Cogmind - Beta 13 X2 @@@ ROGUE MODE // 2023.12.22 @ 18:30:12 Player: Terminus Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (21) 4200 Robots Destroyed (308) 1540 Value Destroyed (13159) 13159 Prototype IDs (36) 720 Alien Tech Used (1) 200 Bonus (2320) 2320 TOTAL SCORE: 25139 Bonus ------- High Alert Combat Kills 1981 Follower Combat Kills 532 Met Data Miner 300 Met Imprinter 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 1306 Friendly Fire -3099 Cogmind --------- Core Integrity 741/1150 Matter 282/300 Energy 20/100 System Corruption 1% Temperature Cool (0) Movement Core (50) Location -4/Armory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Coolant Network Advanced Force Field Heavy Gatling Laser Plasma Cutter Peak State ------------ > --- POWER ------------ Enhanced Fission Core Vortex Chain Reactor > --- PROPULSION ------- Cargo Legs Centrium Leg Centrium Leg Centrium Leg > --- UTILITY ---------- Advanced Cooling System Advanced Cooling System High-capacity Storage Unit Advanced Signal Interpreter Experimental Targeting Computer Core Analyzer Improved Heavy Armor Plating Improved Energy Mantle Makeshift Hacking Suite > --- WEAPON ----------- Heavy Gatling Laser Heavy Gatling Laser Heavy Gatling Laser Heavy Gatling Laser > --- INVENTORY -------- Antimatter Reactor Centrium Leg Coolant Network Advanced Sensor Array Advanced Targeting Computer Advanced Particle Charger Improved Weapon Cycler Layered Heavy Armor Plating Advanced Hacking Suite Long-range Tractor Beam Mapping Drone Bay Thief Drone Bay Heavy Gatling Laser Heavy Gatling Laser Phase Cannon Micro-nuke Launcher Plasma Cutter Multitool [Rating: 160] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Enhanced Fission Core Reactor Vortex Chain Reactor Propulsion Flexi-carbon Leg Treads Light Treads Leg Flexi-carbon Leg Wheel Wheel Utility Huge Storage Unit Device Improved Sensor Array Storage Huge Storage Unit Processor Improved Signal Interpreter Hackware Makeshift Hacking Suite Protection Hardened Heavy Armor Plating Weapon Plasma Cannon Energy Gun Heavy Particle Gun Energy Cannon Plasma Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Subdweller Shrapnel Launcher Special Weapon Multitool Build | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Min Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Arm Slots Evolved 12 | . . . . 4 2 . . . . 2 . . . . 2 . . . . 2 . Power 2 | . . . . . . . . . . 1 . . . . . . . . . 1 . Propulsion 3 | . . . . 1 . . . . . 1 . . . . 1 . . . . . . Utility 6 | . . . . 3 1 . . . . . . . . . 1 . . . . 1 . Weapon 1 | . . . . . 1 . . . . . . . . . . . . . . . . Parts Attached 319 | 6 5 6 13 65 22 9 9 . 14 59 2 4 5 4 20 5 2 11 8 11 39 Power 20 | 1 . 1 1 6 . . . . 2 2 . . . . 5 . . . . 1 1 Engine 13 | 1 . 1 1 4 . . . . 2 2 . . . . 2 . . . . . . Core 6 | . . . . 2 . . . . . . . . . . 3 . . . . . 1 Reactor 1 | . . . . . . . . . . . . . . . . . . . . 1 . Propulsion 51 | 2 1 1 2 19 3 . . . 3 7 . . . . 4 1 . . 3 . 5 Treads 16 | 1 . . 1 14 . . . . . . . . . . . . . . . . . Leg 28 | . . . . 2 3 . . . 3 7 . . . . 4 1 . . 3 . 5 Wheel 7 | 1 1 1 1 3 . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . Utility 153 | 1 3 2 3 18 13 3 7 . 7 38 . 2 1 2 10 2 2 7 3 9 20 Device 108 | . 1 2 1 12 9 2 3 . 3 24 . 2 1 2 8 2 1 6 3 7 19 Storage 5 | 1 2 . . . . . . . . 1 . . . . 1 . . . . . . Processor 5 | . . . . . 1 . . . . 1 . . . . 1 . . 1 . 1 . Hackware 4 | . . . . 2 . . 1 . . 1 . . . . . . . . . . . Protection 31 | . . . 2 4 3 1 3 . 4 11 . . . . . . 1 . . 1 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . Weapon 95 | 2 1 2 7 22 6 6 2 . 2 12 2 2 4 2 1 2 . 4 2 1 13 Energy Gun 35 | . . . 1 11 4 4 1 . 2 3 . 1 1 . . . . . . . 7 Energy Cannon 33 | . 1 1 2 5 . . . . . 6 2 1 3 1 1 1 . 3 1 1 4 Ballistic Gun 6 | 2 . . 1 3 . . . . . . . . . . . . . . . . . Ballistic Cannon 1 | . . . 1 . . . . . . . . . . . . . . . . . . Launcher 19 | . . 1 2 3 2 2 1 . . 2 . . . 1 . 1 . 1 1 . 2 Special Weapon 1 | . . . . . . . . . . 1 . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 14 | . . 1 . 5 . 1 . . . 1 . . . . 1 . . 2 . 1 2 Parts Lost 50 | . 1 . 2 13 1 . . . 7 7 . . . . 3 . . . . . 16 Power 9 | . . . 1 2 . . . . 1 . . . . . 3 . . . . . 2 Propulsion 10 | . 1 . 1 3 . . . . 2 1 . . . . . . . . . . 2 Utility 21 | . . . . 8 . . . . 2 3 . . . . . . . . . . 8 Weapon 10 | . . . . . 1 . . . 2 3 . . . . . . . . . . 4 Highest Loss Streak 14 | . 1 . 1 5 1 . . . 3 2 . . . . 2 . . . . . 14 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 94 | . 98 100 99 99 99 99 100 100 99 89 88 88 88 88 89 90 90 89 90 85 84 Engine 6 | . 14 14 13 7 . . . . 6 9 11 11 11 11 6 . . . . . . Core 2 | . . . . 1 7 7 7 7 . . . . . . 3 10 10 10 10 4 3 Treads 4 | . 14 14 14 14 . . . . . . . . . . . . . . . . . Leg 12 | . . . . 4 18 22 21 21 20 16 16 16 16 16 20 20 20 20 20 18 18 Wheel 4 | . 13 14 13 8 4 . . . . . . . . . . . . . . . . Device 13 | . 12 14 9 18 22 21 20 21 19 12 11 11 11 11 10 10 10 9 10 13 13 Storage 7 | . 14 14 14 9 7 7 7 7 7 5 5 5 5 5 5 5 5 5 5 4 4 Processor 7 | . . . . . 7 7 7 7 7 10 11 11 11 11 14 15 15 15 15 13 13 Hackware 4 | . . . . 8 7 7 7 7 7 7 5 5 5 5 5 5 5 5 5 4 2 Protection 3 | . . . 4 8 . . . . 1 2 5 5 5 5 5 5 5 5 5 3 3 Energy Gun 8 | . . . 3 11 22 24 27 28 27 15 5 5 1 . . . . . . . 13 Energy Cannon 10 | . 12 13 10 3 . . . . . 6 16 16 20 21 20 19 20 19 19 18 3 Ballistic Gun 2 | . 