Cogmind - Beta 13 *** ADVENTURER MODE // 2024.03.31 @ 15:44:27 Player: Moja Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (41) 205 Value Destroyed (797) 797 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (-12) -12 TOTAL SCORE: 1910 Bonus ------- High Alert Combat Kills 8 Friendly Fire -20 Cogmind --------- Core Integrity 0/400 Matter 283/300 Energy 384/400 System Corruption 19% Temperature Cool (9) Movement Rolling (95) Ox1 Location -9/Materials Parts ------- > --- POWER (2) -------- Light Ion Engine Light Ion Engine > --- PROPULSION (3) --- Wheel Wheel Wheel > --- UTILITY (2) ------ High-capacity Storage Unit High-capacity Battery > --- WEAPON (2) ------- Light Assault Rifle Light Assault Rifle > --- INVENTORY (20) --- Light Treads Light Treads Compact Wheel Compact Wheel Heat Sink High-capacity Storage Unit Large Matter Pod (73) Targeting Computer Field Recycling Unit (0) Small Laser Light Assault Rifle Improved Light Cannon Datajack Welding Torch Heavy Hammer Peak State ------------ > --- POWER ------------ Light Ion Engine Cooled Ion Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- High-capacity Storage Unit Visual Processing Unit > --- WEAPON ----------- Beam Cannon Improved Light Cannon > --- INVENTORY -------- Light Treads Compact Wheel Compact Wheel Compact Wheel High-capacity Storage Unit High-capacity Battery Large Matter Pod Targeting Computer Weapon Shielding Field Recycling Unit Light Assault Rifle Light Assault Rifle Light Assault Rifle Improved Light Cannon Datajack Welding Torch Heavy Hammer Heavy Hammer [Rating: 15] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Wheel Treads Light Treads Wheel Wheel Utility High-capacity Storage Unit Storage High-capacity Storage Unit Processor Visual Processing Unit Protection Weapon Shielding Weapon Light Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Impact Weapon Heavy Hammer Special Melee Weapon Datajack Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power 1 | . . 1 Propulsion 1 | . . 1 Utility . | . . . Weapon . | . . . Parts Attached 66 | 6 24 36 Power 9 | 1 2 6 Engine 9 | 1 2 6 Core . | . . . Reactor . | . . . Propulsion 26 | 2 7 17 Treads 8 | . . 8 Leg . | . . . Wheel 18 | 2 7 9 Hover . | . . . Flight . | . . . Utility 10 | . 7 3 Device . | . . . Storage 5 | . 3 2 Processor 1 | . 1 . Hackware . | . . . Protection 4 | . 3 1 Artifact . | . . . Weapon 21 | 3 8 10 Energy Gun 2 | 1 1 . Energy Cannon 1 | . . 1 Ballistic Gun 11 | 2 5 4 Ballistic Cannon 2 | . . 2 Launcher 2 | . 1 1 Special Weapon . | . . . Impact Weapon 2 | . . 2 Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon 1 | . 1 . Unidentified Prototypes 1 | . 1 . Corrupted Parts 2 | . . 2 System Corruption 19 | . . 19 Parts Lost 11 | . . 11 Power 4 | . . 4 Propulsion 4 | . . 4 Utility 1 | . . 1 Weapon 2 | . . 2 Highest Loss Streak 9 | . . 9 To Critical Strikes . | . . . Average Slot Usage (%) 94 | . 99 86 Engine 14 | . 14 16 Treads 7 | . . 19 Wheel 20 | . 28 8 Storage 13 | . 12 15 Processor 5 | . 4 5 Protection 6 | . 10 . Energy Gun 5 | . 8 . Ballistic Gun 15 | . 17 13 Impact Weapon 1 | . . 2 Naked Turns . | . . . Heaviest Build 58 | 6 50 58 Greatest Support 60 | 20 32 60 Greatest Overweight (x) 15 | . 1 15 Average Overweight (x) . | . . . Largest Inventory Capacity 20 | 5 20 20 Average Capacity 15 | 5 14 20 Most Carried 20 | 5 20 20 Average Carried 13 | 3 12 17 Final Capacity 20 | 5 20 20 Final Carried 20 | 4 20 15 Class Distribution -------------------- 64% | Mutant 35% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 1075 | 261 363 451 Remotely . | . . . Salvage Created 1140 | 72 526 542 Parts 72 | 4 28 40 Haulers Intercepted . | . . . Recyclers Shooed 1 | . 1 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 28 | 1 8 19 Melee 1 | . . 1 Guns 10 | 1 2 7 Cannons 6 | . . 6 AOE 10 | . 6 4 Classes Destroyed 9 | 2 5 2 Worker 4 | 1 . 3 Builder 1 | . . 1 Tunneler 1 | . 1 . Hauler 1 | . 1 . Recycler 3 | . 3 . Watcher 3 | . 2 1 Swarmer 12 | . 6 6 Grunt 15 | 1 2 12 Sentry 1 | . . 1 Best Kill Streak 10 | 1 8 10 Combat Bots Only 7 | 1 5 7 Max Kills in Single Turn 4 | 1 4 3 Gunslinging . | . . . Exploded 3 | . 