Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.04 @ 15:47:20 Player: Endlessblaze Result: Destroyed by H-66 Slayer with Heavy Assault Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (4) 800 Robots Destroyed (60) 300 Value Destroyed (1883) 1883 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (582) 582 TOTAL SCORE: 5565 Bonus ------- High Alert Combat Kills 33 Follower Combat Kills 249 Registered with UFD 300 Cogmind --------- Core Integrity 0/850 Matter 107/300 Energy 19/100 System Corruption 22% Temperature Cool (-150) Movement Rolling (70) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- Overtuned Scrapsphere Overtuned Scrapsphere > --- UTILITY (6) ------ Improved Cryofiber Web Advanced Heat Sink Makeshift Microdissipator Network Advanced Weight Redist. System Improved Hacking Suite A0-MCA's Component Scanner > --- WEAPON (4) ------- Overtuned Barrage Gun Overtuned Barrage Gun > --- INVENTORY (5) ---- Scrap Suit Improved Particle Charger Thermal Shield DRS Beacon (Ready) Peak State ------------ > --- POWER ------------ Angular Momentum Engine Angular Momentum Engine > --- PROPULSION ------- Gravmag System Gravmag Array > --- UTILITY ---------- Power Amplifier Improved Cryofiber Web Medium Storage Unit Hardened Light Armor Plating Improved Shield Generator Improved System Shield > --- WEAPON ----------- Heavy Plasma Cannon Coil Gun Hypervelocity Gauss Rifle Chainsword > --- INVENTORY -------- Advanced Heat Sink Advanced Weight Redist. System Improved Particle Charger Force Booster Cloaking Device Improved Weapon Shielding Force Field A0-MCA's Component Scanner Heavy Missile Launcher DRS Beacon [Rating: 69] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Compact Wheel Hover Unit Gravmag System Flight Unit VTOL Module Utility Improved Terrain Scanner Device Improved Terrain Scanner Storage Medium Storage Unit Processor Targeting Computer Hackware Improved System Shield Protection Hardened Light Armor Plating Weapon Mini Grenade Launcher Energy Gun Salvaging Laser Energy Cannon Heavy Plasma Cannon Ballistic Gun Light Assault Rifle Launcher Mini Grenade Launcher Slashing Weapon Chainsword Build | -11 -10 -10 -8 -6 ------- Run | Yrd Mat Sub Scr Fac Slots Evolved 8 | . . . . 8 Power 1 | . . . . 1 Propulsion 1 | . . . . 1 Utility 4 | . . . . 4 Weapon 2 | . . . . 2 Parts Attached 61 | 6 3 2 2 48 Power 9 | 1 1 . . 7 Engine 7 | 1 1 . . 5 Core 2 | . . . . 2 Reactor . | . . . . . Propulsion 14 | 2 . 1 . 11 Treads . | . . . . . Leg 5 | 2 . 1 . 2 Wheel 3 | . . . . 3 Hover 3 | . . . . 3 Flight 3 | . . . . 3 Utility 22 | 1 1 1 1 18 Device 13 | 1 1 . 1 10 Storage 1 | . . . . 1 Processor 2 | . . 1 . 1 Hackware 3 | . . . . 3 Protection 3 | . . . . 3 Artifact . | . . . . . Weapon 16 | 2 1 . 1 12 Energy Gun 2 | . . . 1 1 Energy Cannon 4 | . . . . 4 Ballistic Gun 7 | 2 . . . 5 Ballistic Cannon . | . . . . . Launcher 2 | . 1 . . 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon 1 | . . . . 1 Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 38 | . . 2 . 36 Power 7 | . . . . 7 Propulsion 12 | . . 1 . 11 Utility 11 | . . 1 . 10 Weapon 8 | . . . . 8 Highest Loss Streak 9 | . . 2 . 9 To Critical Strikes . | . . . . . Average Backups 4 | 1 4 5 4 6 Power . | . . . . . Propulsion . | 1 . . . . Utility 4 | . 