15 14 4 2 . . . . . . . . . . . . . . . . . Naked Turns 5 | . . . . . . . . . . . . . . . . . . . . . 5 Heaviest Build 156 | 14 91 91 105 104 108 107 109 102 114 139 107 107 111 111 120 120 120 120 120 156 153 Greatest Support 145 | 10 10 10 10 62 60 58 58 58 58 95 90 90 90 90 110 105 105 105 120 120 145 Greatest Overweight (x) 10 | 4 9 9 10 10 8 1 1 1 2 1 1 1 1 1 1 1 1 1 1 1 1 Average Overweight (x) 3 | . 7 8 9 7 5 1 1 1 1 . 1 1 1 1 . 1 1 1 . 1 . Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 22 | 7 23 25 25 25 25 25 25 25 25 23 20 20 20 20 20 20 20 20 20 20 19 Most Carried 25 | 4 25 25 25 25 25 25 25 25 25 25 20 20 20 20 20 20 20 20 20 20 20 Average Carried 22 | 2 17 24 24 24 24 24 24 25 23 22 20 20 19 20 19 19 20 19 20 18 19 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 25 20 20 20 20 20 20 20 20 20 20 20 5 Final Carried 25 | 4 25 25 25 25 25 24 25 25 23 20 20 20 20 20 20 20 20 20 20 20 5 Class Distribution -------------------- 22% | Scavenger-Gunner 21% | Mutant 20% | Scavenger-Skirmisher 13% | Scavenger-Mutant 9% | Skirmisher 5% | Gunner 3% | Hacker-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Scavenger-Mutant | -8/Materials Scavenger-Skirmisher | -7/Factory Skirmisher | -7/Lower Caves Skirmisher | -7/Lower Caves Skirmisher | -7/Data Miner Skirmisher | -6/Proximity Caves Hacker-Skirmisher | -6/Factory Scavenger-Skirmisher | -6/Lower Caves Scavenger-Skirmisher | -6/Lower Caves Scavenger-Skirmisher | -6/Zion Scavenger-Skirmisher | -5/Proximity Caves Scavenger-Gunner | -5/Factory Scavenger-Gunner | -5/Upper Caves Scavenger-Gunner | -5/Upper Caves Scavenger-Gunner | -5/Warlord Scavenger-Gunner | -4/Proximity Caves Scavenger-Gunner | -4/Factory Gunner | -4/Armory Resources | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 ----------- Run | Yrd Mat Min Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Arm Matter Collected 4639 | 201 183 73 464 814 135 240 195 . 125 614 98 76 50 . 328 105 51 224 143 106 414 Remotely . | . . . . . . . . . . . . . . . . . . . . . . Salvage Created 12765 | . 847 217 283 3055 377 191 156 . 711 2185 55 18 . 145 551 148 . 282 326 837 2381 Parts 500 | . 53 12 22 155 19 4 13 . 22 75 . 1 . 5 16 4 . 10 14 21 54 Haulers Intercepted 10 | . 2 . . 6 . . . . . 1 . . . . . . . . . 1 . Recyclers Shooed 8 | . 1 . . 4 . . . . . 2 . . . . . . . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 72 | . . . 14 . . 4 10 . 21 . 2 . . 5 . 3 1 . 12 . . Prevented 8 | . . . . . . 3 1 . . . . . . 4 . . . . . . . Kills | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Min Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Arm Combat Hostiles Destroyed 252 | . 14 5 11 50 5 7 7 . 16 37 . . . 6 9 4 . 10 9 7 55 Guns 112 | . . . 1 26 4 2 4 . 12 19 . . . . . . . . . . 44 Cannons 64 | . 14 2 5 16 . . . . . 8 . . . 2 7 . . 3 2 4 1 AOE 50 | . . 3 5 7 . 5 3 . . 4 . . . 4 . 4 . 7 5 . 3 Classes Destroyed 26 | . 7 2 2 6 2 . . . 1 1 . . . . . . . 1 . . 4 Worker 9 | . . 1 . 3 . . . . . 3 . . . . . . . . . 2 . Builder 6 | . . . . 4 1 . . . . 1 . . . . . . . . . . . Tunneler 1 | . . . . . 1 . . . . . . . . . . . . . . . . Hauler 10 | . 2 . . 6 . . . . . 1 . . . . . . . . . 1 . Recycler 10 | . 2 1 . 5 1 . . . . 1 . . . . . . . . . . . Mechanic 4 | . 1 . . 2 1 . . . . . . . . . . . . . . . . Operator 5 | . 2 . . 2 . . . . . 1 . . . . . . . . . . . Drone 2 | . . . . . . . . . 2 . . . . . . . . . . . . Watcher 10 | . 1 . . 3 . . . . . 1 . . . . . . . . . 3 2 Swarmer 46 | . 3 3 4 10 . . 7 . 6 3 . . . . . . . . 5 . 5 Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . 1 Grunt 102 | . 11 1 . 20 . 7 . . 3 21 . . . 4 6 4 . 5 4 2 14 Brawler 6 | . . . . 3 . . . . 2 . . . . . . . . . . . 1 Duelist 21 | . . . . 1 . . . . 2 2 . . . . . . . . . . 16 Protector 2 | . . . . . . . . . . . . . . . . . . . . . 2 Sentry 24 | . . . . 9 2 . . . 1 2 . . . . 1 . . . . 3 6 Demolisher 3 | . . 1 . . . . . . . . . . . . . . . 2 . . . Specialist 4 | . . . . 4 . . . . . . . . . . . . . . . . . Hunter 14 | . . . . 3 1 . . . . 3 . . . 2 . . . . . 2 3 Programmer 17 | . . . . . 2 . . . . 6 . . . . 2 . . 2 . . 5 Heavy 1 | . . . . . . . . . . . . . . . . . . . . . 1 Behemoth 1 | . . . . . . . . . . . . . . . . . . . . . 1 Enhanced Demolisher 1 | . . . . . . . . . . . . . . . . . . 1 . . . Striker 1 | . . . . . . . . . . . . . . . . . . 1 . . . Artisan 2 | . . . 2 . . . . . . . . . . . . . . . . . . Subdweller 7 | . . . 7 . . . . . . . . . . . . . . . . . . Decomposer 3 | . . . . . . . 1 . . . 1 1 . . . . . . . . . Mutant 1 | . . . . . . . . . . 1 . . . . . . . . . . . Best Kill Streak 12 | . 5 3 4 8 3 7 4 . 7 5 . . . 6 3 4 . 8 5 4 12 Combat Bots Only 11 | . 3 3 4 7 1 7 4 . 7 4 . . . 6 3 4 . 8 5 3 11 Max Kills in Single Turn 5 | . 1 3 2 2 1 1 2 . 2 2 1 1 . 2 2 2 . 5 3 1 2 Gunslinging 1 | . . . . . . . 1 . . . . . . . . . . . . . 1 Exploded 5 | . . 3 2 2 . 1 2 . . 2 . . . 2 . 2 . 5 3 . 2 Melee . | . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -------- Run | Yrd Mat Min Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Arm Hostile Shots Fired 1290 | . 30 8 37 255 23 30 21 . 65 166 . . . 51 49 6 . 8 11 54 476 Missed 382 | . 8 3 14 73 8 12 6 . 10 61 . . . 16 12 3 . 5 4 26 121 Damage Taken 13505 | . 273 105 442 2539 179 313 209 . 1035 1552 . . . 507 736 60 . 213 137 276 4929 Core 1418 | . 62 13 79 395 34 16 32 . 117 117 . . . 78 44 22 . . . 