Cogmind - Beta 12 @@@ ROGUE MODE // 2023.07.10 @ 09:52:38 Player: PionFour Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (57) 285 Value Destroyed (1108) 1108 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (60) 60 TOTAL SCORE: 2853 Bonus ------- High Alert Combat Kills 60 Cogmind --------- Core Integrity 0/400 Matter 40/300 Energy 64/200 System Corruption 0% Temperature Hot (265) Movement Core (100) Ox1 Location -9/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Small Battery Visual Processing Unit > --- WEAPON (2) ------- Improved Heavy Laser > --- INVENTORY (5) ---- Improved Flight Unit Small Battery (100) Shield Generator Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Flight Unit Flight Unit > --- UTILITY ---------- Medium Storage Unit Advanced Weight Redist. System Structural Scanner Visual Processing Unit > --- WEAPON ----------- Improved Heavy Laser Mini Grenade Launcher > --- INVENTORY -------- Light Ion Engine Weight Redist. System Seismic Detector Ion Cannon Bore Cannon Rocket Launcher Datajack Axe [Rating: 19] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Wheel Leg Aluminum Leg Wheel Wheel Flight Unit Flight Unit Utility Huge Storage Unit Device Improved Terrain Scanner Storage Huge Storage Unit Processor Terrain Scan Processor Protection Improved Light Armor Plating Weapon Small Laser Energy Gun Small Laser Energy Cannon Ion Cannon Ballistic Gun Assault Rifle Ballistic Cannon Bore Cannon Launcher Grenade Launcher Slashing Weapon Axe Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 ------- Run | Jun Mat Min Mat Sto Slots Evolved 2 | . . . 2 . Power . | . . . . . Propulsion . | . . . . . Utility 2 | . . . 2 . Weapon . | . . . . . Parts Attached 83 | 2 27 11 29 14 Power 9 | . 5 . 3 1 Engine 8 | . 4 . 3 1 Core 1 | . 1 . . . Reactor . | . . . . . Propulsion 17 | . 6 1 6 4 Treads . | . . . . . Leg 3 | . 3 . . . Wheel 7 | . 2 1 4 . Hover . | . . . . . Flight 7 | . 1 . 2 4 Utility 26 | 2 8 3 12 1 Device 15 | 2 5 2 6 . Storage 4 | . 2 . 1 1 Processor 4 | . 1 . 3 . Hackware . | . . . . . Protection 3 | . . 1 2 . Artifact . | . . . . . Weapon 31 | . 8 7 8 8 Energy Gun 9 | . 6 . . 3 Energy Cannon 4 | . . 2 2 . Ballistic Gun . | . . . . . Ballistic Cannon 2 | . . . . 2 Launcher 8 | . 2 3 2 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon 5 | . . . 4 1 Piercing Weapon . | . . . . . Special Melee Weapon 3 | . . 2 . 1 Unidentified Prototypes 1 | . . . . 1 Parts Lost 23 | . 4 . 9 10 Power 6 | . 2 . 2 2 Propulsion 8 | . 1 . 4 3 Utility 4 | . . . 2 2 Weapon 5 | . 1 . 1 3 Highest Loss Streak 8 | . 2 . 8 5 To Critical Strikes . | . . . . . Average Slot Usage (%) 93 | . 95 97 89 72 Engine 12 | . 12 14 10 7 Leg 3 | . 7 . . . Wheel 19 | . 17 28 13 . Flight 2 | . . . 6 19 Device 10 | . 14 . 20 16 Storage 11 | . 10 14 11 8 Processor 2 | . 3 . 3 11 Protection 5 | . . 13 7 . Energy Gun 11 | . 24 . . 1 Energy Cannon 4 | . . 9 6 . Launcher 5 | . . 11 6 5 Special Melee Weapon 1 | . . 4 . . Naked Turns . | . . . . . Heaviest Build 103 | 12 90 97 103 17 Greatest Support 20 | 20 20 20 20 17 Greatest Overweight (x) 10 | . 8 4 10 . Average Overweight (x) 3 | . 3 4 2 . Largest Inventory Capacity 25 | 8 25 25 25 10 Average Capacity 18 | 8 16 25 20 7 Most Carried 25 | 8 21 25 25 10 Average Carried 15 | 6 10 24 19 6 Final Capacity 25 | 8 25 25 10 5 Final Carried 24 | 8 21 24 9 3 Class Distribution -------------------- 54% | Mutant 45% | Scavenger-Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Storage Resources | -11 -10 -10 -9 -9 ----------- Run | Jun Mat Min Mat Sto Matter Collected 1009 | 217 306 141 340 5 Remotely . | . . . . . Salvage Created 1536 | 76 470 12 561 417 Parts 121 | 12 43 4 32 30 Haulers Intercepted 2 | . 