3 4 3 5 Weapon . | . . . . . Tool/Special . | . . . . . Unused Backups 15 | 1 6 . 3 5 Power . | . . . . . Propulsion 5 | 1 4 . . . Utility 8 | . . . 3 5 Weapon 1 | . 1 . . . Tool/Special 1 | . 1 . . . Average Slot Usage (%) 89 | . 99 98 100 69 Engine 12 | . 14 14 14 8 Leg 19 | . 28 27 28 3 Hover 2 | . . . . 6 Device 17 | . 27 15 18 12 Storage 1 | . . . . 4 Processor 4 | . . 11 9 . Hackware 2 | . . . . 6 Protection 1 | . . . . 4 Energy Gun 3 | . . . 6 1 Energy Cannon 1 | . . . . 4 Ballistic Gun 9 | . 17 14 7 7 Launcher 9 | . 10 14 14 2 Peak Build Rating 69 | 8 11 11 13 69 Average Rating 21 | 6 10 9 10 44 On Entrance 8 | . 8 11 10 13 Avg Prop Armor Cover (%) 8 | 31 9 10 10 4 Naked Turns . | . . . . . Heaviest Build 72 | 8 10 10 9 72 Greatest Support 29 | 20 20 10 20 29 Greatest Overweight (x) 7 | . . . . 7 Average Overweight (x) . | . . . . 1 Largest Inventory Capacity 10 | 5 5 5 5 10 Average Capacity 6 | 5 5 5 5 8 Most Carried 10 | 4 5 5 5 10 Average Carried 5 | 1 4 4 4 7 Final Capacity 5 | 5 5 5 5 5 Final Carried 5 | 4 5 5 5 5 Scrap Suit Usage (%) 1 | . . . . 3 Parts Cannibalized 2 | . . . . 2 Class Distribution -------------------- 51% | Mutant 26% | Scavenger-Mutant 10% | Hacker-Bomber 6% | Bomber 4% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Scraptown Hacker-Bomber | -6/Factory Resources | -11 -10 -10 -8 -6 ----------- Run | Yrd Mat Sub Scr Fac Matter Collected 1305 | 314 157 60 . 774 Remotely . | . . . . . Salvage Created 1546 | 126 219 29 . 1172 Parts 104 | 18 26 . . 60 Haulers Intercepted 1 | . 1 . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -8 -6 ------- Run | Yrd Mat Sub Scr Fac Combat Hostiles Destroyed 39 | . 6 2 . 31 Guns 5 | . 3 . . 2 Cannons 9 | . . . . 9 AOE 21 | . 3 2 . 16 Classes Destroyed 14 | 2 5 1 . 6 Worker 6 | 2 . . . 4 Builder 4 | . 2 . . 2 Tunneler 6 | 6 . . . . Hauler 1 | . 1 . . . Mechanic 1 | . . . . 1 Operator 1 | . . . . 1 Watcher 2 | . 2 . . . Swarmer 15 | . 3 . . 12 Grunt 10 | . 3 . . 7 Duelist 1 | . . . . 1 Sentry 2 | . . . . 2 Hunter 5 | . . . . 5 Programmer 4 | . . . . 4 Subdweller 2 | . . 2 . . Best Kill Streak 17 | 3 4 2 . 17 Combat Bots Only 12 | . 3 2 . 12 Max Kills in Single Turn 4 | 1 4 1 . 4 Gunslinging . | . . . . . Exploded 3 | . 3 1 . 3 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -8 -6 -------- Run | Yrd Mat Sub Scr Fac Hostile Shots Fired 489 | . 47 3 . 439 Missed 153 | . 12 . . 141 Hits 336 | . 35 3 . 298 Melee 11 | . . . . 11 Projectile 325 | . 35 3 . 287 Critical Strikes 14 | . . 1 . 13 Actively Blocked 1 | . . . . 1 Damage Taken 5090 | . 283 55 . 4752 Core 901 | . 47 . . 854 Absorbed by Shields 461 | . 103 6 . 352 Redirected to Shielding 59 | . . . . 59 Regen/Repaired (Parts) 10 | . . . . 10 Core Remaining (%) 90 | 100 . . 81 . Volleys Fired 182 | 27 27 5 . 123 Largest 3 | 2 2 1 . 3 Hottest 265 | 40 40 30 . 265 Shots Fired 283 | 54 45 5 . 179 Gun 154 | 54 37 . . 63 Cannon 86 | . . . . 86 Launcher 43 | . 8 5 . 30 Special . | . . . . . Kinetic 142 | 54 37 . . 51 Thermal 92 | . . . . 92 Explosive 43 | . 8 5 . 30 Electromagnetic 6 | . . . . 6 Robot Hit Streak 17 | 17 7 3 . 9 Robot Miss Streak 5 | 3 3 1 . 5 Penetration Max . | . . . . . Secondary Targets 2 | . 2 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 160 | 39 26 3 . 92 Core Hits 124 | 16 18 4 . 