18 391 Absorbed by Shields 2780 | . . . . . . . . . . . . . . . . . . . . 261 2519 Regen/Repaired (Parts) 1510 | . . . . 19 . . . . . 1059 . . . . . . . 77 . 355 . Core Remaining (%) 67 | 100 . . 38 28 . . . . 71 . . . . 77 . . . . 93 . . Volleys Fired 798 | . 63 15 57 206 16 16 9 . 25 113 5 3 . 47 26 3 20 15 26 31 102 Largest 4 | . 2 2 2 2 3 3 4 . 4 4 4 4 . 4 4 1 4 4 4 4 4 Hottest 400 | . 80 80 115 129 171 190 226 . 240 320 320 320 . 305 305 43 305 305 305 320 400 Shots Fired 1698 | . 83 18 66 321 44 26 30 . 99 322 11 6 . 59 85 3 23 30 47 97 328 Gun 958 | . 22 2 34 204 42 15 28 . 99 221 2 1 . . . . . . . . 288 Cannon 665 | . 61 14 26 107 . . . . . 87 9 5 . 52 85 . 23 21 45 97 33 Launcher 64 | . . 2 6 10 2 11 2 . . 3 . . . 7 . 3 . 9 2 . 7 Special 11 | . . . . . . . . . . 11 . . . . . . . . . . . Kinetic 92 | . 22 2 33 35 . . . . . . . . . . . . . . . . . Thermal 1545 | . 61 14 30 276 42 15 28 . 99 319 11 6 . 52 85 . 23 21 45 97 321 Explosive 61 | . . 2 3 10 2 11 2 . . 3 . . . 7 . 3 . 9 2 . 7 Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 41 | . 14 8 10 15 9 11 2 . 11 37 5 4 . 8 15 3 3 13 9 16 41 Robot Miss Streak 6 | . 4 3 1 6 2 2 2 . 3 5 1 1 . 2 3 . 1 1 1 2 5 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 28 | . . . . 3 1 . 3 . 4 . . . . . . . . . . . 17 Max Gunslinging Chain 2 | . . . . 1 1 . 1 . 1 . . . . . . . . . . . 2 Autonomous 9 | . . . . 9 . . . . . . . . . . . . . . . . . Shots Hit Robots 1065 | . 60 11 19 201 28 17 14 . 62 219 4 2 . 14 50 2 3 15 19 61 264 Core Hits 758 | . 29 7 20 106 13 17 12 . 26 115 2 1 . 13 19 10 . 31 18 32 287 Critical Kills 6 | . . . . . . . . . . 3 . . . . . . . . 2 . 1 Critical Parts Destroyed 2 | . . . . 2 . . . . . . . . . . . . . . . . . Critical Strikes 32 | . . . . 11 5 . . . 6 7 . . . . . . . . 2 . 1 Burn 24 | . . . . 9 5 . . . 6 4 . . . . . . . . . . . Meltdown 6 | . . . . . . . . . . 3 . . . . . . . . 2 . 1 Destroy 2 | . . . . 2 . . . . . . . . . . . . . . . . . Melee Attacks . | . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 35455 | . 1002 313 843 5853 634 1132 427 . 1294 5609 89 53 . 1208 1470 484 79 1813 821 1675 10656 Guns 17799 | . 172 . 148 2552 634 222 283 . 1294 3230 33 . . . . . . . . . 9231 Cannons 9266 | . 830 198 217 2110 . . . . . 1401 56 53 . 233 1470 . 79 316 463 1658 182 Explosions 8244 | . . 115 478 1184 . 910 144 . . 888 . . . 975 . 484 . 1497 358 . 1211 Melee . | . . . . . . . . . . . . . . . . . . . . . . Ramming 61 | . . . . 7 . . . . . 5 . . . . . . . . . 17 32 Kinetic 1048 | . 172 . 456 420 . . . . . . . . . . . . . . . . . Thermal 26429 | . 830 198 236 4242 634 222 283 . 1294 4716 89 53 . 233 1470 . 79 316 463 1658 9413 Explosive 7917 | . . 115 151 1184 . 910 144 . . 888 . . . 975 . 484 . 1497 358 . 1211 Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 3 | . 3 3 3 . . . . . . 1 1 1 . . 1 1 1 1 1 . 1 Average Corruption 2 | . 2 3 3 . . . . . . 1 1 1 . . 1 1 1 1 1 . 1 Corruption Purged 1 | . . . . . . . . . . . . 1 . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . Effects 117 | . 8 25 58 . . . . . . 5 1 1 . . 2 2 3 6 5 . 1 Message Errors 25 | . 2 5 11 . . . . . . 2 1 . . . 1 . 1 . 2 . . Matter Fused 29 | . 1 5 17 . . . . . . 1 . . . . . 1 2 1 1 . . Heat Flow Errors 12 | . 1 3 7 . . . . . . . . . . . . . . . . . 1 Energy Discharges 19 | . 1 8 7 . . . . . . . . . . . . . . 2 1 . . Parts Fused 1 | . 1 . . . . . . . . . . . . . . . . . . . . Data Loss (minor) 12 | . 1 2 7 . . . . . . . . . . . . . . 2 . . . Data Loss (major) 4 | . . . 3 . . . . . . . . . . . . . . . 1 . . Misfires 7 | . 1 2 4 . . . . . . . . . . . . . . . . . . Alerts 4 | . . . . . . . . . . 1 . 1 . . . 1 . 1 . . . Weapon Failures 4 | . . . 2 . . . . . . 1 . . . . 1 . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 357 | . 17 14 21 64 . 4 . . . 67 18 9 . 49 38 . 33 11 . 5 7 Projectiles 259 | . 17 . 21 50 . . . . . 51 18 9 . 6 38 . 33 11 . 5 . Explosions 98 | . . 14 . 14 . 4 . . . 16 . . . 43 . . . . . . 7 Melee . | . . . . . . . . . . . . . . . . . . . . . . Knockbacks 1 | . . . . . . . . . . 1 . . . . . . . . . . . Impact 1 | . . . . . . . . . . 1 . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 271 | . . 41 33 99 . . . . . . . . . . . . . . . . 98 Shots 8 | . . 1 1 4 . . . . . . . . . . . . . . . . 2 Rammed 1 | . . . . 1 . . . . . . . . . . . . . . . . . Targets Rammed 9 | . . . . 2 . . . . . 1 . . . . . . . . . 2 4 Kicked 7 | . . . . . . . . . . 1 . . . . . . . . . 2 4 Crushed 1 | . . . . 1 . . . . . . . . . . . . . . . . . Highest Temperature 437 | . 150 249 252 66 21 10 42 . 180 410 437 222 . 344 386 . 180 168 162 243 384 Average Temperature 98 | . 26 60 113 16 6 3 17 . 56 92 165 89 . 158 128 . 101 85 89 80 132 Received Heat Transfer 3138 | . 141 57 51 693 18 153 . . 207 459 . . . 153 261 9 . 9 21 32 874 Effects 25 | . . . 2 . . . . . . 8 2 . . 1 2 . . . . 1 9 Shutdowns 4 | . . . . . . . . . . 3 1 . . . . . . . . . . Energy Bleed 4 | . . . . . . . . . . . 1 . . . . . . . . 1 2 Interference 12 | . . . 2 . . . . . . 4 . . . . . . . . . . 6 Matter Decay 1 | . . . . . . . . . . . . . . . 1 . . . . . . Short Circuit 1 | . . . . . . . . . . . . . . . 1 . . . . . . Damage (minor) 3 | . . . . . . . . . . 1 . . . 1 . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . Robots Melted 27 | . . . . 1 1 . . . 4 7 . . . . 2 . . . 2 3 7 Combat Hostiles 26 | . . . . 1 1 . . . 4 6 . . . . 2 . . . 2 3 7 Parts Melted 123 | . 