3 1 Melee 1 | . . 1 Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 382 | 4 43 335 Missed 88 | 3 11 74 Damage Taken 2122 | 11 213 1898 Core 472 | . 66 406 Absorbed by Shields . | . . . Redirected to Shielding 52 | . 16 36 Ignored by Resistances 686 | 3 65 618 Core Remaining (%) 86 | 100 73 . Volleys Fired 81 | 2 23 56 Largest 2 | 2 2 2 Hottest 99 | 70 90 99 Shots Fired 133 | 3 45 85 Gun 97 | 3 44 50 Cannon 32 | . . 32 Launcher 4 | . 1 3 Special . | . . . Kinetic 94 | 1 28 65 Thermal 23 | 2 4 17 Explosive 4 | . 1 3 Electromagnetic 12 | . 12 . Robot Hit Streak 17 | 3 17 8 Robot Miss Streak 3 | . 3 2 Penetration Max . | . . . Secondary Targets 1 | . 1 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 114 | 3 46 65 Core Hits 55 | 3 20 32 Critical Kills 2 | . . 2 Critical Parts Destroyed 1 | . . 1 Critical Strikes 3 | . . 3 Destroy 1 | . . 1 Smash 2 | . . 2 Melee Attacks 20 | . 8 12 Impact 12 | . . 12 Slashing . | . . . Piercing . | . . . Sneak Attacks 9 | . 8 1 Combat Hostiles . | . . . Follow-up Attacks 3 | . . 3 Damage Inflicted 2480 | 38 753 1689 Guns 703 | 33 364 306 Cannons 460 | . . 460 Explosions 963 | . 389 574 Melee 349 | . . 349 Ramming 5 | 5 . . Kinetic 693 | 8 166 519 Thermal 865 | 25 256 584 Explosive 421 | . 184 237 Electromagnetic 147 | . 147 . Impact 349 | . . 349 Slashing . | . . . Piercing . | . . . Highest Corruption 19 | . . 19 Average Corruption 18 | . . 18 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 7 | . . 7 Message Errors 3 | . . 3 Matter Fused 3 | . . 3 Energy Discharges 1 | . . 1 Overload Shots . | . . . Overflow Damage 144 | . 10 134 Projectiles . | . . . Explosions 38 | . 10 28 Melee 106 | . . 106 Knockbacks 3 | . . 3 Impact . | . . . Kinetic 3 | . . 3 Secondary . | . . . Self-Inflicted Damage 2 | 2 . . Shots . | . . . Rammed 1 | 1 . . Targets Rammed 1 | 1 . . Kicked . | . . . Crushed . | . . . Highest Temperature 418 | 30 100 418 Average Temperature 133 | 14 37 175 Received Heat Transfer 600 | 6 12 582 Effects 5 | . . 5 Energy Bleed 1 | . . 1 Interference 2 | . . 2 Matter Decay 1 | . . 1 Short Circuit 1 | . . 1 Siege Activations . | . . . Robots Corrupted 1 | . 1 . Combat Hostiles . | . . . Parts Fried 6 | . 3 3 Impact Corruptions 6 | . . 6 Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 1440 | 74 498 868 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 2 | . 2 . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Peak Influence 434 | 25 176 434 Initial 13 | . 13 . Average 106 | 5 61 208 Maximum Alert Level 2 | . . 2 Low Security (%) 79 | 100 100 39 Level 1 17 | . . 52 Level 2 2 | . . 8 Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 4 | . 1 3 Investigation 1 | . 1 . Extermination . | . . . Reinforcement 3 | . . 3 Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded 1 | . . 1 Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 4 | . . 4 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 42 | 1 11 30 Peak Tracking Total 8 | 1 5 8 Tactical Retreats 3 | . . 3 Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered 1 | . . 1 Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled 4 | . 2 2 Max in Single Turn 1 | . 1 1 Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 5 | . 5 . Terminals 3 | . 3 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 14 | . 14 . Successful 9 | . 9 . Failed 5 | . 5 . Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual . | . . . Terminals 9 | . 9 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 5 | . 5 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 5 | . 5 . Record 4 | . 4 . Assault Status 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 4 | . 4 . Report Inventory 2 | . 2 . Retrieve Components 2 | . 2 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 3 | . 3 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components 10 | . 10 . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked 4 | . 4 . Non-combat 4 | . 4 . Combat . | . . . Robot Hacks Applied 7 | . 7 . parse_system 2 | . 2 . no_distress 3 | . 3 . find_recycling 2 | . 2 . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired 1 | . 1 . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies 1 | . 