86 Critical Kills 4 | . . . . 4 Critical Parts Destroyed 2 | . . . . 2 Critical Strikes 7 | . . . . 7 Burn 1 | . . . . 1 Meltdown 3 | . . . . 3 Destroy 3 | . . . . 3 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 5826 | 333 567 496 . 4430 Guns 972 | 333 203 . . 436 Cannons 1432 | . . . . 1432 Explosions 3390 | . 364 496 . 2530 Melee . | . . . . . Ramming 32 | . . . . 32 Kinetic 881 | 333 203 . . 345 Thermal 1621 | . . . . 1621 Explosive 3159 | . 364 496 . 2299 Electromagnetic 133 | . . . . 133 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 22 | . . . . 22 Average Corruption 21 | . . . . 21 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 88 | . . . . 88 Message Errors 19 | . . . . 19 Matter Fused 17 | . . . . 17 Heat Flow Errors 10 | . . . . 10 Energy Discharges 12 | . . . . 12 Data Loss (minor) 10 | . . . . 10 Data Loss (major) 6 | . . . . 6 Misfires 6 | . . . . 6 Misdirections 4 | . . . . 4 Weapon Failures 4 | . . . . 4 Overload Shots . | . . . . . Overflow Damage 211 | . 37 . . 174 Projectiles 21 | . . . . 21 Explosions 190 | . 37 . . 153 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 504 | . . . . 504 Shots 11 | . . . . 11 Rammed 7 | . . . . 7 Targets Rammed 7 | . . . . 7 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 506 | . 28 . . 506 Average Temperature 138 | . 8 . . 147 Received Heat Transfer 693 | . 124 12 . 557 Effects 6 | . . . . 6 Shutdowns 3 | . . . . 3 Interference 2 | . . . . 2 Matter Decay 1 | . . . . 1 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted 1 | . . . . 1 Combat Hostiles 1 | . . . . 1 Parts Fried . | . . . . . Impact Corruptions 1 | . . . . 1 Robots Melted 3 | . . . . 3 Combat Hostiles 3 | . . . . 3 Parts Melted 3 | . . . . 3 Heat Transferred 2350 | . . . . 2350 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -8 -6 ------- Run | Yrd Mat Sub Scr Fac Maximum Alert Level 2 | . . . . 2 Low Security (%) 44 | 100 100 . . 15 Level 1 36 | . . . . 55 Level 2 19 | . . . . 29 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 521 | 15 136 . . 521 Initial . | . . . . . Average 215 | 1 66 . . 299 Influence Increases 1900 | 40 397 . . 1463 Destroy 0b10 Robot/C 840 | . 120 . . 720 Destroy 0b10 Robot/NC 110 | 40 25 . . 45 Destroy Leader 196 | . 26 . . 170 Allied During Kill 34 | . . . . 34 Successful Hack 126 | . 55 . . 71 Disable Machine 195 | . 60 . . 135 Destroy Structure 279 | . 66 . . 213 Lose Combat Pursuer 120 | . 45 . . 75 Influence Decreases 1405 | 40 374 23 . 968 Entered New Map 12 | . . 12 . . Time Decay 922 | 40 374 . . 508 Lost Part 371 | . . 11 . 360 Lost Ally 100 | . . . . 100 Squads Dispatched 16 | . 1 . . 15 Investigation 5 | . 1 . . 4 Extermination 4 | . . . . 4 Reinforcement 5 | . . . . 5 Assault 2 | . . . . 2 Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 3 | . . . . 3 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -8 -6 --------- Run | Yrd Mat Sub Scr Fac Distress Signals 5 | . . . . 5 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 71 | . 11 3 . 57 Peak Tracking Total 9 | . 3 2 . 9 Tactical Retreats 6 | . 1 . . 5 Traps | -11 -10 -10 -8 -6 ------- Run | Yrd Mat Sub Scr Fac Traps Triggered 8 | . 2 . . 6 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -8 -6 ---------- Run | Yrd Mat Sub Scr Fac Machines Disabled 13 | . 4 . . 9 Max in Single Turn 3 | . 