4 2 . 16 6 1 1 . 7 33 . . . 2 7 . . . 3 16 25 Heat Transferred 46602 | . 1702 407 310 7628 1517 447 555 . 2912 9792 162 87 . 424 2494 . 137 550 848 3133 13497 Parts Sabotaged 4 | . . . . . . . . . . . . . . . . . . . . . 4 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Min Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Arm Peak Influence 1411 | . 125 179 . 984 471 . . . . 666 . . . . 261 . . . . 230 1411 Initial 447 | . . 47 . 169 447 . . . . 300 . . . . 88 . . . . 69 81 Average 287 | . 60 42 . 421 329 . . . . 323 . . . . 90 . . . . 108 461 Maximum Alert Level 4 | . . . . 3 2 . . . . 2 . . . . 1 . . . . 1 4 Low Security (%) 40 | 100 100 100 . 8 3 . . . . 14 . . . . 94 . . . . 83 36 Level 1 33 | . . . . 48 66 . . . . 55 . . . . 5 . . . . 16 19 Level 2 19 | . . . . 31 30 . . . . 29 . . . . . . . . . . 19 Level 3 4 | . . . . 12 . . . . . . . . . . . . . . . . 12 Level 4 1 | . . . . . . . . . . . . . . . . . . . . . 12 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . 1 . . . . . . . . . . . . . . . . . Squads Dispatched 48 | . 7 . . 9 6 . . . 1 9 . . . . 4 . . . . 2 10 Investigation 11 | . 4 . . 1 3 . . . . 1 . . . . 1 . . . . 1 . Extermination 13 | . . . . . 2 . . . . 6 . . . . 2 . . . . . 3 Reinforcement 15 | . 3 . . 5 1 . . . . 1 . . . . 1 . . . . . 4 Assault 8 | . . . . 3 . . . . 1 1 . . . . . . . . . . 3 Garrison 1 | . . . . . . . . . . . . . . . . . . . . 1 . Intercept . | . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . 1 . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 --------- Run | Yrd Mat Min Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Arm Distress Signals 14 | . 1 . . 6 . . . . . . . . . . 1 . . 1 . 1 4 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . Times Spotted 416 | . 27 4 35 88 6 8 6 . 25 46 . . . 5 12 2 . 35 9 20 88 Peak Tracking Total 15 | . 4 2 6 7 3 7 4 . 6 5 . . . 4 6 4 . 13 4 6 15 Tactical Retreats 21 | . . . 7 3 . . . . 1 4 . . . . . . . 3 1 . 2 Traps | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Min Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Arm Traps Triggered 10 | . 4 . 2 . 3 . . . . 1 . . . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . Triggered 30 | . . . . . . 1 . . . . . . . . . . . 28 1 . . Machines | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 ---------- Run | Yrd Mat Min Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Arm Machines Disabled 23 | . 1 . 3 3 . . . . . 7 . . . . . . . . . 1 8 Max in Single Turn 2 | . 1 . 1 1 . . . . . 2 . . . . . . . . . 1 2 Garrison Access 1 | . . . . 1 . . . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 --------- Run | Yrd Mat Min Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Arm Machines Accessed 50 | . 8 1 2 12 3 2 1 4 . 4 . 2 . . 1 . . 2 . 3 5 Terminals 22 | . 6 . . 9 1 . . . . 1 . . . . . . . . . 1 4 Fabricators 5 | . . . . . 2 . . . . 1 . . . . 1 . . . . . 1 Repair Stations 4 | . . . . 1 . . . . . 1 . . . . . . . . . 2 . Recycling Units 3 | . 2 . . . . . . . . 1 . . . . . . . . . . . Scanalyzers 1 | . . . . 1 . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . 1 . . . . . . . . . . . . . . . . . Total Hacks 179 | . 27 1 12 38 7 8 1 31 . 18 . 12 . . 6 . . 3 . 5 10 Successful 137 | . 13 1 12 25 4 8 1 31 . 15 . 12 . . 4 . . 3 . 3 5 Failed 41 | . 13 . . 13 3 . . . . 3 . . . . 2 . . . . 2 5 Catastrophic 5 | . 3 . . 1 . . . . . . . . . . . . . . . 1 . Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . . . . Manual 66 | . 25 . . 24 3 . . . . 5 . . . . 1 . . 1 . . 7 Terminals 70 | . 25 . . 29 2 . . . . 4 . . . . . . . . . 2 8 Fabricators 15 | . . . . . 5 . . . . 2 . . . . 6 . . . . . 2 Repair Stations 16 | . . . . 2 . . . . . 11 . . . . . . . . . 3 . Recycling Units 3 | . 2 . . . . . . . . 1 . . . . . . . . . . . Scanalyzers 5 | . . . . 5 . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . 2 . . . . . . . . . . . . . . . . . Terminal Hacks 92 | . 7 1 12 13 1 8 1 31 . 1 . 12 . . . . . 3 . 1 1 Record 43 | . . . 11 . . 7 . 11 . . . 11 . . . . . 3 . . . Part Schematic 11 | . . . . . . . . 11 . . . . . . . . . . . . . Robot Schematic 6 | . . . . . . . . 6 . . . . . . . . . . . . . Robot Analysis 5 | . 2 . . 3 . . . . . . . . . . . . . . . . . Prototype ID Bank 4 | . . . . 1 . . . 3 . . . . . . . . . . . . . Open Door 4 | . . 1 . . . 1 1 . . . . 1 . . . . . . . . . Branch Access Points 5 | . 1 . . 1 1 . . . . 1 . . . . . . . . . 1 . Terminal Index 1 | . . . . 1 . . . . . . . . . . . . . . . . . Alert Level 3 | . . . . 3 . . . . . . . . . . . . . . . . . Unreport Threat 2 | . 1 . . 1 . . . . . . . . . . . . . . . . . Locate Traps 1 | . . . . 1 . . . . . . . . . . . . . . . . . Recall Reinforcements 2 | . 1 . . 1 . . . . . . . . . . . . . . . . . Hauler Manifests 2 | . 1 . . 1 . . . . . . . . . . . . . . . . . Zone Layout 2 | . 1 . . . . . . . . . . . . . . . . . . . 1 Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . Fabricator Hacks 7 | . . . . . 1 . . . . 2 . . . . 3 . . . . . 1 Network Status 3 | . . . . . 1 . . . . . . . . . 1 . . . . . 1 Load Schematic 2 | . . . . . . . . . . 1 . . . . 1 . . . . . . Build 2 | . . . . . . . . . . 1 . . . . 1 . . . . . . Repair Station Hacks 14 | . . . . 2 . . . . . 10 . . . . . . . . . 2 . Scan Component 7 | . . . . 1 . . . . . 5 . . . . . . . . . 1 . Repair 7 | . . . . 1 . . . . . 5 . . . . . . . . . 1 . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 5 | . . . . 