1 . Largest Group 1 | . 1 . Highest-Rated Group 10 | . 10 . Highest-Rated Ally 10 | . 10 . Total Orders 8 | . 8 . DROP 2 | . 2 . PICKUP 6 | . 6 . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted 1 | . 1 . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 1607 | 116 952 539 Spaces Moved 1066 | 126 753 187 Core 33 | 30 . 3 Treads 131 | . . 131 Legs . | . . . Wheels 902 | 96 753 53 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 80 95 Average Speed 104 | 72 93 170 Slowest Speed 800 | 80 115 800 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 28 | 8 64 14 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 17 | . 4 13 Melee . | . . . Projectile . | . . . AOE 17 | . 4 13 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 1416 | 148 957 311 Wait 83 | . 83 . Move 1064 | 125 752 187 Hop . | . . . Pick Up 67 | 11 41 15 Fast Attach 1 | . 1 . Attach 26 | 6 4 16 Detach 4 | 1 . 3 Swap 39 | . 19 20 Drop 32 | 2 24 6 Fire 81 | 2 23 56 Melee 16 | . 8 8 Ram 1 | 1 . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire 2 | . 2 . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Materials (discovered 1 exit: [*Sto]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 82 | -11/Scrapyard | Discovered new exit (range 8) 117 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 391 | -10/Materials | Discovered new exit (range 10) 662 | -10/Materials | Discovered new exit (range 3) 1028 | -10/Materials | Build established: Scavenger-Mutant 1069 | -10/Materials | Entered another Materials area 1069 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 1336 | -9/Materials | Destroyed 7 combat bots 1361 | -9/Materials | Core integrity fell below 50% 1374 | -9/Materials | Build established: Mutant 1383 | -9/Materials | Lost 9 parts (3p3n1u2w) 1396 | -9/Materials | Core integrity fell below 20% 1463 | -9/Materials | System corruption reached 10% 1598 | -9/Materials | Discovered new exit (range 14) 1608 | -9/Materials | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- K-01 Serf collects debris. Acquired 9 matter. K-01 Serf collects debris. Acquired Lgt. Ion Engine. System corrupted: Matter fused (-6). System corrupted: Energy discharge (-37). Acquired 30 matter. Acquired 25 matter. Acquired 40 matter. U,UV EQHS/:L57N6J 1SNR1I25NSS9AQYV Acquired Heat Sink. Acquired 37 matter. K-01 Serf cleans the Terminal. Acquired Sml. Laser. EXIT=FOUND Lgt. Ion Engine destroyed. Dropped Broken Imp. Light Cannon. Dropped Lgt. Assault Rifle. Dropped Hvy. Hammer. System corrupted: Matter fused (-7). 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""" #= [ =% ###+##???????????????????? | | = """ # == "" #????????????????????????? | | """ + T" #????????????????????????? | | # = " #????????????????????????? | | # + "??????????????????????? | | ######## # "??????????????????????? | | ??????## #????????????????????????? | | ? ! k #????????????????????????? | | #????????????????????????? | | #????????????????????????? | | ?########+#########T# #????????????????????????? | | ???????? ####?## #????????????????????????? | | ???????? #?????# #????????????????????????? | | ???????? /?????? #????????????????????????? | | ???????? #?????? +????????????????????????? | | ?????????? ????????? #????????????????????????? | | ?????????? ????????????#????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 19 Energy Capacity 305 Matter Stores 393 Matter Capacity 450 Sight Range 18 Terrain Scan Density 10 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Weapon Shielding 33 Evasion (%) 50 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- A New Friend Backstab Power Corrupts System Compromised Challenges ------------ None Game ------ Seed AlertFlakFalx Manual? 0 Play Time 00:25:44 Cumulative 2.9 hours Start 2024.03.31 @ 15:19:42 End 2024.03.31 @ 15:44:27 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 2 Rogue 0 Adventurer 2 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 8 Achievement% 9 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 32/Cog Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: a9cc26ae-b85b-4cf1-adf7-21430dcefe6a