1 . 1 . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Jun Mat Min Mat Sto Combat Hostiles Destroyed 35 | . 11 4 10 10 Melee 2 | . . . 2 . Guns 13 | . 11 . . 2 Cannons 4 | . . . 1 3 AOE 16 | . . 4 7 5 Classes Destroyed 11 | 1 7 . 3 . Worker 1 | . 1 . . . Builder 4 | . 3 . 1 . Tunneler 5 | 4 . 1 . . Hauler 2 | . 1 . 1 . Recycler 5 | . . . 3 2 Operator 2 | . 1 . . 1 Watcher 3 | . 2 . 1 . Swarmer 16 | . 6 4 3 3 Grunt 12 | . 5 . 4 3 Duelist 1 | . . . 1 . Sentry 6 | . . . 2 4 Best Kill Streak 9 | 1 4 3 6 9 Combat Bots Only 6 | . 3 2 5 6 Max Kills in Single Turn 3 | 1 1 3 3 3 Gunslinging . | . . . . . Exploded 3 | . . 2 3 3 Melee 1 | . . . 1 . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Jun Mat Min Mat Sto Damage Taken 2399 | . 565 99 850 885 Core 584 | . 169 7 142 266 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 16 | . . . . 16 Core Remaining (%) 64 | 100 . 29 . . Volleys Fired 127 | 4 57 4 30 32 Largest 2 | 2 2 1 1 2 Hottest 95 | 60 80 30 60 95 Shots Fired 172 | 8 96 4 30 34 Gun 120 | 8 96 . . 16 Cannon 37 | . . . 22 15 Launcher 15 | . . 4 8 3 Special . | . . . . . Kinetic 24 | 4 5 . . 15 Thermal 133 | 4 91 . 22 16 Explosive 15 | . . 4 8 3 Electromagnetic . | . . . . . Robot Hit Streak 10 | 5 9 1 10 7 Robot Miss Streak 5 | 1 5 1 2 3 Penetration Max 1 | . . . . 1 Secondary Targets 2 | . 2 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 122 | 5 61 2 33 21 Core Hits 74 | 4 29 4 23 14 Critical Kills 3 | . . . . 3 Critical Parts Destroyed 3 | . . . . 3 Critical Strikes 8 | . . . . 8 Destroy 8 | . . . . 8 Melee Attacks 20 | . . 1 18 1 Impact . | . . . . . Slashing 19 | . . . 18 1 Piercing . | . . . . . Sneak Attacks 2 | . . 1 1 . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3645 | 62 706 377 1402 1098 Guns 1130 | 62 706 . . 362 Cannons 672 | . . . 413 259 Explosions 1337 | . . 377 483 477 Melee 506 | . . . 506 . Ramming . | . . . . . Kinetic 351 | 39 53 . . 259 Thermal 1451 | 23 653 . 413 362 Explosive 1337 | . . 377 483 477 Electromagnetic . | . . . . . Impact . | . . . . . Slashing 506 | . . . 506 . Piercing . | . . . . . Highest Corruption 1 | . 1 1 . . Average Corruption 1 | . 1 1 . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 25 | . 12 13 . . Message Errors 6 | . 3 3 . . Matter Fused 7 | . 3 4 . . Heat Flow Errors 3 | . 2 1 . . Energy Discharges 2 | . . 2 . . Parts Fused 1 | . . 1 . . Data Loss (minor) 3 | . 2 1 . . Data Loss (major) 3 | . 2 1 . . Overload Shots . | . . . . . Overflow Damage 118 | . . 38 58 22 Projectiles . | . . . . . Explosions 62 | . . 38 2 22 Melee 56 | . . . 56 . Knockbacks 2 | . . . . 2 Impact . | . . . . . Kinetic 2 | . . . . 2 Secondary . | . . . . . Self-Inflicted Damage 97 | . . 25 31 41 Shots 5 | . . 2 2 1 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 259 | . 259 107 200 256 Average Temperature 73 | . 70 62 70 90 Received Heat Transfer 660 | . 141 . 216 303 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 7 | . 3 . 2 2 Heat Transferred 2709 | 50 1475 . 666 518 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -9 ------- Run | Jun Mat Min Mat Sto Peak Influence 513 | 20 168 71 284 513 Initial 50 | . 13 . . 50 Average 61 | 9 48 35 133 220 Maximum Alert Level 2 | . . . 1 2 Low Security (%) 93 | 100 100 100 65 60 Level 1 4 | . . . 34 9 Level 2 1 | . . . . 