5 . . . . . . . . . . . . . . . . . Insert Component 3 | . . . . 3 . . . . . . . . . . . . . . . . . Analyze 2 | . . . . 2 . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . . . . . . . . . . . . . . . . Seal Access 1 | . . . . 1 . . . . . . . . . . . . . . . . . Unauthorized Hacks 18 | . 6 . . 4 2 . . . . 2 . . . . 1 . . . . . 3 Terminals 13 | . 4 . . 4 1 . . . . 1 . . . . . . . . . . 3 Assimilate 1 | . . . . 1 . . . . . . . . . . . . . . . . . Botnet 11 | . 3 . . 3 1 . . . . 1 . . . . . . . . . . 3 Disrupt 1 | . 1 . . . . . . . . . . . . . . . . . . . . Fabricators 2 | . . . . . 1 . . . . . . . . . 1 . . . . . . Prioritize 1 | . . . . . . . . . . . . . . . 1 . . . . . . Haulers 1 | . . . . . 1 . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . 2 . . . . . . . . 1 . . . . . . . . . . . Mask 1 | . . . . . . . . . . 1 . . . . . . . . . . . Tunnel 2 | . 2 . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . 1 . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 31 | . 6 . . 11 2 . . . . 4 . . . . 1 . . . . 3 4 Full Trace Events 5 | . . . . 1 1 . . . . 1 . . . . 1 . . . . 1 . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . 6 . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 13 | . . . . 2 . . . 11 . . . . . . . . . . . . . Parts Built 3 | . . . . . . . . . . 1 . . . . 2 . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time 129 | . . . . . . . . . . 76 . . . . 53 . . . . . . Total Part Build Rating 17 | . . . . . . . . . . 5 . . . . 12 . . . . . . Parts Repaired 7 | . . . . 1 . . . . . 5 . . . . . . . . . 1 . Time 338 | . . . . 44 . . . . . 238 . . . . . . . . . 56 . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . 2 . . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . 2 . . . . . . . . . . . . . . . . . Parts Damaged 1 | . . . . 1 . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 ------------ Run | Yrd Mat Min Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Arm Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . 1 . . . . . . . . . . . . . . . . . Machine Destruction 1 | . . . . 1 . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 6 | . . . . . . . . . 1 . . . . . . . . . . . 5 Allies Hacked 3 | . . . . . . . . . . . . . . . . . . . . . 3 Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -------- Run | Yrd Mat Min Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Arm Total Allies 10 | . . 2 . 1 . . . . 1 1 . . . . . . . . . . 5 Largest Group 5 | . . 2 . 1 . . . . 1 1 . . . . . . . . . . 5 Highest-Rated Group 274 | . . 43 . 10 . . . . 29 49 . . . . . . . . . . 274 Highest-Rated Ally 65 | . . 31 . 10 . . . . 29 49 . . . . . . . . . . 65 Total Orders 30 | . . . 20 . 5 . . . . 1 . . . . . . . . . . 4 STAY 3 | . . . . . . . . . . 1 . . . . . . . . . . 2 FOLLOW 1 | . . . . . . . . . . . . . . . . . . . . . 1 EXPLORE 7 | . . . 7 . . . . . . . . . . . . . . . . . . RETURN 19 | . . . 13 . 5 . . . . . . . . . . . . . . . 1 Ally Attacks 203 | . . 9 122 . 29 . . . 1 . . . . . . . . . . . 42 Total Damage 2369 | . . 150 625 . 134 . . . . . . . . . . . . . . . 1460 Kills 15 | . . 2 8 . . . . . . . . . . . . . . . . . 5 Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . 1 . . . . . . . . . . . Intel | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Min Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Arm Robot Analysis Total 5 | . 2 . . 3 . . . . . . . . . . . . . . . . . Derelict Logs Recovered 9 | . . 2 2 . . . 1 . . . . . . 1 . 1 2 . . . . Drone Launches 57 | . . . 41 . 13 . . . . . . . . . . . . . . . 3 Drone Recoveries 56 | . . . 41 . 13 . . . . . . . . . . . . . . . 2 Exploration | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 ------------- Run | Yrd Mat Min Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Arm Turns Passed 28527 | 60 1414 1544 3016 3979 1314 998 1052 155 1208 2833 473 656 1967 1069 902 763 687 1341 764 566 1766 Spaces Moved 11642 | 53 639 583 1107 1397 564 479 493 80 502 997 233 317 1011 398 393 387 321 519 376 188 605 Core 26 | 18 . . . . . . . . . . . . . . . . . . . . 8 Treads 58 | . . . . 58 . . . . . . . . . . . . . . . . . Legs 7517 | . . . . . 226 479 493 80 502 997 233 317 1011 398 393 387 321 519 376 188 597 Wheels 4041 | 35 639 583 1107 1339 338 . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 95 200 200 190 196 196 196 196 196 123 193 193 193 193 122 192 192 192 122 192 50 Average Speed 197 | 90 185 214 220 211 205 196 196 196 200 194 193 193 193 193 191 192 192 192 148 192 180 Slowest Speed 270 | 250 215 215 230 235 210 196 196 196 270 200 193 193 193 193 192 192 192 192 192 192 192 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 55 | 4 98 93 94 91 14 54 65 68 56 15 45 55 85 70 7 74 56 57 54 8 53 Regions Visited 21 Branch Regions 15 Pre-discovered Areas 9 | . 2 2 1 . . . . 1 . . . . 1 . . 1 . 1 . . . Known Exits Taken 17 | . 1 . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 . 1 1 1 . . . . . . . . . . . . . . . . . Scrap Searched 26 | . . 1 8 . . 1 3 . 1 . 1 2 4 . . 1 3 . 1 . . Spaces Dug 65 | . . . 1 . 12 8 9 . . . 1 1 . 7 2 . 4 . 12 3 5 Terrain Destroyed 687 | . . 21 43 90 22 65 18 . . 55 2 2 . 101 10 41 10 43 32 8 124 Melee . | . . . . . . . . . . . . . . . . . . . . . . Projectile 99 | . . . 4 22 . 1 . . . . 2 2 . 20 10 . 10 . 11 8 9 AOE 588 | . . 21 39 68 22 64 18 . . 55 . . . 81 . 41 . 43 21 . 