2 . . 3 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -8 -6 --------- Run | Yrd Mat Sub Scr Fac Machines Accessed 32 | . 8 . 9 15 Terminals 14 | . 7 . . 7 Fabricators 2 | . . . . 2 Repair Stations 2 | . . . . 2 Recycling Units 4 | . 1 . . 3 Scanalyzers 1 | . . . . 1 Garrison Access . | . . . . . Total Hacks 131 | . 28 . 64 39 Successful 94 | . 15 . 64 15 Failed 37 | . 13 . . 24 Catastrophic 4 | . 2 . . 2 Database Lockouts . | . . . . . Manual 30 | . 21 . . 9 Terminals 40 | . 20 . . 20 Fabricators 3 | . . . . 3 Repair Stations 4 | . . . . 4 Recycling Units 13 | . 8 . . 5 Scanalyzers 7 | . . . . 7 Garrison Access . | . . . . . Terminal Hacks 73 | . 3 . 64 6 Record 68 | . 1 . 64 3 Robot Analysis 1 | . . . . 1 Open DSF 1 | . . . . 1 Branch Access Points 1 | . 1 . . . Terminal Index 1 | . 1 . . . Alert Level 1 | . . . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . . . . 2 Scan Component 1 | . . . . 1 Refit 1 | . . . . 1 Recycling Unit Hacks 3 | . 2 . . 1 Report Inventory 2 | . 1 . . 1 Retrieve Components 1 | . 1 . . . Scanalyzer 4 | . . . . 4 Insert Component 2 | . . . . 2 Analyze 1 | . . . . 1 Retrieve Study 1 | . . . . 1 Garrison Access Hacks . | . . . . . Unauthorized Hacks 12 | . 10 . . 2 Terminals 8 | . 8 . . . Track 2 | . 2 . . . Botnet 6 | . 6 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 4 | . 2 . . 2 Monitor 1 | . 1 . . . Mask 1 | . 1 . . . Fedlink 1 | . . . . 1 Scrapoids 1 | . . . . 1 Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 20 | . 7 . . 13 Full Trace Events 1 | . . . . 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . . . 1 Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired 1 | . . . . 1 Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 2 | . 2 . . . Parts Scanalyzed 1 | . . . . 1 Part Schematics Acquired 1 | . . . . 1 Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -8 -6 ------------ Run | Yrd Mat Sub Scr Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -8 -6 -------- Run | Yrd Mat Sub Scr Fac Total Allies 6 | . . . . 6 Largest Group 5 | . . . . 5 Highest-Rated Group 140 | . . . . 140 Highest-Rated Ally 45 | . . . . 45 Initial UFD Resources 22 | . . . . 22 Total Orders 1 | . . . . 1 GUARD 1 | . . . . 1 Ally Attacks 59 | . . . . 59 Total Damage 1257 | . . . . 1257 Kills 7 | . . . . 7 Allies Corrupted . | . . . . . Allies Melted 1 | . . . . 1 Intel | -11 -10 -10 -8 -6 ------- Run | Yrd Mat Sub Scr Fac Active Infowar (turns) 5490 | . 1026 258 3737 469 Terrain 5490 | . 1026 258 3737 469 Seismic 470 | . . . 51 419 Robot Analysis Total 1 | . . . . 1 Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -8 -6 ------------- Run | Yrd Mat Sub Scr Fac Turns Passed 7845 | 262 1062 258 3737 2526 Spaces Moved 5372 | 163 802 195 3108 1104 Core 128 | 25 . . . 103 Treads . | . . . . . Legs 4432 | 138 802 195 3108 189 Wheels 83 | . . . . 83 Hover 706 | . . . . 706 Flight 23 | . . . . 23 Fastest Speed 50 | 50 120 120 120 50 Average Speed 133 | 109 120 120 120 186 Slowest Speed 490 | 120 120 120 120 490 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 46 | 6 90 16 94 25 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . 1 . . Spaces Dug 49 | . 31 . . 18 Terrain Destroyed 336 | . 76 46 . 214 Melee . | . . . . . Projectile 35 | . . . . 35 AOE 300 | . 76 46 . 