Cogmind - Beta 16 --- EXPLORER MODE // 2025.12.03 @ 16:36:20 Player: K.K.Y. Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (47) 235 Value Destroyed (779) 779 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (150) 150 TOTAL SCORE: 2004 Bonus ------- Follower Combat Kills 150 Cogmind --------- Core Integrity 0/250 Matter 141/300 Energy 180/180 System Corruption 1% Temperature Cool (0) Movement Treading (160) Location -10/Subcaves Parts ------- > --- POWER (1) -------- Meta Core > --- PROPULSION (2+1) - Light Treads > --- UTILITY (3+1) ---- Terrain Scan Processor Terrain Scan Processor > --- WEAPON (2+1) ----- Barrage Gun Battle Cannon > --- INVENTORY (5) ---- Light Humpback Structural Scanner Terrain Scan Processor Mace Peak State ------------ > --- POWER ------------ Meta Core > --- PROPULSION ------- Light Treads > --- UTILITY ---------- Terrain Scan Processor Terrain Scan Processor > --- WEAPON ----------- Barrage Gun Battle Cannon > --- INVENTORY -------- Light Humpback Structural Scanner Terrain Scan Processor Mace [Rating: 23] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Meta Core Propulsion Light Treads Treads Light Treads Utility Terrain Scan Processor Device Improved Terrain Scanner Processor Terrain Scan Processor Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Assault Rifle Ballistic Cannon Battle Cannon Special Weapon Mining Laser Build | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Slots Evolved 1 | . 1 . . Power . | . . . . Propulsion . | . . . . Utility 1 | . 1 . . Weapon . | . . . . Parts Attached 16 | 5 7 . 4 Power 3 | 1 1 . 1 Engine 2 | 1 1 . . Core 1 | . . . 1 Reactor . | . . . . Propulsion 4 | 2 2 . . Treads 4 | 2 2 . . Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 3 | . 3 . . Device 1 | . 1 . . Storage . | . . . . Processor 2 | . 2 . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 6 | 2 1 . 3 Energy Gun 2 | 1 1 . . Energy Cannon . | . . . . Ballistic Gun 2 | 1 . . 1 Ballistic Cannon 1 | . . . 1 Launcher . | . . . . Special Weapon 1 | . . . 1 Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 5 | . . 1 4 Power 1 | . . . 1 Propulsion 1 | . . . 1 Utility 1 | . . . 1 Weapon 2 | . . 1 1 Highest Loss Streak 1 | . . 1 1 To Critical Strikes . | . . . . Average Backups 3 | 1 4 4 3 Power . | . . . . Propulsion . | . . . . Utility 2 | 1 2 2 3 Weapon 1 | . 1 2 . Tool/Special . | . . . . Unused Backups 6 | . . 1 5 Power . | . . . . Propulsion . | . . . . Utility 5 | . . 1 4 Weapon 1 | . . . 1 Tool/Special . | . . . . Average Slot Usage (%) 75 | . 71 95 73 Engine 10 | . 12 12 8 Treads 21 | . 25 25 16 Device 3 | . 2 12 2 Processor 16 | . 6 25 24 Energy Gun 10 | . 12 12 8 Ballistic Gun 7 | . 12 7 1 Ballistic Cannon 1 | . . . 3 Special Weapon 2 | . . . 6 Peak Build Rating 23 | 5 12 12 23 Average Rating 8 | 3 6 11 9 On Entrance 7 | . 5 12 11 Avg Prop Armor Cover (%) . | . . . . Naked Turns . | . . . . Heaviest Build 12 | 8 10 10 12 Greatest Support 40 | 40 40 40 40 Greatest Overweight (x) . | . . . . Average Overweight (x) . | . . . . Largest Inventory Capacity 5 | 5 5 5 5 Average Capacity 5 | 5 5 5 5 Most Carried 5 | 5 5 5 5 Average Carried 4 | 2 4 4 4 Final Capacity 5 | 5 5 5 5 Final Carried 5 | 2 5 5 5 Class Distribution -------------------- 62% | Hacker-Mutant 37% | Scavenger-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Scavenger-Mutant | -10/Mines Hacker-Mutant | -10/Subcaves Resources | -11 -10 -10 -10 ----------- Run | Yrd Mat Min Sub Matter Collected 831 | 185 383 59 204 Remotely . | . . . . Salvage Created 1234 | . 862 217 155 Parts 90 | . 60 18 12 Haulers Intercepted 2 | . 2 . . Recyclers Shooed 5 | . 3 2 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Combat Hostiles Destroyed 25 | . 12 4 9 Guns 17 | . 12 4 1 Cannons 8 | . . . 