115 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 --------- Run | Yrd Mat Min Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Arm Total 15819 | 62 788 860 1617 2128 682 512 558 79 641 1660 247 357 1027 643 485 403 370 840 543 325 992 Wait 2624 | . 56 251 412 346 57 5 41 . 83 402 8 31 5 195 29 4 27 278 131 88 175 Move 11621 | 52 638 582 1106 1396 563 478 492 79 501 996 232 316 1010 397 392 386 320 518 375 187 605 Hop . | . . . . . . . . . . . . . . . . . . . . . . Pick Up 188 | 4 23 2 13 52 8 1 3 . 6 44 . . 2 . 8 2 . 7 . 4 9 Fast Attach 66 | 6 2 1 1 11 1 2 2 . 3 10 . 3 3 . 4 . 1 3 . . 13 Attach 61 | . 1 . 2 19 5 1 . . 6 15 . . . . 5 . . 1 . 3 3 Detach 4 | . . . . 2 . . . . . 1 . . . . 1 . . . . . . Swap 193 | . 2 5 10 35 16 7 7 . 5 34 2 1 2 4 11 5 1 7 8 8 23 Drop 200 | . 3 4 16 59 8 2 4 . 4 44 . 3 5 . 9 3 1 11 3 2 19 Fire 798 | . 63 15 57 206 16 16 9 . 25 113 5 3 . 47 26 3 20 15 26 31 102 Melee . | . . . . . . . . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . Kick 7 | . . . . . . . . . . 1 . . . . . . . . . 2 4 Crush 2 | . . . . 2 . . . . . . . . . . . . . . . . . Escape Stasis 8 | . . . . . 8 . . . . . . . . . . . . . . . . Rewire 47 | . . . . . . . . . 8 . . . . . . . . . . . 39 Trap . | . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / *Min x2) -10/Mines (discovered 3 exits: [*Mat x2] / *Sub) -10/Subcaves (discovered 3 exits: *Mat x2 / [*Rec]) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 3 exits: Sto / *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 2 exits: Fac / *Upp) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 5 exits: *Upp x2 / Ext x2 / *Arm) -4/Armory History --------- Turn | Location | Event 39 | -11/Scrapyard | Discovered new exit (range 16) 61 | -11/Scrapyard | Entered Materials 169 | -10/Materials | Discovered new exit (range 3) 306 | -10/Materials | Build established: Mutant 338 | -10/Materials | Central database locked down 859 | -10/Materials | Discovered new exit (range 9) 880 | -10/Materials | Identified exit to Mines 1377 | -10/Materials | Discovered new exit (range 5) 1475 | -10/Materials | Entered Mines 1573 | -10/Mines | Learned location of Mines (-9) 1626 | -10/Mines | Assembled infested the area 1631 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1773 | -10/Mines | Discovered new exit (range 8) 1917 | -10/Mines | Discovered new exit (range 10) 2492 | -10/Mines | Discovered new exit (range 4) 2683 | -10/Mines | Found the Drone Emporium 2693 | -10/Mines | Found Prototype Device 2693 | -10/Mines | Identified Thief Drone Bay 2851 | -10/Mines | Learned location of Zion (-6) 3019 | -10/Mines | Entered Subcaves 3117 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 3129 | -10/Subcaves | Shifting Twisted Machinery released Spk. Treads 3312 | -10/Subcaves | Discovered new exit (range 13) 3934 | -10/Subcaves | Discovered new exit (range 18) 4105 | -10/Subcaves | Shifting Twisted Machinery released Flamer 4110 | -10/Subcaves | Shifting Twisted Machinery released Mak. System Shield 4240 | -10/Subcaves | Discovered new exit (range 83) 4411 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 4528 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 4840 | -10/Subcaves | Ambushed by Subdweller buried in earth 4841 | -10/Subcaves | Core integrity fell below 50% 5250 | -10/Subcaves | Learned Materials garrison access intel 5496 | -10/Subcaves | Visited Clippyterm 5503 | -10/Subcaves | Learned location of Extension (-4) 5503 | -10/Subcaves | Learned Research machine intel 5733 | -10/Subcaves | Visited 4L-MR0's lab 5760 | -10/Subcaves | Found Botcube 5788 | -10/Subcaves | Found Cargo Legs 6035 | -10/Subcaves | Entered Materials 6035 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 6036 | -8/Materials | Loaded intel: 1 garrison access location 6322 | -8/Materials | Build established: Scavenger-Mutant 6497 | -8/Materials | Repaired Broken Sub. Beam Cannon 6777 | -8/Materials | Lost 5 parts (1p1n3u) 6881 | -8/Materials | Discovered new exit (range 6) 7853 | -8/Materials | Discovered new exit (range 5) 7888 | -8/Materials | Core integrity fell below 50% 9235 | -8/Materials | First assault squad dispatched 9763 | -8/Materials | Destroyed 7 combat bots 9798 | -8/Materials | Sterilization system engaged 9798 | -8/Materials | Non-combat units ordered to evacuate 9898 | -8/Materials | Combat units ordered to evacuate 10014 | -8/Materials | Entered Factory 10014 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 10015 | -7/Factory | Identified exit to Storage 10303 | -7/Factory | Build established: Scavenger-Skirmisher 10678 | -7/Factory | Identified exit to Lower Caves 11328 | -7/Factory | Entered Lower Caves 11371 | -7/Lower Caves | Encountered a Warlord checkpoint 11472 | -7/Lower Caves | Destroyed 7 combat bots 11768 | -7/Lower Caves | Build established: Skirmisher 11841 | -7/Lower Caves | Found Alien Artifact 11841 | -7/Lower Caves | Identified Core Expander 11841 | -7/Lower Caves | Installed Core Expander, added new Weapon slot 11981 | -7/Lower Caves | Learned 8 Research zone layouts 11981 | -7/Lower Caves | Learned Research trap positions 11981 | -7/Lower Caves | Learned Extension trap positions 11981 | -7/Lower Caves | Learned Factory emergency access door positions 11981 | -7/Lower Caves | Learned Armory emergency access door positions 12087 | -7/Lower Caves | Discovered new exit (range 