30 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 6 | . 1 . 1 4 Investigation 2 | . 1 . . 1 Extermination . | . . . . . Reinforcement 4 | . . . 1 3 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . 1 . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Jun Mat Min Mat Sto Distress Signals 4 | . 2 . 1 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 61 | . 20 5 15 21 Peak Tracking Total 16 | . 4 2 4 16 Tactical Retreats 2 | . . . . 2 Traps | -11 -10 -10 -9 -9 ------- Run | Jun Mat Min Mat Sto Traps Triggered 1 | . 1 . . . Indirectly . | . . . . . Trap Hack Attempts 2 | . . 2 . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed 1 | . . 1 . . Reused . | . . . . . Traps Extracted 1 | . . 1 . . Installed . | . . . . . Triggered . | . . . . . Most Traps Carried 1 | . . 1 1 . Machines | -11 -10 -10 -9 -9 ---------- Run | Jun Mat Min Mat Sto Machines Disabled 4 | . . . . 4 Max in Single Turn 1 | . . . . 1 Machines Repaired . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Jun Mat Min Mat Sto Machines Accessed 18 | . 9 1 3 5 Terminals 13 | . 7 . 3 3 Fabricators . | . . . . . Repair Stations 1 | . . . . 1 Recycling Units 3 | . 2 . . 1 Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 61 | . 29 1 17 14 Successful 30 | . 12 1 9 8 Failed 30 | . 17 . 7 6 Catastrophic 3 | . 1 . 2 . Database Lockouts 1 | . . . 1 . Manual 18 | . 12 . 4 2 Terminals 47 | . 20 . 17 10 Fabricators . | . . . . . Repair Stations 2 | . . . . 2 Recycling Units 11 | . 9 . . 2 Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 22 | . 8 1 9 4 Record 3 | . . . 3 . Robot Analysis 2 | . 2 . . . Prototype ID Bank 1 | . 1 . . . Open Door 3 | . . 1 . 2 Branch Access Points 1 | . . . 1 . Terminal Index 2 | . 1 . 1 . Recycling Unit Index 1 | . 1 . . . Alert Level 1 | . 1 . . . Locate Traps 2 | . . . 1 1 Dispatch Records 1 | . . . . 1 Patrol Status 1 | . . . 1 . Hauler Manifests 2 | . 1 . 1 . Zone Layout 2 | . 1 . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . . . . 2 Scan Component 1 | . . . . 1 Repair 1 | . . . . 1 Recycling Unit Hacks 3 | . 2 . . 1 Report Inventory 3 | . 2 . . 1 Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 3 | . 2 . . 1 Terminals 1 | . 1 . . . Assimilate 1 | . 1 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . 1 . . 1 Mask 2 | . 1 . . 1 Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 14 | . 7 . 3 4 Full Trace Events 4 | . 3 . . 1 Feedback Events 1 | . 1 . . . Corruption 1 | . 1 . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . . . . 1 Time 26 | . . . . 26 Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Jun Mat Min Mat Sto Used RIF Installer . | . . . . . Robots Hacked 1 | . . 1 . . Non-combat . | . . . . . Combat 1 | . . 1 . . Robot Hacks Applied 1 | . . 1 . . parse_system 1 | . . 1 . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Jun Mat Min Mat Sto Total Allies 1 | . 1 . . . Largest Group 1 | . 1 1 1 . Highest-Rated Group 10 | . 10 10 10 . Highest-Rated Ally 10 | . 10 10 10 . Total Orders 3 | . 3 . . . STAY 1 | . 1 . . . ROAM 1 | . 1 . . . FOLLOW 1 | . 1 . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Jun Mat Min Mat Sto Robot Analysis Total 2 | . 2 . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Jun Mat Min Mat Sto Turns Passed 4272 | 242 1895 1395 485 255 Spaces Moved 2698 | 65 1148 913 303 269 Core 29 | . 2 . . 27 Treads . | . . . . . Legs 385 | 65 320 . . . Wheels 1653 | . 611 913 129 . Hover . | . . . . . Flight 631 | . 215 . 