8 Classes Destroyed 10 | . 8 1 1 Worker 6 | . 4 2 . Builder 4 | . 3 1 . Tunneler 6 | . 3 3 . Hauler 2 | . 2 . . Recycler 3 | . 2 1 . Watcher 3 | . 3 . . Swarmer 9 | . 4 2 3 Grunt 8 | . 8 . . Subdweller 6 | . . . 6 Assembled 2 | . . 2 . Best Kill Streak 4 | . 4 4 3 Combat Bots Only 3 | . 2 2 3 Max Kills in Single Turn 2 | . 2 1 1 Gunslinging 1 | . 1 . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Hostile Shots Fired 150 | . 58 13 79 Missed 40 | . 14 5 21 Hits 110 | . 44 8 58 Projectile 110 | . 44 8 58 Critical Strikes 8 | . 3 . 5 Damage Taken 1081 | . 358 36 687 Core 252 | . 31 3 218 Absorbed by Shields . | . . . . Ignored by Resistances 665 | . 226 25 414 Core Remaining (%) 100 | 100 . . . Volleys Fired 164 | . 75 21 68 Largest 2 | . 2 2 2 Hottest 150 | . 70 70 150 Shots Fired 290 | . 147 38 105 Gun 239 | . 147 38 54 Cannon 38 | . . . 38 Launcher . | . . . . Special 13 | . . . 13 Kinetic 153 | . 75 17 61 Thermal 137 | . 72 21 44 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 47 | . 47 9 24 Robot Miss Streak 2 | . 2 2 1 Penetration Max . | . . . . Secondary Targets 2 | . 1 1 . Max Gunslinging Chain 1 | . 1 1 . Shots Hit Robots 217 | . 124 27 66 Core Hits 75 | . 45 14 16 Critical Kills . | . . . . Critical Parts Destroyed 2 | . 2 . . Critical Strikes 7 | . 4 1 2 Burn 3 | . 2 1 . Destroy 2 | . 2 . . Blast 2 | . . . 2 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2989 | . 1492 372 1125 Guns 2331 | . 1491 372 468 Cannons 537 | . . . 537 Explosions . | . . . . Melee . | . . . . Ramming 1 | . 1 . . Kinetic 1646 | . 743 169 734 Thermal 1342 | . 748 203 391 Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 1 | . 1 1 1 Average Corruption 1 | . 1 1 1 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 35 | . 8 5 22 Message Errors 9 | . 1 . 8 Matter Fused 12 | . 3 2 7 Heat Flow Errors 3 | . . 1 2 Energy Discharges 5 | . 2 1 2 Data Loss (minor) 5 | . 2 1 2 Misfires 1 | . . . 1 Overload Shots . | . . . . Overflow Damage 3 | . . . 3 Projectiles 3 | . . . 3 Explosions . | . . . . Melee . | . . . . Knockbacks 9 | . . . 9 Impact . | . . . . Kinetic 9 | . . . 9 Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed 1 | . 1 . . Targets Rammed 1 | . 1 . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 251 | . 99 235 251 Average Temperature 44 | . 36 41 101 Received Heat Transfer 752 | . 357 . 395 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . . 1 . Heat Transferred 3708 | . 1978 666 1064 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 . Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 62 | . 62 34 . Initial . | . . . . Average 3 | . 3 1 . Influence Increases 598 | . 418 90 90 Destroy 0b10 Robot/C 340 | . 240 40 60 Destroy 0b10 Robot/NC 120 | . 85 35 . Destroy Leader 70 | . 60 10 . Allied During Kill 2 | . . 2 . Successful Hack 6 | . 3 3 . Lose Combat Pursuer 60 | . 30 . 30 Influence Decreases 523 | . 418 90 15 Time Decay 517 | . 418 84 15 Lost Part 6 | . . 6 . Squads Dispatched . | . . . . Investigation . | . . . . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Distress Signals 2 | . 2 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 43 | . 22 4 17 Peak Tracking Total 4 | . 3 2 4 Tactical Retreats 6 | . 2 . 4 Traps | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Traps Triggered 3 | . 3 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -10 ---------- Run | Yrd Mat Min Sub Machines Disabled 1 | . . . 1 Max in Single Turn 1 | . . . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Machines Accessed 11 | . 8 1 2 Terminals 9 | . 8 1 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 16 | . 9 1 6 Successful 16 | . 9 1 6 Failed . | . . . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual 9 | . 8 1 . Terminals 10 | . 