178 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -8 -6 --------- Run | Yrd Mat Sub Scr Fac Total 5804 | 201 866 213 3118 1406 Wait 109 | . 18 11 . 80 Move 5368 | 162 801 194 3107 1104 Hop . | . . . . . Pick Up 40 | 5 8 1 4 22 Fast Attach 36 | 6 2 1 . 27 Attach 22 | . 1 1 2 18 Detach 2 | . . . . 2 Swap 6 | . 1 . . 5 Drop 31 | 1 8 . 5 17 Fire 182 | 27 27 5 . 123 Melee . | . . . . . Ram 8 | . . . . 8 Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / *Min / [*Sub]) -10/Subcaves (discovered 2 exits: [*Mat] / *Scr) -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 263 | -11/Scrapyard | Entered Materials 264 | -10/Materials | Met a group of wandering Federalists 302 | -10/Materials | Build established: Mutant 475 | -10/Materials | Discovered new exit (range 13) 618 | -10/Materials | Discovered new exit (range 16) 1168 | -10/Materials | Discovered new exit (range 8) 1178 | -10/Materials | Identified exit to Mines 1292 | -10/Materials | Discovered new exit (range 14) 1325 | -10/Materials | Entered Subcaves 1326 | -10/Subcaves | Continued accompanying wandering Federalists (2) 1330 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 1385 | -10/Subcaves | Discovered new exit (range 14) 1452 | -10/Subcaves | Learned location of Zion (-6) 1452 | -10/Subcaves | Met a Zionite searching for "candidates" 1571 | -10/Subcaves | Wandering Federalist uncovered a shortcut to Scraptown 1583 | -10/Subcaves | Entered Scraptown 1961 | -8/Scraptown | Discovered new exit (range 11) 2115 | -8/Scraptown | Visited Cyclists 2151 | -8/Scraptown | Visited CPS Storage 2175 | -8/Scraptown | Visited Red Mages 2539 | -8/Scraptown | Visited Symbiants 2597 | -8/Scraptown | Visited Awakened 2685 | -8/Scraptown | Visited Shadow of the Wyrm 2735 | -8/Scraptown | Visited The Evicted 3494 | -8/Scraptown | Visited UFD Registry 3494 | -8/Scraptown | Registered with UFD as "Electrosplitter" 3548 | -8/Scraptown | Visited LU-1G1's Boring Crew 3663 | -8/Scraptown | Visited Derelict Rescue Squad 3673 | -8/Scraptown | Found DRS Beacon 3775 | -8/Scraptown | Discovered new exit (range 5) 3814 | -8/Scraptown | Visited DA-N13 Charitable Foundation 3848 | -8/Scraptown | Visited Abandonware Association 3874 | -8/Scraptown | Learned abandonware demo "TRNCOAT.EXE" 3909 | -8/Scraptown | Visited Scrapoid Pod Storage 3942 | -8/Scraptown | Visited Junk Repository 3978 | -8/Scraptown | Build established: Scavenger-Mutant 3978 | -8/Scraptown | Visited Botcube Research 3992 | -8/Scraptown | Found Botcube 4018 | -8/Scraptown | Visited Curators Association 4050 | -8/Scraptown | Visited A0-MCA Data Center 4059 | -8/Scraptown | Given a B rating by A0-MCA 4066 | -8/Scraptown | Found A0-MCA's Component Scanner 4170 | -8/Scraptown | Entered Cyclist Reading Room 5271 | -8/Scraptown | Found Scrap Suit 5320 | -8/Scraptown | Entered Factory 5320 | -6/Factory | Evolved 8 slots: Power x1, Propulsion x1, Utility x4, Weapon x2 5763 | -6/Factory | Destroyed 12 combat bots 5772 | -6/Factory | Lost 8 parts (2p2n2u2w) 5773 | -6/Factory | Botcube activated 5785 | -6/Factory | Botcube completed mutation into core form, armed with 1 gun, 1 melee weapon. 