1 . 2 13 . . 4 Attach 50 | . 1 2 4 4 8 2 3 26 Detach 11 | . . . 2 . 5 . . 4 Swap 31 | . 2 2 2 7 14 2 . 2 Drop 58 | . 3 3 4 18 27 1 2 . Fire 317 | . 28 7 14 35 144 . 15 74 Melee 11 | . . . . . . . . 11 Ram 1 | . . . . . . . . 1 Kick 6 | . . . . . 2 . . 4 Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 3 exits: *Mat x3) -8/Materials (discovered 2 exits: *Fac / *Sto) -7/Factory (discovered 5 exits: *Fac x4 / *Low) -6/Factory -5/Factory -4/Factory -3/Research History --------- Turn | Location | Event 20 | -11/Scrapyard | Identified exit to Materials 20 | -11/Scrapyard | Discovered exit to Materials (range 16) 196 | -11/Scrapyard | Entered Materials 196 | -10/Materials | Evolved 1 slot: Propulsion x1 312 | -10/Materials | Build established: Hacker-Mutant 690 | -10/Materials | Identified exit to Materials 690 | -10/Materials | Discovered exit to Materials (range 12) 696 | -10/Materials | Derelicts attacked the area 747 | -10/Materials | Entered another Materials area 747 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1093 | -9/Materials | Identified exit to Materials 1183 | -9/Materials | Entered another Materials area 1183 | -8/Materials | Evolved 2 slots: Utility x2 1399 | -8/Materials | Identified exit to Storage 1399 | -8/Materials | Discovered exit to Storage (range 13) 1403 | -8/Materials | Garrison activated, responded to threat 1588 | -8/Materials | Identified exit to Factory 1588 | -8/Materials | Discovered exit to Factory (range 3) 1592 | -8/Materials | Entered Factory 1592 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 1598 | -7/Factory | Identified exit to DSF 1868 | -7/Factory | Build established: Hacker-Skirmisher 2219 | -7/Factory | Identified exit to Lower Caves 2219 | -7/Factory | Discovered exit to Lower Caves (range 14) 2657 | -7/Factory | Identified exit to Factory 2787 | -7/Factory | Entered another Factory area 2787 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4243 | -6/Factory | Repaired Imp. Light Armor Plating 4271 | -6/Factory | Repaired Lgt. Armor Plating 4322 | -6/Factory | Repaired Flexi-carbon Leg 4374 | -6/Factory | Repaired Flexi-carbon Leg 4419 | -6/Factory | Repaired Imp. Titanium Leg 4465 | -6/Factory | Repaired Gauss Rifle 4492 | -6/Factory | Repaired Lrg. Storage Unit 4772 | -6/Factory | Build established: Hacker-Tank 5185 | -6/Factory | Build established: Hacker-Skirmisher 7020 | -6/Factory | Allied Derelicts emerged from ambush trap array 7108 | -6/Factory | Garrison activated, responded to threat 7475 | -6/Factory | Identified exit to Factory 7475 | -6/Factory | Discovered exit to Factory (range 8) 7486 | -6/Factory | Entered another Factory area 7486 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8078 | -5/Factory | Identified exit to Factory 8078 | -5/Factory | Discovered exit to Factory (range 6) 8124 | -5/Factory | Entered another Factory area 8124 | -4/Factory | Evolved 2 slots: Utility x2 8644 | -4/Factory | Build established: Hacker-Tank 8911 | -4/Factory | Identified exit to Research 8911 | -4/Factory | Discovered exit to Research (range 11) 8932 | -4/Factory | Entered Research 8932 | -3/Research | Evolved 2 slots: Power x1, Weapon x1 9492 | -3/Research | Garrison activated, responded to threat 9669 | -3/Research | System corruption reached 10% 9681 | -3/Research | Lost 24 parts (3p7n8u6w) 9870 | -3/Research | Build established: Hacker-Mutant 9885 | -3/Research | Lost 3 parts (1n2u) 9989 | -3/Research | Garrison activated, responded to threat 9997 | -3/Research | Lost 3 parts (1p1n1w) 10018 | -3/Research | Core integrity fell below 50% 10093 | -3/Research | Core integrity fell below 20% 10096 | -3/Research | Lost 4 parts (4w) 10111 | -3/Research | Destroyed by H-77 Assassin with High-powered Shotgun Last Messages --------------- Penetrated by Slug. Huge Storage Unit destroyed. K-01 Serf collects debris. Slug penetrates H-77 Assassin. Adv. Myomer Leg destroyed. U-05 Engineer destroyed. Penetrated by Slug. Slug penetrates Wall. Penetrated by Slug. K-01 Serf collects debris. Slammed into G-67 Veteran. Destabilizing: System corrupted (+2). Slug penetrates Wall. Slug penetrates H-77 Assassin. K-01 Serf collects debris. Slug penetrates K-01 Serf. K-01 Serf destroyed. Slug penetrates Wall. Penetrated by Slug. Slug penetrates G-67 Veteran. Map ----- +----------------------------------------------------+ | # """ + ###??# %= #?? ????????? | | # """ # # #### %=#? ????????? | | # """ # # #? ""????????? | | # # ## ""????????? | | # # ## """???????? | | ########## * ! # """"#?????? | | ?????????# %% %=! = # #?????? | | ?????????# # *=% !!# #?????? | | ?????????# """ # # ##%*==*# #??#??? | | ?????????# """ ""# =%*#####+#### ##?? | | ########## """ ""# %[[ % #?? | | # # ! ""## *%= % % #?? | | # # G## ! % " # | | # # ""## # # %= % " # | | # """ + ""###?## ############ " # | | # """ # ""#???# # #??????????? %" # | | # """ # ####### #!# ##########????" ? | | # # #### #%## #??????? | | # # """ #########+## !! #?? ??? | | # # """ # |%g%## !! # #?? | | ########## """ # *!=## ]! / ???? | | # # """ # ! ## #??????? | | # # """ # =%*##%= = #??????? | | # # """ # = == = #= #??????? | | # # """ # %g*% #%!! #??????? | | # # # [@= #%##########??????? | | # ] # #=*ph / ###???????????????? | | # # ###/########????????????????? | | # """ # h # ##????????????????? | | # """ + ####?????????????????? | | # """ # #????????????????????? | | # """ # #????????????????????? | | # """ # ########## #????????????????????? | | # """ # #????????# #????????????????????? | | # """ # #????????# #????????????????????? | | # # +????????# #????????????????????? | | # # #????????# #????????????????????? | | # # #????????# #????????????????????? | | # # #????????# #????????????????????? | | ########## #????????# #????????????????????? | | ?????????# #????????# #????????????????????? | | ?????????# #????????? #????????????????????? | | ?????????# #????????? #????????????????????? | | ?????????# #????????? #????????????????????? | | ?????????? ?????????? ??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 46 Energy Generation 31 Energy Capacity 265 Matter Stores 450 Matter Capacity 450 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Armor Coverage 450 Resistance: KI 35 Resistance: TH 60 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Core Shielding 30 Weapon Shielding 33 Evasion (%) 55 Targeting Accuracy 8 Target Analysis 8 Particle Charging 20 Offensive Hacking 20 Defensive Hacking 10 Item Schematics ----------------- Imp. Aluminum Leg | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Dangerous Findings I Spy Challenges ------------ None Game ------ Seed LegDroneActivator Manual? 0 Play Time 01:42:26 Cumulative 23.7 hours Start 2024.08.19 @ 19:01:37 End 2024.08.19 @ 20:47:03 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 17 Rogue 0 Adventurer 0 Explorer 17 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 23 Achievement% 19 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 0 Font 18/Terminus Map View 64x42 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 0233f10e-1889-4c8d-b141-0d41183728cd