9 1 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 7 | . 1 . 6 Record 5 | . . . 5 Robot Analysis 1 | . 1 . . Proto ID Catalog 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 9 | . 8 1 . Terminals 9 | . 8 1 . Botnet 9 | . 8 1 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 1 | . 1 . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -10 ------------ Run | Yrd Mat Min Sub Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Total Allies 3 | . . 3 . Largest Group 3 | . . 3 3 Highest-Rated Group 40 | . . 40 40 Highest-Rated Ally 16 | . . 16 16 Total Orders . | . . . . Ally Attacks 42 | . . . 42 Total Damage 507 | . . . 507 Kills 5 | . . . 5 Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Active Infowar (turns) 1934 | . 607 886 441 Terrain 1934 | . 607 886 441 Robot Analysis Total 1 | . 1 . . Derelict Logs Recovered 4 | . . 2 2 Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -10 ------------- Run | Yrd Mat Min Sub Turns Passed 6264 | 66 2661 886 2651 Spaces Moved 3543 | 45 1471 515 1512 Core 15 | 15 . . . Treads 3528 | 30 1471 515 1512 Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 160 160 Average Speed 159 | 123 160 160 160 Slowest Speed 160 | 160 160 160 160 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 67 | 4 99 99 69 Regions Visited 3 Branch Regions 2 Pre-discovered Areas 1 | . . . 1 Known Exits Taken 3 | 1 1 1 . Unknown Exits Taken . | . . . . Scrap Searched 6 | . . 2 4 Spaces Dug . | . . . . Terrain Destroyed 1 | . . . 1 Melee . | . . . . Projectile 1 | . . . 1 AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Total 3840 | 55 1629 540 1616 Wait 95 | . 65 3 27 Move 3540 | 44 1470 514 1512 Hop . | . . . . Pick Up 16 | 6 7 1 2 Fast Attach 7 | 1 3 . 3 Attach 5 | 4 . . 1 Detach . | . . . . Swap 4 | . 4 . . Drop 8 | . 4 1 3 Fire 164 | . 75 21 68 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush 1 | . 1 . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / *Sub) -10/Mines (discovered 3 exits: *Mat x2 / *Sub) -10/Subcaves (discovered 3 exits: *Mat x2 / Rec) History --------- Turn | Location | Event 32 | -11/Scrapyard | Identified exit to Materials 32 | -11/Scrapyard | Discovered exit to Materials (range 15) 67 | -11/Scrapyard | Entered Materials 67 | -10/Materials | Evolved 1 slot: Utility x1 333 | -10/Materials | Build established: Hacker-Mutant 476 | -10/Materials | Identified exit to Materials 476 | -10/Materials | Discovered exit to Materials (range 16) 680 | -10/Materials | Identified exit to Mines 680 | -10/Materials | Discovered exit to Mines (range 13) 837 | -10/Materials | Identified exit to Subcaves 837 | -10/Materials | Discovered exit to Subcaves (range 6) 854 | -10/Materials | Discovered exit to Materials (range 16) 1827 | -10/Materials | Discovered exit to Materials (range 16) 2414 | -10/Materials | Build established: Scavenger-Mutant 2728 | -10/Materials | Entered Mines 2745 | -10/Mines | Discovered exit to Materials (range 16) 2781 | -10/Mines | Assembled infested the area 2786 | -10/Mines | Assisted by a Guerilla fighting off Assembled 2788 | -10/Mines | Met a Derelict bent on vengeance 2832 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2969 | -10/Mines | Discovered exit to Materials (range 9) 3261 | -10/Mines | Discovered exit to Subcaves (range 15) 3418 | -10/Mines | Found a Scrap Suit stashed away for nefarious purposes 3435 | -10/Mines | Learned Materials trap positions 3454 | -10/Mines | Learned Materials interactive machine intel 3614 | -10/Mines | Entered Subcaves 3614 | -10/Subcaves | Accompanied by 3 allies 3617 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 3653 | -10/Subcaves | Learned location of Zion (-7) 3739 | -10/Subcaves | Visited Clippyterm 3744 | -10/Subcaves | Identified exit to Recycling 