13) 12120 | -7/Lower Caves | Identified exit to Lower Caves 12326 | -7/Lower Caves | Entered another Lower Caves area 12604 | -7/Lower Caves | Learned Factory security intel 13323 | -7/Lower Caves | Discovered new exit (range 3) 13329 | -7/Lower Caves | Identified exit to Data Miner 13378 | -7/Lower Caves | Entered Data Miner 13378 | -7/Data Miner | Discovered new exit (range 6) 13416 | -7/Data Miner | Met Data Miner 13455 | -7/Data Miner | Learned location of Section 7 (-2) 13455 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 13484 | -7/Data Miner | Received God Mode back door access code from Data Miner 13524 | -7/Data Miner | Identified exit to Proximity Caves 13533 | -7/Data Miner | Entered Proximity Caves 13536 | -6/Proximity Caves | Spotter reported a threat 13536 | -6/Proximity Caves | Spotter reported a threat 14063 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 14159 | -6/Proximity Caves | Destroyed 7 combat bots 14250 | -6/Proximity Caves | Lost 3 parts (1n1u1w) 14519 | -6/Proximity Caves | Build established: Scavenger-Skirmisher 14709 | -6/Proximity Caves | Discovered new exit (range 12) 14739 | -6/Proximity Caves | Identified exit to Factory 14741 | -6/Proximity Caves | Entered Factory 14741 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 14853 | -6/Factory | Fabricated Exp. Targeting Computer? 15007 | -6/Factory | Attached Cargo Legs, gained temporary slots: Utility x2 15091 | -6/Factory | Search patrols dispatched 15627 | -6/Factory | Identified exit to Lower Caves 15652 | -6/Factory | Discovered new exit (range 5) 15658 | -6/Factory | Identified exit to Factory 15785 | -6/Factory | Build established: Hacker-Skirmisher 16381 | -6/Factory | Botcube activated 16395 | -6/Factory | Botcube completed mutation into legged form (unarmed). 16507 | -6/Factory | Murdered Mutated Botcube 17089 | -6/Factory | Found Prototype Launcher 17089 | -6/Factory | Identified Scatter Rocket Array 17151 | -6/Factory | Repaired Hrd. Heavy Armor Plating? 17205 | -6/Factory | Repaired Hrd. Heavy Armor Plating 17260 | -6/Factory | Repaired Flexi-carbon Leg 17317 | -6/Factory | Repaired Flexi-carbon Leg 17344 | -6/Factory | Build established: Scavenger-Skirmisher 17370 | -6/Factory | Repaired Lgt. Angular Momentum Engine 17541 | -6/Factory | First assault squad dispatched 17574 | -6/Factory | Entered Lower Caves 17593 | -6/Lower Caves | Spotted B-75 Beast 18026 | -6/Lower Caves | Discovered new exit (range 10) 18043 | -6/Lower Caves | Identified exit to Lower Caves 18047 | -6/Lower Caves | Entered another Lower Caves area 18319 | -6/Lower Caves | Learned location of 1 exit from Factory 18319 | -6/Lower Caves | Learned 8 Factory zone layouts 18319 | -6/Lower Caves | Learned Extension trap positions 18319 | -6/Lower Caves | Learned Research security intel 18319 | -6/Lower Caves | Learned Extension garrison access intel 18606 | -6/Lower Caves | Discovered new exit (range 14) 18698 | -6/Lower Caves | Identified exit to Zion 18703 | -6/Lower Caves | Entered Zion 18806 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 19006 | -6/Zion | Discovered new exit (range 9) 20214 | -6/Zion | Identified exit to Proximity Caves 20507 | -6/Zion | Build established: Scavenger-Gunner 20670 | -6/Zion | Entered Proximity Caves 20977 | -5/Proximity Caves | Build established: Scavenger-Skirmisher 21675 | -5/Proximity Caves | Discovered exit to Factory (range 11) 21739 | -5/Proximity Caves | Entered Factory 21739 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 21740 | -5/Factory | Identified exit to Factory 21741 | -5/Factory | Identified exit to Upper Caves 21966 | -5/Factory | Build established: Scavenger-Gunner 22053 | -5/Factory | Fabricated Imp. Weapon Cycler? 22641 | -5/Factory | Entered Upper Caves 23113 | -5/Upper Caves | Encountered a Warlord checkpoint 23297 | -5/Upper Caves | Discovered new exit (range 7) 23310 | -5/Upper Caves | Identified exit to Upper Caves 23404 | -5/Upper Caves | Entered another Upper Caves area 23632 | -5/Upper Caves | Learned Factory emergency access door positions 23695 | -5/Upper Caves | Learned Factory terminal intel 24017 | -5/Upper Caves | Encountered a Warlord checkpoint 24058 | -5/Upper Caves | Discovered new exit (range 10) 24089 | -5/Upper Caves | Identified exit to Warlord 24091 | -5/Upper Caves | Entered Warlord 24155 | -5/Warlord | System corruption cleaned by Quarantine Array 24344 | -5/Warlord | Learned Armory recycling unit intel 24348 | -5/Warlord | Learned location of Quarantine (-2) 24348 | -5/Warlord | Learned Armory trap positions 24534 | -5/Warlord | Met Warlord 24556 | -5/Warlord | Opened Warlord's prototype stash 24559 | -5/Warlord | Warlord's base attacked by MAIN.C 24562 | -5/Warlord | Found Prototype Reactor 24575 | -5/Warlord | Found Prototype Processor 24575 | -5/Warlord | Identified Exp. Armor Integrity Analyzer 24800 | -5/Warlord | Lost 3 allies 24891 | -5/Warlord | Spotted Striker 24909 | -5/Warlord | Warlord forces counterattacked 24911 | -5/Warlord | Destroyed Striker 24916 | -5/Warlord | Spotted Striker 24942 | -5/Warlord | Destroyed 8 combat bots 24975 | -5/Warlord | Spotted Striker 24983 | -5/Warlord | Spotted Executioner 25068 | -5/Warlord | Lost 35 allies 25234 | -5/Warlord | Warlord base infiltrated, sounded retreat 25242 | -5/Warlord | Spotted Striker 25290 | -5/Warlord | Lost 3 allies 