174 242 Fastest Speed 37 | 120 40 140 37 37 Average Speed 121 | 120 136 140 88 38 Slowest Speed 230 | 120 200 140 230 50 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped 3 | . . . 1 2 Cave-ins Triggered . | . . . . . Exploration Rate (%) 57 | 6 96 98 33 52 Regions Visited 4 Branch Regions 2 Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched 2 | . . 2 . . Spaces Dug 7 | . . . 7 . Terrain Destroyed 102 | . . 32 45 25 Melee 3 | . . . 3 . Projectile 7 | . . . 2 5 AOE 92 | . . 32 40 20 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Jun Mat Min Mat Sto Total 3477 | 220 1387 1027 457 386 Wait 440 | 147 102 79 52 60 Move 2688 | 64 1147 912 300 265 Hop 3 | . . . 1 2 Pick Up 57 | 3 30 7 12 5 Fast Attach 15 | . 9 2 2 2 Attach 33 | 1 6 2 14 10 Detach 16 | . 3 4 5 4 Swap 35 | 1 12 7 13 2 Drop 41 | . 21 7 10 3 Fire 127 | 4 57 4 30 32 Melee 20 | . . 1 18 1 Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap 2 | . . 2 . . Miscellaneous . | . . . . . Route ------- -11/Junkyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: Min / *Sto x2) -9/Storage History --------- Turn | Location | Event 1 | -11/Junkyard | Discovered new exit (range 3) 243 | -11/Junkyard | Entered Materials 314 | -10/Materials | Build established: Mutant 743 | -10/Materials | Discovered new exit (range 15) 772 | -10/Materials | Discovered new exit (range 16) 815 | -10/Materials | Discovered new exit (range 3) 823 | -10/Materials | Core integrity fell below 50% 1136 | -10/Materials | Build established: Scavenger-Mutant 1470 | -10/Materials | Discovered new exit (range 13) 1811 | -10/Materials | Discovered new exit (range 12) 2138 | -10/Materials | Entered Mines 2138 | -10/Mines | Accompanied by 1 ally 2167 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 2445 | -10/Mines | Build established: Mutant 2614 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2910 | -10/Mines | Discovered new exit (range 3) 2925 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 3354 | -10/Mines | Discovered new exit (range 14) 3374 | -10/Mines | Found a hidden stash of uninstalled traps 3533 | -10/Mines | Entered Materials 3533 | -9/Materials | Accompanied by 1 ally 3533 | -9/Materials | Evolved 2 slots: Utility x2 3890 | -9/Materials | Lost 8 parts (2p3n2u1w) 3994 | -9/Materials | Discovered new exit (range 5) 3998 | -9/Materials | Identified exit to Storage 4012 | -9/Materials | Identified exit to Mines 4012 | -9/Materials | Central database locked down 4018 | -9/Materials | Entered Storage 4144 | -9/Storage | Repaired Flight Unit 4204 | -9/Storage | Core integrity fell below 50% 4228 | -9/Storage | Lost 4 parts (2p1u1w) 4252 | -9/Storage | Core integrity fell below 20% 4273 | -9/Storage | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- 04231_ HV Slug penetrates G-34 Mercenary. 04231_ G-34 Mercenary suffers critical hit (Destroy). 04231_ Destroyed Sml. Laser. 04233_ Y-45 Defender suffers critical hit (Destroy). 04233_ Destroyed Beam Rifle. 04239_ HV Slug penetrates Reinforced Barrier. 04241_ Y-45 Defender suffers critical hit (Destroy). 04241_ Y-45 Defender destroyed. 04245_ HV Slug penetrates Reinforced Barrier. 04245_ Y-45 Defender suffers critical hit (Destroy). 04245_ Y-45 Defender destroyed. 04247_ HV Slug penetrates Y-45 Defender. 04248_ Bore Cannon destroyed. 04254_ Imp. Flight Unit destroyed. 04256_ Beam Rifle melted. 04256_ Y-45 Defender destroyed. 04258_ Structural Scanner destroyed. 04268_ Imp. Flight Unit destroyed. 04271_ Y-45 Defender heat damages Beam Rifle. 04272_ Destroyed Imp. Ion Engine. 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