3744 | -10/Subcaves | Learned Factory garrison access intel 4051 | -10/Subcaves | Disturbed a concealed Subdweller 4170 | -10/Subcaves | Identified exit to Materials 4170 | -10/Subcaves | Discovered exit to Materials (range 5) 4206 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 4494 | -10/Subcaves | Core integrity fell below 50% 4780 | -10/Subcaves | Build established: Hacker-Mutant 5463 | -10/Subcaves | Discovered exit to Materials (range 6) 5674 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 6078 | -10/Subcaves | Core integrity fell below 20% 6166 | -10/Subcaves | Visited 4L-MR0's lab 6185 | -10/Subcaves | Found Meta Core 6187 | -10/Subcaves | Attached Meta Core, gained temporary slots: Propulsion, Utility, Weapon 6265 | -10/Subcaves | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- Gun Armor Tower Shield Power Bank Rainbow Chip VL-GR5's Exoskeleton "Deathgrip" Powered Cannon 06179_ Testing Chamber breached. 06185_ Acquired Meta Core. 06187_ Core temporarily expanded with Propulsion slot. 06187_ Core temporarily expanded with Utility slot. 06187_ Core temporarily expanded with Weapon slot. 06190_ Connecting with 4L-MR0's Prototype Logs... 06222_ FUSG48SD,:LS NZQ:4YW5SDF/JPN2NIKTJ 06251_ S-10 Pest destroyed. 06257_ S-10 Pest knocked back. 06262_ S-10 Pest destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????#####?????????????????????? | | ?????????????????????### #?????????????????????? | | ???????????????????### ?????????????????????? | | ???????????????????? ?????????????????????? | | ????????????????????? #?????????????????????? | | ????????????????????? ###???????????????????? | | ?????????????????????? ##??????????????????? | | ??????????????????????# ######## ?????????? | | ??????????????????????? % % % % ?????????? | | ???????????????????????# %[ [ s * ???>????? | | ???????????????????????# % ????????????? | | ???????????????????????# #???????????????????? | | ???????????????????????# @ ##??????????????????? | | ??????????????????????## #??????????????????? | | ??????????????????????# #??????????????????? | | ??????????????????????## # #??????????????????? | | ???????????????????????# ####??????????????????? | | ???????????????????????# ##?????????????????????? | | ???????????????????????# ###???????????????????? | | ???????????????????????## #???????????????????? | | ????????????????????????### ##??????????????????? | | ?????????????????????????# #??????????????????? | | ?????????????????????????# ##??????????????????? | | ?????????????????????????# ##?????????????????? | | ?????????????????????????## ##????????????????? | | ?????????????????????????# ##???????????????? | | ?????????????????????????# ##??##??????????? | | ?????????????######??????# ## ??????????? | | ?????????????# #""#?????## # ???????? | | ?????????????# #""#?????# # ???????? | | ?????????????# ""#?#####" # ????????? | | ?????????????# X"#?# # " ????????? | | ?????????????# ""#?# ????????? | | ?????????????#" "#?# ???????? | | ?????????????#" "#?# #" ???????? | | ?????????????###+##### ## ### ???????? | | #???????????###"" ##" # ###?? #????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 17 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 160 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Evasion (%) 50 Recoil Reduction 2 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed EnergyFireGuard Manual? 0 Play Time 00:27:24 Cumulative 162.7 hours Start 2025.12.03 @ 16:16:30 End 2025.12.03 @ 16:36:20 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 214 Rogue 0 Adventurer 0 Explorer 214 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 70 Gallery% 66 Achievement% 52 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e81b9eb2-269c-4a32-bc96-772fe740d6a5