25399 | -5/Warlord | Discovered new exit (range 14) 25427 | -5/Warlord | Identified exit to Proximity Caves 25432 | -5/Warlord | Entered Proximity Caves 26153 | -4/Proximity Caves | Discovered exit to Factory (range 8) 26196 | -4/Proximity Caves | Entered Factory 26196 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 26197 | -4/Factory | Identified exit to Armory 26197 | -4/Factory | Identified Vortex Chain Reactor 26199 | -4/Factory | Loaded intel: 27 terminal locations 26293 | -4/Factory | Identified exit to Upper Caves 26293 | -4/Factory | Identified exit to Extension 26619 | -4/Factory | Repaired Lyr. Heavy Armor Plating 26731 | -4/Factory | Garrison activated, responded to threat 26762 | -4/Factory | Entered Armory 26763 | -4/Armory | Loaded intel: 37 trap records 26765 | -4/Armory | Loaded intel: 2 recycling unit locations 27615 | -4/Armory | Spotted B-86 Titan 27642 | -4/Armory | Destroyed B-86 Titan 27745 | -4/Armory | Build established: Gunner 27946 | -4/Armory | Lost 3 allies 28000 | -4/Armory | Destroyed 10 combat bots 28012 | -4/Armory | First assault squad dispatched 28291 | -4/Armory | Destroyed 11 combat bots 28385 | -4/Armory | Destroyed 10 combat bots 28528 | -4/Armory | Self-destructed Last Messages --------------- 28510_ The unstable cave ceiling collapses. 28510_ Penetrated by Slug. 28510_ Critical hit (Destroy). 28510_ Micro-nuke Launcher destroyed. 28511_ Penetrated by Slug. 28512_ ALERT: Significant disruption in Zone 5Z, assault force dispatched. 28512_ Penetrated by Slug. 28515_ Core Analyzer destroyed. 28515_ Critical hit (Blast). 28515_ Knocked back. 28515_ Centrium Leg destroyed. 28517_ Penetrated by Slug. 28522_ C-30 ARC bursts open, deploying its payload. 28522_ G-73 Enforcer unfolds itself. 28522_ G-67 Veteran unfolds itself. 28522_ E-15 Imp unfolds itself. 28523_ Centrium Leg blown off. 28523_ Adv. Signal Interpreter blown off. 28523_ E-15 Imp destroyed. 28523_ Dropped Hcp. Storage Unit. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????+???????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????+???????????????????????????????????? | | ???????????????+?????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?+???????????????????????????????????????????????? | | ??????????????????????#####??????????????????????? | | ???????????????????+??# ??????????????????????? | | ??????????????????????# ??????????????????????? | | ??????????????????????? ?###??????????????????? | | ??????????????????????? ? ??????????????????? | | ???????????????????????# #? ??????????????????? | | ???????????????????????# #? "??????????????????? | | ?+?????????????????????#^^#? "??????????????????? | | ???????????????????????# @#? """????????????????? | | ???????????????????????# ## "? ???????????? | | ???????????????????????# ## """ ???????????? | | ???????????????????????# ## """ ????????????? | | ???????????????????????# ## """ ??????????##?? | | ???????????????????????#[!## ????????# #?? | | ???????????????????????#[*## """ """???????# #??? | | ???????????????????????#!l##!]""" """ ??#### ##??? | | ???????????????????????#!g=+!!""" """ ### ##?? | | ???????????????????????#!=##! ## # ## ### | | ???????????????????????#gg## = # | | ????????????????# ###%Y##+##########"% | | ????????????????# | | ????????????????# % H %% =[ """" | | ????????????????# ######## #% % " | | ????????????????????????????# # = " | | ?????????+??????????????????# # =!* | | ????????????????????????????# # * ! | | ?????????+??????????????????# # = = | | ???????????????????????????? [ *[ | | ???????????????????????????? [ | | | ???????????????????????????? # !! ! | | ??????????????????????????? ? ! # ##+# | | ??????????????????????????? ? #### | | ??????????????????????????? ? #??# #### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 105 Energy Generation 71 Energy Capacity 950 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Armor Coverage 600 Evasion (%) 55 Targeting Accuracy 12 Core Analysis 6 Recoil Reduction 3 Offensive Hacking 22 Item Schematics ----------------- Sub. Shrapnel Launcher | -8/Materials | Scanalyzed Hacking Suite | -8/Materials | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Imp. Lightning Gun | -7/Data Miner | Free Gyrokinetic Inverter | -7/Data Miner | Free Mni. Drone Bay | -7/Data Miner | Free Lance | -7/Data Miner | Free Imp. Weapon Cycler | -7/Data Miner | Free Remote Force Field | -7/Data Miner | Free Adv. Hardlight Generator | -7/Data Miner | Free Robot Schematics ------------------ X-62 Marksman | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free X-57 Shotgunner | -7/Data Miner | Free M-14 Sweeper | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free B-60 Warrior | -7/Data Miner | Free Fabricated ------------ Exp. Targeting Computer | x1 | -6/Factory Imp. Weapon Cycler | x2 | -5/Factory Alien Tech Used ----------------- Core Expander Achievements -------------- None Challenges ------------ None Game ------ Seed RefineryAngularChronowheel Manual? 0 Play Time 03:22:46 Cumulative 1854.4 hours Start 2023.12.21 @ 16:17:04 End 2023.12.22 @ 18:30:12 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 645 Rogue 645 Adventurer 0 Explorer 0 Win Type - Total 144 Types 29/13/64/7/1/2/26/1/1 Lore% 95 Gallery% 96 Achievement% 88 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d29a96fa-00f0-456d-994a-2768eea1691f