5841 | -6/Factory | Lost 4 parts (1p1n2u) 5912 | -6/Factory | System corruption reached 10% 6216 | -6/Factory | Core integrity fell below 50% 6249 | -6/Factory | Lost 7 parts (1p3n1u2w) 6561 | -6/Factory | Build established: Hacker-Mutant 6582 | -6/Factory | Loaded intel: 8 recycling unit locations 7150 | -6/Factory | Build established: Bomber 7420 | -6/Factory | First assault squad dispatched 7478 | -6/Factory | Build established: Hacker-Bomber 7522 | -6/Factory | Lost 3 parts (1n2u) 7765 | -6/Factory | Scrapoid reinforcements arrived 7766 | -6/Factory | Lost 9 parts (2p3n2u2w) 7774 | -6/Factory | Core integrity fell below 20% 7781 | -6/Factory | Found Scrap Suit 7816 | -6/Factory | Lost 4 allies 7846 | -6/Factory | Destroyed by H-66 Slayer with Heavy Assault Rifle Last Messages --------------- 07819_ System corrupted: Matter fused (-10). 07824_ Ovr. Scrapsphere suddenly begins malfunctioning. 07827_ Ovr. Scrapsphere recovered from malfunction. 07828_ Ovr. Scrapsphere suddenly begins malfunctioning. 07830_ ALERT: Potential suspicious activity detected, Programmers report to Factory Zone 8P. 07830_ Ovr. Barrage Gun suddenly begins malfunctioning. [Achievement: DIY Cooler] 07833_ Component scanned: Hvy. Assault Rifle [H-66 Slayer]. 07835_ System corrupted: FCS attempts to trigger Ovr. Barrage Gun. 07835_ System corrupted: Ovr. Barrage Gun misfires. 07840_ Slug penetrates Pressure Siphon. 07840_ Pressure Siphon disabled. 07843_ Slug penetrates Pressure Siphon. 07846_ Penetrated by Slug. 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""??????????????????????????????? | | """" ""#? ????????????????????????????????? | | """" ""## ?????????????????????????????????? | | """" ""## ??????????????????????????????????? | | """" ## ???????????????????????????????????? | | """" ] #?????????????????????????????????????? | | """" #?????????????????????????????????????? | | """" #?????????????????????????????????????? | | ! #?????????????????????????????????????? | | ###+########?????????????????????????????????????? | | ??# #????????????????????????????????????????????? | | ??# #????????????????????????????????????????????? | | ??# #????????????????????????????????????????????? | | ### #????????????????????????????????????????????? | | #????????????????????????????????????????????? | | #####????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Energy Generation 36 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Power Amplification 20 Additional Mass Support 9 Base Temperature (-) 150 Armor Coverage 600 Weapon Shielding 66 Evasion (%) 55 Matter Filtering 30 Offensive Hacking 12 Defensive Hacking 12 Item Schematics ----------------- Hvy. Plasma Cannon | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Hvy. Plasma Cannon | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Bob, First Of His Name Civilization 2243 Construction Begets Destruction DIY Cooler Do Not Disturb Frankenstein Myspace Strength In Numbers Challenges ------------ None Game ------ Seed VisualStasisDissipator Manual? 0 Play Time 01:20:59 Cumulative 42.7 hours Start 2026.03.04 @ 13:51:27 End 2026.03.04 @ 15:47:20 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 59 Rogue 59 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 40 Gallery% 30 Achievement% 20 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 55x38 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d49484f2-97c2-452e-b06e-1b34335f76fb